|
@ -34,6 +34,9 @@ _ReSharper*/
|
||||||
[Tt]est[Rr]esult*
|
[Tt]est[Rr]esult*
|
||||||
ipch/
|
ipch/
|
||||||
*.opensdf
|
*.opensdf
|
||||||
|
SubmissionInfo
|
||||||
|
Generated Files
|
||||||
|
AppPackages
|
||||||
|
|
||||||
# Ignore files build by ndk and eclipse
|
# Ignore files build by ndk and eclipse
|
||||||
libs/
|
libs/
|
||||||
|
@ -103,6 +106,7 @@ CMakeCache.txt
|
||||||
CMakeFiles
|
CMakeFiles
|
||||||
Makefile
|
Makefile
|
||||||
cmake_install.cmake
|
cmake_install.cmake
|
||||||
|
CMakeLists.txt.user
|
||||||
|
|
||||||
# Ignore files generated by console
|
# Ignore files generated by console
|
||||||
build/build/
|
build/build/
|
||||||
|
@ -132,7 +136,9 @@ project.properties
|
||||||
/external/websockets/
|
/external/websockets/
|
||||||
/external/win32-specific/
|
/external/win32-specific/
|
||||||
/external/winrt-specific/
|
/external/winrt-specific/
|
||||||
|
/external/winrt_8.1-specific/
|
||||||
/external/wp8-specific/
|
/external/wp8-specific/
|
||||||
|
/external/wp_8.1-specific/
|
||||||
/external/version.json
|
/external/version.json
|
||||||
/templates/lua-template-runtime/runtime
|
/templates/lua-template-runtime/runtime
|
||||||
/v*-deps-*.zip
|
/v*-deps-*.zip
|
||||||
|
@ -144,3 +150,4 @@ tests/cpp-tests/Resources/audio
|
||||||
/external/ConvertUTF/
|
/external/ConvertUTF/
|
||||||
/external/audio/
|
/external/audio/
|
||||||
/external/xxtea/
|
/external/xxtea/
|
||||||
|
/external/protobuf-lite/
|
||||||
|
|
24
AUTHORS
|
@ -662,6 +662,7 @@ Developers:
|
||||||
Added HttpClient::sendImmediate()
|
Added HttpClient::sendImmediate()
|
||||||
Added operator == != for Value
|
Added operator == != for Value
|
||||||
Replace dynamic_cast to std::is_base_of in object_to_luaval
|
Replace dynamic_cast to std::is_base_of in object_to_luaval
|
||||||
|
Added support normalize path on android
|
||||||
|
|
||||||
superrad
|
superrad
|
||||||
Clear NoSuchMethodError Exception when JniHelper fails to find methodID
|
Clear NoSuchMethodError Exception when JniHelper fails to find methodID
|
||||||
|
@ -812,6 +813,7 @@ Developers:
|
||||||
Added getAllTouches() in GLViewProtocol
|
Added getAllTouches() in GLViewProtocol
|
||||||
Precompiled headers improvements
|
Precompiled headers improvements
|
||||||
Added Application::openUrl for all supported platforms ecept WP8 and WinRT
|
Added Application::openUrl for all supported platforms ecept WP8 and WinRT
|
||||||
|
Scale9Sprite capInsets set fix
|
||||||
|
|
||||||
youknowone
|
youknowone
|
||||||
Adds iOS-like elastic bounceback support for cocos2d::extension::ScrollView
|
Adds iOS-like elastic bounceback support for cocos2d::extension::ScrollView
|
||||||
|
@ -853,6 +855,7 @@ Developers:
|
||||||
Fixed memory leak in 'Image'
|
Fixed memory leak in 'Image'
|
||||||
Fixed loosing precision when using 'recv' in 'Console'
|
Fixed loosing precision when using 'recv' in 'Console'
|
||||||
Fixed link error with Xcode 6 when building with 32-bit architecture
|
Fixed link error with Xcode 6 when building with 32-bit architecture
|
||||||
|
Fixed CMake for Mac OS X
|
||||||
|
|
||||||
ololomax
|
ololomax
|
||||||
Fixed a potential crash in SceneReader::createNodeWithSceneFile
|
Fixed a potential crash in SceneReader::createNodeWithSceneFile
|
||||||
|
@ -935,6 +938,7 @@ Developers:
|
||||||
Fixed compiling error on WP8.
|
Fixed compiling error on WP8.
|
||||||
Added method for custom precompiled shader program loading on WP8
|
Added method for custom precompiled shader program loading on WP8
|
||||||
Enable screen orientation change handling on WP8
|
Enable screen orientation change handling on WP8
|
||||||
|
Enabled GLProgramState restoring on render recreated on WP8
|
||||||
|
|
||||||
chareice
|
chareice
|
||||||
Make `setup.py` work on zsh
|
Make `setup.py` work on zsh
|
||||||
|
@ -1010,6 +1014,7 @@ Developers:
|
||||||
|
|
||||||
zhongfq
|
zhongfq
|
||||||
Optimize decompress jpg data
|
Optimize decompress jpg data
|
||||||
|
Fixed memory leak of TextureCache::reloadTexture()
|
||||||
|
|
||||||
wohaaitinciu
|
wohaaitinciu
|
||||||
WebView support on windows
|
WebView support on windows
|
||||||
|
@ -1026,6 +1031,22 @@ Developers:
|
||||||
yestein
|
yestein
|
||||||
Add Cocostudio Armature getOffsetPoints API for Lua
|
Add Cocostudio Armature getOffsetPoints API for Lua
|
||||||
|
|
||||||
|
coldfog
|
||||||
|
Fix bug that ActionManagerEx::initWithBinary can only load one UI animation
|
||||||
|
|
||||||
|
timur-losev
|
||||||
|
Fix a bug that GLProgramCache::addGLProgram() can not replace existing program
|
||||||
|
|
||||||
|
TimothyZhang
|
||||||
|
Fixed a potential memory leak in GLProgram::setGLProgram()
|
||||||
|
|
||||||
|
ahlwong
|
||||||
|
Fix Label Kerning on Single Characters
|
||||||
|
|
||||||
|
Svenito
|
||||||
|
Add greater than operator to Vec2
|
||||||
|
|
||||||
|
|
||||||
Retired Core Developers:
|
Retired Core Developers:
|
||||||
WenSheng Yang
|
WenSheng Yang
|
||||||
Author of windows port, CCTextField,
|
Author of windows port, CCTextField,
|
||||||
|
@ -1038,9 +1059,6 @@ Retired Core Developers:
|
||||||
RongHong Huang (flyingpaper)
|
RongHong Huang (flyingpaper)
|
||||||
Author of cocos2d-xna and spent all his time on wp7.
|
Author of cocos2d-xna and spent all his time on wp7.
|
||||||
|
|
||||||
timur-losev
|
|
||||||
Fix a bug that GLProgramCache::addGLProgram() can not replace existing program
|
|
||||||
|
|
||||||
Cocos2d-x can not grow so fast without the active community.
|
Cocos2d-x can not grow so fast without the active community.
|
||||||
Thanks to all developers who report & trace bugs, discuss the engine usage in forum & QQ groups!
|
Thanks to all developers who report & trace bugs, discuss the engine usage in forum & QQ groups!
|
||||||
Special thanks to Ricardo Quesada for giving us lots of guidances & suggestions.
|
Special thanks to Ricardo Quesada for giving us lots of guidances & suggestions.
|
||||||
|
|
|
@ -87,7 +87,7 @@ if(WINDOWS)
|
||||||
|
|
||||||
ADD_DEFINITIONS (-DCOCOS2DXWIN32_EXPORTS -D_WINDOWS -DWIN32)
|
ADD_DEFINITIONS (-DCOCOS2DXWIN32_EXPORTS -D_WINDOWS -DWIN32)
|
||||||
set(PLATFORM_FOLDER win32)
|
set(PLATFORM_FOLDER win32)
|
||||||
elseif(MACOSX)
|
elseif(MACOSX OR APPLE)
|
||||||
ADD_DEFINITIONS (-DCC_TARGET_OS_MAC)
|
ADD_DEFINITIONS (-DCC_TARGET_OS_MAC)
|
||||||
ADD_DEFINITIONS (-DUSE_FILE32API)
|
ADD_DEFINITIONS (-DUSE_FILE32API)
|
||||||
set(PLATFORM_FOLDER mac)
|
set(PLATFORM_FOLDER mac)
|
||||||
|
@ -122,12 +122,12 @@ else()
|
||||||
message( FATAL_ERROR "Unsupported architecture, CMake will exit" )
|
message( FATAL_ERROR "Unsupported architecture, CMake will exit" )
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
|
||||||
include_directories(
|
include_directories(
|
||||||
${PLATFORM_INCLUDE_DIR}
|
${PLATFORM_INCLUDE_DIR}
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/cocos
|
${CMAKE_CURRENT_SOURCE_DIR}/cocos
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}
|
${CMAKE_CURRENT_SOURCE_DIR}
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/cocos/platform/${PLATFORM_FOLDER}
|
${CMAKE_CURRENT_SOURCE_DIR}/deprecated
|
||||||
|
${CMAKE_CURRENT_SOURCE_DIR}/cocos/platform
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/extensions
|
${CMAKE_CURRENT_SOURCE_DIR}/extensions
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/external
|
${CMAKE_CURRENT_SOURCE_DIR}/external
|
||||||
)
|
)
|
||||||
|
@ -164,6 +164,14 @@ include_directories(
|
||||||
|
|
||||||
)
|
)
|
||||||
|
|
||||||
|
if(LINUX OR APPLE)
|
||||||
|
|
||||||
|
find_package(GLFW3 REQUIRED)
|
||||||
|
message( STATUS "GLFW3 dirs: ${GLFW3_INCLUDE_DIRS}")
|
||||||
|
include_directories(${GLFW3_INCLUDE_DIRS})
|
||||||
|
|
||||||
|
endif(LINUX OR APPLE)
|
||||||
|
|
||||||
|
|
||||||
if(NOT MINGW)
|
if(NOT MINGW)
|
||||||
|
|
||||||
|
@ -180,8 +188,7 @@ if(NOT MINGW)
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/external/freetype2/include/${PLATFORM_FOLDER}
|
${CMAKE_CURRENT_SOURCE_DIR}/external/freetype2/include/${PLATFORM_FOLDER}
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/external/websockets/include/${PLATFORM_FOLDER}
|
${CMAKE_CURRENT_SOURCE_DIR}/external/websockets/include/${PLATFORM_FOLDER}
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/external/curl/include/${PLATFORM_FOLDER}
|
${CMAKE_CURRENT_SOURCE_DIR}/external/curl/include/${PLATFORM_FOLDER}
|
||||||
|
${CMAKE_CURRENT_SOURCE_DIR}/external/protobuf-lite/src
|
||||||
|
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/external/freetype2/include/${PLATFORM_FOLDER}/freetype2
|
${CMAKE_CURRENT_SOURCE_DIR}/external/freetype2/include/${PLATFORM_FOLDER}/freetype2
|
||||||
)
|
)
|
||||||
|
|
||||||
|
@ -189,7 +196,7 @@ if(NOT MINGW)
|
||||||
#i.e we should not need to include an extra dir of /freetype2
|
#i.e we should not need to include an extra dir of /freetype2
|
||||||
|
|
||||||
link_directories(
|
link_directories(
|
||||||
|
${PLATFORM_LINK_DIR}
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/external/tinyxml2/prebuilt/${PLATFORM_FOLDER_ARCH}
|
${CMAKE_CURRENT_SOURCE_DIR}/external/tinyxml2/prebuilt/${PLATFORM_FOLDER_ARCH}
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/external/jpeg/prebuilt/${PLATFORM_FOLDER_ARCH}
|
${CMAKE_CURRENT_SOURCE_DIR}/external/jpeg/prebuilt/${PLATFORM_FOLDER_ARCH}
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/external/tiff/prebuilt/${PLATFORM_FOLDER_ARCH}
|
${CMAKE_CURRENT_SOURCE_DIR}/external/tiff/prebuilt/${PLATFORM_FOLDER_ARCH}
|
||||||
|
@ -206,6 +213,14 @@ if(NOT MINGW)
|
||||||
|
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
# build for 3rd party libraries
|
||||||
|
if(LINUX OR APPLE)
|
||||||
|
add_subdirectory(external/Box2D)
|
||||||
|
add_subdirectory(external/unzip)
|
||||||
|
add_subdirectory(external/xxhash)
|
||||||
|
add_subdirectory(external/tinyxml2)
|
||||||
|
add_subdirectory(external/protobuf-lite)
|
||||||
|
endif()
|
||||||
|
|
||||||
# libcocos2d.a
|
# libcocos2d.a
|
||||||
add_subdirectory(cocos)
|
add_subdirectory(cocos)
|
||||||
|
|
|
@ -123,6 +123,7 @@ Build Requirements
|
||||||
* or Ubuntu 12.10+, CMake 2.6+
|
* or Ubuntu 12.10+, CMake 2.6+
|
||||||
* or Windows 7+, VS 2012+
|
* or Windows 7+, VS 2012+
|
||||||
* Python 2.7.5
|
* Python 2.7.5
|
||||||
|
* NDK r9d is required to build Android games
|
||||||
|
|
||||||
|
|
||||||
Runtime Requirements
|
Runtime Requirements
|
||||||
|
|
|
@ -157,22 +157,12 @@ def copy_resources(target, app_android_root):
|
||||||
os.mkdir(assets_src_dir)
|
os.mkdir(assets_src_dir)
|
||||||
copy_files(src_dir, assets_src_dir)
|
copy_files(src_dir, assets_src_dir)
|
||||||
|
|
||||||
common_script_dir = os.path.join(app_android_root, "../../../../cocos/scripting/lua-bindings/script")
|
common_script_dir = os.path.join(app_android_root, "../../../../cocos/scripting/lua-bindings/script/")
|
||||||
if target == "lua-tests":
|
cocos_src_dir = os.path.join(assets_src_dir,"cocos")
|
||||||
copy_files(os.path.join(common_script_dir, "cocos2d"), assets_dir)
|
if os.path.exists(cocos_src_dir):
|
||||||
copy_files(os.path.join(common_script_dir, "cocosbuilder"), assets_dir)
|
shutil.rmtree(cocos_src_dir)
|
||||||
copy_files(os.path.join(common_script_dir, "cocosdenshion"), assets_dir)
|
os.mkdir(cocos_src_dir)
|
||||||
copy_files(os.path.join(common_script_dir, "cocostudio"), assets_dir)
|
copy_files(common_script_dir, cocos_src_dir)
|
||||||
copy_files(os.path.join(common_script_dir, "extension"), assets_dir)
|
|
||||||
copy_files(os.path.join(common_script_dir, "network"), assets_dir)
|
|
||||||
copy_files(os.path.join(common_script_dir, "ui"), assets_dir)
|
|
||||||
elif target == "lua-empty-test":
|
|
||||||
copy_files(os.path.join(common_script_dir, "cocos2d"), assets_dir)
|
|
||||||
copy_files(os.path.join(common_script_dir, "cocosdenshion"), assets_dir)
|
|
||||||
copy_files(os.path.join(common_script_dir, "network"), assets_dir)
|
|
||||||
elif target == "lua-game-controller-test":
|
|
||||||
copy_files(os.path.join(common_script_dir, "cocos2d"), assets_dir)
|
|
||||||
copy_files(os.path.join(common_script_dir, "controller"), assets_dir)
|
|
||||||
|
|
||||||
luasocket_script_dir = os.path.join(app_android_root, "../../../../external/lua/luasocket")
|
luasocket_script_dir = os.path.join(app_android_root, "../../../../external/lua/luasocket")
|
||||||
for root, dirs, files in os.walk(luasocket_script_dir):
|
for root, dirs, files in os.walk(luasocket_script_dir):
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
|
|
||||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
# Visual Studio 2013
|
# Visual Studio 2013
|
||||||
VisualStudioVersion = 12.0.21005.1
|
VisualStudioVersion = 12.0.21005.1
|
||||||
|
@ -15,12 +15,12 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d", "..\cocos\2d\l
|
||||||
EndProject
|
EndProject
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libluacocos2d", "..\cocos\scripting\lua-bindings\proj.win32\libluacocos2d.vcxproj", "{9F2D6CE6-C893-4400-B50C-6DB70CC2562F}"
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libluacocos2d", "..\cocos\scripting\lua-bindings\proj.win32\libluacocos2d.vcxproj", "{9F2D6CE6-C893-4400-B50C-6DB70CC2562F}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libbox2d", "..\external\Box2D\proj.win32\libbox2d.vcxproj", "{929480E7-23C0-4DF6-8456-096D71547116}"
|
|
||||||
EndProject
|
|
||||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "External", "External", "{92D54E36-7916-48EF-A951-224DD3B25442}"
|
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "External", "External", "{92D54E36-7916-48EF-A951-224DD3B25442}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libSpine", "..\cocos\editor-support\spine\proj.win32\libSpine.vcxproj", "{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}"
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libSpine", "..\cocos\editor-support\spine\proj.win32\libSpine.vcxproj", "{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}"
|
||||||
EndProject
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libbox2d", "..\external\Box2D\proj.win32\libbox2d.vcxproj", "{929480E7-23C0-4DF6-8456-096D71547116}"
|
||||||
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
Debug|ARM = Debug|ARM
|
Debug|ARM = Debug|ARM
|
||||||
|
@ -65,25 +65,25 @@ Global
|
||||||
{9F2D6CE6-C893-4400-B50C-6DB70CC2562F}.Release|ARM.ActiveCfg = Release|Win32
|
{9F2D6CE6-C893-4400-B50C-6DB70CC2562F}.Release|ARM.ActiveCfg = Release|Win32
|
||||||
{9F2D6CE6-C893-4400-B50C-6DB70CC2562F}.Release|Win32.ActiveCfg = Release|Win32
|
{9F2D6CE6-C893-4400-B50C-6DB70CC2562F}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
{9F2D6CE6-C893-4400-B50C-6DB70CC2562F}.Release|Win32.Build.0 = Release|Win32
|
{9F2D6CE6-C893-4400-B50C-6DB70CC2562F}.Release|Win32.Build.0 = Release|Win32
|
||||||
{929480E7-23C0-4DF6-8456-096D71547116}.Debug|ARM.ActiveCfg = Debug|Win32
|
|
||||||
{929480E7-23C0-4DF6-8456-096D71547116}.Debug|Win32.ActiveCfg = Debug|Win32
|
|
||||||
{929480E7-23C0-4DF6-8456-096D71547116}.Debug|Win32.Build.0 = Debug|Win32
|
|
||||||
{929480E7-23C0-4DF6-8456-096D71547116}.Release|ARM.ActiveCfg = Release|Win32
|
|
||||||
{929480E7-23C0-4DF6-8456-096D71547116}.Release|Win32.ActiveCfg = Release|Win32
|
|
||||||
{929480E7-23C0-4DF6-8456-096D71547116}.Release|Win32.Build.0 = Release|Win32
|
|
||||||
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Debug|ARM.ActiveCfg = Debug|Win32
|
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Debug|ARM.ActiveCfg = Debug|Win32
|
||||||
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Debug|Win32.ActiveCfg = Debug|Win32
|
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Debug|Win32.Build.0 = Debug|Win32
|
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Release|ARM.ActiveCfg = Release|Win32
|
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Release|ARM.ActiveCfg = Release|Win32
|
||||||
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Release|Win32.ActiveCfg = Release|Win32
|
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Release|Win32.Build.0 = Release|Win32
|
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
{929480E7-23C0-4DF6-8456-096D71547116}.Debug|ARM.ActiveCfg = Debug|Win32
|
||||||
|
{929480E7-23C0-4DF6-8456-096D71547116}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{929480E7-23C0-4DF6-8456-096D71547116}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{929480E7-23C0-4DF6-8456-096D71547116}.Release|ARM.ActiveCfg = Release|Win32
|
||||||
|
{929480E7-23C0-4DF6-8456-096D71547116}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{929480E7-23C0-4DF6-8456-096D71547116}.Release|Win32.Build.0 = Release|Win32
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(SolutionProperties) = preSolution
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
HideSolutionNode = FALSE
|
HideSolutionNode = FALSE
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(NestedProjects) = preSolution
|
GlobalSection(NestedProjects) = preSolution
|
||||||
{929480E7-23C0-4DF6-8456-096D71547116} = {92D54E36-7916-48EF-A951-224DD3B25442}
|
|
||||||
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE} = {92D54E36-7916-48EF-A951-224DD3B25442}
|
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE} = {92D54E36-7916-48EF-A951-224DD3B25442}
|
||||||
|
{929480E7-23C0-4DF6-8456-096D71547116} = {92D54E36-7916-48EF-A951-224DD3B25442}
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(DPCodeReviewSolutionGUID) = preSolution
|
GlobalSection(DPCodeReviewSolutionGUID) = preSolution
|
||||||
DPCodeReviewSolutionGUID = {00000000-0000-0000-0000-000000000000}
|
DPCodeReviewSolutionGUID = {00000000-0000-0000-0000-000000000000}
|
||||||
|
|
|
@ -0,0 +1,228 @@
|
||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio 2013
|
||||||
|
VisualStudioVersion = 12.0.30723.0
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||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
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EndProject
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|
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|
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d_8_1.WindowsPhone", "..\cocos\2d\libcocos2d_8_1\libcocos2d_8_1\libcocos2d_8_1.WindowsPhone\libcocos2d_8_1.WindowsPhone.vcxproj", "{22F3B9DF-1209-4574-8331-003966F562BF}"
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||||||
|
EndProject
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||||||
|
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "cpp-tests", "cpp-tests", "{572742C5-9322-4548-AB8B-96C3750A1B5D}"
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||||||
|
EndProject
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|
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|
EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cpp-tests.Windows", "..\tests\cpp-tests\proj.win8.1-universal\cpp-tests.Windows\cpp-tests.Windows.vcxproj", "{F2BAE06B-CAAE-43EE-B21B-57FA48DB04FA}"
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||||||
|
EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cpp-tests.WindowsPhone", "..\tests\cpp-tests\proj.win8.1-universal\cpp-tests.WindowsPhone\cpp-tests.WindowsPhone.vcxproj", "{15247C71-5289-4913-B88F-E253CC353720}"
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||||||
|
EndProject
|
||||||
|
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "External", "External", "{85630454-74EA-4B5B-9B62-0E459B4476CB}"
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||||||
|
EndProject
|
||||||
|
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "libbox2d", "libbox2d", "{B3D1A3D5-9F54-43AF-9322-230B53242B78}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libbox2d.Shared", "..\external\Box2D\proj.win8.1-universal\libbox2d.Shared\libbox2d.Shared.vcxitems", "{4A3C6BA8-C227-498B-AA21-40BDA27B461F}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libbox2d.Windows", "..\external\Box2D\proj.win8.1-universal\libbox2d.Windows\libbox2d.Windows.vcxproj", "{3B26A12D-3A44-47EA-82D2-282660FC844D}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libbox2d.WindowsPhone", "..\external\Box2D\proj.win8.1-universal\libbox2d.WindowsPhone\libbox2d.WindowsPhone.vcxproj", "{22F798D8-BFFF-4754-996F-A5395343D5EC}"
|
||||||
|
EndProject
|
||||||
|
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "libSpine", "libSpine", "{6FEB795C-C98C-4C8C-A88B-A35DEE205348}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libSpine.Shared", "..\cocos\editor-support\spine\proj.win8.1-universal\libSpine.Shared\libSpine.Shared.vcxitems", "{ADAFD00D-A0D6-46EF-9F0B-EA2880BFE1DE}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libSpine.Windows", "..\cocos\editor-support\spine\proj.win8.1-universal\libSpine.Windows\libSpine.Windows.vcxproj", "{F3550FE0-C795-44F6-8FEB-093EB68143AE}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libSpine.WindowsPhone", "..\cocos\editor-support\spine\proj.win8.1-universal\libSpine.WindowsPhone\libSpine.WindowsPhone.vcxproj", "{CC1DA216-A80D-4BE4-B309-ACB6AF313AFF}"
|
||||||
|
EndProject
|
||||||
|
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "cpp-empty-test", "cpp-empty-test", "{B70EF25E-E352-4020-BCDF-388973E44637}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "HelloCpp.Shared", "..\tests\cpp-empty-test\proj.win8.1-universal\HelloCpp.Shared\HelloCpp.Shared.vcxitems", "{A3AD93E4-0B2F-4C58-9181-69BED2E42E3E}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "HelloCpp.Windows", "..\tests\cpp-empty-test\proj.win8.1-universal\HelloCpp.Windows\HelloCpp.Windows.vcxproj", "{79A8FCDA-4B12-4DD1-B676-FF148D651638}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "HelloCpp.WindowsPhone", "..\tests\cpp-empty-test\proj.win8.1-universal\HelloCpp.WindowsPhone\HelloCpp.WindowsPhone.vcxproj", "{396FE85E-BB05-4B92-BCCB-F89AED4EA41A}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SharedMSBuildProjectFiles) = preSolution
|
||||||
|
..\cocos\2d\libcocos2d_8_1\libcocos2d_8_1\libcocos2d_8_1.Shared\libcocos2d_8_1.Shared.vcxitems*{9335005f-678e-4e8e-9b84-50037216aec8}*SharedItemsImports = 4
|
||||||
|
..\tests\cpp-tests\proj.win8.1-universal\cpp-tests.Shared\cpp-tests.Shared.vcxitems*{15247c71-5289-4913-b88f-e253cc353720}*SharedItemsImports = 4
|
||||||
|
..\tests\cpp-empty-test\proj.win8.1-universal\HelloCpp.Shared\HelloCpp.Shared.vcxitems*{a3ad93e4-0b2f-4c58-9181-69bed2e42e3e}*SharedItemsImports = 9
|
||||||
|
..\cocos\editor-support\spine\proj.win8.1-universal\libSpine.Shared\libSpine.Shared.vcxitems*{cc1da216-a80d-4be4-b309-acb6af313aff}*SharedItemsImports = 4
|
||||||
|
..\external\Box2D\proj.win8.1-universal\libbox2d.Shared\libbox2d.Shared.vcxitems*{4a3c6ba8-c227-498b-aa21-40bda27b461f}*SharedItemsImports = 9
|
||||||
|
..\tests\cpp-empty-test\proj.win8.1-universal\HelloCpp.Shared\HelloCpp.Shared.vcxitems*{79a8fcda-4b12-4dd1-b676-ff148d651638}*SharedItemsImports = 4
|
||||||
|
..\cocos\editor-support\spine\proj.win8.1-universal\libSpine.Shared\libSpine.Shared.vcxitems*{adafd00d-a0d6-46ef-9f0b-ea2880bfe1de}*SharedItemsImports = 9
|
||||||
|
..\tests\cpp-tests\proj.win8.1-universal\cpp-tests.Shared\cpp-tests.Shared.vcxitems*{be3a1791-5bce-4cea-92cd-0e2d86dde27a}*SharedItemsImports = 9
|
||||||
|
..\cocos\2d\libcocos2d_8_1\libcocos2d_8_1\libcocos2d_8_1.Shared\libcocos2d_8_1.Shared.vcxitems*{5d6f020f-7e72-4494-90a0-2df11d235df9}*SharedItemsImports = 9
|
||||||
|
..\external\Box2D\proj.win8.1-universal\libbox2d.Shared\libbox2d.Shared.vcxitems*{3b26a12d-3a44-47ea-82d2-282660fc844d}*SharedItemsImports = 4
|
||||||
|
..\cocos\2d\libcocos2d_8_1\libcocos2d_8_1\libcocos2d_8_1.Shared\libcocos2d_8_1.Shared.vcxitems*{22f3b9df-1209-4574-8331-003966f562bf}*SharedItemsImports = 4
|
||||||
|
..\external\Box2D\proj.win8.1-universal\libbox2d.Shared\libbox2d.Shared.vcxitems*{22f798d8-bfff-4754-996f-a5395343d5ec}*SharedItemsImports = 4
|
||||||
|
..\cocos\editor-support\spine\proj.win8.1-universal\libSpine.Shared\libSpine.Shared.vcxitems*{f3550fe0-c795-44f6-8feb-093eb68143ae}*SharedItemsImports = 4
|
||||||
|
..\tests\cpp-tests\proj.win8.1-universal\cpp-tests.Shared\cpp-tests.Shared.vcxitems*{f2bae06b-caae-43ee-b21b-57fa48db04fa}*SharedItemsImports = 4
|
||||||
|
..\tests\cpp-empty-test\proj.win8.1-universal\HelloCpp.Shared\HelloCpp.Shared.vcxitems*{396fe85e-bb05-4b92-bccb-f89aed4ea41a}*SharedItemsImports = 4
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|ARM = Debug|ARM
|
||||||
|
Debug|Win32 = Debug|Win32
|
||||||
|
Debug|x64 = Debug|x64
|
||||||
|
Release|ARM = Release|ARM
|
||||||
|
Release|Win32 = Release|Win32
|
||||||
|
Release|x64 = Release|x64
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{9335005F-678E-4E8E-9B84-50037216AEC8}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||||
|
{9335005F-678E-4E8E-9B84-50037216AEC8}.Debug|ARM.Build.0 = Debug|ARM
|
||||||
|
{9335005F-678E-4E8E-9B84-50037216AEC8}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{9335005F-678E-4E8E-9B84-50037216AEC8}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{9335005F-678E-4E8E-9B84-50037216AEC8}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{9335005F-678E-4E8E-9B84-50037216AEC8}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{9335005F-678E-4E8E-9B84-50037216AEC8}.Release|ARM.ActiveCfg = Release|ARM
|
||||||
|
{9335005F-678E-4E8E-9B84-50037216AEC8}.Release|ARM.Build.0 = Release|ARM
|
||||||
|
{9335005F-678E-4E8E-9B84-50037216AEC8}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{9335005F-678E-4E8E-9B84-50037216AEC8}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
{9335005F-678E-4E8E-9B84-50037216AEC8}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{9335005F-678E-4E8E-9B84-50037216AEC8}.Release|x64.Build.0 = Release|x64
|
||||||
|
{22F3B9DF-1209-4574-8331-003966F562BF}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||||
|
{22F3B9DF-1209-4574-8331-003966F562BF}.Debug|ARM.Build.0 = Debug|ARM
|
||||||
|
{22F3B9DF-1209-4574-8331-003966F562BF}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{22F3B9DF-1209-4574-8331-003966F562BF}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{22F3B9DF-1209-4574-8331-003966F562BF}.Debug|x64.ActiveCfg = Debug|Win32
|
||||||
|
{22F3B9DF-1209-4574-8331-003966F562BF}.Release|ARM.ActiveCfg = Release|ARM
|
||||||
|
{22F3B9DF-1209-4574-8331-003966F562BF}.Release|ARM.Build.0 = Release|ARM
|
||||||
|
{22F3B9DF-1209-4574-8331-003966F562BF}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{22F3B9DF-1209-4574-8331-003966F562BF}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
{22F3B9DF-1209-4574-8331-003966F562BF}.Release|x64.ActiveCfg = Release|Win32
|
||||||
|
{F2BAE06B-CAAE-43EE-B21B-57FA48DB04FA}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||||
|
{F2BAE06B-CAAE-43EE-B21B-57FA48DB04FA}.Debug|ARM.Build.0 = Debug|ARM
|
||||||
|
{F2BAE06B-CAAE-43EE-B21B-57FA48DB04FA}.Debug|ARM.Deploy.0 = Debug|ARM
|
||||||
|
{F2BAE06B-CAAE-43EE-B21B-57FA48DB04FA}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{F2BAE06B-CAAE-43EE-B21B-57FA48DB04FA}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{F2BAE06B-CAAE-43EE-B21B-57FA48DB04FA}.Debug|Win32.Deploy.0 = Debug|Win32
|
||||||
|
{F2BAE06B-CAAE-43EE-B21B-57FA48DB04FA}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{F2BAE06B-CAAE-43EE-B21B-57FA48DB04FA}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{F2BAE06B-CAAE-43EE-B21B-57FA48DB04FA}.Debug|x64.Deploy.0 = Debug|x64
|
||||||
|
{F2BAE06B-CAAE-43EE-B21B-57FA48DB04FA}.Release|ARM.ActiveCfg = Release|ARM
|
||||||
|
{F2BAE06B-CAAE-43EE-B21B-57FA48DB04FA}.Release|ARM.Build.0 = Release|ARM
|
||||||
|
{F2BAE06B-CAAE-43EE-B21B-57FA48DB04FA}.Release|ARM.Deploy.0 = Release|ARM
|
||||||
|
{F2BAE06B-CAAE-43EE-B21B-57FA48DB04FA}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{F2BAE06B-CAAE-43EE-B21B-57FA48DB04FA}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
{F2BAE06B-CAAE-43EE-B21B-57FA48DB04FA}.Release|Win32.Deploy.0 = Release|Win32
|
||||||
|
{F2BAE06B-CAAE-43EE-B21B-57FA48DB04FA}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{F2BAE06B-CAAE-43EE-B21B-57FA48DB04FA}.Release|x64.Build.0 = Release|x64
|
||||||
|
{F2BAE06B-CAAE-43EE-B21B-57FA48DB04FA}.Release|x64.Deploy.0 = Release|x64
|
||||||
|
{15247C71-5289-4913-B88F-E253CC353720}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||||
|
{15247C71-5289-4913-B88F-E253CC353720}.Debug|ARM.Build.0 = Debug|ARM
|
||||||
|
{15247C71-5289-4913-B88F-E253CC353720}.Debug|ARM.Deploy.0 = Debug|ARM
|
||||||
|
{15247C71-5289-4913-B88F-E253CC353720}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{15247C71-5289-4913-B88F-E253CC353720}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{15247C71-5289-4913-B88F-E253CC353720}.Debug|Win32.Deploy.0 = Debug|Win32
|
||||||
|
{15247C71-5289-4913-B88F-E253CC353720}.Debug|x64.ActiveCfg = Debug|Win32
|
||||||
|
{15247C71-5289-4913-B88F-E253CC353720}.Release|ARM.ActiveCfg = Release|ARM
|
||||||
|
{15247C71-5289-4913-B88F-E253CC353720}.Release|ARM.Build.0 = Release|ARM
|
||||||
|
{15247C71-5289-4913-B88F-E253CC353720}.Release|ARM.Deploy.0 = Release|ARM
|
||||||
|
{15247C71-5289-4913-B88F-E253CC353720}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{15247C71-5289-4913-B88F-E253CC353720}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
{15247C71-5289-4913-B88F-E253CC353720}.Release|Win32.Deploy.0 = Release|Win32
|
||||||
|
{15247C71-5289-4913-B88F-E253CC353720}.Release|x64.ActiveCfg = Release|Win32
|
||||||
|
{3B26A12D-3A44-47EA-82D2-282660FC844D}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||||
|
{3B26A12D-3A44-47EA-82D2-282660FC844D}.Debug|ARM.Build.0 = Debug|ARM
|
||||||
|
{3B26A12D-3A44-47EA-82D2-282660FC844D}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{3B26A12D-3A44-47EA-82D2-282660FC844D}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{3B26A12D-3A44-47EA-82D2-282660FC844D}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{3B26A12D-3A44-47EA-82D2-282660FC844D}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{3B26A12D-3A44-47EA-82D2-282660FC844D}.Release|ARM.ActiveCfg = Release|ARM
|
||||||
|
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{79A8FCDA-4B12-4DD1-B676-FF148D651638}.Release|x64.Build.0 = Release|x64
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{396FE85E-BB05-4B92-BCCB-F89AED4EA41A}.Debug|x64.ActiveCfg = Debug|Win32
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{396FE85E-BB05-4B92-BCCB-F89AED4EA41A}.Release|ARM.ActiveCfg = Release|ARM
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{396FE85E-BB05-4B92-BCCB-F89AED4EA41A}.Release|Win32.ActiveCfg = Release|Win32
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{396FE85E-BB05-4B92-BCCB-F89AED4EA41A}.Release|Win32.Build.0 = Release|Win32
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{396FE85E-BB05-4B92-BCCB-F89AED4EA41A}.Release|Win32.Deploy.0 = Release|Win32
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{396FE85E-BB05-4B92-BCCB-F89AED4EA41A}.Release|x64.ActiveCfg = Release|Win32
|
||||||
|
EndGlobalSection
|
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|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
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|
GlobalSection(NestedProjects) = preSolution
|
||||||
|
{5D6F020F-7E72-4494-90A0-2DF11D235DF9} = {B3F299D4-B4CA-4F0B-8BE2-FB328483BC13}
|
||||||
|
{9335005F-678E-4E8E-9B84-50037216AEC8} = {B3F299D4-B4CA-4F0B-8BE2-FB328483BC13}
|
||||||
|
{22F3B9DF-1209-4574-8331-003966F562BF} = {B3F299D4-B4CA-4F0B-8BE2-FB328483BC13}
|
||||||
|
{BE3A1791-5BCE-4CEA-92CD-0E2D86DDE27A} = {572742C5-9322-4548-AB8B-96C3750A1B5D}
|
||||||
|
{F2BAE06B-CAAE-43EE-B21B-57FA48DB04FA} = {572742C5-9322-4548-AB8B-96C3750A1B5D}
|
||||||
|
{15247C71-5289-4913-B88F-E253CC353720} = {572742C5-9322-4548-AB8B-96C3750A1B5D}
|
||||||
|
{B3D1A3D5-9F54-43AF-9322-230B53242B78} = {85630454-74EA-4B5B-9B62-0E459B4476CB}
|
||||||
|
{4A3C6BA8-C227-498B-AA21-40BDA27B461F} = {B3D1A3D5-9F54-43AF-9322-230B53242B78}
|
||||||
|
{3B26A12D-3A44-47EA-82D2-282660FC844D} = {B3D1A3D5-9F54-43AF-9322-230B53242B78}
|
||||||
|
{22F798D8-BFFF-4754-996F-A5395343D5EC} = {B3D1A3D5-9F54-43AF-9322-230B53242B78}
|
||||||
|
{6FEB795C-C98C-4C8C-A88B-A35DEE205348} = {85630454-74EA-4B5B-9B62-0E459B4476CB}
|
||||||
|
{ADAFD00D-A0D6-46EF-9F0B-EA2880BFE1DE} = {6FEB795C-C98C-4C8C-A88B-A35DEE205348}
|
||||||
|
{F3550FE0-C795-44F6-8FEB-093EB68143AE} = {6FEB795C-C98C-4C8C-A88B-A35DEE205348}
|
||||||
|
{CC1DA216-A80D-4BE4-B309-ACB6AF313AFF} = {6FEB795C-C98C-4C8C-A88B-A35DEE205348}
|
||||||
|
{A3AD93E4-0B2F-4C58-9181-69BED2E42E3E} = {B70EF25E-E352-4020-BCDF-388973E44637}
|
||||||
|
{79A8FCDA-4B12-4DD1-B676-FF148D651638} = {B70EF25E-E352-4020-BCDF-388973E44637}
|
||||||
|
{396FE85E-BB05-4B92-BCCB-F89AED4EA41A} = {B70EF25E-E352-4020-BCDF-388973E44637}
|
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|
EndGlobalSection
|
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|
EndGlobal
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|
@ -1,41 +1,11 @@
|
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Microsoft Visual Studio Solution File, Format Version 12.00
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
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# Visual Studio 2013
|
# Visual Studio 2013
|
||||||
VisualStudioVersion = 12.0.21005.1
|
VisualStudioVersion = 12.0.30723.0
|
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MinimumVisualStudioVersion = 10.0.40219.1
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d", "..\cocos\2d\cocos2d_wp8.vcxproj", "{B5AF91B3-64EA-44E1-84B0-D759E93758FB}"
|
|
||||||
EndProject
|
|
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libSpine", "..\cocos\editor-support\spine\proj.wp8\libSpine.vcxproj", "{7D4FC6EB-9497-4804-98F3-3EAEDC896154}"
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libSpine", "..\cocos\editor-support\spine\proj.wp8\libSpine.vcxproj", "{7D4FC6EB-9497-4804-98F3-3EAEDC896154}"
|
||||||
ProjectSection(ProjectDependencies) = postProject
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
|
||||||
EndProjectSection
|
|
||||||
EndProject
|
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libCocosStudio", "..\cocos\editor-support\cocostudio\proj.wp8\libCocosStudio.vcxproj", "{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}"
|
|
||||||
ProjectSection(ProjectDependencies) = postProject
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
|
||||||
EndProjectSection
|
|
||||||
EndProject
|
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libCocosBuilder", "..\cocos\editor-support\cocosbuilder\proj.wp8\libCocosBuilder.vcxproj", "{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}"
|
|
||||||
ProjectSection(ProjectDependencies) = postProject
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
|
||||||
EndProjectSection
|
|
||||||
EndProject
|
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libExtensions", "..\extensions\proj.wp8\libExtensions.vcxproj", "{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}"
|
|
||||||
ProjectSection(ProjectDependencies) = postProject
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
|
||||||
EndProjectSection
|
|
||||||
EndProject
|
EndProject
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Box2D", "..\external\Box2D\proj.wp8\Box2D.vcxproj", "{C55734A3-702C-4FA1-B950-32C8E169302F}"
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Box2D", "..\external\Box2D\proj.wp8\Box2D.vcxproj", "{C55734A3-702C-4FA1-B950-32C8E169302F}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libLocalStorage", "..\cocos\storage\local-storage\proj.wp8\libLocalStorage.vcxproj", "{88982C27-5A7B-40A8-86E7-B3187B44B322}"
|
|
||||||
ProjectSection(ProjectDependencies) = postProject
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
|
||||||
EndProjectSection
|
|
||||||
EndProject
|
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CocosDenshion", "..\cocos\audio\proj.wp8\CocosDenshion.vcxproj", "{DF125891-EEE9-4466-B903-F828FD272158}"
|
|
||||||
ProjectSection(ProjectDependencies) = postProject
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
|
||||||
EndProjectSection
|
|
||||||
EndProject
|
|
||||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "cpp-tests", "cpp-tests", "{671E147E-1DBD-41FC-99B3-2119CA828C8A}"
|
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "cpp-tests", "cpp-tests", "{671E147E-1DBD-41FC-99B3-2119CA828C8A}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "cpp-tests", "..\tests\cpp-tests\proj.wp8-xaml\cpp-tests\cpp-tests.csproj", "{60D53713-1675-4466-81DC-D67A031C3D21}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "cpp-tests", "..\tests\cpp-tests\proj.wp8-xaml\cpp-tests\cpp-tests.csproj", "{60D53713-1675-4466-81DC-D67A031C3D21}"
|
||||||
|
@ -45,11 +15,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "cpp-tests", "..\tests\cpp-t
|
||||||
EndProject
|
EndProject
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cpp-testsComponent", "..\tests\cpp-tests\proj.wp8-xaml\cpp-testsComponent\cpp-testsComponent.vcxproj", "{86B2C23C-3A6C-4C4E-AB0E-16A8CC1523E9}"
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cpp-testsComponent", "..\tests\cpp-tests\proj.wp8-xaml\cpp-testsComponent\cpp-testsComponent.vcxproj", "{86B2C23C-3A6C-4C4E-AB0E-16A8CC1523E9}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libNetwork", "..\cocos\network\proj.wp8\libNetwork.vcxproj", "{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}"
|
|
||||||
ProjectSection(ProjectDependencies) = postProject
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
|
||||||
EndProjectSection
|
|
||||||
EndProject
|
|
||||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "cpp-empty-test", "cpp-empty-test", "{2C306303-EB4F-4058-8CA0-1F28A4FECE39}"
|
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "cpp-empty-test", "cpp-empty-test", "{2C306303-EB4F-4058-8CA0-1F28A4FECE39}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "cpp-empty-test", "..\tests\cpp-empty-test\proj-wp8-xaml\cpp-empty-test\cpp-empty-test.csproj", "{5921FE12-7EF3-4847-8453-42EF286DDBE7}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "cpp-empty-test", "..\tests\cpp-empty-test\proj-wp8-xaml\cpp-empty-test\cpp-empty-test.csproj", "{5921FE12-7EF3-4847-8453-42EF286DDBE7}"
|
||||||
|
@ -59,11 +24,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "cpp-empty-test", "..\tests\
|
||||||
EndProject
|
EndProject
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cpp-empty-testComponent", "..\tests\cpp-empty-test\proj-wp8-xaml\cpp-empty-testComponent\cpp-empty-testComponent.vcxproj", "{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}"
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cpp-empty-testComponent", "..\tests\cpp-empty-test\proj-wp8-xaml\cpp-empty-testComponent\cpp-empty-testComponent.vcxproj", "{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libGUI", "..\cocos\ui\proj.wp8\libGUI.vcxproj", "{08FB23E4-1517-4EDC-B682-DA238CDAA83D}"
|
|
||||||
ProjectSection(ProjectDependencies) = postProject
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
|
||||||
EndProjectSection
|
|
||||||
EndProject
|
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CopyTemplateFiles", "..\cocos\platform\wp8-xaml\CopyTemplateFiles.vcxproj", "{271FEE84-9198-4C26-8567-4247C563B0B1}"
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CopyTemplateFiles", "..\cocos\platform\wp8-xaml\CopyTemplateFiles.vcxproj", "{271FEE84-9198-4C26-8567-4247C563B0B1}"
|
||||||
ProjectSection(ProjectDependencies) = postProject
|
ProjectSection(ProjectDependencies) = postProject
|
||||||
{5921FE12-7EF3-4847-8453-42EF286DDBE7} = {5921FE12-7EF3-4847-8453-42EF286DDBE7}
|
{5921FE12-7EF3-4847-8453-42EF286DDBE7} = {5921FE12-7EF3-4847-8453-42EF286DDBE7}
|
||||||
|
@ -72,6 +32,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CopyTemplateFiles", "..\coc
|
||||||
{F5D665F8-AE19-4F3F-99A7-230A1E8305D2} = {F5D665F8-AE19-4F3F-99A7-230A1E8305D2}
|
{F5D665F8-AE19-4F3F-99A7-230A1E8305D2} = {F5D665F8-AE19-4F3F-99A7-230A1E8305D2}
|
||||||
EndProjectSection
|
EndProjectSection
|
||||||
EndProject
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d_wp8", "..\cocos\2d\libcocos2d_wp8.vcxproj", "{7C5DBC42-27F6-4978-AABC-02BA77E2A7F0}"
|
||||||
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
Debug|Any CPU = Debug|Any CPU
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
@ -88,26 +50,6 @@ Global
|
||||||
Release|x86 = Release|x86
|
Release|x86 = Release|x86
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|ARM.ActiveCfg = Debug|ARM
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|ARM.Build.0 = Debug|ARM
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|Win32.ActiveCfg = Debug|Win32
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|Win32.Build.0 = Debug|Win32
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|x64.ActiveCfg = Debug|Win32
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|x86.ActiveCfg = Debug|Win32
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|x86.Build.0 = Debug|Win32
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|Any CPU.ActiveCfg = Release|Win32
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|ARM.ActiveCfg = Release|ARM
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|ARM.Build.0 = Release|ARM
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|Mixed Platforms.Build.0 = Release|Win32
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|Win32.ActiveCfg = Release|Win32
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|Win32.Build.0 = Release|Win32
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|x64.ActiveCfg = Release|Win32
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|x86.ActiveCfg = Release|Win32
|
|
||||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|x86.Build.0 = Release|Win32
|
|
||||||
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||||
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Debug|ARM.ActiveCfg = Debug|ARM
|
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||||
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Debug|ARM.Build.0 = Debug|ARM
|
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Debug|ARM.Build.0 = Debug|ARM
|
||||||
|
@ -128,66 +70,6 @@ Global
|
||||||
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Release|x64.ActiveCfg = Release|Win32
|
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Release|x64.ActiveCfg = Release|Win32
|
||||||
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Release|x86.ActiveCfg = Release|Win32
|
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Release|x86.ActiveCfg = Release|Win32
|
||||||
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Release|x86.Build.0 = Release|Win32
|
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Release|x86.Build.0 = Release|Win32
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|ARM.ActiveCfg = Debug|ARM
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|ARM.Build.0 = Debug|ARM
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|Win32.ActiveCfg = Debug|Win32
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|Win32.Build.0 = Debug|Win32
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|x64.ActiveCfg = Debug|Win32
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|x86.ActiveCfg = Debug|Win32
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|x86.Build.0 = Debug|Win32
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|Any CPU.ActiveCfg = Release|Win32
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|ARM.ActiveCfg = Release|ARM
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|ARM.Build.0 = Release|ARM
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|Mixed Platforms.Build.0 = Release|Win32
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|Win32.ActiveCfg = Release|Win32
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|Win32.Build.0 = Release|Win32
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|x64.ActiveCfg = Release|Win32
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|x86.ActiveCfg = Release|Win32
|
|
||||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|x86.Build.0 = Release|Win32
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|ARM.ActiveCfg = Debug|ARM
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|ARM.Build.0 = Debug|ARM
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|Win32.ActiveCfg = Debug|Win32
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|Win32.Build.0 = Debug|Win32
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|x64.ActiveCfg = Debug|Win32
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|x86.ActiveCfg = Debug|Win32
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|x86.Build.0 = Debug|Win32
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|Any CPU.ActiveCfg = Release|Win32
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|ARM.ActiveCfg = Release|ARM
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|ARM.Build.0 = Release|ARM
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|Mixed Platforms.Build.0 = Release|Win32
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|Win32.ActiveCfg = Release|Win32
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|Win32.Build.0 = Release|Win32
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|x64.ActiveCfg = Release|Win32
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|x86.ActiveCfg = Release|Win32
|
|
||||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|x86.Build.0 = Release|Win32
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|ARM.ActiveCfg = Debug|ARM
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|ARM.Build.0 = Debug|ARM
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|Win32.ActiveCfg = Debug|Win32
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|Win32.Build.0 = Debug|Win32
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|x64.ActiveCfg = Debug|Win32
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|x86.ActiveCfg = Debug|Win32
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|x86.Build.0 = Debug|Win32
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Release|Any CPU.ActiveCfg = Release|Win32
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Release|ARM.ActiveCfg = Release|ARM
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Release|ARM.Build.0 = Release|ARM
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Release|Mixed Platforms.Build.0 = Release|Win32
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Release|Win32.ActiveCfg = Release|Win32
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Release|Win32.Build.0 = Release|Win32
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Release|x64.ActiveCfg = Release|Win32
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Release|x86.ActiveCfg = Release|Win32
|
|
||||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Release|x86.Build.0 = Release|Win32
|
|
||||||
{C55734A3-702C-4FA1-B950-32C8E169302F}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
{C55734A3-702C-4FA1-B950-32C8E169302F}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||||
{C55734A3-702C-4FA1-B950-32C8E169302F}.Debug|ARM.ActiveCfg = Debug|ARM
|
{C55734A3-702C-4FA1-B950-32C8E169302F}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||||
{C55734A3-702C-4FA1-B950-32C8E169302F}.Debug|ARM.Build.0 = Debug|ARM
|
{C55734A3-702C-4FA1-B950-32C8E169302F}.Debug|ARM.Build.0 = Debug|ARM
|
||||||
|
@ -208,46 +90,6 @@ Global
|
||||||
{C55734A3-702C-4FA1-B950-32C8E169302F}.Release|x64.ActiveCfg = Release|Win32
|
{C55734A3-702C-4FA1-B950-32C8E169302F}.Release|x64.ActiveCfg = Release|Win32
|
||||||
{C55734A3-702C-4FA1-B950-32C8E169302F}.Release|x86.ActiveCfg = Release|Win32
|
{C55734A3-702C-4FA1-B950-32C8E169302F}.Release|x86.ActiveCfg = Release|Win32
|
||||||
{C55734A3-702C-4FA1-B950-32C8E169302F}.Release|x86.Build.0 = Release|Win32
|
{C55734A3-702C-4FA1-B950-32C8E169302F}.Release|x86.Build.0 = Release|Win32
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Debug|ARM.ActiveCfg = Debug|ARM
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Debug|ARM.Build.0 = Debug|ARM
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Debug|Win32.ActiveCfg = Debug|Win32
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Debug|Win32.Build.0 = Debug|Win32
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Debug|x64.ActiveCfg = Debug|Win32
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Debug|x86.ActiveCfg = Debug|Win32
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Debug|x86.Build.0 = Debug|Win32
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Release|Any CPU.ActiveCfg = Release|Win32
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Release|ARM.ActiveCfg = Release|ARM
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Release|ARM.Build.0 = Release|ARM
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Release|Mixed Platforms.Build.0 = Release|Win32
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Release|Win32.ActiveCfg = Release|Win32
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Release|Win32.Build.0 = Release|Win32
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Release|x64.ActiveCfg = Release|Win32
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Release|x86.ActiveCfg = Release|Win32
|
|
||||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Release|x86.Build.0 = Release|Win32
|
|
||||||
{DF125891-EEE9-4466-B903-F828FD272158}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
|
||||||
{DF125891-EEE9-4466-B903-F828FD272158}.Debug|ARM.ActiveCfg = Debug|ARM
|
|
||||||
{DF125891-EEE9-4466-B903-F828FD272158}.Debug|ARM.Build.0 = Debug|ARM
|
|
||||||
{DF125891-EEE9-4466-B903-F828FD272158}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
|
||||||
{DF125891-EEE9-4466-B903-F828FD272158}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
|
||||||
{DF125891-EEE9-4466-B903-F828FD272158}.Debug|Win32.ActiveCfg = Debug|Win32
|
|
||||||
{DF125891-EEE9-4466-B903-F828FD272158}.Debug|Win32.Build.0 = Debug|Win32
|
|
||||||
{DF125891-EEE9-4466-B903-F828FD272158}.Debug|x64.ActiveCfg = Debug|Win32
|
|
||||||
{DF125891-EEE9-4466-B903-F828FD272158}.Debug|x86.ActiveCfg = Debug|Win32
|
|
||||||
{DF125891-EEE9-4466-B903-F828FD272158}.Debug|x86.Build.0 = Debug|Win32
|
|
||||||
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@ -0,0 +1,98 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2013
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VisualStudioVersion = 12.0.30723.0
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Cocos2dShaderCompiler", "Cocos2dShaderCompiler.vcxproj", "{4F6DEF20-AC4C-487F-85B8-5993519E3911}"
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|
EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "libcocos2d", "libcocos2d", "{29321038-F308-421E-B8CA-140BB23D3C6D}"
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||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsWinRT>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="App.xaml.cpp">
|
||||||
|
<DependentUpon>App.xaml</DependentUpon>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXPage.xaml.cpp">
|
||||||
|
<DependentUpon>DirectXPage.xaml</DependentUpon>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="ShaderCompiler.cpp" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<AppxManifest Include="Package.appxmanifest">
|
||||||
|
<SubType>Designer</SubType>
|
||||||
|
</AppxManifest>
|
||||||
|
<None Include="..\..\..\cocos\math\MathUtil.inl" />
|
||||||
|
<None Include="Cocos2dShaderCompiler_TemporaryKey.pfx" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ApplicationDefinition Include="App.xaml">
|
||||||
|
<SubType>Designer</SubType>
|
||||||
|
</ApplicationDefinition>
|
||||||
|
<Page Include="DirectXPage.xaml">
|
||||||
|
<SubType>Designer</SubType>
|
||||||
|
</Page>
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ImageContentTask.targets" />
|
||||||
|
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\MeshContentTask.targets" />
|
||||||
|
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ShaderGraphContentTask.targets" />
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
|
@ -28,7 +28,6 @@ THE SOFTWARE.
|
||||||
#include "CCPrecompiledShaders.h"
|
#include "CCPrecompiledShaders.h"
|
||||||
|
|
||||||
using namespace Concurrency;
|
using namespace Concurrency;
|
||||||
using namespace DirectX;
|
|
||||||
using namespace Microsoft::WRL;
|
using namespace Microsoft::WRL;
|
||||||
using namespace Windows::Foundation;
|
using namespace Windows::Foundation;
|
||||||
using namespace Windows::UI::Core;
|
using namespace Windows::UI::Core;
|
||||||
|
@ -51,21 +50,6 @@ ShaderCompiler::~ShaderCompiler()
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ShaderCompiler::applicationDidFinishLaunching()
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
void ShaderCompiler::applicationDidEnterBackground()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
void ShaderCompiler::applicationWillEnterForeground()
|
|
||||||
{
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
bool ShaderCompiler::Compile(Windows::UI::Xaml::Controls::TextBlock^ resultText)
|
bool ShaderCompiler::Compile(Windows::UI::Xaml::Controls::TextBlock^ resultText)
|
||||||
|
@ -79,7 +63,9 @@ bool ShaderCompiler::Compile(Windows::UI::Xaml::Controls::TextBlock^ resultText)
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
Director::getInstance()->setAnimationInterval(1.0 / 60.0);
|
auto director = cocos2d::Director::getInstance();
|
||||||
|
|
||||||
|
//Director::getInstance()->setAnimationInterval(1.0 / 60.0);
|
||||||
CCShaderCache::getInstance()->loadDefaultShaders();
|
CCShaderCache::getInstance()->loadDefaultShaders();
|
||||||
CCPrecompiledShaders::getInstance()->savePrecompiledShaders();
|
CCPrecompiledShaders::getInstance()->savePrecompiledShaders();
|
||||||
resultText->Text = "Complete";
|
resultText->Text = "Complete";
|
|
@ -24,11 +24,10 @@ THE SOFTWARE.
|
||||||
****************************************************************************/
|
****************************************************************************/
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "cocos2d.h"
|
|
||||||
|
|
||||||
#include "CCGL.h"
|
#include "CCGL.h"
|
||||||
|
|
||||||
class ShaderCompiler : private cocos2d::Application
|
class ShaderCompiler
|
||||||
|
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
@ -40,9 +39,6 @@ private:
|
||||||
|
|
||||||
Windows::UI::Xaml::Controls::TextBlock^ m_resultText;
|
Windows::UI::Xaml::Controls::TextBlock^ m_resultText;
|
||||||
|
|
||||||
virtual bool applicationDidFinishLaunching();
|
|
||||||
virtual void applicationDidEnterBackground();
|
|
||||||
virtual void applicationWillEnterForeground();
|
|
||||||
|
|
||||||
|
|
||||||
void InitializeCocos2d();
|
void InitializeCocos2d();
|
|
@ -0,0 +1,8 @@
|
||||||
|
How to compile precompiled shaders for Windows Phone 8.0 (WP8)
|
||||||
|
You need to use VS2013 with update 3.
|
||||||
|
|
||||||
|
1. Open the VS project Cocos2dShaderCompiler\Cocos2dShaderCompiler.sln
|
||||||
|
2. Build and run the project
|
||||||
|
3. Click the Compile button
|
||||||
|
4. Select the file cocos\platform\wp8\shaders\precompiledshaders.h in the file dialog box
|
||||||
|
5. Program will precompile all of the cached cocos2d-x shaders.
|
|
@ -44,6 +44,7 @@ elseif (${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
|
||||||
set(SYSTEM_STRING "IOS")
|
set(SYSTEM_STRING "IOS")
|
||||||
else()
|
else()
|
||||||
set(MACOSX TRUE)
|
set(MACOSX TRUE)
|
||||||
|
set(APPLE TRUE)
|
||||||
set(SYSTEM_STRING "Mac OSX")
|
set(SYSTEM_STRING "Mac OSX")
|
||||||
endif()
|
endif()
|
||||||
endif()
|
endif()
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
# FindChipmunk
|
# FindChipmunk
|
||||||
# ------------
|
# ------------
|
||||||
#
|
#
|
||||||
# Locate FindChipmunk library
|
# Locate Chipmunk library
|
||||||
#
|
#
|
||||||
# This module defines
|
# This module defines
|
||||||
#
|
#
|
||||||
|
|
|
@ -0,0 +1,69 @@
|
||||||
|
#.rst:
|
||||||
|
# FindGLFW3
|
||||||
|
# ------------
|
||||||
|
#
|
||||||
|
# Locate glfw3 library
|
||||||
|
#
|
||||||
|
# This module defines
|
||||||
|
#
|
||||||
|
# ::
|
||||||
|
#
|
||||||
|
# GLFW3_LIBRARIES, the library to link against
|
||||||
|
# GLFW3_FOUND, if false, do not try to link to FREETYPE
|
||||||
|
# GLFW3_INCLUDE_DIRS, where to find headers.
|
||||||
|
# This is the concatenation of the paths:
|
||||||
|
# GLFW3_INCLUDE_DIR
|
||||||
|
#
|
||||||
|
#=============================================================================
|
||||||
|
# Copyright 2014-2014 Martell Malone
|
||||||
|
#
|
||||||
|
# Distributed under the OSI-approved BSD License (the "License");
|
||||||
|
# see accompanying file Copyright.txt for details.
|
||||||
|
#
|
||||||
|
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||||
|
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
|
# See the License for more information.
|
||||||
|
#=============================================================================
|
||||||
|
# (To distribute this file outside of CMake, substitute the full
|
||||||
|
# License text for the above reference.)
|
||||||
|
|
||||||
|
FIND_PATH(GLFW3_INCLUDE_DIR glfw3.h
|
||||||
|
HINTS
|
||||||
|
ENV GLFW3_DIR
|
||||||
|
PATH_SUFFIXES include/GLFW include
|
||||||
|
PATHS
|
||||||
|
~/Library/Frameworks
|
||||||
|
/Library/Frameworks
|
||||||
|
/usr/local
|
||||||
|
/usr
|
||||||
|
/sw # Fink
|
||||||
|
/opt/local # DarwinPorts
|
||||||
|
/opt/csw # Blastwave
|
||||||
|
/opt
|
||||||
|
)
|
||||||
|
|
||||||
|
FIND_LIBRARY(GLFW3_LIBRARY
|
||||||
|
NAMES glfw3 libglfw3 glfw
|
||||||
|
HINTS
|
||||||
|
ENV GLFW3_DIR
|
||||||
|
PATH_SUFFIXES lib
|
||||||
|
PATHS
|
||||||
|
~/Library/Frameworks
|
||||||
|
/Library/Frameworks
|
||||||
|
/usr/local
|
||||||
|
/usr
|
||||||
|
/sw
|
||||||
|
/opt/local
|
||||||
|
/opt/csw
|
||||||
|
/opt
|
||||||
|
)
|
||||||
|
|
||||||
|
set(GLFW3_INCLUDE_DIRS "${GLFW3_INCLUDE_DIR}")
|
||||||
|
set(GLFW3_LIBRARIES "${GLFW3_LIBRARY}")
|
||||||
|
|
||||||
|
INCLUDE(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
|
||||||
|
# handle the QUIETLY and REQUIRED arguments and set GLFW3_FOUND to TRUE if
|
||||||
|
# all listed variables are TRUE
|
||||||
|
FIND_PACKAGE_HANDLE_STANDARD_ARGS(GLFW3 DEFAULT_MSG GLFW3_LIBRARIES GLFW3_INCLUDE_DIR)
|
||||||
|
|
||||||
|
MARK_AS_ADVANCED(GLFW3_INCLUDE_DIR GLFW3_LIBRARIES GLFW3_LIBRARY)
|
|
@ -2,7 +2,7 @@
|
||||||
# FindWebP
|
# FindWebP
|
||||||
# ------------
|
# ------------
|
||||||
#
|
#
|
||||||
# Locate FindChipmunk library
|
# Locate webp library
|
||||||
#
|
#
|
||||||
# This module defines
|
# This module defines
|
||||||
#
|
#
|
||||||
|
|
|
@ -216,7 +216,15 @@ void AtlasNode::setBlendFunc(const BlendFunc &blendFunc)
|
||||||
void AtlasNode::updateBlendFunc()
|
void AtlasNode::updateBlendFunc()
|
||||||
{
|
{
|
||||||
if( ! _textureAtlas->getTexture()->hasPremultipliedAlpha() )
|
if( ! _textureAtlas->getTexture()->hasPremultipliedAlpha() )
|
||||||
|
{
|
||||||
_blendFunc = BlendFunc::ALPHA_NON_PREMULTIPLIED;
|
_blendFunc = BlendFunc::ALPHA_NON_PREMULTIPLIED;
|
||||||
|
setOpacityModifyRGB(false);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_blendFunc = BlendFunc::ALPHA_PREMULTIPLIED;
|
||||||
|
setOpacityModifyRGB(true);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void AtlasNode::setTexture(Texture2D *texture)
|
void AtlasNode::setTexture(Texture2D *texture)
|
||||||
|
|
|
@ -21,7 +21,7 @@
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||||
THE SOFTWARE.
|
THE SOFTWARE.
|
||||||
****************************************************************************/
|
****************************************************************************/
|
||||||
#include "base/CCCamera.h"
|
#include "2d/CCCamera.h"
|
||||||
#include "base/CCDirector.h"
|
#include "base/CCDirector.h"
|
||||||
#include "platform/CCGLView.h"
|
#include "platform/CCGLView.h"
|
||||||
#include "2d/CCScene.h"
|
#include "2d/CCScene.h"
|
|
@ -0,0 +1,84 @@
|
||||||
|
|
||||||
|
#include "CCClippingRectangleNode.h"
|
||||||
|
#include "base/CCDirector.h"
|
||||||
|
#include "renderer/CCRenderer.h"
|
||||||
|
#include "math/Vec2.h"
|
||||||
|
#include "CCGLView.h"
|
||||||
|
|
||||||
|
NS_CC_BEGIN
|
||||||
|
|
||||||
|
ClippingRectangleNode* ClippingRectangleNode::create(const Rect& clippingRegion)
|
||||||
|
{
|
||||||
|
ClippingRectangleNode* node = new ClippingRectangleNode();
|
||||||
|
if (node && node->init()) {
|
||||||
|
node->setClippingRegion(clippingRegion);
|
||||||
|
node->autorelease();
|
||||||
|
} else {
|
||||||
|
CC_SAFE_DELETE(node);
|
||||||
|
}
|
||||||
|
|
||||||
|
return node;
|
||||||
|
}
|
||||||
|
|
||||||
|
ClippingRectangleNode* ClippingRectangleNode::create()
|
||||||
|
{
|
||||||
|
ClippingRectangleNode* node = new ClippingRectangleNode();
|
||||||
|
if (node && node->init()) {
|
||||||
|
node->autorelease();
|
||||||
|
} else {
|
||||||
|
CC_SAFE_DELETE(node);
|
||||||
|
}
|
||||||
|
|
||||||
|
return node;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ClippingRectangleNode::setClippingRegion(const Rect &clippingRegion)
|
||||||
|
{
|
||||||
|
_clippingRegion = clippingRegion;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ClippingRectangleNode::onBeforeVisitScissor()
|
||||||
|
{
|
||||||
|
if (_clippingEnabled) {
|
||||||
|
glEnable(GL_SCISSOR_TEST);
|
||||||
|
|
||||||
|
float scaleX = _scaleX;
|
||||||
|
float scaleY = _scaleY;
|
||||||
|
Node *parent = this->getParent();
|
||||||
|
while (parent) {
|
||||||
|
scaleX *= parent->getScaleX();
|
||||||
|
scaleY *= parent->getScaleY();
|
||||||
|
parent = parent->getParent();
|
||||||
|
}
|
||||||
|
|
||||||
|
const Point pos = convertToWorldSpace(Point(_clippingRegion.origin.x, _clippingRegion.origin.y));
|
||||||
|
GLView* glView = Director::getInstance()->getOpenGLView();
|
||||||
|
glView->setScissorInPoints(pos.x * scaleX,
|
||||||
|
pos.y * scaleY,
|
||||||
|
_clippingRegion.size.width * scaleX,
|
||||||
|
_clippingRegion.size.height * scaleY);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void ClippingRectangleNode::onAfterVisitScissor()
|
||||||
|
{
|
||||||
|
if (_clippingEnabled)
|
||||||
|
{
|
||||||
|
glDisable(GL_SCISSOR_TEST);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void ClippingRectangleNode::visit(Renderer *renderer, const Mat4 &parentTransform, uint32_t parentFlags)
|
||||||
|
{
|
||||||
|
_beforeVisitCmdScissor.init(_globalZOrder);
|
||||||
|
_beforeVisitCmdScissor.func = CC_CALLBACK_0(ClippingRectangleNode::onBeforeVisitScissor, this);
|
||||||
|
renderer->addCommand(&_beforeVisitCmdScissor);
|
||||||
|
|
||||||
|
Node::visit(renderer, parentTransform, parentFlags);
|
||||||
|
|
||||||
|
_afterVisitCmdScissor.init(_globalZOrder);
|
||||||
|
_afterVisitCmdScissor.func = CC_CALLBACK_0(ClippingRectangleNode::onAfterVisitScissor, this);
|
||||||
|
renderer->addCommand(&_afterVisitCmdScissor);
|
||||||
|
}
|
||||||
|
|
||||||
|
NS_CC_END
|
|
@ -0,0 +1,77 @@
|
||||||
|
/*
|
||||||
|
* cocos2d for iPhone: http://www.cocos2d-iphone.org
|
||||||
|
* cocos2d-x: http://www.cocos2d-x.org
|
||||||
|
*
|
||||||
|
* Copyright (c) 2012 Pierre-David Bélanger
|
||||||
|
* Copyright (c) 2012 cocos2d-x.org
|
||||||
|
*
|
||||||
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
|
* of this software and associated documentation files (the "Software"), to deal
|
||||||
|
* in the Software without restriction, including without limitation the rights
|
||||||
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
|
* copies of the Software, and to permit persons to whom the Software is
|
||||||
|
* furnished to do so, subject to the following conditions:
|
||||||
|
*
|
||||||
|
* The above copyright notice and this permission notice shall be included in
|
||||||
|
* all copies or substantial portions of the Software.
|
||||||
|
*
|
||||||
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||||
|
* THE SOFTWARE.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef __MISCNODE_CCCLIPPING_RECTANGLE_NODE_H__
|
||||||
|
#define __MISCNODE_CCCLIPPING_RECTANGLE_NODE_H__
|
||||||
|
|
||||||
|
#include "2d/CCNode.h"
|
||||||
|
#include "renderer/CCCustomCommand.h"
|
||||||
|
#include "platform/CCGL.h"
|
||||||
|
|
||||||
|
NS_CC_BEGIN
|
||||||
|
|
||||||
|
class CC_DLL ClippingRectangleNode : public Node
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
static ClippingRectangleNode* create(const Rect& clippingRegion);
|
||||||
|
static ClippingRectangleNode* create();
|
||||||
|
|
||||||
|
const Rect& getClippingRegion() const {
|
||||||
|
return _clippingRegion;
|
||||||
|
}
|
||||||
|
void setClippingRegion(const Rect& clippingRegion);
|
||||||
|
|
||||||
|
const bool isClippingEnabled() const {
|
||||||
|
return _clippingEnabled;
|
||||||
|
}
|
||||||
|
void setClippingEnabled(bool enabled) {
|
||||||
|
_clippingEnabled = enabled;
|
||||||
|
}
|
||||||
|
|
||||||
|
//virtual void draw(Renderer* renderer, const Mat4 &transform, uint32_t flags) override;
|
||||||
|
virtual void visit(Renderer *renderer, const Mat4 &parentTransform, uint32_t parentFlags) override;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
ClippingRectangleNode()
|
||||||
|
: _clippingEnabled(true)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void onBeforeVisitScissor();
|
||||||
|
void onAfterVisitScissor();
|
||||||
|
|
||||||
|
Rect _clippingRegion;
|
||||||
|
bool _clippingEnabled;
|
||||||
|
|
||||||
|
CustomCommand _beforeVisitCmdScissor;
|
||||||
|
CustomCommand _afterVisitCmdScissor;
|
||||||
|
};
|
||||||
|
|
||||||
|
NS_CC_END
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
|
@ -147,6 +147,8 @@ DrawNode::~DrawNode()
|
||||||
if (Configuration::getInstance()->supportsShareableVAO())
|
if (Configuration::getInstance()->supportsShareableVAO())
|
||||||
{
|
{
|
||||||
glDeleteVertexArrays(1, &_vao);
|
glDeleteVertexArrays(1, &_vao);
|
||||||
|
glDeleteVertexArrays(1, &_vaoGLLine);
|
||||||
|
glDeleteVertexArrays(1, &_vaoGLPoint);
|
||||||
GL::bindVAO(0);
|
GL::bindVAO(0);
|
||||||
_vao = 0;
|
_vao = 0;
|
||||||
}
|
}
|
||||||
|
@ -344,9 +346,8 @@ void DrawNode::onDraw(const Mat4 &transform, uint32_t flags)
|
||||||
// texcood
|
// texcood
|
||||||
glVertexAttribPointer(GLProgram::VERTEX_ATTRIB_TEX_COORD, 2, GL_FLOAT, GL_FALSE, sizeof(V2F_C4B_T2F), (GLvoid *)offsetof(V2F_C4B_T2F, texCoords));
|
glVertexAttribPointer(GLProgram::VERTEX_ATTRIB_TEX_COORD, 2, GL_FLOAT, GL_FALSE, sizeof(V2F_C4B_T2F), (GLvoid *)offsetof(V2F_C4B_T2F, texCoords));
|
||||||
}
|
}
|
||||||
glBindBuffer(GL_ARRAY_BUFFER, _vbo);
|
|
||||||
glDrawArrays(GL_TRIANGLES, 0, _bufferCount);
|
glDrawArrays(GL_TRIANGLES, 0, _bufferCount);
|
||||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
|
||||||
|
|
||||||
CC_INCREMENT_GL_DRAWN_BATCHES_AND_VERTICES(1, _bufferCount);
|
CC_INCREMENT_GL_DRAWN_BATCHES_AND_VERTICES(1, _bufferCount);
|
||||||
CHECK_GL_ERROR_DEBUG();
|
CHECK_GL_ERROR_DEBUG();
|
||||||
|
@ -380,9 +381,7 @@ void DrawNode::onDrawGLLine(const Mat4 &transform, uint32_t flags)
|
||||||
glVertexAttribPointer(GLProgram::VERTEX_ATTRIB_TEX_COORD, 2, GL_FLOAT, GL_FALSE, sizeof(V2F_C4B_T2F), (GLvoid *)offsetof(V2F_C4B_T2F, texCoords));
|
glVertexAttribPointer(GLProgram::VERTEX_ATTRIB_TEX_COORD, 2, GL_FLOAT, GL_FALSE, sizeof(V2F_C4B_T2F), (GLvoid *)offsetof(V2F_C4B_T2F, texCoords));
|
||||||
}
|
}
|
||||||
glLineWidth(2);
|
glLineWidth(2);
|
||||||
glBindBuffer(GL_ARRAY_BUFFER, _vboGLLine);
|
|
||||||
glDrawArrays(GL_LINES, 0, _bufferCountGLLine);
|
glDrawArrays(GL_LINES, 0, _bufferCountGLLine);
|
||||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
|
||||||
|
|
||||||
CC_INCREMENT_GL_DRAWN_BATCHES_AND_VERTICES(1,_bufferCountGLLine);
|
CC_INCREMENT_GL_DRAWN_BATCHES_AND_VERTICES(1,_bufferCountGLLine);
|
||||||
CHECK_GL_ERROR_DEBUG();
|
CHECK_GL_ERROR_DEBUG();
|
||||||
|
@ -397,15 +396,28 @@ void DrawNode::onDrawGLPoint(const Mat4 &transform, uint32_t flags)
|
||||||
glProgram->setUniformLocationWith4fv(glProgram->getUniformLocation("u_color"), (GLfloat*) &_pointColor.r, 1);
|
glProgram->setUniformLocationWith4fv(glProgram->getUniformLocation("u_color"), (GLfloat*) &_pointColor.r, 1);
|
||||||
glProgram->setUniformLocationWith1f(glProgram->getUniformLocation("u_pointSize"), _pointSize);
|
glProgram->setUniformLocationWith1f(glProgram->getUniformLocation("u_pointSize"), _pointSize);
|
||||||
|
|
||||||
|
if (_dirtyGLPoint)
|
||||||
|
{
|
||||||
glBindBuffer(GL_ARRAY_BUFFER, _vboGLPoint);
|
glBindBuffer(GL_ARRAY_BUFFER, _vboGLPoint);
|
||||||
glBufferData(GL_ARRAY_BUFFER, sizeof(V2F_C4B_T2F)*_bufferCapacityGLPoint, _bufferGLPoint, GL_STREAM_DRAW);
|
glBufferData(GL_ARRAY_BUFFER, sizeof(V2F_C4B_T2F)*_bufferCapacityGLPoint, _bufferGLPoint, GL_STREAM_DRAW);
|
||||||
|
|
||||||
|
_dirtyGLPoint = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (Configuration::getInstance()->supportsShareableVAO())
|
||||||
|
{
|
||||||
|
GL::bindVAO(_vaoGLPoint);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
glBindBuffer(GL_ARRAY_BUFFER, _vboGLPoint);
|
||||||
GL::enableVertexAttribs( GL::VERTEX_ATTRIB_FLAG_POSITION | GL::VERTEX_ATTRIB_FLAG_COLOR);
|
GL::enableVertexAttribs( GL::VERTEX_ATTRIB_FLAG_POSITION | GL::VERTEX_ATTRIB_FLAG_COLOR);
|
||||||
glVertexAttribPointer(GLProgram::VERTEX_ATTRIB_POSITION, 2, GL_FLOAT, GL_FALSE, sizeof(V2F_C4B_T2F), (GLvoid *)offsetof(V2F_C4B_T2F, vertices));
|
glVertexAttribPointer(GLProgram::VERTEX_ATTRIB_POSITION, 2, GL_FLOAT, GL_FALSE, sizeof(V2F_C4B_T2F), (GLvoid *)offsetof(V2F_C4B_T2F, vertices));
|
||||||
glVertexAttribPointer(GLProgram::VERTEX_ATTRIB_COLOR, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(V2F_C4B_T2F), (GLvoid *)offsetof(V2F_C4B_T2F, colors));
|
glVertexAttribPointer(GLProgram::VERTEX_ATTRIB_COLOR, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(V2F_C4B_T2F), (GLvoid *)offsetof(V2F_C4B_T2F, colors));
|
||||||
|
glBindBuffer(GL_ARRAY_BUFFER, _vboGLPoint);
|
||||||
|
}
|
||||||
|
|
||||||
glDrawArrays(GL_POINTS, 0, _bufferCountGLPoint);
|
glDrawArrays(GL_POINTS, 0, _bufferCountGLPoint);
|
||||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
|
||||||
|
|
||||||
CC_INCREMENT_GL_DRAWN_BATCHES_AND_VERTICES(1,_bufferCountGLPoint);
|
CC_INCREMENT_GL_DRAWN_BATCHES_AND_VERTICES(1,_bufferCountGLPoint);
|
||||||
CHECK_GL_ERROR_DEBUG();
|
CHECK_GL_ERROR_DEBUG();
|
||||||
|
@ -413,6 +425,8 @@ void DrawNode::onDrawGLPoint(const Mat4 &transform, uint32_t flags)
|
||||||
|
|
||||||
void DrawNode::drawPoint(const Vec2& position, const float pointSize, const Color4F &color)
|
void DrawNode::drawPoint(const Vec2& position, const float pointSize, const Color4F &color)
|
||||||
{
|
{
|
||||||
|
ensureCapacityGLPoint(1);
|
||||||
|
|
||||||
V2F_C4B_T2F *point = (V2F_C4B_T2F*)(_bufferGLPoint + _bufferCountGLPoint);
|
V2F_C4B_T2F *point = (V2F_C4B_T2F*)(_bufferGLPoint + _bufferCountGLPoint);
|
||||||
V2F_C4B_T2F a = {position, Color4B(color), Tex2F(0.0, 0.0) };
|
V2F_C4B_T2F a = {position, Color4B(color), Tex2F(0.0, 0.0) };
|
||||||
*point = a;
|
*point = a;
|
||||||
|
@ -421,6 +435,7 @@ void DrawNode::drawPoint(const Vec2& position, const float pointSize, const Colo
|
||||||
_pointColor = color;
|
_pointColor = color;
|
||||||
|
|
||||||
_bufferCountGLPoint += 1;
|
_bufferCountGLPoint += 1;
|
||||||
|
_dirtyGLPoint = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void DrawNode::drawPoints(const Vec2 *position, unsigned int numberOfPoints, const Color4F &color)
|
void DrawNode::drawPoints(const Vec2 *position, unsigned int numberOfPoints, const Color4F &color)
|
||||||
|
@ -429,7 +444,7 @@ void DrawNode::drawPoints(const Vec2 *position, unsigned int numberOfPoints, con
|
||||||
|
|
||||||
V2F_C4B_T2F *point = (V2F_C4B_T2F*)(_bufferGLPoint + _bufferCountGLPoint);
|
V2F_C4B_T2F *point = (V2F_C4B_T2F*)(_bufferGLPoint + _bufferCountGLPoint);
|
||||||
|
|
||||||
for(int i=0; i<numberOfPoints; i++,point++)
|
for(unsigned int i=0; i < numberOfPoints; i++,point++)
|
||||||
{
|
{
|
||||||
V2F_C4B_T2F a = {position[i], Color4B(color), Tex2F(0.0, 0.0) };
|
V2F_C4B_T2F a = {position[i], Color4B(color), Tex2F(0.0, 0.0) };
|
||||||
*point = a;
|
*point = a;
|
||||||
|
@ -438,6 +453,7 @@ void DrawNode::drawPoints(const Vec2 *position, unsigned int numberOfPoints, con
|
||||||
_pointColor = color;
|
_pointColor = color;
|
||||||
|
|
||||||
_bufferCountGLPoint += numberOfPoints;
|
_bufferCountGLPoint += numberOfPoints;
|
||||||
|
_dirtyGLPoint = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void DrawNode::drawLine(const Vec2 &origin, const Vec2 &destination, const Color4F &color)
|
void DrawNode::drawLine(const Vec2 &origin, const Vec2 &destination, const Color4F &color)
|
||||||
|
@ -480,8 +496,8 @@ void DrawNode::drawPoly(const Vec2 *poli, unsigned int numberOfPoints, bool clos
|
||||||
|
|
||||||
V2F_C4B_T2F *point = (V2F_C4B_T2F*)(_bufferGLLine + _bufferCountGLLine);
|
V2F_C4B_T2F *point = (V2F_C4B_T2F*)(_bufferGLLine + _bufferCountGLLine);
|
||||||
|
|
||||||
int i;
|
unsigned int i = 0;
|
||||||
for(i=0; i<numberOfPoints-1; i++)
|
for(; i<numberOfPoints-1; i++)
|
||||||
{
|
{
|
||||||
V2F_C4B_T2F a = {poli[i], Color4B(color), Tex2F(0.0, 0.0)};
|
V2F_C4B_T2F a = {poli[i], Color4B(color), Tex2F(0.0, 0.0)};
|
||||||
V2F_C4B_T2F b = {poli[i+1], Color4B(color), Tex2F(0.0, 0.0)};
|
V2F_C4B_T2F b = {poli[i+1], Color4B(color), Tex2F(0.0, 0.0)};
|
||||||
|
|
|
@ -49,6 +49,14 @@ THE SOFTWARE.
|
||||||
#include "platform/CCGL.h"
|
#include "platform/CCGL.h"
|
||||||
|
|
||||||
NS_CC_BEGIN
|
NS_CC_BEGIN
|
||||||
|
|
||||||
|
#if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
|
||||||
|
#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
|
||||||
|
#elif _MSC_VER >= 1400 //vs 2005 or higher
|
||||||
|
#pragma warning (push)
|
||||||
|
#pragma warning (disable: 4996)
|
||||||
|
#endif
|
||||||
|
|
||||||
#ifndef M_PI
|
#ifndef M_PI
|
||||||
#define M_PI 3.14159265358979323846
|
#define M_PI 3.14159265358979323846
|
||||||
#endif
|
#endif
|
||||||
|
@ -582,4 +590,10 @@ void setDrawColor4B( GLubyte r, GLubyte g, GLubyte b, GLubyte a )
|
||||||
|
|
||||||
} // DrawPrimitives namespace
|
} // DrawPrimitives namespace
|
||||||
|
|
||||||
|
#if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
|
||||||
|
#pragma GCC diagnostic warning "-Wdeprecated-declarations"
|
||||||
|
#elif _MSC_VER >= 1400 //vs 2005 or higher
|
||||||
|
#pragma warning (pop)
|
||||||
|
#endif
|
||||||
|
|
||||||
NS_CC_END
|
NS_CC_END
|
||||||
|
|
|
@ -67,7 +67,7 @@ FontAtlas::FontAtlas(Font &theFont)
|
||||||
auto outlineSize = fontTTf->getOutlineSize();
|
auto outlineSize = fontTTf->getOutlineSize();
|
||||||
if(outlineSize > 0)
|
if(outlineSize > 0)
|
||||||
{
|
{
|
||||||
_commonLineHeight += 2 * outlineSize * CC_CONTENT_SCALE_FACTOR();
|
_commonLineHeight += 2 * outlineSize;
|
||||||
_currentPageDataSize *= 2;
|
_currentPageDataSize *= 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -95,12 +95,12 @@ FT_Library FontFreeType::getFTLibrary()
|
||||||
FontFreeType::FontFreeType(bool distanceFieldEnabled /* = false */,int outline /* = 0 */)
|
FontFreeType::FontFreeType(bool distanceFieldEnabled /* = false */,int outline /* = 0 */)
|
||||||
: _fontRef(nullptr)
|
: _fontRef(nullptr)
|
||||||
,_distanceFieldEnabled(distanceFieldEnabled)
|
,_distanceFieldEnabled(distanceFieldEnabled)
|
||||||
,_outlineSize(outline)
|
,_outlineSize(0.0f)
|
||||||
,_stroker(nullptr)
|
,_stroker(nullptr)
|
||||||
{
|
{
|
||||||
if (_outlineSize > 0)
|
if (outline > 0)
|
||||||
{
|
{
|
||||||
_outlineSize *= CC_CONTENT_SCALE_FACTOR();
|
_outlineSize = outline * CC_CONTENT_SCALE_FACTOR();
|
||||||
FT_Stroker_New(FontFreeType::getFTLibrary(), &_stroker);
|
FT_Stroker_New(FontFreeType::getFTLibrary(), &_stroker);
|
||||||
FT_Stroker_Set(_stroker,
|
FT_Stroker_Set(_stroker,
|
||||||
(int)(_outlineSize * 64),
|
(int)(_outlineSize * 64),
|
||||||
|
@ -328,8 +328,6 @@ unsigned char* FontFreeType::getGlyphBitmap(unsigned short theChar, long &outWid
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
outRect.origin.x = bbox.xMin >> 6;
|
|
||||||
outRect.origin.y = - (bbox.yMax >> 6);
|
|
||||||
xAdvance += 2 * _outlineSize;
|
xAdvance += 2 * _outlineSize;
|
||||||
outRect.size.width = blendWidth;
|
outRect.size.width = blendWidth;
|
||||||
outRect.size.height = blendHeight;
|
outRect.size.height = blendHeight;
|
||||||
|
|
|
@ -1247,14 +1247,12 @@ bool Label::isOpacityModifyRGB() const
|
||||||
}
|
}
|
||||||
|
|
||||||
void Label::setOpacityModifyRGB(bool isOpacityModifyRGB)
|
void Label::setOpacityModifyRGB(bool isOpacityModifyRGB)
|
||||||
|
{
|
||||||
|
if (isOpacityModifyRGB != _isOpacityModifyRGB)
|
||||||
{
|
{
|
||||||
_isOpacityModifyRGB = isOpacityModifyRGB;
|
_isOpacityModifyRGB = isOpacityModifyRGB;
|
||||||
|
updateColor();
|
||||||
for(const auto& child: _children) {
|
|
||||||
child->setOpacityModifyRGB(_isOpacityModifyRGB);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
_reusedLetter->setOpacityModifyRGB(true);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Label::updateDisplayedColor(const Color3B& parentColor)
|
void Label::updateDisplayedColor(const Color3B& parentColor)
|
||||||
|
|
|
@ -131,6 +131,7 @@ public:
|
||||||
virtual void setSystemFontSize(float fontSize);
|
virtual void setSystemFontSize(float fontSize);
|
||||||
virtual float getSystemFontSize() const { return _systemFontSize;}
|
virtual float getSystemFontSize() const { return _systemFontSize;}
|
||||||
|
|
||||||
|
virtual void requestSystemFontRefresh() { _systemFontDirty = true;}
|
||||||
/** changes the string to render
|
/** changes the string to render
|
||||||
* @warning It is as expensive as changing the string if you haven't set up TTF/BMFont/CharMap for the label.
|
* @warning It is as expensive as changing the string if you haven't set up TTF/BMFont/CharMap for the label.
|
||||||
*/
|
*/
|
||||||
|
|
|
@ -233,6 +233,12 @@ void LabelAtlas::updateColor()
|
||||||
if (_textureAtlas)
|
if (_textureAtlas)
|
||||||
{
|
{
|
||||||
Color4B color4( _displayedColor.r, _displayedColor.g, _displayedColor.b, _displayedOpacity );
|
Color4B color4( _displayedColor.r, _displayedColor.g, _displayedColor.b, _displayedOpacity );
|
||||||
|
if (_isOpacityModifyRGB)
|
||||||
|
{
|
||||||
|
color4.r *= _displayedOpacity/255.0f;
|
||||||
|
color4.g *= _displayedOpacity/255.0f;
|
||||||
|
color4.b *= _displayedOpacity/255.0f;
|
||||||
|
}
|
||||||
auto quads = _textureAtlas->getQuads();
|
auto quads = _textureAtlas->getQuads();
|
||||||
ssize_t length = _string.length();
|
ssize_t length = _string.length();
|
||||||
for (int index = 0; index < length; index++)
|
for (int index = 0; index < length; index++)
|
||||||
|
|
|
@ -41,6 +41,12 @@ Use any of these editors to generate BMFonts:
|
||||||
|
|
||||||
NS_CC_BEGIN
|
NS_CC_BEGIN
|
||||||
|
|
||||||
|
#if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
|
||||||
|
#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
|
||||||
|
#elif _MSC_VER >= 1400 //vs 2005 or higher
|
||||||
|
#pragma warning (push)
|
||||||
|
#pragma warning (disable: 4996)
|
||||||
|
#endif
|
||||||
/** @brief LabelBMFont is a subclass of SpriteBatchNode.
|
/** @brief LabelBMFont is a subclass of SpriteBatchNode.
|
||||||
|
|
||||||
Features:
|
Features:
|
||||||
|
@ -142,7 +148,11 @@ private:
|
||||||
// end of GUI group
|
// end of GUI group
|
||||||
/// @}
|
/// @}
|
||||||
/// @}
|
/// @}
|
||||||
|
#if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
|
||||||
|
#pragma GCC diagnostic warning "-Wdeprecated-declarations"
|
||||||
|
#elif _MSC_VER >= 1400 //vs 2005 or higher
|
||||||
|
#pragma warning (pop)
|
||||||
|
#endif
|
||||||
NS_CC_END
|
NS_CC_END
|
||||||
|
|
||||||
#endif //__CCBITMAP_FONT_ATLAS_H__
|
#endif //__CCBITMAP_FONT_ATLAS_H__
|
||||||
|
|
|
@ -30,6 +30,13 @@ THE SOFTWARE.
|
||||||
|
|
||||||
NS_CC_BEGIN
|
NS_CC_BEGIN
|
||||||
|
|
||||||
|
#if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
|
||||||
|
#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
|
||||||
|
#elif _MSC_VER >= 1400 //vs 2005 or higher
|
||||||
|
#pragma warning (push)
|
||||||
|
#pragma warning (disable: 4996)
|
||||||
|
#endif
|
||||||
|
|
||||||
class Label;
|
class Label;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -161,7 +168,11 @@ protected:
|
||||||
// end of GUI group
|
// end of GUI group
|
||||||
/// @}
|
/// @}
|
||||||
/// @}
|
/// @}
|
||||||
|
#if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
|
||||||
|
#pragma GCC diagnostic warning "-Wdeprecated-declarations"
|
||||||
|
#elif _MSC_VER >= 1400 //vs 2005 or higher
|
||||||
|
#pragma warning (pop)
|
||||||
|
#endif
|
||||||
NS_CC_END
|
NS_CC_END
|
||||||
|
|
||||||
#endif //__CCLABEL_H__
|
#endif //__CCLABEL_H__
|
||||||
|
|
|
@ -151,16 +151,20 @@ bool LabelTextFormatter::multilineText(Label *theLabel)
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
StringUtils::trimUTF16Vector(last_word);
|
StringUtils::trimUTF16Vector(last_word);
|
||||||
|
//issue #8492:endless loop if not using system font, and constrained length is less than one character width
|
||||||
|
if (isStartOfLine && last_word.size() == 0)
|
||||||
|
last_word.push_back(character);
|
||||||
|
else
|
||||||
|
--j;
|
||||||
|
|
||||||
last_word.push_back('\n');
|
last_word.push_back('\n');
|
||||||
|
|
||||||
multiline_string.insert(multiline_string.end(), last_word.begin(), last_word.end());
|
multiline_string.insert(multiline_string.end(), last_word.begin(), last_word.end());
|
||||||
last_word.clear();
|
last_word.clear();
|
||||||
|
|
||||||
isStartOfWord = false;
|
isStartOfWord = false;
|
||||||
isStartOfLine = false;
|
isStartOfLine = false;
|
||||||
startOfWord = -1;
|
startOfWord = -1;
|
||||||
startOfLine = -1;
|
startOfLine = -1;
|
||||||
--j;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -384,12 +388,15 @@ bool LabelTextFormatter::createStringSprites(Label *theLabel)
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
nextFontPositionX += charAdvance + kernings[i] + theLabel->_additionalKerning;
|
nextFontPositionX += charAdvance + kernings[i];
|
||||||
|
|
||||||
if (longestLine < nextFontPositionX)
|
if (longestLine < nextFontPositionX)
|
||||||
{
|
{
|
||||||
longestLine = nextFontPositionX;
|
longestLine = nextFontPositionX;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// check longest line before adding additional kerning
|
||||||
|
nextFontPositionX += theLabel->_additionalKerning;
|
||||||
}
|
}
|
||||||
|
|
||||||
float lastCharWidth = tempDefinition.width * contentScaleFactor;
|
float lastCharWidth = tempDefinition.width * contentScaleFactor;
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
#include "base/CCLight.h"
|
#include "2d/CCLight.h"
|
||||||
#include "2d/CCScene.h"
|
#include "2d/CCScene.h"
|
||||||
|
|
||||||
NS_CC_BEGIN
|
NS_CC_BEGIN
|
||||||
|
@ -69,19 +69,15 @@ void DirectionLight::setDirection(const Vec3 &dir)
|
||||||
{
|
{
|
||||||
setRotationFromDirection(dir);
|
setRotationFromDirection(dir);
|
||||||
}
|
}
|
||||||
const Vec3& DirectionLight::getDirection() const
|
Vec3 DirectionLight::getDirection() const
|
||||||
{
|
{
|
||||||
static Vec3 dir;
|
|
||||||
Mat4 mat = getNodeToParentTransform();
|
Mat4 mat = getNodeToParentTransform();
|
||||||
dir.set(-mat.m[8], -mat.m[9], -mat.m[10]);
|
return Vec3(-mat.m[8], -mat.m[9], -mat.m[10]);
|
||||||
return dir;
|
|
||||||
}
|
}
|
||||||
const Vec3& DirectionLight::getDirectionInWorld() const
|
Vec3 DirectionLight::getDirectionInWorld() const
|
||||||
{
|
{
|
||||||
static Vec3 dir;
|
|
||||||
Mat4 mat = getNodeToWorldTransform();
|
Mat4 mat = getNodeToWorldTransform();
|
||||||
dir.set(-mat.m[8], -mat.m[9], -mat.m[10]);
|
return Vec3(-mat.m[8], -mat.m[9], -mat.m[10]);
|
||||||
return dir;
|
|
||||||
}
|
}
|
||||||
DirectionLight::DirectionLight()
|
DirectionLight::DirectionLight()
|
||||||
{
|
{
|
||||||
|
@ -131,20 +127,16 @@ void SpotLight::setDirection(const Vec3 &dir)
|
||||||
setRotationFromDirection(dir);
|
setRotationFromDirection(dir);
|
||||||
}
|
}
|
||||||
|
|
||||||
const Vec3& SpotLight::getDirection() const
|
Vec3 SpotLight::getDirection() const
|
||||||
{
|
{
|
||||||
static Vec3 dir;
|
|
||||||
Mat4 mat = getNodeToParentTransform();
|
Mat4 mat = getNodeToParentTransform();
|
||||||
dir.set(-mat.m[8], -mat.m[9], -mat.m[10]);
|
return Vec3(-mat.m[8], -mat.m[9], -mat.m[10]);
|
||||||
return dir;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
const Vec3& SpotLight::getDirectionInWorld() const
|
Vec3 SpotLight::getDirectionInWorld() const
|
||||||
{
|
{
|
||||||
static Vec3 dir;
|
|
||||||
Mat4 mat = getNodeToWorldTransform();
|
Mat4 mat = getNodeToWorldTransform();
|
||||||
dir.set(-mat.m[8], -mat.m[9], -mat.m[10]);
|
return Vec3(-mat.m[8], -mat.m[9], -mat.m[10]);
|
||||||
return dir;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void SpotLight::setInnerAngle(float angle)
|
void SpotLight::setInnerAngle(float angle)
|
||||||
|
@ -156,7 +148,7 @@ void SpotLight::setInnerAngle(float angle)
|
||||||
void SpotLight::setOuterAngle(float angle)
|
void SpotLight::setOuterAngle(float angle)
|
||||||
{
|
{
|
||||||
_outerAngle = angle;
|
_outerAngle = angle;
|
||||||
_cosInnerAngle = cosf(angle);
|
_cosOuterAngle = cosf(angle);
|
||||||
}
|
}
|
||||||
|
|
||||||
SpotLight::SpotLight()
|
SpotLight::SpotLight()
|
|
@ -120,12 +120,12 @@ public:
|
||||||
/**
|
/**
|
||||||
* Returns the Direction in parent.
|
* Returns the Direction in parent.
|
||||||
*/
|
*/
|
||||||
const Vec3& getDirection() const;
|
Vec3 getDirection() const;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns direction in world.
|
* Returns direction in world.
|
||||||
*/
|
*/
|
||||||
const Vec3& getDirectionInWorld() const;
|
Vec3 getDirectionInWorld() const;
|
||||||
|
|
||||||
CC_CONSTRUCTOR_ACCESS:
|
CC_CONSTRUCTOR_ACCESS:
|
||||||
DirectionLight();
|
DirectionLight();
|
||||||
|
@ -190,12 +190,12 @@ public:
|
||||||
/**
|
/**
|
||||||
* Returns the Direction in parent.
|
* Returns the Direction in parent.
|
||||||
*/
|
*/
|
||||||
const Vec3& getDirection() const;
|
Vec3 getDirection() const;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns direction in world.
|
* Returns direction in world.
|
||||||
*/
|
*/
|
||||||
const Vec3& getDirectionInWorld() const;
|
Vec3 getDirectionInWorld() const;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Sets the range of point or spot light.
|
* Sets the range of point or spot light.
|
||||||
|
@ -238,7 +238,7 @@ public:
|
||||||
float getOuterAngle() const { return _outerAngle; }
|
float getOuterAngle() const { return _outerAngle; }
|
||||||
|
|
||||||
/** get cos outAngle */
|
/** get cos outAngle */
|
||||||
float getCosOuterAngle() const { return _cosInnerAngle; }
|
float getCosOuterAngle() const { return _cosOuterAngle; }
|
||||||
|
|
||||||
CC_CONSTRUCTOR_ACCESS:
|
CC_CONSTRUCTOR_ACCESS:
|
||||||
SpotLight();
|
SpotLight();
|
|
@ -32,7 +32,6 @@ THE SOFTWARE.
|
||||||
#include "deprecated/CCString.h"
|
#include "deprecated/CCString.h"
|
||||||
|
|
||||||
#include <vector>
|
#include <vector>
|
||||||
#include <stdarg.h>
|
|
||||||
|
|
||||||
using namespace std;
|
using namespace std;
|
||||||
|
|
||||||
|
|
|
@ -37,7 +37,7 @@ THE SOFTWARE.
|
||||||
#include "base/CCDirector.h"
|
#include "base/CCDirector.h"
|
||||||
#include "base/CCScheduler.h"
|
#include "base/CCScheduler.h"
|
||||||
#include "base/CCEventDispatcher.h"
|
#include "base/CCEventDispatcher.h"
|
||||||
#include "base/CCCamera.h"
|
#include "2d/CCCamera.h"
|
||||||
#include "2d/CCActionManager.h"
|
#include "2d/CCActionManager.h"
|
||||||
#include "2d/CCScene.h"
|
#include "2d/CCScene.h"
|
||||||
#include "2d/CCComponent.h"
|
#include "2d/CCComponent.h"
|
||||||
|
@ -1100,6 +1100,21 @@ void Node::removeAllChildren()
|
||||||
this->removeAllChildrenWithCleanup(true);
|
this->removeAllChildrenWithCleanup(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#if CC_USE_PHYSICS
|
||||||
|
void Node::removeFromPhysicsWorld()
|
||||||
|
{
|
||||||
|
if (_physicsBody != nullptr)
|
||||||
|
{
|
||||||
|
_physicsBody->removeFromWorld();
|
||||||
|
}
|
||||||
|
|
||||||
|
for (auto child : _children)
|
||||||
|
{
|
||||||
|
child->removeFromPhysicsWorld();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
void Node::removeAllChildrenWithCleanup(bool cleanup)
|
void Node::removeAllChildrenWithCleanup(bool cleanup)
|
||||||
{
|
{
|
||||||
// not using detachChild improves speed here
|
// not using detachChild improves speed here
|
||||||
|
@ -1115,10 +1130,7 @@ void Node::removeAllChildrenWithCleanup(bool cleanup)
|
||||||
}
|
}
|
||||||
|
|
||||||
#if CC_USE_PHYSICS
|
#if CC_USE_PHYSICS
|
||||||
if (child->_physicsBody != nullptr)
|
child->removeFromPhysicsWorld();
|
||||||
{
|
|
||||||
child->_physicsBody->removeFromWorld();
|
|
||||||
}
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
if (cleanup)
|
if (cleanup)
|
||||||
|
@ -1144,11 +1156,7 @@ void Node::detachChild(Node *child, ssize_t childIndex, bool doCleanup)
|
||||||
}
|
}
|
||||||
|
|
||||||
#if CC_USE_PHYSICS
|
#if CC_USE_PHYSICS
|
||||||
if (child->_physicsBody != nullptr)
|
child->removeFromPhysicsWorld();
|
||||||
{
|
|
||||||
child->_physicsBody->removeFromWorld();
|
|
||||||
}
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// If you don't do cleanup, the child's actions will not get removed and the
|
// If you don't do cleanup, the child's actions will not get removed and the
|
||||||
|
|
|
@ -1523,6 +1523,11 @@ public:
|
||||||
*/
|
*/
|
||||||
PhysicsBody* getPhysicsBody() const;
|
PhysicsBody* getPhysicsBody() const;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* remove this node from physics world. it will remove all the physics bodies in it's children too.
|
||||||
|
*/
|
||||||
|
void removeFromPhysicsWorld();
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// overrides
|
// overrides
|
||||||
|
|
|
@ -271,7 +271,7 @@ void ProtectedNode::reorderProtectedChild(cocos2d::Node *child, int localZOrder)
|
||||||
void ProtectedNode::visit(Renderer* renderer, const Mat4 &parentTransform, uint32_t parentFlags)
|
void ProtectedNode::visit(Renderer* renderer, const Mat4 &parentTransform, uint32_t parentFlags)
|
||||||
{
|
{
|
||||||
// quick return if not visible. children won't be drawn.
|
// quick return if not visible. children won't be drawn.
|
||||||
if (!_visible)
|
if (!_visible || !isVisitableByVisitingCamera())
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
|
@ -27,7 +27,7 @@ THE SOFTWARE.
|
||||||
|
|
||||||
#include "2d/CCScene.h"
|
#include "2d/CCScene.h"
|
||||||
#include "base/CCDirector.h"
|
#include "base/CCDirector.h"
|
||||||
#include "base/CCCamera.h"
|
#include "2d/CCCamera.h"
|
||||||
#include "base/CCEventDispatcher.h"
|
#include "base/CCEventDispatcher.h"
|
||||||
#include "base/CCEventListenerCustom.h"
|
#include "base/CCEventListenerCustom.h"
|
||||||
#include "renderer/CCRenderer.h"
|
#include "renderer/CCRenderer.h"
|
||||||
|
|
|
@ -577,7 +577,15 @@ void SpriteBatchNode::removeSpriteFromAtlas(Sprite *sprite)
|
||||||
void SpriteBatchNode::updateBlendFunc(void)
|
void SpriteBatchNode::updateBlendFunc(void)
|
||||||
{
|
{
|
||||||
if (! _textureAtlas->getTexture()->hasPremultipliedAlpha())
|
if (! _textureAtlas->getTexture()->hasPremultipliedAlpha())
|
||||||
|
{
|
||||||
_blendFunc = BlendFunc::ALPHA_NON_PREMULTIPLIED;
|
_blendFunc = BlendFunc::ALPHA_NON_PREMULTIPLIED;
|
||||||
|
setOpacityModifyRGB(false);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_blendFunc = BlendFunc::ALPHA_PREMULTIPLIED;
|
||||||
|
setOpacityModifyRGB(true);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// CocosNodeTexture protocol
|
// CocosNodeTexture protocol
|
||||||
|
|
|
@ -618,6 +618,17 @@ Vec2 TMXLayer::calculateLayerOffset(const Vec2& pos)
|
||||||
case TMXOrientationHex:
|
case TMXOrientationHex:
|
||||||
CCASSERT(pos.equals(Vec2::ZERO), "offset for hexagonal map not implemented yet");
|
CCASSERT(pos.equals(Vec2::ZERO), "offset for hexagonal map not implemented yet");
|
||||||
break;
|
break;
|
||||||
|
case TMXOrientationStaggered:
|
||||||
|
{
|
||||||
|
float diffX = 0;
|
||||||
|
if ((int)abs(pos.y) % 2 == 1)
|
||||||
|
{
|
||||||
|
diffX = _mapTileSize.width/2;
|
||||||
|
}
|
||||||
|
ret = Vec2(pos.x * _mapTileSize.width + diffX,
|
||||||
|
(-pos.y) * _mapTileSize.height/2);
|
||||||
|
}
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
return ret;
|
return ret;
|
||||||
}
|
}
|
||||||
|
@ -636,6 +647,9 @@ Vec2 TMXLayer::getPositionAt(const Vec2& pos)
|
||||||
case TMXOrientationHex:
|
case TMXOrientationHex:
|
||||||
ret = getPositionForHexAt(pos);
|
ret = getPositionForHexAt(pos);
|
||||||
break;
|
break;
|
||||||
|
case TMXOrientationStaggered:
|
||||||
|
ret = getPositionForStaggeredAt(pos);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
ret = CC_POINT_PIXELS_TO_POINTS( ret );
|
ret = CC_POINT_PIXELS_TO_POINTS( ret );
|
||||||
return ret;
|
return ret;
|
||||||
|
@ -666,6 +680,17 @@ Vec2 TMXLayer::getPositionForHexAt(const Vec2& pos)
|
||||||
return xy;
|
return xy;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Vec2 TMXLayer::getPositionForStaggeredAt(const Vec2 &pos)
|
||||||
|
{
|
||||||
|
float diffX = 0;
|
||||||
|
if ((int)pos.y % 2 == 1)
|
||||||
|
{
|
||||||
|
diffX = _mapTileSize.width/2;
|
||||||
|
}
|
||||||
|
return Vec2(pos.x * _mapTileSize.width + diffX,
|
||||||
|
(_layerSize.height - pos.y - 1) * _mapTileSize.height/2);
|
||||||
|
}
|
||||||
|
|
||||||
int TMXLayer::getVertexZForPos(const Vec2& pos)
|
int TMXLayer::getVertexZForPos(const Vec2& pos)
|
||||||
{
|
{
|
||||||
int ret = 0;
|
int ret = 0;
|
||||||
|
@ -681,6 +706,9 @@ int TMXLayer::getVertexZForPos(const Vec2& pos)
|
||||||
case TMXOrientationOrtho:
|
case TMXOrientationOrtho:
|
||||||
ret = static_cast<int>(-(_layerSize.height-pos.y));
|
ret = static_cast<int>(-(_layerSize.height-pos.y));
|
||||||
break;
|
break;
|
||||||
|
case TMXOrientationStaggered:
|
||||||
|
ret = static_cast<int>(-(_layerSize.height-pos.y));
|
||||||
|
break;
|
||||||
case TMXOrientationHex:
|
case TMXOrientationHex:
|
||||||
CCASSERT(0, "TMX Hexa zOrder not supported");
|
CCASSERT(0, "TMX Hexa zOrder not supported");
|
||||||
break;
|
break;
|
||||||
|
|
|
@ -194,7 +194,7 @@ private:
|
||||||
Vec2 getPositionForIsoAt(const Vec2& pos);
|
Vec2 getPositionForIsoAt(const Vec2& pos);
|
||||||
Vec2 getPositionForOrthoAt(const Vec2& pos);
|
Vec2 getPositionForOrthoAt(const Vec2& pos);
|
||||||
Vec2 getPositionForHexAt(const Vec2& pos);
|
Vec2 getPositionForHexAt(const Vec2& pos);
|
||||||
|
Vec2 getPositionForStaggeredAt(const Vec2& pos);
|
||||||
Vec2 calculateLayerOffset(const Vec2& offset);
|
Vec2 calculateLayerOffset(const Vec2& offset);
|
||||||
|
|
||||||
/* optimization methods */
|
/* optimization methods */
|
||||||
|
|
|
@ -54,6 +54,9 @@ enum
|
||||||
|
|
||||||
/** Isometric orientation */
|
/** Isometric orientation */
|
||||||
TMXOrientationIso,
|
TMXOrientationIso,
|
||||||
|
|
||||||
|
/** Isometric staggered orientation*/
|
||||||
|
TMXOrientationStaggered,
|
||||||
};
|
};
|
||||||
|
|
||||||
/** @brief TMXTiledMap knows how to parse and render a TMX map.
|
/** @brief TMXTiledMap knows how to parse and render a TMX map.
|
||||||
|
|
|
@ -233,6 +233,8 @@ void TMXMapInfo::startElement(void *ctx, const char *name, const char **atts)
|
||||||
tmxMapInfo->setOrientation(TMXOrientationIso);
|
tmxMapInfo->setOrientation(TMXOrientationIso);
|
||||||
else if(orientationStr == "hexagonal")
|
else if(orientationStr == "hexagonal")
|
||||||
tmxMapInfo->setOrientation(TMXOrientationHex);
|
tmxMapInfo->setOrientation(TMXOrientationHex);
|
||||||
|
else if(orientationStr == "staggered")
|
||||||
|
tmxMapInfo->setOrientation(TMXOrientationStaggered);
|
||||||
else
|
else
|
||||||
CCLOG("cocos2d: TMXFomat: Unsupported orientation: %d", tmxMapInfo->getOrientation());
|
CCLOG("cocos2d: TMXFomat: Unsupported orientation: %d", tmxMapInfo->getOrientation());
|
||||||
|
|
||||||
|
|
|
@ -195,7 +195,6 @@ void TextFieldTTF::insertText(const char * text, size_t len)
|
||||||
|
|
||||||
if (len > 0)
|
if (len > 0)
|
||||||
{
|
{
|
||||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WP8 && CC_TARGET_PLATFORM != CC_PLATFORM_WINRT)
|
|
||||||
if (_delegate && _delegate->onTextFieldInsertText(this, insert.c_str(), len))
|
if (_delegate && _delegate->onTextFieldInsertText(this, insert.c_str(), len))
|
||||||
{
|
{
|
||||||
// delegate doesn't want to insert text
|
// delegate doesn't want to insert text
|
||||||
|
@ -206,15 +205,6 @@ void TextFieldTTF::insertText(const char * text, size_t len)
|
||||||
std::string sText(_inputText);
|
std::string sText(_inputText);
|
||||||
sText.append(insert);
|
sText.append(insert);
|
||||||
setString(sText);
|
setString(sText);
|
||||||
#else
|
|
||||||
size_t existlen = _inputText.length();
|
|
||||||
if (_delegate && _delegate->onTextFieldInsertText(this, insert.c_str() + existlen, len - existlen))
|
|
||||||
{
|
|
||||||
// delegate doesn't want to insert text
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
setString(insert);
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((int)insert.npos == pos) {
|
if ((int)insert.npos == pos) {
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
include_directories(
|
include_directories(
|
||||||
../external/ConvertUTF
|
../external/ConvertUTF, .
|
||||||
)
|
)
|
||||||
|
|
||||||
set(COCOS_2D_SRC
|
set(COCOS_2D_SRC
|
||||||
|
@ -20,7 +20,9 @@ set(COCOS_2D_SRC
|
||||||
2d/CCAnimationCache.cpp
|
2d/CCAnimationCache.cpp
|
||||||
2d/CCAnimation.cpp
|
2d/CCAnimation.cpp
|
||||||
2d/CCAtlasNode.cpp
|
2d/CCAtlasNode.cpp
|
||||||
|
2d/CCCamera.cpp
|
||||||
2d/CCClippingNode.cpp
|
2d/CCClippingNode.cpp
|
||||||
|
2d/CCClippingRectangleNode.cpp
|
||||||
2d/CCComponentContainer.cpp
|
2d/CCComponentContainer.cpp
|
||||||
2d/CCComponent.cpp
|
2d/CCComponent.cpp
|
||||||
2d/CCDrawingPrimitives.cpp
|
2d/CCDrawingPrimitives.cpp
|
||||||
|
@ -42,6 +44,7 @@ set(COCOS_2D_SRC
|
||||||
2d/CCLabelTextFormatter.cpp
|
2d/CCLabelTextFormatter.cpp
|
||||||
2d/CCLabelTTF.cpp
|
2d/CCLabelTTF.cpp
|
||||||
2d/CCLayer.cpp
|
2d/CCLayer.cpp
|
||||||
|
2d/CCLight.cpp
|
||||||
2d/CCMenu.cpp
|
2d/CCMenu.cpp
|
||||||
2d/CCMenuItem.cpp
|
2d/CCMenuItem.cpp
|
||||||
2d/CCMotionStreak.cpp
|
2d/CCMotionStreak.cpp
|
||||||
|
|
|
@ -7,7 +7,7 @@
|
||||||
<PropertyGroup />
|
<PropertyGroup />
|
||||||
<ItemDefinitionGroup>
|
<ItemDefinitionGroup>
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<AdditionalIncludeDirectories>$(EngineRoot)cocos;$(EngineRoot)cocos\platform;$(EngineRoot)cocos\platform\desktop;$(EngineRoot)external\glfw3\include\win32;$(EngineRoot)external\win32-specific\gles\include\OGLES</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos;$(EngineRoot)cocos\platform;$(EngineRoot)cocos\platform\desktop;$(EngineRoot)external\glfw3\include\win32;$(EngineRoot)external\win32-specific\gles\include\OGLES</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>_VARIADIC_MAX=10;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_VARIADIC_MAX=10;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ProjectReference>
|
<ProjectReference>
|
||||||
|
|
|
@ -1,27 +0,0 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
||||||
<ImportGroup Label="PropertySheets" />
|
|
||||||
<PropertyGroup Label="UserMacros">
|
|
||||||
<EngineRoot>$(MSBuildThisFileDirectory)..\..\</EngineRoot>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup />
|
|
||||||
<ItemDefinitionGroup>
|
|
||||||
<ClCompile>
|
|
||||||
<PreprocessorDefinitions>_VARIADIC_MAX=10;NOMINMAX;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
||||||
<CompileAsWinRT>true</CompileAsWinRT>
|
|
||||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
|
||||||
<MinimalRebuild>false</MinimalRebuild>
|
|
||||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
|
||||||
<DisableSpecificWarnings>4056;4996;4244;</DisableSpecificWarnings>
|
|
||||||
</ClCompile>
|
|
||||||
<Link>
|
|
||||||
<AdditionalOptions>/IGNORE:4264 %(AdditionalOptions)</AdditionalOptions>
|
|
||||||
</Link>
|
|
||||||
</ItemDefinitionGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<BuildMacro Include="EngineRoot">
|
|
||||||
<Value>$(EngineRoot)</Value>
|
|
||||||
<EnvironmentVariable>true</EnvironmentVariable>
|
|
||||||
</BuildMacro>
|
|
||||||
</ItemGroup>
|
|
||||||
</Project>
|
|
|
@ -1,757 +0,0 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
||||||
<ItemGroup Label="ProjectConfigurations">
|
|
||||||
<ProjectConfiguration Include="Debug|ARM">
|
|
||||||
<Configuration>Debug</Configuration>
|
|
||||||
<Platform>ARM</Platform>
|
|
||||||
</ProjectConfiguration>
|
|
||||||
<ProjectConfiguration Include="Debug|Win32">
|
|
||||||
<Configuration>Debug</Configuration>
|
|
||||||
<Platform>Win32</Platform>
|
|
||||||
</ProjectConfiguration>
|
|
||||||
<ProjectConfiguration Include="Debug|x64">
|
|
||||||
<Configuration>Debug</Configuration>
|
|
||||||
<Platform>x64</Platform>
|
|
||||||
</ProjectConfiguration>
|
|
||||||
<ProjectConfiguration Include="Release|ARM">
|
|
||||||
<Configuration>Release</Configuration>
|
|
||||||
<Platform>ARM</Platform>
|
|
||||||
</ProjectConfiguration>
|
|
||||||
<ProjectConfiguration Include="Release|Win32">
|
|
||||||
<Configuration>Release</Configuration>
|
|
||||||
<Platform>Win32</Platform>
|
|
||||||
</ProjectConfiguration>
|
|
||||||
<ProjectConfiguration Include="Release|x64">
|
|
||||||
<Configuration>Release</Configuration>
|
|
||||||
<Platform>x64</Platform>
|
|
||||||
</ProjectConfiguration>
|
|
||||||
</ItemGroup>
|
|
||||||
<PropertyGroup Label="Globals">
|
|
||||||
<ProjectGuid>{2330EDF4-5596-4B53-8BA5-158DDDE713D9}</ProjectGuid>
|
|
||||||
<Keyword>Win32Proj</Keyword>
|
|
||||||
<ProjectName>libcocos2d</ProjectName>
|
|
||||||
<RootNamespace>cocos2d-x.win32</RootNamespace>
|
|
||||||
<DefaultLanguage>en-US</DefaultLanguage>
|
|
||||||
<MinimumVisualStudioVersion>12.0</MinimumVisualStudioVersion>
|
|
||||||
<AppContainerApplication>true</AppContainerApplication>
|
|
||||||
<ApplicationType>Windows Store</ApplicationType>
|
|
||||||
<ApplicationTypeRevision>8.1</ApplicationTypeRevision>
|
|
||||||
</PropertyGroup>
|
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
|
||||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
||||||
<UseDebugLibraries>true</UseDebugLibraries>
|
|
||||||
<PlatformToolset>v120</PlatformToolset>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
|
|
||||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
||||||
<UseDebugLibraries>true</UseDebugLibraries>
|
|
||||||
<PlatformToolset>v120</PlatformToolset>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
|
||||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
||||||
<UseDebugLibraries>true</UseDebugLibraries>
|
|
||||||
<PlatformToolset>v120</PlatformToolset>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
|
||||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
||||||
<UseDebugLibraries>false</UseDebugLibraries>
|
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
|
||||||
<PlatformToolset>v120</PlatformToolset>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
|
|
||||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
||||||
<UseDebugLibraries>false</UseDebugLibraries>
|
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
|
||||||
<PlatformToolset>v120</PlatformToolset>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
|
||||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
||||||
<UseDebugLibraries>false</UseDebugLibraries>
|
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
|
||||||
<PlatformToolset>v120</PlatformToolset>
|
|
||||||
</PropertyGroup>
|
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
|
||||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
||||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
||||||
<Import Project="cocos2d_winrt_headers.props" />
|
|
||||||
<Import Project="cocos2d_winrt.props" />
|
|
||||||
</ImportGroup>
|
|
||||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
||||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
||||||
<Import Project="cocos2d_winrt_headers.props" />
|
|
||||||
<Import Project="cocos2d_winrt.props" />
|
|
||||||
</ImportGroup>
|
|
||||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
|
|
||||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
||||||
<Import Project="cocos2d_winrt_headers.props" />
|
|
||||||
<Import Project="cocos2d_winrt.props" />
|
|
||||||
</ImportGroup>
|
|
||||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
|
||||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
||||||
<Import Project="cocos2d_winrt_headers.props" />
|
|
||||||
<Import Project="cocos2d_winrt.props" />
|
|
||||||
</ImportGroup>
|
|
||||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
|
||||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
||||||
<Import Project="cocos2d_winrt_headers.props" />
|
|
||||||
<Import Project="cocos2d_winrt.props" />
|
|
||||||
</ImportGroup>
|
|
||||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
|
||||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
||||||
<Import Project="cocos2d_winrt_headers.props" />
|
|
||||||
<Import Project="cocos2d_winrt.props" />
|
|
||||||
</ImportGroup>
|
|
||||||
<PropertyGroup Label="UserMacros" />
|
|
||||||
<PropertyGroup />
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
||||||
<GenerateManifest>false</GenerateManifest>
|
|
||||||
<OutDir>$(SolutionDir)\winrt$(Configuration)\$(MSBuildProjectName)\</OutDir>
|
|
||||||
<IntDir>winrt\$(Configuration)\</IntDir>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
||||||
<GenerateManifest>false</GenerateManifest>
|
|
||||||
<OutDir>$(SolutionDir)\winrt$(Configuration)\$(MSBuildProjectName)\</OutDir>
|
|
||||||
<IntDir>winrt\$(Configuration)\</IntDir>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
|
|
||||||
<GenerateManifest>false</GenerateManifest>
|
|
||||||
<OutDir>$(SolutionDir)\winrt$(Configuration)\$(MSBuildProjectName)\</OutDir>
|
|
||||||
<IntDir>winrt\$(Configuration)\</IntDir>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
|
||||||
<GenerateManifest>false</GenerateManifest>
|
|
||||||
<OutDir>$(SolutionDir)\winrt$(Configuration)\$(MSBuildProjectName)\</OutDir>
|
|
||||||
<IntDir>winrt\$(Configuration)\</IntDir>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
|
||||||
<GenerateManifest>false</GenerateManifest>
|
|
||||||
<OutDir>$(SolutionDir)\winrt$(Configuration)\$(MSBuildProjectName)\</OutDir>
|
|
||||||
<IntDir>winrt\$(Configuration)\</IntDir>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
|
||||||
<GenerateManifest>false</GenerateManifest>
|
|
||||||
<OutDir>$(SolutionDir)\winrt$(Configuration)\$(MSBuildProjectName)\</OutDir>
|
|
||||||
<IntDir>winrt\$(Configuration)\</IntDir>
|
|
||||||
</PropertyGroup>
|
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
||||||
<ClCompile>
|
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
|
||||||
<CompileAsWinRT>true</CompileAsWinRT>
|
|
||||||
<SDLCheck>true</SDLCheck>
|
|
||||||
<AdditionalIncludeDirectories>$(EngineRoot)external;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\winrt;$(EngineRoot)external\jpeg\include\winrt;$(EngineRoot)external\tiff\include\winrt;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\winrt;$(EngineRoot)external\winrt-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
||||||
<PreprocessorDefinitions>WINRT;_DEBUG;_LIB;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
||||||
<DisableSpecificWarnings>4267;4251;4244;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
|
||||||
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
|
|
||||||
<AdditionalOptions>-Zm110 %(AdditionalOptions)</AdditionalOptions>
|
|
||||||
</ClCompile>
|
|
||||||
<Link>
|
|
||||||
<SubSystem>Console</SubSystem>
|
|
||||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
|
||||||
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
|
||||||
</Link>
|
|
||||||
<Lib>
|
|
||||||
<AdditionalOptions>/IGNORE:4264 %(AdditionalOptions)</AdditionalOptions>
|
|
||||||
<AdditionalDependencies>zlib.lib;libpng.lib;libjpeg.lib;libtiff.lib;freetype.lib;libchipmunk.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
||||||
<AdditionalLibraryDirectories>$(ProjectDir)..\..\external\winrt-specific\zlib\prebuilt\$(Platform);$(ProjectDir)..\..\external\png\prebuilt\winrt\$(Platform);$(ProjectDir)..\..\external\jpeg\prebuilt\winrt\$(Platform);$(ProjectDir)..\..\external\tiff\prebuilt\winrt\$(Platform);$(EngineRoot)external\chipmunk\prebuilt\wp8\$(Platform);$(ProjectDir)..\..\external\freetype2\prebuilt\winrt\$(Platform);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
|
||||||
</Lib>
|
|
||||||
</ItemDefinitionGroup>
|
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
||||||
<ClCompile>
|
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
|
||||||
<CompileAsWinRT>true</CompileAsWinRT>
|
|
||||||
<SDLCheck>true</SDLCheck>
|
|
||||||
<AdditionalIncludeDirectories>$(EngineRoot)external;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\winrt;$(EngineRoot)external\jpeg\include\winrt;$(EngineRoot)external\tiff\include\winrt;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\winrt;$(EngineRoot)external\winrt-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
||||||
<PreprocessorDefinitions>WINRT;NDEBUG;_LIB;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
||||||
<DisableSpecificWarnings>4267;4251;4244;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
|
||||||
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
|
|
||||||
</ClCompile>
|
|
||||||
<Link>
|
|
||||||
<SubSystem>Console</SubSystem>
|
|
||||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
|
||||||
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
|
||||||
</Link>
|
|
||||||
<Lib>
|
|
||||||
<AdditionalOptions>/IGNORE:4264 %(AdditionalOptions)</AdditionalOptions>
|
|
||||||
<AdditionalLibraryDirectories>$(ProjectDir)..\..\external\winrt-specific\zlib\prebuilt\$(Platform);$(ProjectDir)..\..\external\png\prebuilt\winrt\$(Platform);$(ProjectDir)..\..\external\jpeg\prebuilt\winrt\$(Platform);$(ProjectDir)..\..\external\tiff\prebuilt\winrt\$(Platform);$(ProjectDir)..\..\external\chipmunk\prebuilt\wp8\$(Platform);$(ProjectDir)..\..\external\freetype2\prebuilt\winrt\$(Platform);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
|
||||||
<AdditionalDependencies>zlib.lib;libpng.lib;libjpeg.lib;libtiff.lib;freetype.lib;libchipmunk.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
||||||
</Lib>
|
|
||||||
</ItemDefinitionGroup>
|
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|arm'">
|
|
||||||
<ClCompile>
|
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
|
||||||
<CompileAsWinRT>true</CompileAsWinRT>
|
|
||||||
<SDLCheck>true</SDLCheck>
|
|
||||||
<AdditionalIncludeDirectories>$(EngineRoot)external;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\winrt;$(EngineRoot)external\jpeg\include\winrt;$(EngineRoot)external\tiff\include\winrt;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\winrt;$(EngineRoot)external\winrt-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
||||||
<PreprocessorDefinitions>WINRT;_DEBUG;_LIB;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
||||||
<DisableSpecificWarnings>4267;4251;4244;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
|
||||||
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
|
|
||||||
</ClCompile>
|
|
||||||
<Link>
|
|
||||||
<SubSystem>Console</SubSystem>
|
|
||||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
|
||||||
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
|
||||||
</Link>
|
|
||||||
<Lib>
|
|
||||||
<AdditionalOptions>/IGNORE:4264 %(AdditionalOptions)</AdditionalOptions>
|
|
||||||
<AdditionalLibraryDirectories>$(ProjectDir)..\..\external\winrt-specific\zlib\prebuilt\$(Platform);$(ProjectDir)..\..\external\png\prebuilt\winrt\$(Platform);$(ProjectDir)..\..\external\jpeg\prebuilt\winrt\$(Platform);$(ProjectDir)..\..\external\tiff\prebuilt\winrt\$(Platform);$(ProjectDir)..\..\external\freetype2\prebuilt\winrt\$(Platform);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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||||||
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||||||
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||||||
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||||||
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|
|
||||||
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|
|
||||||
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|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
<ClInclude Include="..\physics\chipmunk\CCPhysicsJointInfo_chipmunk.h" />
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|
||||||
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|
||||||
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|
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
|
||||||
<ClInclude Include="..\platform\winrt\CCFileUtilsWinRT.h" />
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|
||||||
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|
||||||
<ClInclude Include="..\platform\winrt\CCGL.h" />
|
|
||||||
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|
||||||
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|
|
||||||
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|
|
||||||
<ClInclude Include="..\platform\winrt\CCPThreadWinRT.h" />
|
|
||||||
<ClInclude Include="..\platform\winrt\CCStdC.h" />
|
|
||||||
<ClInclude Include="..\platform\winrt\CCWinRTUtils.h" />
|
|
||||||
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|
|
||||||
<ClInclude Include="..\platform\winrt\inet_ntop_winrt.h" />
|
|
||||||
<ClInclude Include="..\platform\winrt\InputEvent.h" />
|
|
||||||
<ClInclude Include="..\platform\winrt\InputEventTypes.h" />
|
|
||||||
<ClInclude Include="..\platform\winrt\sha1.h" />
|
|
||||||
<ClInclude Include="..\platform\wp8\CCGLViewImpl-wp8.h" />
|
|
||||||
<ClInclude Include="..\platform\wp8\Direct3DBase.h" />
|
|
||||||
<ClInclude Include="..\platform\wp8\DirectXBase.h" />
|
|
||||||
<ClInclude Include="..\platform\wp8\pch.h" />
|
|
||||||
<ClInclude Include="..\renderer\CCBatchCommand.h" />
|
|
||||||
<ClInclude Include="..\renderer\CCCustomCommand.h" />
|
|
||||||
<ClInclude Include="..\renderer\CCGLProgram.h" />
|
|
||||||
<ClInclude Include="..\renderer\CCGLProgramCache.h" />
|
|
||||||
<ClInclude Include="..\renderer\CCGLProgramState.h" />
|
|
||||||
<ClInclude Include="..\renderer\CCGLProgramStateCache.h" />
|
|
||||||
<ClInclude Include="..\renderer\ccGLStateCache.h" />
|
|
||||||
<ClInclude Include="..\renderer\CCGroupCommand.h" />
|
|
||||||
<ClInclude Include="..\renderer\CCMeshCommand.h" />
|
|
||||||
<ClInclude Include="..\renderer\CCPrimitive.h" />
|
|
||||||
<ClInclude Include="..\renderer\CCPrimitiveCommand.h" />
|
|
||||||
<ClInclude Include="..\renderer\CCQuadCommand.h" />
|
|
||||||
<ClInclude Include="..\renderer\CCRenderCommand.h" />
|
|
||||||
<ClInclude Include="..\renderer\CCRenderCommandPool.h" />
|
|
||||||
<ClInclude Include="..\renderer\CCRenderer.h" />
|
|
||||||
<ClInclude Include="..\renderer\ccShaders.h" />
|
|
||||||
<ClInclude Include="..\renderer\CCTexture2D.h" />
|
|
||||||
<ClInclude Include="..\renderer\CCTextureAtlas.h" />
|
|
||||||
<ClInclude Include="..\renderer\CCTextureCache.h" />
|
|
||||||
<ClInclude Include="..\renderer\CCTrianglesCommand.h" />
|
|
||||||
<ClInclude Include="..\renderer\CCVertexIndexBuffer.h" />
|
|
||||||
<ClInclude Include="..\renderer\CCVertexIndexData.h" />
|
|
||||||
<ClInclude Include="CCAction.h" />
|
|
||||||
<ClInclude Include="CCActionCamera.h" />
|
|
||||||
<ClInclude Include="CCActionCatmullRom.h" />
|
|
||||||
<ClInclude Include="CCActionEase.h" />
|
|
||||||
<ClInclude Include="CCActionGrid.h" />
|
|
||||||
<ClInclude Include="CCActionGrid3D.h" />
|
|
||||||
<ClInclude Include="CCActionInstant.h" />
|
|
||||||
<ClInclude Include="CCActionInterval.h" />
|
|
||||||
<ClInclude Include="CCActionManager.h" />
|
|
||||||
<ClInclude Include="CCActionPageTurn3D.h" />
|
|
||||||
<ClInclude Include="CCActionProgressTimer.h" />
|
|
||||||
<ClInclude Include="CCActionTiledGrid.h" />
|
|
||||||
<ClInclude Include="CCActionTween.h" />
|
|
||||||
<ClInclude Include="CCAnimation.h" />
|
|
||||||
<ClInclude Include="CCAnimationCache.h" />
|
|
||||||
<ClInclude Include="CCAtlasNode.h" />
|
|
||||||
<ClInclude Include="CCClippingNode.h" />
|
|
||||||
<ClInclude Include="CCComponent.h" />
|
|
||||||
<ClInclude Include="CCComponentContainer.h" />
|
|
||||||
<ClInclude Include="CCDrawingPrimitives.h" />
|
|
||||||
<ClInclude Include="CCDrawNode.h" />
|
|
||||||
<ClInclude Include="CCFastTMXLayer.h" />
|
|
||||||
<ClInclude Include="CCFastTMXTiledMap.h" />
|
|
||||||
<ClInclude Include="CCFont.h" />
|
|
||||||
<ClInclude Include="CCFontAtlas.h" />
|
|
||||||
<ClInclude Include="CCFontAtlasCache.h" />
|
|
||||||
<ClInclude Include="CCFontCharMap.h" />
|
|
||||||
<ClInclude Include="CCFontFNT.h" />
|
|
||||||
<ClInclude Include="CCFontFreeType.h" />
|
|
||||||
<ClInclude Include="CCGLBufferedNode.h" />
|
|
||||||
<ClInclude Include="CCGrabber.h" />
|
|
||||||
<ClInclude Include="CCGrid.h" />
|
|
||||||
<ClInclude Include="CCLabel.h" />
|
|
||||||
<ClInclude Include="CCLabelAtlas.h" />
|
|
||||||
<ClInclude Include="CCLabelBMFont.h" />
|
|
||||||
<ClInclude Include="CCLabelTextFormatter.h" />
|
|
||||||
<ClInclude Include="CCLabelTTF.h" />
|
|
||||||
<ClInclude Include="CCLayer.h" />
|
|
||||||
<ClInclude Include="CCMenu.h" />
|
|
||||||
<ClInclude Include="CCMenuItem.h" />
|
|
||||||
<ClInclude Include="CCMotionStreak.h" />
|
|
||||||
<ClInclude Include="CCNode.h" />
|
|
||||||
<ClInclude Include="CCNodeGrid.h" />
|
|
||||||
<ClInclude Include="CCParallaxNode.h" />
|
|
||||||
<ClInclude Include="CCParticleBatchNode.h" />
|
|
||||||
<ClInclude Include="CCParticleExamples.h" />
|
|
||||||
<ClInclude Include="CCParticleSystem.h" />
|
|
||||||
<ClInclude Include="CCParticleSystemQuad.h" />
|
|
||||||
<ClInclude Include="CCProgressTimer.h" />
|
|
||||||
<ClInclude Include="CCProtectedNode.h" />
|
|
||||||
<ClInclude Include="CCRenderTexture.h" />
|
|
||||||
<ClInclude Include="CCScene.h" />
|
|
||||||
<ClInclude Include="CCSprite.h" />
|
|
||||||
<ClInclude Include="CCSpriteBatchNode.h" />
|
|
||||||
<ClInclude Include="CCSpriteFrame.h" />
|
|
||||||
<ClInclude Include="CCSpriteFrameCache.h" />
|
|
||||||
<ClInclude Include="CCTextFieldTTF.h" />
|
|
||||||
<ClInclude Include="CCTileMapAtlas.h" />
|
|
||||||
<ClInclude Include="CCTMXLayer.h" />
|
|
||||||
<ClInclude Include="CCTMXObjectGroup.h" />
|
|
||||||
<ClInclude Include="CCTMXTiledMap.h" />
|
|
||||||
<ClInclude Include="CCTMXXMLParser.h" />
|
|
||||||
<ClInclude Include="CCTransition.h" />
|
|
||||||
<ClInclude Include="CCTransitionPageTurn.h" />
|
|
||||||
<ClInclude Include="CCTransitionProgress.h" />
|
|
||||||
<ClInclude Include="CCTweenFunction.h" />
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<None Include="..\math\Mat4.inl" />
|
|
||||||
<None Include="..\math\MathUtil.inl" />
|
|
||||||
<None Include="..\math\MathUtilNeon.inl" />
|
|
||||||
<None Include="..\math\Quaternion.inl" />
|
|
||||||
<None Include="..\math\Vec2.inl" />
|
|
||||||
<None Include="..\math\Vec3.inl" />
|
|
||||||
<None Include="..\math\Vec4.inl" />
|
|
||||||
<None Include="..\renderer\ccShader_Label.vert" />
|
|
||||||
<None Include="..\renderer\ccShader_Label_df.frag" />
|
|
||||||
<None Include="..\renderer\ccShader_Label_df_glow.frag" />
|
|
||||||
<None Include="..\renderer\ccShader_Label_normal.frag" />
|
|
||||||
<None Include="..\renderer\ccShader_Label_outline.frag" />
|
|
||||||
<None Include="..\renderer\ccShader_PositionColor.frag" />
|
|
||||||
<None Include="..\renderer\ccShader_PositionColor.vert" />
|
|
||||||
<None Include="..\renderer\ccShader_PositionColorLengthTexture.frag" />
|
|
||||||
<None Include="..\renderer\ccShader_PositionColorLengthTexture.vert" />
|
|
||||||
<None Include="..\renderer\ccShader_PositionTexture.frag" />
|
|
||||||
<None Include="..\renderer\ccShader_PositionTexture.vert" />
|
|
||||||
<None Include="..\renderer\ccShader_PositionTextureA8Color.frag" />
|
|
||||||
<None Include="..\renderer\ccShader_PositionTextureA8Color.vert" />
|
|
||||||
<None Include="..\renderer\ccShader_PositionTextureColor.frag" />
|
|
||||||
<None Include="..\renderer\ccShader_PositionTextureColor.vert" />
|
|
||||||
<None Include="..\renderer\ccShader_PositionTextureColorAlphaTest.frag" />
|
|
||||||
<None Include="..\renderer\ccShader_PositionTextureColor_noMVP.frag" />
|
|
||||||
<None Include="..\renderer\ccShader_PositionTextureColor_noMVP.vert" />
|
|
||||||
<None Include="..\renderer\ccShader_PositionTexture_uColor.frag" />
|
|
||||||
<None Include="..\renderer\ccShader_PositionTexture_uColor.vert" />
|
|
||||||
<None Include="..\renderer\ccShader_Position_uColor.frag" />
|
|
||||||
<None Include="..\renderer\ccShader_Position_uColor.vert" />
|
|
||||||
</ItemGroup>
|
|
||||||
</Project>
|
|
|
@ -1,28 +0,0 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
||||||
<ImportGroup Label="PropertySheets" />
|
|
||||||
<PropertyGroup Label="UserMacros">
|
|
||||||
<EngineRoot>$(MSBuildThisFileDirectory)..\..\</EngineRoot>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup />
|
|
||||||
<ItemDefinitionGroup>
|
|
||||||
<ClCompile>
|
|
||||||
<AdditionalIncludeDirectories>$(EngineRoot)cocos\platform;$(EngineRoot)cocos\platform\wp8;$(EngineRoot)cocos\platform\winrt;$(EngineRoot)\external\winrt-specific\angle\include;$(EngineRoot)\external\curl\include\wp8;$(EngineRoot)\external\winrt-specific;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external;$(EngineRoot)cocos\editor-support;$(EngineRoot);$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\wp8-specific\zlib\include;$(GeneratedFilesDir)</AdditionalIncludeDirectories>
|
|
||||||
<PreprocessorDefinitions>_VARIADIC_MAX=10;NOMINMAX;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
||||||
<CompileAsWinRT>true</CompileAsWinRT>
|
|
||||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
|
||||||
<MinimalRebuild>false</MinimalRebuild>
|
|
||||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
|
||||||
<DisableSpecificWarnings>4056;4996;</DisableSpecificWarnings>
|
|
||||||
</ClCompile>
|
|
||||||
<Link>
|
|
||||||
<AdditionalOptions>/IGNORE:4264 %(AdditionalOptions)</AdditionalOptions>
|
|
||||||
</Link>
|
|
||||||
</ItemDefinitionGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<BuildMacro Include="EngineRoot">
|
|
||||||
<Value>$(EngineRoot)</Value>
|
|
||||||
<EnvironmentVariable>true</EnvironmentVariable>
|
|
||||||
</BuildMacro>
|
|
||||||
</ItemGroup>
|
|
||||||
</Project>
|
|
|
@ -77,8 +77,8 @@
|
||||||
</PreBuildEvent>
|
</PreBuildEvent>
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(EngineRoot)external\box2d;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\win32;$(EngineRoot)external\jpeg\include\win32;$(EngineRoot)external\tiff\include\win32;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\win32;$(EngineRoot)external\win32-specific\OpenalSoft\include;$(EngineRoot)external\win32-specific\MP3Decoder\include;$(EngineRoot)external\win32-specific\OggDecoder\include;$(EngineRoot)external\win32-specific\icon\include;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\xxhash;$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\include\win32;$(EngineRoot)external;$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(EngineRoot)external\box2d;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\win32;$(EngineRoot)external\jpeg\include\win32;$(EngineRoot)external\tiff\include\win32;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\win32;$(EngineRoot)external\win32-specific\OpenalSoft\include;$(EngineRoot)external\win32-specific\MP3Decoder\include;$(EngineRoot)external\win32-specific\OggDecoder\include;$(EngineRoot)external\win32-specific\icon\include;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\xxhash;$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\include\win32;$(EngineRoot)external\protobuf-lite\win32;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external;$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_USRDLL;_DEBUG;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_USRDLL;_DEBUG;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;PROTOBUF_USE_DLLS;LIBPROTOBUF_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
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|
<MinimalRebuild>false</MinimalRebuild>
|
||||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
|
@ -132,8 +132,8 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\debug-lib\*.*"
|
||||||
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|
</Command>
|
||||||
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|
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|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\win32;$(EngineRoot)external\jpeg\include\win32;$(EngineRoot)external\tiff\include\win32;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\win32;$(EngineRoot)external\win32-specific\MP3Decoder\include;$(EngineRoot)external\win32-specific\OggDecoder\include;$(EngineRoot)external\win32-specific\OpenalSoft\include;$(EngineRoot)external\win32-specific\icon\include;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\xxhash;$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\Box2d;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\include\win32\;$(EngineRoot)external;$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\win32;$(EngineRoot)external\jpeg\include\win32;$(EngineRoot)external\tiff\include\win32;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\win32;$(EngineRoot)external\win32-specific\MP3Decoder\include;$(EngineRoot)external\win32-specific\OggDecoder\include;$(EngineRoot)external\win32-specific\OpenalSoft\include;$(EngineRoot)external\win32-specific\icon\include;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\xxhash;$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\Box2d;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\include\win32\;$(EngineRoot)external\protobuf-lite\win32;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external;$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_USRDLL;NDEBUG;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_USRDLL;NDEBUG;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;PROTOBUF_USE_DLLS;LIBPROTOBUF_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
<PrecompiledHeader>
|
<PrecompiledHeader>
|
||||||
</PrecompiledHeader>
|
</PrecompiledHeader>
|
||||||
|
@ -161,6 +161,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
|
||||||
xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\OpenalSoft\prebuilt\*.*" "$(OutDir)"
|
xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\OpenalSoft\prebuilt\*.*" "$(OutDir)"
|
||||||
xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\MP3Decoder\prebuilt\*.*" "$(OutDir)"
|
xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\MP3Decoder\prebuilt\*.*" "$(OutDir)"
|
||||||
xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\OggDecoder\prebuilt\*.*" "$(OutDir)"
|
xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\OggDecoder\prebuilt\*.*" "$(OutDir)"
|
||||||
|
xcopy /Y /Q "$(ProjectDir)..\..\external\sqlite3\libraries\win32\*.*" "$(OutDir)"
|
||||||
xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*" "$(OutDir)"
|
xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*" "$(OutDir)"
|
||||||
</Command>
|
</Command>
|
||||||
</PreLinkEvent>
|
</PreLinkEvent>
|
||||||
|
@ -184,6 +185,11 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClCompile Include="..\..\extensions\assets-manager\AssetsManager.cpp" />
|
<ClCompile Include="..\..\extensions\assets-manager\AssetsManager.cpp" />
|
||||||
|
<ClCompile Include="..\..\extensions\assets-manager\AssetsManagerEx.cpp" />
|
||||||
|
<ClCompile Include="..\..\extensions\assets-manager\CCEventAssetsManagerEx.cpp" />
|
||||||
|
<ClCompile Include="..\..\extensions\assets-manager\CCEventListenerAssetsManagerEx.cpp" />
|
||||||
|
<ClCompile Include="..\..\extensions\assets-manager\Downloader.cpp" />
|
||||||
|
<ClCompile Include="..\..\extensions\assets-manager\Manifest.cpp" />
|
||||||
<ClCompile Include="..\..\extensions\GUI\CCControlExtension\CCControl.cpp" />
|
<ClCompile Include="..\..\extensions\GUI\CCControlExtension\CCControl.cpp" />
|
||||||
<ClCompile Include="..\..\extensions\GUI\CCControlExtension\CCControlButton.cpp" />
|
<ClCompile Include="..\..\extensions\GUI\CCControlExtension\CCControlButton.cpp" />
|
||||||
<ClCompile Include="..\..\extensions\GUI\CCControlExtension\CCControlColourPicker.cpp" />
|
<ClCompile Include="..\..\extensions\GUI\CCControlExtension\CCControlColourPicker.cpp" />
|
||||||
|
@ -203,7 +209,22 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
||||||
<ClCompile Include="..\..\external\ConvertUTF\ConvertUTF.c" />
|
<ClCompile Include="..\..\external\ConvertUTF\ConvertUTF.c" />
|
||||||
<ClCompile Include="..\..\external\ConvertUTF\ConvertUTFWrapper.cpp" />
|
<ClCompile Include="..\..\external\ConvertUTF\ConvertUTFWrapper.cpp" />
|
||||||
<ClCompile Include="..\..\external\edtaa3func\edtaa3func.cpp" />
|
<ClCompile Include="..\..\external\edtaa3func\edtaa3func.cpp" />
|
||||||
|
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\extension_set.cc" />
|
||||||
|
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\generated_message_util.cc" />
|
||||||
|
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\io\coded_stream.cc" />
|
||||||
|
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\io\zero_copy_stream.cc" />
|
||||||
|
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\io\zero_copy_stream_impl.cc" />
|
||||||
|
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\io\zero_copy_stream_impl_lite.cc" />
|
||||||
|
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\message_lite.cc" />
|
||||||
|
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\repeated_field.cc" />
|
||||||
|
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_x86_gcc.cc" />
|
||||||
|
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_x86_msvc.cc" />
|
||||||
|
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\common.cc" />
|
||||||
|
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\once.cc" />
|
||||||
|
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\stringprintf.cc" />
|
||||||
|
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\wire_format_lite.cc" />
|
||||||
<ClCompile Include="..\..\external\tinyxml2\tinyxml2.cpp" />
|
<ClCompile Include="..\..\external\tinyxml2\tinyxml2.cpp" />
|
||||||
|
<ClCompile Include="..\..\external\unzip\ioapi_mem.cpp" />
|
||||||
<ClCompile Include="..\..\external\unzip\ioapi.cpp" />
|
<ClCompile Include="..\..\external\unzip\ioapi.cpp" />
|
||||||
<ClCompile Include="..\..\external\unzip\unzip.cpp" />
|
<ClCompile Include="..\..\external\unzip\unzip.cpp" />
|
||||||
<ClCompile Include="..\..\external\xxhash\xxhash.c" />
|
<ClCompile Include="..\..\external\xxhash\xxhash.c" />
|
||||||
|
@ -232,7 +253,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
||||||
<ClCompile Include="..\base\atitc.cpp" />
|
<ClCompile Include="..\base\atitc.cpp" />
|
||||||
<ClCompile Include="..\base\base64.cpp" />
|
<ClCompile Include="..\base\base64.cpp" />
|
||||||
<ClCompile Include="..\base\CCAutoreleasePool.cpp" />
|
<ClCompile Include="..\base\CCAutoreleasePool.cpp" />
|
||||||
<ClCompile Include="..\base\CCCamera.cpp" />
|
|
||||||
<ClCompile Include="..\base\ccCArray.cpp" />
|
<ClCompile Include="..\base\ccCArray.cpp" />
|
||||||
<ClCompile Include="..\base\CCConfiguration.cpp" />
|
<ClCompile Include="..\base\CCConfiguration.cpp" />
|
||||||
<ClCompile Include="..\base\CCConsole.cpp" />
|
<ClCompile Include="..\base\CCConsole.cpp" />
|
||||||
|
@ -256,7 +276,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
||||||
<ClCompile Include="..\base\CCEventTouch.cpp" />
|
<ClCompile Include="..\base\CCEventTouch.cpp" />
|
||||||
<ClCompile Include="..\base\ccFPSImages.c" />
|
<ClCompile Include="..\base\ccFPSImages.c" />
|
||||||
<ClCompile Include="..\base\CCIMEDispatcher.cpp" />
|
<ClCompile Include="..\base\CCIMEDispatcher.cpp" />
|
||||||
<ClCompile Include="..\base\CCLight.cpp" />
|
|
||||||
<ClCompile Include="..\base\CCNS.cpp" />
|
<ClCompile Include="..\base\CCNS.cpp" />
|
||||||
<ClCompile Include="..\base\CCProfiling.cpp" />
|
<ClCompile Include="..\base\CCProfiling.cpp" />
|
||||||
<ClCompile Include="..\base\ccRandom.cpp" />
|
<ClCompile Include="..\base\ccRandom.cpp" />
|
||||||
|
@ -309,6 +328,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
||||||
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CCFrame.cpp" />
|
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CCFrame.cpp" />
|
||||||
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CCNodeReader.cpp" />
|
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CCNodeReader.cpp" />
|
||||||
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CCTimeLine.cpp" />
|
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CCTimeLine.cpp" />
|
||||||
|
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CSLoader.cpp" />
|
||||||
<ClCompile Include="..\editor-support\cocostudio\CCActionFrame.cpp" />
|
<ClCompile Include="..\editor-support\cocostudio\CCActionFrame.cpp" />
|
||||||
<ClCompile Include="..\editor-support\cocostudio\CCActionFrameEasing.cpp" />
|
<ClCompile Include="..\editor-support\cocostudio\CCActionFrameEasing.cpp" />
|
||||||
<ClCompile Include="..\editor-support\cocostudio\CCActionManagerEx.cpp" />
|
<ClCompile Include="..\editor-support\cocostudio\CCActionManagerEx.cpp" />
|
||||||
|
@ -340,6 +360,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
||||||
<ClCompile Include="..\editor-support\cocostudio\CCTween.cpp" />
|
<ClCompile Include="..\editor-support\cocostudio\CCTween.cpp" />
|
||||||
<ClCompile Include="..\editor-support\cocostudio\CCUtilMath.cpp" />
|
<ClCompile Include="..\editor-support\cocostudio\CCUtilMath.cpp" />
|
||||||
<ClCompile Include="..\editor-support\cocostudio\CocoLoader.cpp" />
|
<ClCompile Include="..\editor-support\cocostudio\CocoLoader.cpp" />
|
||||||
|
<ClCompile Include="..\editor-support\cocostudio\CSParseBinary.pb.cc" />
|
||||||
<ClCompile Include="..\editor-support\cocostudio\DictionaryHelper.cpp" />
|
<ClCompile Include="..\editor-support\cocostudio\DictionaryHelper.cpp" />
|
||||||
<ClCompile Include="..\editor-support\cocostudio\TriggerBase.cpp" />
|
<ClCompile Include="..\editor-support\cocostudio\TriggerBase.cpp" />
|
||||||
<ClCompile Include="..\editor-support\cocostudio\TriggerMng.cpp" />
|
<ClCompile Include="..\editor-support\cocostudio\TriggerMng.cpp" />
|
||||||
|
@ -424,6 +445,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
||||||
<ClCompile Include="..\ui\UIHelper.cpp" />
|
<ClCompile Include="..\ui\UIHelper.cpp" />
|
||||||
<ClCompile Include="..\ui\UIImageView.cpp" />
|
<ClCompile Include="..\ui\UIImageView.cpp" />
|
||||||
<ClCompile Include="..\ui\UILayout.cpp" />
|
<ClCompile Include="..\ui\UILayout.cpp" />
|
||||||
|
<ClCompile Include="..\ui\UILayoutComponent.cpp" />
|
||||||
<ClCompile Include="..\ui\UILayoutManager.cpp" />
|
<ClCompile Include="..\ui\UILayoutManager.cpp" />
|
||||||
<ClCompile Include="..\ui\UILayoutParameter.cpp" />
|
<ClCompile Include="..\ui\UILayoutParameter.cpp" />
|
||||||
<ClCompile Include="..\ui\UIListView.cpp" />
|
<ClCompile Include="..\ui\UIListView.cpp" />
|
||||||
|
@ -440,7 +462,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
||||||
<ClCompile Include="..\ui\UITextField.cpp" />
|
<ClCompile Include="..\ui\UITextField.cpp" />
|
||||||
<ClCompile Include="..\ui\UIVBox.cpp" />
|
<ClCompile Include="..\ui\UIVBox.cpp" />
|
||||||
<ClCompile Include="..\ui\UIWebView.cpp" />
|
<ClCompile Include="..\ui\UIWebView.cpp" />
|
||||||
<ClCompile Include="..\ui\UIWebViewImpl-win32.cpp" />
|
|
||||||
<ClCompile Include="..\ui\UIWidget.cpp" />
|
<ClCompile Include="..\ui\UIWidget.cpp" />
|
||||||
<ClCompile Include="CCAction.cpp" />
|
<ClCompile Include="CCAction.cpp" />
|
||||||
<ClCompile Include="CCActionCamera.cpp" />
|
<ClCompile Include="CCActionCamera.cpp" />
|
||||||
|
@ -458,7 +479,9 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
||||||
<ClCompile Include="CCAnimation.cpp" />
|
<ClCompile Include="CCAnimation.cpp" />
|
||||||
<ClCompile Include="CCAnimationCache.cpp" />
|
<ClCompile Include="CCAnimationCache.cpp" />
|
||||||
<ClCompile Include="CCAtlasNode.cpp" />
|
<ClCompile Include="CCAtlasNode.cpp" />
|
||||||
|
<ClCompile Include="CCCamera.cpp" />
|
||||||
<ClCompile Include="CCClippingNode.cpp" />
|
<ClCompile Include="CCClippingNode.cpp" />
|
||||||
|
<ClCompile Include="CCClippingRectangleNode.cpp" />
|
||||||
<ClCompile Include="CCComponent.cpp" />
|
<ClCompile Include="CCComponent.cpp" />
|
||||||
<ClCompile Include="CCComponentContainer.cpp" />
|
<ClCompile Include="CCComponentContainer.cpp" />
|
||||||
<ClCompile Include="CCDrawingPrimitives.cpp" />
|
<ClCompile Include="CCDrawingPrimitives.cpp" />
|
||||||
|
@ -480,6 +503,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
||||||
<ClCompile Include="CCLabelTextFormatter.cpp" />
|
<ClCompile Include="CCLabelTextFormatter.cpp" />
|
||||||
<ClCompile Include="CCLabelTTF.cpp" />
|
<ClCompile Include="CCLabelTTF.cpp" />
|
||||||
<ClCompile Include="CCLayer.cpp" />
|
<ClCompile Include="CCLayer.cpp" />
|
||||||
|
<ClCompile Include="CCLight.cpp" />
|
||||||
<ClCompile Include="CCMenu.cpp" />
|
<ClCompile Include="CCMenu.cpp" />
|
||||||
<ClCompile Include="CCMenuItem.cpp" />
|
<ClCompile Include="CCMenuItem.cpp" />
|
||||||
<ClCompile Include="CCMotionStreak.cpp" />
|
<ClCompile Include="CCMotionStreak.cpp" />
|
||||||
|
@ -511,6 +535,11 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClInclude Include="..\..\extensions\assets-manager\AssetsManager.h" />
|
<ClInclude Include="..\..\extensions\assets-manager\AssetsManager.h" />
|
||||||
|
<ClInclude Include="..\..\extensions\assets-manager\AssetsManagerEx.h" />
|
||||||
|
<ClInclude Include="..\..\extensions\assets-manager\CCEventAssetsManagerEx.h" />
|
||||||
|
<ClInclude Include="..\..\extensions\assets-manager\CCEventListenerAssetsManagerEx.h" />
|
||||||
|
<ClInclude Include="..\..\extensions\assets-manager\Downloader.h" />
|
||||||
|
<ClInclude Include="..\..\extensions\assets-manager\Manifest.h" />
|
||||||
<ClInclude Include="..\..\extensions\cocos-ext.h" />
|
<ClInclude Include="..\..\extensions\cocos-ext.h" />
|
||||||
<ClInclude Include="..\..\extensions\ExtensionExport.h" />
|
<ClInclude Include="..\..\extensions\ExtensionExport.h" />
|
||||||
<ClInclude Include="..\..\extensions\ExtensionMacros.h" />
|
<ClInclude Include="..\..\extensions\ExtensionMacros.h" />
|
||||||
|
@ -543,7 +572,38 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
||||||
<ClInclude Include="..\..\external\json\reader.h" />
|
<ClInclude Include="..\..\external\json\reader.h" />
|
||||||
<ClInclude Include="..\..\external\json\stringbuffer.h" />
|
<ClInclude Include="..\..\external\json\stringbuffer.h" />
|
||||||
<ClInclude Include="..\..\external\json\writer.h" />
|
<ClInclude Include="..\..\external\json\writer.h" />
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\extension_set.h" />
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\generated_message_util.h" />
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\io\coded_stream.h" />
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\io\coded_stream_inl.h" />
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\io\zero_copy_stream.h" />
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\io\zero_copy_stream_impl.h" />
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\io\zero_copy_stream_impl_lite.h" />
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\message_lite.h" />
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\repeated_field.h" />
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops.h" />
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_arm_gcc.h" />
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_arm_qnx.h" />
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_atomicword_compat.h" />
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_macosx.h" />
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_mips_gcc.h" />
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_pnacl.h" />
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_x86_gcc.h" />
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_x86_msvc.h" />
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\common.h" />
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\hash.h" />
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\map-util.h" />
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\once.h" />
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\platform_macros.h" />
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\stl_util.h" />
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\stringprintf.h" />
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\template_util.h" />
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\type_traits.h" />
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\wire_format_lite.h" />
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\wire_format_lite_inl.h" />
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\win32\config.h" />
|
||||||
<ClInclude Include="..\..\external\tinyxml2\tinyxml2.h" />
|
<ClInclude Include="..\..\external\tinyxml2\tinyxml2.h" />
|
||||||
|
<ClInclude Include="..\..\external\unzip\ioapi_mem.h" />
|
||||||
<ClInclude Include="..\..\external\unzip\ioapi.h" />
|
<ClInclude Include="..\..\external\unzip\ioapi.h" />
|
||||||
<ClInclude Include="..\..\external\unzip\unzip.h" />
|
<ClInclude Include="..\..\external\unzip\unzip.h" />
|
||||||
<ClInclude Include="..\..\external\xxhash\xxhash.h" />
|
<ClInclude Include="..\..\external\xxhash\xxhash.h" />
|
||||||
|
@ -577,7 +637,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
||||||
<ClInclude Include="..\base\atitc.h" />
|
<ClInclude Include="..\base\atitc.h" />
|
||||||
<ClInclude Include="..\base\base64.h" />
|
<ClInclude Include="..\base\base64.h" />
|
||||||
<ClInclude Include="..\base\CCAutoreleasePool.h" />
|
<ClInclude Include="..\base\CCAutoreleasePool.h" />
|
||||||
<ClInclude Include="..\base\CCCamera.h" />
|
|
||||||
<ClInclude Include="..\base\ccCArray.h" />
|
<ClInclude Include="..\base\ccCArray.h" />
|
||||||
<ClInclude Include="..\base\ccConfig.h" />
|
<ClInclude Include="..\base\ccConfig.h" />
|
||||||
<ClInclude Include="..\base\CCConfiguration.h" />
|
<ClInclude Include="..\base\CCConfiguration.h" />
|
||||||
|
@ -604,7 +663,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
||||||
<ClInclude Include="..\base\ccFPSImages.h" />
|
<ClInclude Include="..\base\ccFPSImages.h" />
|
||||||
<ClInclude Include="..\base\CCIMEDelegate.h" />
|
<ClInclude Include="..\base\CCIMEDelegate.h" />
|
||||||
<ClInclude Include="..\base\CCIMEDispatcher.h" />
|
<ClInclude Include="..\base\CCIMEDispatcher.h" />
|
||||||
<ClInclude Include="..\base\CCLight.h" />
|
|
||||||
<ClInclude Include="..\base\ccMacros.h" />
|
<ClInclude Include="..\base\ccMacros.h" />
|
||||||
<ClInclude Include="..\base\CCMap.h" />
|
<ClInclude Include="..\base\CCMap.h" />
|
||||||
<ClInclude Include="..\base\CCNS.h" />
|
<ClInclude Include="..\base\CCNS.h" />
|
||||||
|
@ -677,6 +735,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
||||||
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CCNodeReader.h" />
|
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CCNodeReader.h" />
|
||||||
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CCTimeLine.h" />
|
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CCTimeLine.h" />
|
||||||
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CCTimelineMacro.h" />
|
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CCTimelineMacro.h" />
|
||||||
|
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CSLoader.h" />
|
||||||
<ClInclude Include="..\editor-support\cocostudio\CCActionFrame.h" />
|
<ClInclude Include="..\editor-support\cocostudio\CCActionFrame.h" />
|
||||||
<ClInclude Include="..\editor-support\cocostudio\CCActionFrameEasing.h" />
|
<ClInclude Include="..\editor-support\cocostudio\CCActionFrameEasing.h" />
|
||||||
<ClInclude Include="..\editor-support\cocostudio\CCActionManagerEx.h" />
|
<ClInclude Include="..\editor-support\cocostudio\CCActionManagerEx.h" />
|
||||||
|
@ -711,6 +770,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
||||||
<ClInclude Include="..\editor-support\cocostudio\CocoLoader.h" />
|
<ClInclude Include="..\editor-support\cocostudio\CocoLoader.h" />
|
||||||
<ClInclude Include="..\editor-support\cocostudio\CocosStudioExport.h" />
|
<ClInclude Include="..\editor-support\cocostudio\CocosStudioExport.h" />
|
||||||
<ClInclude Include="..\editor-support\cocostudio\CocoStudio.h" />
|
<ClInclude Include="..\editor-support\cocostudio\CocoStudio.h" />
|
||||||
|
<ClInclude Include="..\editor-support\cocostudio\CSParseBinary.pb.h" />
|
||||||
<ClInclude Include="..\editor-support\cocostudio\DictionaryHelper.h" />
|
<ClInclude Include="..\editor-support\cocostudio\DictionaryHelper.h" />
|
||||||
<ClInclude Include="..\editor-support\cocostudio\TriggerBase.h" />
|
<ClInclude Include="..\editor-support\cocostudio\TriggerBase.h" />
|
||||||
<ClInclude Include="..\editor-support\cocostudio\TriggerMng.h" />
|
<ClInclude Include="..\editor-support\cocostudio\TriggerMng.h" />
|
||||||
|
@ -808,6 +868,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
||||||
<ClInclude Include="..\ui\UIHelper.h" />
|
<ClInclude Include="..\ui\UIHelper.h" />
|
||||||
<ClInclude Include="..\ui\UIImageView.h" />
|
<ClInclude Include="..\ui\UIImageView.h" />
|
||||||
<ClInclude Include="..\ui\UILayout.h" />
|
<ClInclude Include="..\ui\UILayout.h" />
|
||||||
|
<ClInclude Include="..\ui\UILayoutComponent.h" />
|
||||||
<ClInclude Include="..\ui\UILayoutManager.h" />
|
<ClInclude Include="..\ui\UILayoutManager.h" />
|
||||||
<ClInclude Include="..\ui\UILayoutParameter.h" />
|
<ClInclude Include="..\ui\UILayoutParameter.h" />
|
||||||
<ClInclude Include="..\ui\UIListView.h" />
|
<ClInclude Include="..\ui\UIListView.h" />
|
||||||
|
@ -825,7 +886,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
||||||
<ClInclude Include="..\ui\UIVBox.h" />
|
<ClInclude Include="..\ui\UIVBox.h" />
|
||||||
<ClInclude Include="..\ui\UIWebView-inl.h" />
|
<ClInclude Include="..\ui\UIWebView-inl.h" />
|
||||||
<ClInclude Include="..\ui\UIWebView.h" />
|
<ClInclude Include="..\ui\UIWebView.h" />
|
||||||
<ClInclude Include="..\ui\UIWebViewImpl-win32.h" />
|
|
||||||
<ClInclude Include="..\ui\UIWidget.h" />
|
<ClInclude Include="..\ui\UIWidget.h" />
|
||||||
<ClInclude Include="CCAction.h" />
|
<ClInclude Include="CCAction.h" />
|
||||||
<ClInclude Include="CCActionCamera.h" />
|
<ClInclude Include="CCActionCamera.h" />
|
||||||
|
@ -843,7 +903,9 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
||||||
<ClInclude Include="CCAnimation.h" />
|
<ClInclude Include="CCAnimation.h" />
|
||||||
<ClInclude Include="CCAnimationCache.h" />
|
<ClInclude Include="CCAnimationCache.h" />
|
||||||
<ClInclude Include="CCAtlasNode.h" />
|
<ClInclude Include="CCAtlasNode.h" />
|
||||||
|
<ClInclude Include="CCCamera.h" />
|
||||||
<ClInclude Include="CCClippingNode.h" />
|
<ClInclude Include="CCClippingNode.h" />
|
||||||
|
<ClInclude Include="CCClippingRectangleNode.h" />
|
||||||
<ClInclude Include="CCComponent.h" />
|
<ClInclude Include="CCComponent.h" />
|
||||||
<ClInclude Include="CCComponentContainer.h" />
|
<ClInclude Include="CCComponentContainer.h" />
|
||||||
<ClInclude Include="CCDrawingPrimitives.h" />
|
<ClInclude Include="CCDrawingPrimitives.h" />
|
||||||
|
@ -865,6 +927,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
||||||
<ClInclude Include="CCLabelTextFormatter.h" />
|
<ClInclude Include="CCLabelTextFormatter.h" />
|
||||||
<ClInclude Include="CCLabelTTF.h" />
|
<ClInclude Include="CCLabelTTF.h" />
|
||||||
<ClInclude Include="CCLayer.h" />
|
<ClInclude Include="CCLayer.h" />
|
||||||
|
<ClInclude Include="CCLight.h" />
|
||||||
<ClInclude Include="CCMenu.h" />
|
<ClInclude Include="CCMenu.h" />
|
||||||
<ClInclude Include="CCMenuItem.h" />
|
<ClInclude Include="CCMenuItem.h" />
|
||||||
<ClInclude Include="CCMotionStreak.h" />
|
<ClInclude Include="CCMotionStreak.h" />
|
||||||
|
|
|
@ -112,9 +112,6 @@
|
||||||
<Filter Include="ui\UIWidgets\ScrollWidget">
|
<Filter Include="ui\UIWidgets\ScrollWidget">
|
||||||
<UniqueIdentifier>{6ac0e3c8-d5b1-44d9-8c41-21662a767cc6}</UniqueIdentifier>
|
<UniqueIdentifier>{6ac0e3c8-d5b1-44d9-8c41-21662a767cc6}</UniqueIdentifier>
|
||||||
</Filter>
|
</Filter>
|
||||||
<Filter Include="cocostudio\trigger">
|
|
||||||
<UniqueIdentifier>{0554a5b1-03a1-4d38-87a5-976dbe9a39d9}</UniqueIdentifier>
|
|
||||||
</Filter>
|
|
||||||
<Filter Include="cocostudio\TimelineAction">
|
<Filter Include="cocostudio\TimelineAction">
|
||||||
<UniqueIdentifier>{c75d4c37-d555-4a5b-a0ba-4bc9a3d846e1}</UniqueIdentifier>
|
<UniqueIdentifier>{c75d4c37-d555-4a5b-a0ba-4bc9a3d846e1}</UniqueIdentifier>
|
||||||
</Filter>
|
</Filter>
|
||||||
|
@ -214,6 +211,18 @@
|
||||||
<Filter Include="audioengine">
|
<Filter Include="audioengine">
|
||||||
<UniqueIdentifier>{e916e2b4-0a6e-4d25-8b36-66fa03719f48}</UniqueIdentifier>
|
<UniqueIdentifier>{e916e2b4-0a6e-4d25-8b36-66fa03719f48}</UniqueIdentifier>
|
||||||
</Filter>
|
</Filter>
|
||||||
|
<Filter Include="cocostudio\json\protobuf-lite">
|
||||||
|
<UniqueIdentifier>{cca5b284-43d5-4f19-8a3f-41011ca8fb78}</UniqueIdentifier>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="cocostudio\json\protobuf-lite\io">
|
||||||
|
<UniqueIdentifier>{95d0a465-a443-4974-ac90-ca1a46cd3066}</UniqueIdentifier>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="cocostudio\json\protobuf-lite\stubs">
|
||||||
|
<UniqueIdentifier>{65b452e4-00df-4ab1-803a-af3fb369edc4}</UniqueIdentifier>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="cocostudio\TimelineAction\trigger">
|
||||||
|
<UniqueIdentifier>{0554a5b1-03a1-4d38-87a5-976dbe9a39d9}</UniqueIdentifier>
|
||||||
|
</Filter>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClCompile Include="..\physics\CCPhysicsBody.cpp">
|
<ClCompile Include="..\physics\CCPhysicsBody.cpp">
|
||||||
|
@ -325,6 +334,9 @@
|
||||||
<ClCompile Include="CCClippingNode.cpp">
|
<ClCompile Include="CCClippingNode.cpp">
|
||||||
<Filter>2d</Filter>
|
<Filter>2d</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="CCClippingRectangleNode.cpp">
|
||||||
|
<Filter>2d</Filter>
|
||||||
|
</ClCompile>
|
||||||
<ClCompile Include="CCComponent.cpp">
|
<ClCompile Include="CCComponent.cpp">
|
||||||
<Filter>2d</Filter>
|
<Filter>2d</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
@ -679,6 +691,9 @@
|
||||||
<ClCompile Include="..\..\external\tinyxml2\tinyxml2.cpp">
|
<ClCompile Include="..\..\external\tinyxml2\tinyxml2.cpp">
|
||||||
<Filter>external\tinyxml2</Filter>
|
<Filter>external\tinyxml2</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\external\unzip\ioapi_mem.cpp">
|
||||||
|
<Filter>external\unzip</Filter>
|
||||||
|
</ClCompile>
|
||||||
<ClCompile Include="..\..\external\unzip\ioapi.cpp">
|
<ClCompile Include="..\..\external\unzip\ioapi.cpp">
|
||||||
<Filter>external\unzip</Filter>
|
<Filter>external\unzip</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
@ -712,9 +727,6 @@
|
||||||
<ClCompile Include="CCProtectedNode.cpp">
|
<ClCompile Include="CCProtectedNode.cpp">
|
||||||
<Filter>2d</Filter>
|
<Filter>2d</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="..\base\CCCamera.cpp">
|
|
||||||
<Filter>base</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\renderer\CCPrimitive.cpp">
|
<ClCompile Include="..\renderer\CCPrimitive.cpp">
|
||||||
<Filter>renderer</Filter>
|
<Filter>renderer</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
@ -878,13 +890,13 @@
|
||||||
<Filter>ui\UIWidgets\ScrollWidget</Filter>
|
<Filter>ui\UIWidgets\ScrollWidget</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="..\editor-support\cocostudio\TriggerBase.cpp">
|
<ClCompile Include="..\editor-support\cocostudio\TriggerBase.cpp">
|
||||||
<Filter>cocostudio\trigger</Filter>
|
<Filter>cocostudio\TimelineAction\trigger</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="..\editor-support\cocostudio\TriggerMng.cpp">
|
<ClCompile Include="..\editor-support\cocostudio\TriggerMng.cpp">
|
||||||
<Filter>cocostudio\trigger</Filter>
|
<Filter>cocostudio\TimelineAction\trigger</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="..\editor-support\cocostudio\TriggerObj.cpp">
|
<ClCompile Include="..\editor-support\cocostudio\TriggerObj.cpp">
|
||||||
<Filter>cocostudio\trigger</Filter>
|
<Filter>cocostudio\TimelineAction\trigger</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CCActionTimeline.cpp">
|
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CCActionTimeline.cpp">
|
||||||
<Filter>cocostudio\TimelineAction</Filter>
|
<Filter>cocostudio\TimelineAction</Filter>
|
||||||
|
@ -892,9 +904,6 @@
|
||||||
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CCFrame.cpp">
|
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CCFrame.cpp">
|
||||||
<Filter>cocostudio\TimelineAction</Filter>
|
<Filter>cocostudio\TimelineAction</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CCNodeReader.cpp">
|
|
||||||
<Filter>cocostudio\TimelineAction</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CCActionTimelineCache.cpp">
|
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CCActionTimelineCache.cpp">
|
||||||
<Filter>cocostudio\TimelineAction</Filter>
|
<Filter>cocostudio\TimelineAction</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
@ -1168,15 +1177,24 @@
|
||||||
<ClCompile Include="..\ui\UIEditBox\UIEditBoxImpl-win32.cpp">
|
<ClCompile Include="..\ui\UIEditBox\UIEditBoxImpl-win32.cpp">
|
||||||
<Filter>ui\UIWidgets\EditBox</Filter>
|
<Filter>ui\UIWidgets\EditBox</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="..\ui\UIWebViewImpl-win32.cpp">
|
<ClCompile Include="..\..\extensions\assets-manager\AssetsManagerEx.cpp">
|
||||||
<Filter>ui\UIWidgets</Filter>
|
<Filter>extension\AssetsManager</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\extensions\assets-manager\CCEventAssetsManagerEx.cpp">
|
||||||
|
<Filter>extension\AssetsManager</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\extensions\assets-manager\CCEventListenerAssetsManagerEx.cpp">
|
||||||
|
<Filter>extension\AssetsManager</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\extensions\assets-manager\Downloader.cpp">
|
||||||
|
<Filter>extension\AssetsManager</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\extensions\assets-manager\Manifest.cpp">
|
||||||
|
<Filter>extension\AssetsManager</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="..\ui\UIWebView.cpp">
|
<ClCompile Include="..\ui\UIWebView.cpp">
|
||||||
<Filter>ui\UIWidgets</Filter>
|
<Filter>ui\UIWidgets</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="..\base\CCLight.cpp">
|
|
||||||
<Filter>base</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\audio\AudioEngine.cpp">
|
<ClCompile Include="..\audio\AudioEngine.cpp">
|
||||||
<Filter>audioengine</Filter>
|
<Filter>audioengine</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
@ -1189,6 +1207,64 @@
|
||||||
<ClCompile Include="..\audio\win32\AudioPlayer.cpp">
|
<ClCompile Include="..\audio\win32\AudioPlayer.cpp">
|
||||||
<Filter>audioengine</Filter>
|
<Filter>audioengine</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CCNodeReader.cpp" />
|
||||||
|
<ClCompile Include="..\editor-support\cocostudio\CSParseBinary.pb.cc">
|
||||||
|
<Filter>cocostudio\json</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CSLoader.cpp">
|
||||||
|
<Filter>cocostudio\TimelineAction</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\ui\UILayoutComponent.cpp">
|
||||||
|
<Filter>ui\Layouts</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\extension_set.cc">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\generated_message_util.cc">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\message_lite.cc">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\repeated_field.cc">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\wire_format_lite.cc">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\io\coded_stream.cc">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite\io</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\io\zero_copy_stream.cc">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite\io</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\io\zero_copy_stream_impl.cc">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite\io</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\io\zero_copy_stream_impl_lite.cc">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite\io</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_x86_gcc.cc">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite\stubs</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_x86_msvc.cc">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite\stubs</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\common.cc">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite\stubs</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\once.cc">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite\stubs</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\stringprintf.cc">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite\stubs</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="CCCamera.cpp">
|
||||||
|
<Filter>2d</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="CCLight.cpp">
|
||||||
|
<Filter>2d</Filter>
|
||||||
|
</ClCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClInclude Include="..\physics\CCPhysicsBody.h">
|
<ClInclude Include="..\physics\CCPhysicsBody.h">
|
||||||
|
@ -1312,6 +1388,9 @@
|
||||||
<ClInclude Include="CCClippingNode.h">
|
<ClInclude Include="CCClippingNode.h">
|
||||||
<Filter>2d</Filter>
|
<Filter>2d</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
<ClInclude Include="CCClippingRectangleNode.h">
|
||||||
|
<Filter>2d</Filter>
|
||||||
|
</ClInclude>
|
||||||
<ClInclude Include="CCComponent.h">
|
<ClInclude Include="CCComponent.h">
|
||||||
<Filter>2d</Filter>
|
<Filter>2d</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
@ -1729,6 +1808,9 @@
|
||||||
<ClInclude Include="..\..\external\unzip\ioapi.h">
|
<ClInclude Include="..\..\external\unzip\ioapi.h">
|
||||||
<Filter>external\unzip</Filter>
|
<Filter>external\unzip</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\external\unzip\ioapi_mem.h">
|
||||||
|
<Filter>external\unzip</Filter>
|
||||||
|
</ClInclude>
|
||||||
<ClInclude Include="..\..\external\edtaa3func\edtaa3func.h">
|
<ClInclude Include="..\..\external\edtaa3func\edtaa3func.h">
|
||||||
<Filter>external\edtaa</Filter>
|
<Filter>external\edtaa</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
@ -1759,9 +1841,6 @@
|
||||||
<ClInclude Include="CCProtectedNode.h">
|
<ClInclude Include="CCProtectedNode.h">
|
||||||
<Filter>2d</Filter>
|
<Filter>2d</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="..\base\CCCamera.h">
|
|
||||||
<Filter>base</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\renderer\CCPrimitive.h">
|
<ClInclude Include="..\renderer\CCPrimitive.h">
|
||||||
<Filter>renderer</Filter>
|
<Filter>renderer</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
@ -1961,13 +2040,13 @@
|
||||||
<Filter>cocostudio</Filter>
|
<Filter>cocostudio</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="..\editor-support\cocostudio\TriggerBase.h">
|
<ClInclude Include="..\editor-support\cocostudio\TriggerBase.h">
|
||||||
<Filter>cocostudio\trigger</Filter>
|
<Filter>cocostudio\TimelineAction\trigger</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="..\editor-support\cocostudio\TriggerMng.h">
|
<ClInclude Include="..\editor-support\cocostudio\TriggerMng.h">
|
||||||
<Filter>cocostudio\trigger</Filter>
|
<Filter>cocostudio\TimelineAction\trigger</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="..\editor-support\cocostudio\TriggerObj.h">
|
<ClInclude Include="..\editor-support\cocostudio\TriggerObj.h">
|
||||||
<Filter>cocostudio\trigger</Filter>
|
<Filter>cocostudio\TimelineAction\trigger</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CCActionTimeline.h">
|
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CCActionTimeline.h">
|
||||||
<Filter>cocostudio\TimelineAction</Filter>
|
<Filter>cocostudio\TimelineAction</Filter>
|
||||||
|
@ -1975,9 +2054,6 @@
|
||||||
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CCFrame.h">
|
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CCFrame.h">
|
||||||
<Filter>cocostudio\TimelineAction</Filter>
|
<Filter>cocostudio\TimelineAction</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CCNodeReader.h">
|
|
||||||
<Filter>cocostudio\TimelineAction</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CCActionTimelineCache.h">
|
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CCActionTimelineCache.h">
|
||||||
<Filter>cocostudio\TimelineAction</Filter>
|
<Filter>cocostudio\TimelineAction</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
@ -2314,8 +2390,20 @@
|
||||||
<ClInclude Include="..\ui\UIEditBox\UIEditBoxImpl-win32.h">
|
<ClInclude Include="..\ui\UIEditBox\UIEditBoxImpl-win32.h">
|
||||||
<Filter>ui\UIWidgets\EditBox</Filter>
|
<Filter>ui\UIWidgets\EditBox</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="..\ui\UIWebViewImpl-win32.h">
|
<ClInclude Include="..\..\extensions\assets-manager\AssetsManagerEx.h">
|
||||||
<Filter>ui\UIWidgets</Filter>
|
<Filter>extension\AssetsManager</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\extensions\assets-manager\CCEventAssetsManagerEx.h">
|
||||||
|
<Filter>extension\AssetsManager</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\extensions\assets-manager\CCEventListenerAssetsManagerEx.h">
|
||||||
|
<Filter>extension\AssetsManager</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\extensions\assets-manager\Downloader.h">
|
||||||
|
<Filter>extension\AssetsManager</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\extensions\assets-manager\Manifest.h">
|
||||||
|
<Filter>extension\AssetsManager</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="..\ui\UIWebView-inl.h">
|
<ClInclude Include="..\ui\UIWebView-inl.h">
|
||||||
<Filter>ui\UIWidgets</Filter>
|
<Filter>ui\UIWidgets</Filter>
|
||||||
|
@ -2323,9 +2411,6 @@
|
||||||
<ClInclude Include="..\ui\UIWebView.h">
|
<ClInclude Include="..\ui\UIWebView.h">
|
||||||
<Filter>ui\UIWidgets</Filter>
|
<Filter>ui\UIWidgets</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="..\base\CCLight.h">
|
|
||||||
<Filter>base</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\audio\include\AudioEngine.h">
|
<ClInclude Include="..\audio\include\AudioEngine.h">
|
||||||
<Filter>audioengine</Filter>
|
<Filter>audioengine</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
@ -2338,6 +2423,112 @@
|
||||||
<ClInclude Include="..\audio\win32\AudioPlayer.h">
|
<ClInclude Include="..\audio\win32\AudioPlayer.h">
|
||||||
<Filter>audioengine</Filter>
|
<Filter>audioengine</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CCNodeReader.h" />
|
||||||
|
<ClInclude Include="..\editor-support\cocostudio\CSParseBinary.pb.h">
|
||||||
|
<Filter>cocostudio\json</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CSLoader.h">
|
||||||
|
<Filter>cocostudio\TimelineAction</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\ui\UILayoutComponent.h">
|
||||||
|
<Filter>ui\Layouts</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\extension_set.h">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\generated_message_util.h">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\message_lite.h">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\repeated_field.h">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\wire_format_lite.h">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\wire_format_lite_inl.h">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\win32\config.h">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\io\coded_stream.h">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite\io</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\io\coded_stream_inl.h">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite\io</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\io\zero_copy_stream.h">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite\io</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\io\zero_copy_stream_impl.h">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite\io</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\io\zero_copy_stream_impl_lite.h">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite\io</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops.h">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite\stubs</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_arm_gcc.h">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite\stubs</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_arm_qnx.h">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite\stubs</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_atomicword_compat.h">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite\stubs</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_macosx.h">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite\stubs</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_mips_gcc.h">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite\stubs</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_pnacl.h">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite\stubs</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_x86_gcc.h">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite\stubs</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_x86_msvc.h">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite\stubs</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\common.h">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite\stubs</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\hash.h">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite\stubs</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\map-util.h">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite\stubs</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\once.h">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite\stubs</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\platform_macros.h">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite\stubs</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\stl_util.h">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite\stubs</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\stringprintf.h">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite\stubs</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\template_util.h">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite\stubs</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\type_traits.h">
|
||||||
|
<Filter>cocostudio\json\protobuf-lite\stubs</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="CCCamera.h">
|
||||||
|
<Filter>2d</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="CCLight.h">
|
||||||
|
<Filter>2d</Filter>
|
||||||
|
</ClInclude>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<None Include="..\math\Mat4.inl">
|
<None Include="..\math\Mat4.inl">
|
||||||
|
|
|
@ -0,0 +1,60 @@
|
||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio 2013
|
||||||
|
VisualStudioVersion = 12.0.30723.0
|
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "libcocos2d_8_1", "libcocos2d_8_1", "{CA9DBD4B-603D-494E-802A-1C36E3EA3F07}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d_8_1.Shared", "libcocos2d_8_1\libcocos2d_8_1.Shared\libcocos2d_8_1.Shared.vcxitems", "{5D6F020F-7E72-4494-90A0-2DF11D235DF9}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d_8_1.Windows", "libcocos2d_8_1\libcocos2d_8_1.Windows\libcocos2d_8_1.Windows.vcxproj", "{9335005F-678E-4E8E-9B84-50037216AEC8}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d_8_1.WindowsPhone", "libcocos2d_8_1\libcocos2d_8_1.WindowsPhone\libcocos2d_8_1.WindowsPhone.vcxproj", "{22F3B9DF-1209-4574-8331-003966F562BF}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SharedMSBuildProjectFiles) = preSolution
|
||||||
|
libcocos2d_8_1\libcocos2d_8_1.Shared\libcocos2d_8_1.Shared.vcxitems*{9335005f-678e-4e8e-9b84-50037216aec8}*SharedItemsImports = 4
|
||||||
|
libcocos2d_8_1\libcocos2d_8_1.Shared\libcocos2d_8_1.Shared.vcxitems*{5d6f020f-7e72-4494-90a0-2df11d235df9}*SharedItemsImports = 9
|
||||||
|
libcocos2d_8_1\libcocos2d_8_1.Shared\libcocos2d_8_1.Shared.vcxitems*{22f3b9df-1209-4574-8331-003966f562bf}*SharedItemsImports = 4
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|ARM = Debug|ARM
|
||||||
|
Debug|Win32 = Debug|Win32
|
||||||
|
Debug|x64 = Debug|x64
|
||||||
|
Release|ARM = Release|ARM
|
||||||
|
Release|Win32 = Release|Win32
|
||||||
|
Release|x64 = Release|x64
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{9335005F-678E-4E8E-9B84-50037216AEC8}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||||
|
{9335005F-678E-4E8E-9B84-50037216AEC8}.Debug|ARM.Build.0 = Debug|ARM
|
||||||
|
{9335005F-678E-4E8E-9B84-50037216AEC8}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{9335005F-678E-4E8E-9B84-50037216AEC8}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{9335005F-678E-4E8E-9B84-50037216AEC8}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{9335005F-678E-4E8E-9B84-50037216AEC8}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{9335005F-678E-4E8E-9B84-50037216AEC8}.Release|ARM.ActiveCfg = Release|ARM
|
||||||
|
{9335005F-678E-4E8E-9B84-50037216AEC8}.Release|ARM.Build.0 = Release|ARM
|
||||||
|
{9335005F-678E-4E8E-9B84-50037216AEC8}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{9335005F-678E-4E8E-9B84-50037216AEC8}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
{9335005F-678E-4E8E-9B84-50037216AEC8}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{9335005F-678E-4E8E-9B84-50037216AEC8}.Release|x64.Build.0 = Release|x64
|
||||||
|
{22F3B9DF-1209-4574-8331-003966F562BF}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||||
|
{22F3B9DF-1209-4574-8331-003966F562BF}.Debug|ARM.Build.0 = Debug|ARM
|
||||||
|
{22F3B9DF-1209-4574-8331-003966F562BF}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{22F3B9DF-1209-4574-8331-003966F562BF}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{22F3B9DF-1209-4574-8331-003966F562BF}.Debug|x64.ActiveCfg = Debug|Win32
|
||||||
|
{22F3B9DF-1209-4574-8331-003966F562BF}.Release|ARM.ActiveCfg = Release|ARM
|
||||||
|
{22F3B9DF-1209-4574-8331-003966F562BF}.Release|ARM.Build.0 = Release|ARM
|
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|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_Label_df_glow.frag" />
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_PositionColorLengthTexture.vert" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_PositionTexture.frag" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_PositionTexture.vert" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_PositionTextureA8Color.frag" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_PositionTextureA8Color.vert" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_PositionTextureColor.frag" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_PositionTextureColor.vert" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_PositionTextureColorAlphaTest.frag" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_PositionTextureColor_noMVP.frag" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_PositionTextureColor_noMVP.vert" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_PositionTexture_uColor.frag" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_PositionTexture_uColor.vert" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_Position_uColor-no-gl_PointSize.vert">
|
||||||
|
<FileType>Document</FileType>
|
||||||
|
</None>
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_Position_uColor.frag" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\..\renderer\ccShader_Position_uColor.vert" />
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)..\..\..\cocos2d.def" />
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
|
@ -0,0 +1,8 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
// Including SDKDDKVer.h defines the highest available Windows platform.
|
||||||
|
|
||||||
|
// If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
|
||||||
|
// set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
|
||||||
|
|
||||||
|
#include <SDKDDKVer.h>
|
|
@ -0,0 +1,254 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
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|
||||||
|
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|
||||||
|
<ProjectConfiguration Include="Debug|ARM">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>ARM</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|ARM">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>ARM</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\..\..\..\..\external\Box2D\proj.win8.1-universal\libbox2d.Windows\libbox2d.Windows.vcxproj">
|
||||||
|
<Project>{3b26a12d-3a44-47ea-82d2-282660fc844d}</Project>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="..\..\..\..\editor-support\spine\proj.win8.1-universal\libSpine.Windows\libSpine.Windows.vcxproj">
|
||||||
|
<Project>{f3550fe0-c795-44f6-8feb-093eb68143ae}</Project>
|
||||||
|
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|
||||||
|
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||||||
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||||||
|
<ProjectGuid>{9335005f-678e-4e8e-9b84-50037216aec8}</ProjectGuid>
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||||||
|
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|
||||||
|
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|
||||||
|
<AppContainerApplication>true</AppContainerApplication>
|
||||||
|
<ApplicationType>Windows Store</ApplicationType>
|
||||||
|
<ApplicationTypeRevision>8.1</ApplicationTypeRevision>
|
||||||
|
<ConvergedProjectType>CodeSharingDll</ConvergedProjectType>
|
||||||
|
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|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v120</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v120</PlatformToolset>
|
||||||
|
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|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v120</PlatformToolset>
|
||||||
|
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|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<PlatformToolset>v120</PlatformToolset>
|
||||||
|
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|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
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||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
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||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<PlatformToolset>v120</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
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||||||
|
<PlatformToolset>v120</PlatformToolset>
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||||||
|
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||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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||||||
|
<Import Project="..\libcocos2d_8_1.Shared\libcocos2d_8_1.Shared.vcxitems" Label="Shared" />
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||||||
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="..\..\..\winrt_8.1_props\cocos2d_winrt_8.1_platform.props" />
|
||||||
|
<Import Project="..\..\..\winrt_8.1_props\cocos2d_winrt_8.1.props" />
|
||||||
|
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|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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|
||||||
|
<Import Project="..\..\..\winrt_8.1_props\cocos2d_winrt_8.1_platform.props" />
|
||||||
|
<Import Project="..\..\..\winrt_8.1_props\cocos2d_winrt_8.1.props" />
|
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|
||||||
|
<Import Project="..\..\..\winrt_8.1_props\cocos2d_winrt_8.1_platform.props" />
|
||||||
|
<Import Project="..\..\..\winrt_8.1_props\cocos2d_winrt_8.1.props" />
|
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|
||||||
|
<Import Project="..\..\..\winrt_8.1_props\cocos2d_winrt_8.1_platform.props" />
|
||||||
|
<Import Project="..\..\..\winrt_8.1_props\cocos2d_winrt_8.1.props" />
|
||||||
|
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|
||||||
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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|
||||||
|
<Import Project="..\..\..\winrt_8.1_props\cocos2d_winrt_8.1_platform.props" />
|
||||||
|
<Import Project="..\..\..\winrt_8.1_props\cocos2d_winrt_8.1.props" />
|
||||||
|
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|
||||||
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|
<Import Project="..\..\..\winrt_8.1_props\cocos2d_winrt_8.1_platform.props" />
|
||||||
|
<Import Project="..\..\..\winrt_8.1_props\cocos2d_winrt_8.1.props" />
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|
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|
||||||
|
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|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<GenerateManifest>false</GenerateManifest>
|
||||||
|
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|
||||||
|
<TargetName>libcocos2d_v3.3_Windows_8.1</TargetName>
|
||||||
|
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|
||||||
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|
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|
<GenerateManifest>false</GenerateManifest>
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|
||||||
|
<TargetName>libcocos2d_v3.3_Windows_8.1</TargetName>
|
||||||
|
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|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
||||||
|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<TargetName>libcocos2d_v3.3_Windows_8.1</TargetName>
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||||
|
<TargetName>libcocos2d_v3.3_Windows_8.1</TargetName>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<ClCompile>
|
||||||
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
|
<CompileAsWinRT>true</CompileAsWinRT>
|
||||||
|
<AdditionalOptions>/Zm200 %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
|
||||||
|
<AdditionalIncludeDirectories>$(EngineRoot)external\winrt_8.1-specific\zlib\include;$(EngineRoot)external\freetype2\include\winrt_8.1;$(EngineRoot)external\websockets\include\winrt_8.1;$(EngineRoot)external\curl\include\winrt_8.1;$(EngineRoot)external\tiff\include\winrt_8.1;$(EngineRoot)external\jpeg\include\winrt_8.1;$(EngineRoot)external\png\include\winrt_8.1;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
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|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||||
|
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
||||||
|
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||||
|
<ModuleDefinitionFile>..\..\..\cocos2d.def</ModuleDefinitionFile>
|
||||||
|
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|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<ClCompile>
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<Link>
|
||||||
|
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||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||||
|
<ModuleDefinitionFile>..\..\..\cocos2d.def</ModuleDefinitionFile>
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<ClCompile>
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
|
||||||
|
<AdditionalIncludeDirectories>$(EngineRoot)external\winrt_8.1-specific\zlib\include;$(EngineRoot)external\freetype2\include\winrt_8.1;$(EngineRoot)external\websockets\include\winrt_8.1;$(EngineRoot)external\curl\include\winrt_8.1;$(EngineRoot)external\tiff\include\winrt_8.1;$(EngineRoot)external\jpeg\include\winrt_8.1;$(EngineRoot)external\png\include\winrt_8.1;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||||
|
<ModuleDefinitionFile>..\..\..\cocos2d.def</ModuleDefinitionFile>
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<ClCompile>
|
||||||
|
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|
||||||
|
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|
||||||
|
<AdditionalOptions>/Zm200 %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
|
||||||
|
<AdditionalIncludeDirectories>$(EngineRoot)external\winrt_8.1-specific\zlib\include;$(EngineRoot)external\freetype2\include\winrt_8.1;$(EngineRoot)external\websockets\include\winrt_8.1;$(EngineRoot)external\curl\include\winrt_8.1;$(EngineRoot)external\tiff\include\winrt_8.1;$(EngineRoot)external\jpeg\include\winrt_8.1;$(EngineRoot)external\png\include\winrt_8.1;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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||||||
|
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|
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|
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|
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||||||
|
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|
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|
||||||
|
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|
||||||
|
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
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||||||
|
<AdditionalLibraryDirectories>$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\angle\prebuilt\$(Platform);$(EngineRoot)external\curl\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\websockets\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\chipmunk\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\zlib\prebuilt\$(Platform);$(EngineRoot)external\png\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\tiff\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\jpeg\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\sqlite3\libraries\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\freetype2\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);%(AdditionalLibraryDirectories);</AdditionalLibraryDirectories>
|
||||||
|
<AdditionalOptions>/IGNORE:4264 %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<BuildMacro Include="EngineRoot">
|
||||||
|
<Value>$(EngineRoot)</Value>
|
||||||
|
<EnvironmentVariable>true</EnvironmentVariable>
|
||||||
|
</BuildMacro>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,33 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ImportGroup Label="PropertySheets" />
|
||||||
|
<PropertyGroup Label="APP_DLLS">
|
||||||
|
<AngleBinPath Condition=" '$(AngleBinPath)' == '' ">$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\angle\prebuilt\$(Platform)\</AngleBinPath>
|
||||||
|
<CurlBinPath Condition=" '$(CurlBinPath)' == '' ">$(EngineRoot)external\curl\prebuilt\$(COCOS2D_PLATFORM)\$(Platform)\</CurlBinPath>
|
||||||
|
<WebsocketsBinPath Condition=" '$(WebsocketsBinPath)' == '' ">$(EngineRoot)external\websockets\prebuilt\$(COCOS2D_PLATFORM)\$(Platform)\</WebsocketsBinPath>
|
||||||
|
<SQLiteBinPath Condition=" '$(SQLiteBinPath)' == '' ">$(EngineRoot)external\sqlite3\libraries\$(COCOS2D_PLATFORM)\$(Platform)\</SQLiteBinPath>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup Label="ANGLE">
|
||||||
|
<None Include="$(AngleBinPath)libEGL.dll">
|
||||||
|
<DeploymentContent>true</DeploymentContent>
|
||||||
|
</None>
|
||||||
|
<None Include="$(AngleBinPath)libGLESv2.dll">
|
||||||
|
<DeploymentContent>true</DeploymentContent>
|
||||||
|
</None>
|
||||||
|
<None Include="$(WebsocketsBinPath)libwebsockets.dll">
|
||||||
|
<DeploymentContent>true</DeploymentContent>
|
||||||
|
</None>
|
||||||
|
<None Include="$(SQLiteBinPath)sqlite3.dll">
|
||||||
|
<DeploymentContent>true</DeploymentContent>
|
||||||
|
</None>
|
||||||
|
<None Include="$(CurlBinPath)libcurl.dll">
|
||||||
|
<DeploymentContent>true</DeploymentContent>
|
||||||
|
</None>
|
||||||
|
<None Include="$(CurlBinPath)libeay32.dll">
|
||||||
|
<DeploymentContent>true</DeploymentContent>
|
||||||
|
</None>
|
||||||
|
<None Include="$(CurlBinPath)ssleay32.dll">
|
||||||
|
<DeploymentContent>true</DeploymentContent>
|
||||||
|
</None>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,7 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ImportGroup Label="PropertySheets" />
|
||||||
|
<PropertyGroup Label="COCOS2">
|
||||||
|
<COCOS2D_PLATFORM Condition=" '$(COCOS2_PLATFORM)' == '' ">winrt_8.1</COCOS2D_PLATFORM>
|
||||||
|
</PropertyGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,32 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ImportGroup Label="PropertySheets" />
|
||||||
|
<PropertyGroup Label="UserMacros">
|
||||||
|
<EngineRoot>$(MSBuildThisFileDirectory)..\..\..\</EngineRoot>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup />
|
||||||
|
<ItemDefinitionGroup>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(EngineRoot)external\winrt-specific\angle\include;$(EngineRoot)external\freetype2\include\$(COCOS2D_PLATFORM);$(EngineRoot)external\curl\include\$(COCOS2D_PLATFORM);$(EngineRoot)external\websockets\include\$(COCOS2D_PLATFORM);$(EngineRoot)cocos\platform\winrt;$(EngineRoot)cocos\platform;$(EngineRoot)cocos\editor-support;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\sqlite3\include;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos;$(EngineRoot)extensions;$(EngineRoot)external;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\unzip;$(EngineRoot)external\tinyxml2;$(EngineRoot);$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\xxhash;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile>
|
||||||
|
<PreprocessorDefinitions>WINRT;_VARIADIC_MAX=10;NOMINMAX;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<CompileAsWinRT>true</CompileAsWinRT>
|
||||||
|
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||||
|
<MinimalRebuild>false</MinimalRebuild>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
<DisableSpecificWarnings>4056;4996;4244;4251;</DisableSpecificWarnings>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>libGLESv2.lib;libEGL.lib;ws2_32.lib;libwebsockets.lib;libcurl.lib;libchipmunk.lib;zlib.lib;libpng.lib;libjpeg.lib;libtiff.lib;freetype250.lib;sqlite3.lib;d2d1.lib;d3d11.lib;dxgi.lib;windowscodecs.lib;dwrite.lib;dxguid.lib;xaudio2.lib;mfcore.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<AdditionalLibraryDirectories>$(EngineRoot)external\winrt-specific\angle\prebuilt\$(Platform);$(EngineRoot)external\curl\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\websockets\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\chipmunk\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\zlib\prebuilt\$(Platform);$(EngineRoot)external\png\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\tiff\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\jpeg\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\sqlite3\libraries\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\freetype2\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);%(AdditionalLibraryDirectories);</AdditionalLibraryDirectories>
|
||||||
|
<AdditionalOptions>/IGNORE:4264 %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<BuildMacro Include="EngineRoot">
|
||||||
|
<Value>$(EngineRoot)</Value>
|
||||||
|
<EnvironmentVariable>true</EnvironmentVariable>
|
||||||
|
</BuildMacro>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,15 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ImportGroup Label="PropertySheets" />
|
||||||
|
<PropertyGroup Label="APP_DLLS">
|
||||||
|
<AngleBinPath Condition=" '$(AngleBinPath)' == '' ">$(EngineRoot)external\winrt-specific\angle\prebuilt\$(Platform)\</AngleBinPath>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup Label="ANGLE">
|
||||||
|
<None Include="$(AngleBinPath)libEGL.dll">
|
||||||
|
<DeploymentContent>true</DeploymentContent>
|
||||||
|
</None>
|
||||||
|
<None Include="$(AngleBinPath)libGLESv2.dll">
|
||||||
|
<DeploymentContent>true</DeploymentContent>
|
||||||
|
</None>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,7 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ImportGroup Label="PropertySheets" />
|
||||||
|
<PropertyGroup Label="COCOS2">
|
||||||
|
<COCOS2D_PLATFORM Condition=" '$(COCOS2_PLATFORM)' == '' ">winrt_8.1</COCOS2D_PLATFORM>
|
||||||
|
</PropertyGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,35 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ImportGroup Label="PropertySheets" />
|
||||||
|
<PropertyGroup Label="COCOS2">
|
||||||
|
<COCOS2D_PLATFORM Condition=" '$(COCOS2_PLATFORM)' == '' ">wp8</COCOS2D_PLATFORM>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Label="UserMacros">
|
||||||
|
<EngineRoot>$(MSBuildThisFileDirectory)..\..\..\</EngineRoot>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup />
|
||||||
|
<ItemDefinitionGroup>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\angle\include;$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\zlib\include;$(EngineRoot)external\freetype2\include\$(COCOS2D_PLATFORM);$(EngineRoot)external\curl\include\$(COCOS2D_PLATFORM);$(EngineRoot)external\websockets\include\$(COCOS2D_PLATFORM);$(EngineRoot)cocos\platform\wp8;$(EngineRoot)cocos\platform\winrt;$(EngineRoot)cocos\platform;$(EngineRoot)cocos\editor-support;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\sqlite3\include;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos;$(EngineRoot)extensions;$(EngineRoot)external;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\unzip;$(EngineRoot)external\tinyxml2;$(EngineRoot);$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\xxhash;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile>
|
||||||
|
<PreprocessorDefinitions>WP8;_VARIADIC_MAX=10;NOMINMAX;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<CompileAsWinRT>true</CompileAsWinRT>
|
||||||
|
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||||
|
<MinimalRebuild>false</MinimalRebuild>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
<DisableSpecificWarnings>4056;4996;4244;4251;</DisableSpecificWarnings>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>libGLESv2_phone.lib;libEGL_phone.lib;ws2_32.lib;libwebsockets.lib;libcurl.lib;libchipmunk.lib;zlib.lib;libpng.lib;libjpeg.lib;libtiff.lib;freetype.lib;sqlite3.lib;d3d11.lib;dxgi.lib;dxguid.lib;xaudio2.lib;mfplat.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<AdditionalLibraryDirectories>$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\angle\prebuilt\$(Platform);$(EngineRoot)cocos\platform\wp8;$(EngineRoot)external\curl\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\websockets\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\chipmunk\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\zlib\prebuilt\$(Platform);$(EngineRoot)external\png\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\tiff\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\jpeg\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\sqlite3\libraries\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\freetype2\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);%(AdditionalLibraryDirectories);</AdditionalLibraryDirectories>
|
||||||
|
<AdditionalOptions>/IGNORE:4264 %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<BuildMacro Include="EngineRoot">
|
||||||
|
<Value>$(EngineRoot)</Value>
|
||||||
|
<EnvironmentVariable>true</EnvironmentVariable>
|
||||||
|
</BuildMacro>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,34 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ImportGroup Label="PropertySheets" />
|
||||||
|
<PropertyGroup Label="APP_DLLS">
|
||||||
|
<AngleBinPath Condition=" '$(AngleBinPath)' == '' ">$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\angle\prebuilt\$(Platform)\</AngleBinPath>
|
||||||
|
<CurlBinPath Condition=" '$(CurlBinPath)' == '' ">$(EngineRoot)external\curl\prebuilt\$(COCOS2D_PLATFORM)\$(Platform)\</CurlBinPath>
|
||||||
|
<WebsocketsBinPath Condition=" '$(WebsocketsBinPath)' == '' ">$(EngineRoot)external\websockets\prebuilt\$(COCOS2D_PLATFORM)\$(Platform)\</WebsocketsBinPath>
|
||||||
|
<SQLiteBinPath Condition=" '$(SQLiteBinPath)' == '' ">$(EngineRoot)external\sqlite3\libraries\$(COCOS2D_PLATFORM)\$(Platform)\</SQLiteBinPath>
|
||||||
|
<CurlBinPath Condition=" '$(CurlBinPath)' == '' ">$(EngineRoot)external\curl\prebuilt\$(COCOS2D_PLATFORM)\$(Platform)\</CurlBinPath>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup Label="ANGLE">
|
||||||
|
<None Include="$(AngleBinPath)libEGL_phone.dll">
|
||||||
|
<DeploymentContent>true</DeploymentContent>
|
||||||
|
</None>
|
||||||
|
<None Include="$(AngleBinPath)libGLESv2_phone.dll">
|
||||||
|
<DeploymentContent>true</DeploymentContent>
|
||||||
|
</None>
|
||||||
|
<None Include="$(WebsocketsBinPath)libwebsockets.dll">
|
||||||
|
<DeploymentContent>true</DeploymentContent>
|
||||||
|
</None>
|
||||||
|
<None Include="$(SQLiteBinPath)sqlite3.dll">
|
||||||
|
<DeploymentContent>true</DeploymentContent>
|
||||||
|
</None>
|
||||||
|
<None Include="$(CurlBinPath)libcurl.dll">
|
||||||
|
<DeploymentContent>true</DeploymentContent>
|
||||||
|
</None>
|
||||||
|
<None Include="$(CurlBinPath)libeay32.dll">
|
||||||
|
<DeploymentContent>true</DeploymentContent>
|
||||||
|
</None>
|
||||||
|
<None Include="$(CurlBinPath)ssleay32.dll">
|
||||||
|
<DeploymentContent>true</DeploymentContent>
|
||||||
|
</None>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,9 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ImportGroup Label="PropertySheets" />
|
||||||
|
<ItemDefinitionGroup>
|
||||||
|
<ClCompile>
|
||||||
|
<PreprocessorDefinitions>_WINRT_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,7 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ImportGroup Label="PropertySheets" />
|
||||||
|
<PropertyGroup Label="COCOS2">
|
||||||
|
<COCOS2D_PLATFORM Condition=" '$(COCOS2_PLATFORM)' == '' ">wp_8.1</COCOS2D_PLATFORM>
|
||||||
|
</PropertyGroup>
|
||||||
|
</Project>
|
|
@ -1,31 +0,0 @@
|
||||||
#ifndef __COCOS_3D_3DEXPORT_H__
|
|
||||||
#define __COCOS_3D_3DEXPORT_H__
|
|
||||||
|
|
||||||
#if defined(WIN32) && defined(_WINDOWS)
|
|
||||||
#ifdef __MINGW32__
|
|
||||||
#include <string.h>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(CC_STATIC)
|
|
||||||
#define CC_3D_DLL
|
|
||||||
#else
|
|
||||||
#if defined(_USE3DDLL)
|
|
||||||
#define CC_3D_DLL __declspec(dllexport)
|
|
||||||
#else /* use a DLL library */
|
|
||||||
#define CC_3D_DLL __declspec(dllimport)
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/* Define NULL pointer value */
|
|
||||||
#ifndef NULL
|
|
||||||
#ifdef __cplusplus
|
|
||||||
#define NULL 0
|
|
||||||
#else
|
|
||||||
#define NULL ((void *)0)
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
#else
|
|
||||||
#define CC_3D_DLL
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#endif // __COCOS_3D_3DEXPORT_H__
|
|
|
@ -25,9 +25,7 @@ CCSprite3D.cpp
|
||||||
|
|
||||||
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/..
|
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/..
|
||||||
|
|
||||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/.. \
|
LOCAL_C_INCLUDES := $(LOCAL_PATH)/..
|
||||||
$(LOCAL_PATH)/../../external \
|
|
||||||
$(LOCAL_PATH)/../platform/android
|
|
||||||
|
|
||||||
LOCAL_STATIC_LIBRARIES := cocos2dx_internal_static
|
LOCAL_STATIC_LIBRARIES := cocos2dx_internal_static
|
||||||
|
|
||||||
|
|
|
@ -27,11 +27,10 @@
|
||||||
|
|
||||||
#include "base/ccMacros.h"
|
#include "base/ccMacros.h"
|
||||||
#include "math/CCMath.h"
|
#include "math/CCMath.h"
|
||||||
#include "3d/3dExport.h"
|
|
||||||
|
|
||||||
NS_CC_BEGIN
|
NS_CC_BEGIN
|
||||||
|
|
||||||
class CC_3D_DLL AABB
|
class CC_DLL AABB
|
||||||
{
|
{
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|