Merge pull request #1639 from minggo/gles20

make lua work
This commit is contained in:
minggo 2012-11-22 18:38:44 -08:00
commit 91b370e0f0
2 changed files with 1 additions and 16 deletions

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@ -1 +1 @@
c893636df2a952d791291d26ca03022ee8fc29a6 58e432f8cbf9f340398f9d6db2b61303b6a06034

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@ -41,21 +41,6 @@ class CCNode : public CCObject
int getTag(); int getTag();
void setTag(int var); void setTag(int var);
tolua_readonly tolua_property__CCZOrder int zOrder;
tolua_property__CCVertexZ float vertexZ;
tolua_property__CCRotation float rotation;
tolua_property__CCScale float scale;
tolua_property__CCScaleX float scaleX;
tolua_property__CCScaleY float scaleY;
tolua_property__CCPositionX float x;
tolua_property__CCPositionY float y;
tolua_property__CCSkewX float skewX;
tolua_property__CCSkewY float skewY;
tolua_property__IsVisible bool isVisible;
tolua_property__CCAnchorPoint CCPoint anchorPoint;
tolua_property__CCContentSize CCSize contentSize;
tolua_property__CCTag int tag;
CCArray* getChildren(); CCArray* getChildren();
unsigned int getChildrenCount(void); unsigned int getChildrenCount(void);