mirror of https://github.com/axmolengine/axmol.git
Fix typos
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d3076a1415
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940b0ffd56
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@ -627,7 +627,7 @@ public:
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/**
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* Sets the parent node
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*
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* @param parent A pointer to the parnet node
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* @param parent A pointer to the parent node
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*/
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virtual void setParent(Node* parent);
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/**
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@ -635,7 +635,7 @@ public:
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*
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* @see `setParent(Node*)`
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*
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* @returns A pointer to the parnet node
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* @returns A pointer to the parent node
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*/
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virtual Node* getParent() { return _parent; }
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virtual const Node* getParent() const { return _parent; }
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@ -176,7 +176,7 @@ void ParticleBatchNode::addChild(Node * aChild, int zOrder, int tag)
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setBlendFunc(child->getBlendFunc());
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}
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CCASSERT( _blendFunc.src == child->getBlendFunc().src && _blendFunc.dst == child->getBlendFunc().dst, "Can't add a PaticleSystem that uses a different blending function");
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CCASSERT( _blendFunc.src == child->getBlendFunc().src && _blendFunc.dst == child->getBlendFunc().dst, "Can't add a ParticleSystem that uses a different blending function");
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//no lazy sorting, so don't call super addChild, call helper instead
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unsigned int pos = addChildHelper(child,zOrder,tag);
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@ -404,7 +404,7 @@ void TestPerformance::onDecrease(Object* pSender)
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{
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removeArmatureFromParent(ArmaturePerformanceTag + armatureCount);
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armatureCount --;
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refreshTitile();
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refreshTitle();
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}
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}
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void TestPerformance::addArmature(int number)
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@ -423,7 +423,7 @@ void TestPerformance::addArmature(int number)
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armature->release();
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}
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refreshTitile();
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refreshTitle();
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}
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void TestPerformance::addArmatureToParent(cocostudio::Armature *armature)
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{
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@ -433,7 +433,7 @@ void TestPerformance::removeArmatureFromParent(int tag)
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{
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removeChildByTag(ArmaturePerformanceTag + armatureCount);
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}
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void TestPerformance::refreshTitile()
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void TestPerformance::refreshTitle()
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{
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char pszCount[255];
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sprintf(pszCount, "%s %i", subtitle().c_str(), armatureCount);
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@ -114,7 +114,7 @@ public:
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virtual void addArmature(int number);
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virtual void addArmatureToParent(cocostudio::Armature *armature);
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virtual void removeArmatureFromParent(int tag);
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virtual void refreshTitile();
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virtual void refreshTitle();
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int armatureCount;
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@ -1110,7 +1110,7 @@ std::string ParticleDemo::title()
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std::string ParticleDemo::subtitle()
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{
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return "No titile";
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return "No title";
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}
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void ParticleDemo::onTouchesBegan(const std::vector<Touch*>& touches, Event *event)
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@ -1238,7 +1238,7 @@ void ParticleBatchHybrid::switchRender(float dt)
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std::string ParticleBatchHybrid::title()
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{
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return "Paticle Batch";
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return "Particle Batch";
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}
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std::string ParticleBatchHybrid::subtitle()
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@ -1280,7 +1280,7 @@ void ParticleBatchMultipleEmitters::onEnter()
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std::string ParticleBatchMultipleEmitters::title()
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{
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return "Paticle Batch";
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return "Particle Batch";
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}
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std::string ParticleBatchMultipleEmitters::subtitle()
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@ -405,7 +405,7 @@ function TestPerformance.extend(target)
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return target
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end
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function TestPerformance:refreshTitile()
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function TestPerformance:refreshTitle()
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local subTitleInfo = ArmatureTestLayer.subTitle(5) .. self._armatureCount
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local label = tolua.cast(self:getChildByTag(10001),"LabelTTF")
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label:setString(subTitleInfo)
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@ -429,7 +429,7 @@ function TestPerformance:addArmature(num)
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self:addArmatureToParent(armature)
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end
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self:refreshTitile()
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self:refreshTitle()
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end
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function TestPerformance:onEnter()
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@ -446,7 +446,7 @@ function TestPerformance:onEnter()
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for i = 1, 20 do
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self:removeArmatureFromParent(armaturePerformanceTag + self._armatureCount)
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self._armatureCount = self._armatureCount - 1
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self:refreshTitile()
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self:refreshTitle()
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end
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end
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@ -523,7 +523,7 @@ function TestPerformanceBatchNode:onEnter()
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for i = 1, 20 do
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self:removeArmatureFromParent(armaturePerformanceTag + self._armatureCount)
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self._armatureCount = self._armatureCount - 1
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self:refreshTitile()
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self:refreshTitle()
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end
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end
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@ -330,7 +330,7 @@ local function ParticleBatchHybrid()
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layer:registerScriptHandler(ParticleBatchHybrid_onEnterOrExit)
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titleLabel:setString("Paticle Batch")
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titleLabel:setString("Particle Batch")
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subtitleLabel:setString("Hybrid: batched and non batched every 2 seconds")
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return layer
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end
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@ -364,7 +364,7 @@ local function ParticleBatchMultipleEmitters()
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layer:addChild(batch, 10)
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titleLabel:setString("Paticle Batch")
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titleLabel:setString("Particle Batch")
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subtitleLabel:setString("Multiple emitters. One Batch")
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return layer
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end
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