Fixes 1605 include path in 541 files

using the tools/coding-style/include-linter.py with -f options.
This commit is contained in:
Xpol Wan 2016-03-20 21:53:44 +08:00
parent 0001ac18f1
commit 90456d29ba
541 changed files with 1605 additions and 1605 deletions

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@ -25,7 +25,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCAtlasNode.h" #include "2d/CCAtlasNode.h"
#include "renderer/CCTextureAtlas.h" #include "renderer/CCTextureAtlas.h"
#include "base/CCDirector.h" #include "base/CCDirector.h"
#include "base/CCDirector.h" #include "base/CCDirector.h"

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@ -25,7 +25,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCAutoPolygon.h" #include "2d/CCAutoPolygon.h"
#include "poly2tri/poly2tri.h" #include "poly2tri/poly2tri.h"
#include "base/CCDirector.h" #include "base/CCDirector.h"
#include "renderer/CCTextureCache.h" #include "renderer/CCTextureCache.h"

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@ -1,9 +1,9 @@
#include "CCClippingRectangleNode.h" #include "2d/CCClippingRectangleNode.h"
#include "base/CCDirector.h" #include "base/CCDirector.h"
#include "renderer/CCRenderer.h" #include "renderer/CCRenderer.h"
#include "math/Vec2.h" #include "math/Vec2.h"
#include "CCGLView.h" #include "platform/CCGLView.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -27,8 +27,8 @@ THE SOFTWARE.
#ifndef __CC_FAST_TMX_TILEMAP_H__ #ifndef __CC_FAST_TMX_TILEMAP_H__
#define __CC_FAST_TMX_TILEMAP_H__ #define __CC_FAST_TMX_TILEMAP_H__
#include "CCNode.h" #include "2d/CCNode.h"
#include "CCTMXObjectGroup.h" #include "2d/CCTMXObjectGroup.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -27,7 +27,7 @@
#if CC_TARGET_PLATFORM != CC_PLATFORM_WIN32 && CC_TARGET_PLATFORM != CC_PLATFORM_WINRT && CC_TARGET_PLATFORM != CC_PLATFORM_ANDROID #if CC_TARGET_PLATFORM != CC_PLATFORM_WIN32 && CC_TARGET_PLATFORM != CC_PLATFORM_WINRT && CC_TARGET_PLATFORM != CC_PLATFORM_ANDROID
#include <iconv.h> #include <iconv.h>
#elif CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID #elif CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID
#include "android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.h" #include "platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.h"
#endif #endif
#include "2d/CCFontFreeType.h" #include "2d/CCFontFreeType.h"
#include "base/ccUTF8.h" #include "base/ccUTF8.h"

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@ -28,7 +28,7 @@
/// @cond DO_NOT_SHOW /// @cond DO_NOT_SHOW
#include "CCFont.h" #include "2d/CCFont.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -26,7 +26,7 @@ THE SOFTWARE.
#include "2d/CCFontFreeType.h" #include "2d/CCFontFreeType.h"
#include FT_BBOX_H #include FT_BBOX_H
#include "edtaa3func.h" #include "edtaa3func.h"
#include "CCFontAtlas.h" #include "2d/CCFontAtlas.h"
#include "base/CCDirector.h" #include "base/CCDirector.h"
#include "base/ccUTF8.h" #include "base/ccUTF8.h"
#include "platform/CCFileUtils.h" #include "platform/CCFileUtils.h"

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@ -28,7 +28,7 @@
/// @cond DO_NOT_SHOW /// @cond DO_NOT_SHOW
#include "CCFont.h" #include "2d/CCFont.h"
#include <string> #include <string>
#include <ft2build.h> #include <ft2build.h>

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@ -23,7 +23,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCGLBufferedNode.h" #include "2d/CCGLBufferedNode.h"
GLBufferedNode::GLBufferedNode() GLBufferedNode::GLBufferedNode()
{ {

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@ -23,7 +23,7 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCGrabber.h" #include "2d/CCGrabber.h"
#include "base/ccMacros.h" #include "base/ccMacros.h"
#include "renderer/CCTexture2D.h" #include "renderer/CCTexture2D.h"

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@ -27,7 +27,7 @@ THE SOFTWARE.
#ifndef __CCLABEL_ATLAS_H__ #ifndef __CCLABEL_ATLAS_H__
#define __CCLABEL_ATLAS_H__ #define __CCLABEL_ATLAS_H__
#include "CCAtlasNode.h" #include "2d/CCAtlasNode.h"
#if CC_LABELATLAS_DEBUG_DRAW #if CC_LABELATLAS_DEBUG_DRAW
#include "renderer/CCCustomCommand.h" #include "renderer/CCCustomCommand.h"
#include "2d/CCDrawNode.h" #include "2d/CCDrawNode.h"

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@ -26,7 +26,7 @@
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCProtectedNode.h" #include "2d/CCProtectedNode.h"
#include "base/CCDirector.h" #include "base/CCDirector.h"
#include "2d/CCScene.h" #include "2d/CCScene.h"

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@ -107,6 +107,6 @@ protected:
NS_CC_END NS_CC_END
#include "CCAnimationCurve.inl" #include "3d/CCAnimationCurve.inl"
#endif #endif

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@ -28,7 +28,7 @@ THE SOFTWARE.
#include "base/ccMacros.h" #include "base/ccMacros.h"
#include "platform/CCFileUtils.h" #include "platform/CCFileUtils.h"
#include "renderer/CCGLProgram.h" #include "renderer/CCGLProgram.h"
#include "CCBundleReader.h" #include "3d/CCBundleReader.h"
#include "base/CCData.h" #include "base/CCData.h"
#include "json/document.h" #include "json/document.h"

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@ -22,7 +22,7 @@
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCBundleReader.h" #include "3d/CCBundleReader.h"
#include "platform/CCFileUtils.h" #include "platform/CCFileUtils.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -25,7 +25,7 @@
#ifndef __CC_OBB_H__ #ifndef __CC_OBB_H__
#define __CC_OBB_H__ #define __CC_OBB_H__
#include "CCAABB.h" #include "3d/CCAABB.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -38,7 +38,7 @@
#include "platform/CCFileUtils.h" #include "platform/CCFileUtils.h"
#include "base/ccUtils.h" #include "base/ccUtils.h"
#include "CCObjLoader.h" #include "3d/CCObjLoader.h"
namespace tinyobj { namespace tinyobj {

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@ -22,7 +22,7 @@
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCPlane.h" #include "3d/CCPlane.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -22,7 +22,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCTerrain.h" #include "3d/CCTerrain.h"
USING_NS_CC; USING_NS_CC;
#include <stdlib.h> #include <stdlib.h>

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@ -31,15 +31,15 @@
#include "base/ccUtils.h" #include "base/ccUtils.h"
#if CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID #if CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID
#include "android/AudioEngine-inl.h" #include "audio/android/AudioEngine-inl.h"
#elif CC_TARGET_PLATFORM == CC_PLATFORM_IOS || CC_TARGET_PLATFORM == CC_PLATFORM_MAC #elif CC_TARGET_PLATFORM == CC_PLATFORM_IOS || CC_TARGET_PLATFORM == CC_PLATFORM_MAC
#include "apple/AudioEngine-inl.h" #include "audio/apple/AudioEngine-inl.h"
#elif CC_TARGET_PLATFORM == CC_PLATFORM_WIN32 #elif CC_TARGET_PLATFORM == CC_PLATFORM_WIN32
#include "win32/AudioEngine-win32.h" #include "audio/win32/AudioEngine-win32.h"
#elif CC_TARGET_PLATFORM == CC_PLATFORM_WINRT #elif CC_TARGET_PLATFORM == CC_PLATFORM_WINRT
#include "winrt/AudioEngine-winrt.h" #include "audio/winrt/AudioEngine-winrt.h"
#elif CC_TARGET_PLATFORM == CC_PLATFORM_LINUX #elif CC_TARGET_PLATFORM == CC_PLATFORM_LINUX
#include "linux/AudioEngine-linux.h" #include "audio/linux/AudioEngine-linux.h"
#endif #endif
#define TIME_DELAY_PRECISION 0.0001 #define TIME_DELAY_PRECISION 0.0001

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@ -22,7 +22,7 @@
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#if CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID #if CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID
#include "AudioEngine-inl.h" #include "audio/android/AudioEngine-inl.h"
#include <unistd.h> #include <unistd.h>
// for native asset manager // for native asset manager

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@ -22,11 +22,11 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "ccdandroidUtils.h" #include "audio/android/ccdandroidUtils.h"
#include <jni.h> #include <jni.h>
#include <android/log.h> #include <android/log.h>
#include "jni/JniHelper.h" #include "platform/android/jni/JniHelper.h"
#include "platform/CCFileUtils.h" #include "platform/CCFileUtils.h"

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@ -23,9 +23,9 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "SimpleAudioEngine.h" #include "audio/include/SimpleAudioEngine.h"
#include "jni/cddandroidAndroidJavaEngine.h" #include "audio/android/jni/cddandroidAndroidJavaEngine.h"
#include "ccdandroidUtils.h" #include "audio/android/ccdandroidUtils.h"
namespace CocosDenshion { namespace CocosDenshion {

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@ -23,7 +23,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "cddandroidAndroidJavaEngine.h" #include "audio/android/jni/cddandroidAndroidJavaEngine.h"
#include <stdlib.h> #include <stdlib.h>
#include <android/log.h> #include <android/log.h>
#include <sys/system_properties.h> #include <sys/system_properties.h>

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@ -25,7 +25,7 @@ THE SOFTWARE.
#ifndef __CDDANDRIODANDROIDJAVAENGINE_H__ #ifndef __CDDANDRIODANDROIDJAVAENGINE_H__
#define __CDDANDRIODANDROIDJAVAENGINE_H__ #define __CDDANDRIODANDROIDJAVAENGINE_H__
#include "SimpleAudioEngine.h" #include "audio/include/SimpleAudioEngine.h"
#include "platform/android/jni/JniHelper.h" #include "platform/android/jni/JniHelper.h"
#include <list> #include <list>

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@ -35,7 +35,7 @@
#include <mutex> #include <mutex>
#include <vector> #include <vector>
#include "CCPlatformMacros.h" #include "platform/CCPlatformMacros.h"
#define QUEUEBUFFER_NUM 3 #define QUEUEBUFFER_NUM 3
#define QUEUEBUFFER_TIME_STEP 0.1 #define QUEUEBUFFER_TIME_STEP 0.1

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@ -31,8 +31,8 @@
#include <unordered_map> #include <unordered_map>
#include "base/CCRef.h" #include "base/CCRef.h"
#include "AudioCache.h" #include "audio/apple/AudioCache.h"
#include "AudioPlayer.h" #include "audio/apple/AudioPlayer.h"
NS_CC_BEGIN NS_CC_BEGIN
class Scheduler; class Scheduler;

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@ -33,7 +33,7 @@
#include <string> #include <string>
#include <thread> #include <thread>
#import <OpenAL/al.h> #import <OpenAL/al.h>
#include "CCPlatformMacros.h" #include "platform/CCPlatformMacros.h"
NS_CC_BEGIN NS_CC_BEGIN
namespace experimental{ namespace experimental{

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@ -33,7 +33,7 @@
#include <unordered_map> #include <unordered_map>
#include "platform/CCPlatformMacros.h" #include "platform/CCPlatformMacros.h"
#include "Export.h" #include "audio/include/Export.h"
#ifdef ERROR #ifdef ERROR
#undef ERROR #undef ERROR

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@ -27,7 +27,7 @@ THE SOFTWARE.
#ifndef _SIMPLE_AUDIO_ENGINE_H_ #ifndef _SIMPLE_AUDIO_ENGINE_H_
#define _SIMPLE_AUDIO_ENGINE_H_ #define _SIMPLE_AUDIO_ENGINE_H_
#include "Export.h" #include "audio/include/Export.h"
#if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1))) #if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
#define CC_DEPRECATED_ATTRIBUTE __attribute__((deprecated)) #define CC_DEPRECATED_ATTRIBUTE __attribute__((deprecated))

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@ -2,7 +2,7 @@
* @author cesarpachon * @author cesarpachon
*/ */
#include <cstring> #include <cstring>
#include "AudioEngine-linux.h" #include "audio/linux/AudioEngine-linux.h"
#include "cocos2d.h" #include "cocos2d.h"
using namespace cocos2d; using namespace cocos2d;
using namespace cocos2d::experimental; using namespace cocos2d::experimental;

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@ -33,7 +33,7 @@
#include <map> #include <map>
#include "fmod.hpp" #include "fmod.hpp"
#include "fmod_errors.h" #include "fmod_errors.h"
#include "AudioEngine.h" #include "audio/include/AudioEngine.h"
#include "base/CCRef.h" #include "base/CCRef.h"

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@ -1,7 +1,7 @@
#include <iostream> #include <iostream>
#include "../include/SimpleAudioEngine.h" #include "audio/include/SimpleAudioEngine.h"
#include "../include/AudioEngine.h" #include "audio/include/AudioEngine.h"
using namespace CocosDenshion; using namespace CocosDenshion;
using namespace cocos2d; using namespace cocos2d;

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@ -1,4 +1,4 @@
#include "OpenALDecoder.h" #include "audio/openal/OpenALDecoder.h"
#include <sys/mman.h> #include <sys/mman.h>
#include <sys/stat.h> #include <sys/stat.h>
#include <AL/alut.h> #include <AL/alut.h>

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@ -22,7 +22,7 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "SimpleAudioEngine.h" #include "audio/include/SimpleAudioEngine.h"
#include <map> #include <map>
#include <string> #include <string>
@ -39,7 +39,7 @@ THE SOFTWARE.
#include <AL/alc.h> #include <AL/alc.h>
#include <AL/alut.h> #include <AL/alut.h>
#endif #endif
#include "OpenALDecoder.h" #include "audio/openal/OpenALDecoder.h"
#ifdef ENABLE_MPG123 #ifdef ENABLE_MPG123
#include <mpg123.h> #include <mpg123.h>

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@ -25,7 +25,7 @@
#if CC_TARGET_PLATFORM == CC_PLATFORM_WIN32 #if CC_TARGET_PLATFORM == CC_PLATFORM_WIN32
#include "AudioCache.h" #include "audio/win32/AudioCache.h"
#include <thread> #include <thread>
#include <algorithm> #include <algorithm>
#include "vorbis/codec.h" #include "vorbis/codec.h"

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@ -36,7 +36,7 @@
#else #else
#include <AL/al.h> #include <AL/al.h>
#endif #endif
#include "CCPlatformMacros.h" #include "platform/CCPlatformMacros.h"
#define QUEUEBUFFER_NUM 5 #define QUEUEBUFFER_NUM 5
#define QUEUEBUFFER_TIME_STEP 0.1f #define QUEUEBUFFER_TIME_STEP 0.1f

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@ -25,7 +25,7 @@
#if CC_TARGET_PLATFORM == CC_PLATFORM_WIN32 #if CC_TARGET_PLATFORM == CC_PLATFORM_WIN32
#include "AudioEngine-win32.h" #include "audio/win32/AudioEngine-win32.h"
#ifdef OPENAL_PLAIN_INCLUDES #ifdef OPENAL_PLAIN_INCLUDES
#include "alc.h" #include "alc.h"

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@ -31,8 +31,8 @@
#include <unordered_map> #include <unordered_map>
#include "base/CCRef.h" #include "base/CCRef.h"
#include "AudioCache.h" #include "audio/win32/AudioCache.h"
#include "AudioPlayer.h" #include "audio/win32/AudioPlayer.h"
NS_CC_BEGIN NS_CC_BEGIN
namespace experimental{ namespace experimental{

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@ -24,8 +24,8 @@
#include "platform/CCPlatformConfig.h" #include "platform/CCPlatformConfig.h"
#if CC_TARGET_PLATFORM == CC_PLATFORM_WIN32 #if CC_TARGET_PLATFORM == CC_PLATFORM_WIN32
#include "AudioPlayer.h" #include "audio/win32/AudioPlayer.h"
#include "AudioCache.h" #include "audio/win32/AudioCache.h"
#include "base/CCConsole.h" #include "base/CCConsole.h"
#include "platform/CCFileUtils.h" #include "platform/CCFileUtils.h"
#include "mpg123.h" #include "mpg123.h"

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@ -36,8 +36,8 @@
#else #else
#include <AL/al.h> #include <AL/al.h>
#endif #endif
#include "CCPlatformMacros.h" #include "platform/CCPlatformMacros.h"
#include "AudioCache.h" #include "audio/win32/AudioCache.h"
NS_CC_BEGIN NS_CC_BEGIN
namespace experimental{ namespace experimental{

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@ -1,4 +1,4 @@
#include "MciPlayer.h" #include "audio/win32/MciPlayer.h"
#include <tchar.h> #include <tchar.h>
#include "platform/CCFileUtils.h" #include "platform/CCFileUtils.h"

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@ -22,12 +22,12 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "SimpleAudioEngine.h" #include "audio/include/SimpleAudioEngine.h"
#include <map> #include <map>
#include <cstdlib> #include <cstdlib>
#include "MciPlayer.h" #include "audio/win32/MciPlayer.h"
#include "cocos2d.h" #include "cocos2d.h"
USING_NS_CC; USING_NS_CC;

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@ -16,9 +16,9 @@
* See the License for the specific language governing permissions and limitations under the License. * See the License for the specific language governing permissions and limitations under the License.
*/ */
#include "Audio.h" #include "audio/winrt/Audio.h"
#include "CCCommon.h" #include "platform/CCCommon.h"
#include "AudioSourceReader.h" #include "audio/winrt/AudioSourceReader.h"
inline void ThrowIfFailed(HRESULT hr) inline void ThrowIfFailed(HRESULT hr)
{ {

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@ -20,7 +20,7 @@
#if CC_TARGET_PLATFORM == CC_PLATFORM_WINRT #if CC_TARGET_PLATFORM == CC_PLATFORM_WINRT
#include "AudioCachePlayer.h" #include "audio/winrt/AudioCachePlayer.h"
#include "base/CCDirector.h" #include "base/CCDirector.h"
#include "base/CCScheduler.h" #include "base/CCScheduler.h"

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@ -23,7 +23,7 @@
#ifndef __AUDIO_CACHE_PLAYER_H_ #ifndef __AUDIO_CACHE_PLAYER_H_
#define __AUDIO_CACHE_PLAYER_H_ #define __AUDIO_CACHE_PLAYER_H_
#include "AudioSourceReader.h" #include "audio/winrt/AudioSourceReader.h"
NS_CC_BEGIN NS_CC_BEGIN
namespace experimental{ namespace experimental{

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@ -21,7 +21,7 @@
#if CC_TARGET_PLATFORM == CC_PLATFORM_WINRT #if CC_TARGET_PLATFORM == CC_PLATFORM_WINRT
#include "AudioEngine-winrt.h" #include "audio/winrt/AudioEngine-winrt.h"
#include "platform/CCFileUtils.h" #include "platform/CCFileUtils.h"
#include "base/CCDirector.h" #include "base/CCDirector.h"
#include "base/CCScheduler.h" #include "base/CCScheduler.h"

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@ -28,8 +28,8 @@
#include <unordered_map> #include <unordered_map>
#include "base/CCRef.h" #include "base/CCRef.h"
#include "AudioEngine.h" #include "audio/include/AudioEngine.h"
#include "AudioCachePlayer.h" #include "audio/winrt/AudioCachePlayer.h"
NS_CC_BEGIN NS_CC_BEGIN
namespace experimental{ namespace experimental{

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@ -23,8 +23,8 @@
#if CC_TARGET_PLATFORM == CC_PLATFORM_WINRT #if CC_TARGET_PLATFORM == CC_PLATFORM_WINRT
#include "CCWinRTUtils.h" #include "platform/winrt/CCWinRTUtils.h"
#include "AudioSourceReader.h" #include "audio/winrt/AudioSourceReader.h"
using namespace cocos2d; using namespace cocos2d;
using namespace cocos2d::experimental; using namespace cocos2d::experimental;

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@ -30,7 +30,7 @@
#include <mfreadwrite.h> #include <mfreadwrite.h>
#include <queue> #include <queue>
#include <mutex> #include <mutex>
#include "MediaStreamer.h" #include "audio/winrt/MediaStreamer.h"
#include "ogg/ogg.h" #include "ogg/ogg.h"
#include "vorbis/vorbisfile.h" #include "vorbis/vorbisfile.h"

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@ -16,7 +16,7 @@
* See the License for the specific language governing permissions and limitations under the License. * See the License for the specific language governing permissions and limitations under the License.
*/ */
#include "MediaStreamer.h" #include "audio/winrt/MediaStreamer.h"
#include <Mfidl.h> #include <Mfidl.h>
#include <Mfreadwrite.h> #include <Mfreadwrite.h>

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@ -16,12 +16,12 @@
* See the License for the specific language governing permissions and limitations under the License. * See the License for the specific language governing permissions and limitations under the License.
*/ */
#include "SimpleAudioEngine.h" #include "audio/include/SimpleAudioEngine.h"
#include "Audio.h" #include "audio/winrt/Audio.h"
#include "cocos2d.h" #include "cocos2d.h"
#include <map> #include <map>
//#include "CCCommon.h" //#include "platform/CCCommon.h"
using namespace std; using namespace std;
USING_NS_CC; USING_NS_CC;

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@ -44,9 +44,9 @@
#endif #endif
#define bzero(a, b) memset(a, 0, b); #define bzero(a, b) memset(a, 0, b);
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT) #if (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
#include "inet_ntop_winrt.h" #include "platform/winrt/inet_ntop_winrt.h"
#include "inet_pton_winrt.h" #include "platform/winrt/inet_pton_winrt.h"
#include "CCWinRTUtils.h" #include "platform/winrt/CCWinRTUtils.h"
#endif #endif
#else #else
#include <netdb.h> #include <netdb.h>

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@ -23,13 +23,13 @@
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCController.h" #include "base/CCController.h"
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID) #if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
#include <functional> #include <functional>
#include "ccMacros.h" #include "base/ccMacros.h"
#include "CCDirector.h" #include "base/CCDirector.h"
#include "jni/JniHelper.h" #include "platform/android/jni/JniHelper.h"
#include "base/CCEventController.h" #include "base/CCEventController.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -63,7 +63,7 @@ THE SOFTWARE.
#include "platform/CCApplication.h" #include "platform/CCApplication.h"
#if CC_ENABLE_SCRIPT_BINDING #if CC_ENABLE_SCRIPT_BINDING
#include "CCScriptSupport.h" #include "base/CCScriptSupport.h"
#endif #endif
/** /**

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@ -23,7 +23,7 @@
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCEventController.h" #include "base/CCEventController.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -21,7 +21,7 @@
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCNinePatchImageParser.h" #include "base/CCNinePatchImageParser.h"
#include "platform/CCImage.h" #include "platform/CCImage.h"
#include "base/CCDirector.h" #include "base/CCDirector.h"

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@ -20,7 +20,7 @@
*/ */
#include "CCProperties.h" #include "base/CCProperties.h"
#include <string.h> #include <string.h>

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@ -23,7 +23,7 @@
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCStencilStateManager.hpp" #include "base/CCStencilStateManager.hpp"
#include "base/CCDirector.h" #include "base/CCDirector.h"
#include "renderer/CCGLProgramCache.h" #include "renderer/CCGLProgramCache.h"
#include "renderer/ccGLStateCache.h" #include "renderer/ccGLStateCache.h"

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@ -29,7 +29,7 @@ THE SOFTWARE.
#include "platform/CCFileUtils.h" #include "platform/CCFileUtils.h"
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT) #if (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
#include "CCWinRTUtils.h" #include "platform/winrt/CCWinRTUtils.h"
using namespace Windows::Storage; using namespace Windows::Storage;
using namespace Windows::Foundation; using namespace Windows::Foundation;

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@ -26,7 +26,7 @@ THE SOFTWARE.
#include <string.h> #include <string.h>
#include <stdlib.h> #include <stdlib.h>
#include "TGAlib.h" #include "base/TGAlib.h"
#include "base/CCData.h" #include "base/CCData.h"
#include "platform/CCFileUtils.h" #include "platform/CCFileUtils.h"

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@ -24,8 +24,8 @@
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCAllocatorDiagnostics.h" #include "base/allocator/CCAllocatorDiagnostics.h"
#include "CCAllocatorGlobal.h" #include "base/allocator/CCAllocatorGlobal.h"
NS_CC_BEGIN NS_CC_BEGIN
NS_CC_ALLOCATOR_BEGIN NS_CC_ALLOCATOR_BEGIN

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@ -22,7 +22,7 @@
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "atitc.h" #include "base/atitc.h"
//Decode ATITC encode block to 4x4 RGB32 pixels //Decode ATITC encode block to 4x4 RGB32 pixels
static void atitc_decode_block(uint8_t **blockData, static void atitc_decode_block(uint8_t **blockData,

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@ -23,7 +23,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "ccRandom.h" #include "base/ccRandom.h"
std::mt19937 &cocos2d::RandomHelper::getEngine() { std::mt19937 &cocos2d::RandomHelper::getEngine() {
static std::random_device seed_gen; static std::random_device seed_gen;

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@ -18,7 +18,7 @@
#include <string.h> #include <string.h>
#include <assert.h> #include <assert.h>
#include <cstdint> #include <cstdint>
#include "pvr.h" #include "base/pvr.h"
#define PVRT_MIN(a,b) (((a) < (b)) ? (a) : (b)) #define PVRT_MIN(a,b) (((a) < (b)) ? (a) : (b))
#define PVRT_MAX(a,b) (((a) > (b)) ? (a) : (b)) #define PVRT_MAX(a,b) (((a) > (b)) ? (a) : (b))

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@ -22,7 +22,7 @@
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "s3tc.h" #include "base/s3tc.h"
//Decode S3TC encode block to 4x4 RGB32 pixels //Decode S3TC encode block to 4x4 RGB32 pixels
static void s3tc_decode_block(uint8_t **blockData, static void s3tc_decode_block(uint8_t **blockData,

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@ -24,7 +24,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCArray.h" #include "deprecated/CCArray.h"
#include "deprecated/CCString.h" #include "deprecated/CCString.h"
#include "platform/CCFileUtils.h" #include "platform/CCFileUtils.h"

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@ -23,16 +23,16 @@
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCDictionary.h" #include "deprecated/CCDictionary.h"
#include "deprecated/CCString.h" #include "deprecated/CCString.h"
#include "CCInteger.h" #include "deprecated/CCInteger.h"
#include "platform/CCFileUtils.h" #include "platform/CCFileUtils.h"
#include "deprecated/CCString.h" #include "deprecated/CCString.h"
#include "CCBool.h" #include "deprecated/CCBool.h"
#include "CCInteger.h" #include "deprecated/CCInteger.h"
#include "CCFloat.h" #include "deprecated/CCFloat.h"
#include "CCDouble.h" #include "deprecated/CCDouble.h"
#include "CCArray.h" #include "deprecated/CCArray.h"
using namespace std; using namespace std;

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@ -29,7 +29,7 @@ THE SOFTWARE.
#include "base/uthash.h" #include "base/uthash.h"
#include "base/CCRef.h" #include "base/CCRef.h"
#include "CCArray.h" #include "deprecated/CCArray.h"
#include "deprecated/CCString.h" #include "deprecated/CCString.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -23,7 +23,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCSet.h" #include "deprecated/CCSet.h"
using namespace std; using namespace std;

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@ -28,7 +28,7 @@ Copyright (c) 2013-2014 Chukong Technologies
#include "base/ccMacros.h" #include "base/ccMacros.h"
#include <stdlib.h> #include <stdlib.h>
#include <stdio.h> #include <stdio.h>
#include "CCArray.h" #include "deprecated/CCArray.h"
#include "base/ccUtils.h" #include "base/ccUtils.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -35,7 +35,7 @@ THE SOFTWARE.
#include <string> #include <string>
#include <functional> #include <functional>
#include <sstream> #include <sstream>
#include "CCArray.h" #include "deprecated/CCArray.h"
#include "base/CCRef.h" #include "base/CCRef.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -1,9 +1,9 @@
#include "CCBAnimationManager.h" #include "editor-support/cocosbuilder/CCBAnimationManager.h"
#include "CCBReader.h" #include "editor-support/cocosbuilder/CCBReader.h"
#include "CCNode+CCBRelativePositioning.h" #include "editor-support/cocosbuilder/CCNode+CCBRelativePositioning.h"
#include "audio/include/SimpleAudioEngine.h" #include "audio/include/SimpleAudioEngine.h"
#include "CCBSelectorResolver.h" #include "editor-support/cocosbuilder/CCBSelectorResolver.h"
#include <string> #include <string>
#include <sstream> #include <sstream>

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@ -7,9 +7,9 @@
#include "2d/CCActionEase.h" #include "2d/CCActionEase.h"
#include "extensions/ExtensionMacros.h" #include "extensions/ExtensionMacros.h"
#include "CCBSequence.h" #include "editor-support/cocosbuilder/CCBSequence.h"
#include "CCBKeyframe.h" #include "editor-support/cocosbuilder/CCBKeyframe.h"
#include "CCBSequenceProperty.h" #include "editor-support/cocosbuilder/CCBSequenceProperty.h"
#include "extensions/GUI/CCControlExtension/CCControl.h" #include "extensions/GUI/CCControlExtension/CCControl.h"
namespace cocosbuilder { namespace cocosbuilder {

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@ -1,4 +1,4 @@
#include "CCBFileLoader.h" #include "editor-support/cocosbuilder/CCBFileLoader.h"
using namespace cocos2d; using namespace cocos2d;

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@ -1,7 +1,7 @@
#ifndef _CCB_CCBFILELOADER_H_ #ifndef _CCB_CCBFILELOADER_H_
#define _CCB_CCBFILELOADER_H_ #define _CCB_CCBFILELOADER_H_
#include "CCNodeLoader.h" #include "editor-support/cocosbuilder/CCNodeLoader.h"
namespace cocosbuilder { namespace cocosbuilder {

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@ -1,4 +1,4 @@
#include "CCBKeyframe.h" #include "editor-support/cocosbuilder/CCBKeyframe.h"
using namespace cocos2d; using namespace cocos2d;

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@ -7,15 +7,15 @@
#include "2d/CCSpriteFrameCache.h" #include "2d/CCSpriteFrameCache.h"
#include "renderer/CCTextureCache.h" #include "renderer/CCTextureCache.h"
#include "CCBReader.h" #include "editor-support/cocosbuilder/CCBReader.h"
#include "CCNodeLoader.h" #include "editor-support/cocosbuilder/CCNodeLoader.h"
#include "CCNodeLoaderLibrary.h" #include "editor-support/cocosbuilder/CCNodeLoaderLibrary.h"
#include "CCNodeLoaderListener.h" #include "editor-support/cocosbuilder/CCNodeLoaderListener.h"
#include "CCBMemberVariableAssigner.h" #include "editor-support/cocosbuilder/CCBMemberVariableAssigner.h"
#include "CCBSelectorResolver.h" #include "editor-support/cocosbuilder/CCBSelectorResolver.h"
#include "CCBAnimationManager.h" #include "editor-support/cocosbuilder/CCBAnimationManager.h"
#include "CCBSequenceProperty.h" #include "editor-support/cocosbuilder/CCBSequenceProperty.h"
#include "CCBKeyframe.h" #include "editor-support/cocosbuilder/CCBKeyframe.h"
#include <sstream> #include <sstream>
using namespace cocos2d; using namespace cocos2d;

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@ -7,9 +7,9 @@
#include "2d/CCNode.h" #include "2d/CCNode.h"
#include "base/CCData.h" #include "base/CCData.h"
#include "base/CCMap.h" #include "base/CCMap.h"
#include "CCBSequence.h" #include "editor-support/cocosbuilder/CCBSequence.h"
#include "extensions/GUI/CCControlExtension/CCControl.h" #include "extensions/GUI/CCControlExtension/CCControl.h"
#include "cocosbuilder/CCBAnimationManager.h" #include "editor-support/cocosbuilder/CCBAnimationManager.h"
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT) #if (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
#ifdef ABSOLUTE #ifdef ABSOLUTE

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@ -1,4 +1,4 @@
#include "CCBSequence.h" #include "editor-support/cocosbuilder/CCBSequence.h"
using namespace cocos2d; using namespace cocos2d;
using namespace std; using namespace std;

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@ -4,7 +4,7 @@
#include <string> #include <string>
#include "base/CCRef.h" #include "base/CCRef.h"
#include "CCBSequenceProperty.h" #include "editor-support/cocosbuilder/CCBSequenceProperty.h"
namespace cocosbuilder { namespace cocosbuilder {

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@ -1,4 +1,4 @@
#include "CCBSequenceProperty.h" #include "editor-support/cocosbuilder/CCBSequenceProperty.h"
using namespace cocos2d; using namespace cocos2d;
using namespace std; using namespace std;

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@ -3,7 +3,7 @@
#include "base/CCRef.h" #include "base/CCRef.h"
#include "base/CCVector.h" #include "base/CCVector.h"
#include "CCBKeyframe.h" #include "editor-support/cocosbuilder/CCBKeyframe.h"
namespace cocosbuilder { namespace cocosbuilder {

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@ -1,4 +1,4 @@
#include "CCControlButtonLoader.h" #include "editor-support/cocosbuilder/CCControlButtonLoader.h"
using namespace cocos2d; using namespace cocos2d;
using namespace cocos2d::extension; using namespace cocos2d::extension;

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@ -1,7 +1,7 @@
#ifndef _CCB_CCCONTROLBUTTONLOADER_H_ #ifndef _CCB_CCCONTROLBUTTONLOADER_H_
#define _CCB_CCCONTROLBUTTONLOADER_H_ #define _CCB_CCCONTROLBUTTONLOADER_H_
#include "CCControlLoader.h" #include "editor-support/cocosbuilder/CCControlLoader.h"
#include "extensions//GUI/CCControlExtension/CCControlButton.h" #include "extensions//GUI/CCControlExtension/CCControlButton.h"
namespace cocosbuilder { namespace cocosbuilder {

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@ -1,4 +1,4 @@
#include "CCControlLoader.h" #include "editor-support/cocosbuilder/CCControlLoader.h"
using namespace cocos2d; using namespace cocos2d;
using namespace cocos2d::extension; using namespace cocos2d::extension;

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@ -1,7 +1,7 @@
#ifndef _CCB_CCCONTROLLOADER_H_ #ifndef _CCB_CCCONTROLLOADER_H_
#define _CCB_CCCONTROLLOADER_H_ #define _CCB_CCCONTROLLOADER_H_
#include "CCNodeLoader.h" #include "editor-support/cocosbuilder/CCNodeLoader.h"
#include "extensions/GUI/CCControlExtension/CCControl.h" #include "extensions/GUI/CCControlExtension/CCControl.h"
namespace cocosbuilder { namespace cocosbuilder {

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@ -1,4 +1,4 @@
#include "CCLabelBMFontLoader.h" #include "editor-support/cocosbuilder/CCLabelBMFontLoader.h"
using namespace cocos2d; using namespace cocos2d;

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@ -4,7 +4,7 @@
#include "base/CCRef.h" #include "base/CCRef.h"
#include "2d/CCLabel.h" #include "2d/CCLabel.h"
#include "CCNodeLoader.h" #include "editor-support/cocosbuilder/CCNodeLoader.h"
namespace cocosbuilder { namespace cocosbuilder {

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@ -1,4 +1,4 @@
#include "CCLabelTTFLoader.h" #include "editor-support/cocosbuilder/CCLabelTTFLoader.h"
using namespace cocos2d; using namespace cocos2d;

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@ -4,7 +4,7 @@
#include "base/CCRef.h" #include "base/CCRef.h"
#include "2d/CCLabel.h" #include "2d/CCLabel.h"
#include "CCNodeLoader.h" #include "editor-support/cocosbuilder/CCNodeLoader.h"
namespace cocosbuilder { namespace cocosbuilder {

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@ -1,4 +1,4 @@
#include "CCLayerColorLoader.h" #include "editor-support/cocosbuilder/CCLayerColorLoader.h"
using namespace cocos2d; using namespace cocos2d;

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@ -1,7 +1,7 @@
#ifndef _CCB_CCLAYERCOLORLOADER_H_ #ifndef _CCB_CCLAYERCOLORLOADER_H_
#define _CCB_CCLAYERCOLORLOADER_H_ #define _CCB_CCLAYERCOLORLOADER_H_
#include "CCLayerLoader.h" #include "editor-support/cocosbuilder/CCLayerLoader.h"
namespace cocosbuilder { namespace cocosbuilder {

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@ -1,4 +1,4 @@
#include "CCLayerGradientLoader.h" #include "editor-support/cocosbuilder/CCLayerGradientLoader.h"
using namespace cocos2d; using namespace cocos2d;

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@ -1,7 +1,7 @@
#ifndef _CCB_CCLAYERGRADIENTLOADER_H_ #ifndef _CCB_CCLAYERGRADIENTLOADER_H_
#define _CCB_CCLAYERGRADIENTLOADER_H_ #define _CCB_CCLAYERGRADIENTLOADER_H_
#include "CCLayerLoader.h" #include "editor-support/cocosbuilder/CCLayerLoader.h"
namespace cocosbuilder { namespace cocosbuilder {

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@ -1,4 +1,4 @@
#include "CCLayerLoader.h" #include "editor-support/cocosbuilder/CCLayerLoader.h"
using namespace cocos2d; using namespace cocos2d;

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@ -1,7 +1,7 @@
#ifndef _CCB_CCLAYERLOADER_H_ #ifndef _CCB_CCLAYERLOADER_H_
#define _CCB_CCLAYERLOADER_H_ #define _CCB_CCLAYERLOADER_H_
#include "CCNodeLoader.h" #include "editor-support/cocosbuilder/CCNodeLoader.h"
namespace cocosbuilder { namespace cocosbuilder {

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@ -1,4 +1,4 @@
#include "CCMenuItemImageLoader.h" #include "editor-support/cocosbuilder/CCMenuItemImageLoader.h"
using namespace cocos2d; using namespace cocos2d;

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@ -1,7 +1,7 @@
#ifndef _CCB_CCMENUITEMIMAGELOADER_H_ #ifndef _CCB_CCMENUITEMIMAGELOADER_H_
#define _CCB_CCMENUITEMIMAGELOADER_H_ #define _CCB_CCMENUITEMIMAGELOADER_H_
#include "CCMenuItemLoader.h" #include "editor-support/cocosbuilder/CCMenuItemLoader.h"
namespace cocosbuilder { namespace cocosbuilder {

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@ -1,4 +1,4 @@
#include "CCMenuItemLoader.h" #include "editor-support/cocosbuilder/CCMenuItemLoader.h"
using namespace cocos2d; using namespace cocos2d;

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