mirror of https://github.com/axmolengine/axmol.git
only use _backToForeGroundListner when on Android
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@ -98,9 +98,9 @@ protected:
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Vec3 _outlineColor;
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float _outlineWidth;
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EffectSprite3D* _sprite;
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//#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
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EventListenerCustom* _backToForeGroundLister;
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//#endif
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#endif
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protected:
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static const std::string _vertShaderFile;
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