mirror of https://github.com/axmolengine/axmol.git
use "const string &" in SpriteFrameCache
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@ -80,7 +80,7 @@ SpriteFrameCache::~SpriteFrameCache()
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CC_SAFE_DELETE(_loadedFileNames);
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CC_SAFE_DELETE(_loadedFileNames);
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}
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}
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void SpriteFrameCache::parseIntegerList(const std::string string, std::vector<int> &res)
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void SpriteFrameCache::parseIntegerList(const std::string &string, std::vector<int> &res)
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{
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{
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std::string delim(" ");
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std::string delim(" ");
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@ -250,7 +250,7 @@ protected:
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void removeSpriteFramesFromDictionary(ValueMap& dictionary);
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void removeSpriteFramesFromDictionary(ValueMap& dictionary);
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/** Parses list of space-separated integers */
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/** Parses list of space-separated integers */
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void parseIntegerList(const std::string string, std::vector<int> &res);
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void parseIntegerList(const std::string &string, std::vector<int> &res);
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/** Configures PolygonInfo class with the passed sizes + triangles */
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/** Configures PolygonInfo class with the passed sizes + triangles */
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void initializePolygonInfo(const Size &textureSize,
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void initializePolygonInfo(const Size &textureSize,
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