mirror of https://github.com/axmolengine/axmol.git
Fix typos in documentation and comments
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@ -381,7 +381,7 @@ std::set<unsigned int>* BMFontConfiguration::parseBinaryConfigFile(unsigned char
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{
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/*
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fontSize 2 int 0
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bitField 1 bits 2 bit 0: smooth, bit 1: unicode, bit 2: italic, bit 3: bold, bit 4: fixedHeigth, bits 5-7: reserved
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bitField 1 bits 2 bit 0: smooth, bit 1: unicode, bit 2: italic, bit 3: bold, bit 4: fixedHeight, bits 5-7: reserved
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charSet 1 uint 3
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stretchH 2 uint 4
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aa 1 uint 6
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@ -44,7 +44,7 @@ namespace cocos2d { namespace experimental {
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* */
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#define PCM_METADATA_VALUE_SIZE 32
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/* used to detect errors likely to have occured when the OpenSL ES framework fails to open
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/* used to detect errors likely to have occurred when the OpenSL ES framework fails to open
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* a resource, for instance because a file URI is invalid, or an HTTP server doesn't respond.
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*/
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#define PREFETCHEVENT_ERROR_CANDIDATE (SL_PREFETCHEVENT_STATUSCHANGE | SL_PREFETCHEVENT_FILLLEVELCHANGE)
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@ -548,7 +548,7 @@ resampleMono16_exit:
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* vl, vr : left and right gain
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* phaseFraction : pointer on current phase fraction
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* phaseIncrement
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* Ouput:
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* Output:
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* outputIndex :
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* out : updated buffer
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* inputIndex : index of next to use
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@ -669,7 +669,7 @@ void AudioResamplerOrder1::AsmMono16Loop(int16_t *in, int32_t* maxOutPt, int32_t
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* vl, vr : left and right gain
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* phaseFraction : pointer on current phase fraction
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* phaseIncrement
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* Ouput:
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* Output:
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* outputIndex :
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* out : updated buffer
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* inputIndex : index of next to use
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@ -82,7 +82,7 @@ public:
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static ThreadPool *newFixedThreadPool(int threadNum);
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/*
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* Creates a thread pool with only one thread in the pool, it could be used to exeute multipy tasks serially in just one thread.
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* Creates a thread pool with only one thread in the pool, it could be used to execute multiply tasks serially in just one thread.
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* @note The return value has to be delete while it doesn't needed
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*/
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static ThreadPool *newSingleThreadPool();
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@ -123,7 +123,7 @@ public:
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/*
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* Trys to shrink pool
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* @note This method is only avaiable for cached thread pool
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* @note This method is only available for cached thread pool
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*/
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bool tryShrinkPool();
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@ -287,7 +287,7 @@ bool UrlAudioPlayer::prepare(const std::string &url, SLuint32 locatorType, std::
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// Although locFd & locUri are only used inside if/else block, its lifecycle
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// will be destroyed right after '}' block. And since we pass a pointer to
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// 'audioSrc.pLocator=&locFd/&locUri', pLocator will point to an invalid address
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// while invoking Engine::createAudioPlayer interface. So be care of change the postion
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// while invoking Engine::createAudioPlayer interface. So be care of change the position
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// of these two variables.
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SLDataLocator_AndroidFD locFd;
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SLDataLocator_URI locUri;
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@ -121,7 +121,7 @@ typedef enum {
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* indicates options and parameters for each format. The sub format is mainly
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* used for record to indicate for instance the requested bitrate or profile.
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* It can also be used for certain formats to give informations not present in
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* the encoded audio stream (e.g. octet alignement for AMR).
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* the encoded audio stream (e.g. octet alignment for AMR).
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*/
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typedef enum {
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AUDIO_FORMAT_INVALID = 0xFFFFFFFFUL,
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@ -307,7 +307,7 @@ THE SOFTWARE.
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// Deprecated
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// All deprecated features are include inside deprecated/CCDeprecated.h.
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// It is recommanded that you just inlcude what is needed.
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// It is recommended that you just include what is needed.
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// eg. #include "deprecated/CCString.h" if you only need cocos2d::__String.
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#include "deprecated/CCDeprecated.h"
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@ -258,7 +258,7 @@ public class Cocos2dxEditBoxHelper {
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}else{
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tf = Typeface.DEFAULT;
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}
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//TODO: The font size is not the same across all the anroid devices...
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// TODO: The font size is not the same across all the android devices...
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if (fontSize >= 0){
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float density = mCocos2dxActivity.getResources().getDisplayMetrics().density;
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// Log.e("XXX", "density is " + density);
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@ -507,7 +507,7 @@ protected:
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Update the uniform data in location.
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@param location The location of the uniform.
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@param data Updated data.
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@oaram bytes Data length in bytes to update.
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@param bytes Data length in bytes to update.
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*/
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bool updateUniformLocation(GLint location, const GLvoid* data, unsigned int bytes);
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/**Get a general description of the shader.*/
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@ -15,7 +15,7 @@
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int lua_module_register(lua_State* L)
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{
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//Dont' change the module register order unless you know what your are doing
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// Don't change the module register order unless you know what your are doing
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register_cocosdenshion_module(L);
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register_network_module(L);
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register_cocosbuilder_module(L);
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