mirror of https://github.com/axmolengine/axmol.git
Updated some files.
This commit is contained in:
parent
2b17a7276c
commit
931c42a621
|
@ -27,13 +27,13 @@ THE SOFTWARE.
|
|||
#include "CCAtlasNode.h"
|
||||
#include "CCTextureAtlas.h"
|
||||
#include "CCDirector.h"
|
||||
#include "CCGLProgram.h"
|
||||
#include "CCShaderCache.h"
|
||||
#include "ccGLStateCache.h"
|
||||
#include "CCDirector.h"
|
||||
#include "support/TransformUtils.h"
|
||||
|
||||
// external
|
||||
#include "CCGLProgram.h"
|
||||
#include "CCShaderCache.h"
|
||||
#include "ccGLStateCache.h"
|
||||
#include "CCDirector.h"
|
||||
#include "support/TransformUtils.h"
|
||||
|
||||
// external
|
||||
#include "kazmath/GL/matrix.h"
|
||||
|
||||
namespace cocos2d {
|
||||
|
@ -87,11 +87,11 @@ bool CCAtlasNode::initWithTileFile(const char *tile, unsigned int tileWidth, uns
|
|||
m_tBlendFunc.src = CC_BLEND_SRC;
|
||||
m_tBlendFunc.dst = CC_BLEND_DST;
|
||||
|
||||
// double retain to avoid the autorelease pool
|
||||
// also, using: self.textureAtlas supports re-initialization without leaking
|
||||
this->m_pTextureAtlas = new CCTextureAtlas();
|
||||
m_pTextureAtlas->initWithFile(tile, itemsToRender);
|
||||
|
||||
CCTextureAtlas* pNewAtlas= new CCTextureAtlas();
|
||||
pNewAtlas->initWithFile(tile, itemsToRender);
|
||||
setTextureAtlas(pNewAtlas);
|
||||
pNewAtlas->release();
|
||||
|
||||
if (! m_pTextureAtlas)
|
||||
{
|
||||
CCLOG("cocos2d: Could not initialize CCAtlasNode. Invalid Texture.");
|
||||
|
@ -106,8 +106,8 @@ bool CCAtlasNode::initWithTileFile(const char *tile, unsigned int tileWidth, uns
|
|||
|
||||
m_uQuadsToDraw = itemsToRender;
|
||||
|
||||
// shader stuff
|
||||
setShaderProgram(CCShaderCache::sharedShaderCache()->programForKey(kCCShader_PositionTexture_uColor));
|
||||
// shader stuff
|
||||
setShaderProgram(CCShaderCache::sharedShaderCache()->programForKey(kCCShader_PositionTexture_uColor));
|
||||
m_nUniformColor = glGetUniformLocation( getShaderProgram()->getProgram(), "u_color");
|
||||
|
||||
return true;
|
||||
|
@ -132,13 +132,13 @@ void CCAtlasNode::updateAtlasValues()
|
|||
// CCAtlasNode - draw
|
||||
void CCAtlasNode::draw(void)
|
||||
{
|
||||
CC_NODE_DRAW_SETUP();
|
||||
|
||||
ccGLBlendFunc( m_tBlendFunc.src, m_tBlendFunc.dst );
|
||||
|
||||
GLfloat colors[4] = {m_tColor.r / 255.0f, m_tColor.g / 255.0f, m_tColor.b / 255.0f, m_cOpacity / 255.0f};
|
||||
getShaderProgram()->setUniformLocationWith4fv(m_nUniformColor, colors, 1);
|
||||
|
||||
CC_NODE_DRAW_SETUP();
|
||||
|
||||
ccGLBlendFunc( m_tBlendFunc.src, m_tBlendFunc.dst );
|
||||
|
||||
GLfloat colors[4] = {m_tColor.r / 255.0f, m_tColor.g / 255.0f, m_tColor.b / 255.0f, m_cOpacity / 255.0f};
|
||||
getShaderProgram()->setUniformLocationWith4fv(m_nUniformColor, colors, 1);
|
||||
|
||||
m_pTextureAtlas->drawNumberOfQuads(m_uQuadsToDraw, 0);
|
||||
}
|
||||
|
||||
|
@ -234,6 +234,7 @@ void CCAtlasNode::setTextureAtlas(CCTextureAtlas* var)
|
|||
CC_SAFE_RELEASE(m_pTextureAtlas);
|
||||
m_pTextureAtlas = var;
|
||||
}
|
||||
|
||||
CCTextureAtlas * CCAtlasNode::getTextureAtlas()
|
||||
{
|
||||
return m_pTextureAtlas;
|
||||
|
|
|
@ -36,7 +36,7 @@ THE SOFTWARE.
|
|||
#include "CCActionManager.h"
|
||||
#include "CCScriptSupport.h"
|
||||
#include "CCGLProgram.h"
|
||||
// externals
|
||||
// externals
|
||||
#include "kazmath/GL/matrix.h"
|
||||
|
||||
#if CC_NODE_RENDER_SUBPIXEL
|
||||
|
@ -47,7 +47,7 @@ THE SOFTWARE.
|
|||
|
||||
namespace cocos2d {
|
||||
|
||||
// XXX: Yes, nodes might have a sort problem once every 15 days if the game runs at 60 FPS and each frame sprites are reordered.
|
||||
// XXX: Yes, nodes might have a sort problem once every 15 days if the game runs at 60 FPS and each frame sprites are reordered.
|
||||
static int s_globalOrderOfArrival = 1;
|
||||
|
||||
CCNode::CCNode(void)
|
||||
|
@ -84,10 +84,10 @@ CCNode::CCNode(void)
|
|||
, m_glServerState(CC_GL_BLEND)
|
||||
, m_bReorderChildDirty(false)
|
||||
{
|
||||
// set default scheduler and actionManager
|
||||
CCDirector *director = CCDirector::sharedDirector();
|
||||
m_pActionManager = director->getActionManager();
|
||||
m_pActionManager->retain();
|
||||
// set default scheduler and actionManager
|
||||
CCDirector *director = CCDirector::sharedDirector();
|
||||
m_pActionManager = director->getActionManager();
|
||||
m_pActionManager->retain();
|
||||
m_pScheduler = director->getScheduler();
|
||||
m_pScheduler->retain();
|
||||
}
|
||||
|
@ -96,7 +96,7 @@ CCNode::~CCNode(void)
|
|||
{
|
||||
CCLOGINFO( "cocos2d: deallocing" );
|
||||
|
||||
CC_SAFE_RELEASE(m_pActionManager);
|
||||
CC_SAFE_RELEASE(m_pActionManager);
|
||||
CC_SAFE_RELEASE(m_pScheduler);
|
||||
// attributes
|
||||
CC_SAFE_RELEASE(m_pCamera);
|
||||
|
@ -162,8 +162,8 @@ void CCNode::_setZOrder(int z)
|
|||
void CCNode::setZOrder(int z)
|
||||
{
|
||||
_setZOrder(z);
|
||||
if (m_pParent)
|
||||
{
|
||||
if (m_pParent)
|
||||
{
|
||||
m_pParent->reorderChild(this, z);
|
||||
}
|
||||
}
|
||||
|
@ -429,7 +429,7 @@ void CCNode::setUserData(void *var)
|
|||
|
||||
CCRect CCNode::boundingBox()
|
||||
{
|
||||
CCRect rect = CCRectMake(0, 0, m_tContentSize.width, m_tContentSize.height);
|
||||
CCRect rect = CCRectMake(0, 0, m_tContentSize.width, m_tContentSize.height);
|
||||
return CCRectApplyAffineTransform(rect, nodeToParentTransform());
|
||||
}
|
||||
|
||||
|
@ -637,34 +637,34 @@ void CCNode::reorderChild(CCNode *child, int zOrder)
|
|||
child->_setZOrder(zOrder);
|
||||
}
|
||||
|
||||
void CCNode::sortAllChildren()
|
||||
{
|
||||
if (m_bReorderChildDirty)
|
||||
{
|
||||
int i,j,length = m_pChildren->data->num;
|
||||
CCNode ** x = (CCNode**)m_pChildren->data->arr;
|
||||
CCNode *tempItem;
|
||||
|
||||
// insertion sort
|
||||
for(i=1; i<length; i++)
|
||||
{
|
||||
tempItem = x[i];
|
||||
j = i-1;
|
||||
|
||||
//continue moving element downwards while zOrder is smaller or when zOrder is the same but mutatedIndex is smaller
|
||||
while(j>=0 && ( tempItem->m_nZOrder < x[j]->m_nZOrder || ( tempItem->m_nZOrder== x[j]->m_nZOrder && tempItem->m_nOrderOfArrival < x[j]->m_nOrderOfArrival ) ) )
|
||||
{
|
||||
x[j+1] = x[j];
|
||||
j = j-1;
|
||||
}
|
||||
x[j+1] = tempItem;
|
||||
}
|
||||
|
||||
//don't need to check children recursively, that's done in visit of each child
|
||||
|
||||
m_bReorderChildDirty = false;
|
||||
}
|
||||
}
|
||||
void CCNode::sortAllChildren()
|
||||
{
|
||||
if (m_bReorderChildDirty)
|
||||
{
|
||||
int i,j,length = m_pChildren->data->num;
|
||||
CCNode ** x = (CCNode**)m_pChildren->data->arr;
|
||||
CCNode *tempItem;
|
||||
|
||||
// insertion sort
|
||||
for(i=1; i<length; i++)
|
||||
{
|
||||
tempItem = x[i];
|
||||
j = i-1;
|
||||
|
||||
//continue moving element downwards while zOrder is smaller or when zOrder is the same but mutatedIndex is smaller
|
||||
while(j>=0 && ( tempItem->m_nZOrder < x[j]->m_nZOrder || ( tempItem->m_nZOrder== x[j]->m_nZOrder && tempItem->m_nOrderOfArrival < x[j]->m_nOrderOfArrival ) ) )
|
||||
{
|
||||
x[j+1] = x[j];
|
||||
j = j-1;
|
||||
}
|
||||
x[j+1] = tempItem;
|
||||
}
|
||||
|
||||
//don't need to check children recursively, that's done in visit of each child
|
||||
|
||||
m_bReorderChildDirty = false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void CCNode::draw()
|
||||
|
@ -729,7 +729,7 @@ void CCNode::visit()
|
|||
this->draw();
|
||||
}
|
||||
|
||||
// reset for next frame
|
||||
// reset for next frame
|
||||
m_nOrderOfArrival = 0;
|
||||
|
||||
if (m_pGrid && m_pGrid->isActive())
|
||||
|
@ -751,30 +751,30 @@ void CCNode::transformAncestors()
|
|||
|
||||
void CCNode::transform()
|
||||
{
|
||||
kmMat4 transfrom4x4;
|
||||
|
||||
// Convert 3x3 into 4x4 matrix
|
||||
CCAffineTransform tmpAffine = this->nodeToParentTransform();
|
||||
CGAffineToGL(&tmpAffine, transfrom4x4.mat);
|
||||
|
||||
// Update Z vertex manually
|
||||
transfrom4x4.mat[14] = m_fVertexZ;
|
||||
|
||||
kmGLMultMatrix( &transfrom4x4 );
|
||||
|
||||
|
||||
// XXX: Expensive calls. Camera should be integrated into the cached affine matrix
|
||||
if ( m_pCamera != NULL && !(m_pGrid != NULL && m_pGrid->isActive()) )
|
||||
{
|
||||
bool translate = (m_tAnchorPointInPoints.x != 0.0f || m_tAnchorPointInPoints.y != 0.0f);
|
||||
|
||||
if( translate )
|
||||
kmGLTranslatef(RENDER_IN_SUBPIXEL(m_tAnchorPointInPoints.x), RENDER_IN_SUBPIXEL(m_tAnchorPointInPoints.y), 0 );
|
||||
|
||||
m_pCamera->locate();
|
||||
|
||||
if( translate )
|
||||
kmGLTranslatef(RENDER_IN_SUBPIXEL(-m_tAnchorPointInPoints.x), RENDER_IN_SUBPIXEL(-m_tAnchorPointInPoints.y), 0 );
|
||||
kmMat4 transfrom4x4;
|
||||
|
||||
// Convert 3x3 into 4x4 matrix
|
||||
CCAffineTransform tmpAffine = this->nodeToParentTransform();
|
||||
CGAffineToGL(&tmpAffine, transfrom4x4.mat);
|
||||
|
||||
// Update Z vertex manually
|
||||
transfrom4x4.mat[14] = m_fVertexZ;
|
||||
|
||||
kmGLMultMatrix( &transfrom4x4 );
|
||||
|
||||
|
||||
// XXX: Expensive calls. Camera should be integrated into the cached affine matrix
|
||||
if ( m_pCamera != NULL && !(m_pGrid != NULL && m_pGrid->isActive()) )
|
||||
{
|
||||
bool translate = (m_tAnchorPointInPoints.x != 0.0f || m_tAnchorPointInPoints.y != 0.0f);
|
||||
|
||||
if( translate )
|
||||
kmGLTranslatef(RENDER_IN_SUBPIXEL(m_tAnchorPointInPoints.x), RENDER_IN_SUBPIXEL(m_tAnchorPointInPoints.y), 0 );
|
||||
|
||||
m_pCamera->locate();
|
||||
|
||||
if( translate )
|
||||
kmGLTranslatef(RENDER_IN_SUBPIXEL(-m_tAnchorPointInPoints.x), RENDER_IN_SUBPIXEL(-m_tAnchorPointInPoints.y), 0 );
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -799,9 +799,9 @@ void CCNode::onEnterTransitionDidFinish()
|
|||
arrayMakeObjectsPerformSelector(m_pChildren, onEnterTransitionDidFinish, CCNode*);
|
||||
}
|
||||
|
||||
void CCNode::onExitTransitionDidStart()
|
||||
{
|
||||
arrayMakeObjectsPerformSelector(m_pChildren, onExitTransitionDidStart, CCNode*);
|
||||
void CCNode::onExitTransitionDidStart()
|
||||
{
|
||||
arrayMakeObjectsPerformSelector(m_pChildren, onExitTransitionDidStart, CCNode*);
|
||||
}
|
||||
|
||||
void CCNode::onExit()
|
||||
|
@ -835,19 +835,19 @@ void CCNode::unregisterScriptHandler(void)
|
|||
}
|
||||
}
|
||||
|
||||
void CCNode::setActionManager(CCActionManager* actionManager)
|
||||
{
|
||||
if( actionManager != m_pActionManager ) {
|
||||
this->stopAllActions();
|
||||
CC_SAFE_RELEASE(m_pActionManager);
|
||||
CC_SAFE_RETAIN(actionManager);
|
||||
m_pActionManager = actionManager;
|
||||
}
|
||||
}
|
||||
|
||||
CCActionManager* CCNode::getActionManager()
|
||||
{
|
||||
return m_pActionManager;
|
||||
void CCNode::setActionManager(CCActionManager* actionManager)
|
||||
{
|
||||
if( actionManager != m_pActionManager ) {
|
||||
this->stopAllActions();
|
||||
CC_SAFE_RETAIN(actionManager);
|
||||
CC_SAFE_RELEASE(m_pActionManager);
|
||||
m_pActionManager = actionManager;
|
||||
}
|
||||
}
|
||||
|
||||
CCActionManager* CCNode::getActionManager()
|
||||
{
|
||||
return m_pActionManager;
|
||||
}
|
||||
|
||||
CCAction * CCNode::runAction(CCAction* action)
|
||||
|
@ -886,20 +886,20 @@ unsigned int CCNode::numberOfRunningActions()
|
|||
|
||||
// CCNode - Callbacks
|
||||
|
||||
void CCNode::setScheduler(CCScheduler* scheduler)
|
||||
{
|
||||
if( scheduler != m_pScheduler ) {
|
||||
this->unscheduleAllSelectors();
|
||||
CC_SAFE_RELEASE(m_pScheduler);
|
||||
CC_SAFE_RETAIN(scheduler);
|
||||
m_pScheduler = scheduler;
|
||||
}
|
||||
}
|
||||
|
||||
CCScheduler* CCNode::getScheduler()
|
||||
{
|
||||
return m_pScheduler;
|
||||
}
|
||||
void CCNode::setScheduler(CCScheduler* scheduler)
|
||||
{
|
||||
if( scheduler != m_pScheduler ) {
|
||||
this->unscheduleAllSelectors();
|
||||
CC_SAFE_RETAIN(scheduler);
|
||||
CC_SAFE_RELEASE(m_pScheduler);
|
||||
m_pScheduler = scheduler;
|
||||
}
|
||||
}
|
||||
|
||||
CCScheduler* CCNode::getScheduler()
|
||||
{
|
||||
return m_pScheduler;
|
||||
}
|
||||
|
||||
void CCNode::scheduleUpdate()
|
||||
{
|
||||
|
@ -921,9 +921,9 @@ void CCNode::schedule(SEL_SCHEDULE selector)
|
|||
this->schedule(selector, 0.0f, kCCRepeatForever, 0.0f);
|
||||
}
|
||||
|
||||
void CCNode::schedule(SEL_SCHEDULE selector, ccTime interval)
|
||||
{
|
||||
this->schedule(selector, interval, kCCRepeatForever, 0.0f);
|
||||
void CCNode::schedule(SEL_SCHEDULE selector, ccTime interval)
|
||||
{
|
||||
this->schedule(selector, interval, kCCRepeatForever, 0.0f);
|
||||
}
|
||||
|
||||
void CCNode::schedule(SEL_SCHEDULE selector, ccTime interval, unsigned int repeat, ccTime delay)
|
||||
|
@ -934,9 +934,9 @@ void CCNode::schedule(SEL_SCHEDULE selector, ccTime interval, unsigned int repea
|
|||
m_pScheduler->scheduleSelector(selector, this, interval, !m_bIsRunning, repeat, delay);
|
||||
}
|
||||
|
||||
void CCNode::scheduleOnce(SEL_SCHEDULE selector, ccTime delay)
|
||||
{
|
||||
this->schedule(selector, 0.0f, 0, delay);
|
||||
void CCNode::scheduleOnce(SEL_SCHEDULE selector, ccTime delay)
|
||||
{
|
||||
this->schedule(selector, 0.0f, 0, delay);
|
||||
}
|
||||
|
||||
void CCNode::unschedule(SEL_SCHEDULE selector)
|
||||
|
@ -967,57 +967,57 @@ void CCNode::pauseSchedulerAndActions()
|
|||
|
||||
CCAffineTransform CCNode::nodeToParentTransform(void)
|
||||
{
|
||||
if ( m_bIsTransformDirty ) {
|
||||
|
||||
// Translate values
|
||||
float x = m_tPosition.x;
|
||||
float y = m_tPosition.y;
|
||||
|
||||
if ( !m_bIsRelativeAnchorPoint ) {
|
||||
x += m_tAnchorPointInPoints.x;
|
||||
y += m_tAnchorPointInPoints.y;
|
||||
}
|
||||
|
||||
// Rotation values
|
||||
float c = 1, s = 0;
|
||||
if( m_fRotation ) {
|
||||
float radians = -CC_DEGREES_TO_RADIANS(m_fRotation);
|
||||
c = cosf(radians);
|
||||
s = sinf(radians);
|
||||
}
|
||||
|
||||
bool needsSkewMatrix = ( m_fSkewX || m_fSkewY );
|
||||
|
||||
|
||||
// optimization:
|
||||
// inline anchor point calculation if skew is not needed
|
||||
if( !needsSkewMatrix && !CCPoint::CCPointEqualToPoint(m_tAnchorPointInPoints, CCPointZero) ) {
|
||||
x += c * -m_tAnchorPointInPoints.x * m_fScaleX + -s * -m_tAnchorPointInPoints.y * m_fScaleY;
|
||||
y += s * -m_tAnchorPointInPoints.x * m_fScaleX + c * -m_tAnchorPointInPoints.y * m_fScaleY;
|
||||
}
|
||||
|
||||
|
||||
// Build Transform Matrix
|
||||
m_tTransform = CCAffineTransformMake( c * m_fScaleX, s * m_fScaleX,
|
||||
-s * m_fScaleY, c * m_fScaleY,
|
||||
x, y );
|
||||
|
||||
// XXX: Try to inline skew
|
||||
// If skew is needed, apply skew and then anchor point
|
||||
if( needsSkewMatrix ) {
|
||||
CCAffineTransform skewMatrix = CCAffineTransformMake(1.0f, tanf(CC_DEGREES_TO_RADIANS(m_fSkewY)),
|
||||
tanf(CC_DEGREES_TO_RADIANS(m_fSkewX)), 1.0f,
|
||||
0.0f, 0.0f );
|
||||
m_tTransform = CCAffineTransformConcat(skewMatrix, m_tTransform);
|
||||
|
||||
// adjust anchor point
|
||||
if( ! CCPoint::CCPointEqualToPoint(m_tAnchorPointInPoints, CCPointZero) )
|
||||
m_tTransform = CCAffineTransformTranslate(m_tTransform, -m_tAnchorPointInPoints.x, -m_tAnchorPointInPoints.y);
|
||||
}
|
||||
|
||||
m_bIsTransformDirty = false;
|
||||
}
|
||||
|
||||
if ( m_bIsTransformDirty ) {
|
||||
|
||||
// Translate values
|
||||
float x = m_tPosition.x;
|
||||
float y = m_tPosition.y;
|
||||
|
||||
if ( !m_bIsRelativeAnchorPoint ) {
|
||||
x += m_tAnchorPointInPoints.x;
|
||||
y += m_tAnchorPointInPoints.y;
|
||||
}
|
||||
|
||||
// Rotation values
|
||||
float c = 1, s = 0;
|
||||
if( m_fRotation ) {
|
||||
float radians = -CC_DEGREES_TO_RADIANS(m_fRotation);
|
||||
c = cosf(radians);
|
||||
s = sinf(radians);
|
||||
}
|
||||
|
||||
bool needsSkewMatrix = ( m_fSkewX || m_fSkewY );
|
||||
|
||||
|
||||
// optimization:
|
||||
// inline anchor point calculation if skew is not needed
|
||||
if( !needsSkewMatrix && !CCPoint::CCPointEqualToPoint(m_tAnchorPointInPoints, CCPointZero) ) {
|
||||
x += c * -m_tAnchorPointInPoints.x * m_fScaleX + -s * -m_tAnchorPointInPoints.y * m_fScaleY;
|
||||
y += s * -m_tAnchorPointInPoints.x * m_fScaleX + c * -m_tAnchorPointInPoints.y * m_fScaleY;
|
||||
}
|
||||
|
||||
|
||||
// Build Transform Matrix
|
||||
m_tTransform = CCAffineTransformMake( c * m_fScaleX, s * m_fScaleX,
|
||||
-s * m_fScaleY, c * m_fScaleY,
|
||||
x, y );
|
||||
|
||||
// XXX: Try to inline skew
|
||||
// If skew is needed, apply skew and then anchor point
|
||||
if( needsSkewMatrix ) {
|
||||
CCAffineTransform skewMatrix = CCAffineTransformMake(1.0f, tanf(CC_DEGREES_TO_RADIANS(m_fSkewY)),
|
||||
tanf(CC_DEGREES_TO_RADIANS(m_fSkewX)), 1.0f,
|
||||
0.0f, 0.0f );
|
||||
m_tTransform = CCAffineTransformConcat(skewMatrix, m_tTransform);
|
||||
|
||||
// adjust anchor point
|
||||
if( ! CCPoint::CCPointEqualToPoint(m_tAnchorPointInPoints, CCPointZero) )
|
||||
m_tTransform = CCAffineTransformTranslate(m_tTransform, -m_tAnchorPointInPoints.x, -m_tAnchorPointInPoints.y);
|
||||
}
|
||||
|
||||
m_bIsTransformDirty = false;
|
||||
}
|
||||
|
||||
return m_tTransform;
|
||||
}
|
||||
|
||||
|
|
|
@ -26,6 +26,7 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef KAZMATH_AABB_H_INCLUDED
|
||||
#define KAZMATH_AABB_H_INCLUDED
|
||||
|
||||
#include "CCPlatformMacros.h"
|
||||
#include "vec3.h"
|
||||
#include "utility.h"
|
||||
|
||||
|
@ -42,9 +43,9 @@ typedef struct kmAABB {
|
|||
kmVec3 max; /** The min corner of the box */
|
||||
} kmAABB;
|
||||
|
||||
const int kmAABBContainsPoint(const kmVec3* pPoint, const kmAABB* pBox);
|
||||
kmAABB* const kmAABBAssign(kmAABB* pOut, const kmAABB* pIn);
|
||||
kmAABB* const kmAABBScale(kmAABB* pOut, const kmAABB* pIn, kmScalar s);
|
||||
CC_DLL const int kmAABBContainsPoint(const kmVec3* pPoint, const kmAABB* pBox);
|
||||
CC_DLL kmAABB* const kmAABBAssign(kmAABB* pOut, const kmAABB* pIn);
|
||||
CC_DLL kmAABB* const kmAABBScale(kmAABB* pOut, const kmAABB* pIn, kmScalar s);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
|
|
@ -27,6 +27,7 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef MAT3_H_INCLUDED
|
||||
#define MAT3_H_INCLUDED
|
||||
|
||||
#include "CCPlatformMacros.h"
|
||||
#include "utility.h"
|
||||
|
||||
struct kmVec3;
|
||||
|
@ -40,33 +41,33 @@ typedef struct kmMat3{
|
|||
extern "C" {
|
||||
#endif
|
||||
|
||||
kmMat3* const kmMat3Fill(kmMat3* pOut, const kmScalar* pMat);
|
||||
kmMat3* const kmMat3Adjugate(kmMat3* pOut, const kmMat3* pIn);
|
||||
kmMat3* const kmMat3Identity(kmMat3* pOut);
|
||||
kmMat3* const kmMat3Inverse(kmMat3* pOut, const kmScalar pDeterminate, const kmMat3* pM);
|
||||
const int kmMat3IsIdentity(const kmMat3* pIn);
|
||||
kmMat3* const kmMat3Transpose(kmMat3* pOut, const kmMat3* pIn);
|
||||
const kmScalar kmMat3Determinant(const kmMat3* pIn);
|
||||
kmMat3* const kmMat3Multiply(kmMat3* pOut, const kmMat3* pM1, const kmMat3* pM2);
|
||||
kmMat3* const kmMat3ScalarMultiply(kmMat3* pOut, const kmMat3* pM, const kmScalar pFactor);
|
||||
CC_DLL kmMat3* const kmMat3Fill(kmMat3* pOut, const kmScalar* pMat);
|
||||
CC_DLL kmMat3* const kmMat3Adjugate(kmMat3* pOut, const kmMat3* pIn);
|
||||
CC_DLL kmMat3* const kmMat3Identity(kmMat3* pOut);
|
||||
CC_DLL kmMat3* const kmMat3Inverse(kmMat3* pOut, const kmScalar pDeterminate, const kmMat3* pM);
|
||||
CC_DLL const int kmMat3IsIdentity(const kmMat3* pIn);
|
||||
CC_DLL kmMat3* const kmMat3Transpose(kmMat3* pOut, const kmMat3* pIn);
|
||||
CC_DLL const kmScalar kmMat3Determinant(const kmMat3* pIn);
|
||||
CC_DLL kmMat3* const kmMat3Multiply(kmMat3* pOut, const kmMat3* pM1, const kmMat3* pM2);
|
||||
CC_DLL kmMat3* const kmMat3ScalarMultiply(kmMat3* pOut, const kmMat3* pM, const kmScalar pFactor);
|
||||
|
||||
kmMat3* const kmMat3RotationAxisAngle(kmMat3* pOut, const struct kmVec3* axis, kmScalar radians);
|
||||
struct kmVec3* const kmMat3RotationToAxisAngle(struct kmVec3* pAxis, kmScalar* radians, const kmMat3* pIn);
|
||||
CC_DLL kmMat3* const kmMat3RotationAxisAngle(kmMat3* pOut, const struct kmVec3* axis, kmScalar radians);
|
||||
CC_DLL struct kmVec3* const kmMat3RotationToAxisAngle(struct kmVec3* pAxis, kmScalar* radians, const kmMat3* pIn);
|
||||
|
||||
kmMat3* const kmMat3Assign(kmMat3* pOut, const kmMat3* pIn);
|
||||
const int kmMat3AreEqual(const kmMat3* pM1, const kmMat3* pM2);
|
||||
CC_DLL kmMat3* const kmMat3Assign(kmMat3* pOut, const kmMat3* pIn);
|
||||
CC_DLL const int kmMat3AreEqual(const kmMat3* pM1, const kmMat3* pM2);
|
||||
|
||||
kmMat3* const kmMat3RotationX(kmMat3* pOut, const kmScalar radians);
|
||||
kmMat3* const kmMat3RotationY(kmMat3* pOut, const kmScalar radians);
|
||||
kmMat3* const kmMat3RotationZ(kmMat3* pOut, const kmScalar radians);
|
||||
CC_DLL kmMat3* const kmMat3RotationX(kmMat3* pOut, const kmScalar radians);
|
||||
CC_DLL kmMat3* const kmMat3RotationY(kmMat3* pOut, const kmScalar radians);
|
||||
CC_DLL kmMat3* const kmMat3RotationZ(kmMat3* pOut, const kmScalar radians);
|
||||
|
||||
kmMat3* const kmMat3Rotation(kmMat3* pOut, const kmScalar radians);
|
||||
kmMat3* const kmMat3Scaling(kmMat3* pOut, const kmScalar x, const kmScalar y);
|
||||
kmMat3* const kmMat3Translation(kmMat3* pOut, const kmScalar x, const kmScalar y);
|
||||
CC_DLL kmMat3* const kmMat3Rotation(kmMat3* pOut, const kmScalar radians);
|
||||
CC_DLL kmMat3* const kmMat3Scaling(kmMat3* pOut, const kmScalar x, const kmScalar y);
|
||||
CC_DLL kmMat3* const kmMat3Translation(kmMat3* pOut, const kmScalar x, const kmScalar y);
|
||||
|
||||
kmMat3* const kmMat3RotationQuaternion(kmMat3* pOut, const struct kmQuaternion* pIn);
|
||||
kmMat3* const kmMat3RotationAxisAngle(kmMat3* pOut, const struct kmVec3* axis, kmScalar radians);
|
||||
struct kmVec3* const kmMat3RotationToAxisAngle(struct kmVec3* pAxis, kmScalar* radians, const kmMat3* pIn);
|
||||
CC_DLL kmMat3* const kmMat3RotationQuaternion(kmMat3* pOut, const struct kmQuaternion* pIn);
|
||||
CC_DLL kmMat3* const kmMat3RotationAxisAngle(kmMat3* pOut, const struct kmVec3* axis, kmScalar radians);
|
||||
CC_DLL struct kmVec3* const kmMat3RotationToAxisAngle(struct kmVec3* pAxis, kmScalar* radians, const kmMat3* pIn);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
|
|
@ -26,6 +26,7 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef MAT4_H_INCLUDED
|
||||
#define MAT4_H_INCLUDED
|
||||
|
||||
#include "CCPlatformMacros.h"
|
||||
#include "utility.h"
|
||||
|
||||
struct kmVec3;
|
||||
|
@ -50,43 +51,43 @@ typedef struct kmMat4 {
|
|||
kmScalar mat[16];
|
||||
} kmMat4;
|
||||
|
||||
kmMat4* const kmMat4Fill(kmMat4* pOut, const kmScalar* pMat);
|
||||
CC_DLL kmMat4* const kmMat4Fill(kmMat4* pOut, const kmScalar* pMat);
|
||||
|
||||
|
||||
kmMat4* const kmMat4Identity(kmMat4* pOut);
|
||||
CC_DLL kmMat4* const kmMat4Identity(kmMat4* pOut);
|
||||
|
||||
kmMat4* const kmMat4Inverse(kmMat4* pOut, const kmMat4* pM);
|
||||
CC_DLL kmMat4* const kmMat4Inverse(kmMat4* pOut, const kmMat4* pM);
|
||||
|
||||
|
||||
const int kmMat4IsIdentity(const kmMat4* pIn);
|
||||
CC_DLL const int kmMat4IsIdentity(const kmMat4* pIn);
|
||||
|
||||
kmMat4* const kmMat4Transpose(kmMat4* pOut, const kmMat4* pIn);
|
||||
kmMat4* const kmMat4Multiply(kmMat4* pOut, const kmMat4* pM1, const kmMat4* pM2);
|
||||
CC_DLL kmMat4* const kmMat4Transpose(kmMat4* pOut, const kmMat4* pIn);
|
||||
CC_DLL kmMat4* const kmMat4Multiply(kmMat4* pOut, const kmMat4* pM1, const kmMat4* pM2);
|
||||
|
||||
kmMat4* const kmMat4Assign(kmMat4* pOut, const kmMat4* pIn);
|
||||
const int kmMat4AreEqual(const kmMat4* pM1, const kmMat4* pM2);
|
||||
CC_DLL kmMat4* const kmMat4Assign(kmMat4* pOut, const kmMat4* pIn);
|
||||
CC_DLL const int kmMat4AreEqual(const kmMat4* pM1, const kmMat4* pM2);
|
||||
|
||||
kmMat4* const kmMat4RotationX(kmMat4* pOut, const kmScalar radians);
|
||||
kmMat4* const kmMat4RotationY(kmMat4* pOut, const kmScalar radians);
|
||||
kmMat4* const kmMat4RotationZ(kmMat4* pOut, const kmScalar radians);
|
||||
kmMat4* const kmMat4RotationPitchYawRoll(kmMat4* pOut, const kmScalar pitch, const kmScalar yaw, const kmScalar roll);
|
||||
kmMat4* const kmMat4RotationQuaternion(kmMat4* pOut, const struct kmQuaternion* pQ);
|
||||
kmMat4* const kmMat4RotationTranslation(kmMat4* pOut, const struct kmMat3* rotation, const struct kmVec3* translation);
|
||||
kmMat4* const kmMat4Scaling(kmMat4* pOut, const kmScalar x, const kmScalar y, const kmScalar z);
|
||||
kmMat4* const kmMat4Translation(kmMat4* pOut, const kmScalar x, const kmScalar y, const kmScalar z);
|
||||
CC_DLL kmMat4* const kmMat4RotationX(kmMat4* pOut, const kmScalar radians);
|
||||
CC_DLL kmMat4* const kmMat4RotationY(kmMat4* pOut, const kmScalar radians);
|
||||
CC_DLL kmMat4* const kmMat4RotationZ(kmMat4* pOut, const kmScalar radians);
|
||||
CC_DLL kmMat4* const kmMat4RotationPitchYawRoll(kmMat4* pOut, const kmScalar pitch, const kmScalar yaw, const kmScalar roll);
|
||||
CC_DLL kmMat4* const kmMat4RotationQuaternion(kmMat4* pOut, const struct kmQuaternion* pQ);
|
||||
CC_DLL kmMat4* const kmMat4RotationTranslation(kmMat4* pOut, const struct kmMat3* rotation, const struct kmVec3* translation);
|
||||
CC_DLL kmMat4* const kmMat4Scaling(kmMat4* pOut, const kmScalar x, const kmScalar y, const kmScalar z);
|
||||
CC_DLL kmMat4* const kmMat4Translation(kmMat4* pOut, const kmScalar x, const kmScalar y, const kmScalar z);
|
||||
|
||||
struct kmVec3* const kmMat4GetUpVec3(struct kmVec3* pOut, const kmMat4* pIn);
|
||||
struct kmVec3* const kmMat4GetRightVec3(struct kmVec3* pOut, const kmMat4* pIn);
|
||||
struct kmVec3* const kmMat4GetForwardVec3(struct kmVec3* pOut, const kmMat4* pIn);
|
||||
CC_DLL struct kmVec3* const kmMat4GetUpVec3(struct kmVec3* pOut, const kmMat4* pIn);
|
||||
CC_DLL struct kmVec3* const kmMat4GetRightVec3(struct kmVec3* pOut, const kmMat4* pIn);
|
||||
CC_DLL struct kmVec3* const kmMat4GetForwardVec3(struct kmVec3* pOut, const kmMat4* pIn);
|
||||
|
||||
kmMat4* const kmMat4PerspectiveProjection(kmMat4* pOut, kmScalar fovY, kmScalar aspect, kmScalar zNear, kmScalar zFar);
|
||||
kmMat4* const kmMat4OrthographicProjection(kmMat4* pOut, kmScalar left, kmScalar right, kmScalar bottom, kmScalar top, kmScalar nearVal, kmScalar farVal);
|
||||
kmMat4* const kmMat4LookAt(kmMat4* pOut, const struct kmVec3* pEye, const struct kmVec3* pCenter, const struct kmVec3* pUp);
|
||||
CC_DLL kmMat4* const kmMat4PerspectiveProjection(kmMat4* pOut, kmScalar fovY, kmScalar aspect, kmScalar zNear, kmScalar zFar);
|
||||
CC_DLL kmMat4* const kmMat4OrthographicProjection(kmMat4* pOut, kmScalar left, kmScalar right, kmScalar bottom, kmScalar top, kmScalar nearVal, kmScalar farVal);
|
||||
CC_DLL kmMat4* const kmMat4LookAt(kmMat4* pOut, const struct kmVec3* pEye, const struct kmVec3* pCenter, const struct kmVec3* pUp);
|
||||
|
||||
kmMat4* const kmMat4RotationAxisAngle(kmMat4* pOut, const struct kmVec3* axis, kmScalar radians);
|
||||
struct kmMat3* const kmMat4ExtractRotation(struct kmMat3* pOut, const kmMat4* pIn);
|
||||
struct kmPlane* const kmMat4ExtractPlane(struct kmPlane* pOut, const kmMat4* pIn, const kmEnum plane);
|
||||
struct kmVec3* const kmMat4RotationToAxisAngle(struct kmVec3* pAxis, kmScalar* radians, const kmMat4* pIn);
|
||||
CC_DLL kmMat4* const kmMat4RotationAxisAngle(kmMat4* pOut, const struct kmVec3* axis, kmScalar radians);
|
||||
CC_DLL struct kmMat3* const kmMat4ExtractRotation(struct kmMat3* pOut, const kmMat4* pIn);
|
||||
CC_DLL struct kmPlane* const kmMat4ExtractPlane(struct kmPlane* pOut, const kmMat4* pIn, const kmEnum plane);
|
||||
CC_DLL struct kmVec3* const kmMat4RotationToAxisAngle(struct kmVec3* pAxis, kmScalar* radians, const kmMat4* pIn);
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -33,6 +33,7 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#define KM_PLANE_NEAR 4
|
||||
#define KM_PLANE_FAR 5
|
||||
|
||||
#include "CCPlatformMacros.h"
|
||||
#include "utility.h"
|
||||
|
||||
struct kmVec3;
|
||||
|
@ -53,15 +54,15 @@ typedef enum POINT_CLASSIFICATION {
|
|||
POINT_ON_PLANE,
|
||||
} POINT_CLASSIFICATION;
|
||||
|
||||
const kmScalar kmPlaneDot(const kmPlane* pP, const struct kmVec4* pV);
|
||||
const kmScalar kmPlaneDotCoord(const kmPlane* pP, const struct kmVec3* pV);
|
||||
const kmScalar kmPlaneDotNormal(const kmPlane* pP, const struct kmVec3* pV);
|
||||
kmPlane* const kmPlaneFromPointNormal(kmPlane* pOut, const struct kmVec3* pPoint, const struct kmVec3* pNormal);
|
||||
kmPlane* const kmPlaneFromPoints(kmPlane* pOut, const struct kmVec3* p1, const struct kmVec3* p2, const struct kmVec3* p3);
|
||||
kmVec3* const kmPlaneIntersectLine(struct kmVec3* pOut, const kmPlane* pP, const struct kmVec3* pV1, const struct kmVec3* pV2);
|
||||
kmPlane* const kmPlaneNormalize(kmPlane* pOut, const kmPlane* pP);
|
||||
kmPlane* const kmPlaneScale(kmPlane* pOut, const kmPlane* pP, kmScalar s);
|
||||
const POINT_CLASSIFICATION kmPlaneClassifyPoint(const kmPlane* pIn, const kmVec3* pP); /** Classifys a point against a plane */
|
||||
CC_DLL const kmScalar kmPlaneDot(const kmPlane* pP, const struct kmVec4* pV);
|
||||
CC_DLL const kmScalar kmPlaneDotCoord(const kmPlane* pP, const struct kmVec3* pV);
|
||||
CC_DLL const kmScalar kmPlaneDotNormal(const kmPlane* pP, const struct kmVec3* pV);
|
||||
CC_DLL kmPlane* const kmPlaneFromPointNormal(kmPlane* pOut, const struct kmVec3* pPoint, const struct kmVec3* pNormal);
|
||||
CC_DLL kmPlane* const kmPlaneFromPoints(kmPlane* pOut, const struct kmVec3* p1, const struct kmVec3* p2, const struct kmVec3* p3);
|
||||
CC_DLL kmVec3* const kmPlaneIntersectLine(struct kmVec3* pOut, const kmPlane* pP, const struct kmVec3* pV1, const struct kmVec3* pV2);
|
||||
CC_DLL kmPlane* const kmPlaneNormalize(kmPlane* pOut, const kmPlane* pP);
|
||||
CC_DLL kmPlane* const kmPlaneScale(kmPlane* pOut, const kmPlane* pP, kmScalar s);
|
||||
CC_DLL const POINT_CLASSIFICATION kmPlaneClassifyPoint(const kmPlane* pIn, const kmVec3* pP); /** Classifys a point against a plane */
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
|
|
@ -30,6 +30,7 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include "CCPlatformMacros.h"
|
||||
#include "utility.h"
|
||||
|
||||
struct kmMat4;
|
||||
|
@ -43,68 +44,68 @@ typedef struct kmQuaternion {
|
|||
kmScalar w;
|
||||
} kmQuaternion;
|
||||
|
||||
kmQuaternion* const kmQuaternionConjugate(kmQuaternion* pOut, const kmQuaternion* pIn); ///< Returns pOut, sets pOut to the conjugate of pIn
|
||||
CC_DLL kmQuaternion* const kmQuaternionConjugate(kmQuaternion* pOut, const kmQuaternion* pIn); ///< Returns pOut, sets pOut to the conjugate of pIn
|
||||
|
||||
const kmScalar kmQuaternionDot(const kmQuaternion* q1, const kmQuaternion* q2); ///< Returns the dot product of the 2 quaternions
|
||||
CC_DLL const kmScalar kmQuaternionDot(const kmQuaternion* q1, const kmQuaternion* q2); ///< Returns the dot product of the 2 quaternions
|
||||
|
||||
kmQuaternion* kmQuaternionExp(kmQuaternion* pOut, const kmQuaternion* pIn); ///< Returns the exponential of the quaternion
|
||||
CC_DLL kmQuaternion* kmQuaternionExp(kmQuaternion* pOut, const kmQuaternion* pIn); ///< Returns the exponential of the quaternion
|
||||
|
||||
///< Makes the passed quaternion an identity quaternion
|
||||
|
||||
kmQuaternion* kmQuaternionIdentity(kmQuaternion* pOut);
|
||||
CC_DLL kmQuaternion* kmQuaternionIdentity(kmQuaternion* pOut);
|
||||
|
||||
///< Returns the inverse of the passed Quaternion
|
||||
|
||||
kmQuaternion* kmQuaternionInverse(kmQuaternion* pOut,
|
||||
CC_DLL kmQuaternion* kmQuaternionInverse(kmQuaternion* pOut,
|
||||
const kmQuaternion* pIn);
|
||||
|
||||
///< Returns true if the quaternion is an identity quaternion
|
||||
|
||||
int kmQuaternionIsIdentity(const kmQuaternion* pIn);
|
||||
CC_DLL int kmQuaternionIsIdentity(const kmQuaternion* pIn);
|
||||
|
||||
///< Returns the length of the quaternion
|
||||
|
||||
kmScalar kmQuaternionLength(const kmQuaternion* pIn);
|
||||
CC_DLL kmScalar kmQuaternionLength(const kmQuaternion* pIn);
|
||||
|
||||
///< Returns the length of the quaternion squared (prevents a sqrt)
|
||||
|
||||
kmScalar kmQuaternionLengthSq(const kmQuaternion* pIn);
|
||||
CC_DLL kmScalar kmQuaternionLengthSq(const kmQuaternion* pIn);
|
||||
|
||||
///< Returns the natural logarithm
|
||||
|
||||
kmQuaternion* kmQuaternionLn(kmQuaternion* pOut, const kmQuaternion* pIn);
|
||||
CC_DLL kmQuaternion* kmQuaternionLn(kmQuaternion* pOut, const kmQuaternion* pIn);
|
||||
|
||||
///< Multiplies 2 quaternions together
|
||||
|
||||
kmQuaternion* kmQuaternionMultiply(kmQuaternion* pOut, const kmQuaternion* q1, const kmQuaternion* q2);
|
||||
CC_DLL kmQuaternion* kmQuaternionMultiply(kmQuaternion* pOut, const kmQuaternion* q1, const kmQuaternion* q2);
|
||||
|
||||
///< Normalizes a quaternion
|
||||
|
||||
kmQuaternion* kmQuaternionNormalize(kmQuaternion* pOut, const kmQuaternion* pIn);
|
||||
CC_DLL kmQuaternion* kmQuaternionNormalize(kmQuaternion* pOut, const kmQuaternion* pIn);
|
||||
|
||||
///< Rotates a quaternion around an axis
|
||||
|
||||
kmQuaternion* kmQuaternionRotationAxis(kmQuaternion* pOut, const struct kmVec3* pV, kmScalar angle);
|
||||
CC_DLL kmQuaternion* kmQuaternionRotationAxis(kmQuaternion* pOut, const struct kmVec3* pV, kmScalar angle);
|
||||
|
||||
///< Creates a quaternion from a rotation matrix
|
||||
|
||||
kmQuaternion* kmQuaternionRotationMatrix(kmQuaternion* pOut, const struct kmMat3* pIn);
|
||||
CC_DLL kmQuaternion* kmQuaternionRotationMatrix(kmQuaternion* pOut, const struct kmMat3* pIn);
|
||||
|
||||
///< Create a quaternion from yaw, pitch and roll
|
||||
|
||||
kmQuaternion* kmQuaternionRotationYawPitchRoll(kmQuaternion* pOut, kmScalar yaw, kmScalar pitch, kmScalar roll);
|
||||
CC_DLL kmQuaternion* kmQuaternionRotationYawPitchRoll(kmQuaternion* pOut, kmScalar yaw, kmScalar pitch, kmScalar roll);
|
||||
///< Interpolate between 2 quaternions
|
||||
kmQuaternion* kmQuaternionSlerp(kmQuaternion* pOut, const kmQuaternion* q1, const kmQuaternion* q2, kmScalar t);
|
||||
CC_DLL kmQuaternion* kmQuaternionSlerp(kmQuaternion* pOut, const kmQuaternion* q1, const kmQuaternion* q2, kmScalar t);
|
||||
|
||||
///< Get the axis and angle of rotation from a quaternion
|
||||
void kmQuaternionToAxisAngle(const kmQuaternion* pIn, struct kmVec3* pVector, kmScalar* pAngle);
|
||||
CC_DLL void kmQuaternionToAxisAngle(const kmQuaternion* pIn, struct kmVec3* pVector, kmScalar* pAngle);
|
||||
|
||||
///< Scale a quaternion
|
||||
kmQuaternion* kmQuaternionScale(kmQuaternion* pOut, const kmQuaternion* pIn, kmScalar s);
|
||||
kmQuaternion* kmQuaternionAssign(kmQuaternion* pOut, const kmQuaternion* pIn);
|
||||
kmQuaternion* kmQuaternionAdd(kmQuaternion* pOut, const kmQuaternion* pQ1, const kmQuaternion* pQ2);
|
||||
kmQuaternion* kmQuaternionRotationBetweenVec3(kmQuaternion* pOut, const struct kmVec3* vec1, const struct kmVec3* vec2, const struct kmVec3* fallback);
|
||||
struct kmVec3* kmQuaternionMultiplyVec3(struct kmVec3* pOut, const kmQuaternion* q, const struct kmVec3* v);
|
||||
CC_DLL kmQuaternion* kmQuaternionScale(kmQuaternion* pOut, const kmQuaternion* pIn, kmScalar s);
|
||||
CC_DLL kmQuaternion* kmQuaternionAssign(kmQuaternion* pOut, const kmQuaternion* pIn);
|
||||
CC_DLL kmQuaternion* kmQuaternionAdd(kmQuaternion* pOut, const kmQuaternion* pQ1, const kmQuaternion* pQ2);
|
||||
CC_DLL kmQuaternion* kmQuaternionRotationBetweenVec3(kmQuaternion* pOut, const struct kmVec3* vec1, const struct kmVec3* vec2, const struct kmVec3* fallback);
|
||||
CC_DLL struct kmVec3* kmQuaternionMultiplyVec3(struct kmVec3* pOut, const kmQuaternion* q, const struct kmVec3* v);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
|
|
@ -26,6 +26,7 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef RAY_2_H
|
||||
#define RAY_2_H
|
||||
|
||||
#include "CCPlatformMacros.h"
|
||||
#include "utility.h"
|
||||
#include "vec2.h"
|
||||
|
||||
|
@ -38,10 +39,10 @@ typedef struct kmRay2 {
|
|||
kmVec2 dir;
|
||||
} kmRay2;
|
||||
|
||||
void kmRay2Fill(kmRay2* ray, kmScalar px, kmScalar py, kmScalar vx, kmScalar vy);
|
||||
kmBool kmRay2IntersectLineSegment(const kmRay2* ray, const kmVec2* p1, const kmVec2* p2, kmVec2* intersection);
|
||||
kmBool kmRay2IntersectTriangle(const kmRay2* ray, const kmVec2* p1, const kmVec2* p2, const kmVec2* p3, kmVec2* intersection, kmVec2* normal_out);
|
||||
kmBool kmRay2IntersectCircle(const kmRay2* ray, const kmVec2 centre, const kmScalar radius, kmVec2* intersection);
|
||||
CC_DLL void kmRay2Fill(kmRay2* ray, kmScalar px, kmScalar py, kmScalar vx, kmScalar vy);
|
||||
CC_DLL kmBool kmRay2IntersectLineSegment(const kmRay2* ray, const kmVec2* p1, const kmVec2* p2, kmVec2* intersection);
|
||||
CC_DLL kmBool kmRay2IntersectTriangle(const kmRay2* ray, const kmVec2* p1, const kmVec2* p2, const kmVec2* p3, kmVec2* intersection, kmVec2* normal_out);
|
||||
CC_DLL kmBool kmRay2IntersectCircle(const kmRay2* ray, const kmVec2 centre, const kmScalar radius, kmVec2* intersection);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
|
|
@ -26,6 +26,7 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef UTILITY_H_INCLUDED
|
||||
#define UTILITY_H_INCLUDED
|
||||
|
||||
#include "CCPlatformMacros.h"
|
||||
#include <math.h>
|
||||
|
||||
#ifndef kmScalar
|
||||
|
@ -59,13 +60,13 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
extern "C" {
|
||||
#endif
|
||||
|
||||
extern kmScalar kmSQR(kmScalar s);
|
||||
extern kmScalar kmDegreesToRadians(kmScalar degrees);
|
||||
extern kmScalar kmRadiansToDegrees(kmScalar radians);
|
||||
CC_DLL kmScalar kmSQR(kmScalar s);
|
||||
CC_DLL kmScalar kmDegreesToRadians(kmScalar degrees);
|
||||
CC_DLL kmScalar kmRadiansToDegrees(kmScalar radians);
|
||||
|
||||
extern kmScalar kmMin(kmScalar lhs, kmScalar rhs);
|
||||
extern kmScalar kmMax(kmScalar lhs, kmScalar rhs);
|
||||
extern kmBool kmAlmostEqual(kmScalar lhs, kmScalar rhs);
|
||||
CC_DLL kmScalar kmMin(kmScalar lhs, kmScalar rhs);
|
||||
CC_DLL kmScalar kmMax(kmScalar lhs, kmScalar rhs);
|
||||
CC_DLL kmBool kmAlmostEqual(kmScalar lhs, kmScalar rhs);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
|
|
@ -26,6 +26,8 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef VEC2_H_INCLUDED
|
||||
#define VEC2_H_INCLUDED
|
||||
|
||||
#include "CCPlatformMacros.h"
|
||||
|
||||
struct kmMat3;
|
||||
|
||||
#ifndef kmScalar
|
||||
|
@ -44,17 +46,17 @@ typedef struct kmVec2 {
|
|||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
kmVec2* kmVec2Fill(kmVec2* pOut, kmScalar x, kmScalar y);
|
||||
kmScalar kmVec2Length(const kmVec2* pIn); ///< Returns the length of the vector
|
||||
kmScalar kmVec2LengthSq(const kmVec2* pIn); ///< Returns the square of the length of the vector
|
||||
kmVec2* kmVec2Normalize(kmVec2* pOut, const kmVec2* pIn); ///< Returns the vector passed in set to unit length
|
||||
kmVec2* kmVec2Add(kmVec2* pOut, const kmVec2* pV1, const kmVec2* pV2); ///< Adds 2 vectors and returns the result
|
||||
kmScalar kmVec2Dot(const kmVec2* pV1, const kmVec2* pV2); /** Returns the Dot product which is the cosine of the angle between the two vectors multiplied by their lengths */
|
||||
kmVec2* kmVec2Subtract(kmVec2* pOut, const kmVec2* pV1, const kmVec2* pV2); ///< Subtracts 2 vectors and returns the result
|
||||
kmVec2* kmVec2Transform(kmVec2* pOut, const kmVec2* pV1, const struct kmMat3* pM); /** Transform the Vector */
|
||||
kmVec2* kmVec2TransformCoord(kmVec2* pOut, const kmVec2* pV, const struct kmMat3* pM); ///<Transforms a 2D vector by a given matrix, projecting the result back into w = 1.
|
||||
kmVec2* kmVec2Scale(kmVec2* pOut, const kmVec2* pIn, const kmScalar s); ///< Scales a vector to length s
|
||||
int kmVec2AreEqual(const kmVec2* p1, const kmVec2* p2); ///< Returns 1 if both vectors are equal
|
||||
CC_DLL kmVec2* kmVec2Fill(kmVec2* pOut, kmScalar x, kmScalar y);
|
||||
CC_DLL kmScalar kmVec2Length(const kmVec2* pIn); ///< Returns the length of the vector
|
||||
CC_DLL kmScalar kmVec2LengthSq(const kmVec2* pIn); ///< Returns the square of the length of the vector
|
||||
CC_DLL kmVec2* kmVec2Normalize(kmVec2* pOut, const kmVec2* pIn); ///< Returns the vector passed in set to unit length
|
||||
CC_DLL kmVec2* kmVec2Add(kmVec2* pOut, const kmVec2* pV1, const kmVec2* pV2); ///< Adds 2 vectors and returns the result
|
||||
CC_DLL kmScalar kmVec2Dot(const kmVec2* pV1, const kmVec2* pV2); /** Returns the Dot product which is the cosine of the angle between the two vectors multiplied by their lengths */
|
||||
CC_DLL kmVec2* kmVec2Subtract(kmVec2* pOut, const kmVec2* pV1, const kmVec2* pV2); ///< Subtracts 2 vectors and returns the result
|
||||
CC_DLL kmVec2* kmVec2Transform(kmVec2* pOut, const kmVec2* pV1, const struct kmMat3* pM); /** Transform the Vector */
|
||||
CC_DLL kmVec2* kmVec2TransformCoord(kmVec2* pOut, const kmVec2* pV, const struct kmMat3* pM); ///<Transforms a 2D vector by a given matrix, projecting the result back into w = 1.
|
||||
CC_DLL kmVec2* kmVec2Scale(kmVec2* pOut, const kmVec2* pIn, const kmScalar s); ///< Scales a vector to length s
|
||||
CC_DLL int kmVec2AreEqual(const kmVec2* p1, const kmVec2* p2); ///< Returns 1 if both vectors are equal
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
|
|
@ -26,6 +26,7 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef VEC3_H_INCLUDED
|
||||
#define VEC3_H_INCLUDED
|
||||
|
||||
#include "CCPlatformMacros.h"
|
||||
#include <assert.h>
|
||||
|
||||
#ifndef kmScalar
|
||||
|
@ -44,23 +45,23 @@ typedef struct kmVec3 {
|
|||
extern "C" {
|
||||
#endif
|
||||
|
||||
kmVec3* kmVec3Fill(kmVec3* pOut, kmScalar x, kmScalar y, kmScalar z);
|
||||
kmScalar kmVec3Length(const kmVec3* pIn); /** Returns the length of the vector */
|
||||
kmScalar kmVec3LengthSq(const kmVec3* pIn); /** Returns the square of the length of the vector */
|
||||
kmVec3* kmVec3Normalize(kmVec3* pOut, const kmVec3* pIn); /** Returns the vector passed in set to unit length */
|
||||
kmVec3* kmVec3Cross(kmVec3* pOut, const kmVec3* pV1, const kmVec3* pV2); /** Returns a vector perpendicular to 2 other vectors */
|
||||
kmScalar kmVec3Dot(const kmVec3* pV1, const kmVec3* pV2); /** Returns the cosine of the angle between 2 vectors */
|
||||
kmVec3* kmVec3Add(kmVec3* pOut, const kmVec3* pV1, const kmVec3* pV2); /** Adds 2 vectors and returns the result */
|
||||
kmVec3* kmVec3Subtract(kmVec3* pOut, const kmVec3* pV1, const kmVec3* pV2); /** Subtracts 2 vectors and returns the result */
|
||||
kmVec3* kmVec3Transform(kmVec3* pOut, const kmVec3* pV1, const struct kmMat4* pM); /** Transforms a vector (assuming w=1) by a given matrix */
|
||||
kmVec3* kmVec3TransformNormal(kmVec3* pOut, const kmVec3* pV, const struct kmMat4* pM);/**Transforms a 3D normal by a given matrix */
|
||||
kmVec3* kmVec3TransformCoord(kmVec3* pOut, const kmVec3* pV, const struct kmMat4* pM); /**Transforms a 3D vector by a given matrix, projecting the result back into w = 1. */
|
||||
kmVec3* kmVec3Scale(kmVec3* pOut, const kmVec3* pIn, const kmScalar s); /** Scales a vector to length s */
|
||||
int kmVec3AreEqual(const kmVec3* p1, const kmVec3* p2);
|
||||
kmVec3* kmVec3InverseTransform(kmVec3* pOut, const kmVec3* pV, const struct kmMat4* pM);
|
||||
kmVec3* kmVec3InverseTransformNormal(kmVec3* pOut, const kmVec3* pVect, const struct kmMat4* pM);
|
||||
kmVec3* kmVec3Assign(kmVec3* pOut, const kmVec3* pIn);
|
||||
kmVec3* kmVec3Zero(kmVec3* pOut);
|
||||
CC_DLL kmVec3* kmVec3Fill(kmVec3* pOut, kmScalar x, kmScalar y, kmScalar z);
|
||||
CC_DLL kmScalar kmVec3Length(const kmVec3* pIn); /** Returns the length of the vector */
|
||||
CC_DLL kmScalar kmVec3LengthSq(const kmVec3* pIn); /** Returns the square of the length of the vector */
|
||||
CC_DLL kmVec3* kmVec3Normalize(kmVec3* pOut, const kmVec3* pIn); /** Returns the vector passed in set to unit length */
|
||||
CC_DLL kmVec3* kmVec3Cross(kmVec3* pOut, const kmVec3* pV1, const kmVec3* pV2); /** Returns a vector perpendicular to 2 other vectors */
|
||||
CC_DLL kmScalar kmVec3Dot(const kmVec3* pV1, const kmVec3* pV2); /** Returns the cosine of the angle between 2 vectors */
|
||||
CC_DLL kmVec3* kmVec3Add(kmVec3* pOut, const kmVec3* pV1, const kmVec3* pV2); /** Adds 2 vectors and returns the result */
|
||||
CC_DLL kmVec3* kmVec3Subtract(kmVec3* pOut, const kmVec3* pV1, const kmVec3* pV2); /** Subtracts 2 vectors and returns the result */
|
||||
CC_DLL kmVec3* kmVec3Transform(kmVec3* pOut, const kmVec3* pV1, const struct kmMat4* pM); /** Transforms a vector (assuming w=1) by a given matrix */
|
||||
CC_DLL kmVec3* kmVec3TransformNormal(kmVec3* pOut, const kmVec3* pV, const struct kmMat4* pM);/**Transforms a 3D normal by a given matrix */
|
||||
CC_DLL kmVec3* kmVec3TransformCoord(kmVec3* pOut, const kmVec3* pV, const struct kmMat4* pM); /**Transforms a 3D vector by a given matrix, projecting the result back into w = 1. */
|
||||
CC_DLL kmVec3* kmVec3Scale(kmVec3* pOut, const kmVec3* pIn, const kmScalar s); /** Scales a vector to length s */
|
||||
CC_DLL int kmVec3AreEqual(const kmVec3* p1, const kmVec3* p2);
|
||||
CC_DLL kmVec3* kmVec3InverseTransform(kmVec3* pOut, const kmVec3* pV, const struct kmMat4* pM);
|
||||
CC_DLL kmVec3* kmVec3InverseTransformNormal(kmVec3* pOut, const kmVec3* pVect, const struct kmMat4* pM);
|
||||
CC_DLL kmVec3* kmVec3Assign(kmVec3* pOut, const kmVec3* pIn);
|
||||
CC_DLL kmVec3* kmVec3Zero(kmVec3* pOut);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
|
|
@ -26,6 +26,7 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef VEC4_H_INCLUDED
|
||||
#define VEC4_H_INCLUDED
|
||||
|
||||
#include "CCPlatformMacros.h"
|
||||
#include "utility.h"
|
||||
|
||||
struct kmMat4;
|
||||
|
@ -46,20 +47,20 @@ typedef struct kmVec4 {
|
|||
extern "C" {
|
||||
#endif
|
||||
|
||||
kmVec4* kmVec4Fill(kmVec4* pOut, kmScalar x, kmScalar y, kmScalar z, kmScalar w);
|
||||
kmVec4* kmVec4Add(kmVec4* pOut, const kmVec4* pV1, const kmVec4* pV2);
|
||||
kmScalar kmVec4Dot(const kmVec4* pV1, const kmVec4* pV2);
|
||||
kmScalar kmVec4Length(const kmVec4* pIn);
|
||||
kmScalar kmVec4LengthSq(const kmVec4* pIn);
|
||||
kmVec4* kmVec4Lerp(kmVec4* pOut, const kmVec4* pV1, const kmVec4* pV2, kmScalar t);
|
||||
kmVec4* kmVec4Normalize(kmVec4* pOut, const kmVec4* pIn);
|
||||
kmVec4* kmVec4Scale(kmVec4* pOut, const kmVec4* pIn, const kmScalar s); ///< Scales a vector to length s
|
||||
kmVec4* kmVec4Subtract(kmVec4* pOut, const kmVec4* pV1, const kmVec4* pV2);
|
||||
kmVec4* kmVec4Transform(kmVec4* pOut, const kmVec4* pV, const struct kmMat4* pM);
|
||||
kmVec4* kmVec4TransformArray(kmVec4* pOut, unsigned int outStride,
|
||||
CC_DLL kmVec4* kmVec4Fill(kmVec4* pOut, kmScalar x, kmScalar y, kmScalar z, kmScalar w);
|
||||
CC_DLL kmVec4* kmVec4Add(kmVec4* pOut, const kmVec4* pV1, const kmVec4* pV2);
|
||||
CC_DLL kmScalar kmVec4Dot(const kmVec4* pV1, const kmVec4* pV2);
|
||||
CC_DLL kmScalar kmVec4Length(const kmVec4* pIn);
|
||||
CC_DLL kmScalar kmVec4LengthSq(const kmVec4* pIn);
|
||||
CC_DLL kmVec4* kmVec4Lerp(kmVec4* pOut, const kmVec4* pV1, const kmVec4* pV2, kmScalar t);
|
||||
CC_DLL kmVec4* kmVec4Normalize(kmVec4* pOut, const kmVec4* pIn);
|
||||
CC_DLL kmVec4* kmVec4Scale(kmVec4* pOut, const kmVec4* pIn, const kmScalar s); ///< Scales a vector to length s
|
||||
CC_DLL kmVec4* kmVec4Subtract(kmVec4* pOut, const kmVec4* pV1, const kmVec4* pV2);
|
||||
CC_DLL kmVec4* kmVec4Transform(kmVec4* pOut, const kmVec4* pV, const struct kmMat4* pM);
|
||||
CC_DLL kmVec4* kmVec4TransformArray(kmVec4* pOut, unsigned int outStride,
|
||||
const kmVec4* pV, unsigned int vStride, const struct kmMat4* pM, unsigned int count);
|
||||
int kmVec4AreEqual(const kmVec4* p1, const kmVec4* p2);
|
||||
kmVec4* kmVec4Assign(kmVec4* pOut, const kmVec4* pIn);
|
||||
CC_DLL int kmVec4AreEqual(const kmVec4* p1, const kmVec4* p2);
|
||||
CC_DLL kmVec4* kmVec4Assign(kmVec4* pOut, const kmVec4* pIn);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
|
|
@ -481,7 +481,9 @@ void CCParticleBatchNode::insertChild(CCParticleSystem* pSystem, unsigned int in
|
|||
|
||||
// make room for quads, not necessary for last child
|
||||
if (pSystem->getAtlasIndex() + pSystem->getTotalParticles() != m_pTextureAtlas->getTotalQuads())
|
||||
{
|
||||
m_pTextureAtlas->moveQuadsFromIndex(index, index+pSystem->getTotalParticles());
|
||||
}
|
||||
|
||||
// increase totalParticles here for new particles, update method of particlesystem will fill the quads
|
||||
m_pTextureAtlas->increaseTotalQuadsWith(pSystem->getTotalParticles());
|
||||
|
|
|
@ -301,8 +301,12 @@ void CCParticleSystemQuad::draw()
|
|||
|
||||
glBindVertexArray( m_uVAOname );
|
||||
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_pBuffersVBO[1]);
|
||||
|
||||
glDrawElements(GL_TRIANGLES, (GLsizei) m_uParticleIdx*6, GL_UNSIGNED_SHORT, 0);
|
||||
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
|
||||
glBindVertexArray( 0 );
|
||||
|
||||
CC_INCREMENT_GL_DRAWS(1);
|
||||
|
|
|
@ -486,8 +486,9 @@ void CCTextureAtlas::moveQuadsFromIndex(unsigned int oldIndex, unsigned int amou
|
|||
CCAssert(oldIndex < m_uTotalQuads, "insertQuadFromIndex:atIndex: Invalid index");
|
||||
|
||||
if( oldIndex == newIndex )
|
||||
{
|
||||
return;
|
||||
|
||||
}
|
||||
//create buffer
|
||||
size_t quadSize = sizeof(ccV3F_C4B_T2F_Quad);
|
||||
ccV3F_C4B_T2F_Quad* tempQuads = (ccV3F_C4B_T2F_Quad*)malloc( quadSize * amount);
|
||||
|
@ -519,12 +520,13 @@ void CCTextureAtlas::moveQuadsFromIndex(unsigned int index, unsigned int newInde
|
|||
|
||||
void CCTextureAtlas::fillWithEmptyQuadsFromIndex(unsigned int index, unsigned int amount)
|
||||
{
|
||||
ccV3F_C4B_T2F_Quad* quad = (ccV3F_C4B_T2F_Quad*)calloc(1,sizeof(ccV3F_C4B_T2F_Quad));
|
||||
ccV3F_C4B_T2F_Quad quad;
|
||||
memset(&quad, 0, sizeof(quad));
|
||||
|
||||
unsigned int to = index + amount;
|
||||
for (int i = index ; i < to ; i++)
|
||||
{
|
||||
m_pQuads[i] = *quad;
|
||||
m_pQuads[i] = quad;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -552,25 +554,25 @@ void CCTextureAtlas::drawNumberOfQuads(unsigned int n, unsigned int start)
|
|||
//
|
||||
|
||||
// XXX: update is done in draw... perhaps it should be done in a timer
|
||||
if (m_bDirty) {
|
||||
if (m_bDirty)
|
||||
{
|
||||
glBindBuffer(GL_ARRAY_BUFFER, m_pBuffersVBO[0]);
|
||||
|
||||
glBufferSubData(GL_ARRAY_BUFFER, sizeof(m_pQuads[0])*start, sizeof(m_pQuads[0]) * n , &m_pQuads[start] );
|
||||
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
|
||||
m_bDirty = false;
|
||||
}
|
||||
|
||||
glBindVertexArray( m_uVAOname );
|
||||
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_pBuffersVBO[1]);
|
||||
CHECK_GL_ERROR_DEBUG();
|
||||
#if CC_TEXTURE_ATLAS_USE_TRIANGLE_STRIP
|
||||
glDrawElements(GL_TRIANGLE_STRIP, (GLsizei) n*6, GL_UNSIGNED_SHORT, (GLvoid*) (start*6*sizeof(m_pIndices[0])) );
|
||||
#else
|
||||
glDrawElements(GL_TRIANGLES, (GLsizei) n*6, GL_UNSIGNED_SHORT, (GLvoid*) (start*6*sizeof(m_pIndices[0])) );
|
||||
#endif // CC_TEXTURE_ATLAS_USE_TRIANGLE_STRIP
|
||||
|
||||
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
glBindVertexArray(0);
|
||||
|
||||
#else // ! CC_TEXTURE_ATLAS_USE_VAO
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#!/bin/bash
|
||||
# set params
|
||||
NDK_ROOT_LOCAL=/cygdrive/d/programe/android/ndk/android-ndk-r7b
|
||||
COCOS2DX_ROOT_LOCAL=/cygdrive/e/cocos2d-x
|
||||
NDK_ROOT_LOCAL=/cygdrive/e/android/android-ndk-r7b
|
||||
COCOS2DX_ROOT_LOCAL=/cygdrive/f/Project/dumganhar/cocos2d-x
|
||||
|
||||
# try to get global variable
|
||||
if [ $NDK_ROOT"aaa" != "aaa" ]; then
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -1,28 +1,28 @@
|
|||
#ifndef _PARTICLE_TEST_H_
|
||||
#define _PARTICLE_TEST_H_
|
||||
|
||||
#include "../testBasic.h"
|
||||
////----#include "cocos2d.h"
|
||||
|
||||
#include "../testBasic.h"
|
||||
////----#include "cocos2d.h"
|
||||
// #include "touch_dispatcher/CCTouch.h"
|
||||
// #include "CCParticleExample.h"
|
||||
|
||||
class ParticleTestScene : public TestScene
|
||||
{
|
||||
public:
|
||||
virtual void runThisTest();
|
||||
};
|
||||
|
||||
|
||||
class ParticleTestScene : public TestScene
|
||||
{
|
||||
public:
|
||||
virtual void runThisTest();
|
||||
};
|
||||
|
||||
class ParticleDemo : public CCLayerColor
|
||||
{
|
||||
protected:
|
||||
protected:
|
||||
CCParticleSystem* m_emitter;
|
||||
CCSprite* m_background;
|
||||
|
||||
public:
|
||||
ParticleDemo(void);
|
||||
~ParticleDemo(void);
|
||||
|
||||
virtual void onEnter(void);
|
||||
|
||||
public:
|
||||
ParticleDemo(void);
|
||||
~ParticleDemo(void);
|
||||
|
||||
virtual void onEnter(void);
|
||||
|
||||
virtual std::string title();
|
||||
|
||||
|
@ -152,19 +152,19 @@ public:
|
|||
virtual std::string title();
|
||||
};
|
||||
|
||||
class DemoParticleFromFile : public ParticleDemo
|
||||
{
|
||||
public:
|
||||
std::string m_title;
|
||||
DemoParticleFromFile(const char *file)
|
||||
{
|
||||
m_title = file;
|
||||
}
|
||||
virtual void onEnter();
|
||||
virtual std::string title()
|
||||
{
|
||||
return m_title;
|
||||
}
|
||||
class DemoParticleFromFile : public ParticleDemo
|
||||
{
|
||||
public:
|
||||
std::string m_title;
|
||||
DemoParticleFromFile(const char *file)
|
||||
{
|
||||
m_title = file;
|
||||
}
|
||||
virtual void onEnter();
|
||||
virtual std::string title()
|
||||
{
|
||||
return m_title;
|
||||
}
|
||||
};
|
||||
|
||||
class RadiusMode1 : public ParticleDemo
|
||||
|
@ -173,22 +173,22 @@ public:
|
|||
virtual void onEnter();
|
||||
virtual std::string title();
|
||||
};
|
||||
|
||||
|
||||
class RadiusMode2 : public ParticleDemo
|
||||
{
|
||||
public:
|
||||
virtual void onEnter();
|
||||
virtual std::string title();
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
class Issue704 : public ParticleDemo
|
||||
{
|
||||
public:
|
||||
virtual void onEnter();
|
||||
virtual std::string title();
|
||||
virtual std::string subtitle();
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
class Issue870 : public ParticleDemo
|
||||
{
|
||||
public:
|
||||
|
@ -199,16 +199,16 @@ public:
|
|||
|
||||
private:
|
||||
int m_nIndex;
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
class Issue1201 : public ParticleDemo
|
||||
{
|
||||
public:
|
||||
virtual void onEnter();
|
||||
virtual std::string title();
|
||||
virtual std::string subtitle();
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
class ParticleBatchHybrid : public ParticleDemo
|
||||
{
|
||||
public:
|
||||
|
@ -217,18 +217,18 @@ public:
|
|||
virtual std::string title();
|
||||
virtual std::string subtitle();
|
||||
private:
|
||||
CCNode* m_pParent1;
|
||||
CCNode* m_pParent1;
|
||||
CCNode* m_pParent2;
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
class ParticleBatchMultipleEmitters : public ParticleDemo
|
||||
{
|
||||
public:
|
||||
virtual void onEnter();
|
||||
virtual std::string title();
|
||||
virtual std::string subtitle();
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
class ParticleReorder : public ParticleDemo
|
||||
{
|
||||
public:
|
||||
|
@ -238,8 +238,8 @@ public:
|
|||
virtual std::string subtitle();
|
||||
private:
|
||||
unsigned int m_nOrder;
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
class MultipleParticleSystems : public ParticleDemo
|
||||
{
|
||||
public:
|
||||
|
@ -247,8 +247,8 @@ public:
|
|||
virtual std::string title();
|
||||
virtual std::string subtitle();
|
||||
virtual void update(ccTime dt);
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
class MultipleParticleSystemsBatched : public ParticleDemo
|
||||
{
|
||||
public:
|
||||
|
@ -258,8 +258,8 @@ public:
|
|||
virtual std::string subtitle();
|
||||
private:
|
||||
CCParticleBatchNode* m_pBatchNode;
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
class AddAndDeleteParticleSystems : public ParticleDemo
|
||||
{
|
||||
public:
|
||||
|
@ -270,8 +270,8 @@ public:
|
|||
virtual std::string subtitle();
|
||||
private:
|
||||
CCParticleBatchNode* m_pBatchNode;
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
class ReorderParticleSystems : public ParticleDemo
|
||||
{
|
||||
public:
|
||||
|
@ -282,6 +282,6 @@ public:
|
|||
virtual std::string subtitle();
|
||||
private:
|
||||
CCParticleBatchNode* m_pBatchNode;
|
||||
};
|
||||
|
||||
#endif
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue