mirror of https://github.com/axmolengine/axmol.git
fixed bug: tests::CocosDenshionTest can't exit program when music playing.
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@ -12,19 +12,27 @@ namespace CocosDenshion {
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typedef map<unsigned int, MciPlayer> EffectList;
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typedef pair<unsigned int, MciPlayer> Effect;
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static SimpleAudioEngine s_SharedEngine;
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static EffectList s_List;
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static MciPlayer s_Music;
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static char s_szRootPath[MAX_PATH];
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static DWORD s_dwRootLen;
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static char s_szFullPath[MAX_PATH];
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static const char * _FullPath(const char * szPath);
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static unsigned int _Hash(const char *key);
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#define BREAK_IF(cond) if (cond) break;
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static EffectList& sharedList()
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{
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static EffectList s_List;
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return s_List;
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}
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static MciPlayer& sharedMusic()
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{
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static MciPlayer s_Music;
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return s_Music;
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}
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SimpleAudioEngine::SimpleAudioEngine()
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{
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}
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@ -35,11 +43,14 @@ SimpleAudioEngine::~SimpleAudioEngine()
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SimpleAudioEngine* SimpleAudioEngine::sharedEngine()
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{
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static SimpleAudioEngine s_SharedEngine;
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return &s_SharedEngine;
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}
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void SimpleAudioEngine::end()
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{
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sharedMusic().Close();
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sharedList().clear();
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return;
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}
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@ -58,35 +69,35 @@ void SimpleAudioEngine::playBackgroundMusic(const char* pszFilePath, bool bLoop)
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return;
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}
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s_Music.Open(_FullPath(pszFilePath), _Hash(pszFilePath));
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s_Music.Play((bLoop) ? -1 : 1);
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sharedMusic().Open(_FullPath(pszFilePath), _Hash(pszFilePath));
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sharedMusic().Play((bLoop) ? -1 : 1);
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}
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void SimpleAudioEngine::stopBackgroundMusic(bool bReleaseData)
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{
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if (bReleaseData)
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{
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s_Music.Close();
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sharedMusic().Close();
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}
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else
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{
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s_Music.Stop();
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sharedMusic().Stop();
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}
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}
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void SimpleAudioEngine::pauseBackgroundMusic()
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{
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s_Music.Pause();
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sharedMusic().Pause();
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}
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void SimpleAudioEngine::resumeBackgroundMusic()
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{
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s_Music.Resume();
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sharedMusic().Resume();
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}
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void SimpleAudioEngine::rewindBackgroundMusic()
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{
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s_Music.Rewind();
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sharedMusic().Rewind();
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}
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bool SimpleAudioEngine::willPlayBackgroundMusic()
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@ -96,7 +107,7 @@ bool SimpleAudioEngine::willPlayBackgroundMusic()
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bool SimpleAudioEngine::isBackgroundMusicPlaying()
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{
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return s_Music.IsPlaying();
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return sharedMusic().IsPlaying();
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}
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//////////////////////////////////////////////////////////////////////////
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@ -109,8 +120,8 @@ unsigned int SimpleAudioEngine::playEffect(const char* pszFilePath)
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preloadEffect(pszFilePath);
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EffectList::iterator p = s_List.find(nRet);
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if (p != s_List.end())
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EffectList::iterator p = sharedList().find(nRet);
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if (p != sharedList().end())
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{
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p->second.Rewind();
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}
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@ -120,8 +131,8 @@ unsigned int SimpleAudioEngine::playEffect(const char* pszFilePath)
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void SimpleAudioEngine::stopEffect(unsigned int nSoundId)
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{
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EffectList::iterator p = s_List.find(nSoundId);
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if (p != s_List.end())
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EffectList::iterator p = sharedList().find(nSoundId);
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if (p != sharedList().end())
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{
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p->second.Stop();
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}
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@ -136,15 +147,15 @@ void SimpleAudioEngine::preloadEffect(const char* pszFilePath)
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nRet = _Hash(pszFilePath);
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BREAK_IF(s_List.end() != s_List.find(nRet));
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BREAK_IF(sharedList().end() != sharedList().find(nRet));
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s_List.insert(Effect(nRet, MciPlayer()));
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MciPlayer& player = s_List[nRet];
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sharedList().insert(Effect(nRet, MciPlayer()));
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MciPlayer& player = sharedList()[nRet];
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player.Open(_FullPath(pszFilePath), nRet);
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BREAK_IF(nRet == player.GetSoundID());
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s_List.erase(nRet);
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sharedList().erase(nRet);
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nRet = 0;
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} while (0);
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}
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@ -157,14 +168,9 @@ void SimpleAudioEngine::preloadBackgroundMusic(const char* pszFilePath)
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void SimpleAudioEngine::unloadEffect(const char* pszFilePath)
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{
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unsigned int nID = _Hash(pszFilePath);
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s_List.erase(nID);
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sharedList().erase(nID);
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}
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// void SimpleAudioEngine::unloadEffectAll()
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// {
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// s_List.clear();
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// }
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//////////////////////////////////////////////////////////////////////////
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// volume interface
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//////////////////////////////////////////////////////////////////////////
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