mirror of https://github.com/axmolengine/axmol.git
Merge pull request #8717 from MSOpenTech/wp8-dll
New version of WP8 for cocos2d-x v3.3
This commit is contained in:
commit
8eed0811fa
|
@ -34,6 +34,8 @@ _ReSharper*/
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||||||
[Tt]est[Rr]esult*
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[Tt]est[Rr]esult*
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||||||
ipch/
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ipch/
|
||||||
*.opensdf
|
*.opensdf
|
||||||
|
SubmissionInfo
|
||||||
|
Generated Files
|
||||||
|
|
||||||
# Ignore files build by ndk and eclipse
|
# Ignore files build by ndk and eclipse
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||||||
libs/
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libs/
|
||||||
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@ -133,7 +135,9 @@ project.properties
|
||||||
/external/websockets/
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/external/websockets/
|
||||||
/external/win32-specific/
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/external/win32-specific/
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||||||
/external/winrt-specific/
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/external/winrt-specific/
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||||||
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/external/winrt_8.1-specific/
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||||||
/external/wp8-specific/
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/external/wp8-specific/
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||||||
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/external/wp_8.1-specific/
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||||||
/external/version.json
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/external/version.json
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||||||
/templates/lua-template-runtime/runtime
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/templates/lua-template-runtime/runtime
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||||||
/v*-deps-*.zip
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/v*-deps-*.zip
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||||||
|
|
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@ -1,41 +1,11 @@
|
||||||
Microsoft Visual Studio Solution File, Format Version 12.00
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Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
# Visual Studio 2013
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# Visual Studio 2013
|
||||||
VisualStudioVersion = 12.0.21005.1
|
VisualStudioVersion = 12.0.30723.0
|
||||||
MinimumVisualStudioVersion = 10.0.40219.1
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d", "..\cocos\2d\cocos2d_wp8.vcxproj", "{B5AF91B3-64EA-44E1-84B0-D759E93758FB}"
|
|
||||||
EndProject
|
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libSpine", "..\cocos\editor-support\spine\proj.wp8\libSpine.vcxproj", "{7D4FC6EB-9497-4804-98F3-3EAEDC896154}"
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libSpine", "..\cocos\editor-support\spine\proj.wp8\libSpine.vcxproj", "{7D4FC6EB-9497-4804-98F3-3EAEDC896154}"
|
||||||
ProjectSection(ProjectDependencies) = postProject
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
|
||||||
EndProjectSection
|
|
||||||
EndProject
|
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libCocosStudio", "..\cocos\editor-support\cocostudio\proj.wp8\libCocosStudio.vcxproj", "{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}"
|
|
||||||
ProjectSection(ProjectDependencies) = postProject
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
|
||||||
EndProjectSection
|
|
||||||
EndProject
|
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libCocosBuilder", "..\cocos\editor-support\cocosbuilder\proj.wp8\libCocosBuilder.vcxproj", "{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}"
|
|
||||||
ProjectSection(ProjectDependencies) = postProject
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
|
||||||
EndProjectSection
|
|
||||||
EndProject
|
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libExtensions", "..\extensions\proj.wp8\libExtensions.vcxproj", "{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}"
|
|
||||||
ProjectSection(ProjectDependencies) = postProject
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
|
||||||
EndProjectSection
|
|
||||||
EndProject
|
EndProject
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Box2D", "..\external\Box2D\proj.wp8\Box2D.vcxproj", "{C55734A3-702C-4FA1-B950-32C8E169302F}"
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Box2D", "..\external\Box2D\proj.wp8\Box2D.vcxproj", "{C55734A3-702C-4FA1-B950-32C8E169302F}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libLocalStorage", "..\cocos\storage\local-storage\proj.wp8\libLocalStorage.vcxproj", "{88982C27-5A7B-40A8-86E7-B3187B44B322}"
|
|
||||||
ProjectSection(ProjectDependencies) = postProject
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
|
||||||
EndProjectSection
|
|
||||||
EndProject
|
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CocosDenshion", "..\cocos\audio\proj.wp8\CocosDenshion.vcxproj", "{DF125891-EEE9-4466-B903-F828FD272158}"
|
|
||||||
ProjectSection(ProjectDependencies) = postProject
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
|
||||||
EndProjectSection
|
|
||||||
EndProject
|
|
||||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "cpp-tests", "cpp-tests", "{671E147E-1DBD-41FC-99B3-2119CA828C8A}"
|
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "cpp-tests", "cpp-tests", "{671E147E-1DBD-41FC-99B3-2119CA828C8A}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "cpp-tests", "..\tests\cpp-tests\proj.wp8-xaml\cpp-tests\cpp-tests.csproj", "{60D53713-1675-4466-81DC-D67A031C3D21}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "cpp-tests", "..\tests\cpp-tests\proj.wp8-xaml\cpp-tests\cpp-tests.csproj", "{60D53713-1675-4466-81DC-D67A031C3D21}"
|
||||||
|
@ -45,11 +15,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "cpp-tests", "..\tests\cpp-t
|
||||||
EndProject
|
EndProject
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cpp-testsComponent", "..\tests\cpp-tests\proj.wp8-xaml\cpp-testsComponent\cpp-testsComponent.vcxproj", "{86B2C23C-3A6C-4C4E-AB0E-16A8CC1523E9}"
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cpp-testsComponent", "..\tests\cpp-tests\proj.wp8-xaml\cpp-testsComponent\cpp-testsComponent.vcxproj", "{86B2C23C-3A6C-4C4E-AB0E-16A8CC1523E9}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libNetwork", "..\cocos\network\proj.wp8\libNetwork.vcxproj", "{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}"
|
|
||||||
ProjectSection(ProjectDependencies) = postProject
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
|
||||||
EndProjectSection
|
|
||||||
EndProject
|
|
||||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "cpp-empty-test", "cpp-empty-test", "{2C306303-EB4F-4058-8CA0-1F28A4FECE39}"
|
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "cpp-empty-test", "cpp-empty-test", "{2C306303-EB4F-4058-8CA0-1F28A4FECE39}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "cpp-empty-test", "..\tests\cpp-empty-test\proj-wp8-xaml\cpp-empty-test\cpp-empty-test.csproj", "{5921FE12-7EF3-4847-8453-42EF286DDBE7}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "cpp-empty-test", "..\tests\cpp-empty-test\proj-wp8-xaml\cpp-empty-test\cpp-empty-test.csproj", "{5921FE12-7EF3-4847-8453-42EF286DDBE7}"
|
||||||
|
@ -59,11 +24,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "cpp-empty-test", "..\tests\
|
||||||
EndProject
|
EndProject
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cpp-empty-testComponent", "..\tests\cpp-empty-test\proj-wp8-xaml\cpp-empty-testComponent\cpp-empty-testComponent.vcxproj", "{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}"
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cpp-empty-testComponent", "..\tests\cpp-empty-test\proj-wp8-xaml\cpp-empty-testComponent\cpp-empty-testComponent.vcxproj", "{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libGUI", "..\cocos\ui\proj.wp8\libGUI.vcxproj", "{08FB23E4-1517-4EDC-B682-DA238CDAA83D}"
|
|
||||||
ProjectSection(ProjectDependencies) = postProject
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
|
||||||
EndProjectSection
|
|
||||||
EndProject
|
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CopyTemplateFiles", "..\cocos\platform\wp8-xaml\CopyTemplateFiles.vcxproj", "{271FEE84-9198-4C26-8567-4247C563B0B1}"
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CopyTemplateFiles", "..\cocos\platform\wp8-xaml\CopyTemplateFiles.vcxproj", "{271FEE84-9198-4C26-8567-4247C563B0B1}"
|
||||||
ProjectSection(ProjectDependencies) = postProject
|
ProjectSection(ProjectDependencies) = postProject
|
||||||
{5921FE12-7EF3-4847-8453-42EF286DDBE7} = {5921FE12-7EF3-4847-8453-42EF286DDBE7}
|
{5921FE12-7EF3-4847-8453-42EF286DDBE7} = {5921FE12-7EF3-4847-8453-42EF286DDBE7}
|
||||||
|
@ -72,6 +32,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CopyTemplateFiles", "..\coc
|
||||||
{F5D665F8-AE19-4F3F-99A7-230A1E8305D2} = {F5D665F8-AE19-4F3F-99A7-230A1E8305D2}
|
{F5D665F8-AE19-4F3F-99A7-230A1E8305D2} = {F5D665F8-AE19-4F3F-99A7-230A1E8305D2}
|
||||||
EndProjectSection
|
EndProjectSection
|
||||||
EndProject
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d_wp8", "..\cocos\2d\libcocos2d_wp8.vcxproj", "{7C5DBC42-27F6-4978-AABC-02BA77E2A7F0}"
|
||||||
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
Debug|Any CPU = Debug|Any CPU
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
@ -88,26 +50,6 @@ Global
|
||||||
Release|x86 = Release|x86
|
Release|x86 = Release|x86
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|ARM.ActiveCfg = Debug|ARM
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|ARM.Build.0 = Debug|ARM
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|Win32.ActiveCfg = Debug|Win32
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|Win32.Build.0 = Debug|Win32
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|x64.ActiveCfg = Debug|Win32
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|x86.ActiveCfg = Debug|Win32
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|x86.Build.0 = Debug|Win32
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|Any CPU.ActiveCfg = Release|Win32
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|ARM.ActiveCfg = Release|ARM
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|ARM.Build.0 = Release|ARM
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|Mixed Platforms.Build.0 = Release|Win32
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|Win32.ActiveCfg = Release|Win32
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|Win32.Build.0 = Release|Win32
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|x64.ActiveCfg = Release|Win32
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|x86.ActiveCfg = Release|Win32
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|x86.Build.0 = Release|Win32
|
|
||||||
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||||
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Debug|ARM.ActiveCfg = Debug|ARM
|
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||||
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Debug|ARM.Build.0 = Debug|ARM
|
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Debug|ARM.Build.0 = Debug|ARM
|
||||||
|
@ -128,66 +70,6 @@ Global
|
||||||
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Release|x64.ActiveCfg = Release|Win32
|
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Release|x64.ActiveCfg = Release|Win32
|
||||||
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Release|x86.ActiveCfg = Release|Win32
|
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Release|x86.ActiveCfg = Release|Win32
|
||||||
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Release|x86.Build.0 = Release|Win32
|
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Release|x86.Build.0 = Release|Win32
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|ARM.ActiveCfg = Debug|ARM
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|ARM.Build.0 = Debug|ARM
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|Win32.ActiveCfg = Debug|Win32
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|Win32.Build.0 = Debug|Win32
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|x64.ActiveCfg = Debug|Win32
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|x86.ActiveCfg = Debug|Win32
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|x86.Build.0 = Debug|Win32
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|Any CPU.ActiveCfg = Release|Win32
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|ARM.ActiveCfg = Release|ARM
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|ARM.Build.0 = Release|ARM
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|Mixed Platforms.Build.0 = Release|Win32
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|Win32.ActiveCfg = Release|Win32
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|Win32.Build.0 = Release|Win32
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|x64.ActiveCfg = Release|Win32
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|x86.ActiveCfg = Release|Win32
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|x86.Build.0 = Release|Win32
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|ARM.ActiveCfg = Debug|ARM
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|ARM.Build.0 = Debug|ARM
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|Win32.ActiveCfg = Debug|Win32
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|Win32.Build.0 = Debug|Win32
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|x64.ActiveCfg = Debug|Win32
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|x86.ActiveCfg = Debug|Win32
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|x86.Build.0 = Debug|Win32
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|Any CPU.ActiveCfg = Release|Win32
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|ARM.ActiveCfg = Release|ARM
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|ARM.Build.0 = Release|ARM
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|Mixed Platforms.Build.0 = Release|Win32
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|Win32.ActiveCfg = Release|Win32
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|Win32.Build.0 = Release|Win32
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|x64.ActiveCfg = Release|Win32
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|x86.ActiveCfg = Release|Win32
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|x86.Build.0 = Release|Win32
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|ARM.ActiveCfg = Debug|ARM
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|ARM.Build.0 = Debug|ARM
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|Win32.ActiveCfg = Debug|Win32
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|Win32.Build.0 = Debug|Win32
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|x64.ActiveCfg = Debug|Win32
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|x86.ActiveCfg = Debug|Win32
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|x86.Build.0 = Debug|Win32
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Release|Any CPU.ActiveCfg = Release|Win32
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Release|ARM.ActiveCfg = Release|ARM
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Release|ARM.Build.0 = Release|ARM
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Release|Mixed Platforms.Build.0 = Release|Win32
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Release|Win32.ActiveCfg = Release|Win32
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Release|Win32.Build.0 = Release|Win32
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Release|x64.ActiveCfg = Release|Win32
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Release|x86.ActiveCfg = Release|Win32
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Release|x86.Build.0 = Release|Win32
|
|
||||||
{C55734A3-702C-4FA1-B950-32C8E169302F}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
{C55734A3-702C-4FA1-B950-32C8E169302F}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||||
{C55734A3-702C-4FA1-B950-32C8E169302F}.Debug|ARM.ActiveCfg = Debug|ARM
|
{C55734A3-702C-4FA1-B950-32C8E169302F}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||||
{C55734A3-702C-4FA1-B950-32C8E169302F}.Debug|ARM.Build.0 = Debug|ARM
|
{C55734A3-702C-4FA1-B950-32C8E169302F}.Debug|ARM.Build.0 = Debug|ARM
|
||||||
|
@ -208,46 +90,6 @@ Global
|
||||||
{C55734A3-702C-4FA1-B950-32C8E169302F}.Release|x64.ActiveCfg = Release|Win32
|
{C55734A3-702C-4FA1-B950-32C8E169302F}.Release|x64.ActiveCfg = Release|Win32
|
||||||
{C55734A3-702C-4FA1-B950-32C8E169302F}.Release|x86.ActiveCfg = Release|Win32
|
{C55734A3-702C-4FA1-B950-32C8E169302F}.Release|x86.ActiveCfg = Release|Win32
|
||||||
{C55734A3-702C-4FA1-B950-32C8E169302F}.Release|x86.Build.0 = Release|Win32
|
{C55734A3-702C-4FA1-B950-32C8E169302F}.Release|x86.Build.0 = Release|Win32
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Debug|ARM.ActiveCfg = Debug|ARM
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Debug|ARM.Build.0 = Debug|ARM
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Debug|Win32.ActiveCfg = Debug|Win32
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Debug|Win32.Build.0 = Debug|Win32
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Debug|x64.ActiveCfg = Debug|Win32
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Debug|x86.ActiveCfg = Debug|Win32
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Debug|x86.Build.0 = Debug|Win32
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Release|Any CPU.ActiveCfg = Release|Win32
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Release|ARM.ActiveCfg = Release|ARM
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Release|ARM.Build.0 = Release|ARM
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Release|Mixed Platforms.Build.0 = Release|Win32
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Release|Win32.ActiveCfg = Release|Win32
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Release|Win32.Build.0 = Release|Win32
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Release|x64.ActiveCfg = Release|Win32
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Release|x86.ActiveCfg = Release|Win32
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Release|x86.Build.0 = Release|Win32
|
|
||||||
{DF125891-EEE9-4466-B903-F828FD272158}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
|
||||||
{DF125891-EEE9-4466-B903-F828FD272158}.Debug|ARM.ActiveCfg = Debug|ARM
|
|
||||||
{DF125891-EEE9-4466-B903-F828FD272158}.Debug|ARM.Build.0 = Debug|ARM
|
|
||||||
{DF125891-EEE9-4466-B903-F828FD272158}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
|
||||||
{DF125891-EEE9-4466-B903-F828FD272158}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
|
||||||
{DF125891-EEE9-4466-B903-F828FD272158}.Debug|Win32.ActiveCfg = Debug|Win32
|
|
||||||
{DF125891-EEE9-4466-B903-F828FD272158}.Debug|Win32.Build.0 = Debug|Win32
|
|
||||||
{DF125891-EEE9-4466-B903-F828FD272158}.Debug|x64.ActiveCfg = Debug|Win32
|
|
||||||
{DF125891-EEE9-4466-B903-F828FD272158}.Debug|x86.ActiveCfg = Debug|Win32
|
|
||||||
{DF125891-EEE9-4466-B903-F828FD272158}.Debug|x86.Build.0 = Debug|Win32
|
|
||||||
{DF125891-EEE9-4466-B903-F828FD272158}.Release|Any CPU.ActiveCfg = Release|Win32
|
|
||||||
{DF125891-EEE9-4466-B903-F828FD272158}.Release|ARM.ActiveCfg = Release|ARM
|
|
||||||
{DF125891-EEE9-4466-B903-F828FD272158}.Release|ARM.Build.0 = Release|ARM
|
|
||||||
{DF125891-EEE9-4466-B903-F828FD272158}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
|
||||||
{DF125891-EEE9-4466-B903-F828FD272158}.Release|Mixed Platforms.Build.0 = Release|Win32
|
|
||||||
{DF125891-EEE9-4466-B903-F828FD272158}.Release|Win32.ActiveCfg = Release|Win32
|
|
||||||
{DF125891-EEE9-4466-B903-F828FD272158}.Release|Win32.Build.0 = Release|Win32
|
|
||||||
{DF125891-EEE9-4466-B903-F828FD272158}.Release|x64.ActiveCfg = Release|Win32
|
|
||||||
{DF125891-EEE9-4466-B903-F828FD272158}.Release|x86.ActiveCfg = Release|Win32
|
|
||||||
{DF125891-EEE9-4466-B903-F828FD272158}.Release|x86.Build.0 = Release|Win32
|
|
||||||
{60D53713-1675-4466-81DC-D67A031C3D21}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{60D53713-1675-4466-81DC-D67A031C3D21}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{60D53713-1675-4466-81DC-D67A031C3D21}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{60D53713-1675-4466-81DC-D67A031C3D21}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{60D53713-1675-4466-81DC-D67A031C3D21}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
|
{60D53713-1675-4466-81DC-D67A031C3D21}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
|
||||||
|
@ -300,26 +142,6 @@ Global
|
||||||
{86B2C23C-3A6C-4C4E-AB0E-16A8CC1523E9}.Release|x64.ActiveCfg = Release|Win32
|
{86B2C23C-3A6C-4C4E-AB0E-16A8CC1523E9}.Release|x64.ActiveCfg = Release|Win32
|
||||||
{86B2C23C-3A6C-4C4E-AB0E-16A8CC1523E9}.Release|x86.ActiveCfg = Release|Win32
|
{86B2C23C-3A6C-4C4E-AB0E-16A8CC1523E9}.Release|x86.ActiveCfg = Release|Win32
|
||||||
{86B2C23C-3A6C-4C4E-AB0E-16A8CC1523E9}.Release|x86.Build.0 = Release|Win32
|
{86B2C23C-3A6C-4C4E-AB0E-16A8CC1523E9}.Release|x86.Build.0 = Release|Win32
|
||||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
|
||||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Debug|ARM.ActiveCfg = Debug|ARM
|
|
||||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Debug|ARM.Build.0 = Debug|ARM
|
|
||||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
|
||||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
|
||||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Debug|Win32.ActiveCfg = Debug|Win32
|
|
||||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Debug|Win32.Build.0 = Debug|Win32
|
|
||||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Debug|x64.ActiveCfg = Debug|Win32
|
|
||||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Debug|x86.ActiveCfg = Debug|Win32
|
|
||||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Debug|x86.Build.0 = Debug|Win32
|
|
||||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Release|Any CPU.ActiveCfg = Release|Win32
|
|
||||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Release|ARM.ActiveCfg = Release|ARM
|
|
||||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Release|ARM.Build.0 = Release|ARM
|
|
||||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
|
||||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Release|Mixed Platforms.Build.0 = Release|Win32
|
|
||||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Release|Win32.ActiveCfg = Release|Win32
|
|
||||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Release|Win32.Build.0 = Release|Win32
|
|
||||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Release|x64.ActiveCfg = Release|Win32
|
|
||||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Release|x86.ActiveCfg = Release|Win32
|
|
||||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Release|x86.Build.0 = Release|Win32
|
|
||||||
{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
|
{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
|
||||||
|
@ -372,26 +194,6 @@ Global
|
||||||
{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}.Release|x64.ActiveCfg = Release|Win32
|
{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}.Release|x64.ActiveCfg = Release|Win32
|
||||||
{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}.Release|x86.ActiveCfg = Release|Win32
|
{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}.Release|x86.ActiveCfg = Release|Win32
|
||||||
{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}.Release|x86.Build.0 = Release|Win32
|
{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}.Release|x86.Build.0 = Release|Win32
|
||||||
{08FB23E4-1517-4EDC-B682-DA238CDAA83D}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
|
||||||
{08FB23E4-1517-4EDC-B682-DA238CDAA83D}.Debug|ARM.ActiveCfg = Debug|ARM
|
|
||||||
{08FB23E4-1517-4EDC-B682-DA238CDAA83D}.Debug|ARM.Build.0 = Debug|ARM
|
|
||||||
{08FB23E4-1517-4EDC-B682-DA238CDAA83D}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
|
||||||
{08FB23E4-1517-4EDC-B682-DA238CDAA83D}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
|
||||||
{08FB23E4-1517-4EDC-B682-DA238CDAA83D}.Debug|Win32.ActiveCfg = Debug|Win32
|
|
||||||
{08FB23E4-1517-4EDC-B682-DA238CDAA83D}.Debug|Win32.Build.0 = Debug|Win32
|
|
||||||
{08FB23E4-1517-4EDC-B682-DA238CDAA83D}.Debug|x64.ActiveCfg = Debug|Win32
|
|
||||||
{08FB23E4-1517-4EDC-B682-DA238CDAA83D}.Debug|x86.ActiveCfg = Debug|Win32
|
|
||||||
{08FB23E4-1517-4EDC-B682-DA238CDAA83D}.Debug|x86.Build.0 = Debug|Win32
|
|
||||||
{08FB23E4-1517-4EDC-B682-DA238CDAA83D}.Release|Any CPU.ActiveCfg = Release|Win32
|
|
||||||
{08FB23E4-1517-4EDC-B682-DA238CDAA83D}.Release|ARM.ActiveCfg = Release|ARM
|
|
||||||
{08FB23E4-1517-4EDC-B682-DA238CDAA83D}.Release|ARM.Build.0 = Release|ARM
|
|
||||||
{08FB23E4-1517-4EDC-B682-DA238CDAA83D}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
|
||||||
{08FB23E4-1517-4EDC-B682-DA238CDAA83D}.Release|Mixed Platforms.Build.0 = Release|Win32
|
|
||||||
{08FB23E4-1517-4EDC-B682-DA238CDAA83D}.Release|Win32.ActiveCfg = Release|Win32
|
|
||||||
{08FB23E4-1517-4EDC-B682-DA238CDAA83D}.Release|Win32.Build.0 = Release|Win32
|
|
||||||
{08FB23E4-1517-4EDC-B682-DA238CDAA83D}.Release|x64.ActiveCfg = Release|Win32
|
|
||||||
{08FB23E4-1517-4EDC-B682-DA238CDAA83D}.Release|x86.ActiveCfg = Release|Win32
|
|
||||||
{08FB23E4-1517-4EDC-B682-DA238CDAA83D}.Release|x86.Build.0 = Release|Win32
|
|
||||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
{271FEE84-9198-4C26-8567-4247C563B0B1}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Debug|ARM.ActiveCfg = Debug|ARM
|
{271FEE84-9198-4C26-8567-4247C563B0B1}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Debug|ARM.Build.0 = Debug|ARM
|
{271FEE84-9198-4C26-8567-4247C563B0B1}.Debug|ARM.Build.0 = Debug|ARM
|
||||||
|
@ -412,6 +214,26 @@ Global
|
||||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Release|x64.ActiveCfg = Release|Win32
|
{271FEE84-9198-4C26-8567-4247C563B0B1}.Release|x64.ActiveCfg = Release|Win32
|
||||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Release|x86.ActiveCfg = Release|Win32
|
{271FEE84-9198-4C26-8567-4247C563B0B1}.Release|x86.ActiveCfg = Release|Win32
|
||||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Release|x86.Build.0 = Release|Win32
|
{271FEE84-9198-4C26-8567-4247C563B0B1}.Release|x86.Build.0 = Release|Win32
|
||||||
|
{7C5DBC42-27F6-4978-AABC-02BA77E2A7F0}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||||
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|
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|
|
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<Filter>Assets</Filter>
|
|
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|
|
||||||
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|
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|
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|
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|
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|
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|
@ -0,0 +1,98 @@
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|
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|
Microsoft Visual Studio Solution File, Format Version 12.00
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||||||
|
# Visual Studio 2013
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|
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|
MinimumVisualStudioVersion = 10.0.40219.1
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||||||
|
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||||||
|
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||||||
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||||||
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||||||
|
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Global
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|
GlobalSection(SharedMSBuildProjectFiles) = preSolution
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||||||
|
..\..\..\external\Box2D\proj.win8.1-universal\libbox2d.Shared\libbox2d.Shared.vcxitems*{4a3c6ba8-c227-498b-aa21-40bda27b461f}*SharedItemsImports = 9
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||||||
|
..\..\..\cocos\editor-support\spine\proj.win8.1-universal\libSpine.Shared\libSpine.Shared.vcxitems*{adafd00d-a0d6-46ef-9f0b-ea2880bfe1de}*SharedItemsImports = 9
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||||||
|
..\..\..\cocos\2d\libcocos2d_8_1\libcocos2d_8_1\libcocos2d_8_1.Shared\libcocos2d_8_1.Shared.vcxitems*{5d6f020f-7e72-4494-90a0-2df11d235df9}*SharedItemsImports = 9
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|
..\..\..\external\Box2D\proj.win8.1-universal\libbox2d.Shared\libbox2d.Shared.vcxitems*{3b26a12d-3a44-47ea-82d2-282660fc844d}*SharedItemsImports = 4
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||||||
|
..\..\..\cocos\editor-support\spine\proj.win8.1-universal\libSpine.Shared\libSpine.Shared.vcxitems*{f3550fe0-c795-44f6-8feb-093eb68143ae}*SharedItemsImports = 4
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||||||
|
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|
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Debug|ARM = Debug|ARM
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||||||
|
Debug|Win32 = Debug|Win32
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||||||
|
Debug|x64 = Debug|x64
|
||||||
|
Release|ARM = Release|ARM
|
||||||
|
Release|Win32 = Release|Win32
|
||||||
|
Release|x64 = Release|x64
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|
EndGlobalSection
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{4F6DEF20-AC4C-487F-85B8-5993519E3911}.Debug|Win32.Build.0 = Debug|Win32
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{4F6DEF20-AC4C-487F-85B8-5993519E3911}.Release|ARM.Deploy.0 = Release|ARM
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{4F6DEF20-AC4C-487F-85B8-5993519E3911}.Release|Win32.ActiveCfg = Release|Win32
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|
{4F6DEF20-AC4C-487F-85B8-5993519E3911}.Release|Win32.Build.0 = Release|Win32
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{4F6DEF20-AC4C-487F-85B8-5993519E3911}.Release|Win32.Deploy.0 = Release|Win32
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{4F6DEF20-AC4C-487F-85B8-5993519E3911}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{4F6DEF20-AC4C-487F-85B8-5993519E3911}.Release|x64.Build.0 = Release|x64
|
||||||
|
{4F6DEF20-AC4C-487F-85B8-5993519E3911}.Release|x64.Deploy.0 = Release|x64
|
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{3B26A12D-3A44-47EA-82D2-282660FC844D}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||||
|
{3B26A12D-3A44-47EA-82D2-282660FC844D}.Debug|ARM.Build.0 = Debug|ARM
|
||||||
|
{3B26A12D-3A44-47EA-82D2-282660FC844D}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{3B26A12D-3A44-47EA-82D2-282660FC844D}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{3B26A12D-3A44-47EA-82D2-282660FC844D}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{3B26A12D-3A44-47EA-82D2-282660FC844D}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{3B26A12D-3A44-47EA-82D2-282660FC844D}.Release|ARM.ActiveCfg = Release|ARM
|
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|
{3B26A12D-3A44-47EA-82D2-282660FC844D}.Release|ARM.Build.0 = Release|ARM
|
||||||
|
{3B26A12D-3A44-47EA-82D2-282660FC844D}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{3B26A12D-3A44-47EA-82D2-282660FC844D}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
{3B26A12D-3A44-47EA-82D2-282660FC844D}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{3B26A12D-3A44-47EA-82D2-282660FC844D}.Release|x64.Build.0 = Release|x64
|
||||||
|
{F3550FE0-C795-44F6-8FEB-093EB68143AE}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||||
|
{F3550FE0-C795-44F6-8FEB-093EB68143AE}.Debug|ARM.Build.0 = Debug|ARM
|
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||||||
|
<ClCompile Include="..\..\..\cocos\2d\CCMenu.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\2d\CCMenuItem.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\2d\CCMotionStreak.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\2d\CCNode.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\2d\CCNodeGrid.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\2d\CCParallaxNode.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\2d\CCParticleBatchNode.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\2d\CCParticleExamples.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\2d\CCParticleSystem.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\2d\CCParticleSystemQuad.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\2d\CCProgressTimer.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\2d\CCProtectedNode.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\2d\CCRenderTexture.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\2d\CCScene.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\2d\CCSprite.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\2d\CCSpriteBatchNode.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\2d\CCSpriteFrame.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\2d\CCSpriteFrameCache.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\2d\CCTextFieldTTF.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\2d\CCTileMapAtlas.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\2d\CCTMXLayer.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\2d\CCTMXObjectGroup.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\2d\CCTMXTiledMap.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\2d\CCTMXXMLParser.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\2d\CCTransition.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\2d\CCTransitionPageTurn.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\2d\CCTransitionProgress.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\2d\CCTweenFunction.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\atitc.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\base64.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\CCAutoreleasePool.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\CCCamera.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\ccCArray.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\CCConfiguration.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\CCConsole.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\CCController.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\CCData.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\CCDataVisitor.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\CCDirector.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\CCEvent.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\CCEventAcceleration.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\CCEventController.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\CCEventCustom.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\CCEventDispatcher.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\CCEventFocus.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\CCEventKeyboard.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\CCEventListener.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\CCEventListenerAcceleration.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\CCEventListenerController.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\CCEventListenerCustom.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\CCEventListenerFocus.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\CCEventListenerKeyboard.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\CCEventListenerMouse.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\CCEventListenerTouch.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\CCEventMouse.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\CCEventTouch.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\ccFPSImages.c">
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsWinRT>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\CCIMEDispatcher.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\CCLight.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\CCNS.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\CCProfiling.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\ccRandom.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\CCRef.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\CCScheduler.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\CCScriptSupport.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\CCTouch.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\ccTypes.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\CCUserDefault.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\ccUTF8.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\ccUtils.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\CCValue.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\etc1.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\ObjectFactory.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\pvr.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\s3tc.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\TGAlib.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\base\ZipUtils.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\cocos2d.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\deprecated\CCArray.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\deprecated\CCDeprecated.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\deprecated\CCDictionary.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\deprecated\CCNotificationCenter.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\deprecated\CCSet.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\deprecated\CCString.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\math\CCAffineTransform.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\math\CCGeometry.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\math\CCVertex.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\math\Mat4.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\math\MathUtil.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\math\Quaternion.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\math\TransformUtils.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\math\Vec2.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\math\Vec3.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\math\Vec4.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\platform\CCFileUtils.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\platform\CCImage.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\platform\CCSAXParser.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\platform\winrt\CCCommon.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\platform\winrt\CCDevice.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\platform\winrt\CCFileUtilsWinRT.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\platform\winrt\CCFreeTypeFont.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\platform\winrt\CCPrecompiledShaders.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\platform\winrt\CCStdC.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\platform\winrt\CCWinRTUtils.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\platform\winrt\sha1.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\renderer\CCBatchCommand.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\renderer\CCCustomCommand.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\renderer\CCGLProgram.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\renderer\CCGLProgramCache.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\renderer\CCGLProgramState.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\renderer\CCGLProgramStateCache.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\renderer\ccGLStateCache.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\renderer\CCGroupCommand.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\renderer\CCMeshCommand.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\renderer\CCPrimitive.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\renderer\CCPrimitiveCommand.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\renderer\CCQuadCommand.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\renderer\CCRenderCommand.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\renderer\CCRenderer.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\renderer\ccShaders.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\renderer\CCTexture2D.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\renderer\CCTextureAtlas.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\renderer\CCTextureCache.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\renderer\CCTrianglesCommand.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\renderer\CCVertexIndexBuffer.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\cocos\renderer\CCVertexIndexData.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\external\ConvertUTF\ConvertUTF.c">
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsWinRT>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\external\ConvertUTF\ConvertUTFWrapper.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\external\edtaa3func\edtaa3func.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\external\tinyxml2\tinyxml2.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\external\unzip\ioapi.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\external\unzip\ioapi_mem.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\external\unzip\unzip.cpp" />
|
||||||
|
<ClCompile Include="..\..\..\external\xxhash\xxhash.c">
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsWinRT>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="App.xaml.cpp">
|
||||||
|
<DependentUpon>App.xaml</DependentUpon>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXPage.xaml.cpp">
|
||||||
|
<DependentUpon>DirectXPage.xaml</DependentUpon>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="ShaderCompiler.cpp" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<AppxManifest Include="Package.appxmanifest">
|
||||||
|
<SubType>Designer</SubType>
|
||||||
|
</AppxManifest>
|
||||||
|
<None Include="..\..\..\cocos\math\MathUtil.inl" />
|
||||||
|
<None Include="Cocos2dShaderCompiler_TemporaryKey.pfx" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ApplicationDefinition Include="App.xaml">
|
||||||
|
<SubType>Designer</SubType>
|
||||||
|
</ApplicationDefinition>
|
||||||
|
<Page Include="DirectXPage.xaml">
|
||||||
|
<SubType>Designer</SubType>
|
||||||
|
</Page>
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ImageContentTask.targets" />
|
||||||
|
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\MeshContentTask.targets" />
|
||||||
|
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ShaderGraphContentTask.targets" />
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
File diff suppressed because it is too large
Load Diff
|
@ -51,21 +51,6 @@ ShaderCompiler::~ShaderCompiler()
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ShaderCompiler::applicationDidFinishLaunching()
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
void ShaderCompiler::applicationDidEnterBackground()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
void ShaderCompiler::applicationWillEnterForeground()
|
|
||||||
{
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
bool ShaderCompiler::Compile(Windows::UI::Xaml::Controls::TextBlock^ resultText)
|
bool ShaderCompiler::Compile(Windows::UI::Xaml::Controls::TextBlock^ resultText)
|
||||||
|
@ -79,7 +64,9 @@ bool ShaderCompiler::Compile(Windows::UI::Xaml::Controls::TextBlock^ resultText)
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
Director::getInstance()->setAnimationInterval(1.0 / 60.0);
|
auto director = cocos2d::Director::getInstance();
|
||||||
|
|
||||||
|
//Director::getInstance()->setAnimationInterval(1.0 / 60.0);
|
||||||
CCShaderCache::getInstance()->loadDefaultShaders();
|
CCShaderCache::getInstance()->loadDefaultShaders();
|
||||||
CCPrecompiledShaders::getInstance()->savePrecompiledShaders();
|
CCPrecompiledShaders::getInstance()->savePrecompiledShaders();
|
||||||
resultText->Text = "Complete";
|
resultText->Text = "Complete";
|
|
@ -24,11 +24,10 @@ THE SOFTWARE.
|
||||||
****************************************************************************/
|
****************************************************************************/
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "cocos2d.h"
|
|
||||||
|
|
||||||
#include "CCGL.h"
|
#include "CCGL.h"
|
||||||
|
|
||||||
class ShaderCompiler : private cocos2d::Application
|
class ShaderCompiler
|
||||||
|
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
@ -40,9 +39,6 @@ private:
|
||||||
|
|
||||||
Windows::UI::Xaml::Controls::TextBlock^ m_resultText;
|
Windows::UI::Xaml::Controls::TextBlock^ m_resultText;
|
||||||
|
|
||||||
virtual bool applicationDidFinishLaunching();
|
|
||||||
virtual void applicationDidEnterBackground();
|
|
||||||
virtual void applicationWillEnterForeground();
|
|
||||||
|
|
||||||
|
|
||||||
void InitializeCocos2d();
|
void InitializeCocos2d();
|
|
@ -0,0 +1,7 @@
|
||||||
|
How to compile precompiled shaders for Windows Phone 8.0 (WP8)
|
||||||
|
|
||||||
|
1. Open the VS project Cocos2dShaderCompiler\Cocos2dShaderCompiler.sln
|
||||||
|
2. Build and run the project
|
||||||
|
3. Click the Compile button
|
||||||
|
4. Select the file cocos\platform\wp8\shaders\precompiledshaders.h in the file dialog box
|
||||||
|
5. Program will precompile all of the cached cocos2d-x shaders.
|
|
@ -1100,6 +1100,7 @@ void Node::removeAllChildren()
|
||||||
this->removeAllChildrenWithCleanup(true);
|
this->removeAllChildrenWithCleanup(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#if CC_USE_PHYSICS
|
||||||
void Node::removeFromPhysicsWorld()
|
void Node::removeFromPhysicsWorld()
|
||||||
{
|
{
|
||||||
if (_physicsBody != nullptr)
|
if (_physicsBody != nullptr)
|
||||||
|
@ -1112,6 +1113,7 @@ void Node::removeFromPhysicsWorld()
|
||||||
child->removeFromPhysicsWorld();
|
child->removeFromPhysicsWorld();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
void Node::removeAllChildrenWithCleanup(bool cleanup)
|
void Node::removeAllChildrenWithCleanup(bool cleanup)
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,27 +0,0 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
||||||
<ImportGroup Label="PropertySheets" />
|
|
||||||
<PropertyGroup Label="UserMacros">
|
|
||||||
<EngineRoot>$(MSBuildThisFileDirectory)..\..\</EngineRoot>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup />
|
|
||||||
<ItemDefinitionGroup>
|
|
||||||
<ClCompile>
|
|
||||||
<PreprocessorDefinitions>_VARIADIC_MAX=10;NOMINMAX;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
||||||
<CompileAsWinRT>true</CompileAsWinRT>
|
|
||||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
|
||||||
<MinimalRebuild>false</MinimalRebuild>
|
|
||||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
|
||||||
<DisableSpecificWarnings>4056;4996;4244;</DisableSpecificWarnings>
|
|
||||||
</ClCompile>
|
|
||||||
<Link>
|
|
||||||
<AdditionalOptions>/IGNORE:4264 %(AdditionalOptions)</AdditionalOptions>
|
|
||||||
</Link>
|
|
||||||
</ItemDefinitionGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<BuildMacro Include="EngineRoot">
|
|
||||||
<Value>$(EngineRoot)</Value>
|
|
||||||
<EnvironmentVariable>true</EnvironmentVariable>
|
|
||||||
</BuildMacro>
|
|
||||||
</ItemGroup>
|
|
||||||
</Project>
|
|
|
@ -1,759 +0,0 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
||||||
<ItemGroup Label="ProjectConfigurations">
|
|
||||||
<ProjectConfiguration Include="Debug|ARM">
|
|
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File diff suppressed because it is too large
Load Diff
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||||||
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||||||
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|
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|
||||||
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|
||||||
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|
||||||
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|
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<AdditionalIncludeDirectories>$(EngineRoot)cocos;$(EngineRoot)cocos\platform\winrt;$(EngineRoot)\external\winrt-specific\angle\include;$(EngineRoot)\external\xxhash;$(EngineRoot)\external\winrt-specific;$(GeneratedFilesDir);$(EngineRoot)external\ConvertUTF;</AdditionalIncludeDirectories>
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|
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|
||||||
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|
||||||
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|
||||||
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|
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|
||||||
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|
File diff suppressed because it is too large
Load Diff
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|
||||||
<?xml version="1.0" encoding="utf-8"?>
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|
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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|
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<ImportGroup Label="PropertySheets" />
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|
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<PropertyGroup Label="UserMacros">
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|
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<EngineRoot>$(MSBuildThisFileDirectory)..\..\</EngineRoot>
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|
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|
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|
|
||||||
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|
|
||||||
<AdditionalIncludeDirectories>$(EngineRoot)cocos\platform;$(EngineRoot)cocos\platform\wp8;$(EngineRoot)cocos\platform\winrt;$(EngineRoot)\external\winrt-specific\angle\include;$(EngineRoot)\external\curl\include\wp8;$(EngineRoot)\external\winrt-specific;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external;$(EngineRoot)cocos\editor-support;$(EngineRoot);$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\wp8-specific\zlib\include;$(GeneratedFilesDir)</AdditionalIncludeDirectories>
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|
||||||
<PreprocessorDefinitions>_VARIADIC_MAX=10;NOMINMAX;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
||||||
<CompileAsWinRT>true</CompileAsWinRT>
|
|
||||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
|
||||||
<MinimalRebuild>false</MinimalRebuild>
|
|
||||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
|
||||||
<DisableSpecificWarnings>4056;4996;</DisableSpecificWarnings>
|
|
||||||
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|
|
||||||
<Link>
|
|
||||||
<AdditionalOptions>/IGNORE:4264 %(AdditionalOptions)</AdditionalOptions>
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|
||||||
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|
||||||
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|
|
||||||
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|
|
||||||
<BuildMacro Include="EngineRoot">
|
|
||||||
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|
|
||||||
<EnvironmentVariable>true</EnvironmentVariable>
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
|
@ -0,0 +1,60 @@
|
||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio 2013
|
||||||
|
VisualStudioVersion = 12.0.30723.0
|
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "libcocos2d_8_1", "libcocos2d_8_1", "{CA9DBD4B-603D-494E-802A-1C36E3EA3F07}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d_8_1.Shared", "libcocos2d_8_1\libcocos2d_8_1.Shared\libcocos2d_8_1.Shared.vcxitems", "{5D6F020F-7E72-4494-90A0-2DF11D235DF9}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d_8_1.Windows", "libcocos2d_8_1\libcocos2d_8_1.Windows\libcocos2d_8_1.Windows.vcxproj", "{9335005F-678E-4E8E-9B84-50037216AEC8}"
|
||||||
|
EndProject
|
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|
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||||||
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||||||
|
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||||||
|
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||||||
|
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|
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|
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||||||
|
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|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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|
||||||
|
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|
||||||
|
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||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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|
||||||
|
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|
||||||
|
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||||||
|
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||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\platform\winrt\CCStdC.cpp" />
|
||||||
|
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|
||||||
|
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|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\platform\winrt\InputEvent.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\platform\winrt\pch.cpp">
|
||||||
|
<PrecompiledHeader>Create</PrecompiledHeader>
|
||||||
|
<ForcedIncludeFiles>
|
||||||
|
</ForcedIncludeFiles>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\platform\winrt\sha1.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\CCBatchCommand.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\CCCustomCommand.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\CCGLProgram.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\CCGLProgramCache.cpp" />
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||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\CCGLProgramState.cpp" />
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||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\CCGLProgramStateCache.cpp" />
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||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccGLStateCache.cpp" />
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\CCTrianglesCommand.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\CCVertexIndexBuffer.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\CCVertexIndexData.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\storage\local-storage\LocalStorage.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\ui\CocosGUI.cpp" />
|
||||||
|
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||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\ui\UICheckBox.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\ui\UIDeprecated.cpp" />
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||||||
|
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||||||
|
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||||||
|
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|
||||||
|
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|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\ui\UIImageView.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\ui\UILayout.cpp" />
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||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\ui\UILayoutManager.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\ui\UILayoutParameter.cpp" />
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||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\ui\UIListView.cpp" />
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||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\ui\UILoadingBar.cpp" />
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||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\ui\UIPageView.cpp" />
|
||||||
|
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||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\ui\UIRichText.cpp" />
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||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\ui\UIScale9Sprite.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\ui\UIScrollView.cpp" />
|
||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\ui\UIWidget.cpp" />
|
||||||
|
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|
||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCClippingNode.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCComponent.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCComponentContainer.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCDrawingPrimitives.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCDrawNode.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCFastTMXLayer.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCFastTMXTiledMap.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCFont.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCFontAtlas.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCFontAtlasCache.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCFontCharMap.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCFontFNT.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCFontFreeType.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCGLBufferedNode.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCGrabber.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCGrid.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCLabel.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCLabelAtlas.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCLabelBMFont.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCLabelTextFormatter.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCLabelTTF.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCLayer.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCMenu.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCMenuItem.cpp" />
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCParallaxNode.cpp" />
|
||||||
|
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|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCParticleExamples.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCParticleSystem.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCParticleSystemQuad.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCProgressTimer.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCProtectedNode.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCRenderTexture.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCScene.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCSprite.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCSpriteBatchNode.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCSpriteFrame.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCSpriteFrameCache.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCTextFieldTTF.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCTileMapAtlas.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCTMXLayer.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCTMXObjectGroup.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCTMXTiledMap.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCTMXXMLParser.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCTransition.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCTransitionPageTurn.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCTransitionProgress.cpp" />
|
||||||
|
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCTweenFunction.cpp" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectCapability Include="SourceItemsFromImports" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\math\Mat4.inl" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\math\MathUtil.inl" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\math\MathUtilNeon.inl" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\math\MathUtilSSE.inl" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\math\Quaternion.inl" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\math\Vec2.inl" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\math\Vec3.inl" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\math\Vec4.inl" />
|
||||||
|
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|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_3D_ColorTex.frag" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_3D_PositionTex.vert" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_Label.vert" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_Label_df.frag" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_Label_df_glow.frag" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_Label_normal.frag" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_Label_outline.frag" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_PositionColor.frag" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_PositionColor.vert" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_PositionColorLengthTexture.frag" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_PositionColorLengthTexture.vert" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_PositionTexture.frag" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_PositionTexture.vert" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_PositionTextureA8Color.frag" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_PositionTextureA8Color.vert" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_PositionTextureColor.frag" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_PositionTextureColor.vert" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_PositionTextureColorAlphaTest.frag" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_PositionTextureColor_noMVP.frag" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_PositionTextureColor_noMVP.vert" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_PositionTexture_uColor.frag" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_PositionTexture_uColor.vert" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_Position_uColor.frag" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_Position_uColor.vert" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\cocos2d.def" />
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,8 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
// Including SDKDDKVer.h defines the highest available Windows platform.
|
||||||
|
|
||||||
|
// If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
|
||||||
|
// set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
|
||||||
|
|
||||||
|
#include <SDKDDKVer.h>
|
|
@ -0,0 +1,254 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|ARM">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>ARM</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
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<AdditionalIncludeDirectories>$(EngineRoot)external\winrt-specific\angle\include;$(EngineRoot)external\freetype2\include\$(COCOS2D_PLATFORM);$(EngineRoot)external\curl\include\$(COCOS2D_PLATFORM);$(EngineRoot)external\websockets\include\$(COCOS2D_PLATFORM);$(EngineRoot)cocos\platform\winrt;$(EngineRoot)cocos\platform;$(EngineRoot)cocos\editor-support;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\sqlite3\include;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos;$(EngineRoot)extensions;$(EngineRoot)external;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\unzip;$(EngineRoot)external\tinyxml2;$(EngineRoot);$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\xxhash;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile>
|
||||||
|
<PreprocessorDefinitions>WINRT;_VARIADIC_MAX=10;NOMINMAX;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<CompileAsWinRT>true</CompileAsWinRT>
|
||||||
|
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||||
|
<MinimalRebuild>false</MinimalRebuild>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
<DisableSpecificWarnings>4056;4996;4244;4251;</DisableSpecificWarnings>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>libGLESv2.lib;libEGL.lib;ws2_32.lib;libwebsockets.lib;libcurl.lib;libchipmunk.lib;zlib.lib;libpng.lib;libjpeg.lib;libtiff.lib;freetype250.lib;sqlite3.lib;d2d1.lib;d3d11.lib;dxgi.lib;windowscodecs.lib;dwrite.lib;dxguid.lib;xaudio2.lib;mfcore.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<AdditionalLibraryDirectories>$(EngineRoot)external\winrt-specific\angle\prebuilt\$(Platform);$(EngineRoot)external\curl\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\websockets\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\chipmunk\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\zlib\prebuilt\$(Platform);$(EngineRoot)external\png\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\tiff\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\jpeg\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\sqlite3\libraries\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\freetype2\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);%(AdditionalLibraryDirectories);</AdditionalLibraryDirectories>
|
||||||
|
<AdditionalOptions>/IGNORE:4264 %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<BuildMacro Include="EngineRoot">
|
||||||
|
<Value>$(EngineRoot)</Value>
|
||||||
|
<EnvironmentVariable>true</EnvironmentVariable>
|
||||||
|
</BuildMacro>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,15 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ImportGroup Label="PropertySheets" />
|
||||||
|
<PropertyGroup Label="APP_DLLS">
|
||||||
|
<AngleBinPath Condition=" '$(AngleBinPath)' == '' ">$(EngineRoot)external\winrt-specific\angle\prebuilt\$(Platform)\</AngleBinPath>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup Label="ANGLE">
|
||||||
|
<None Include="$(AngleBinPath)libEGL.dll">
|
||||||
|
<DeploymentContent>true</DeploymentContent>
|
||||||
|
</None>
|
||||||
|
<None Include="$(AngleBinPath)libGLESv2.dll">
|
||||||
|
<DeploymentContent>true</DeploymentContent>
|
||||||
|
</None>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,7 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ImportGroup Label="PropertySheets" />
|
||||||
|
<PropertyGroup Label="COCOS2">
|
||||||
|
<COCOS2D_PLATFORM Condition=" '$(COCOS2_PLATFORM)' == '' ">winrt_8.1</COCOS2D_PLATFORM>
|
||||||
|
</PropertyGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,35 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ImportGroup Label="PropertySheets" />
|
||||||
|
<PropertyGroup Label="COCOS2">
|
||||||
|
<COCOS2D_PLATFORM Condition=" '$(COCOS2_PLATFORM)' == '' ">wp8</COCOS2D_PLATFORM>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Label="UserMacros">
|
||||||
|
<EngineRoot>$(MSBuildThisFileDirectory)..\..\..\</EngineRoot>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup />
|
||||||
|
<ItemDefinitionGroup>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\angle\include;$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\zlib\include;$(EngineRoot)external\freetype2\include\$(COCOS2D_PLATFORM);$(EngineRoot)external\curl\include\$(COCOS2D_PLATFORM);$(EngineRoot)external\websockets\include\$(COCOS2D_PLATFORM);$(EngineRoot)cocos\platform\wp8;$(EngineRoot)cocos\platform\winrt;$(EngineRoot)cocos\platform;$(EngineRoot)cocos\editor-support;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\sqlite3\include;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos;$(EngineRoot)extensions;$(EngineRoot)external;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\unzip;$(EngineRoot)external\tinyxml2;$(EngineRoot);$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\xxhash;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile>
|
||||||
|
<PreprocessorDefinitions>WP8;_VARIADIC_MAX=10;NOMINMAX;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<CompileAsWinRT>true</CompileAsWinRT>
|
||||||
|
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||||
|
<MinimalRebuild>false</MinimalRebuild>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
<DisableSpecificWarnings>4056;4996;4244;4251;</DisableSpecificWarnings>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>libGLESv2_phone.lib;libEGL_phone.lib;ws2_32.lib;libwebsockets.lib;libcurl.lib;libchipmunk.lib;zlib.lib;libpng.lib;libjpeg.lib;libtiff.lib;freetype.lib;sqlite3.lib;d3d11.lib;dxgi.lib;dxguid.lib;xaudio2.lib;mfplat.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<AdditionalLibraryDirectories>$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\angle\prebuilt\$(Platform);$(EngineRoot)cocos\platform\wp8;$(EngineRoot)external\curl\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\websockets\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\chipmunk\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\zlib\prebuilt\$(Platform);$(EngineRoot)external\png\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\tiff\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\jpeg\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\sqlite3\libraries\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\freetype2\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);%(AdditionalLibraryDirectories);</AdditionalLibraryDirectories>
|
||||||
|
<AdditionalOptions>/IGNORE:4264 %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<BuildMacro Include="EngineRoot">
|
||||||
|
<Value>$(EngineRoot)</Value>
|
||||||
|
<EnvironmentVariable>true</EnvironmentVariable>
|
||||||
|
</BuildMacro>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,34 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ImportGroup Label="PropertySheets" />
|
||||||
|
<PropertyGroup Label="APP_DLLS">
|
||||||
|
<AngleBinPath Condition=" '$(AngleBinPath)' == '' ">$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\angle\prebuilt\$(Platform)\</AngleBinPath>
|
||||||
|
<CurlBinPath Condition=" '$(CurlBinPath)' == '' ">$(EngineRoot)external\curl\prebuilt\$(COCOS2D_PLATFORM)\$(Platform)\</CurlBinPath>
|
||||||
|
<WebsocketsBinPath Condition=" '$(WebsocketsBinPath)' == '' ">$(EngineRoot)external\websockets\prebuilt\$(COCOS2D_PLATFORM)\$(Platform)\</WebsocketsBinPath>
|
||||||
|
<SQLiteBinPath Condition=" '$(SQLiteBinPath)' == '' ">$(EngineRoot)external\sqlite3\libraries\$(COCOS2D_PLATFORM)\$(Platform)\</SQLiteBinPath>
|
||||||
|
<CurlBinPath Condition=" '$(CurlBinPath)' == '' ">$(EngineRoot)external\curl\prebuilt\$(COCOS2D_PLATFORM)\$(Platform)\</CurlBinPath>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup Label="ANGLE">
|
||||||
|
<None Include="$(AngleBinPath)libEGL_phone.dll">
|
||||||
|
<DeploymentContent>true</DeploymentContent>
|
||||||
|
</None>
|
||||||
|
<None Include="$(AngleBinPath)libGLESv2_phone.dll">
|
||||||
|
<DeploymentContent>true</DeploymentContent>
|
||||||
|
</None>
|
||||||
|
<None Include="$(WebsocketsBinPath)libwebsockets.dll">
|
||||||
|
<DeploymentContent>true</DeploymentContent>
|
||||||
|
</None>
|
||||||
|
<None Include="$(SQLiteBinPath)sqlite3.dll">
|
||||||
|
<DeploymentContent>true</DeploymentContent>
|
||||||
|
</None>
|
||||||
|
<None Include="$(CurlBinPath)libcurl.dll">
|
||||||
|
<DeploymentContent>true</DeploymentContent>
|
||||||
|
</None>
|
||||||
|
<None Include="$(CurlBinPath)libeay32.dll">
|
||||||
|
<DeploymentContent>true</DeploymentContent>
|
||||||
|
</None>
|
||||||
|
<None Include="$(CurlBinPath)ssleay32.dll">
|
||||||
|
<DeploymentContent>true</DeploymentContent>
|
||||||
|
</None>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,9 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ImportGroup Label="PropertySheets" />
|
||||||
|
<ItemDefinitionGroup>
|
||||||
|
<ClCompile>
|
||||||
|
<PreprocessorDefinitions>_WINRT_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,7 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ImportGroup Label="PropertySheets" />
|
||||||
|
<PropertyGroup Label="COCOS2">
|
||||||
|
<COCOS2D_PLATFORM Condition=" '$(COCOS2_PLATFORM)' == '' ">wp_8.1</COCOS2D_PLATFORM>
|
||||||
|
</PropertyGroup>
|
||||||
|
</Project>
|
|
@ -1,42 +0,0 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
||||||
<ItemGroup>
|
|
||||||
<Filter Include="Header Files">
|
|
||||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
|
||||||
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
|
||||||
</Filter>
|
|
||||||
<Filter Include="Resource Files">
|
|
||||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
|
||||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx</Extensions>
|
|
||||||
</Filter>
|
|
||||||
<Filter Include="Source Files">
|
|
||||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
|
||||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
|
||||||
</Filter>
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<ClInclude Include="..\include\Export.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\include\SimpleAudioEngine.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\wp8\Audio.h">
|
|
||||||
<Filter>Source Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\wp8\MediaStreamer.h">
|
|
||||||
<Filter>Source Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<ClCompile Include="..\wp8\Audio.cpp">
|
|
||||||
<Filter>Source Files</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\wp8\MediaStreamer.cpp">
|
|
||||||
<Filter>Source Files</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\wp8\SimpleAudioEngine.cpp">
|
|
||||||
<Filter>Source Files</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
</ItemGroup>
|
|
||||||
</Project>
|
|
|
@ -1,6 +0,0 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
||||||
<PropertyGroup>
|
|
||||||
<FullDeploy>true</FullDeploy>
|
|
||||||
</PropertyGroup>
|
|
||||||
</Project>
|
|
|
@ -1,47 +1,30 @@
|
||||||
//// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
|
/*
|
||||||
//// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
|
* cocos2d-x http://www.cocos2d-x.org
|
||||||
//// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
|
*
|
||||||
//// PARTICULAR PURPOSE.
|
* Copyright (c) 2010-2011 - cocos2d-x community
|
||||||
////
|
*
|
||||||
//// Copyright (c) Microsoft Corporation. All rights reserved
|
* Portions Copyright (c) Microsoft Open Technologies, Inc.
|
||||||
|
* All Rights Reserved
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an
|
||||||
|
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
#include "pch.h"
|
|
||||||
#include "Audio.h"
|
#include "Audio.h"
|
||||||
#include "MediaStreamer.h"
|
#include "MediaStreamer.h"
|
||||||
|
//#include "CCCommon.h"
|
||||||
|
|
||||||
static std::wstring CCUtf8ToUnicode(const char * pszUtf8Str, unsigned len/* = -1*/)
|
inline void ThrowIfFailed(HRESULT hr)
|
||||||
{
|
|
||||||
std::wstring ret;
|
|
||||||
do
|
|
||||||
{
|
|
||||||
if (! pszUtf8Str) break;
|
|
||||||
// get UTF8 string length
|
|
||||||
if (-1 == len)
|
|
||||||
{
|
|
||||||
len = strlen(pszUtf8Str);
|
|
||||||
}
|
|
||||||
if (len <= 0) break;
|
|
||||||
|
|
||||||
// get UTF16 string length
|
|
||||||
int wLen = MultiByteToWideChar(CP_UTF8, 0, pszUtf8Str, len, 0, 0);
|
|
||||||
if (0 == wLen || 0xFFFD == wLen) break;
|
|
||||||
|
|
||||||
// convert string
|
|
||||||
wchar_t * pwszStr = new wchar_t[wLen + 1];
|
|
||||||
if (! pwszStr) break;
|
|
||||||
pwszStr[wLen] = 0;
|
|
||||||
MultiByteToWideChar(CP_UTF8, 0, pszUtf8Str, len, pwszStr, wLen + 1);
|
|
||||||
ret = pwszStr;
|
|
||||||
if(pwszStr) { delete[] (pwszStr);};
|
|
||||||
} while (0);
|
|
||||||
return ret;
|
|
||||||
}
|
|
||||||
|
|
||||||
static inline void ThrowIfFailed(HRESULT hr)
|
|
||||||
{
|
{
|
||||||
if (FAILED(hr))
|
if (FAILED(hr))
|
||||||
{
|
{
|
||||||
// Set a breakpoint on this line to catch DirectX API errors
|
// Set a breakpoint on this line to catch DX API errors.
|
||||||
throw Platform::Exception::CreateException(hr);
|
throw Platform::Exception::CreateException(hr);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -55,14 +38,14 @@ void AudioEngineCallbacks::Initialize(Audio *audio)
|
||||||
// to be closed down and restarted. The error code is given in error.
|
// to be closed down and restarted. The error code is given in error.
|
||||||
void _stdcall AudioEngineCallbacks::OnCriticalError(HRESULT Error)
|
void _stdcall AudioEngineCallbacks::OnCriticalError(HRESULT Error)
|
||||||
{
|
{
|
||||||
|
UNUSED_PARAM(Error);
|
||||||
m_audio->SetEngineExperiencedCriticalError();
|
m_audio->SetEngineExperiencedCriticalError();
|
||||||
};
|
};
|
||||||
|
|
||||||
Audio::Audio() :
|
Audio::Audio() :
|
||||||
m_backgroundID(0),
|
m_backgroundID(0),
|
||||||
m_soundEffctVolume(1.0),
|
m_soundEffctVolume(1.0f),
|
||||||
m_backgroundMusicVolume(1.0f)
|
m_backgroundMusicVolume(1.0f)
|
||||||
|
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -220,8 +203,10 @@ void Audio::StopBackgroundMusic(bool bReleaseData)
|
||||||
|
|
||||||
StopSoundEffect(m_backgroundID);
|
StopSoundEffect(m_backgroundID);
|
||||||
|
|
||||||
if (bReleaseData)
|
if (bReleaseData){
|
||||||
UnloadSoundEffect(m_backgroundID);
|
UnloadSoundEffect(m_backgroundID);
|
||||||
|
RemoveFromList(m_backgroundID);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Audio::PauseBackgroundMusic()
|
void Audio::PauseBackgroundMusic()
|
||||||
|
@ -328,9 +313,6 @@ void Audio::PlaySoundEffect(unsigned int sound)
|
||||||
m_soundEffects[sound].m_soundEffectSourceVoice->SubmitSourceBuffer(&m_soundEffects[sound].m_audioBuffer)
|
m_soundEffects[sound].m_soundEffectSourceVoice->SubmitSourceBuffer(&m_soundEffects[sound].m_audioBuffer)
|
||||||
);
|
);
|
||||||
|
|
||||||
XAUDIO2_BUFFER buf = {0};
|
|
||||||
XAUDIO2_VOICE_STATE state = {0};
|
|
||||||
|
|
||||||
if (m_engineExperiencedCriticalError) {
|
if (m_engineExperiencedCriticalError) {
|
||||||
// If there's an error, then we'll recreate the engine on the next render pass
|
// If there's an error, then we'll recreate the engine on the next render pass
|
||||||
return;
|
return;
|
||||||
|
@ -426,6 +408,7 @@ void Audio::PauseAllSoundEffects()
|
||||||
EffectList::iterator iter;
|
EffectList::iterator iter;
|
||||||
for (iter = m_soundEffects.begin(); iter != m_soundEffects.end(); iter++)
|
for (iter = m_soundEffects.begin(); iter != m_soundEffects.end(); iter++)
|
||||||
{
|
{
|
||||||
|
if (iter->first != m_backgroundID)
|
||||||
PauseSoundEffect(iter->first);
|
PauseSoundEffect(iter->first);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -439,11 +422,12 @@ void Audio::ResumeAllSoundEffects()
|
||||||
EffectList::iterator iter;
|
EffectList::iterator iter;
|
||||||
for (iter = m_soundEffects.begin(); iter != m_soundEffects.end(); iter++)
|
for (iter = m_soundEffects.begin(); iter != m_soundEffects.end(); iter++)
|
||||||
{
|
{
|
||||||
|
if (iter->first != m_backgroundID)
|
||||||
ResumeSoundEffect(iter->first);
|
ResumeSoundEffect(iter->first);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Audio::StopAllSoundEffects()
|
void Audio::StopAllSoundEffects(bool bReleaseData)
|
||||||
{
|
{
|
||||||
if (m_engineExperiencedCriticalError) {
|
if (m_engineExperiencedCriticalError) {
|
||||||
return;
|
return;
|
||||||
|
@ -452,7 +436,26 @@ void Audio::StopAllSoundEffects()
|
||||||
EffectList::iterator iter;
|
EffectList::iterator iter;
|
||||||
for (iter = m_soundEffects.begin(); iter != m_soundEffects.end(); iter++)
|
for (iter = m_soundEffects.begin(); iter != m_soundEffects.end(); iter++)
|
||||||
{
|
{
|
||||||
|
if (iter->first != m_backgroundID){
|
||||||
StopSoundEffect(iter->first);
|
StopSoundEffect(iter->first);
|
||||||
|
if (bReleaseData)
|
||||||
|
{
|
||||||
|
UnloadSoundEffect(iter->first);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (bReleaseData)
|
||||||
|
{
|
||||||
|
for (iter = m_soundEffects.begin(); iter != m_soundEffects.end();)
|
||||||
|
{
|
||||||
|
if (iter->first != m_backgroundID){
|
||||||
|
m_soundEffects.erase(iter++);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
iter++;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -464,39 +467,66 @@ bool Audio::IsSoundEffectStarted(unsigned int sound)
|
||||||
return m_soundEffects[sound].m_soundEffectStarted;
|
return m_soundEffects[sound].m_soundEffectStarted;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
std::wstring CCUtf8ToUnicode(const char * pszUtf8Str)
|
||||||
|
{
|
||||||
|
std::wstring ret;
|
||||||
|
do
|
||||||
|
{
|
||||||
|
if (! pszUtf8Str) break;
|
||||||
|
size_t len = strlen(pszUtf8Str);
|
||||||
|
if (len <= 0) break;
|
||||||
|
++len;
|
||||||
|
wchar_t * pwszStr = new wchar_t[len];
|
||||||
|
if (! pwszStr) break;
|
||||||
|
pwszStr[len - 1] = 0;
|
||||||
|
MultiByteToWideChar(CP_UTF8, 0, pszUtf8Str, len, pwszStr, len);
|
||||||
|
ret = pwszStr;
|
||||||
|
|
||||||
|
if(pwszStr) {
|
||||||
|
delete[] (pwszStr);
|
||||||
|
(pwszStr) = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
} while (0);
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string CCUnicodeToUtf8(const wchar_t* pwszStr)
|
||||||
|
{
|
||||||
|
std::string ret;
|
||||||
|
do
|
||||||
|
{
|
||||||
|
if(! pwszStr) break;
|
||||||
|
size_t len = wcslen(pwszStr);
|
||||||
|
if (len <= 0) break;
|
||||||
|
|
||||||
|
char * pszUtf8Str = new char[len*3 + 1];
|
||||||
|
WideCharToMultiByte(CP_UTF8, 0, pwszStr, len+1, pszUtf8Str, len*3 + 1, 0, 0);
|
||||||
|
ret = pszUtf8Str;
|
||||||
|
|
||||||
|
if(pszUtf8Str) {
|
||||||
|
delete[] (pszUtf8Str);
|
||||||
|
(pszUtf8Str) = 0;
|
||||||
|
}
|
||||||
|
}while(0);
|
||||||
|
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
void Audio::PreloadSoundEffect(const char* pszFilePath, bool isMusic)
|
void Audio::PreloadSoundEffect(const char* pszFilePath, bool isMusic)
|
||||||
{
|
{
|
||||||
|
|
||||||
if (m_engineExperiencedCriticalError) {
|
if (m_engineExperiencedCriticalError) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
int sound = Hash(pszFilePath);
|
int sound = Hash(pszFilePath);
|
||||||
|
|
||||||
if (m_soundEffects.end() != m_soundEffects.find(sound))
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
MediaStreamer mediaStreamer;
|
MediaStreamer mediaStreamer;
|
||||||
mediaStreamer.Initialize(CCUtf8ToUnicode(pszFilePath, -1).c_str());
|
mediaStreamer.Initialize(CCUtf8ToUnicode(pszFilePath).c_str());
|
||||||
m_soundEffects[sound].m_soundID = sound;
|
m_soundEffects[sound].m_soundID = sound;
|
||||||
|
|
||||||
uint32 bufferLength = mediaStreamer.GetMaxStreamLengthInBytes();
|
uint32 bufferLength = mediaStreamer.GetMaxStreamLengthInBytes();
|
||||||
|
|
||||||
if (m_soundEffects.find(sound) != m_soundEffects.end())
|
|
||||||
{
|
|
||||||
if (m_soundEffects[sound].m_soundEffectBufferData)
|
|
||||||
{
|
|
||||||
delete[] m_soundEffects[sound].m_soundEffectBufferData;
|
|
||||||
m_soundEffects[sound].m_soundEffectBufferData = NULL;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
m_soundEffects[sound].m_soundEffectBufferData = NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
m_soundEffects[sound].m_soundEffectBufferData = new byte[bufferLength];
|
m_soundEffects[sound].m_soundEffectBufferData = new byte[bufferLength];
|
||||||
mediaStreamer.ReadAll(m_soundEffects[sound].m_soundEffectBufferData, bufferLength, &m_soundEffects[sound].m_soundEffectBufferLength);
|
mediaStreamer.ReadAll(m_soundEffects[sound].m_soundEffectBufferData, bufferLength, &m_soundEffects[sound].m_soundEffectBufferLength);
|
||||||
|
|
||||||
|
@ -549,6 +579,8 @@ void Audio::UnloadSoundEffect(const char* pszFilePath)
|
||||||
int sound = Hash(pszFilePath);
|
int sound = Hash(pszFilePath);
|
||||||
|
|
||||||
UnloadSoundEffect(sound);
|
UnloadSoundEffect(sound);
|
||||||
|
|
||||||
|
RemoveFromList(sound);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Audio::UnloadSoundEffect(unsigned int sound)
|
void Audio::UnloadSoundEffect(unsigned int sound)
|
||||||
|
@ -563,14 +595,17 @@ void Audio::UnloadSoundEffect(unsigned int sound)
|
||||||
m_soundEffects[sound].m_soundEffectSourceVoice->DestroyVoice();
|
m_soundEffects[sound].m_soundEffectSourceVoice->DestroyVoice();
|
||||||
|
|
||||||
if(m_soundEffects[sound].m_soundEffectBufferData)
|
if(m_soundEffects[sound].m_soundEffectBufferData)
|
||||||
{
|
|
||||||
delete [] m_soundEffects[sound].m_soundEffectBufferData;
|
delete [] m_soundEffects[sound].m_soundEffectBufferData;
|
||||||
m_soundEffects[sound].m_soundEffectBufferData = NULL;
|
|
||||||
|
m_soundEffects[sound].m_soundEffectBufferData = nullptr;
|
||||||
|
m_soundEffects[sound].m_soundEffectSourceVoice = nullptr;
|
||||||
|
m_soundEffects[sound].m_soundEffectStarted = false;
|
||||||
|
ZeroMemory(&m_soundEffects[sound].m_audioBuffer, sizeof(m_soundEffects[sound].m_audioBuffer));
|
||||||
}
|
}
|
||||||
|
|
||||||
m_soundEffects[sound].m_soundEffectSourceVoice = nullptr;
|
void Audio::RemoveFromList( unsigned int sound )
|
||||||
m_soundEffects[sound].m_soundEffectStarted = false;//
|
{
|
||||||
ZeroMemory(&m_soundEffects[sound].m_audioBuffer, sizeof(m_soundEffects[sound].m_audioBuffer));
|
|
||||||
|
|
||||||
m_soundEffects.erase(sound);
|
m_soundEffects.erase(sound);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -5,14 +5,25 @@
|
||||||
////
|
////
|
||||||
//// Copyright (c) Microsoft Corporation. All rights reserved
|
//// Copyright (c) Microsoft Corporation. All rights reserved
|
||||||
|
|
||||||
|
// For licensing information relating to this distribution please see Third Party Notices file.
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "pch.h"
|
#include <wrl.h>
|
||||||
|
#include <d3d11_1.h>
|
||||||
|
#include <agile.h>
|
||||||
|
#include <DirectXMath.h>
|
||||||
|
#include <memory>
|
||||||
|
|
||||||
|
#define XAUDIO2_HELPER_FUNCTIONS 1
|
||||||
|
#include <xaudio2.h>
|
||||||
#include <map>
|
#include <map>
|
||||||
|
|
||||||
static const int STREAMING_BUFFER_SIZE = 65536;
|
static const int STREAMING_BUFFER_SIZE = 65536;
|
||||||
static const int MAX_BUFFER_COUNT = 3;
|
static const int MAX_BUFFER_COUNT = 3;
|
||||||
|
|
||||||
|
#define UNUSED_PARAM(unusedparam) (void)unusedparam
|
||||||
|
|
||||||
struct SoundEffectData
|
struct SoundEffectData
|
||||||
{
|
{
|
||||||
unsigned int m_soundID;
|
unsigned int m_soundID;
|
||||||
|
@ -85,6 +96,7 @@ private:
|
||||||
StreamingVoiceContext m_voiceContext;
|
StreamingVoiceContext m_voiceContext;
|
||||||
|
|
||||||
typedef std::map<unsigned int, SoundEffectData> EffectList;
|
typedef std::map<unsigned int, SoundEffectData> EffectList;
|
||||||
|
typedef std::pair<unsigned int, SoundEffectData> Effect;
|
||||||
EffectList m_soundEffects;
|
EffectList m_soundEffects;
|
||||||
|
|
||||||
unsigned int m_backgroundID;
|
unsigned int m_backgroundID;
|
||||||
|
@ -144,9 +156,12 @@ public:
|
||||||
|
|
||||||
void PauseAllSoundEffects();
|
void PauseAllSoundEffects();
|
||||||
void ResumeAllSoundEffects();
|
void ResumeAllSoundEffects();
|
||||||
void StopAllSoundEffects();
|
void StopAllSoundEffects(bool bReleaseData);
|
||||||
|
|
||||||
void PreloadSoundEffect(const char* pszFilePath, bool isMusic = false);
|
void PreloadSoundEffect(const char* pszFilePath, bool isMusic = false);
|
||||||
void UnloadSoundEffect(const char* pszFilePath);
|
void UnloadSoundEffect(const char* pszFilePath);
|
||||||
void UnloadSoundEffect(unsigned int sound);
|
void UnloadSoundEffect(unsigned int sound);
|
||||||
|
|
||||||
|
private:
|
||||||
|
void RemoveFromList(unsigned int sound);
|
||||||
};
|
};
|
||||||
|
|
|
@ -1,47 +1,124 @@
|
||||||
//// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
|
/*
|
||||||
//// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
|
* cocos2d-x http://www.cocos2d-x.org
|
||||||
//// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
|
*
|
||||||
//// PARTICULAR PURPOSE.
|
* Copyright (c) 2010-2011 - cocos2d-x community
|
||||||
////
|
*
|
||||||
//// Copyright (c) Microsoft Corporation. All rights reserved
|
* Portions Copyright (c) Microsoft Open Technologies, Inc.
|
||||||
|
* All Rights Reserved
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an
|
||||||
|
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
#include "pch.h"
|
|
||||||
#include "MediaStreamer.h"
|
#include "MediaStreamer.h"
|
||||||
|
|
||||||
using namespace Windows::ApplicationModel;
|
#include <Mfidl.h>
|
||||||
|
#include <Mfreadwrite.h>
|
||||||
|
#include <Mfapi.h>
|
||||||
|
|
||||||
static inline void ThrowIfFailed(HRESULT hr)
|
#include <wrl\wrappers\corewrappers.h>
|
||||||
|
#include <ppltasks.h>
|
||||||
|
|
||||||
|
using namespace Microsoft::WRL;
|
||||||
|
using namespace Windows::Storage;
|
||||||
|
using namespace Windows::Storage::FileProperties;
|
||||||
|
using namespace Windows::Storage::Streams;
|
||||||
|
using namespace Windows::Foundation;
|
||||||
|
using namespace Windows::ApplicationModel;
|
||||||
|
using namespace Concurrency;
|
||||||
|
|
||||||
|
#ifndef MAKEFOURCC
|
||||||
|
#define MAKEFOURCC(ch0, ch1, ch2, ch3) \
|
||||||
|
((uint32)(byte)(ch0) | ((uint32)(byte)(ch1) << 8) | \
|
||||||
|
((uint32)(byte)(ch2) << 16) | ((uint32)(byte)(ch3) << 24 ))
|
||||||
|
#endif /* defined(MAKEFOURCC) */
|
||||||
|
|
||||||
|
inline void ThrowIfFailed(HRESULT hr)
|
||||||
{
|
{
|
||||||
if (FAILED(hr))
|
if (FAILED(hr))
|
||||||
{
|
{
|
||||||
// Set a breakpoint on this line to catch DirectX API errors
|
// Set a breakpoint on this line to catch DX API errors.
|
||||||
throw Platform::Exception::CreateException(hr);
|
throw Platform::Exception::CreateException(hr);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
MediaStreamer::MediaStreamer() :
|
||||||
MediaStreamer::MediaStreamer()
|
m_offset(0)
|
||||||
{
|
{
|
||||||
m_reader = nullptr;
|
|
||||||
m_audioType = nullptr;
|
|
||||||
ZeroMemory(&m_waveFormat, sizeof(m_waveFormat));
|
ZeroMemory(&m_waveFormat, sizeof(m_waveFormat));
|
||||||
|
m_location = Package::Current->InstalledLocation;
|
||||||
m_installedLocation = Package::Current->InstalledLocation;
|
m_locationPath = Platform::String::Concat(m_location->Path, "\\Assets\\Resources\\");
|
||||||
m_installedLocationPath = Platform::String::Concat(m_installedLocation->Path, "\\Assets\\Resources\\");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
MediaStreamer::~MediaStreamer()
|
MediaStreamer::~MediaStreamer()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
Platform::Array<byte>^ MediaStreamer::ReadData(
|
||||||
|
_In_ Platform::String^ filename
|
||||||
|
)
|
||||||
|
{
|
||||||
|
CREATEFILE2_EXTENDED_PARAMETERS extendedParams = {0};
|
||||||
|
extendedParams.dwSize = sizeof(CREATEFILE2_EXTENDED_PARAMETERS);
|
||||||
|
extendedParams.dwFileAttributes = FILE_ATTRIBUTE_NORMAL;
|
||||||
|
extendedParams.dwFileFlags = FILE_FLAG_SEQUENTIAL_SCAN;
|
||||||
|
extendedParams.dwSecurityQosFlags = SECURITY_ANONYMOUS;
|
||||||
|
extendedParams.lpSecurityAttributes = nullptr;
|
||||||
|
extendedParams.hTemplateFile = nullptr;
|
||||||
|
|
||||||
|
Wrappers::FileHandle file(
|
||||||
|
CreateFile2(
|
||||||
|
filename->Data(),
|
||||||
|
GENERIC_READ,
|
||||||
|
FILE_SHARE_READ,
|
||||||
|
OPEN_EXISTING,
|
||||||
|
&extendedParams
|
||||||
|
)
|
||||||
|
);
|
||||||
|
if (file.Get()==INVALID_HANDLE_VALUE)
|
||||||
|
{
|
||||||
|
throw ref new Platform::FailureException();
|
||||||
|
}
|
||||||
|
|
||||||
|
FILE_STANDARD_INFO fileInfo = {0};
|
||||||
|
if (!GetFileInformationByHandleEx(
|
||||||
|
file.Get(),
|
||||||
|
FileStandardInfo,
|
||||||
|
&fileInfo,
|
||||||
|
sizeof(fileInfo)
|
||||||
|
))
|
||||||
|
{
|
||||||
|
throw ref new Platform::FailureException();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (fileInfo.EndOfFile.HighPart != 0)
|
||||||
|
{
|
||||||
|
throw ref new Platform::OutOfMemoryException();
|
||||||
|
}
|
||||||
|
|
||||||
|
Platform::Array<byte>^ fileData = ref new Platform::Array<byte>(fileInfo.EndOfFile.LowPart);
|
||||||
|
|
||||||
|
if (!ReadFile(
|
||||||
|
file.Get(),
|
||||||
|
fileData->Data,
|
||||||
|
fileData->Length,
|
||||||
|
nullptr,
|
||||||
|
nullptr
|
||||||
|
) )
|
||||||
|
{
|
||||||
|
throw ref new Platform::FailureException();
|
||||||
|
}
|
||||||
|
|
||||||
|
return fileData;
|
||||||
|
}
|
||||||
|
|
||||||
void MediaStreamer::Initialize(__in const WCHAR* url)
|
void MediaStreamer::Initialize(__in const WCHAR* url)
|
||||||
{
|
{
|
||||||
Microsoft::WRL::ComPtr<IMFMediaType> outputMediaType;
|
|
||||||
Microsoft::WRL::ComPtr<IMFMediaType> mediaType;
|
|
||||||
|
|
||||||
ThrowIfFailed(
|
|
||||||
MFStartup(MF_VERSION)
|
|
||||||
);
|
|
||||||
|
|
||||||
WCHAR filePath[MAX_PATH] = {0};
|
WCHAR filePath[MAX_PATH] = {0};
|
||||||
if ((wcslen(url) > 1 && url[1] == ':'))
|
if ((wcslen(url) > 1 && url[1] == ':'))
|
||||||
|
@ -53,163 +130,92 @@ void MediaStreamer::Initialize(__in const WCHAR* url)
|
||||||
&& (L'/' == url[0] || L'\\' == url[0]))
|
&& (L'/' == url[0] || L'\\' == url[0]))
|
||||||
{
|
{
|
||||||
// path start with '/' or '\', is absolute path without driver name
|
// path start with '/' or '\', is absolute path without driver name
|
||||||
wcscat_s(filePath, m_installedLocationPath->Data());
|
wcscat_s(filePath, m_locationPath->Data());
|
||||||
// remove '/' or '\\'
|
// remove '/' or '\\'
|
||||||
wcscat_s(filePath, (const WCHAR*)url[1]);
|
wcscat_s(filePath, (const WCHAR*)url[1]);
|
||||||
}else
|
}else
|
||||||
{
|
{
|
||||||
wcscat_s(filePath, m_installedLocationPath->Data());
|
wcscat_s(filePath, m_locationPath->Data());
|
||||||
wcscat_s(filePath, url);
|
wcscat_s(filePath, url);
|
||||||
}
|
}
|
||||||
|
|
||||||
ThrowIfFailed(
|
|
||||||
MFCreateSourceReaderFromURL(filePath, nullptr, &m_reader)
|
|
||||||
);
|
|
||||||
|
|
||||||
// Set the decoded output format as PCM
|
Platform::Array<byte>^ data = ReadData(ref new Platform::String(filePath));
|
||||||
// XAudio2 on Windows can process PCM and ADPCM-encoded buffers.
|
UINT32 length = data->Length;
|
||||||
// When using MF, this sample always decodes into PCM.
|
const byte * dataPtr = data->Data;
|
||||||
|
UINT32 offset = 0;
|
||||||
|
|
||||||
ThrowIfFailed(
|
DWORD riffDataSize = 0;
|
||||||
MFCreateMediaType(&mediaType)
|
|
||||||
);
|
|
||||||
|
|
||||||
ThrowIfFailed(
|
auto ReadChunk = [&length, &offset, &dataPtr, &riffDataSize](DWORD fourcc, DWORD& outChunkSize, DWORD& outChunkPos) -> HRESULT
|
||||||
mediaType->SetGUID(MF_MT_MAJOR_TYPE, MFMediaType_Audio)
|
{
|
||||||
);
|
while (true)
|
||||||
|
{
|
||||||
ThrowIfFailed(
|
if (offset + sizeof(DWORD) * 2 >= length)
|
||||||
mediaType->SetGUID(MF_MT_SUBTYPE, MFAudioFormat_PCM)
|
{
|
||||||
);
|
return E_FAIL;
|
||||||
|
|
||||||
ThrowIfFailed(
|
|
||||||
m_reader->SetCurrentMediaType(MF_SOURCE_READER_FIRST_AUDIO_STREAM, 0, mediaType.Get())
|
|
||||||
);
|
|
||||||
|
|
||||||
// Get the complete WAVEFORMAT from the Media Type
|
|
||||||
ThrowIfFailed(
|
|
||||||
m_reader->GetCurrentMediaType(MF_SOURCE_READER_FIRST_AUDIO_STREAM, &outputMediaType)
|
|
||||||
);
|
|
||||||
|
|
||||||
uint32 formatSize = 0;
|
|
||||||
WAVEFORMATEX* waveFormat;
|
|
||||||
ThrowIfFailed(
|
|
||||||
MFCreateWaveFormatExFromMFMediaType(outputMediaType.Get(), &waveFormat, &formatSize)
|
|
||||||
);
|
|
||||||
CopyMemory(&m_waveFormat, waveFormat, sizeof(m_waveFormat));
|
|
||||||
CoTaskMemFree(waveFormat);
|
|
||||||
|
|
||||||
// Get the total length of the stream in bytes
|
|
||||||
PROPVARIANT var;
|
|
||||||
ThrowIfFailed(
|
|
||||||
m_reader->GetPresentationAttribute(MF_SOURCE_READER_MEDIASOURCE, MF_PD_DURATION, &var)
|
|
||||||
);
|
|
||||||
LONGLONG duration = var.uhVal.QuadPart;
|
|
||||||
double durationInSeconds = (duration / static_cast<double>(10000000)); // duration is in 100ns units, convert to seconds
|
|
||||||
m_maxStreamLengthInBytes = static_cast<unsigned int>(durationInSeconds * m_waveFormat.nAvgBytesPerSec);
|
|
||||||
|
|
||||||
// Round up the buffer size to the nearest four bytes
|
|
||||||
m_maxStreamLengthInBytes = (m_maxStreamLengthInBytes + 3) / 4 * 4;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool MediaStreamer::GetNextBuffer(uint8* buffer, uint32 maxBufferSize, uint32* bufferLength)
|
// Read two DWORDs.
|
||||||
{
|
DWORD chunkType = *reinterpret_cast<const DWORD *>(&dataPtr[offset]);
|
||||||
Microsoft::WRL::ComPtr<IMFSample> sample;
|
DWORD chunkSize = *reinterpret_cast<const DWORD *>(&dataPtr[offset + sizeof(DWORD)]);
|
||||||
Microsoft::WRL::ComPtr<IMFMediaBuffer> mediaBuffer;
|
offset += sizeof(DWORD) * 2;
|
||||||
BYTE *audioData = nullptr;
|
|
||||||
DWORD sampleBufferLength = 0;
|
|
||||||
DWORD flags = 0;
|
|
||||||
|
|
||||||
*bufferLength = 0;
|
if (chunkType == MAKEFOURCC('R', 'I', 'F', 'F'))
|
||||||
|
|
||||||
if (m_reader == nullptr)
|
|
||||||
{
|
{
|
||||||
return false;
|
riffDataSize = chunkSize;
|
||||||
}
|
chunkSize = sizeof(DWORD);
|
||||||
|
outChunkSize = sizeof(DWORD);
|
||||||
ThrowIfFailed(
|
outChunkPos = offset;
|
||||||
m_reader->ReadSample(MF_SOURCE_READER_FIRST_AUDIO_STREAM, 0, nullptr, &flags, nullptr, &sample)
|
|
||||||
);
|
|
||||||
|
|
||||||
if (sample == nullptr)
|
|
||||||
{
|
|
||||||
if (flags & MF_SOURCE_READERF_ENDOFSTREAM)
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
return false;
|
outChunkSize = chunkSize;
|
||||||
}
|
outChunkPos = offset;
|
||||||
}
|
}
|
||||||
|
|
||||||
ThrowIfFailed(
|
offset += chunkSize;
|
||||||
sample->ConvertToContiguousBuffer(&mediaBuffer)
|
|
||||||
);
|
|
||||||
|
|
||||||
ThrowIfFailed(
|
if (chunkType == fourcc)
|
||||||
mediaBuffer->Lock(&audioData, nullptr, &sampleBufferLength)
|
{
|
||||||
);
|
return S_OK;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
// If buffer isn't large enough, dump sample
|
// Locate riff chunk, check the file type.
|
||||||
if (sampleBufferLength <= maxBufferSize)
|
DWORD chunkSize = 0;
|
||||||
{
|
DWORD chunkPos = 0;
|
||||||
CopyMemory(buffer, audioData, sampleBufferLength);
|
|
||||||
*bufferLength = sampleBufferLength;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
#if defined(COCOS2D_DEBUG)
|
|
||||||
OutputDebugString(L"Sample buffer dumped");
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
if (flags & MF_SOURCE_READERF_ENDOFSTREAM)
|
ThrowIfFailed(ReadChunk(MAKEFOURCC('R', 'I', 'F', 'F'), chunkSize, chunkPos));
|
||||||
{
|
if (*reinterpret_cast<const DWORD *>(&dataPtr[chunkPos]) != MAKEFOURCC('W', 'A', 'V', 'E')) ThrowIfFailed(E_FAIL);
|
||||||
return true;
|
|
||||||
}
|
// Locate 'fmt ' chunk, copy to WAVEFORMATEXTENSIBLE.
|
||||||
else
|
ThrowIfFailed(ReadChunk(MAKEFOURCC('f', 'm', 't', ' '), chunkSize, chunkPos));
|
||||||
{
|
ThrowIfFailed((chunkSize <= sizeof(m_waveFormat)) ? S_OK : E_FAIL);
|
||||||
return false;
|
CopyMemory(&m_waveFormat, &dataPtr[chunkPos], chunkSize);
|
||||||
}
|
|
||||||
|
// Locate the 'data' chunk and copy its contents to a buffer.
|
||||||
|
ThrowIfFailed(ReadChunk(MAKEFOURCC('d', 'a', 't', 'a'), chunkSize, chunkPos));
|
||||||
|
m_data.resize(chunkSize);
|
||||||
|
CopyMemory(m_data.data(), &dataPtr[chunkPos], chunkSize);
|
||||||
|
|
||||||
|
m_offset = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void MediaStreamer::ReadAll(uint8* buffer, uint32 maxBufferSize, uint32* bufferLength)
|
void MediaStreamer::ReadAll(uint8* buffer, uint32 maxBufferSize, uint32* bufferLength)
|
||||||
{
|
{
|
||||||
uint32 valuesWritten = 0;
|
UINT32 toCopy = m_data.size() - m_offset;
|
||||||
uint32 sampleBufferLength = 0;
|
if (toCopy > maxBufferSize) toCopy = maxBufferSize;
|
||||||
|
|
||||||
if (m_reader == nullptr)
|
CopyMemory(buffer, m_data.data(), toCopy);
|
||||||
{
|
*bufferLength = toCopy;
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
*bufferLength = 0;
|
m_offset += toCopy;
|
||||||
// If buffer isn't large enough, return
|
if (m_offset > m_data.size()) m_offset = m_data.size();
|
||||||
if (maxBufferSize < m_maxStreamLengthInBytes)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
while (!GetNextBuffer(buffer + valuesWritten, maxBufferSize - valuesWritten, &sampleBufferLength))
|
|
||||||
{
|
|
||||||
valuesWritten += sampleBufferLength;
|
|
||||||
}
|
|
||||||
|
|
||||||
*bufferLength = valuesWritten + sampleBufferLength;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void MediaStreamer::Restart()
|
void MediaStreamer::Restart()
|
||||||
{
|
{
|
||||||
if (m_reader == nullptr)
|
m_offset = 0;
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
PROPVARIANT var = {0};
|
|
||||||
var.vt = VT_I8;
|
|
||||||
|
|
||||||
ThrowIfFailed(
|
|
||||||
m_reader->SetCurrentPosition(GUID_NULL, var)
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,28 +1,46 @@
|
||||||
//// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
|
/*
|
||||||
//// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
|
* cocos2d-x http://www.cocos2d-x.org
|
||||||
//// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
|
*
|
||||||
//// PARTICULAR PURPOSE.
|
* Copyright (c) 2010-2011 - cocos2d-x community
|
||||||
////
|
*
|
||||||
//// Copyright (c) Microsoft Corporation. All rights reserved
|
* Portions Copyright (c) Microsoft Open Technologies, Inc.
|
||||||
|
* All Rights Reserved
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an
|
||||||
|
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "pch.h"
|
|
||||||
|
|
||||||
class MediaStreamer
|
#include <wrl.h>
|
||||||
|
#include <xaudio2.h>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
ref class MediaStreamer
|
||||||
{
|
{
|
||||||
private:
|
private:
|
||||||
WAVEFORMATEX m_waveFormat;
|
WAVEFORMATEX m_waveFormat;
|
||||||
uint32 m_maxStreamLengthInBytes;
|
uint32 m_maxStreamLengthInBytes;
|
||||||
Windows::Storage::StorageFolder^ m_installedLocation;
|
std::vector<byte> m_data;
|
||||||
Platform::String^ m_installedLocationPath;
|
UINT32 m_offset;
|
||||||
|
Platform::Array<byte>^ ReadData(
|
||||||
|
_In_ Platform::String^ filename
|
||||||
|
);
|
||||||
|
internal:
|
||||||
|
Windows::Storage::StorageFolder^ m_location;
|
||||||
|
Platform::String^ m_locationPath;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
Microsoft::WRL::ComPtr<IMFSourceReader> m_reader;
|
virtual ~MediaStreamer();
|
||||||
Microsoft::WRL::ComPtr<IMFMediaType> m_audioType;
|
|
||||||
|
|
||||||
public:
|
internal:
|
||||||
MediaStreamer();
|
MediaStreamer();
|
||||||
~MediaStreamer();
|
|
||||||
|
|
||||||
WAVEFORMATEX& GetOutputWaveFormatEx()
|
WAVEFORMATEX& GetOutputWaveFormatEx()
|
||||||
{
|
{
|
||||||
|
@ -31,11 +49,10 @@ public:
|
||||||
|
|
||||||
UINT32 GetMaxStreamLengthInBytes()
|
UINT32 GetMaxStreamLengthInBytes()
|
||||||
{
|
{
|
||||||
return m_maxStreamLengthInBytes;
|
return m_data.size();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Initialize(_In_ const WCHAR* url);
|
void Initialize(_In_ const WCHAR* url);
|
||||||
bool GetNextBuffer(uint8* buffer, uint32 maxBufferSize, uint32* bufferLength);
|
|
||||||
void ReadAll(uint8* buffer, uint32 maxBufferSize, uint32* bufferLength);
|
void ReadAll(uint8* buffer, uint32 maxBufferSize, uint32* bufferLength);
|
||||||
void Restart();
|
void Restart();
|
||||||
};
|
};
|
||||||
|
|
|
@ -1,52 +1,51 @@
|
||||||
/****************************************************************************
|
/*
|
||||||
Copyright (c) 2010-2013 cocos2d-x.org
|
* cocos2d-x http://www.cocos2d-x.org
|
||||||
Copyright (c) Microsoft Open Technologies, Inc.
|
*
|
||||||
|
* Copyright (c) 2010-2011 - cocos2d-x community
|
||||||
|
*
|
||||||
|
* Portions Copyright (c) Microsoft Open Technologies, Inc.
|
||||||
|
* All Rights Reserved
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an
|
||||||
|
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
http://www.cocos2d-x.org
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in
|
|
||||||
all copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
||||||
THE SOFTWARE.
|
|
||||||
****************************************************************************/
|
|
||||||
#include "SimpleAudioEngine.h"
|
#include "SimpleAudioEngine.h"
|
||||||
#include "Audio.h"
|
#include "Audio.h"
|
||||||
|
|
||||||
#include <map>
|
#include <map>
|
||||||
|
|
||||||
//#include "CCCommon.h"
|
//#include "CCCommon.h"
|
||||||
using namespace std;
|
using namespace std;
|
||||||
|
|
||||||
namespace CocosDenshion {
|
namespace CocosDenshion {
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
Audio* s_audioController = NULL;
|
Audio* s_audioController = NULL;
|
||||||
// a flag that if the s_audioController should be re-initialiezed
|
bool s_initialized = false;
|
||||||
// see also in SimpleAudioEngine::end() in this file
|
|
||||||
bool s_bAudioControllerNeedReInitialize = true;
|
SimpleAudioEngine* SimpleAudioEngine::getInstance()
|
||||||
|
{
|
||||||
|
static SimpleAudioEngine s_SharedEngine;
|
||||||
|
return &s_SharedEngine;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
static Audio* sharedAudioController()
|
static Audio* sharedAudioController()
|
||||||
{
|
{
|
||||||
if ((! s_audioController) || s_bAudioControllerNeedReInitialize)
|
if (! s_audioController || !s_initialized)
|
||||||
|
{
|
||||||
|
if(s_audioController == NULL)
|
||||||
{
|
{
|
||||||
s_audioController = new Audio;
|
s_audioController = new Audio;
|
||||||
|
}
|
||||||
s_audioController->Initialize();
|
s_audioController->Initialize();
|
||||||
s_audioController->CreateResources();
|
s_audioController->CreateResources();
|
||||||
s_bAudioControllerNeedReInitialize = false;
|
s_initialized = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
return s_audioController;
|
return s_audioController;
|
||||||
|
@ -60,29 +59,16 @@ SimpleAudioEngine::~SimpleAudioEngine()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
SimpleAudioEngine* SimpleAudioEngine::sharedEngine()
|
|
||||||
{
|
|
||||||
static SimpleAudioEngine s_SharedEngine;
|
|
||||||
return &s_SharedEngine;
|
|
||||||
}
|
|
||||||
|
|
||||||
void SimpleAudioEngine::end()
|
void SimpleAudioEngine::end()
|
||||||
{
|
{
|
||||||
sharedAudioController()->StopBackgroundMusic(true);
|
sharedAudioController()->StopBackgroundMusic(true);
|
||||||
sharedAudioController()->StopAllSoundEffects();
|
sharedAudioController()->StopAllSoundEffects(true);
|
||||||
sharedAudioController()->ReleaseResources();
|
sharedAudioController()->ReleaseResources();
|
||||||
//set here to tell the s_bAudioControllerNeedReInitialize should be re-initialized
|
s_initialized = false;
|
||||||
s_bAudioControllerNeedReInitialize = true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
#if 0
|
|
||||||
void SimpleAudioEngine::render()
|
|
||||||
{
|
|
||||||
sharedAudioController()->Render();
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
// BackgroundMusic
|
// BackgroundMusic
|
||||||
|
@ -132,11 +118,11 @@ bool SimpleAudioEngine::isBackgroundMusicPlaying()
|
||||||
// effect function
|
// effect function
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
unsigned int SimpleAudioEngine::playEffect(const char* pszFilePath, bool bLoop)
|
unsigned int SimpleAudioEngine::playEffect(const char* pszFilePath, bool bLoop,float pitch, float pan, float gain)
|
||||||
{
|
{
|
||||||
unsigned int sound;
|
unsigned int sound;
|
||||||
sharedAudioController()->PlaySoundEffect(pszFilePath, bLoop, sound);
|
sharedAudioController()->PlaySoundEffect(pszFilePath, bLoop, sound);
|
||||||
|
// TODO: need to support playEffect parameters
|
||||||
return sound;
|
return sound;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -172,12 +158,12 @@ void SimpleAudioEngine::resumeAllEffects()
|
||||||
|
|
||||||
void SimpleAudioEngine::stopAllEffects()
|
void SimpleAudioEngine::stopAllEffects()
|
||||||
{
|
{
|
||||||
sharedAudioController()->StopAllSoundEffects();
|
sharedAudioController()->StopAllSoundEffects(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
void SimpleAudioEngine::preloadBackgroundMusic(const char* pszFilePath)
|
void SimpleAudioEngine::preloadBackgroundMusic(const char* pszFilePath)
|
||||||
{
|
{
|
||||||
|
UNUSED_PARAM(pszFilePath);
|
||||||
}
|
}
|
||||||
|
|
||||||
void SimpleAudioEngine::unloadEffect(const char* pszFilePath)
|
void SimpleAudioEngine::unloadEffect(const char* pszFilePath)
|
||||||
|
|
|
@ -40,7 +40,7 @@
|
||||||
#include <WS2tcpip.h>
|
#include <WS2tcpip.h>
|
||||||
#include <Winsock2.h>
|
#include <Winsock2.h>
|
||||||
#define bzero(a, b) memset(a, 0, b);
|
#define bzero(a, b) memset(a, 0, b);
|
||||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) || (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
|
||||||
#include "inet_ntop_winrt.h"
|
#include "inet_ntop_winrt.h"
|
||||||
#include "CCWinRTUtils.h"
|
#include "CCWinRTUtils.h"
|
||||||
#endif
|
#endif
|
||||||
|
@ -111,8 +111,6 @@ static bool isFloat( std::string myString ) {
|
||||||
return iss.eof() && !iss.fail();
|
return iss.eof() && !iss.fail();
|
||||||
}
|
}
|
||||||
|
|
||||||
#if CC_TARGET_PLATFORM != CC_PLATFORM_WINRT
|
|
||||||
|
|
||||||
// helper free functions
|
// helper free functions
|
||||||
|
|
||||||
// dprintf() is not defined in Android
|
// dprintf() is not defined in Android
|
||||||
|
@ -183,7 +181,6 @@ static void printFileUtils(int fd)
|
||||||
}
|
}
|
||||||
sendPrompt(fd);
|
sendPrompt(fd);
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
#if defined(__MINGW32__)
|
#if defined(__MINGW32__)
|
||||||
|
@ -231,9 +228,7 @@ static void _log(const char *format, va_list args)
|
||||||
fflush(stdout);
|
fflush(stdout);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT)
|
|
||||||
Director::getInstance()->getConsole()->log(buf);
|
Director::getInstance()->getConsole()->log(buf);
|
||||||
#endif
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -254,8 +249,6 @@ void log(const char * format, ...)
|
||||||
va_end(args);
|
va_end(args);
|
||||||
}
|
}
|
||||||
|
|
||||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT)
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// Console code
|
// Console code
|
||||||
//
|
//
|
||||||
|
@ -328,7 +321,7 @@ bool Console::listenOnTCP(int port)
|
||||||
hints.ai_family = AF_INET; // AF_UNSPEC: Do we need IPv6 ?
|
hints.ai_family = AF_INET; // AF_UNSPEC: Do we need IPv6 ?
|
||||||
hints.ai_socktype = SOCK_STREAM;
|
hints.ai_socktype = SOCK_STREAM;
|
||||||
|
|
||||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) || (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
|
||||||
WSADATA wsaData;
|
WSADATA wsaData;
|
||||||
n = WSAStartup(MAKEWORD(2, 2),&wsaData);
|
n = WSAStartup(MAKEWORD(2, 2),&wsaData);
|
||||||
|
|
||||||
|
@ -354,7 +347,7 @@ bool Console::listenOnTCP(int port)
|
||||||
break; /* success */
|
break; /* success */
|
||||||
|
|
||||||
/* bind error, close and try next one */
|
/* bind error, close and try next one */
|
||||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) || (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
|
||||||
closesocket(listenfd);
|
closesocket(listenfd);
|
||||||
#else
|
#else
|
||||||
close(listenfd);
|
close(listenfd);
|
||||||
|
@ -441,7 +434,7 @@ void Console::commandExit(int fd, const std::string &args)
|
||||||
{
|
{
|
||||||
FD_CLR(fd, &_read_set);
|
FD_CLR(fd, &_read_set);
|
||||||
_fds.erase(std::remove(_fds.begin(), _fds.end(), fd), _fds.end());
|
_fds.erase(std::remove(_fds.begin(), _fds.end(), fd), _fds.end());
|
||||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) || (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
|
||||||
closesocket(fd);
|
closesocket(fd);
|
||||||
#else
|
#else
|
||||||
close(fd);
|
close(fd);
|
||||||
|
@ -1074,7 +1067,7 @@ void Console::loop()
|
||||||
//receive a SIGPIPE, which will cause linux system shutdown the sending process.
|
//receive a SIGPIPE, which will cause linux system shutdown the sending process.
|
||||||
//Add this ioctl code to check if the socket has been closed by peer.
|
//Add this ioctl code to check if the socket has been closed by peer.
|
||||||
|
|
||||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) || (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
|
||||||
u_long n = 0;
|
u_long n = 0;
|
||||||
ioctlsocket(fd, FIONREAD, &n);
|
ioctlsocket(fd, FIONREAD, &n);
|
||||||
#else
|
#else
|
||||||
|
@ -1119,14 +1112,14 @@ void Console::loop()
|
||||||
// clean up: ignore stdin, stdout and stderr
|
// clean up: ignore stdin, stdout and stderr
|
||||||
for(const auto &fd: _fds )
|
for(const auto &fd: _fds )
|
||||||
{
|
{
|
||||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) || (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
|
||||||
closesocket(fd);
|
closesocket(fd);
|
||||||
#else
|
#else
|
||||||
close(fd);
|
close(fd);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) || (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
|
||||||
closesocket(_listenfd);
|
closesocket(_listenfd);
|
||||||
WSACleanup();
|
WSACleanup();
|
||||||
#else
|
#else
|
||||||
|
@ -1135,7 +1128,6 @@ void Console::loop()
|
||||||
_running = false;
|
_running = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif /* #if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT) */
|
|
||||||
|
|
||||||
|
|
||||||
NS_CC_END
|
NS_CC_END
|
||||||
|
|
|
@ -72,7 +72,6 @@ void CC_DLL log(const char * format, ...) CC_FORMAT_PRINTF(1, 2);
|
||||||
```
|
```
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT)
|
|
||||||
class CC_DLL Console
|
class CC_DLL Console
|
||||||
: public Ref
|
: public Ref
|
||||||
{
|
{
|
||||||
|
@ -148,7 +147,6 @@ private:
|
||||||
CC_DISALLOW_COPY_AND_ASSIGN(Console);
|
CC_DISALLOW_COPY_AND_ASSIGN(Console);
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif /* #if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT) */
|
|
||||||
NS_CC_END
|
NS_CC_END
|
||||||
|
|
||||||
#endif /* defined(__CCCONSOLE_H__) */
|
#endif /* defined(__CCCONSOLE_H__) */
|
||||||
|
|
|
@ -1276,7 +1276,9 @@ void DisplayLinkDirector::startAnimation()
|
||||||
|
|
||||||
_invalid = false;
|
_invalid = false;
|
||||||
|
|
||||||
|
#ifndef WP8_SHADER_COMPILER
|
||||||
Application::getInstance()->setAnimationInterval(_animationInterval);
|
Application::getInstance()->setAnimationInterval(_animationInterval);
|
||||||
|
#endif
|
||||||
|
|
||||||
// fix issue #3509, skip one fps to avoid incorrect time calculation.
|
// fix issue #3509, skip one fps to avoid incorrect time calculation.
|
||||||
setNextDeltaTimeZero(true);
|
setNextDeltaTimeZero(true);
|
||||||
|
|
|
@ -59,9 +59,7 @@ class TextureCache;
|
||||||
class Renderer;
|
class Renderer;
|
||||||
class Camera;
|
class Camera;
|
||||||
|
|
||||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT)
|
|
||||||
class Console;
|
class Console;
|
||||||
#endif
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@brief Class that creates and handles the main Window and manages how
|
@brief Class that creates and handles the main Window and manages how
|
||||||
|
@ -391,9 +389,7 @@ public:
|
||||||
/** Returns the Console
|
/** Returns the Console
|
||||||
@since v3.0
|
@since v3.0
|
||||||
*/
|
*/
|
||||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT)
|
|
||||||
Console* getConsole() const { return _console; }
|
Console* getConsole() const { return _console; }
|
||||||
#endif
|
|
||||||
|
|
||||||
/* Gets delta time since last tick to main loop */
|
/* Gets delta time since last tick to main loop */
|
||||||
float getDeltaTime() const;
|
float getDeltaTime() const;
|
||||||
|
@ -503,10 +499,8 @@ protected:
|
||||||
/* Renderer for the Director */
|
/* Renderer for the Director */
|
||||||
Renderer *_renderer;
|
Renderer *_renderer;
|
||||||
|
|
||||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT)
|
|
||||||
/* Console for the director */
|
/* Console for the director */
|
||||||
Console *_console;
|
Console *_console;
|
||||||
#endif
|
|
||||||
|
|
||||||
// GLView will recreate stats labels to fit visible rect
|
// GLView will recreate stats labels to fit visible rect
|
||||||
friend class GLView;
|
friend class GLView;
|
||||||
|
|
|
@ -224,10 +224,9 @@ THE SOFTWARE.
|
||||||
|
|
||||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
|
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
|
||||||
#include "platform/winrt/CCApplication.h"
|
#include "platform/winrt/CCApplication.h"
|
||||||
#include "platform/winrt/CCGLViewImpl.h"
|
#include "platform/winrt/CCGLViewImpl-winrt.h"
|
||||||
#include "platform/winrt/CCGL.h"
|
#include "platform/winrt/CCGL.h"
|
||||||
#include "platform/winrt/CCStdC.h"
|
#include "platform/winrt/CCStdC.h"
|
||||||
#include "platform/winrt/CCPrecompiledShaders.h"
|
|
||||||
#endif // CC_TARGET_PLATFORM == CC_PLATFORM_WINRT
|
#endif // CC_TARGET_PLATFORM == CC_PLATFORM_WINRT
|
||||||
|
|
||||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
||||||
|
|
|
@ -1,225 +0,0 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
||||||
<ItemGroup Label="ProjectConfigurations">
|
|
||||||
<ProjectConfiguration Include="Debug|Win32">
|
|
||||||
<Configuration>Debug</Configuration>
|
|
||||||
<Platform>Win32</Platform>
|
|
||||||
</ProjectConfiguration>
|
|
||||||
<ProjectConfiguration Include="Debug|ARM">
|
|
||||||
<Configuration>Debug</Configuration>
|
|
||||||
<Platform>ARM</Platform>
|
|
||||||
</ProjectConfiguration>
|
|
||||||
<ProjectConfiguration Include="Release|Win32">
|
|
||||||
<Configuration>Release</Configuration>
|
|
||||||
<Platform>Win32</Platform>
|
|
||||||
</ProjectConfiguration>
|
|
||||||
<ProjectConfiguration Include="Release|ARM">
|
|
||||||
<Configuration>Release</Configuration>
|
|
||||||
<Platform>ARM</Platform>
|
|
||||||
</ProjectConfiguration>
|
|
||||||
</ItemGroup>
|
|
||||||
<PropertyGroup Label="Globals">
|
|
||||||
<ProjectGuid>{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}</ProjectGuid>
|
|
||||||
<RootNamespace>libCocosBuilder</RootNamespace>
|
|
||||||
<DefaultLanguage>en-US</DefaultLanguage>
|
|
||||||
<MinimumVisualStudioVersion>11.0</MinimumVisualStudioVersion>
|
|
||||||
</PropertyGroup>
|
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
|
||||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
||||||
<UseDebugLibraries>true</UseDebugLibraries>
|
|
||||||
<PlatformToolset>v110_wp80</PlatformToolset>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
|
|
||||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
||||||
<UseDebugLibraries>true</UseDebugLibraries>
|
|
||||||
<PlatformToolset>v110_wp80</PlatformToolset>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
|
||||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
||||||
<UseDebugLibraries>false</UseDebugLibraries>
|
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
|
||||||
<PlatformToolset>v110_wp80</PlatformToolset>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
|
|
||||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
||||||
<UseDebugLibraries>false</UseDebugLibraries>
|
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
|
||||||
<PlatformToolset>v110_wp80</PlatformToolset>
|
|
||||||
</PropertyGroup>
|
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
|
||||||
<ImportGroup Label="PropertySheets">
|
|
||||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
||||||
</ImportGroup>
|
|
||||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
||||||
<Import Project="..\..\..\2d\cocos2d_wp8_headers.props" />
|
|
||||||
<Import Project="..\..\..\2d\cocos2d_winrt.props" />
|
|
||||||
</ImportGroup>
|
|
||||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
|
|
||||||
<Import Project="..\..\..\2d\cocos2d_wp8_headers.props" />
|
|
||||||
<Import Project="..\..\..\2d\cocos2d_winrt.props" />
|
|
||||||
</ImportGroup>
|
|
||||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
||||||
<Import Project="..\..\..\2d\cocos2d_wp8_headers.props" />
|
|
||||||
<Import Project="..\..\..\2d\cocos2d_winrt.props" />
|
|
||||||
</ImportGroup>
|
|
||||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
|
||||||
<Import Project="..\..\..\2d\cocos2d_wp8_headers.props" />
|
|
||||||
<Import Project="..\..\..\2d\cocos2d_winrt.props" />
|
|
||||||
</ImportGroup>
|
|
||||||
<PropertyGroup Label="UserMacros" />
|
|
||||||
<PropertyGroup>
|
|
||||||
<GenerateManifest>false</GenerateManifest>
|
|
||||||
</PropertyGroup>
|
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
||||||
<ClCompile>
|
|
||||||
<PreprocessorDefinitions>_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
|
||||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
|
||||||
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
|
||||||
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)extensions;$(EngineRoot)cocos\audio\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
||||||
<PreprocessorDefinitions>WP8;_DEBUG;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;CC_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
||||||
<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
|
||||||
<AdditionalOptions>/Zm200 %(AdditionalOptions)</AdditionalOptions>
|
|
||||||
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
|
|
||||||
</ClCompile>
|
|
||||||
<Link>
|
|
||||||
<SubSystem>Console</SubSystem>
|
|
||||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
|
||||||
</Link>
|
|
||||||
<Lib>
|
|
||||||
<AdditionalOptions>/IGNORE:4264 %(AdditionalOptions)</AdditionalOptions>
|
|
||||||
</Lib>
|
|
||||||
</ItemDefinitionGroup>
|
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
||||||
<ClCompile>
|
|
||||||
<PreprocessorDefinitions>_LIB;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
|
||||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
|
||||||
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
|
||||||
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)extensions;$(EngineRoot)cocos\audio\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
||||||
<PreprocessorDefinitions>WP8;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;CC_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
||||||
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||||||
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|
@ -1,5 +0,0 @@
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
|
@ -1,7 +1,7 @@
|
||||||
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|
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|
||||||
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|
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|
||||||
|
|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
||||||
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|
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|
|
||||||
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|
|
||||||
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|
|
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|
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\TriggerMng.h">
|
|
||||||
<Filter>trigger</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\TriggerObj.h">
|
|
||||||
<Filter>trigger</Filter>
|
|
||||||
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|
|
||||||
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|
|
||||||
<Filter>components</Filter>
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
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||||||
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|
|
||||||
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|
|
||||||
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|
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||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
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||||||
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|
|
||||||
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|
|
||||||
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|
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
<Filter>reader\WidgetReader\SliderReader</Filter>
|
|
||||||
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|
|
||||||
<ClInclude Include="..\WidgetReader\ScrollViewReader\ScrollViewReader.h">
|
|
||||||
<Filter>reader\WidgetReader\ScrollViewReader</Filter>
|
|
||||||
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|
|
||||||
<ClInclude Include="..\WidgetReader\PageViewReader\PageViewReader.h">
|
|
||||||
<Filter>reader\WidgetReader\PageViewReader</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="pch.h" />
|
|
||||||
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|
|
||||||
<Filter>TimelineAction</Filter>
|
|
||||||
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|
|
||||||
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|
|
||||||
<Filter>TimelineAction</Filter>
|
|
||||||
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|
|
||||||
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|
|
||||||
<Filter>TimelineAction</Filter>
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
<Filter>TimelineAction</Filter>
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
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|
|
||||||
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|
|
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|
|
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|
|
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|
|
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|
|
|
@ -1,6 +0,0 @@
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|
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|
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|
|
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|
|
||||||
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|
|
||||||
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|
|
|
@ -1 +0,0 @@
|
||||||
#include "pch.h"
|
|
|
@ -1,5 +0,0 @@
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include "cocos2d.h"
|
|
||||||
#include "cocos-ext.h"
|
|
||||||
#include "ExtensionMacros.h"
|
|
|
@ -0,0 +1,74 @@
|
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|
<?xml version="1.0" encoding="utf-8"?>
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\CCSkeletonAnimation.h" />
|
||||||
|
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|
||||||
|
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||||||
|
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\extension.h" />
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||||||
|
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Json.h" />
|
||||||
|
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\RegionAttachment.h" />
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||||||
|
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|
||||||
|
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||||||
|
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|
||||||
|
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\SkeletonJson.h" />
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||||||
|
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Skin.h" />
|
||||||
|
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Slot.h" />
|
||||||
|
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\SlotData.h" />
|
||||||
|
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\spine.h" />
|
||||||
|
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\spine-cocos2dx.h" />
|
||||||
|
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|
||||||
|
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|
|
@ -0,0 +1,229 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
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|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|ARM">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>ARM</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|ARM">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>ARM</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
|
||||||
|
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|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v120</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v120</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<PlatformToolset>v120</PlatformToolset>
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<PlatformToolset>v120</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
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|
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<Filter>Header Files</Filter>
|
<Filter>Header Files</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
@ -169,7 +169,7 @@
|
||||||
<ClCompile Include="..\BoneData.cpp">
|
<ClCompile Include="..\BoneData.cpp">
|
||||||
<Filter>Source Files</Filter>
|
<Filter>Source Files</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="pch.cpp">
|
<ClCompile Include="..\..\..\platform\winrt\pch.cpp">
|
||||||
<Filter>Source Files</Filter>
|
<Filter>Source Files</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
|
@ -1 +0,0 @@
|
||||||
#include "pch.h"
|
|
|
@ -1,5 +0,0 @@
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include "cocos2d.h"
|
|
||||||
#include "cocos-ext.h"
|
|
||||||
#include "ExtensionMacros.h"
|
|
|
@ -1,163 +0,0 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
||||||
<ItemGroup Label="ProjectConfigurations">
|
|
||||||
<ProjectConfiguration Include="Debug|Win32">
|
|
||||||
<Configuration>Debug</Configuration>
|
|
||||||
<Platform>Win32</Platform>
|
|
||||||
</ProjectConfiguration>
|
|
||||||
<ProjectConfiguration Include="Debug|ARM">
|
|
||||||
<Configuration>Debug</Configuration>
|
|
||||||
<Platform>ARM</Platform>
|
|
||||||
</ProjectConfiguration>
|
|
||||||
<ProjectConfiguration Include="Release|Win32">
|
|
||||||
<Configuration>Release</Configuration>
|
|
||||||
<Platform>Win32</Platform>
|
|
||||||
</ProjectConfiguration>
|
|
||||||
<ProjectConfiguration Include="Release|ARM">
|
|
||||||
<Configuration>Release</Configuration>
|
|
||||||
<Platform>ARM</Platform>
|
|
||||||
</ProjectConfiguration>
|
|
||||||
</ItemGroup>
|
|
||||||
<PropertyGroup Label="Globals">
|
|
||||||
<ProjectGuid>{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}</ProjectGuid>
|
|
||||||
<RootNamespace>network.win32</RootNamespace>
|
|
||||||
<DefaultLanguage>en-US</DefaultLanguage>
|
|
||||||
<MinimumVisualStudioVersion>11.0</MinimumVisualStudioVersion>
|
|
||||||
</PropertyGroup>
|
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
|
||||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
||||||
<UseDebugLibraries>true</UseDebugLibraries>
|
|
||||||
<PlatformToolset>v110_wp80</PlatformToolset>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
|
|
||||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
||||||
<UseDebugLibraries>true</UseDebugLibraries>
|
|
||||||
<PlatformToolset>v110_wp80</PlatformToolset>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
|
||||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
||||||
<UseDebugLibraries>false</UseDebugLibraries>
|
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
|
||||||
<PlatformToolset>v110_wp80</PlatformToolset>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
|
|
||||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
||||||
<UseDebugLibraries>false</UseDebugLibraries>
|
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
|
||||||
<PlatformToolset>v110_wp80</PlatformToolset>
|
|
||||||
</PropertyGroup>
|
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
|
||||||
<ImportGroup Label="PropertySheets">
|
|
||||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
||||||
</ImportGroup>
|
|
||||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
||||||
<Import Project="..\..\2d\cocos2d_wp8_headers.props" />
|
|
||||||
<Import Project="..\..\2d\cocos2d_winrt.props" />
|
|
||||||
</ImportGroup>
|
|
||||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
|
|
||||||
<Import Project="..\..\2d\cocos2d_wp8_headers.props" />
|
|
||||||
<Import Project="..\..\2d\cocos2d_winrt.props" />
|
|
||||||
</ImportGroup>
|
|
||||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
||||||
<Import Project="..\..\2d\cocos2d_wp8_headers.props" />
|
|
||||||
<Import Project="..\..\2d\cocos2d_winrt.props" />
|
|
||||||
</ImportGroup>
|
|
||||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
|
||||||
<Import Project="..\..\2d\cocos2d_wp8_headers.props" />
|
|
||||||
<Import Project="..\..\2d\cocos2d_winrt.props" />
|
|
||||||
</ImportGroup>
|
|
||||||
<PropertyGroup Label="UserMacros" />
|
|
||||||
<PropertyGroup>
|
|
||||||
<GenerateManifest>false</GenerateManifest>
|
|
||||||
</PropertyGroup>
|
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
||||||
<ClCompile>
|
|
||||||
<PreprocessorDefinitions>_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
||||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
|
||||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
|
||||||
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
|
||||||
<AdditionalIncludeDirectories>..\Include;$(EngineRoot)cocos;$(EngineRoot)external\websockets\include\wp8;$(EngineRoot)external\curl\include\wp8;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
||||||
<PreprocessorDefinitions>WP8;_DEBUG;_CRT_SECURE_NO_WARNINGS;COCOS2D_DEBUG=1;CC_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
||||||
<DisableSpecificWarnings>4251</DisableSpecificWarnings>
|
|
||||||
<CompileAsWinRT>false</CompileAsWinRT>
|
|
||||||
</ClCompile>
|
|
||||||
<Link>
|
|
||||||
<SubSystem>Console</SubSystem>
|
|
||||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
|
||||||
</Link>
|
|
||||||
</ItemDefinitionGroup>
|
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
||||||
<ClCompile>
|
|
||||||
<PreprocessorDefinitions>_LIB;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
||||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
|
||||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
|
||||||
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
|
||||||
<AdditionalIncludeDirectories>..\Include;$(EngineRoot)cocos;$(EngineRoot)external\websockets\include\wp8;$(EngineRoot)external\curl\include\wp8;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
||||||
<PreprocessorDefinitions>WP8;NDEBUG;_CRT_SECURE_NO_WARNINGS;CC_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
||||||
<DisableSpecificWarnings>4251</DisableSpecificWarnings>
|
|
||||||
<CompileAsWinRT>false</CompileAsWinRT>
|
|
||||||
</ClCompile>
|
|
||||||
<Link>
|
|
||||||
<SubSystem>Console</SubSystem>
|
|
||||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
|
||||||
</Link>
|
|
||||||
</ItemDefinitionGroup>
|
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
|
|
||||||
<ClCompile>
|
|
||||||
<PreprocessorDefinitions>_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
||||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
|
||||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
|
||||||
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
|
||||||
<AdditionalIncludeDirectories>..\Include;$(EngineRoot)cocos;$(EngineRoot)external\websockets\include\wp8;$(EngineRoot)external\curl\include\wp8;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
||||||
<PreprocessorDefinitions>WP8;_DEBUG;_CRT_SECURE_NO_WARNINGS;COCOS2D_DEBUG=1;CC_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
||||||
<DisableSpecificWarnings>4251</DisableSpecificWarnings>
|
|
||||||
<CompileAsWinRT>false</CompileAsWinRT>
|
|
||||||
</ClCompile>
|
|
||||||
<Link>
|
|
||||||
<SubSystem>Console</SubSystem>
|
|
||||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
|
||||||
</Link>
|
|
||||||
</ItemDefinitionGroup>
|
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
|
||||||
<ClCompile>
|
|
||||||
<PreprocessorDefinitions>_LIB;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
||||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
|
||||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
|
||||||
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
|
||||||
<AdditionalIncludeDirectories>..\Include;$(EngineRoot)cocos;$(EngineRoot)external\websockets\include\wp8;$(EngineRoot)external\curl\include\wp8;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
||||||
<PreprocessorDefinitions>WP8;NDEBUG;_CRT_SECURE_NO_WARNINGS;CC_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
||||||
<DisableSpecificWarnings>4251</DisableSpecificWarnings>
|
|
||||||
<CompileAsWinRT>false</CompileAsWinRT>
|
|
||||||
</ClCompile>
|
|
||||||
<Link>
|
|
||||||
<SubSystem>Console</SubSystem>
|
|
||||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
|
||||||
</Link>
|
|
||||||
</ItemDefinitionGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<Reference Include="Windows">
|
|
||||||
<IsWinMDFile>true</IsWinMDFile>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="platform.winmd">
|
|
||||||
<IsWinMDFile>true</IsWinMDFile>
|
|
||||||
<Private>false</Private>
|
|
||||||
</Reference>
|
|
||||||
</ItemGroup>
|
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
|
||||||
<Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsPhone\v$(TargetPlatformVersion)\Microsoft.Cpp.WindowsPhone.$(TargetPlatformVersion).targets" />
|
|
||||||
<ImportGroup Label="ExtensionTargets">
|
|
||||||
</ImportGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<ClInclude Include="..\HttpClient.h" />
|
|
||||||
<ClInclude Include="..\HttpRequest.h" />
|
|
||||||
<ClInclude Include="..\HttpResponse.h" />
|
|
||||||
<ClInclude Include="..\SocketIO.h" />
|
|
||||||
<ClInclude Include="..\WebSocket.h" />
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<ClCompile Include="..\HttpClient.cpp" />
|
|
||||||
<ClCompile Include="..\SocketIO.cpp" />
|
|
||||||
<ClCompile Include="..\WebSocket.cpp" />
|
|
||||||
</ItemGroup>
|
|
||||||
</Project>
|
|
|
@ -1,41 +0,0 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
||||||
<ItemGroup>
|
|
||||||
<Filter Include="Header Files">
|
|
||||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
|
||||||
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
|
||||||
</Filter>
|
|
||||||
<Filter Include="Source Files">
|
|
||||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
|
||||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
|
||||||
</Filter>
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<ClInclude Include="..\HttpClient.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\HttpRequest.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\HttpResponse.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\SocketIO.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\WebSocket.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<ClCompile Include="..\HttpClient.cpp">
|
|
||||||
<Filter>Source Files</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\SocketIO.cpp">
|
|
||||||
<Filter>Source Files</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\WebSocket.cpp">
|
|
||||||
<Filter>Source Files</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
</ItemGroup>
|
|
||||||
</Project>
|
|
|
@ -37,7 +37,7 @@ THE SOFTWARE.
|
||||||
#elif CC_TARGET_PLATFORM == CC_PLATFORM_WIN32
|
#elif CC_TARGET_PLATFORM == CC_PLATFORM_WIN32
|
||||||
#include "platform/win32/CCPlatformDefine-win32.h"
|
#include "platform/win32/CCPlatformDefine-win32.h"
|
||||||
#elif CC_TARGET_PLATFORM == CC_PLATFORM_WP8 || CC_TARGET_PLATFORM == CC_PLATFORM_WINRT
|
#elif CC_TARGET_PLATFORM == CC_PLATFORM_WP8 || CC_TARGET_PLATFORM == CC_PLATFORM_WINRT
|
||||||
#include "platform/winrt/CCPlatformDefine.h"
|
#include "platform/winrt/CCPlatformDefine-winrt.h"
|
||||||
#elif CC_TARGET_PLATFORM == CC_PLATFORM_LINUX
|
#elif CC_TARGET_PLATFORM == CC_PLATFORM_LINUX
|
||||||
#include "platform/linux/CCPlatformDefine-linux.h"
|
#include "platform/linux/CCPlatformDefine-linux.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -24,7 +24,7 @@ THE SOFTWARE.
|
||||||
****************************************************************************/
|
****************************************************************************/
|
||||||
#include "platform/CCPlatformConfig.h"
|
#include "platform/CCPlatformConfig.h"
|
||||||
#if CC_TARGET_PLATFORM == CC_PLATFORM_WINRT
|
#if CC_TARGET_PLATFORM == CC_PLATFORM_WINRT
|
||||||
#include "platform/winrt/CCGLViewImpl.h"
|
#include "platform/winrt/CCGLViewImpl-winrt.h"
|
||||||
#else
|
#else
|
||||||
#include "platform/wp8/CCGLViewImpl-wp8.h"
|
#include "platform/wp8/CCGLViewImpl-wp8.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -122,8 +122,11 @@ void Device::setAccelerometerEnabled(bool isEnabled)
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#ifndef WP8_SHADER_COMPILER
|
||||||
std::shared_ptr<cocos2d::InputEvent> event(new AccelerometerEvent(acc));
|
std::shared_ptr<cocos2d::InputEvent> event(new AccelerometerEvent(acc));
|
||||||
cocos2d::GLViewImpl::sharedOpenGLView()->QueueEvent(event);
|
cocos2d::GLViewImpl::sharedOpenGLView()->QueueEvent(event);
|
||||||
|
#endif
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -26,6 +26,25 @@ THE SOFTWARE.
|
||||||
#ifndef __CCGL_H__
|
#ifndef __CCGL_H__
|
||||||
#define __CCGL_H__
|
#define __CCGL_H__
|
||||||
|
|
||||||
|
#define GL_BGRA GL_BGRA_EXT
|
||||||
|
#define glClearDepth glClearDepthf
|
||||||
|
#define GL_WRITE_ONLY GL_WRITE_ONLY_OES
|
||||||
|
|
||||||
|
#if CC_TARGET_PLATFORM == CC_PLATFORM_WINRT && !defined(WP8_SHADER_COMPILER)
|
||||||
|
#include "EGL/egl.h"
|
||||||
|
#include "EGL/eglext.h"
|
||||||
|
#include "EGL/eglplatform.h"
|
||||||
|
#include "GLES2/gl2.h"
|
||||||
|
#include "GLES2/gl2ext.h"
|
||||||
|
#include "GLES3/gl3.h"
|
||||||
|
#include "GLES3/gl3ext.h"
|
||||||
|
|
||||||
|
#define glMapBuffer glMapBufferOES
|
||||||
|
|
||||||
|
#else
|
||||||
#include "CCGL_Angle.h"
|
#include "CCGL_Angle.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#endif // __CCGL_H__
|
#endif // __CCGL_H__
|
||||||
|
|
|
@ -0,0 +1,552 @@
|
||||||
|
/****************************************************************************
|
||||||
|
Copyright (c) 2013 cocos2d-x.org
|
||||||
|
Copyright (c) Microsoft Open Technologies, Inc.
|
||||||
|
|
||||||
|
http://www.cocos2d-x.org
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
|
in the Software without restriction, including without limitation the rights
|
||||||
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
|
copies of the Software, and to permit persons to whom the Software is
|
||||||
|
furnished to do so, subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included in
|
||||||
|
all copies or substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||||
|
THE SOFTWARE.
|
||||||
|
****************************************************************************/
|
||||||
|
|
||||||
|
#include "CCGLViewImpl-winrt.h"
|
||||||
|
#include "deprecated/CCSet.h"
|
||||||
|
#include "base/ccMacros.h"
|
||||||
|
#include "base/CCDirector.h"
|
||||||
|
#include "base/CCTouch.h"
|
||||||
|
#include "base/CCIMEDispatcher.h"
|
||||||
|
#include "CCApplication.h"
|
||||||
|
#include "CCWinRTUtils.h"
|
||||||
|
#include "deprecated/CCNotificationCenter.h"
|
||||||
|
|
||||||
|
using namespace Platform;
|
||||||
|
using namespace Windows::Foundation;
|
||||||
|
using namespace Windows::Foundation::Collections;
|
||||||
|
using namespace Windows::Graphics::Display;
|
||||||
|
using namespace Windows::UI::Input;
|
||||||
|
using namespace Windows::UI::Core;
|
||||||
|
using namespace Windows::UI::Xaml;
|
||||||
|
using namespace Windows::UI::Xaml::Media;
|
||||||
|
using namespace Windows::System;
|
||||||
|
using namespace Windows::UI::ViewManagement;
|
||||||
|
using namespace Windows::ApplicationModel;
|
||||||
|
using namespace Windows::ApplicationModel::Core;
|
||||||
|
using namespace Windows::ApplicationModel::Activation;
|
||||||
|
using namespace Platform;
|
||||||
|
using namespace Microsoft::WRL;
|
||||||
|
using namespace PhoneDirect3DXamlAppComponent;
|
||||||
|
|
||||||
|
|
||||||
|
NS_CC_BEGIN
|
||||||
|
|
||||||
|
static GLViewImpl* s_pEglView = NULL;
|
||||||
|
|
||||||
|
GLViewImpl* GLViewImpl::create(const std::string& viewName)
|
||||||
|
{
|
||||||
|
auto ret = new GLViewImpl;
|
||||||
|
if(ret && ret->initWithFullScreen(viewName))
|
||||||
|
{
|
||||||
|
ret->autorelease();
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
GLViewImpl::GLViewImpl()
|
||||||
|
: _frameZoomFactor(1.0f)
|
||||||
|
, _supportTouch(true)
|
||||||
|
, _isRetina(false)
|
||||||
|
, m_lastPointValid(false)
|
||||||
|
, m_running(false)
|
||||||
|
, m_initialized(false)
|
||||||
|
, m_windowClosed(false)
|
||||||
|
, m_windowVisible(true)
|
||||||
|
, m_width(0)
|
||||||
|
, m_height(0)
|
||||||
|
, m_delegate(nullptr)
|
||||||
|
, m_messageBoxDelegate(nullptr)
|
||||||
|
, m_orientation(DisplayOrientations::Landscape)
|
||||||
|
{
|
||||||
|
s_pEglView = this;
|
||||||
|
_viewName = "cocos2dx";
|
||||||
|
}
|
||||||
|
|
||||||
|
GLViewImpl::~GLViewImpl()
|
||||||
|
{
|
||||||
|
CC_ASSERT(this == s_pEglView);
|
||||||
|
s_pEglView = NULL;
|
||||||
|
|
||||||
|
// TODO: cleanup
|
||||||
|
}
|
||||||
|
|
||||||
|
bool GLViewImpl::initWithRect(const std::string& viewName, Rect rect, float frameZoomFactor)
|
||||||
|
{
|
||||||
|
setViewName(viewName);
|
||||||
|
setFrameSize(rect.size.width, rect.size.height);
|
||||||
|
setFrameZoomFactor(frameZoomFactor);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool GLViewImpl::initWithFullScreen(const std::string& viewName)
|
||||||
|
{
|
||||||
|
return initWithRect(viewName, Rect(0, 0, m_width, m_height), 1.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
bool GLViewImpl::Create(float width, float height, DisplayOrientations orientation)
|
||||||
|
{
|
||||||
|
m_orientation = orientation;
|
||||||
|
UpdateForWindowSizeChange(width, height);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
void GLViewImpl::setIMEKeyboardState(bool bOpen)
|
||||||
|
{
|
||||||
|
std::string str;
|
||||||
|
setIMEKeyboardState(bOpen, str);
|
||||||
|
}
|
||||||
|
|
||||||
|
void GLViewImpl::setIMEKeyboardState(bool bOpen, std::string str)
|
||||||
|
{
|
||||||
|
if(m_delegate)
|
||||||
|
{
|
||||||
|
if(bOpen)
|
||||||
|
{
|
||||||
|
m_delegate->Invoke(Cocos2dEvent::ShowKeyboard, stringToPlatformString(str));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
m_delegate->Invoke(Cocos2dEvent::HideKeyboard, stringToPlatformString(str));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Platform::String^ GLViewImpl::stringToPlatformString(std::string strSrc)
|
||||||
|
{
|
||||||
|
// to wide char
|
||||||
|
int strLen = MultiByteToWideChar(CP_UTF8, 0, strSrc.c_str(), -1, NULL, 0);
|
||||||
|
wchar_t* wstr = new wchar_t[strLen + 1];
|
||||||
|
memset(wstr, 0, strLen + 1);
|
||||||
|
MultiByteToWideChar(CP_UTF8, 0, strSrc.c_str(), -1, wstr, strLen);
|
||||||
|
Platform::String^ strDst = ref new Platform::String(wstr);
|
||||||
|
delete[] wstr;
|
||||||
|
return strDst;
|
||||||
|
}
|
||||||
|
|
||||||
|
void GLViewImpl::swapBuffers()
|
||||||
|
{
|
||||||
|
//eglSwapBuffers(m_eglDisplay, m_eglSurface);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
bool GLViewImpl::isOpenGLReady()
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
// TODO: need to revisit this
|
||||||
|
//return (m_eglDisplay && m_orientation != DisplayOrientations::None);
|
||||||
|
}
|
||||||
|
|
||||||
|
void GLViewImpl::end()
|
||||||
|
{
|
||||||
|
m_windowClosed = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void GLViewImpl::OnSuspending(Platform::Object^ sender, SuspendingEventArgs^ args)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void GLViewImpl::OnResuming(Platform::Object^ sender, Platform::Object^ args)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
// user pressed the Back Key on the phone
|
||||||
|
void GLViewImpl::OnBackKeyPress()
|
||||||
|
{
|
||||||
|
std::string str;
|
||||||
|
if(m_delegate)
|
||||||
|
{
|
||||||
|
m_delegate->Invoke(Cocos2dEvent::TerminateApp, stringToPlatformString(str));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void GLViewImpl::OnPointerPressed(CoreWindow^ sender, PointerEventArgs^ args)
|
||||||
|
{
|
||||||
|
OnPointerPressed(args);
|
||||||
|
}
|
||||||
|
|
||||||
|
void GLViewImpl::OnPointerPressed(PointerEventArgs^ args)
|
||||||
|
{
|
||||||
|
int id = args->CurrentPoint->PointerId;
|
||||||
|
Vec2 pt = GetPoint(args);
|
||||||
|
handleTouchesBegin(1, &id, &pt.x, &pt.y);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void GLViewImpl::OnPointerWheelChanged(CoreWindow^ sender, PointerEventArgs^ args)
|
||||||
|
{
|
||||||
|
float direction = (float)args->CurrentPoint->Properties->MouseWheelDelta;
|
||||||
|
int id = 0;
|
||||||
|
Vec2 p(0.0f,0.0f);
|
||||||
|
handleTouchesBegin(1, &id, &p.x, &p.y);
|
||||||
|
p.y += direction;
|
||||||
|
handleTouchesMove(1, &id, &p.x, &p.y);
|
||||||
|
handleTouchesEnd(1, &id, &p.x, &p.y);
|
||||||
|
}
|
||||||
|
|
||||||
|
void GLViewImpl::OnVisibilityChanged(CoreWindow^ sender, VisibilityChangedEventArgs^ args)
|
||||||
|
{
|
||||||
|
m_windowVisible = args->Visible;
|
||||||
|
}
|
||||||
|
|
||||||
|
void GLViewImpl::OnWindowClosed(CoreWindow^ sender, CoreWindowEventArgs^ args)
|
||||||
|
{
|
||||||
|
m_windowClosed = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void GLViewImpl::OnPointerMoved(CoreWindow^ sender, PointerEventArgs^ args)
|
||||||
|
{
|
||||||
|
OnPointerMoved(args);
|
||||||
|
}
|
||||||
|
|
||||||
|
void GLViewImpl::OnPointerMoved( PointerEventArgs^ args)
|
||||||
|
{
|
||||||
|
auto currentPoint = args->CurrentPoint;
|
||||||
|
if (currentPoint->IsInContact)
|
||||||
|
{
|
||||||
|
if (m_lastPointValid)
|
||||||
|
{
|
||||||
|
int id = args->CurrentPoint->PointerId;
|
||||||
|
Vec2 p = GetPoint(args);
|
||||||
|
handleTouchesMove(1, &id, &p.x, &p.y);
|
||||||
|
}
|
||||||
|
m_lastPoint = currentPoint->Position;
|
||||||
|
m_lastPointValid = true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
m_lastPointValid = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void GLViewImpl::OnPointerReleased(CoreWindow^ sender, PointerEventArgs^ args)
|
||||||
|
{
|
||||||
|
OnPointerReleased(args);
|
||||||
|
}
|
||||||
|
|
||||||
|
void GLViewImpl::OnPointerReleased(PointerEventArgs^ args)
|
||||||
|
{
|
||||||
|
int id = args->CurrentPoint->PointerId;
|
||||||
|
Vec2 pt = GetPoint(args);
|
||||||
|
handleTouchesEnd(1, &id, &pt.x, &pt.y);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
void GLViewImpl::resize(int width, int height)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void GLViewImpl::setFrameZoomFactor(float fZoomFactor)
|
||||||
|
{
|
||||||
|
_frameZoomFactor = fZoomFactor;
|
||||||
|
Director::getInstance()->setProjection(Director::getInstance()->getProjection());
|
||||||
|
//resize(m_obScreenSize.width * fZoomFactor, m_obScreenSize.height * fZoomFactor);
|
||||||
|
}
|
||||||
|
|
||||||
|
float GLViewImpl::getFrameZoomFactor()
|
||||||
|
{
|
||||||
|
return _frameZoomFactor;
|
||||||
|
}
|
||||||
|
|
||||||
|
void GLViewImpl::centerWindow()
|
||||||
|
{
|
||||||
|
// not implemented in WinRT. Window is always full screen
|
||||||
|
}
|
||||||
|
|
||||||
|
GLViewImpl* GLViewImpl::sharedOpenGLView()
|
||||||
|
{
|
||||||
|
return s_pEglView;
|
||||||
|
}
|
||||||
|
|
||||||
|
int GLViewImpl::Run()
|
||||||
|
{
|
||||||
|
// XAML version does not have a run loop
|
||||||
|
m_running = true;
|
||||||
|
return 0;
|
||||||
|
};
|
||||||
|
|
||||||
|
void GLViewImpl::Render()
|
||||||
|
{
|
||||||
|
OnRendering();
|
||||||
|
}
|
||||||
|
|
||||||
|
void GLViewImpl::OnRendering()
|
||||||
|
{
|
||||||
|
if(m_running && m_initialized)
|
||||||
|
{
|
||||||
|
Director::getInstance()->mainLoop();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
bool GLViewImpl::ShowMessageBox(Platform::String^ title, Platform::String^ message)
|
||||||
|
{
|
||||||
|
if(m_messageBoxDelegate)
|
||||||
|
{
|
||||||
|
m_messageBoxDelegate->Invoke(title, message);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool GLViewImpl::OpenXamlEditBox(Platform::String^ strPlaceHolder, Platform::String^ strText, int maxLength, int inputMode, int inputFlag, Windows::Foundation::EventHandler<Platform::String^>^ receiveHandler)
|
||||||
|
{
|
||||||
|
if(m_editBoxDelegate)
|
||||||
|
{
|
||||||
|
m_editBoxDelegate->Invoke(strPlaceHolder, strText, maxLength, inputMode, inputFlag, receiveHandler);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
// called by orientation change from WP8 XAML
|
||||||
|
void GLViewImpl::UpdateOrientation(DisplayOrientations orientation)
|
||||||
|
{
|
||||||
|
if(m_orientation != orientation)
|
||||||
|
{
|
||||||
|
m_orientation = orientation;
|
||||||
|
UpdateWindowSize();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// called by size change from WP8 XAML
|
||||||
|
void GLViewImpl::UpdateForWindowSizeChange(float width, float height)
|
||||||
|
{
|
||||||
|
m_width = width;
|
||||||
|
m_height = height;
|
||||||
|
UpdateWindowSize();
|
||||||
|
}
|
||||||
|
|
||||||
|
#if 0
|
||||||
|
win32 version
|
||||||
|
|
||||||
|
void GLViewEventHandler::OnGLFWWindowSizeFunCallback(GLFWwindow *windows, int width, int height)
|
||||||
|
{
|
||||||
|
auto view = Director::getInstance()->getOpenGLView();
|
||||||
|
if(view && view->getResolutionPolicy() != ResolutionPolicy::UNKNOWN)
|
||||||
|
{
|
||||||
|
Size resSize=view->getDesignResolutionSize();
|
||||||
|
ResolutionPolicy resPolicy=view->getResolutionPolicy();
|
||||||
|
view->setFrameSize(width, height);
|
||||||
|
view->setDesignResolutionSize(resSize.width, resSize.height, resPolicy);
|
||||||
|
Director::getInstance()->setViewport();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
void GLViewImpl::UpdateWindowSize()
|
||||||
|
{
|
||||||
|
float width, height;
|
||||||
|
|
||||||
|
if(m_orientation == DisplayOrientations::Landscape || m_orientation == DisplayOrientations::LandscapeFlipped)
|
||||||
|
{
|
||||||
|
width = m_height;
|
||||||
|
height = m_width;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
width = m_width;
|
||||||
|
height = m_height;
|
||||||
|
}
|
||||||
|
|
||||||
|
UpdateOrientationMatrix();
|
||||||
|
|
||||||
|
//CCSize designSize = getDesignResolutionSize();
|
||||||
|
if(!m_initialized)
|
||||||
|
{
|
||||||
|
m_initialized = true;
|
||||||
|
GLView::setFrameSize(width, height);
|
||||||
|
}
|
||||||
|
|
||||||
|
auto view = Director::getInstance()->getOpenGLView();
|
||||||
|
if(view && view->getResolutionPolicy() != ResolutionPolicy::UNKNOWN)
|
||||||
|
{
|
||||||
|
Size resSize=view->getDesignResolutionSize();
|
||||||
|
ResolutionPolicy resPolicy=view->getResolutionPolicy();
|
||||||
|
view->setFrameSize(width, height);
|
||||||
|
view->setDesignResolutionSize(resSize.width, resSize.height, resPolicy);
|
||||||
|
Director::getInstance()->setViewport();
|
||||||
|
Director::sharedDirector()->setProjection(Director::sharedDirector()->getProjection());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
const Mat4& GLViewImpl::getOrientationMatrix() const
|
||||||
|
{
|
||||||
|
return m_orientationMatrix;
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
void GLViewImpl::UpdateOrientationMatrix()
|
||||||
|
{
|
||||||
|
kmMat4Identity(&m_orientationMatrix);
|
||||||
|
kmMat4Identity(&m_reverseOrientationMatrix);
|
||||||
|
switch(m_orientation)
|
||||||
|
{
|
||||||
|
case Windows::Graphics::Display::DisplayOrientations::PortraitFlipped:
|
||||||
|
kmMat4RotationZ(&m_orientationMatrix, static_cast<float>(M_PI));
|
||||||
|
kmMat4RotationZ(&m_reverseOrientationMatrix, static_cast<float>(-M_PI));
|
||||||
|
break;
|
||||||
|
|
||||||
|
case Windows::Graphics::Display::DisplayOrientations::Landscape:
|
||||||
|
kmMat4RotationZ(&m_orientationMatrix, static_cast<float>(-M_PI_2));
|
||||||
|
kmMat4RotationZ(&m_reverseOrientationMatrix, static_cast<float>(M_PI_2));
|
||||||
|
break;
|
||||||
|
|
||||||
|
case Windows::Graphics::Display::DisplayOrientations::LandscapeFlipped:
|
||||||
|
kmMat4RotationZ(&m_orientationMatrix, static_cast<float>(M_PI_2));
|
||||||
|
kmMat4RotationZ(&m_reverseOrientationMatrix, static_cast<float>(-M_PI_2));
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
cocos2d::Vec2 GLViewImpl::TransformToOrientation(Windows::Foundation::Point p)
|
||||||
|
{
|
||||||
|
cocos2d::Vec2 returnValue;
|
||||||
|
|
||||||
|
float x = p.X;
|
||||||
|
float y = p.Y;
|
||||||
|
|
||||||
|
switch (m_orientation)
|
||||||
|
{
|
||||||
|
case DisplayOrientations::Portrait:
|
||||||
|
default:
|
||||||
|
returnValue = Vec2(x, y);
|
||||||
|
break;
|
||||||
|
case DisplayOrientations::Landscape:
|
||||||
|
returnValue = Vec2(y, m_width - x);
|
||||||
|
break;
|
||||||
|
case DisplayOrientations::PortraitFlipped:
|
||||||
|
returnValue = Vec2(m_width - x, m_height - y);
|
||||||
|
break;
|
||||||
|
case DisplayOrientations::LandscapeFlipped:
|
||||||
|
returnValue = Vec2(m_height - y, x);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
float zoomFactor = GLViewImpl::sharedOpenGLView()->getFrameZoomFactor();
|
||||||
|
if(zoomFactor > 0.0f) {
|
||||||
|
returnValue.x /= zoomFactor;
|
||||||
|
returnValue.y /= zoomFactor;
|
||||||
|
}
|
||||||
|
|
||||||
|
// CCLOG("%.2f %.2f : %.2f %.2f", p.X, p.Y,returnValue.x, returnValue.y);
|
||||||
|
|
||||||
|
return returnValue;
|
||||||
|
}
|
||||||
|
|
||||||
|
Vec2 GLViewImpl::GetPoint(PointerEventArgs^ args) {
|
||||||
|
|
||||||
|
return TransformToOrientation(args->CurrentPoint->Position);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void GLViewImpl::setViewPortInPoints(float x , float y , float w , float h)
|
||||||
|
{
|
||||||
|
switch(m_orientation)
|
||||||
|
{
|
||||||
|
case DisplayOrientations::Landscape:
|
||||||
|
case DisplayOrientations::LandscapeFlipped:
|
||||||
|
glViewport((GLint)(y * _scaleY + _viewPortRect.origin.y),
|
||||||
|
(GLint)(x * _scaleX + _viewPortRect.origin.x),
|
||||||
|
(GLsizei)(h * _scaleY),
|
||||||
|
(GLsizei)(w * _scaleX));
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
glViewport((GLint)(x * _scaleX + _viewPortRect.origin.x),
|
||||||
|
(GLint)(y * _scaleY + _viewPortRect.origin.y),
|
||||||
|
(GLsizei)(w * _scaleX),
|
||||||
|
(GLsizei)(h * _scaleY));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void GLViewImpl::setScissorInPoints(float x , float y , float w , float h)
|
||||||
|
{
|
||||||
|
switch(m_orientation)
|
||||||
|
{
|
||||||
|
case DisplayOrientations::Landscape:
|
||||||
|
case DisplayOrientations::LandscapeFlipped:
|
||||||
|
glScissor((GLint)(y * _scaleX + _viewPortRect.origin.y),
|
||||||
|
(GLint)((_viewPortRect.size.width - ((x + w) * _scaleX)) + _viewPortRect.origin.x),
|
||||||
|
(GLsizei)(h * _scaleY),
|
||||||
|
(GLsizei)(w * _scaleX));
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
glScissor((GLint)(x * _scaleX + _viewPortRect.origin.x),
|
||||||
|
(GLint)(y * _scaleY + _viewPortRect.origin.y),
|
||||||
|
(GLsizei)(w * _scaleX),
|
||||||
|
(GLsizei)(h * _scaleY));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void GLViewImpl::QueueBackKeyPress()
|
||||||
|
{
|
||||||
|
std::lock_guard<std::mutex> guard(mMutex);
|
||||||
|
std::shared_ptr<BackButtonEvent> e(new BackButtonEvent());
|
||||||
|
mInputEvents.push(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
void GLViewImpl::QueuePointerEvent(PointerEventType type, PointerEventArgs^ args)
|
||||||
|
{
|
||||||
|
std::lock_guard<std::mutex> guard(mMutex);
|
||||||
|
std::shared_ptr<PointerEvent> e(new PointerEvent(type, args));
|
||||||
|
mInputEvents.push(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
void GLViewImpl::QueueEvent(std::shared_ptr<InputEvent>& event)
|
||||||
|
{
|
||||||
|
std::lock_guard<std::mutex> guard(mMutex);
|
||||||
|
mInputEvents.push(event);
|
||||||
|
}
|
||||||
|
|
||||||
|
void GLViewImpl::ProcessEvents()
|
||||||
|
{
|
||||||
|
std::lock_guard<std::mutex> guard(mMutex);
|
||||||
|
|
||||||
|
while (!mInputEvents.empty())
|
||||||
|
{
|
||||||
|
InputEvent* e = mInputEvents.front().get();
|
||||||
|
e->execute();
|
||||||
|
mInputEvents.pop();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
NS_CC_END
|
|
@ -0,0 +1,183 @@
|
||||||
|
/****************************************************************************
|
||||||
|
Copyright (c) 2010 cocos2d-x.org
|
||||||
|
Copyright (c) Microsoft Open Technologies, Inc.
|
||||||
|
|
||||||
|
http://www.cocos2d-x.org
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
|
in the Software without restriction, including without limitation the rights
|
||||||
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
|
copies of the Software, and to permit persons to whom the Software is
|
||||||
|
furnished to do so, subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included in
|
||||||
|
all copies or substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||||
|
THE SOFTWARE.
|
||||||
|
****************************************************************************/
|
||||||
|
|
||||||
|
#ifndef __CC_EGLVIEWIMPL_WINRT_H__
|
||||||
|
#define __CC_EGLVIEWIMPL_WINRT_H__
|
||||||
|
|
||||||
|
#include "CCStdC.h"
|
||||||
|
#include "platform/CCCommon.h"
|
||||||
|
#include "platform/CCGLView.h"
|
||||||
|
#include "InputEvent.h"
|
||||||
|
|
||||||
|
|
||||||
|
#include <agile.h>
|
||||||
|
|
||||||
|
#include <wrl/client.h>
|
||||||
|
#include <d3d11_1.h>
|
||||||
|
#include <mutex>
|
||||||
|
#include <queue>
|
||||||
|
|
||||||
|
#include <agile.h>
|
||||||
|
#include <DirectXMath.h>
|
||||||
|
|
||||||
|
|
||||||
|
NS_CC_BEGIN
|
||||||
|
|
||||||
|
class GLViewImpl;
|
||||||
|
|
||||||
|
|
||||||
|
class CC_DLL GLViewImpl : public GLView
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
static GLViewImpl* create(const std::string& viewName);
|
||||||
|
|
||||||
|
/* override functions */
|
||||||
|
virtual bool isOpenGLReady();
|
||||||
|
virtual void end();
|
||||||
|
virtual void swapBuffers();
|
||||||
|
virtual void setViewPortInPoints(float x , float y , float w , float h);
|
||||||
|
virtual void setScissorInPoints(float x , float y , float w , float h);
|
||||||
|
const Mat4& getOrientationMatrix() const;
|
||||||
|
const Mat4& getReverseOrientationMatrix () const {return m_reverseOrientationMatrix;};
|
||||||
|
|
||||||
|
Windows::Graphics::Display::DisplayOrientations getDeviceOrientation() {return m_orientation;};
|
||||||
|
Size getRenerTargetSize() const { return Size(m_width, m_height); }
|
||||||
|
|
||||||
|
virtual void setIMEKeyboardState(bool bOpen);
|
||||||
|
virtual void setIMEKeyboardState(bool bOpen, std::string str);
|
||||||
|
Platform::String^ stringToPlatformString(std::string strSrc);
|
||||||
|
void ShowKeyboard(Windows::Foundation::Rect r);
|
||||||
|
void HideKeyboard(Windows::Foundation::Rect r);
|
||||||
|
|
||||||
|
// WP8 XAML app
|
||||||
|
virtual bool Create(float width, float height, Windows::Graphics::Display::DisplayOrientations orientation);
|
||||||
|
|
||||||
|
void OnPointerPressed(Windows::UI::Core::PointerEventArgs^ args);
|
||||||
|
void OnPointerMoved(Windows::UI::Core::PointerEventArgs^ args);
|
||||||
|
void OnPointerReleased(Windows::UI::Core::PointerEventArgs^ args);
|
||||||
|
void OnPointerPressed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args);
|
||||||
|
void OnPointerWheelChanged(Windows::UI::Core::CoreWindow^, Windows::UI::Core::PointerEventArgs^ args);
|
||||||
|
void OnPointerMoved(Windows::UI::Core::CoreWindow^, Windows::UI::Core::PointerEventArgs^ args);
|
||||||
|
void OnPointerReleased(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args);
|
||||||
|
void OnVisibilityChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::VisibilityChangedEventArgs^ args);
|
||||||
|
void OnWindowClosed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::CoreWindowEventArgs^ args);
|
||||||
|
void OnResuming(Platform::Object^ sender, Platform::Object^ args);
|
||||||
|
void OnSuspending(Platform::Object^ sender, Windows::ApplicationModel::SuspendingEventArgs^ args);
|
||||||
|
void OnBackKeyPress();
|
||||||
|
|
||||||
|
void QueueBackKeyPress();
|
||||||
|
void QueuePointerEvent(PointerEventType type, Windows::UI::Core::PointerEventArgs^ args);
|
||||||
|
void GLViewImpl::QueueEvent(std::shared_ptr<InputEvent>& event);
|
||||||
|
|
||||||
|
void SetXamlEventDelegate(PhoneDirect3DXamlAppComponent::Cocos2dEventDelegate^ delegate) { m_delegate = delegate; };
|
||||||
|
void SetXamlMessageBoxDelegate(PhoneDirect3DXamlAppComponent::Cocos2dMessageBoxDelegate^ delegate) { m_messageBoxDelegate = delegate; };
|
||||||
|
void SetXamlEditBoxDelegate(PhoneDirect3DXamlAppComponent::Cocos2dEditBoxDelegate^ delegate) { m_editBoxDelegate = delegate; };
|
||||||
|
|
||||||
|
bool ShowMessageBox(Platform::String^ title, Platform::String^ message);
|
||||||
|
bool OpenXamlEditBox(Platform::String^ strPlaceHolder, Platform::String^ strText, int maxLength, int inputMode, int inputFlag, Windows::Foundation::EventHandler<Platform::String^>^ receiveHandler);
|
||||||
|
|
||||||
|
int Run();
|
||||||
|
void Render();
|
||||||
|
|
||||||
|
void resize(int width, int height);
|
||||||
|
|
||||||
|
float getFrameZoomFactor();
|
||||||
|
void centerWindow();
|
||||||
|
|
||||||
|
void UpdateOrientation(Windows::Graphics::Display::DisplayOrientations orientation);
|
||||||
|
void UpdateForWindowSizeChange(float width, float height);
|
||||||
|
|
||||||
|
// static function
|
||||||
|
/**
|
||||||
|
@brief get the shared main open gl window
|
||||||
|
*/
|
||||||
|
static GLViewImpl* sharedOpenGLView();
|
||||||
|
|
||||||
|
void ProcessEvents();
|
||||||
|
void AddPointerEvent(PointerEventType type, Windows::UI::Core::PointerEventArgs^ args);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
protected:
|
||||||
|
GLViewImpl();
|
||||||
|
virtual ~GLViewImpl();
|
||||||
|
|
||||||
|
bool initWithRect(const std::string& viewName, Rect rect, float frameZoomFactor);
|
||||||
|
bool initWithFullScreen(const std::string& viewName);
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Set zoom factor for frame. This method is for debugging big resolution (e.g.new ipad) app on desktop.
|
||||||
|
*/
|
||||||
|
void setFrameZoomFactor(float zoomFactor);
|
||||||
|
|
||||||
|
inline bool isRetina() { return _isRetina; };
|
||||||
|
|
||||||
|
float _frameZoomFactor;
|
||||||
|
bool _supportTouch;
|
||||||
|
bool _isRetina;
|
||||||
|
|
||||||
|
|
||||||
|
private:
|
||||||
|
CC_DISALLOW_COPY_AND_ASSIGN(GLViewImpl);
|
||||||
|
|
||||||
|
void OnRendering();
|
||||||
|
void UpdateWindowSize();
|
||||||
|
void UpdateOrientationMatrix();
|
||||||
|
|
||||||
|
cocos2d::Vec2 TransformToOrientation(Windows::Foundation::Point point);
|
||||||
|
cocos2d::Vec2 GetPoint(Windows::UI::Core::PointerEventArgs^ args);
|
||||||
|
|
||||||
|
Windows::Foundation::Rect m_windowBounds;
|
||||||
|
Windows::Foundation::EventRegistrationToken m_eventToken;
|
||||||
|
Windows::Foundation::Point m_lastPoint;
|
||||||
|
|
||||||
|
float m_width;
|
||||||
|
float m_height;
|
||||||
|
|
||||||
|
Windows::Graphics::Display::DisplayOrientations m_orientation;
|
||||||
|
Windows::Foundation::Rect m_keyboardRect;
|
||||||
|
|
||||||
|
bool m_lastPointValid;
|
||||||
|
bool m_windowClosed;
|
||||||
|
bool m_windowVisible;
|
||||||
|
Mat4 m_orientationMatrix;
|
||||||
|
Mat4 m_reverseOrientationMatrix;
|
||||||
|
|
||||||
|
|
||||||
|
bool m_running;
|
||||||
|
bool m_initialized;
|
||||||
|
|
||||||
|
PhoneDirect3DXamlAppComponent::Cocos2dEventDelegate^ m_delegate;
|
||||||
|
PhoneDirect3DXamlAppComponent::Cocos2dMessageBoxDelegate^ m_messageBoxDelegate;
|
||||||
|
PhoneDirect3DXamlAppComponent::Cocos2dEditBoxDelegate^ m_editBoxDelegate;
|
||||||
|
|
||||||
|
std::queue<std::shared_ptr<InputEvent>> mInputEvents;
|
||||||
|
std::mutex mMutex;
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
NS_CC_END
|
||||||
|
|
||||||
|
#endif // end of __CC_EGLVIEWIMPL_WINRT_H__
|
|
@ -37,16 +37,13 @@ THE SOFTWARE.
|
||||||
#include "GLES2/gl2ext.h"
|
#include "GLES2/gl2ext.h"
|
||||||
#include "winrtangle.h"
|
#include "winrtangle.h"
|
||||||
#include "esUtil.h"
|
#include "esUtil.h"
|
||||||
#include "ccMacros.h"
|
#include "base/ccMacros.h"
|
||||||
|
|
||||||
#define GL_WRITE_ONLY_OES 0x88B9
|
#define GL_WRITE_ONLY_OES 0x88B9
|
||||||
#define GL_BUFFER_ACCESS_OES 0x88BB
|
#define GL_BUFFER_ACCESS_OES 0x88BB
|
||||||
#define GL_BUFFER_MAPPED_OES 0x88BC
|
#define GL_BUFFER_MAPPED_OES 0x88BC
|
||||||
#define GL_BUFFER_MAP_POINTER_OES 0x88BD
|
#define GL_BUFFER_MAP_POINTER_OES 0x88BD
|
||||||
|
|
||||||
#define GL_BGRA GL_BGRA_EXT
|
|
||||||
|
|
||||||
#define glClearDepth glClearDepthf
|
|
||||||
|
|
||||||
|
|
||||||
inline void glGenVertexArrays(GLsizei n, GLuint *arrays)
|
inline void glGenVertexArrays(GLsizei n, GLuint *arrays)
|
||||||
|
@ -77,6 +74,5 @@ inline GLboolean glUnmapBuffer(GLenum targets)
|
||||||
}
|
}
|
||||||
|
|
||||||
#define GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES
|
#define GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES
|
||||||
#define GL_WRITE_ONLY GL_WRITE_ONLY_OES
|
|
||||||
|
|
||||||
#endif // __CCGL_ANGLE_H__
|
#endif // __CCGL_ANGLE_H__
|
||||||
|
|
|
@ -0,0 +1,50 @@
|
||||||
|
/****************************************************************************
|
||||||
|
Copyright (c) 2010-2013 cocos2d-x.org
|
||||||
|
Copyright (c) Microsoft Open Technologies, Inc.
|
||||||
|
|
||||||
|
http://www.cocos2d-x.org
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
|
in the Software without restriction, including without limitation the rights
|
||||||
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
|
copies of the Software, and to permit persons to whom the Software is
|
||||||
|
furnished to do so, subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included in
|
||||||
|
all copies or substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||||
|
THE SOFTWARE.
|
||||||
|
****************************************************************************/
|
||||||
|
#ifndef __CCPLATFORMDEFINE_H__
|
||||||
|
#define __CCPLATFORMDEFINE_H__
|
||||||
|
|
||||||
|
#if defined(CC_STATIC)
|
||||||
|
#define CC_DLL
|
||||||
|
#else
|
||||||
|
#if defined(_USRDLL)
|
||||||
|
#define CC_DLL __declspec(dllexport)
|
||||||
|
#else /* use a DLL library */
|
||||||
|
#define CC_DLL __declspec(dllimport)
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
#include <assert.h>
|
||||||
|
|
||||||
|
#if CC_DISABLE_ASSERT > 0
|
||||||
|
#define CC_ASSERT(cond)
|
||||||
|
#else
|
||||||
|
#define CC_ASSERT(cond) assert(cond)
|
||||||
|
#endif
|
||||||
|
#define CC_UNUSED_PARAM(unusedparam) (void)unusedparam
|
||||||
|
|
||||||
|
|
||||||
|
#endif /* __CCPLATFORMDEFINE_H__*/
|
|
@ -83,17 +83,6 @@ typedef SSIZE_T ssize_t;
|
||||||
|
|
||||||
#include <stdint.h>
|
#include <stdint.h>
|
||||||
|
|
||||||
// Structure timeval has define in winsock.h, include windows.h for it.
|
|
||||||
#if CC_TARGET_PLATFORM == CC_PLATFORM_WP8
|
|
||||||
#define _WINSOCKAPI_
|
|
||||||
#include <WinSock2.h>
|
|
||||||
#elif CC_TARGET_PLATFORM == CC_PLATFORM_WINRT
|
|
||||||
#ifndef WIN32_LEAN_AND_MEAN
|
|
||||||
#define WIN32_LEAN_AND_MEAN 1
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#include <Windows.h>
|
|
||||||
|
|
||||||
#ifdef WINRT_NO_WINSOCK
|
#ifdef WINRT_NO_WINSOCK
|
||||||
#undef timeval
|
#undef timeval
|
||||||
struct timeval
|
struct timeval
|
||||||
|
@ -101,8 +90,15 @@ struct timeval
|
||||||
long tv_sec; // seconds
|
long tv_sec; // seconds
|
||||||
long tv_usec; // microSeconds
|
long tv_usec; // microSeconds
|
||||||
};
|
};
|
||||||
#endif // WINRT_NO_WINSOCK
|
#else
|
||||||
#endif // CC_TARGET_PLATFORM == CC_PLATFORM_WP8
|
// Structure timeval has define in winsock.h, include windows.h for it.
|
||||||
|
#define _WINSOCKAPI_
|
||||||
|
#include <WinSock2.h>
|
||||||
|
#ifndef WIN32_LEAN_AND_MEAN
|
||||||
|
#define WIN32_LEAN_AND_MEAN 1
|
||||||
|
#include <Windows.h>
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
struct timezone
|
struct timezone
|
||||||
{
|
{
|
||||||
|
|
|
@ -115,6 +115,7 @@ float getScaledDPIValue(float v) {
|
||||||
|
|
||||||
void CC_DLL CCLogIPAddresses()
|
void CC_DLL CCLogIPAddresses()
|
||||||
{
|
{
|
||||||
|
#ifndef WP8_SHADER_COMPILER
|
||||||
auto hostnames = NetworkInformation::GetHostNames();
|
auto hostnames = NetworkInformation::GetHostNames();
|
||||||
int length = hostnames->Size;
|
int length = hostnames->Size;
|
||||||
|
|
||||||
|
@ -127,6 +128,7 @@ void CC_DLL CCLogIPAddresses()
|
||||||
CCLog("IP Address: %s:", s.c_str());
|
CCLog("IP Address: %s:", s.c_str());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string CC_DLL getDeviceIPAddresses()
|
std::string CC_DLL getDeviceIPAddresses()
|
||||||
|
|
|
@ -24,7 +24,13 @@ THE SOFTWARE.
|
||||||
****************************************************************************/
|
****************************************************************************/
|
||||||
|
|
||||||
#include "InputEvent.h"
|
#include "InputEvent.h"
|
||||||
#include "CCGLViewImpl.h"
|
|
||||||
|
#if CC_TARGET_PLATFORM == CC_PLATFORM_WP8
|
||||||
|
#include "CCGLViewImpl-wp8.h"
|
||||||
|
#else
|
||||||
|
#include "CCGLViewImpl-winrt.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
#include "base/CCEventAcceleration.h"
|
#include "base/CCEventAcceleration.h"
|
||||||
|
|
||||||
NS_CC_BEGIN
|
NS_CC_BEGIN
|
||||||
|
|
|
@ -48,7 +48,7 @@ enum PointerEventType
|
||||||
PointerReleased,
|
PointerReleased,
|
||||||
};
|
};
|
||||||
|
|
||||||
class InputEvent
|
class CC_DLL InputEvent
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
InputEvent() {};
|
InputEvent() {};
|
||||||
|
@ -57,7 +57,7 @@ public:
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
class AccelerometerEvent : public InputEvent
|
class CC_DLL AccelerometerEvent : public InputEvent
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
AccelerometerEvent(const cocos2d::Acceleration& event);
|
AccelerometerEvent(const cocos2d::Acceleration& event);
|
||||||
|
@ -67,7 +67,7 @@ private:
|
||||||
cocos2d::Acceleration m_event;
|
cocos2d::Acceleration m_event;
|
||||||
};
|
};
|
||||||
|
|
||||||
class PointerEvent : public InputEvent
|
class CC_DLL PointerEvent : public InputEvent
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
PointerEvent(PointerEventType type, Windows::UI::Core::PointerEventArgs^ args);
|
PointerEvent(PointerEventType type, Windows::UI::Core::PointerEventArgs^ args);
|
||||||
|
@ -79,7 +79,7 @@ private:
|
||||||
Platform::Agile<Windows::UI::Core::PointerEventArgs> m_args;
|
Platform::Agile<Windows::UI::Core::PointerEventArgs> m_args;
|
||||||
};
|
};
|
||||||
|
|
||||||
class KeyboardEvent : public InputEvent
|
class CC_DLL KeyboardEvent : public InputEvent
|
||||||
|
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
@ -92,14 +92,14 @@ private:
|
||||||
Platform::Agile<Platform::String> m_text;
|
Platform::Agile<Platform::String> m_text;
|
||||||
};
|
};
|
||||||
|
|
||||||
class BackButtonEvent : public InputEvent
|
class CC_DLL BackButtonEvent : public InputEvent
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
BackButtonEvent();
|
BackButtonEvent();
|
||||||
virtual void execute();
|
virtual void execute();
|
||||||
};
|
};
|
||||||
|
|
||||||
class CustomInputEvent : public InputEvent
|
class CC_DLL CustomInputEvent : public InputEvent
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CustomInputEvent(const std::function<void()>&);
|
CustomInputEvent(const std::function<void()>&);
|
||||||
|
|
|
@ -1,3 +1,11 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include "targetver.h"
|
||||||
|
|
||||||
|
#ifndef WIN32_LEAN_AND_MEAN
|
||||||
|
#define WIN32_LEAN_AND_MEAN
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#include <windows.h>
|
||||||
#include "cocos2d.h"
|
#include "cocos2d.h"
|
||||||
|
#include "cocos-ext.h"
|
|
@ -0,0 +1,8 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
// Including SDKDDKVer.h defines the highest available Windows platform.
|
||||||
|
|
||||||
|
// If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
|
||||||
|
// set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
|
||||||
|
|
||||||
|
#include <SDKDDKVer.h>
|
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Reference in New Issue