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Fixed #5533: Make SpriteFrame's constructor and init functions public temporarily to avoid issues
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@ -114,7 +114,7 @@ public:
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// Overrides
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// Overrides
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virtual SpriteFrame *clone() const override;
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virtual SpriteFrame *clone() const override;
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CC_CONSTRUCTOR_ACCESS:
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//CC_CONSTRUCTOR_ACCESS:
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/**
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/**
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* @lua NA
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* @lua NA
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*/
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*/
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