mirror of https://github.com/axmolengine/axmol.git
Merge branch 'develop' into develop_migrate_math_lib_merge
Conflicts: cocos/2d/CCSprite.cpp tests/cpp-tests/Classes/NewRendererTest/NewRendererTest.cpp
This commit is contained in:
commit
95cb7721f6
|
@ -1 +1 @@
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0f35c93ef2907727c9ace16b5760935861409117
|
||||
f9627687e49dc44eace02e9648208c4cd1987246
|
|
@ -349,9 +349,9 @@ void EventDispatcher::removeEventListenersForTarget(Node* target, bool recursive
|
|||
{
|
||||
EventListener * listener = *iter;
|
||||
|
||||
if (listener->getSceneGraphPriority() == target)
|
||||
if (listener->getAssociatedNode() == target)
|
||||
{
|
||||
listener->setSceneGraphPriority(nullptr); // Ensure no dangling ptr to the target node.
|
||||
listener->setAssociatedNode(nullptr); // Ensure no dangling ptr to the target node.
|
||||
listener->setRegistered(false);
|
||||
listener->release();
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||||
iter = _toAddedListeners.erase(iter);
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||||
|
@ -446,7 +446,7 @@ void EventDispatcher::forceAddEventListener(EventListener* listener)
|
|||
{
|
||||
setDirty(listenerID, DirtyFlag::SCENE_GRAPH_PRIORITY);
|
||||
|
||||
auto node = listener->getSceneGraphPriority();
|
||||
auto node = listener->getAssociatedNode();
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CCASSERT(node != nullptr, "Invalid scene graph priority!");
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|
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associateNodeAndEventListener(node, listener);
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|
@ -470,7 +470,7 @@ void EventDispatcher::addEventListenerWithSceneGraphPriority(EventListener* list
|
|||
if (!listener->checkAvailable())
|
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return;
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||||
|
||||
listener->setSceneGraphPriority(node);
|
||||
listener->setAssociatedNode(node);
|
||||
listener->setFixedPriority(0);
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listener->setRegistered(true);
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||||
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||||
|
@ -493,7 +493,7 @@ void EventDispatcher::debugCheckNodeHasNoEventListenersOnDestruction(Node* node)
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for (EventListener * listener : *eventListenerVector->getSceneGraphPriorityListeners())
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||||
{
|
||||
CCASSERT(!listener ||
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listener->getSceneGraphPriority() != node,
|
||||
listener->getAssociatedNode() != node,
|
||||
"Node should have no event listeners registered for it upon destruction!");
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||||
}
|
||||
}
|
||||
|
@ -509,7 +509,7 @@ void EventDispatcher::debugCheckNodeHasNoEventListenersOnDestruction(Node* node)
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|||
{
|
||||
for (EventListener * listener : *keyValuePair.second)
|
||||
{
|
||||
CCASSERT(listener->getSceneGraphPriority() != node,
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||||
CCASSERT(listener->getAssociatedNode() != node,
|
||||
"Node should have no event listeners registered for it upon destruction!");
|
||||
}
|
||||
}
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||||
|
@ -525,7 +525,7 @@ void EventDispatcher::debugCheckNodeHasNoEventListenersOnDestruction(Node* node)
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|||
// Check the to be added list
|
||||
for (EventListener * listener : _toAddedListeners)
|
||||
{
|
||||
CCASSERT(listener->getSceneGraphPriority() != node,
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||||
CCASSERT(listener->getAssociatedNode() != node,
|
||||
"Node should have no event listeners registered for it upon destruction!");
|
||||
}
|
||||
|
||||
|
@ -549,7 +549,7 @@ void EventDispatcher::addEventListenerWithFixedPriority(EventListener* listener,
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|||
if (!listener->checkAvailable())
|
||||
return;
|
||||
|
||||
listener->setSceneGraphPriority(nullptr);
|
||||
listener->setAssociatedNode(nullptr);
|
||||
listener->setFixedPriority(fixedPriority);
|
||||
listener->setRegistered(true);
|
||||
listener->setPaused(false);
|
||||
|
@ -582,10 +582,10 @@ void EventDispatcher::removeEventListener(EventListener* listener)
|
|||
{
|
||||
CC_SAFE_RETAIN(l);
|
||||
l->setRegistered(false);
|
||||
if (l->getSceneGraphPriority() != nullptr)
|
||||
if (l->getAssociatedNode() != nullptr)
|
||||
{
|
||||
dissociateNodeAndEventListener(l->getSceneGraphPriority(), l);
|
||||
l->setSceneGraphPriority(nullptr); // NULL out the node pointer so we don't have any dangling pointers to destroyed nodes.
|
||||
dissociateNodeAndEventListener(l->getAssociatedNode(), l);
|
||||
l->setAssociatedNode(nullptr); // NULL out the node pointer so we don't have any dangling pointers to destroyed nodes.
|
||||
}
|
||||
|
||||
if (_inDispatch == 0)
|
||||
|
@ -681,7 +681,7 @@ void EventDispatcher::setPriority(EventListener* listener, int fixedPriority)
|
|||
auto found = std::find(fixedPriorityListeners->begin(), fixedPriorityListeners->end(), listener);
|
||||
if (found != fixedPriorityListeners->end())
|
||||
{
|
||||
CCASSERT(listener->getSceneGraphPriority() == nullptr, "Can't set fixed priority with scene graph based listener.");
|
||||
CCASSERT(listener->getAssociatedNode() == nullptr, "Can't set fixed priority with scene graph based listener.");
|
||||
|
||||
if (listener->getFixedPriority() != fixedPriority)
|
||||
{
|
||||
|
@ -782,7 +782,7 @@ void EventDispatcher::dispatchEvent(Event* event)
|
|||
auto listeners = iter->second;
|
||||
|
||||
auto onEvent = [&event](EventListener* listener) -> bool{
|
||||
event->setCurrentTarget(listener->getSceneGraphPriority());
|
||||
event->setCurrentTarget(listener->getAssociatedNode());
|
||||
listener->_onEvent(event);
|
||||
return event->isStopped();
|
||||
};
|
||||
|
@ -1168,7 +1168,7 @@ void EventDispatcher::sortEventListenersOfSceneGraphPriority(const EventListener
|
|||
|
||||
// After sort: priority < 0, > 0
|
||||
std::sort(sceneGraphListeners->begin(), sceneGraphListeners->end(), [this](const EventListener* l1, const EventListener* l2) {
|
||||
return _nodePriorityMap[l1->getSceneGraphPriority()] > _nodePriorityMap[l2->getSceneGraphPriority()];
|
||||
return _nodePriorityMap[l1->getAssociatedNode()] > _nodePriorityMap[l2->getAssociatedNode()];
|
||||
});
|
||||
|
||||
#if DUMP_LISTENER_ITEM_PRIORITY_INFO
|
||||
|
@ -1245,10 +1245,10 @@ void EventDispatcher::removeEventListenersForListenerID(const EventListener::Lis
|
|||
{
|
||||
auto l = *iter;
|
||||
l->setRegistered(false);
|
||||
if (l->getSceneGraphPriority() != nullptr)
|
||||
if (l->getAssociatedNode() != nullptr)
|
||||
{
|
||||
dissociateNodeAndEventListener(l->getSceneGraphPriority(), l);
|
||||
l->setSceneGraphPriority(nullptr); // NULL out the node pointer so we don't have any dangling pointers to destroyed nodes.
|
||||
dissociateNodeAndEventListener(l->getAssociatedNode(), l);
|
||||
l->setAssociatedNode(nullptr); // NULL out the node pointer so we don't have any dangling pointers to destroyed nodes.
|
||||
}
|
||||
|
||||
if (_inDispatch == 0)
|
||||
|
|
|
@ -128,13 +128,13 @@ protected:
|
|||
*/
|
||||
inline int getFixedPriority() const { return _fixedPriority; };
|
||||
|
||||
/** Sets scene graph priority for this listener */
|
||||
inline void setSceneGraphPriority(Node* node) { _node = node; };
|
||||
/** Sets the node associated with this listener */
|
||||
inline void setAssociatedNode(Node* node) { _node = node; };
|
||||
|
||||
/** Gets scene graph priority of this listener
|
||||
* @return nullptr if it's a fixed priority listener, non-nullptr for scene graph priority listener
|
||||
/** Gets the node associated with this listener
|
||||
* @return nullptr if it's a fixed priority listener, otherwise return non-nullptr
|
||||
*/
|
||||
inline Node* getSceneGraphPriority() const { return _node; };
|
||||
inline Node* getAssociatedNode() const { return _node; };
|
||||
|
||||
///////////////
|
||||
// Properties
|
||||
|
|
|
@ -258,6 +258,7 @@ Label::Label(FontAtlas *atlas /* = nullptr */, TextHAlignment hAlignment /* = Te
|
|||
, _textSprite(nullptr)
|
||||
, _contentDirty(false)
|
||||
, _shadowDirty(false)
|
||||
, _compatibleMode(false)
|
||||
{
|
||||
setAnchorPoint(Vector2::ANCHOR_MIDDLE);
|
||||
reset();
|
||||
|
@ -943,6 +944,7 @@ void Label::setFontDefinition(const FontDefinition& textDefinition)
|
|||
_fontDefinition._shadow._shadowEnabled = false;
|
||||
enableShadow(Color4B(0,0,0,255 * _fontDefinition._shadow._shadowOpacity),_fontDefinition._shadow._shadowOffset,_fontDefinition._shadow._shadowBlur);
|
||||
}
|
||||
_compatibleMode = true;
|
||||
}
|
||||
|
||||
void Label::updateContent()
|
||||
|
@ -968,41 +970,44 @@ void Label::updateContent()
|
|||
}
|
||||
else
|
||||
{
|
||||
_fontDefinition._fontName = _systemFont;
|
||||
_fontDefinition._fontSize = _systemFontSize;
|
||||
|
||||
_fontDefinition._alignment = _hAlignment;
|
||||
_fontDefinition._vertAlignment = _vAlignment;
|
||||
|
||||
_fontDefinition._dimensions.width = _labelWidth;
|
||||
_fontDefinition._dimensions.height = _labelHeight;
|
||||
|
||||
_fontDefinition._fontFillColor.r = _textColor.r;
|
||||
_fontDefinition._fontFillColor.g = _textColor.g;
|
||||
_fontDefinition._fontFillColor.b = _textColor.b;
|
||||
|
||||
_fontDefinition._shadow._shadowEnabled = false;
|
||||
|
||||
if (_currLabelEffect == LabelEffect::OUTLINE && _outlineSize > 0)
|
||||
if (!_compatibleMode)
|
||||
{
|
||||
_fontDefinition._stroke._strokeEnabled = true;
|
||||
_fontDefinition._stroke._strokeSize = _outlineSize;
|
||||
_fontDefinition._stroke._strokeColor.r = _effectColor.r;
|
||||
_fontDefinition._stroke._strokeColor.g = _effectColor.g;
|
||||
_fontDefinition._stroke._strokeColor.b = _effectColor.b;
|
||||
}
|
||||
else
|
||||
{
|
||||
_fontDefinition._stroke._strokeEnabled = false;
|
||||
}
|
||||
_fontDefinition._fontName = _systemFont;
|
||||
_fontDefinition._fontSize = _systemFontSize;
|
||||
|
||||
_fontDefinition._alignment = _hAlignment;
|
||||
_fontDefinition._vertAlignment = _vAlignment;
|
||||
|
||||
_fontDefinition._dimensions.width = _labelWidth;
|
||||
_fontDefinition._dimensions.height = _labelHeight;
|
||||
|
||||
_fontDefinition._fontFillColor.r = _textColor.r;
|
||||
_fontDefinition._fontFillColor.g = _textColor.g;
|
||||
_fontDefinition._fontFillColor.b = _textColor.b;
|
||||
|
||||
_fontDefinition._shadow._shadowEnabled = false;
|
||||
|
||||
if (_currLabelEffect == LabelEffect::OUTLINE && _outlineSize > 0)
|
||||
{
|
||||
_fontDefinition._stroke._strokeEnabled = true;
|
||||
_fontDefinition._stroke._strokeSize = _outlineSize;
|
||||
_fontDefinition._stroke._strokeColor.r = _effectColor.r;
|
||||
_fontDefinition._stroke._strokeColor.g = _effectColor.g;
|
||||
_fontDefinition._stroke._strokeColor.b = _effectColor.b;
|
||||
}
|
||||
else
|
||||
{
|
||||
_fontDefinition._stroke._strokeEnabled = false;
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_ANDROID) && (CC_TARGET_PLATFORM != CC_PLATFORM_IOS)
|
||||
if (_fontDefinition._stroke._strokeEnabled)
|
||||
{
|
||||
CCLOGERROR("Currently only supported on iOS and Android!");
|
||||
}
|
||||
_fontDefinition._stroke._strokeEnabled = false;
|
||||
if (_fontDefinition._stroke._strokeEnabled)
|
||||
{
|
||||
CCLOGERROR("Currently only supported on iOS and Android!");
|
||||
}
|
||||
_fontDefinition._stroke._strokeEnabled = false;
|
||||
#endif
|
||||
}
|
||||
|
||||
createSpriteWithFontDefinition();
|
||||
}
|
||||
|
|
|
@ -325,6 +325,7 @@ protected:
|
|||
//compatibility with older LabelTTF
|
||||
Sprite* _textSprite;
|
||||
FontDefinition _fontDefinition;
|
||||
bool _compatibleMode;
|
||||
|
||||
//! used for optimization
|
||||
Sprite *_reusedLetter;
|
||||
|
|
|
@ -588,7 +588,7 @@ void Sprite::updateTransform(void)
|
|||
void Sprite::draw(Renderer *renderer, const Matrix &transform, bool transformUpdated)
|
||||
{
|
||||
// Don't do calculate the culling if the transform was not updated
|
||||
_insideBounds = transformUpdated ? isInsideBounds() : _insideBounds;
|
||||
_insideBounds = transformUpdated ? renderer->checkVisibility(transform, _contentSize) : _insideBounds;
|
||||
|
||||
if(_insideBounds)
|
||||
{
|
||||
|
@ -622,35 +622,6 @@ void Sprite::drawDebugData()
|
|||
}
|
||||
#endif //CC_SPRITE_DEBUG_DRAW
|
||||
|
||||
// Culling function from cocos2d-iphone CCSprite.m file
|
||||
bool Sprite::isInsideBounds() const
|
||||
{
|
||||
// half size of the screen
|
||||
Size screen_half = Director::getInstance()->getWinSize();
|
||||
screen_half.width /= 2;
|
||||
screen_half.height /= 2;
|
||||
|
||||
float hcsx = _contentSize.width / 2;
|
||||
float hcsy = _contentSize.height / 2;
|
||||
|
||||
// convert to world coordinates
|
||||
float x = hcsx * _modelViewTransform.m[0] + hcsy * _modelViewTransform.m[4] + _modelViewTransform.m[12];
|
||||
float y = hcsx * _modelViewTransform.m[1] + hcsy * _modelViewTransform.m[5] + _modelViewTransform.m[13];
|
||||
|
||||
// center of screen is (0,0)
|
||||
x -= screen_half.width;
|
||||
y -= screen_half.height;
|
||||
|
||||
// convert content size to world coordinates
|
||||
float wchw = hcsx * std::max(fabsf(_modelViewTransform.m[0] + _modelViewTransform.m[4]), fabsf(_modelViewTransform.m[0] - _modelViewTransform.m[4]));
|
||||
float wchh = hcsy * std::max(fabsf(_modelViewTransform.m[1] + _modelViewTransform.m[5]), fabsf(_modelViewTransform.m[1] - _modelViewTransform.m[5]));
|
||||
|
||||
// compare if it in the positive quadrant of the screen
|
||||
float tmpx = (fabsf(x)-wchw);
|
||||
float tmpy = (fabsf(y)-wchh);
|
||||
return (tmpx < screen_half.width && tmpy < screen_half.height);
|
||||
}
|
||||
|
||||
// Node overrides
|
||||
void Sprite::addChild(Node *child, int zOrder, int tag)
|
||||
{
|
||||
|
|
|
@ -526,8 +526,6 @@ protected:
|
|||
virtual void setReorderChildDirtyRecursively(void);
|
||||
virtual void setDirtyRecursively(bool bValue);
|
||||
|
||||
bool isInsideBounds() const;
|
||||
|
||||
//
|
||||
// Data used when the sprite is rendered using a SpriteSheet
|
||||
//
|
||||
|
@ -573,7 +571,6 @@ protected:
|
|||
bool _flippedY; /// Whether the sprite is flipped vertically or not
|
||||
|
||||
bool _insideBounds; /// whether or not the sprite was inside bounds the previous frame
|
||||
|
||||
private:
|
||||
CC_DISALLOW_COPY_AND_ASSIGN(Sprite);
|
||||
};
|
||||
|
|
|
@ -31,7 +31,7 @@ NS_CC_BEGIN
|
|||
|
||||
const char* cocos2dVersion()
|
||||
{
|
||||
return "3.0";
|
||||
return "3.0-rc2";
|
||||
}
|
||||
|
||||
NS_CC_END
|
||||
|
|
|
@ -29,20 +29,6 @@
|
|||
|
||||
NS_CC_BEGIN
|
||||
|
||||
static GroupCommandManager* s_instance;
|
||||
GroupCommandManager *GroupCommandManager::getInstance()
|
||||
{
|
||||
if(!s_instance)
|
||||
{
|
||||
s_instance = new GroupCommandManager();
|
||||
if(!s_instance->init())
|
||||
{
|
||||
CC_SAFE_DELETE(s_instance);
|
||||
}
|
||||
}
|
||||
return s_instance;
|
||||
}
|
||||
|
||||
GroupCommandManager::GroupCommandManager()
|
||||
{
|
||||
|
||||
|
@ -50,7 +36,7 @@ GroupCommandManager::GroupCommandManager()
|
|||
|
||||
GroupCommandManager::~GroupCommandManager()
|
||||
{
|
||||
CC_SAFE_RELEASE_NULL(s_instance);
|
||||
|
||||
}
|
||||
|
||||
bool GroupCommandManager::init()
|
||||
|
@ -88,19 +74,20 @@ void GroupCommandManager::releaseGroupID(int groupID)
|
|||
GroupCommand::GroupCommand()
|
||||
{
|
||||
_type = RenderCommand::Type::GROUP_COMMAND;
|
||||
_renderQueueID = GroupCommandManager::getInstance()->getGroupID();
|
||||
_renderQueueID = Director::getInstance()->getRenderer()->getGroupCommandManager()->getGroupID();
|
||||
}
|
||||
|
||||
void GroupCommand::init(float globalOrder)
|
||||
{
|
||||
_globalOrder = globalOrder;
|
||||
GroupCommandManager::getInstance()->releaseGroupID(_renderQueueID);
|
||||
_renderQueueID = GroupCommandManager::getInstance()->getGroupID();
|
||||
auto manager = Director::getInstance()->getRenderer()->getGroupCommandManager();
|
||||
manager->releaseGroupID(_renderQueueID);
|
||||
_renderQueueID = manager->getGroupID();
|
||||
}
|
||||
|
||||
GroupCommand::~GroupCommand()
|
||||
{
|
||||
GroupCommandManager::getInstance()->releaseGroupID(_renderQueueID);
|
||||
Director::getInstance()->getRenderer()->getGroupCommandManager()->releaseGroupID(_renderQueueID);
|
||||
}
|
||||
|
||||
NS_CC_END
|
||||
|
|
|
@ -37,17 +37,14 @@ NS_CC_BEGIN
|
|||
class GroupCommandManager : public Ref
|
||||
{
|
||||
public:
|
||||
static GroupCommandManager* getInstance();
|
||||
|
||||
~GroupCommandManager();
|
||||
|
||||
bool init();
|
||||
|
||||
int getGroupID();
|
||||
void releaseGroupID(int groupID);
|
||||
|
||||
protected:
|
||||
friend class Renderer;
|
||||
GroupCommandManager();
|
||||
~GroupCommandManager();
|
||||
bool init();
|
||||
std::unordered_map<int, bool> _groupMapping;
|
||||
};
|
||||
|
||||
|
|
|
@ -23,6 +23,9 @@
|
|||
****************************************************************************/
|
||||
|
||||
#include "renderer/CCRenderer.h"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
#include "renderer/CCQuadCommand.h"
|
||||
#include "renderer/CCBatchCommand.h"
|
||||
#include "renderer/CCCustomCommand.h"
|
||||
|
@ -34,15 +37,19 @@
|
|||
#include "CCEventDispatcher.h"
|
||||
#include "CCEventListenerCustom.h"
|
||||
#include "CCEventType.h"
|
||||
#include <algorithm>
|
||||
|
||||
#include "kazmath/kazmath.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
// helper
|
||||
bool compareRenderCommand(RenderCommand* a, RenderCommand* b)
|
||||
{
|
||||
return a->getGlobalOrder() < b->getGlobalOrder();
|
||||
}
|
||||
|
||||
// queue
|
||||
|
||||
void RenderQueue::push_back(RenderCommand* command)
|
||||
{
|
||||
float z = command->getGlobalOrder();
|
||||
|
@ -92,12 +99,14 @@ void RenderQueue::clear()
|
|||
_queuePosZ.clear();
|
||||
}
|
||||
|
||||
//
|
||||
//
|
||||
//
|
||||
static const int DEFAULT_RENDER_QUEUE = 0;
|
||||
|
||||
//
|
||||
// constructors, destructors, init
|
||||
//
|
||||
//
|
||||
#define DEFAULT_RENDER_QUEUE 0
|
||||
|
||||
Renderer::Renderer()
|
||||
:_lastMaterialID(0)
|
||||
,_numQuads(0)
|
||||
|
@ -107,6 +116,8 @@ Renderer::Renderer()
|
|||
,_cacheTextureListener(nullptr)
|
||||
#endif
|
||||
{
|
||||
_groupCommandManager = new GroupCommandManager();
|
||||
|
||||
_commandGroupStack.push(DEFAULT_RENDER_QUEUE);
|
||||
|
||||
RenderQueue defaultRenderQueue;
|
||||
|
@ -117,6 +128,7 @@ Renderer::Renderer()
|
|||
Renderer::~Renderer()
|
||||
{
|
||||
_renderGroups.clear();
|
||||
_groupCommandManager->release();
|
||||
|
||||
glDeleteBuffers(2, _buffersVBO);
|
||||
|
||||
|
@ -493,4 +505,36 @@ void Renderer::flush()
|
|||
_lastMaterialID = 0;
|
||||
}
|
||||
|
||||
// helpers
|
||||
|
||||
bool Renderer::checkVisibility(const kmMat4 &transform, const Size &size)
|
||||
{
|
||||
// half size of the screen
|
||||
Size screen_half = Director::getInstance()->getWinSize();
|
||||
screen_half.width /= 2;
|
||||
screen_half.height /= 2;
|
||||
|
||||
float hSizeX = size.width/2;
|
||||
float hSizeY = size.height/2;
|
||||
|
||||
kmVec4 v4world, v4local;
|
||||
kmVec4Fill(&v4local, hSizeX, hSizeY, 0, 1);
|
||||
kmVec4MultiplyMat4(&v4world, &v4local, &transform);
|
||||
|
||||
// center of screen is (0,0)
|
||||
v4world.x -= screen_half.width;
|
||||
v4world.y -= screen_half.height;
|
||||
|
||||
// convert content size to world coordinates
|
||||
float wshw = std::max(fabsf(hSizeX * transform.mat[0] + hSizeY * transform.mat[4]), fabsf(hSizeX * transform.mat[0] - hSizeY * transform.mat[4]));
|
||||
float wshh = std::max(fabsf(hSizeX * transform.mat[1] + hSizeY * transform.mat[5]), fabsf(hSizeX * transform.mat[1] - hSizeY * transform.mat[5]));
|
||||
|
||||
// compare if it in the positive quadrant of the screen
|
||||
float tmpx = (fabsf(v4world.x)-wshw);
|
||||
float tmpy = (fabsf(v4world.y)-wshh);
|
||||
bool ret = (tmpx < screen_half.width && tmpy < screen_half.height);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
NS_CC_END
|
||||
|
|
|
@ -64,6 +64,8 @@ struct RenderStackElement
|
|||
ssize_t currentIndex;
|
||||
};
|
||||
|
||||
class GroupCommandManager;
|
||||
|
||||
/* Class responsible for the rendering in.
|
||||
|
||||
Whenever possible prefer to use `QuadCommand` objects since the renderer will automatically batch them.
|
||||
|
@ -110,6 +112,11 @@ public:
|
|||
/* RenderCommands (except) QuadCommand should update this value */
|
||||
void addDrawnVertices(ssize_t number) { _drawnVertices += number; };
|
||||
|
||||
inline GroupCommandManager* getGroupCommandManager() const { return _groupCommandManager; };
|
||||
|
||||
/** returns whether or not a rectangle is visible or not */
|
||||
bool checkVisibility(const kmMat4& transform, const Size& size);
|
||||
|
||||
protected:
|
||||
|
||||
void setupIndices();
|
||||
|
@ -151,6 +158,8 @@ protected:
|
|||
//the flag for checking whether renderer is rendering
|
||||
bool _isRendering;
|
||||
|
||||
GroupCommandManager* _groupCommandManager;
|
||||
|
||||
#if CC_ENABLE_CACHE_TEXTURE_DATA
|
||||
EventListenerCustom* _cacheTextureListener;
|
||||
#endif
|
||||
|
|
|
@ -28,6 +28,7 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include "vec2.h"
|
||||
#include "vec3.h"
|
||||
#include "vec4.h"
|
||||
#include "mat3.h"
|
||||
#include "mat4.h"
|
||||
#include "utility.h"
|
||||
|
|
|
@ -31,6 +31,7 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "vec4.h"
|
||||
#include "mat4.h"
|
||||
|
||||
#include "neon_matrix_impl.h"
|
||||
|
||||
kmVec4* kmVec4Fill(kmVec4* pOut, kmScalar x, kmScalar y, kmScalar z, kmScalar w)
|
||||
{
|
||||
|
@ -137,10 +138,14 @@ kmVec4* kmVec4Div( kmVec4* pOut,const kmVec4* pV1, const kmVec4* pV2 ) {
|
|||
|
||||
/// Multiplies a 4D vector by a matrix, the result is stored in pOut, and pOut is returned.
|
||||
kmVec4* kmVec4MultiplyMat4(kmVec4* pOut, const kmVec4* pV, const struct kmMat4* pM) {
|
||||
#if defined(__ARM_NEON__) && !defined(__arm64__)
|
||||
NEON_Matrix4Vector4Mul(&pM->mat[0], (const float*)pV, (float*)pOut);
|
||||
#else
|
||||
pOut->x = pV->x * pM->mat[0] + pV->y * pM->mat[4] + pV->z * pM->mat[8] + pV->w * pM->mat[12];
|
||||
pOut->y = pV->x * pM->mat[1] + pV->y * pM->mat[5] + pV->z * pM->mat[9] + pV->w * pM->mat[13];
|
||||
pOut->z = pV->x * pM->mat[2] + pV->y * pM->mat[6] + pV->z * pM->mat[10] + pV->w * pM->mat[14];
|
||||
pOut->w = pV->x * pM->mat[3] + pV->y * pM->mat[7] + pV->z * pM->mat[11] + pV->w * pM->mat[15];
|
||||
#endif
|
||||
return pOut;
|
||||
}
|
||||
|
||||
|
|
71
setup.py
71
setup.py
|
@ -60,6 +60,14 @@ NDK_ROOT = 'NDK_ROOT'
|
|||
ANDROID_SDK_ROOT = 'ANDROID_SDK_ROOT'
|
||||
ANT_ROOT = 'ANT_ROOT'
|
||||
|
||||
def _check_python_version():
|
||||
major_ver = sys.version_info[0]
|
||||
if major_ver > 2:
|
||||
print ("The python version is %d.%d. But python 2.x is required. (Version 2.7 is well tested)\n"
|
||||
"Download it here: https://www.python.org/" % (major_ver, sys.version_info[1]))
|
||||
return False
|
||||
|
||||
return True
|
||||
|
||||
class SetEnvVar(object):
|
||||
|
||||
|
@ -168,7 +176,7 @@ class SetEnvVar(object):
|
|||
|
||||
def _set_environment_variable(self, key, value):
|
||||
|
||||
print " -> Add %s environment variable..." % key
|
||||
print(" -> Add %s environment variable..." % key)
|
||||
ret = False
|
||||
if self._isWindows():
|
||||
ret = self._set_environment_variable_win32(key, value)
|
||||
|
@ -176,9 +184,9 @@ class SetEnvVar(object):
|
|||
ret = self._set_environment_variable_unix(key, value)
|
||||
|
||||
if ret:
|
||||
print " ->Added %s=%s\n" % (key, value)
|
||||
print(" ->Added %s=%s\n" % (key, value))
|
||||
else:
|
||||
print " ->Add failed\n"
|
||||
print(" ->Add failed\n")
|
||||
|
||||
return ret
|
||||
|
||||
|
@ -199,7 +207,7 @@ class SetEnvVar(object):
|
|||
return ret
|
||||
|
||||
def _find_environment_variable(self, var):
|
||||
print " ->Find environment variable %s..." % var
|
||||
print(" ->Find environment variable %s..." % var)
|
||||
ret = None
|
||||
try:
|
||||
ret = os.environ[var]
|
||||
|
@ -235,9 +243,9 @@ class SetEnvVar(object):
|
|||
ret = None
|
||||
|
||||
if ret is None:
|
||||
print " ->%s not found\n" % var
|
||||
print(" ->%s not found\n" % var)
|
||||
else:
|
||||
print " ->%s is found : %s\n" % (var, ret)
|
||||
print(" ->%s is found : %s\n" % (var, ret))
|
||||
|
||||
return ret
|
||||
|
||||
|
@ -320,7 +328,7 @@ class SetEnvVar(object):
|
|||
ret = False
|
||||
|
||||
if not ret:
|
||||
print ' ->Error: "%s" is not a valid path of %s. Ignoring it.' % (value, var_name)
|
||||
print(' ->Error: "%s" is not a valid path of %s. Ignoring it.' % (value, var_name))
|
||||
|
||||
return ret
|
||||
|
||||
|
@ -384,9 +392,9 @@ class SetEnvVar(object):
|
|||
_winreg.FlushKey(env)
|
||||
_winreg.CloseKey(env)
|
||||
|
||||
print ' ->Remove directory \"%s\" from PATH!\n' % remove_dir
|
||||
print(' ->Remove directory \"%s\" from PATH!\n' % remove_dir)
|
||||
except Exception:
|
||||
print ' ->Remove directory \"%s\" from PATH failed!\n' % remove_dir
|
||||
print(' ->Remove directory \"%s\" from PATH failed!\n' % remove_dir)
|
||||
|
||||
def set_windows_path(self, add_dir):
|
||||
ret = False
|
||||
|
@ -425,13 +433,13 @@ class SetEnvVar(object):
|
|||
_winreg.CloseKey(env)
|
||||
|
||||
if ret:
|
||||
print " ->Add directory \"%s\" into PATH succeed!\n" % add_dir
|
||||
print(" ->Add directory \"%s\" into PATH succeed!\n" % add_dir)
|
||||
else:
|
||||
print " ->Add directory \"%s\" into PATH failed!\n" % add_dir
|
||||
print(" ->Add directory \"%s\" into PATH failed!\n" % add_dir)
|
||||
|
||||
|
||||
def set_console_root(self):
|
||||
print "->Check environment variable %s" % COCOS_CONSOLE_ROOT
|
||||
print("->Check environment variable %s" % COCOS_CONSOLE_ROOT)
|
||||
cocos_consle_root = os.path.join(self.current_absolute_path, 'tools', 'cocos2d-console', 'bin')
|
||||
old_dir = self._find_environment_variable(COCOS_CONSOLE_ROOT)
|
||||
if old_dir is None:
|
||||
|
@ -441,6 +449,10 @@ class SetEnvVar(object):
|
|||
|
||||
self._set_environment_variable(COCOS_CONSOLE_ROOT, cocos_consle_root)
|
||||
else:
|
||||
if old_dir == cocos_consle_root:
|
||||
# is same with before, nothing to do
|
||||
return
|
||||
|
||||
# update the environment variable
|
||||
if self._isWindows():
|
||||
self.remove_dir_from_win_path(old_dir)
|
||||
|
@ -459,7 +471,7 @@ class SetEnvVar(object):
|
|||
if self._isLinux():
|
||||
file_list = SetEnvVar.LINUX_CHECK_FILES
|
||||
|
||||
print " ->Update variable %s in files %s" % (var_name, str(file_list))
|
||||
print(" ->Update variable %s in files %s" % (var_name, str(file_list)))
|
||||
variable_updated = False
|
||||
for file_name in file_list:
|
||||
path = os.path.join(home, file_name)
|
||||
|
@ -484,11 +496,11 @@ class SetEnvVar(object):
|
|||
file_obj = open(path, 'w')
|
||||
file_obj.writelines(lines)
|
||||
file_obj.close()
|
||||
print " ->File %s updated!" % path
|
||||
print(" ->File %s updated!" % path)
|
||||
|
||||
# nothing updated, should add variable
|
||||
if not variable_updated:
|
||||
print "\n ->No files updated, add variable %s instead!" % var_name
|
||||
print("\n ->No files updated, add variable %s instead!" % var_name)
|
||||
ret = self._set_environment_variable(var_name, value)
|
||||
else:
|
||||
ret = True
|
||||
|
@ -499,18 +511,18 @@ class SetEnvVar(object):
|
|||
def _force_update_env(self, var_name, value):
|
||||
ret = False
|
||||
if self._isWindows():
|
||||
print " ->Force update environment variable %s" % var_name
|
||||
print(" ->Force update environment variable %s" % var_name)
|
||||
ret = self._set_environment_variable_win32(var_name, value)
|
||||
if not ret:
|
||||
print " ->Failed!"
|
||||
print(" ->Failed!")
|
||||
else:
|
||||
print " ->Succeed : %s=%s" % (var_name, value)
|
||||
print(" ->Succeed : %s=%s" % (var_name, value))
|
||||
else:
|
||||
ret = self._force_update_unix_env(var_name, value)
|
||||
return ret
|
||||
|
||||
def set_variable(self, var_name, value):
|
||||
print "->Check environment variable %s" % var_name
|
||||
print("->Check environment variable %s" % var_name)
|
||||
find_value = self._find_environment_variable(var_name)
|
||||
var_found = (find_value is not None)
|
||||
action_none = 0
|
||||
|
@ -558,7 +570,7 @@ class SetEnvVar(object):
|
|||
|
||||
def set_environment_variables(self, ndk_root, android_sdk_root, ant_root):
|
||||
|
||||
print '\nSetting up cocos2d-x...'
|
||||
print('\nSetting up cocos2d-x...')
|
||||
|
||||
self.file_used_for_setup = self._get_filepath_for_setup()
|
||||
|
||||
|
@ -569,15 +581,17 @@ class SetEnvVar(object):
|
|||
|
||||
# tip the backup file
|
||||
if (self.backup_file is not None) and (os.path.exists(self.backup_file)):
|
||||
print '\nA backup file \"%s\" is created for \"%s\".' % (self.backup_file, self.file_used_for_setup)
|
||||
print('\nA backup file \"%s\" is created for \"%s\".' % (self.backup_file, self.file_used_for_setup))
|
||||
|
||||
if self._isWindows():
|
||||
print '\nPlease restart the terminal or restart computer to make added system variables take effect\n'
|
||||
print('\nPlease restart the terminal or restart computer to make added system variables take effect\n')
|
||||
else:
|
||||
print '\nPlease execute command: "source %s" to make added system variables take effect\n' % self.file_used_for_setup
|
||||
|
||||
print('\nPlease execute command: "source %s" to make added system variables take effect\n' % self.file_used_for_setup)
|
||||
|
||||
if __name__ == '__main__':
|
||||
if not _check_python_version():
|
||||
exit()
|
||||
|
||||
parser = OptionParser()
|
||||
parser.add_option('-n', '--ndkroot', dest='ndk_root', help='directory of ndk root')
|
||||
parser.add_option('-a', '--androidsdkroot', dest='android_sdk_root', help='directory of android sdk root')
|
||||
|
@ -587,3 +601,12 @@ if __name__ == '__main__':
|
|||
# set environment variables
|
||||
env = SetEnvVar()
|
||||
env.set_environment_variables(opts.ndk_root, opts.android_sdk_root, opts.ant_root)
|
||||
|
||||
if env._isWindows():
|
||||
import ctypes
|
||||
HWND_BROADCAST = 0xFFFF
|
||||
WM_SETTINGCHANGE = 0x1A
|
||||
SMTO_ABORTIFHUNG = 0x0002
|
||||
result = ctypes.c_long()
|
||||
SendMessageTimeoutW = ctypes.windll.user32.SendMessageTimeoutW
|
||||
SendMessageTimeoutW(HWND_BROADCAST, WM_SETTINGCHANGE, 0, u'Environment', SMTO_ABORTIFHUNG, 5000, ctypes.byref(result))
|
||||
|
|
|
@ -70,14 +70,20 @@
|
|||
}
|
||||
|
||||
- (void)didRotateFromInterfaceOrientation:(UIInterfaceOrientation)fromInterfaceOrientation {
|
||||
[super didRotateFromInterfaceOrientation:fromInterfaceOrientation];
|
||||
[super didRotateFromInterfaceOrientation:fromInterfaceOrientation];
|
||||
|
||||
cocos2d::GLView *glview = cocos2d::Director::getInstance()->getOpenGLView();
|
||||
cocos2d::GLView *glview = cocos2d::Director::getInstance()->getOpenGLView();
|
||||
|
||||
if (glview)
|
||||
{
|
||||
CCEAGLView *eaglview = (CCEAGLView*) glview->getEAGLView();
|
||||
|
||||
CGSize s = CGSizeMake([eaglview getWidth], [eaglview getHeight]);
|
||||
|
||||
cocos2d::Application::getInstance()->applicationScreenSizeChanged((int) s.width, (int) s.height);
|
||||
if (eaglview)
|
||||
{
|
||||
CGSize s = CGSizeMake([eaglview getWidth], [eaglview getHeight]);
|
||||
cocos2d::Application::getInstance()->applicationScreenSizeChanged((int) s.width, (int) s.height);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//fix not hide status on ios7
|
||||
|
|
|
@ -472,54 +472,47 @@ std::string NewDrawNodeTest::subtitle() const
|
|||
|
||||
NewCullingTest::NewCullingTest()
|
||||
{
|
||||
auto s = Director::getInstance()->getWinSize();
|
||||
|
||||
std::vector<std::string> images;
|
||||
images.push_back("Images/grossini_dance_01.png");
|
||||
images.push_back("Images/grossini_dance_02.png");
|
||||
images.push_back("Images/grossini_dance_03.png");
|
||||
images.push_back("Images/grossini_dance_04.png");
|
||||
images.push_back("Images/grossini_dance_05.png");
|
||||
images.push_back("Images/grossini_dance_06.png");
|
||||
images.push_back("Images/grossini_dance_07.png");
|
||||
images.push_back("Images/grossini_dance_08.png");
|
||||
images.push_back("Images/grossini_dance_09.png");
|
||||
images.push_back("Images/grossini_dance_10.png");
|
||||
images.push_back("Images/grossini_dance_11.png");
|
||||
images.push_back("Images/grossini_dance_12.png");
|
||||
images.push_back("Images/grossini_dance_13.png");
|
||||
images.push_back("Images/grossini_dance_14.png");
|
||||
images.push_back("Images/grossini.png");
|
||||
auto parent = Node::create();
|
||||
parent->setPosition(s.width/2, s.height/2);
|
||||
addChild(parent);
|
||||
for(int index = 0; index < 500; ++index)
|
||||
{
|
||||
auto parent2 = Node::create();
|
||||
parent2->setPosition(0,0);
|
||||
parent->addChild(parent2);
|
||||
parent2->setPosition(-50,0);
|
||||
parent2->runAction(RepeatForever::create((JumpBy::create(10, Vector2(0,0), 400, 1))));
|
||||
Sprite* sprite = Sprite::create(images[index % images.size()].c_str());
|
||||
sprite->setPosition(Vector2(0,0));
|
||||
//sprite->runAction(RepeatForever::create(RotateBy::create(3, 360)));
|
||||
sprite->runAction(RepeatForever::create(Sequence::createWithTwoActions(ScaleBy::create(2, 2), ScaleBy::create(2,0.5))));
|
||||
parent2->addChild(sprite);
|
||||
}
|
||||
|
||||
for(int index = 0; index < 500; ++index)
|
||||
{
|
||||
auto parent2 = Node::create();
|
||||
parent->addChild(parent2);
|
||||
parent2->setPosition(50,0);
|
||||
parent2->runAction(RepeatForever::create((JumpBy::create(7, Vector2(0,0), 400, 1))));
|
||||
Sprite* sprite = Sprite::create(images[index % images.size()].c_str());
|
||||
sprite->setPosition(Vector2(0,0));
|
||||
//sprite->runAction(RepeatForever::create(RotateBy::create(3, 360)));
|
||||
sprite->runAction(RepeatForever::create(Sequence::createWithTwoActions(ScaleBy::create(2, 2), ScaleBy::create(2,0.5))));
|
||||
parent2->addChild(sprite);
|
||||
}
|
||||
Size size = Director::getInstance()->getWinSize();
|
||||
auto sprite = Sprite::create("Images/btn-about-normal-vertical.png");
|
||||
sprite->setRotation(5);
|
||||
sprite->setPosition(Point(size.width/2,size.height/3));
|
||||
sprite->setScale(2);
|
||||
addChild(sprite);
|
||||
|
||||
auto sprite2 = Sprite::create("Images/btn-about-normal-vertical.png");
|
||||
sprite2->setRotation(-85);
|
||||
sprite2->setPosition(Point(size.width/2,size.height * 2/3));
|
||||
sprite2->setScale(2);
|
||||
addChild(sprite2);
|
||||
|
||||
auto listener = EventListenerTouchOneByOne::create();
|
||||
listener->setSwallowTouches(true);
|
||||
|
||||
listener->onTouchBegan = CC_CALLBACK_2(NewCullingTest::onTouchBegan, this);
|
||||
listener->onTouchMoved = CC_CALLBACK_2(NewCullingTest::onTouchMoved, this);
|
||||
|
||||
_eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this);
|
||||
|
||||
}
|
||||
|
||||
bool NewCullingTest::onTouchBegan(Touch* touch, Event *event)
|
||||
{
|
||||
auto pos = touch->getLocation();
|
||||
_lastPos = pos;
|
||||
return true;
|
||||
}
|
||||
|
||||
void NewCullingTest::onTouchMoved(Touch* touch, Event *event)
|
||||
{
|
||||
auto pos = touch->getLocation();
|
||||
|
||||
auto offset = pos - _lastPos;
|
||||
|
||||
auto layerPos = getPosition();
|
||||
auto newPos = layerPos + offset;
|
||||
|
||||
setPosition(newPos);
|
||||
_lastPos = pos;
|
||||
}
|
||||
|
||||
NewCullingTest::~NewCullingTest()
|
||||
|
@ -534,7 +527,7 @@ std::string NewCullingTest::title() const
|
|||
|
||||
std::string NewCullingTest::subtitle() const
|
||||
{
|
||||
return "Culling";
|
||||
return "Drag the layer to test the result of culling";
|
||||
}
|
||||
|
||||
VBOFullTest::VBOFullTest()
|
||||
|
|
|
@ -129,6 +129,9 @@ public:
|
|||
protected:
|
||||
NewCullingTest();
|
||||
virtual ~NewCullingTest();
|
||||
bool onTouchBegan(Touch* touch, Event *event);
|
||||
void onTouchMoved(Touch* touch, Event *event);
|
||||
Point _lastPos;
|
||||
};
|
||||
|
||||
class VBOFullTest : public MultiSceneTest
|
||||
|
|
|
@ -1105,12 +1105,14 @@ void TMXIsoVertexZ::onEnter()
|
|||
|
||||
// TIP: 2d projection should be used
|
||||
Director::getInstance()->setProjection(Director::Projection::_2D);
|
||||
Director::getInstance()->setDepthTest(true);
|
||||
}
|
||||
|
||||
void TMXIsoVertexZ::onExit()
|
||||
{
|
||||
// At exit use any other projection.
|
||||
Director::getInstance()->setProjection(Director::Projection::DEFAULT);
|
||||
Director::getInstance()->setDepthTest(false);
|
||||
TileDemo::onExit();
|
||||
}
|
||||
|
||||
|
|
|
@ -1 +1 @@
|
|||
Subproject commit ae27f3bafbbdda9c32e5b89c79183183486e1299
|
||||
Subproject commit b594698b5974304694e990cfd63887564d877c53
|
Loading…
Reference in New Issue