|
@ -34,6 +34,9 @@ _ReSharper*/
|
|||
[Tt]est[Rr]esult*
|
||||
ipch/
|
||||
*.opensdf
|
||||
SubmissionInfo
|
||||
Generated Files
|
||||
AppPackages
|
||||
|
||||
# Ignore files build by ndk and eclipse
|
||||
libs/
|
||||
|
@ -103,6 +106,7 @@ CMakeCache.txt
|
|||
CMakeFiles
|
||||
Makefile
|
||||
cmake_install.cmake
|
||||
CMakeLists.txt.user
|
||||
|
||||
# Ignore files generated by console
|
||||
build/build/
|
||||
|
@ -132,7 +136,9 @@ project.properties
|
|||
/external/websockets/
|
||||
/external/win32-specific/
|
||||
/external/winrt-specific/
|
||||
/external/winrt_8.1-specific/
|
||||
/external/wp8-specific/
|
||||
/external/wp_8.1-specific/
|
||||
/external/version.json
|
||||
/templates/lua-template-runtime/runtime
|
||||
/v*-deps-*.zip
|
||||
|
@ -144,3 +150,4 @@ tests/cpp-tests/Resources/audio
|
|||
/external/ConvertUTF/
|
||||
/external/audio/
|
||||
/external/xxtea/
|
||||
/external/protobuf-lite/
|
||||
|
|
24
AUTHORS
|
@ -662,6 +662,7 @@ Developers:
|
|||
Added HttpClient::sendImmediate()
|
||||
Added operator == != for Value
|
||||
Replace dynamic_cast to std::is_base_of in object_to_luaval
|
||||
Added support normalize path on android
|
||||
|
||||
superrad
|
||||
Clear NoSuchMethodError Exception when JniHelper fails to find methodID
|
||||
|
@ -812,6 +813,7 @@ Developers:
|
|||
Added getAllTouches() in GLViewProtocol
|
||||
Precompiled headers improvements
|
||||
Added Application::openUrl for all supported platforms ecept WP8 and WinRT
|
||||
Scale9Sprite capInsets set fix
|
||||
|
||||
youknowone
|
||||
Adds iOS-like elastic bounceback support for cocos2d::extension::ScrollView
|
||||
|
@ -853,6 +855,7 @@ Developers:
|
|||
Fixed memory leak in 'Image'
|
||||
Fixed loosing precision when using 'recv' in 'Console'
|
||||
Fixed link error with Xcode 6 when building with 32-bit architecture
|
||||
Fixed CMake for Mac OS X
|
||||
|
||||
ololomax
|
||||
Fixed a potential crash in SceneReader::createNodeWithSceneFile
|
||||
|
@ -935,6 +938,7 @@ Developers:
|
|||
Fixed compiling error on WP8.
|
||||
Added method for custom precompiled shader program loading on WP8
|
||||
Enable screen orientation change handling on WP8
|
||||
Enabled GLProgramState restoring on render recreated on WP8
|
||||
|
||||
chareice
|
||||
Make `setup.py` work on zsh
|
||||
|
@ -1010,6 +1014,7 @@ Developers:
|
|||
|
||||
zhongfq
|
||||
Optimize decompress jpg data
|
||||
Fixed memory leak of TextureCache::reloadTexture()
|
||||
|
||||
wohaaitinciu
|
||||
WebView support on windows
|
||||
|
@ -1025,6 +1030,22 @@ Developers:
|
|||
|
||||
yestein
|
||||
Add Cocostudio Armature getOffsetPoints API for Lua
|
||||
|
||||
coldfog
|
||||
Fix bug that ActionManagerEx::initWithBinary can only load one UI animation
|
||||
|
||||
timur-losev
|
||||
Fix a bug that GLProgramCache::addGLProgram() can not replace existing program
|
||||
|
||||
TimothyZhang
|
||||
Fixed a potential memory leak in GLProgram::setGLProgram()
|
||||
|
||||
ahlwong
|
||||
Fix Label Kerning on Single Characters
|
||||
|
||||
Svenito
|
||||
Add greater than operator to Vec2
|
||||
|
||||
|
||||
Retired Core Developers:
|
||||
WenSheng Yang
|
||||
|
@ -1037,9 +1058,6 @@ Retired Core Developers:
|
|||
|
||||
RongHong Huang (flyingpaper)
|
||||
Author of cocos2d-xna and spent all his time on wp7.
|
||||
|
||||
timur-losev
|
||||
Fix a bug that GLProgramCache::addGLProgram() can not replace existing program
|
||||
|
||||
Cocos2d-x can not grow so fast without the active community.
|
||||
Thanks to all developers who report & trace bugs, discuss the engine usage in forum & QQ groups!
|
||||
|
|
|
@ -87,7 +87,7 @@ if(WINDOWS)
|
|||
|
||||
ADD_DEFINITIONS (-DCOCOS2DXWIN32_EXPORTS -D_WINDOWS -DWIN32)
|
||||
set(PLATFORM_FOLDER win32)
|
||||
elseif(MACOSX)
|
||||
elseif(MACOSX OR APPLE)
|
||||
ADD_DEFINITIONS (-DCC_TARGET_OS_MAC)
|
||||
ADD_DEFINITIONS (-DUSE_FILE32API)
|
||||
set(PLATFORM_FOLDER mac)
|
||||
|
@ -122,12 +122,12 @@ else()
|
|||
message( FATAL_ERROR "Unsupported architecture, CMake will exit" )
|
||||
endif()
|
||||
|
||||
|
||||
include_directories(
|
||||
${PLATFORM_INCLUDE_DIR}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/cocos
|
||||
${CMAKE_CURRENT_SOURCE_DIR}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/cocos/platform/${PLATFORM_FOLDER}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/deprecated
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/cocos/platform
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/extensions
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external
|
||||
)
|
||||
|
@ -152,8 +152,8 @@ endif()
|
|||
|
||||
|
||||
# NB
|
||||
# we need to return these to libraries to their official state rather than
|
||||
# having our custom cocos2d namespace so that we may use system versions if
|
||||
# we need to return these to libraries to their official state rather than
|
||||
# having our custom cocos2d namespace so that we may use system versions if
|
||||
# the platform provides them. It is very important that this
|
||||
# is done before we make prebuilt versions of these two libs
|
||||
|
||||
|
@ -164,6 +164,14 @@ include_directories(
|
|||
|
||||
)
|
||||
|
||||
if(LINUX OR APPLE)
|
||||
|
||||
find_package(GLFW3 REQUIRED)
|
||||
message( STATUS "GLFW3 dirs: ${GLFW3_INCLUDE_DIRS}")
|
||||
include_directories(${GLFW3_INCLUDE_DIRS})
|
||||
|
||||
endif(LINUX OR APPLE)
|
||||
|
||||
|
||||
if(NOT MINGW)
|
||||
|
||||
|
@ -180,8 +188,7 @@ if(NOT MINGW)
|
|||
${CMAKE_CURRENT_SOURCE_DIR}/external/freetype2/include/${PLATFORM_FOLDER}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/websockets/include/${PLATFORM_FOLDER}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/curl/include/${PLATFORM_FOLDER}
|
||||
|
||||
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/protobuf-lite/src
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/freetype2/include/${PLATFORM_FOLDER}/freetype2
|
||||
)
|
||||
|
||||
|
@ -189,7 +196,7 @@ if(NOT MINGW)
|
|||
#i.e we should not need to include an extra dir of /freetype2
|
||||
|
||||
link_directories(
|
||||
|
||||
${PLATFORM_LINK_DIR}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/tinyxml2/prebuilt/${PLATFORM_FOLDER_ARCH}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/jpeg/prebuilt/${PLATFORM_FOLDER_ARCH}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/tiff/prebuilt/${PLATFORM_FOLDER_ARCH}
|
||||
|
@ -206,6 +213,14 @@ if(NOT MINGW)
|
|||
|
||||
endif()
|
||||
|
||||
# build for 3rd party libraries
|
||||
if(LINUX OR APPLE)
|
||||
add_subdirectory(external/Box2D)
|
||||
add_subdirectory(external/unzip)
|
||||
add_subdirectory(external/xxhash)
|
||||
add_subdirectory(external/tinyxml2)
|
||||
add_subdirectory(external/protobuf-lite)
|
||||
endif()
|
||||
|
||||
# libcocos2d.a
|
||||
add_subdirectory(cocos)
|
||||
|
@ -226,4 +241,4 @@ if(BUILD_LUA_LIBS)
|
|||
add_subdirectory(tests/lua-empty-test/project)
|
||||
endif(BUILD_LUA_TESTS)
|
||||
|
||||
endif(BUILD_LUA_LIBS)
|
||||
endif(BUILD_LUA_LIBS)
|
||||
|
|
|
@ -123,6 +123,7 @@ Build Requirements
|
|||
* or Ubuntu 12.10+, CMake 2.6+
|
||||
* or Windows 7+, VS 2012+
|
||||
* Python 2.7.5
|
||||
* NDK r9d is required to build Android games
|
||||
|
||||
|
||||
Runtime Requirements
|
||||
|
|
|
@ -157,22 +157,12 @@ def copy_resources(target, app_android_root):
|
|||
os.mkdir(assets_src_dir)
|
||||
copy_files(src_dir, assets_src_dir)
|
||||
|
||||
common_script_dir = os.path.join(app_android_root, "../../../../cocos/scripting/lua-bindings/script")
|
||||
if target == "lua-tests":
|
||||
copy_files(os.path.join(common_script_dir, "cocos2d"), assets_dir)
|
||||
copy_files(os.path.join(common_script_dir, "cocosbuilder"), assets_dir)
|
||||
copy_files(os.path.join(common_script_dir, "cocosdenshion"), assets_dir)
|
||||
copy_files(os.path.join(common_script_dir, "cocostudio"), assets_dir)
|
||||
copy_files(os.path.join(common_script_dir, "extension"), assets_dir)
|
||||
copy_files(os.path.join(common_script_dir, "network"), assets_dir)
|
||||
copy_files(os.path.join(common_script_dir, "ui"), assets_dir)
|
||||
elif target == "lua-empty-test":
|
||||
copy_files(os.path.join(common_script_dir, "cocos2d"), assets_dir)
|
||||
copy_files(os.path.join(common_script_dir, "cocosdenshion"), assets_dir)
|
||||
copy_files(os.path.join(common_script_dir, "network"), assets_dir)
|
||||
elif target == "lua-game-controller-test":
|
||||
copy_files(os.path.join(common_script_dir, "cocos2d"), assets_dir)
|
||||
copy_files(os.path.join(common_script_dir, "controller"), assets_dir)
|
||||
common_script_dir = os.path.join(app_android_root, "../../../../cocos/scripting/lua-bindings/script/")
|
||||
cocos_src_dir = os.path.join(assets_src_dir,"cocos")
|
||||
if os.path.exists(cocos_src_dir):
|
||||
shutil.rmtree(cocos_src_dir)
|
||||
os.mkdir(cocos_src_dir)
|
||||
copy_files(common_script_dir, cocos_src_dir)
|
||||
|
||||
luasocket_script_dir = os.path.join(app_android_root, "../../../../external/lua/luasocket")
|
||||
for root, dirs, files in os.walk(luasocket_script_dir):
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2013
|
||||
VisualStudioVersion = 12.0.21005.1
|
||||
|
@ -15,12 +15,12 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d", "..\cocos\2d\l
|
|||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libluacocos2d", "..\cocos\scripting\lua-bindings\proj.win32\libluacocos2d.vcxproj", "{9F2D6CE6-C893-4400-B50C-6DB70CC2562F}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libbox2d", "..\external\Box2D\proj.win32\libbox2d.vcxproj", "{929480E7-23C0-4DF6-8456-096D71547116}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "External", "External", "{92D54E36-7916-48EF-A951-224DD3B25442}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libSpine", "..\cocos\editor-support\spine\proj.win32\libSpine.vcxproj", "{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libbox2d", "..\external\Box2D\proj.win32\libbox2d.vcxproj", "{929480E7-23C0-4DF6-8456-096D71547116}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|ARM = Debug|ARM
|
||||
|
@ -65,25 +65,25 @@ Global
|
|||
{9F2D6CE6-C893-4400-B50C-6DB70CC2562F}.Release|ARM.ActiveCfg = Release|Win32
|
||||
{9F2D6CE6-C893-4400-B50C-6DB70CC2562F}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{9F2D6CE6-C893-4400-B50C-6DB70CC2562F}.Release|Win32.Build.0 = Release|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Debug|ARM.ActiveCfg = Debug|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Release|ARM.ActiveCfg = Release|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Release|Win32.Build.0 = Release|Win32
|
||||
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Debug|ARM.ActiveCfg = Debug|Win32
|
||||
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Release|ARM.ActiveCfg = Release|Win32
|
||||
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Release|Win32.Build.0 = Release|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Debug|ARM.ActiveCfg = Debug|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Release|ARM.ActiveCfg = Release|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(NestedProjects) = preSolution
|
||||
{929480E7-23C0-4DF6-8456-096D71547116} = {92D54E36-7916-48EF-A951-224DD3B25442}
|
||||
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE} = {92D54E36-7916-48EF-A951-224DD3B25442}
|
||||
{929480E7-23C0-4DF6-8456-096D71547116} = {92D54E36-7916-48EF-A951-224DD3B25442}
|
||||
EndGlobalSection
|
||||
GlobalSection(DPCodeReviewSolutionGUID) = preSolution
|
||||
DPCodeReviewSolutionGUID = {00000000-0000-0000-0000-000000000000}
|
||||
|
|
|
@ -0,0 +1,228 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2013
|
||||
VisualStudioVersion = 12.0.30723.0
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "libcocos2d", "libcocos2d", "{B3F299D4-B4CA-4F0B-8BE2-FB328483BC13}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d_8_1.Shared", "..\cocos\2d\libcocos2d_8_1\libcocos2d_8_1\libcocos2d_8_1.Shared\libcocos2d_8_1.Shared.vcxitems", "{5D6F020F-7E72-4494-90A0-2DF11D235DF9}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d_8_1.Windows", "..\cocos\2d\libcocos2d_8_1\libcocos2d_8_1\libcocos2d_8_1.Windows\libcocos2d_8_1.Windows.vcxproj", "{9335005F-678E-4E8E-9B84-50037216AEC8}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d_8_1.WindowsPhone", "..\cocos\2d\libcocos2d_8_1\libcocos2d_8_1\libcocos2d_8_1.WindowsPhone\libcocos2d_8_1.WindowsPhone.vcxproj", "{22F3B9DF-1209-4574-8331-003966F562BF}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "cpp-tests", "cpp-tests", "{572742C5-9322-4548-AB8B-96C3750A1B5D}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cpp-tests.Shared", "..\tests\cpp-tests\proj.win8.1-universal\cpp-tests.Shared\cpp-tests.Shared.vcxitems", "{BE3A1791-5BCE-4CEA-92CD-0E2D86DDE27A}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cpp-tests.Windows", "..\tests\cpp-tests\proj.win8.1-universal\cpp-tests.Windows\cpp-tests.Windows.vcxproj", "{F2BAE06B-CAAE-43EE-B21B-57FA48DB04FA}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cpp-tests.WindowsPhone", "..\tests\cpp-tests\proj.win8.1-universal\cpp-tests.WindowsPhone\cpp-tests.WindowsPhone.vcxproj", "{15247C71-5289-4913-B88F-E253CC353720}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "External", "External", "{85630454-74EA-4B5B-9B62-0E459B4476CB}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "libbox2d", "libbox2d", "{B3D1A3D5-9F54-43AF-9322-230B53242B78}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libbox2d.Shared", "..\external\Box2D\proj.win8.1-universal\libbox2d.Shared\libbox2d.Shared.vcxitems", "{4A3C6BA8-C227-498B-AA21-40BDA27B461F}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libbox2d.Windows", "..\external\Box2D\proj.win8.1-universal\libbox2d.Windows\libbox2d.Windows.vcxproj", "{3B26A12D-3A44-47EA-82D2-282660FC844D}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libbox2d.WindowsPhone", "..\external\Box2D\proj.win8.1-universal\libbox2d.WindowsPhone\libbox2d.WindowsPhone.vcxproj", "{22F798D8-BFFF-4754-996F-A5395343D5EC}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "libSpine", "libSpine", "{6FEB795C-C98C-4C8C-A88B-A35DEE205348}"
|
||||
EndProject
|
||||
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{396FE85E-BB05-4B92-BCCB-F89AED4EA41A}.Release|x64.ActiveCfg = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(NestedProjects) = preSolution
|
||||
{5D6F020F-7E72-4494-90A0-2DF11D235DF9} = {B3F299D4-B4CA-4F0B-8BE2-FB328483BC13}
|
||||
{9335005F-678E-4E8E-9B84-50037216AEC8} = {B3F299D4-B4CA-4F0B-8BE2-FB328483BC13}
|
||||
{22F3B9DF-1209-4574-8331-003966F562BF} = {B3F299D4-B4CA-4F0B-8BE2-FB328483BC13}
|
||||
{BE3A1791-5BCE-4CEA-92CD-0E2D86DDE27A} = {572742C5-9322-4548-AB8B-96C3750A1B5D}
|
||||
{F2BAE06B-CAAE-43EE-B21B-57FA48DB04FA} = {572742C5-9322-4548-AB8B-96C3750A1B5D}
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||||
{15247C71-5289-4913-B88F-E253CC353720} = {572742C5-9322-4548-AB8B-96C3750A1B5D}
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||||
{B3D1A3D5-9F54-43AF-9322-230B53242B78} = {85630454-74EA-4B5B-9B62-0E459B4476CB}
|
||||
{4A3C6BA8-C227-498B-AA21-40BDA27B461F} = {B3D1A3D5-9F54-43AF-9322-230B53242B78}
|
||||
{3B26A12D-3A44-47EA-82D2-282660FC844D} = {B3D1A3D5-9F54-43AF-9322-230B53242B78}
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||||
{22F798D8-BFFF-4754-996F-A5395343D5EC} = {B3D1A3D5-9F54-43AF-9322-230B53242B78}
|
||||
{6FEB795C-C98C-4C8C-A88B-A35DEE205348} = {85630454-74EA-4B5B-9B62-0E459B4476CB}
|
||||
{ADAFD00D-A0D6-46EF-9F0B-EA2880BFE1DE} = {6FEB795C-C98C-4C8C-A88B-A35DEE205348}
|
||||
{F3550FE0-C795-44F6-8FEB-093EB68143AE} = {6FEB795C-C98C-4C8C-A88B-A35DEE205348}
|
||||
{CC1DA216-A80D-4BE4-B309-ACB6AF313AFF} = {6FEB795C-C98C-4C8C-A88B-A35DEE205348}
|
||||
{A3AD93E4-0B2F-4C58-9181-69BED2E42E3E} = {B70EF25E-E352-4020-BCDF-388973E44637}
|
||||
{79A8FCDA-4B12-4DD1-B676-FF148D651638} = {B70EF25E-E352-4020-BCDF-388973E44637}
|
||||
{396FE85E-BB05-4B92-BCCB-F89AED4EA41A} = {B70EF25E-E352-4020-BCDF-388973E44637}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
|
@ -1,41 +1,11 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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VisualStudioVersion = 12.0.21005.1
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VisualStudioVersion = 12.0.30723.0
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d", "..\cocos\2d\cocos2d_wp8.vcxproj", "{B5AF91B3-64EA-44E1-84B0-D759E93758FB}"
|
||||
EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libSpine", "..\cocos\editor-support\spine\proj.wp8\libSpine.vcxproj", "{7D4FC6EB-9497-4804-98F3-3EAEDC896154}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
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EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libCocosStudio", "..\cocos\editor-support\cocostudio\proj.wp8\libCocosStudio.vcxproj", "{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
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||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libCocosBuilder", "..\cocos\editor-support\cocosbuilder\proj.wp8\libCocosBuilder.vcxproj", "{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
||||
EndProjectSection
|
||||
EndProject
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||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libExtensions", "..\extensions\proj.wp8\libExtensions.vcxproj", "{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
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||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Box2D", "..\external\Box2D\proj.wp8\Box2D.vcxproj", "{C55734A3-702C-4FA1-B950-32C8E169302F}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libLocalStorage", "..\cocos\storage\local-storage\proj.wp8\libLocalStorage.vcxproj", "{88982C27-5A7B-40A8-86E7-B3187B44B322}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CocosDenshion", "..\cocos\audio\proj.wp8\CocosDenshion.vcxproj", "{DF125891-EEE9-4466-B903-F828FD272158}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "cpp-tests", "cpp-tests", "{671E147E-1DBD-41FC-99B3-2119CA828C8A}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "cpp-tests", "..\tests\cpp-tests\proj.wp8-xaml\cpp-tests\cpp-tests.csproj", "{60D53713-1675-4466-81DC-D67A031C3D21}"
|
||||
|
@ -45,11 +15,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "cpp-tests", "..\tests\cpp-t
|
|||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cpp-testsComponent", "..\tests\cpp-tests\proj.wp8-xaml\cpp-testsComponent\cpp-testsComponent.vcxproj", "{86B2C23C-3A6C-4C4E-AB0E-16A8CC1523E9}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libNetwork", "..\cocos\network\proj.wp8\libNetwork.vcxproj", "{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "cpp-empty-test", "cpp-empty-test", "{2C306303-EB4F-4058-8CA0-1F28A4FECE39}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "cpp-empty-test", "..\tests\cpp-empty-test\proj-wp8-xaml\cpp-empty-test\cpp-empty-test.csproj", "{5921FE12-7EF3-4847-8453-42EF286DDBE7}"
|
||||
|
@ -59,11 +24,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "cpp-empty-test", "..\tests\
|
|||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cpp-empty-testComponent", "..\tests\cpp-empty-test\proj-wp8-xaml\cpp-empty-testComponent\cpp-empty-testComponent.vcxproj", "{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libGUI", "..\cocos\ui\proj.wp8\libGUI.vcxproj", "{08FB23E4-1517-4EDC-B682-DA238CDAA83D}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CopyTemplateFiles", "..\cocos\platform\wp8-xaml\CopyTemplateFiles.vcxproj", "{271FEE84-9198-4C26-8567-4247C563B0B1}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{5921FE12-7EF3-4847-8453-42EF286DDBE7} = {5921FE12-7EF3-4847-8453-42EF286DDBE7}
|
||||
|
@ -72,6 +32,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CopyTemplateFiles", "..\coc
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|||
{F5D665F8-AE19-4F3F-99A7-230A1E8305D2} = {F5D665F8-AE19-4F3F-99A7-230A1E8305D2}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d_wp8", "..\cocos\2d\libcocos2d_wp8.vcxproj", "{7C5DBC42-27F6-4978-AABC-02BA77E2A7F0}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
|
@ -88,26 +50,6 @@ Global
|
|||
Release|x86 = Release|x86
|
||||
EndGlobalSection
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||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|Any CPU.ActiveCfg = Debug|Win32
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||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|x64.ActiveCfg = Debug|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|x86.Build.0 = Debug|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|Any CPU.ActiveCfg = Release|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|ARM.Build.0 = Release|ARM
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|Mixed Platforms.Build.0 = Release|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|Win32.Build.0 = Release|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|x64.ActiveCfg = Release|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|x86.ActiveCfg = Release|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|x86.Build.0 = Release|Win32
|
||||
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Debug|ARM.Build.0 = Debug|ARM
|
||||
|
@ -128,66 +70,6 @@ Global
|
|||
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Release|x64.ActiveCfg = Release|Win32
|
||||
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Release|x86.ActiveCfg = Release|Win32
|
||||
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Release|x86.Build.0 = Release|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|x64.ActiveCfg = Debug|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|x86.Build.0 = Debug|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|Any CPU.ActiveCfg = Release|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|ARM.Build.0 = Release|ARM
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|Mixed Platforms.Build.0 = Release|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|Win32.Build.0 = Release|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|x64.ActiveCfg = Release|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|x86.ActiveCfg = Release|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|x86.Build.0 = Release|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|x64.ActiveCfg = Debug|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|x86.Build.0 = Debug|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|Any CPU.ActiveCfg = Release|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|ARM.Build.0 = Release|ARM
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|Mixed Platforms.Build.0 = Release|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|Win32.Build.0 = Release|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|x64.ActiveCfg = Release|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|x86.ActiveCfg = Release|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|x86.Build.0 = Release|Win32
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|x64.ActiveCfg = Debug|Win32
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|x86.Build.0 = Debug|Win32
|
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@ -208,46 +90,6 @@ Global
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<ClCompile Include="..\..\..\cocos\2d\CCActionGrid.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCActionGrid3D.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCActionInstant.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCActionInterval.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCActionManager.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCActionPageTurn3D.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCActionProgressTimer.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCActionTiledGrid.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCActionTween.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCAnimation.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCAnimationCache.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCAtlasNode.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCCamera.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCClippingNode.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCComponent.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCComponentContainer.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCDrawingPrimitives.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCDrawNode.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCFastTMXLayer.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCFastTMXTiledMap.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCFont.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCFontAtlas.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCFontAtlasCache.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCFontCharMap.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCFontFNT.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCFontFreeType.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCGLBufferedNode.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCGrabber.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCGrid.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCLabel.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCLabelAtlas.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCLabelBMFont.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCLabelTextFormatter.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCLabelTTF.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCLayer.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCLight.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCMenu.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCMenuItem.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCMotionStreak.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCNode.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCNodeGrid.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCParallaxNode.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCParticleBatchNode.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCParticleExamples.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCParticleSystem.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCParticleSystemQuad.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCProgressTimer.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCProtectedNode.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCRenderTexture.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCScene.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCSprite.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCSpriteBatchNode.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCSpriteFrame.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCSpriteFrameCache.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCTextFieldTTF.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCTileMapAtlas.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCTMXLayer.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCTMXObjectGroup.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCTMXTiledMap.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCTMXXMLParser.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCTransition.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCTransitionPageTurn.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCTransitionProgress.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\2d\CCTweenFunction.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\atitc.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\base64.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\CCAutoreleasePool.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\ccCArray.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\CCConfiguration.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\CCConsole.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\CCController.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\CCData.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\CCDataVisitor.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\CCDirector.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\CCEvent.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\CCEventAcceleration.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\CCEventController.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\CCEventCustom.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\CCEventDispatcher.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\CCEventFocus.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\CCEventKeyboard.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\CCEventListener.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\CCEventListenerAcceleration.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\CCEventListenerController.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\CCEventListenerCustom.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\CCEventListenerFocus.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\CCEventListenerKeyboard.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\CCEventListenerMouse.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\CCEventListenerTouch.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\CCEventMouse.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\CCEventTouch.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\ccFPSImages.c">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\cocos\base\CCIMEDispatcher.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\CCNS.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\CCProfiling.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\ccRandom.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\CCRef.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\CCScheduler.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\CCScriptSupport.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\CCTouch.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\ccTypes.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\CCUserDefault.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\ccUTF8.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\ccUtils.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\CCValue.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\etc1.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\ObjectFactory.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\pvr.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\s3tc.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\TGAlib.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\ZipUtils.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\cocos2d.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\deprecated\CCArray.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\deprecated\CCDeprecated.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\deprecated\CCDictionary.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\deprecated\CCNotificationCenter.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\deprecated\CCSet.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\deprecated\CCString.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\math\CCAffineTransform.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\math\CCGeometry.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\math\CCVertex.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\math\Mat4.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\math\MathUtil.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\math\Quaternion.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\math\TransformUtils.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\math\Vec2.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\math\Vec3.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\math\Vec4.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\platform\CCFileUtils.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\platform\CCImage.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\platform\CCSAXParser.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\platform\winrt\CCCommon.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\platform\winrt\CCDevice.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\platform\winrt\CCFileUtilsWinRT.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\platform\winrt\CCFreeTypeFont.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\platform\winrt\CCPrecompiledShaders.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\platform\winrt\CCStdC.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\platform\winrt\CCWinRTUtils.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\platform\winrt\sha1.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCBatchCommand.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCCustomCommand.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCGLProgram.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCGLProgramCache.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCGLProgramState.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCGLProgramStateCache.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\ccGLStateCache.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCGroupCommand.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCMeshCommand.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCPrimitive.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCPrimitiveCommand.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCQuadCommand.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCRenderCommand.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCRenderer.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\ccShaders.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCTexture2D.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCTextureAtlas.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCTextureCache.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCTrianglesCommand.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCVertexIndexBuffer.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCVertexIndexData.cpp" />
|
||||
<ClCompile Include="..\..\..\external\ConvertUTF\ConvertUTF.c">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\external\ConvertUTF\ConvertUTFWrapper.cpp" />
|
||||
<ClCompile Include="..\..\..\external\edtaa3func\edtaa3func.cpp" />
|
||||
<ClCompile Include="..\..\..\external\tinyxml2\tinyxml2.cpp" />
|
||||
<ClCompile Include="..\..\..\external\unzip\ioapi.cpp" />
|
||||
<ClCompile Include="..\..\..\external\unzip\ioapi_mem.cpp" />
|
||||
<ClCompile Include="..\..\..\external\unzip\unzip.cpp" />
|
||||
<ClCompile Include="..\..\..\external\xxhash\xxhash.c">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="App.xaml.cpp">
|
||||
<DependentUpon>App.xaml</DependentUpon>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXPage.xaml.cpp">
|
||||
<DependentUpon>DirectXPage.xaml</DependentUpon>
|
||||
</ClCompile>
|
||||
<ClCompile Include="ShaderCompiler.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<AppxManifest Include="Package.appxmanifest">
|
||||
<SubType>Designer</SubType>
|
||||
</AppxManifest>
|
||||
<None Include="..\..\..\cocos\math\MathUtil.inl" />
|
||||
<None Include="Cocos2dShaderCompiler_TemporaryKey.pfx" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ApplicationDefinition Include="App.xaml">
|
||||
<SubType>Designer</SubType>
|
||||
</ApplicationDefinition>
|
||||
<Page Include="DirectXPage.xaml">
|
||||
<SubType>Designer</SubType>
|
||||
</Page>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ImageContentTask.targets" />
|
||||
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\MeshContentTask.targets" />
|
||||
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ShaderGraphContentTask.targets" />
|
||||
</ImportGroup>
|
||||
</Project>
|
|
@ -28,7 +28,6 @@ THE SOFTWARE.
|
|||
#include "CCPrecompiledShaders.h"
|
||||
|
||||
using namespace Concurrency;
|
||||
using namespace DirectX;
|
||||
using namespace Microsoft::WRL;
|
||||
using namespace Windows::Foundation;
|
||||
using namespace Windows::UI::Core;
|
||||
|
@ -51,21 +50,6 @@ ShaderCompiler::~ShaderCompiler()
|
|||
|
||||
}
|
||||
|
||||
bool ShaderCompiler::applicationDidFinishLaunching()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
void ShaderCompiler::applicationDidEnterBackground()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void ShaderCompiler::applicationWillEnterForeground()
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
bool ShaderCompiler::Compile(Windows::UI::Xaml::Controls::TextBlock^ resultText)
|
||||
|
@ -79,7 +63,9 @@ bool ShaderCompiler::Compile(Windows::UI::Xaml::Controls::TextBlock^ resultText)
|
|||
return false;
|
||||
}
|
||||
|
||||
Director::getInstance()->setAnimationInterval(1.0 / 60.0);
|
||||
auto director = cocos2d::Director::getInstance();
|
||||
|
||||
//Director::getInstance()->setAnimationInterval(1.0 / 60.0);
|
||||
CCShaderCache::getInstance()->loadDefaultShaders();
|
||||
CCPrecompiledShaders::getInstance()->savePrecompiledShaders();
|
||||
resultText->Text = "Complete";
|
|
@ -24,11 +24,10 @@ THE SOFTWARE.
|
|||
****************************************************************************/
|
||||
#pragma once
|
||||
|
||||
#include "cocos2d.h"
|
||||
|
||||
#include "CCGL.h"
|
||||
|
||||
class ShaderCompiler : private cocos2d::Application
|
||||
class ShaderCompiler
|
||||
|
||||
{
|
||||
public:
|
||||
|
@ -40,9 +39,6 @@ private:
|
|||
|
||||
Windows::UI::Xaml::Controls::TextBlock^ m_resultText;
|
||||
|
||||
virtual bool applicationDidFinishLaunching();
|
||||
virtual void applicationDidEnterBackground();
|
||||
virtual void applicationWillEnterForeground();
|
||||
|
||||
|
||||
void InitializeCocos2d();
|
|
@ -0,0 +1,8 @@
|
|||
How to compile precompiled shaders for Windows Phone 8.0 (WP8)
|
||||
You need to use VS2013 with update 3.
|
||||
|
||||
1. Open the VS project Cocos2dShaderCompiler\Cocos2dShaderCompiler.sln
|
||||
2. Build and run the project
|
||||
3. Click the Compile button
|
||||
4. Select the file cocos\platform\wp8\shaders\precompiledshaders.h in the file dialog box
|
||||
5. Program will precompile all of the cached cocos2d-x shaders.
|
|
@ -44,6 +44,7 @@ elseif (${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
|
|||
set(SYSTEM_STRING "IOS")
|
||||
else()
|
||||
set(MACOSX TRUE)
|
||||
set(APPLE TRUE)
|
||||
set(SYSTEM_STRING "Mac OSX")
|
||||
endif()
|
||||
endif()
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
# FindChipmunk
|
||||
# ------------
|
||||
#
|
||||
# Locate FindChipmunk library
|
||||
# Locate Chipmunk library
|
||||
#
|
||||
# This module defines
|
||||
#
|
||||
|
|
|
@ -0,0 +1,69 @@
|
|||
#.rst:
|
||||
# FindGLFW3
|
||||
# ------------
|
||||
#
|
||||
# Locate glfw3 library
|
||||
#
|
||||
# This module defines
|
||||
#
|
||||
# ::
|
||||
#
|
||||
# GLFW3_LIBRARIES, the library to link against
|
||||
# GLFW3_FOUND, if false, do not try to link to FREETYPE
|
||||
# GLFW3_INCLUDE_DIRS, where to find headers.
|
||||
# This is the concatenation of the paths:
|
||||
# GLFW3_INCLUDE_DIR
|
||||
#
|
||||
#=============================================================================
|
||||
# Copyright 2014-2014 Martell Malone
|
||||
#
|
||||
# Distributed under the OSI-approved BSD License (the "License");
|
||||
# see accompanying file Copyright.txt for details.
|
||||
#
|
||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the License for more information.
|
||||
#=============================================================================
|
||||
# (To distribute this file outside of CMake, substitute the full
|
||||
# License text for the above reference.)
|
||||
|
||||
FIND_PATH(GLFW3_INCLUDE_DIR glfw3.h
|
||||
HINTS
|
||||
ENV GLFW3_DIR
|
||||
PATH_SUFFIXES include/GLFW include
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local
|
||||
/usr
|
||||
/sw # Fink
|
||||
/opt/local # DarwinPorts
|
||||
/opt/csw # Blastwave
|
||||
/opt
|
||||
)
|
||||
|
||||
FIND_LIBRARY(GLFW3_LIBRARY
|
||||
NAMES glfw3 libglfw3 glfw
|
||||
HINTS
|
||||
ENV GLFW3_DIR
|
||||
PATH_SUFFIXES lib
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local
|
||||
/usr
|
||||
/sw
|
||||
/opt/local
|
||||
/opt/csw
|
||||
/opt
|
||||
)
|
||||
|
||||
set(GLFW3_INCLUDE_DIRS "${GLFW3_INCLUDE_DIR}")
|
||||
set(GLFW3_LIBRARIES "${GLFW3_LIBRARY}")
|
||||
|
||||
INCLUDE(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
|
||||
# handle the QUIETLY and REQUIRED arguments and set GLFW3_FOUND to TRUE if
|
||||
# all listed variables are TRUE
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(GLFW3 DEFAULT_MSG GLFW3_LIBRARIES GLFW3_INCLUDE_DIR)
|
||||
|
||||
MARK_AS_ADVANCED(GLFW3_INCLUDE_DIR GLFW3_LIBRARIES GLFW3_LIBRARY)
|
|
@ -2,7 +2,7 @@
|
|||
# FindWebP
|
||||
# ------------
|
||||
#
|
||||
# Locate FindChipmunk library
|
||||
# Locate webp library
|
||||
#
|
||||
# This module defines
|
||||
#
|
||||
|
|
|
@ -216,7 +216,15 @@ void AtlasNode::setBlendFunc(const BlendFunc &blendFunc)
|
|||
void AtlasNode::updateBlendFunc()
|
||||
{
|
||||
if( ! _textureAtlas->getTexture()->hasPremultipliedAlpha() )
|
||||
{
|
||||
_blendFunc = BlendFunc::ALPHA_NON_PREMULTIPLIED;
|
||||
setOpacityModifyRGB(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
_blendFunc = BlendFunc::ALPHA_PREMULTIPLIED;
|
||||
setOpacityModifyRGB(true);
|
||||
}
|
||||
}
|
||||
|
||||
void AtlasNode::setTexture(Texture2D *texture)
|
||||
|
|
|
@ -21,7 +21,7 @@
|
|||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
#include "base/CCCamera.h"
|
||||
#include "2d/CCCamera.h"
|
||||
#include "base/CCDirector.h"
|
||||
#include "platform/CCGLView.h"
|
||||
#include "2d/CCScene.h"
|
|
@ -0,0 +1,84 @@
|
|||
|
||||
#include "CCClippingRectangleNode.h"
|
||||
#include "base/CCDirector.h"
|
||||
#include "renderer/CCRenderer.h"
|
||||
#include "math/Vec2.h"
|
||||
#include "CCGLView.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
ClippingRectangleNode* ClippingRectangleNode::create(const Rect& clippingRegion)
|
||||
{
|
||||
ClippingRectangleNode* node = new ClippingRectangleNode();
|
||||
if (node && node->init()) {
|
||||
node->setClippingRegion(clippingRegion);
|
||||
node->autorelease();
|
||||
} else {
|
||||
CC_SAFE_DELETE(node);
|
||||
}
|
||||
|
||||
return node;
|
||||
}
|
||||
|
||||
ClippingRectangleNode* ClippingRectangleNode::create()
|
||||
{
|
||||
ClippingRectangleNode* node = new ClippingRectangleNode();
|
||||
if (node && node->init()) {
|
||||
node->autorelease();
|
||||
} else {
|
||||
CC_SAFE_DELETE(node);
|
||||
}
|
||||
|
||||
return node;
|
||||
}
|
||||
|
||||
void ClippingRectangleNode::setClippingRegion(const Rect &clippingRegion)
|
||||
{
|
||||
_clippingRegion = clippingRegion;
|
||||
}
|
||||
|
||||
void ClippingRectangleNode::onBeforeVisitScissor()
|
||||
{
|
||||
if (_clippingEnabled) {
|
||||
glEnable(GL_SCISSOR_TEST);
|
||||
|
||||
float scaleX = _scaleX;
|
||||
float scaleY = _scaleY;
|
||||
Node *parent = this->getParent();
|
||||
while (parent) {
|
||||
scaleX *= parent->getScaleX();
|
||||
scaleY *= parent->getScaleY();
|
||||
parent = parent->getParent();
|
||||
}
|
||||
|
||||
const Point pos = convertToWorldSpace(Point(_clippingRegion.origin.x, _clippingRegion.origin.y));
|
||||
GLView* glView = Director::getInstance()->getOpenGLView();
|
||||
glView->setScissorInPoints(pos.x * scaleX,
|
||||
pos.y * scaleY,
|
||||
_clippingRegion.size.width * scaleX,
|
||||
_clippingRegion.size.height * scaleY);
|
||||
}
|
||||
}
|
||||
|
||||
void ClippingRectangleNode::onAfterVisitScissor()
|
||||
{
|
||||
if (_clippingEnabled)
|
||||
{
|
||||
glDisable(GL_SCISSOR_TEST);
|
||||
}
|
||||
}
|
||||
|
||||
void ClippingRectangleNode::visit(Renderer *renderer, const Mat4 &parentTransform, uint32_t parentFlags)
|
||||
{
|
||||
_beforeVisitCmdScissor.init(_globalZOrder);
|
||||
_beforeVisitCmdScissor.func = CC_CALLBACK_0(ClippingRectangleNode::onBeforeVisitScissor, this);
|
||||
renderer->addCommand(&_beforeVisitCmdScissor);
|
||||
|
||||
Node::visit(renderer, parentTransform, parentFlags);
|
||||
|
||||
_afterVisitCmdScissor.init(_globalZOrder);
|
||||
_afterVisitCmdScissor.func = CC_CALLBACK_0(ClippingRectangleNode::onAfterVisitScissor, this);
|
||||
renderer->addCommand(&_afterVisitCmdScissor);
|
||||
}
|
||||
|
||||
NS_CC_END
|
|
@ -0,0 +1,77 @@
|
|||
/*
|
||||
* cocos2d for iPhone: http://www.cocos2d-iphone.org
|
||||
* cocos2d-x: http://www.cocos2d-x.org
|
||||
*
|
||||
* Copyright (c) 2012 Pierre-David Bélanger
|
||||
* Copyright (c) 2012 cocos2d-x.org
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef __MISCNODE_CCCLIPPING_RECTANGLE_NODE_H__
|
||||
#define __MISCNODE_CCCLIPPING_RECTANGLE_NODE_H__
|
||||
|
||||
#include "2d/CCNode.h"
|
||||
#include "renderer/CCCustomCommand.h"
|
||||
#include "platform/CCGL.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
class CC_DLL ClippingRectangleNode : public Node
|
||||
{
|
||||
public:
|
||||
static ClippingRectangleNode* create(const Rect& clippingRegion);
|
||||
static ClippingRectangleNode* create();
|
||||
|
||||
const Rect& getClippingRegion() const {
|
||||
return _clippingRegion;
|
||||
}
|
||||
void setClippingRegion(const Rect& clippingRegion);
|
||||
|
||||
const bool isClippingEnabled() const {
|
||||
return _clippingEnabled;
|
||||
}
|
||||
void setClippingEnabled(bool enabled) {
|
||||
_clippingEnabled = enabled;
|
||||
}
|
||||
|
||||
//virtual void draw(Renderer* renderer, const Mat4 &transform, uint32_t flags) override;
|
||||
virtual void visit(Renderer *renderer, const Mat4 &parentTransform, uint32_t parentFlags) override;
|
||||
|
||||
protected:
|
||||
ClippingRectangleNode()
|
||||
: _clippingEnabled(true)
|
||||
{
|
||||
}
|
||||
|
||||
void onBeforeVisitScissor();
|
||||
void onAfterVisitScissor();
|
||||
|
||||
Rect _clippingRegion;
|
||||
bool _clippingEnabled;
|
||||
|
||||
CustomCommand _beforeVisitCmdScissor;
|
||||
CustomCommand _afterVisitCmdScissor;
|
||||
};
|
||||
|
||||
NS_CC_END
|
||||
|
||||
#endif
|
||||
|
|
@ -147,6 +147,8 @@ DrawNode::~DrawNode()
|
|||
if (Configuration::getInstance()->supportsShareableVAO())
|
||||
{
|
||||
glDeleteVertexArrays(1, &_vao);
|
||||
glDeleteVertexArrays(1, &_vaoGLLine);
|
||||
glDeleteVertexArrays(1, &_vaoGLPoint);
|
||||
GL::bindVAO(0);
|
||||
_vao = 0;
|
||||
}
|
||||
|
@ -344,9 +346,8 @@ void DrawNode::onDraw(const Mat4 &transform, uint32_t flags)
|
|||
// texcood
|
||||
glVertexAttribPointer(GLProgram::VERTEX_ATTRIB_TEX_COORD, 2, GL_FLOAT, GL_FALSE, sizeof(V2F_C4B_T2F), (GLvoid *)offsetof(V2F_C4B_T2F, texCoords));
|
||||
}
|
||||
glBindBuffer(GL_ARRAY_BUFFER, _vbo);
|
||||
|
||||
glDrawArrays(GL_TRIANGLES, 0, _bufferCount);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
|
||||
CC_INCREMENT_GL_DRAWN_BATCHES_AND_VERTICES(1, _bufferCount);
|
||||
CHECK_GL_ERROR_DEBUG();
|
||||
|
@ -380,9 +381,7 @@ void DrawNode::onDrawGLLine(const Mat4 &transform, uint32_t flags)
|
|||
glVertexAttribPointer(GLProgram::VERTEX_ATTRIB_TEX_COORD, 2, GL_FLOAT, GL_FALSE, sizeof(V2F_C4B_T2F), (GLvoid *)offsetof(V2F_C4B_T2F, texCoords));
|
||||
}
|
||||
glLineWidth(2);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, _vboGLLine);
|
||||
glDrawArrays(GL_LINES, 0, _bufferCountGLLine);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
|
||||
CC_INCREMENT_GL_DRAWN_BATCHES_AND_VERTICES(1,_bufferCountGLLine);
|
||||
CHECK_GL_ERROR_DEBUG();
|
||||
|
@ -397,15 +396,28 @@ void DrawNode::onDrawGLPoint(const Mat4 &transform, uint32_t flags)
|
|||
glProgram->setUniformLocationWith4fv(glProgram->getUniformLocation("u_color"), (GLfloat*) &_pointColor.r, 1);
|
||||
glProgram->setUniformLocationWith1f(glProgram->getUniformLocation("u_pointSize"), _pointSize);
|
||||
|
||||
glBindBuffer(GL_ARRAY_BUFFER, _vboGLPoint);
|
||||
glBufferData(GL_ARRAY_BUFFER, sizeof(V2F_C4B_T2F)*_bufferCapacityGLPoint, _bufferGLPoint, GL_STREAM_DRAW);
|
||||
|
||||
GL::enableVertexAttribs( GL::VERTEX_ATTRIB_FLAG_POSITION | GL::VERTEX_ATTRIB_FLAG_COLOR);
|
||||
glVertexAttribPointer(GLProgram::VERTEX_ATTRIB_POSITION, 2, GL_FLOAT, GL_FALSE, sizeof(V2F_C4B_T2F), (GLvoid *)offsetof(V2F_C4B_T2F, vertices));
|
||||
glVertexAttribPointer(GLProgram::VERTEX_ATTRIB_COLOR, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(V2F_C4B_T2F), (GLvoid *)offsetof(V2F_C4B_T2F, colors));
|
||||
if (_dirtyGLPoint)
|
||||
{
|
||||
glBindBuffer(GL_ARRAY_BUFFER, _vboGLPoint);
|
||||
glBufferData(GL_ARRAY_BUFFER, sizeof(V2F_C4B_T2F)*_bufferCapacityGLPoint, _bufferGLPoint, GL_STREAM_DRAW);
|
||||
|
||||
_dirtyGLPoint = false;
|
||||
}
|
||||
|
||||
if (Configuration::getInstance()->supportsShareableVAO())
|
||||
{
|
||||
GL::bindVAO(_vaoGLPoint);
|
||||
}
|
||||
else
|
||||
{
|
||||
glBindBuffer(GL_ARRAY_BUFFER, _vboGLPoint);
|
||||
GL::enableVertexAttribs( GL::VERTEX_ATTRIB_FLAG_POSITION | GL::VERTEX_ATTRIB_FLAG_COLOR);
|
||||
glVertexAttribPointer(GLProgram::VERTEX_ATTRIB_POSITION, 2, GL_FLOAT, GL_FALSE, sizeof(V2F_C4B_T2F), (GLvoid *)offsetof(V2F_C4B_T2F, vertices));
|
||||
glVertexAttribPointer(GLProgram::VERTEX_ATTRIB_COLOR, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(V2F_C4B_T2F), (GLvoid *)offsetof(V2F_C4B_T2F, colors));
|
||||
glBindBuffer(GL_ARRAY_BUFFER, _vboGLPoint);
|
||||
}
|
||||
|
||||
glDrawArrays(GL_POINTS, 0, _bufferCountGLPoint);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
|
||||
CC_INCREMENT_GL_DRAWN_BATCHES_AND_VERTICES(1,_bufferCountGLPoint);
|
||||
CHECK_GL_ERROR_DEBUG();
|
||||
|
@ -413,6 +425,8 @@ void DrawNode::onDrawGLPoint(const Mat4 &transform, uint32_t flags)
|
|||
|
||||
void DrawNode::drawPoint(const Vec2& position, const float pointSize, const Color4F &color)
|
||||
{
|
||||
ensureCapacityGLPoint(1);
|
||||
|
||||
V2F_C4B_T2F *point = (V2F_C4B_T2F*)(_bufferGLPoint + _bufferCountGLPoint);
|
||||
V2F_C4B_T2F a = {position, Color4B(color), Tex2F(0.0, 0.0) };
|
||||
*point = a;
|
||||
|
@ -421,6 +435,7 @@ void DrawNode::drawPoint(const Vec2& position, const float pointSize, const Colo
|
|||
_pointColor = color;
|
||||
|
||||
_bufferCountGLPoint += 1;
|
||||
_dirtyGLPoint = true;
|
||||
}
|
||||
|
||||
void DrawNode::drawPoints(const Vec2 *position, unsigned int numberOfPoints, const Color4F &color)
|
||||
|
@ -429,7 +444,7 @@ void DrawNode::drawPoints(const Vec2 *position, unsigned int numberOfPoints, con
|
|||
|
||||
V2F_C4B_T2F *point = (V2F_C4B_T2F*)(_bufferGLPoint + _bufferCountGLPoint);
|
||||
|
||||
for(int i=0; i<numberOfPoints; i++,point++)
|
||||
for(unsigned int i=0; i < numberOfPoints; i++,point++)
|
||||
{
|
||||
V2F_C4B_T2F a = {position[i], Color4B(color), Tex2F(0.0, 0.0) };
|
||||
*point = a;
|
||||
|
@ -438,6 +453,7 @@ void DrawNode::drawPoints(const Vec2 *position, unsigned int numberOfPoints, con
|
|||
_pointColor = color;
|
||||
|
||||
_bufferCountGLPoint += numberOfPoints;
|
||||
_dirtyGLPoint = true;
|
||||
}
|
||||
|
||||
void DrawNode::drawLine(const Vec2 &origin, const Vec2 &destination, const Color4F &color)
|
||||
|
@ -480,8 +496,8 @@ void DrawNode::drawPoly(const Vec2 *poli, unsigned int numberOfPoints, bool clos
|
|||
|
||||
V2F_C4B_T2F *point = (V2F_C4B_T2F*)(_bufferGLLine + _bufferCountGLLine);
|
||||
|
||||
int i;
|
||||
for(i=0; i<numberOfPoints-1; i++)
|
||||
unsigned int i = 0;
|
||||
for(; i<numberOfPoints-1; i++)
|
||||
{
|
||||
V2F_C4B_T2F a = {poli[i], Color4B(color), Tex2F(0.0, 0.0)};
|
||||
V2F_C4B_T2F b = {poli[i+1], Color4B(color), Tex2F(0.0, 0.0)};
|
||||
|
|
|
@ -49,6 +49,14 @@ THE SOFTWARE.
|
|||
#include "platform/CCGL.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
#if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
|
||||
#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
|
||||
#elif _MSC_VER >= 1400 //vs 2005 or higher
|
||||
#pragma warning (push)
|
||||
#pragma warning (disable: 4996)
|
||||
#endif
|
||||
|
||||
#ifndef M_PI
|
||||
#define M_PI 3.14159265358979323846
|
||||
#endif
|
||||
|
@ -582,4 +590,10 @@ void setDrawColor4B( GLubyte r, GLubyte g, GLubyte b, GLubyte a )
|
|||
|
||||
} // DrawPrimitives namespace
|
||||
|
||||
#if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
|
||||
#pragma GCC diagnostic warning "-Wdeprecated-declarations"
|
||||
#elif _MSC_VER >= 1400 //vs 2005 or higher
|
||||
#pragma warning (pop)
|
||||
#endif
|
||||
|
||||
NS_CC_END
|
||||
|
|
|
@ -67,7 +67,7 @@ FontAtlas::FontAtlas(Font &theFont)
|
|||
auto outlineSize = fontTTf->getOutlineSize();
|
||||
if(outlineSize > 0)
|
||||
{
|
||||
_commonLineHeight += 2 * outlineSize * CC_CONTENT_SCALE_FACTOR();
|
||||
_commonLineHeight += 2 * outlineSize;
|
||||
_currentPageDataSize *= 2;
|
||||
}
|
||||
|
||||
|
|
|
@ -95,12 +95,12 @@ FT_Library FontFreeType::getFTLibrary()
|
|||
FontFreeType::FontFreeType(bool distanceFieldEnabled /* = false */,int outline /* = 0 */)
|
||||
: _fontRef(nullptr)
|
||||
,_distanceFieldEnabled(distanceFieldEnabled)
|
||||
,_outlineSize(outline)
|
||||
,_outlineSize(0.0f)
|
||||
,_stroker(nullptr)
|
||||
{
|
||||
if (_outlineSize > 0)
|
||||
if (outline > 0)
|
||||
{
|
||||
_outlineSize *= CC_CONTENT_SCALE_FACTOR();
|
||||
_outlineSize = outline * CC_CONTENT_SCALE_FACTOR();
|
||||
FT_Stroker_New(FontFreeType::getFTLibrary(), &_stroker);
|
||||
FT_Stroker_Set(_stroker,
|
||||
(int)(_outlineSize * 64),
|
||||
|
@ -328,8 +328,6 @@ unsigned char* FontFreeType::getGlyphBitmap(unsigned short theChar, long &outWid
|
|||
}
|
||||
}
|
||||
|
||||
outRect.origin.x = bbox.xMin >> 6;
|
||||
outRect.origin.y = - (bbox.yMax >> 6);
|
||||
xAdvance += 2 * _outlineSize;
|
||||
outRect.size.width = blendWidth;
|
||||
outRect.size.height = blendHeight;
|
||||
|
|
|
@ -1248,13 +1248,11 @@ bool Label::isOpacityModifyRGB() const
|
|||
|
||||
void Label::setOpacityModifyRGB(bool isOpacityModifyRGB)
|
||||
{
|
||||
_isOpacityModifyRGB = isOpacityModifyRGB;
|
||||
|
||||
for(const auto& child: _children) {
|
||||
child->setOpacityModifyRGB(_isOpacityModifyRGB);
|
||||
if (isOpacityModifyRGB != _isOpacityModifyRGB)
|
||||
{
|
||||
_isOpacityModifyRGB = isOpacityModifyRGB;
|
||||
updateColor();
|
||||
}
|
||||
|
||||
_reusedLetter->setOpacityModifyRGB(true);
|
||||
}
|
||||
|
||||
void Label::updateDisplayedColor(const Color3B& parentColor)
|
||||
|
|
|
@ -131,6 +131,7 @@ public:
|
|||
virtual void setSystemFontSize(float fontSize);
|
||||
virtual float getSystemFontSize() const { return _systemFontSize;}
|
||||
|
||||
virtual void requestSystemFontRefresh() { _systemFontDirty = true;}
|
||||
/** changes the string to render
|
||||
* @warning It is as expensive as changing the string if you haven't set up TTF/BMFont/CharMap for the label.
|
||||
*/
|
||||
|
|
|
@ -233,6 +233,12 @@ void LabelAtlas::updateColor()
|
|||
if (_textureAtlas)
|
||||
{
|
||||
Color4B color4( _displayedColor.r, _displayedColor.g, _displayedColor.b, _displayedOpacity );
|
||||
if (_isOpacityModifyRGB)
|
||||
{
|
||||
color4.r *= _displayedOpacity/255.0f;
|
||||
color4.g *= _displayedOpacity/255.0f;
|
||||
color4.b *= _displayedOpacity/255.0f;
|
||||
}
|
||||
auto quads = _textureAtlas->getQuads();
|
||||
ssize_t length = _string.length();
|
||||
for (int index = 0; index < length; index++)
|
||||
|
|
|
@ -41,6 +41,12 @@ Use any of these editors to generate BMFonts:
|
|||
|
||||
NS_CC_BEGIN
|
||||
|
||||
#if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
|
||||
#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
|
||||
#elif _MSC_VER >= 1400 //vs 2005 or higher
|
||||
#pragma warning (push)
|
||||
#pragma warning (disable: 4996)
|
||||
#endif
|
||||
/** @brief LabelBMFont is a subclass of SpriteBatchNode.
|
||||
|
||||
Features:
|
||||
|
@ -142,7 +148,11 @@ private:
|
|||
// end of GUI group
|
||||
/// @}
|
||||
/// @}
|
||||
|
||||
#if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
|
||||
#pragma GCC diagnostic warning "-Wdeprecated-declarations"
|
||||
#elif _MSC_VER >= 1400 //vs 2005 or higher
|
||||
#pragma warning (pop)
|
||||
#endif
|
||||
NS_CC_END
|
||||
|
||||
#endif //__CCBITMAP_FONT_ATLAS_H__
|
||||
|
|
|
@ -30,6 +30,13 @@ THE SOFTWARE.
|
|||
|
||||
NS_CC_BEGIN
|
||||
|
||||
#if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
|
||||
#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
|
||||
#elif _MSC_VER >= 1400 //vs 2005 or higher
|
||||
#pragma warning (push)
|
||||
#pragma warning (disable: 4996)
|
||||
#endif
|
||||
|
||||
class Label;
|
||||
|
||||
/**
|
||||
|
@ -161,7 +168,11 @@ protected:
|
|||
// end of GUI group
|
||||
/// @}
|
||||
/// @}
|
||||
|
||||
#if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
|
||||
#pragma GCC diagnostic warning "-Wdeprecated-declarations"
|
||||
#elif _MSC_VER >= 1400 //vs 2005 or higher
|
||||
#pragma warning (pop)
|
||||
#endif
|
||||
NS_CC_END
|
||||
|
||||
#endif //__CCLABEL_H__
|
||||
|
|
|
@ -151,16 +151,20 @@ bool LabelTextFormatter::multilineText(Label *theLabel)
|
|||
else
|
||||
{
|
||||
StringUtils::trimUTF16Vector(last_word);
|
||||
//issue #8492:endless loop if not using system font, and constrained length is less than one character width
|
||||
if (isStartOfLine && last_word.size() == 0)
|
||||
last_word.push_back(character);
|
||||
else
|
||||
--j;
|
||||
|
||||
last_word.push_back('\n');
|
||||
|
||||
multiline_string.insert(multiline_string.end(), last_word.begin(), last_word.end());
|
||||
last_word.clear();
|
||||
|
||||
isStartOfWord = false;
|
||||
isStartOfLine = false;
|
||||
startOfWord = -1;
|
||||
startOfLine = -1;
|
||||
--j;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -383,13 +387,16 @@ bool LabelTextFormatter::createStringSprites(Label *theLabel)
|
|||
log("WARNING: can't find letter definition in font file for letter: %c", c);
|
||||
continue;
|
||||
}
|
||||
|
||||
nextFontPositionX += charAdvance + kernings[i] + theLabel->_additionalKerning;
|
||||
|
||||
nextFontPositionX += charAdvance + kernings[i];
|
||||
|
||||
if (longestLine < nextFontPositionX)
|
||||
{
|
||||
longestLine = nextFontPositionX;
|
||||
}
|
||||
|
||||
// check longest line before adding additional kerning
|
||||
nextFontPositionX += theLabel->_additionalKerning;
|
||||
}
|
||||
|
||||
float lastCharWidth = tempDefinition.width * contentScaleFactor;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#include "base/CCLight.h"
|
||||
#include "2d/CCLight.h"
|
||||
#include "2d/CCScene.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
@ -69,19 +69,15 @@ void DirectionLight::setDirection(const Vec3 &dir)
|
|||
{
|
||||
setRotationFromDirection(dir);
|
||||
}
|
||||
const Vec3& DirectionLight::getDirection() const
|
||||
Vec3 DirectionLight::getDirection() const
|
||||
{
|
||||
static Vec3 dir;
|
||||
Mat4 mat = getNodeToParentTransform();
|
||||
dir.set(-mat.m[8], -mat.m[9], -mat.m[10]);
|
||||
return dir;
|
||||
return Vec3(-mat.m[8], -mat.m[9], -mat.m[10]);
|
||||
}
|
||||
const Vec3& DirectionLight::getDirectionInWorld() const
|
||||
Vec3 DirectionLight::getDirectionInWorld() const
|
||||
{
|
||||
static Vec3 dir;
|
||||
Mat4 mat = getNodeToWorldTransform();
|
||||
dir.set(-mat.m[8], -mat.m[9], -mat.m[10]);
|
||||
return dir;
|
||||
return Vec3(-mat.m[8], -mat.m[9], -mat.m[10]);
|
||||
}
|
||||
DirectionLight::DirectionLight()
|
||||
{
|
||||
|
@ -131,20 +127,16 @@ void SpotLight::setDirection(const Vec3 &dir)
|
|||
setRotationFromDirection(dir);
|
||||
}
|
||||
|
||||
const Vec3& SpotLight::getDirection() const
|
||||
Vec3 SpotLight::getDirection() const
|
||||
{
|
||||
static Vec3 dir;
|
||||
Mat4 mat = getNodeToParentTransform();
|
||||
dir.set(-mat.m[8], -mat.m[9], -mat.m[10]);
|
||||
return dir;
|
||||
return Vec3(-mat.m[8], -mat.m[9], -mat.m[10]);
|
||||
}
|
||||
|
||||
const Vec3& SpotLight::getDirectionInWorld() const
|
||||
Vec3 SpotLight::getDirectionInWorld() const
|
||||
{
|
||||
static Vec3 dir;
|
||||
Mat4 mat = getNodeToWorldTransform();
|
||||
dir.set(-mat.m[8], -mat.m[9], -mat.m[10]);
|
||||
return dir;
|
||||
return Vec3(-mat.m[8], -mat.m[9], -mat.m[10]);
|
||||
}
|
||||
|
||||
void SpotLight::setInnerAngle(float angle)
|
||||
|
@ -156,7 +148,7 @@ void SpotLight::setInnerAngle(float angle)
|
|||
void SpotLight::setOuterAngle(float angle)
|
||||
{
|
||||
_outerAngle = angle;
|
||||
_cosInnerAngle = cosf(angle);
|
||||
_cosOuterAngle = cosf(angle);
|
||||
}
|
||||
|
||||
SpotLight::SpotLight()
|
|
@ -120,12 +120,12 @@ public:
|
|||
/**
|
||||
* Returns the Direction in parent.
|
||||
*/
|
||||
const Vec3& getDirection() const;
|
||||
Vec3 getDirection() const;
|
||||
|
||||
/**
|
||||
* Returns direction in world.
|
||||
*/
|
||||
const Vec3& getDirectionInWorld() const;
|
||||
Vec3 getDirectionInWorld() const;
|
||||
|
||||
CC_CONSTRUCTOR_ACCESS:
|
||||
DirectionLight();
|
||||
|
@ -190,12 +190,12 @@ public:
|
|||
/**
|
||||
* Returns the Direction in parent.
|
||||
*/
|
||||
const Vec3& getDirection() const;
|
||||
Vec3 getDirection() const;
|
||||
|
||||
/**
|
||||
* Returns direction in world.
|
||||
*/
|
||||
const Vec3& getDirectionInWorld() const;
|
||||
Vec3 getDirectionInWorld() const;
|
||||
|
||||
/**
|
||||
* Sets the range of point or spot light.
|
||||
|
@ -238,7 +238,7 @@ public:
|
|||
float getOuterAngle() const { return _outerAngle; }
|
||||
|
||||
/** get cos outAngle */
|
||||
float getCosOuterAngle() const { return _cosInnerAngle; }
|
||||
float getCosOuterAngle() const { return _cosOuterAngle; }
|
||||
|
||||
CC_CONSTRUCTOR_ACCESS:
|
||||
SpotLight();
|
|
@ -32,7 +32,6 @@ THE SOFTWARE.
|
|||
#include "deprecated/CCString.h"
|
||||
|
||||
#include <vector>
|
||||
#include <stdarg.h>
|
||||
|
||||
using namespace std;
|
||||
|
||||
|
|
|
@ -37,7 +37,7 @@ THE SOFTWARE.
|
|||
#include "base/CCDirector.h"
|
||||
#include "base/CCScheduler.h"
|
||||
#include "base/CCEventDispatcher.h"
|
||||
#include "base/CCCamera.h"
|
||||
#include "2d/CCCamera.h"
|
||||
#include "2d/CCActionManager.h"
|
||||
#include "2d/CCScene.h"
|
||||
#include "2d/CCComponent.h"
|
||||
|
@ -1100,6 +1100,21 @@ void Node::removeAllChildren()
|
|||
this->removeAllChildrenWithCleanup(true);
|
||||
}
|
||||
|
||||
#if CC_USE_PHYSICS
|
||||
void Node::removeFromPhysicsWorld()
|
||||
{
|
||||
if (_physicsBody != nullptr)
|
||||
{
|
||||
_physicsBody->removeFromWorld();
|
||||
}
|
||||
|
||||
for (auto child : _children)
|
||||
{
|
||||
child->removeFromPhysicsWorld();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
void Node::removeAllChildrenWithCleanup(bool cleanup)
|
||||
{
|
||||
// not using detachChild improves speed here
|
||||
|
@ -1115,10 +1130,7 @@ void Node::removeAllChildrenWithCleanup(bool cleanup)
|
|||
}
|
||||
|
||||
#if CC_USE_PHYSICS
|
||||
if (child->_physicsBody != nullptr)
|
||||
{
|
||||
child->_physicsBody->removeFromWorld();
|
||||
}
|
||||
child->removeFromPhysicsWorld();
|
||||
#endif
|
||||
|
||||
if (cleanup)
|
||||
|
@ -1144,11 +1156,7 @@ void Node::detachChild(Node *child, ssize_t childIndex, bool doCleanup)
|
|||
}
|
||||
|
||||
#if CC_USE_PHYSICS
|
||||
if (child->_physicsBody != nullptr)
|
||||
{
|
||||
child->_physicsBody->removeFromWorld();
|
||||
}
|
||||
|
||||
child->removeFromPhysicsWorld();
|
||||
#endif
|
||||
|
||||
// If you don't do cleanup, the child's actions will not get removed and the
|
||||
|
|
|
@ -1522,6 +1522,11 @@ public:
|
|||
* get the PhysicsBody the sprite have
|
||||
*/
|
||||
PhysicsBody* getPhysicsBody() const;
|
||||
|
||||
/**
|
||||
* remove this node from physics world. it will remove all the physics bodies in it's children too.
|
||||
*/
|
||||
void removeFromPhysicsWorld();
|
||||
|
||||
#endif
|
||||
|
||||
|
|
|
@ -271,7 +271,7 @@ void ProtectedNode::reorderProtectedChild(cocos2d::Node *child, int localZOrder)
|
|||
void ProtectedNode::visit(Renderer* renderer, const Mat4 &parentTransform, uint32_t parentFlags)
|
||||
{
|
||||
// quick return if not visible. children won't be drawn.
|
||||
if (!_visible)
|
||||
if (!_visible || !isVisitableByVisitingCamera())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -27,7 +27,7 @@ THE SOFTWARE.
|
|||
|
||||
#include "2d/CCScene.h"
|
||||
#include "base/CCDirector.h"
|
||||
#include "base/CCCamera.h"
|
||||
#include "2d/CCCamera.h"
|
||||
#include "base/CCEventDispatcher.h"
|
||||
#include "base/CCEventListenerCustom.h"
|
||||
#include "renderer/CCRenderer.h"
|
||||
|
|
|
@ -577,7 +577,15 @@ void SpriteBatchNode::removeSpriteFromAtlas(Sprite *sprite)
|
|||
void SpriteBatchNode::updateBlendFunc(void)
|
||||
{
|
||||
if (! _textureAtlas->getTexture()->hasPremultipliedAlpha())
|
||||
{
|
||||
_blendFunc = BlendFunc::ALPHA_NON_PREMULTIPLIED;
|
||||
setOpacityModifyRGB(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
_blendFunc = BlendFunc::ALPHA_PREMULTIPLIED;
|
||||
setOpacityModifyRGB(true);
|
||||
}
|
||||
}
|
||||
|
||||
// CocosNodeTexture protocol
|
||||
|
|
|
@ -618,6 +618,17 @@ Vec2 TMXLayer::calculateLayerOffset(const Vec2& pos)
|
|||
case TMXOrientationHex:
|
||||
CCASSERT(pos.equals(Vec2::ZERO), "offset for hexagonal map not implemented yet");
|
||||
break;
|
||||
case TMXOrientationStaggered:
|
||||
{
|
||||
float diffX = 0;
|
||||
if ((int)abs(pos.y) % 2 == 1)
|
||||
{
|
||||
diffX = _mapTileSize.width/2;
|
||||
}
|
||||
ret = Vec2(pos.x * _mapTileSize.width + diffX,
|
||||
(-pos.y) * _mapTileSize.height/2);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
@ -636,6 +647,9 @@ Vec2 TMXLayer::getPositionAt(const Vec2& pos)
|
|||
case TMXOrientationHex:
|
||||
ret = getPositionForHexAt(pos);
|
||||
break;
|
||||
case TMXOrientationStaggered:
|
||||
ret = getPositionForStaggeredAt(pos);
|
||||
break;
|
||||
}
|
||||
ret = CC_POINT_PIXELS_TO_POINTS( ret );
|
||||
return ret;
|
||||
|
@ -666,6 +680,17 @@ Vec2 TMXLayer::getPositionForHexAt(const Vec2& pos)
|
|||
return xy;
|
||||
}
|
||||
|
||||
Vec2 TMXLayer::getPositionForStaggeredAt(const Vec2 &pos)
|
||||
{
|
||||
float diffX = 0;
|
||||
if ((int)pos.y % 2 == 1)
|
||||
{
|
||||
diffX = _mapTileSize.width/2;
|
||||
}
|
||||
return Vec2(pos.x * _mapTileSize.width + diffX,
|
||||
(_layerSize.height - pos.y - 1) * _mapTileSize.height/2);
|
||||
}
|
||||
|
||||
int TMXLayer::getVertexZForPos(const Vec2& pos)
|
||||
{
|
||||
int ret = 0;
|
||||
|
@ -681,6 +706,9 @@ int TMXLayer::getVertexZForPos(const Vec2& pos)
|
|||
case TMXOrientationOrtho:
|
||||
ret = static_cast<int>(-(_layerSize.height-pos.y));
|
||||
break;
|
||||
case TMXOrientationStaggered:
|
||||
ret = static_cast<int>(-(_layerSize.height-pos.y));
|
||||
break;
|
||||
case TMXOrientationHex:
|
||||
CCASSERT(0, "TMX Hexa zOrder not supported");
|
||||
break;
|
||||
|
|
|
@ -194,7 +194,7 @@ private:
|
|||
Vec2 getPositionForIsoAt(const Vec2& pos);
|
||||
Vec2 getPositionForOrthoAt(const Vec2& pos);
|
||||
Vec2 getPositionForHexAt(const Vec2& pos);
|
||||
|
||||
Vec2 getPositionForStaggeredAt(const Vec2& pos);
|
||||
Vec2 calculateLayerOffset(const Vec2& offset);
|
||||
|
||||
/* optimization methods */
|
||||
|
|
|
@ -54,6 +54,9 @@ enum
|
|||
|
||||
/** Isometric orientation */
|
||||
TMXOrientationIso,
|
||||
|
||||
/** Isometric staggered orientation*/
|
||||
TMXOrientationStaggered,
|
||||
};
|
||||
|
||||
/** @brief TMXTiledMap knows how to parse and render a TMX map.
|
||||
|
|
|
@ -233,6 +233,8 @@ void TMXMapInfo::startElement(void *ctx, const char *name, const char **atts)
|
|||
tmxMapInfo->setOrientation(TMXOrientationIso);
|
||||
else if(orientationStr == "hexagonal")
|
||||
tmxMapInfo->setOrientation(TMXOrientationHex);
|
||||
else if(orientationStr == "staggered")
|
||||
tmxMapInfo->setOrientation(TMXOrientationStaggered);
|
||||
else
|
||||
CCLOG("cocos2d: TMXFomat: Unsupported orientation: %d", tmxMapInfo->getOrientation());
|
||||
|
||||
|
|
|
@ -195,7 +195,6 @@ void TextFieldTTF::insertText(const char * text, size_t len)
|
|||
|
||||
if (len > 0)
|
||||
{
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WP8 && CC_TARGET_PLATFORM != CC_PLATFORM_WINRT)
|
||||
if (_delegate && _delegate->onTextFieldInsertText(this, insert.c_str(), len))
|
||||
{
|
||||
// delegate doesn't want to insert text
|
||||
|
@ -206,15 +205,6 @@ void TextFieldTTF::insertText(const char * text, size_t len)
|
|||
std::string sText(_inputText);
|
||||
sText.append(insert);
|
||||
setString(sText);
|
||||
#else
|
||||
size_t existlen = _inputText.length();
|
||||
if (_delegate && _delegate->onTextFieldInsertText(this, insert.c_str() + existlen, len - existlen))
|
||||
{
|
||||
// delegate doesn't want to insert text
|
||||
return;
|
||||
}
|
||||
setString(insert);
|
||||
#endif
|
||||
}
|
||||
|
||||
if ((int)insert.npos == pos) {
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
include_directories(
|
||||
../external/ConvertUTF
|
||||
../external/ConvertUTF, .
|
||||
)
|
||||
|
||||
set(COCOS_2D_SRC
|
||||
|
@ -20,7 +20,9 @@ set(COCOS_2D_SRC
|
|||
2d/CCAnimationCache.cpp
|
||||
2d/CCAnimation.cpp
|
||||
2d/CCAtlasNode.cpp
|
||||
2d/CCCamera.cpp
|
||||
2d/CCClippingNode.cpp
|
||||
2d/CCClippingRectangleNode.cpp
|
||||
2d/CCComponentContainer.cpp
|
||||
2d/CCComponent.cpp
|
||||
2d/CCDrawingPrimitives.cpp
|
||||
|
@ -42,6 +44,7 @@ set(COCOS_2D_SRC
|
|||
2d/CCLabelTextFormatter.cpp
|
||||
2d/CCLabelTTF.cpp
|
||||
2d/CCLayer.cpp
|
||||
2d/CCLight.cpp
|
||||
2d/CCMenu.cpp
|
||||
2d/CCMenuItem.cpp
|
||||
2d/CCMotionStreak.cpp
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
<PropertyGroup />
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot)cocos;$(EngineRoot)cocos\platform;$(EngineRoot)cocos\platform\desktop;$(EngineRoot)external\glfw3\include\win32;$(EngineRoot)external\win32-specific\gles\include\OGLES</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos;$(EngineRoot)cocos\platform;$(EngineRoot)cocos\platform\desktop;$(EngineRoot)external\glfw3\include\win32;$(EngineRoot)external\win32-specific\gles\include\OGLES</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_VARIADIC_MAX=10;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ProjectReference>
|
||||
|
|
|
@ -1,27 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets" />
|
||||
<PropertyGroup Label="UserMacros">
|
||||
<EngineRoot>$(MSBuildThisFileDirectory)..\..\</EngineRoot>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup />
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>_VARIADIC_MAX=10;NOMINMAX;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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||||
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|
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<None Include="..\renderer\ccShader_PositionTextureColor_noMVP.frag" />
|
||||
<None Include="..\renderer\ccShader_PositionTextureColor_noMVP.vert" />
|
||||
<None Include="..\renderer\ccShader_PositionTexture_uColor.frag" />
|
||||
<None Include="..\renderer\ccShader_PositionTexture_uColor.vert" />
|
||||
<None Include="..\renderer\ccShader_Position_uColor.frag" />
|
||||
<None Include="..\renderer\ccShader_Position_uColor.vert" />
|
||||
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|
||||
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|
|
@ -1,28 +0,0 @@
|
|||
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|
||||
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|
||||
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|
||||
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|
||||
<EngineRoot>$(MSBuildThisFileDirectory)..\..\</EngineRoot>
|
||||
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|
||||
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|
||||
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|
||||
<ClCompile>
|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
<EnvironmentVariable>true</EnvironmentVariable>
|
||||
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|
||||
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|
|
@ -77,8 +77,8 @@
|
|||
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|
||||
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|
||||
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|
||||
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||||
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||||
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(EngineRoot)external\box2d;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\win32;$(EngineRoot)external\jpeg\include\win32;$(EngineRoot)external\tiff\include\win32;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\win32;$(EngineRoot)external\win32-specific\OpenalSoft\include;$(EngineRoot)external\win32-specific\MP3Decoder\include;$(EngineRoot)external\win32-specific\OggDecoder\include;$(EngineRoot)external\win32-specific\icon\include;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\xxhash;$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\include\win32;$(EngineRoot)external\protobuf-lite\win32;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external;$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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|
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|
||||
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|
||||
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|
||||
|
@ -132,8 +132,8 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\debug-lib\*.*"
|
|||
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|
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|
||||
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\win32;$(EngineRoot)external\jpeg\include\win32;$(EngineRoot)external\tiff\include\win32;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\win32;$(EngineRoot)external\win32-specific\MP3Decoder\include;$(EngineRoot)external\win32-specific\OggDecoder\include;$(EngineRoot)external\win32-specific\OpenalSoft\include;$(EngineRoot)external\win32-specific\icon\include;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\xxhash;$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\Box2d;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\include\win32\;$(EngineRoot)external;$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_USRDLL;NDEBUG;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\win32;$(EngineRoot)external\jpeg\include\win32;$(EngineRoot)external\tiff\include\win32;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\win32;$(EngineRoot)external\win32-specific\MP3Decoder\include;$(EngineRoot)external\win32-specific\OggDecoder\include;$(EngineRoot)external\win32-specific\OpenalSoft\include;$(EngineRoot)external\win32-specific\icon\include;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\xxhash;$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\Box2d;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\include\win32\;$(EngineRoot)external\protobuf-lite\win32;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external;$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_USRDLL;NDEBUG;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;PROTOBUF_USE_DLLS;LIBPROTOBUF_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
|
@ -161,6 +161,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
|
|||
xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\OpenalSoft\prebuilt\*.*" "$(OutDir)"
|
||||
xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\MP3Decoder\prebuilt\*.*" "$(OutDir)"
|
||||
xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\OggDecoder\prebuilt\*.*" "$(OutDir)"
|
||||
xcopy /Y /Q "$(ProjectDir)..\..\external\sqlite3\libraries\win32\*.*" "$(OutDir)"
|
||||
xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*" "$(OutDir)"
|
||||
</Command>
|
||||
</PreLinkEvent>
|
||||
|
@ -184,6 +185,11 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\extensions\assets-manager\AssetsManager.cpp" />
|
||||
<ClCompile Include="..\..\extensions\assets-manager\AssetsManagerEx.cpp" />
|
||||
<ClCompile Include="..\..\extensions\assets-manager\CCEventAssetsManagerEx.cpp" />
|
||||
<ClCompile Include="..\..\extensions\assets-manager\CCEventListenerAssetsManagerEx.cpp" />
|
||||
<ClCompile Include="..\..\extensions\assets-manager\Downloader.cpp" />
|
||||
<ClCompile Include="..\..\extensions\assets-manager\Manifest.cpp" />
|
||||
<ClCompile Include="..\..\extensions\GUI\CCControlExtension\CCControl.cpp" />
|
||||
<ClCompile Include="..\..\extensions\GUI\CCControlExtension\CCControlButton.cpp" />
|
||||
<ClCompile Include="..\..\extensions\GUI\CCControlExtension\CCControlColourPicker.cpp" />
|
||||
|
@ -203,7 +209,22 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClCompile Include="..\..\external\ConvertUTF\ConvertUTF.c" />
|
||||
<ClCompile Include="..\..\external\ConvertUTF\ConvertUTFWrapper.cpp" />
|
||||
<ClCompile Include="..\..\external\edtaa3func\edtaa3func.cpp" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\extension_set.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\generated_message_util.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\io\coded_stream.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\io\zero_copy_stream.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\io\zero_copy_stream_impl.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\io\zero_copy_stream_impl_lite.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\message_lite.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\repeated_field.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_x86_gcc.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_x86_msvc.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\common.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\once.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\stringprintf.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\wire_format_lite.cc" />
|
||||
<ClCompile Include="..\..\external\tinyxml2\tinyxml2.cpp" />
|
||||
<ClCompile Include="..\..\external\unzip\ioapi_mem.cpp" />
|
||||
<ClCompile Include="..\..\external\unzip\ioapi.cpp" />
|
||||
<ClCompile Include="..\..\external\unzip\unzip.cpp" />
|
||||
<ClCompile Include="..\..\external\xxhash\xxhash.c" />
|
||||
|
@ -232,7 +253,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClCompile Include="..\base\atitc.cpp" />
|
||||
<ClCompile Include="..\base\base64.cpp" />
|
||||
<ClCompile Include="..\base\CCAutoreleasePool.cpp" />
|
||||
<ClCompile Include="..\base\CCCamera.cpp" />
|
||||
<ClCompile Include="..\base\ccCArray.cpp" />
|
||||
<ClCompile Include="..\base\CCConfiguration.cpp" />
|
||||
<ClCompile Include="..\base\CCConsole.cpp" />
|
||||
|
@ -256,7 +276,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClCompile Include="..\base\CCEventTouch.cpp" />
|
||||
<ClCompile Include="..\base\ccFPSImages.c" />
|
||||
<ClCompile Include="..\base\CCIMEDispatcher.cpp" />
|
||||
<ClCompile Include="..\base\CCLight.cpp" />
|
||||
<ClCompile Include="..\base\CCNS.cpp" />
|
||||
<ClCompile Include="..\base\CCProfiling.cpp" />
|
||||
<ClCompile Include="..\base\ccRandom.cpp" />
|
||||
|
@ -309,6 +328,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CCFrame.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CCNodeReader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CCTimeLine.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CSLoader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\CCActionFrame.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\CCActionFrameEasing.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\CCActionManagerEx.cpp" />
|
||||
|
@ -340,6 +360,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClCompile Include="..\editor-support\cocostudio\CCTween.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\CCUtilMath.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\CocoLoader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\CSParseBinary.pb.cc" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\DictionaryHelper.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\TriggerBase.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\TriggerMng.cpp" />
|
||||
|
@ -424,6 +445,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClCompile Include="..\ui\UIHelper.cpp" />
|
||||
<ClCompile Include="..\ui\UIImageView.cpp" />
|
||||
<ClCompile Include="..\ui\UILayout.cpp" />
|
||||
<ClCompile Include="..\ui\UILayoutComponent.cpp" />
|
||||
<ClCompile Include="..\ui\UILayoutManager.cpp" />
|
||||
<ClCompile Include="..\ui\UILayoutParameter.cpp" />
|
||||
<ClCompile Include="..\ui\UIListView.cpp" />
|
||||
|
@ -440,7 +462,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClCompile Include="..\ui\UITextField.cpp" />
|
||||
<ClCompile Include="..\ui\UIVBox.cpp" />
|
||||
<ClCompile Include="..\ui\UIWebView.cpp" />
|
||||
<ClCompile Include="..\ui\UIWebViewImpl-win32.cpp" />
|
||||
<ClCompile Include="..\ui\UIWidget.cpp" />
|
||||
<ClCompile Include="CCAction.cpp" />
|
||||
<ClCompile Include="CCActionCamera.cpp" />
|
||||
|
@ -458,7 +479,9 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClCompile Include="CCAnimation.cpp" />
|
||||
<ClCompile Include="CCAnimationCache.cpp" />
|
||||
<ClCompile Include="CCAtlasNode.cpp" />
|
||||
<ClCompile Include="CCCamera.cpp" />
|
||||
<ClCompile Include="CCClippingNode.cpp" />
|
||||
<ClCompile Include="CCClippingRectangleNode.cpp" />
|
||||
<ClCompile Include="CCComponent.cpp" />
|
||||
<ClCompile Include="CCComponentContainer.cpp" />
|
||||
<ClCompile Include="CCDrawingPrimitives.cpp" />
|
||||
|
@ -480,6 +503,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClCompile Include="CCLabelTextFormatter.cpp" />
|
||||
<ClCompile Include="CCLabelTTF.cpp" />
|
||||
<ClCompile Include="CCLayer.cpp" />
|
||||
<ClCompile Include="CCLight.cpp" />
|
||||
<ClCompile Include="CCMenu.cpp" />
|
||||
<ClCompile Include="CCMenuItem.cpp" />
|
||||
<ClCompile Include="CCMotionStreak.cpp" />
|
||||
|
@ -511,6 +535,11 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\extensions\assets-manager\AssetsManager.h" />
|
||||
<ClInclude Include="..\..\extensions\assets-manager\AssetsManagerEx.h" />
|
||||
<ClInclude Include="..\..\extensions\assets-manager\CCEventAssetsManagerEx.h" />
|
||||
<ClInclude Include="..\..\extensions\assets-manager\CCEventListenerAssetsManagerEx.h" />
|
||||
<ClInclude Include="..\..\extensions\assets-manager\Downloader.h" />
|
||||
<ClInclude Include="..\..\extensions\assets-manager\Manifest.h" />
|
||||
<ClInclude Include="..\..\extensions\cocos-ext.h" />
|
||||
<ClInclude Include="..\..\extensions\ExtensionExport.h" />
|
||||
<ClInclude Include="..\..\extensions\ExtensionMacros.h" />
|
||||
|
@ -543,7 +572,38 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClInclude Include="..\..\external\json\reader.h" />
|
||||
<ClInclude Include="..\..\external\json\stringbuffer.h" />
|
||||
<ClInclude Include="..\..\external\json\writer.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\extension_set.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\generated_message_util.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\io\coded_stream.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\io\coded_stream_inl.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\io\zero_copy_stream.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\io\zero_copy_stream_impl.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\io\zero_copy_stream_impl_lite.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\message_lite.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\repeated_field.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_arm_gcc.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_arm_qnx.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_atomicword_compat.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_macosx.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_mips_gcc.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_pnacl.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_x86_gcc.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_x86_msvc.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\common.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\hash.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\map-util.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\once.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\platform_macros.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\stl_util.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\stringprintf.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\template_util.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\type_traits.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\wire_format_lite.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\wire_format_lite_inl.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\win32\config.h" />
|
||||
<ClInclude Include="..\..\external\tinyxml2\tinyxml2.h" />
|
||||
<ClInclude Include="..\..\external\unzip\ioapi_mem.h" />
|
||||
<ClInclude Include="..\..\external\unzip\ioapi.h" />
|
||||
<ClInclude Include="..\..\external\unzip\unzip.h" />
|
||||
<ClInclude Include="..\..\external\xxhash\xxhash.h" />
|
||||
|
@ -577,7 +637,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClInclude Include="..\base\atitc.h" />
|
||||
<ClInclude Include="..\base\base64.h" />
|
||||
<ClInclude Include="..\base\CCAutoreleasePool.h" />
|
||||
<ClInclude Include="..\base\CCCamera.h" />
|
||||
<ClInclude Include="..\base\ccCArray.h" />
|
||||
<ClInclude Include="..\base\ccConfig.h" />
|
||||
<ClInclude Include="..\base\CCConfiguration.h" />
|
||||
|
@ -604,7 +663,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClInclude Include="..\base\ccFPSImages.h" />
|
||||
<ClInclude Include="..\base\CCIMEDelegate.h" />
|
||||
<ClInclude Include="..\base\CCIMEDispatcher.h" />
|
||||
<ClInclude Include="..\base\CCLight.h" />
|
||||
<ClInclude Include="..\base\ccMacros.h" />
|
||||
<ClInclude Include="..\base\CCMap.h" />
|
||||
<ClInclude Include="..\base\CCNS.h" />
|
||||
|
@ -677,6 +735,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CCNodeReader.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CCTimeLine.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CCTimelineMacro.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CSLoader.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\CCActionFrame.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\CCActionFrameEasing.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\CCActionManagerEx.h" />
|
||||
|
@ -711,6 +770,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClInclude Include="..\editor-support\cocostudio\CocoLoader.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\CocosStudioExport.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\CocoStudio.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\CSParseBinary.pb.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\DictionaryHelper.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\TriggerBase.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\TriggerMng.h" />
|
||||
|
@ -808,6 +868,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClInclude Include="..\ui\UIHelper.h" />
|
||||
<ClInclude Include="..\ui\UIImageView.h" />
|
||||
<ClInclude Include="..\ui\UILayout.h" />
|
||||
<ClInclude Include="..\ui\UILayoutComponent.h" />
|
||||
<ClInclude Include="..\ui\UILayoutManager.h" />
|
||||
<ClInclude Include="..\ui\UILayoutParameter.h" />
|
||||
<ClInclude Include="..\ui\UIListView.h" />
|
||||
|
@ -825,7 +886,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClInclude Include="..\ui\UIVBox.h" />
|
||||
<ClInclude Include="..\ui\UIWebView-inl.h" />
|
||||
<ClInclude Include="..\ui\UIWebView.h" />
|
||||
<ClInclude Include="..\ui\UIWebViewImpl-win32.h" />
|
||||
<ClInclude Include="..\ui\UIWidget.h" />
|
||||
<ClInclude Include="CCAction.h" />
|
||||
<ClInclude Include="CCActionCamera.h" />
|
||||
|
@ -843,7 +903,9 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClInclude Include="CCAnimation.h" />
|
||||
<ClInclude Include="CCAnimationCache.h" />
|
||||
<ClInclude Include="CCAtlasNode.h" />
|
||||
<ClInclude Include="CCCamera.h" />
|
||||
<ClInclude Include="CCClippingNode.h" />
|
||||
<ClInclude Include="CCClippingRectangleNode.h" />
|
||||
<ClInclude Include="CCComponent.h" />
|
||||
<ClInclude Include="CCComponentContainer.h" />
|
||||
<ClInclude Include="CCDrawingPrimitives.h" />
|
||||
|
@ -865,6 +927,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClInclude Include="CCLabelTextFormatter.h" />
|
||||
<ClInclude Include="CCLabelTTF.h" />
|
||||
<ClInclude Include="CCLayer.h" />
|
||||
<ClInclude Include="CCLight.h" />
|
||||
<ClInclude Include="CCMenu.h" />
|
||||
<ClInclude Include="CCMenuItem.h" />
|
||||
<ClInclude Include="CCMotionStreak.h" />
|
||||
|
|
|
@ -112,9 +112,6 @@
|
|||
<Filter Include="ui\UIWidgets\ScrollWidget">
|
||||
<UniqueIdentifier>{6ac0e3c8-d5b1-44d9-8c41-21662a767cc6}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="cocostudio\trigger">
|
||||
<UniqueIdentifier>{0554a5b1-03a1-4d38-87a5-976dbe9a39d9}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="cocostudio\TimelineAction">
|
||||
<UniqueIdentifier>{c75d4c37-d555-4a5b-a0ba-4bc9a3d846e1}</UniqueIdentifier>
|
||||
</Filter>
|
||||
|
@ -214,6 +211,18 @@
|
|||
<Filter Include="audioengine">
|
||||
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||||
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||||
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||||
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|
|||
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||||
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|||
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@ -0,0 +1,8 @@
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|||
#pragma once
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||||
|
||||
// Including SDKDDKVer.h defines the highest available Windows platform.
|
||||
|
||||
// If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
|
||||
// set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
|
||||
|
||||
#include <SDKDDKVer.h>
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|
@ -0,0 +1,254 @@
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||||
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||||
<Configuration>Release</Configuration>
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||||
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||||
<ProjectConfiguration Include="Release|Win32">
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|
||||
<AdditionalIncludeDirectories>$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\angle\include;$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\zlib\include;$(EngineRoot)external\freetype2\include\$(COCOS2D_PLATFORM);$(EngineRoot)external\curl\include\$(COCOS2D_PLATFORM);$(EngineRoot)external\websockets\include\$(COCOS2D_PLATFORM);$(EngineRoot)cocos\platform\wp8;$(EngineRoot)cocos\platform\winrt;$(EngineRoot)cocos\platform;$(EngineRoot)cocos\editor-support;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\sqlite3\include;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos;$(EngineRoot)extensions;$(EngineRoot)external;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\unzip;$(EngineRoot)external\tinyxml2;$(EngineRoot);$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\xxhash;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>WP8;_VARIADIC_MAX=10;NOMINMAX;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
<DisableSpecificWarnings>4056;4996;4244;4251;</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>libGLESv2_phone.lib;libEGL_phone.lib;ws2_32.lib;libwebsockets.lib;libcurl.lib;libchipmunk.lib;zlib.lib;libpng.lib;libjpeg.lib;libtiff.lib;freetype.lib;sqlite3.lib;d3d11.lib;dxgi.lib;dxguid.lib;xaudio2.lib;mfplat.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\angle\prebuilt\$(Platform);$(EngineRoot)cocos\platform\wp8;$(EngineRoot)external\curl\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\websockets\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\chipmunk\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\zlib\prebuilt\$(Platform);$(EngineRoot)external\png\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\tiff\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\jpeg\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\sqlite3\libraries\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\freetype2\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);%(AdditionalLibraryDirectories);</AdditionalLibraryDirectories>
|
||||
<AdditionalOptions>/IGNORE:4264 %(AdditionalOptions)</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<BuildMacro Include="EngineRoot">
|
||||
<Value>$(EngineRoot)</Value>
|
||||
<EnvironmentVariable>true</EnvironmentVariable>
|
||||
</BuildMacro>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -0,0 +1,34 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets" />
|
||||
<PropertyGroup Label="APP_DLLS">
|
||||
<AngleBinPath Condition=" '$(AngleBinPath)' == '' ">$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\angle\prebuilt\$(Platform)\</AngleBinPath>
|
||||
<CurlBinPath Condition=" '$(CurlBinPath)' == '' ">$(EngineRoot)external\curl\prebuilt\$(COCOS2D_PLATFORM)\$(Platform)\</CurlBinPath>
|
||||
<WebsocketsBinPath Condition=" '$(WebsocketsBinPath)' == '' ">$(EngineRoot)external\websockets\prebuilt\$(COCOS2D_PLATFORM)\$(Platform)\</WebsocketsBinPath>
|
||||
<SQLiteBinPath Condition=" '$(SQLiteBinPath)' == '' ">$(EngineRoot)external\sqlite3\libraries\$(COCOS2D_PLATFORM)\$(Platform)\</SQLiteBinPath>
|
||||
<CurlBinPath Condition=" '$(CurlBinPath)' == '' ">$(EngineRoot)external\curl\prebuilt\$(COCOS2D_PLATFORM)\$(Platform)\</CurlBinPath>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="ANGLE">
|
||||
<None Include="$(AngleBinPath)libEGL_phone.dll">
|
||||
<DeploymentContent>true</DeploymentContent>
|
||||
</None>
|
||||
<None Include="$(AngleBinPath)libGLESv2_phone.dll">
|
||||
<DeploymentContent>true</DeploymentContent>
|
||||
</None>
|
||||
<None Include="$(WebsocketsBinPath)libwebsockets.dll">
|
||||
<DeploymentContent>true</DeploymentContent>
|
||||
</None>
|
||||
<None Include="$(SQLiteBinPath)sqlite3.dll">
|
||||
<DeploymentContent>true</DeploymentContent>
|
||||
</None>
|
||||
<None Include="$(CurlBinPath)libcurl.dll">
|
||||
<DeploymentContent>true</DeploymentContent>
|
||||
</None>
|
||||
<None Include="$(CurlBinPath)libeay32.dll">
|
||||
<DeploymentContent>true</DeploymentContent>
|
||||
</None>
|
||||
<None Include="$(CurlBinPath)ssleay32.dll">
|
||||
<DeploymentContent>true</DeploymentContent>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -0,0 +1,9 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets" />
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>_WINRT_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
</Project>
|
|
@ -0,0 +1,7 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets" />
|
||||
<PropertyGroup Label="COCOS2">
|
||||
<COCOS2D_PLATFORM Condition=" '$(COCOS2_PLATFORM)' == '' ">wp_8.1</COCOS2D_PLATFORM>
|
||||
</PropertyGroup>
|
||||
</Project>
|
|
@ -1,31 +0,0 @@
|
|||
#ifndef __COCOS_3D_3DEXPORT_H__
|
||||
#define __COCOS_3D_3DEXPORT_H__
|
||||
|
||||
#if defined(WIN32) && defined(_WINDOWS)
|
||||
#ifdef __MINGW32__
|
||||
#include <string.h>
|
||||
#endif
|
||||
|
||||
#if defined(CC_STATIC)
|
||||
#define CC_3D_DLL
|
||||
#else
|
||||
#if defined(_USE3DDLL)
|
||||
#define CC_3D_DLL __declspec(dllexport)
|
||||
#else /* use a DLL library */
|
||||
#define CC_3D_DLL __declspec(dllimport)
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/* Define NULL pointer value */
|
||||
#ifndef NULL
|
||||
#ifdef __cplusplus
|
||||
#define NULL 0
|
||||
#else
|
||||
#define NULL ((void *)0)
|
||||
#endif
|
||||
#endif
|
||||
#else
|
||||
#define CC_3D_DLL
|
||||
#endif
|
||||
|
||||
#endif // __COCOS_3D_3DEXPORT_H__
|
|
@ -25,9 +25,7 @@ CCSprite3D.cpp
|
|||
|
||||
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/..
|
||||
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/.. \
|
||||
$(LOCAL_PATH)/../../external \
|
||||
$(LOCAL_PATH)/../platform/android
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/..
|
||||
|
||||
LOCAL_STATIC_LIBRARIES := cocos2dx_internal_static
|
||||
|
||||
|
|
|
@ -27,11 +27,10 @@
|
|||
|
||||
#include "base/ccMacros.h"
|
||||
#include "math/CCMath.h"
|
||||
#include "3d/3dExport.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
class CC_3D_DLL AABB
|
||||
class CC_DLL AABB
|
||||
{
|
||||
|
||||
public:
|
||||
|
|