mirror of https://github.com/axmolengine/axmol.git
CCParticleSystemPoint now derive from CCParticleSystemQuade in linux
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@ -27,7 +27,10 @@ THE SOFTWARE.
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#define __CC_PARTICLE_SYSTEM_POINT_MOBILE_H__
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/*#include "Availability.h"*/
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#include "CCParticleSystem.h"
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#include "CCParticleSystem.h"
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_LINUX)
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#include "CCParticleSystemQuad.h"
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#endif
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namespace cocos2d {
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@ -44,7 +47,12 @@ Features:
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Limitations:
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* On 3rd gen iPhone devices and iPads, this node performs MUCH slower than CCParticleSystemQuad.
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*/
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*/
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_LINUX)
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class CC_DLL CCParticleSystemPoint : public CCParticleSystemQuad{
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//nothing to do
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};
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#else
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class CC_DLL CCParticleSystemPoint : public CCParticleSystem
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{
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public:
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@ -76,7 +84,8 @@ protected:
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# if CC_USES_VBO
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GLuint m_uVerticesID;
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#endif
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};
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};
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#endif
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}// namespace cocos2d
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@ -85,7 +85,7 @@
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</toolChain>
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</folderInfo>
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<sourceEntries>
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<entry excluding="tests/PerformanceTest|tests/ParticleTest" flags="VALUE_WORKSPACE_PATH|RESOLVED" kind="sourcePath" name=""/>
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<entry flags="VALUE_WORKSPACE_PATH|RESOLVED" kind="sourcePath" name=""/>
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</sourceEntries>
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</configuration>
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</storageModule>
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@ -173,7 +173,7 @@
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</toolChain>
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</folderInfo>
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<sourceEntries>
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<entry excluding="tests/PerformanceTest|tests/ParticleTest" flags="VALUE_WORKSPACE_PATH|RESOLVED" kind="sourcePath" name=""/>
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<entry flags="VALUE_WORKSPACE_PATH|RESOLVED" kind="sourcePath" name=""/>
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</sourceEntries>
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</configuration>
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</storageModule>
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@ -27,7 +27,7 @@ static TestScene* CreateTestScene(int nIdx)
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case TEST_ROTATE_WORLD:
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pScene = new RotateWorldTestScene(); break;
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case TEST_PARTICLE:
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// pScene = new ParticleTestScene(); break;
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pScene = new ParticleTestScene(); break;
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case TEST_EASE_ACTIONS:
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pScene = new EaseActionsTestScene(); break;
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case TEST_MOTION_STREAK:
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@ -93,7 +93,7 @@ static TestScene* CreateTestScene(int nIdx)
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case TEST_COCOSDENSHION:
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pScene = new CocosDenshionTestScene(); break;
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case TEST_PERFORMANCE:
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// pScene = new PerformanceTestScene(); break;
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pScene = new PerformanceTestScene(); break;
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case TEST_ZWOPTEX:
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pScene = new ZwoptexTestScene(); break;
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#if (CC_TARGET_PLATFORM != CC_PLATFORM_AIRPLAY)
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