mirror of https://github.com/axmolengine/axmol.git
GLProgramStateCache
This commit is contained in:
parent
7fee9cc266
commit
95e036dd1b
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@ -1067,6 +1067,10 @@
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@ -2292,6 +2296,8 @@
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@ -4609,6 +4615,8 @@
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500DC89819105D41007B91BF /* renderer */ = {
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isa = PBXGroup;
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children = (
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3E9C7E5A191C61EB00429574 /* CCGLProgramStateCache.cpp */,
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3E9C7E5B191C61EB00429574 /* CCGLProgramStateCache.h */,
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5034C9F4191C5D6800CE6051 /* Shaders */,
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5034C993191C5D4500CE6051 /* ccShaders.h */,
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5034C994191C5D4500CE6051 /* ccShaders.cpp */,
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@ -4923,6 +4931,7 @@
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2905FA4818CF08D100240AA3 /* UIButton.h in Headers */,
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46A170EB1807CECA005B8026 /* CCPhysicsJoint.h in Headers */,
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46A170241807CBFC005B8026 /* CCSAXParser.h in Headers */,
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3E9C7E5E191C61EB00429574 /* CCGLProgramStateCache.h in Headers */,
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46A1701A1807CBFC005B8026 /* CCDevice.h in Headers */,
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B2AF2F9F18EBAEAE00C5807C /* Quaternion.h in Headers */,
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46A170161807CBFC005B8026 /* CCLock.h in Headers */,
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@ -5590,6 +5599,7 @@
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1A570332180BCFD50088DEC7 /* CCUserDefault.h in Headers */,
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500DC94319106300007B91BF /* CCData.h in Headers */,
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1A57034E180BD09B0088DEC7 /* tinyxml2.h in Headers */,
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3E9C7E5F191C61EB00429574 /* CCGLProgramStateCache.h in Headers */,
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1A570357180BD0B00088DEC7 /* ioapi.h in Headers */,
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1A01C69B18F57BE800EFE3A6 /* CCSet.h in Headers */,
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1A57035B180BD0B00088DEC7 /* unzip.h in Headers */,
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@ -6271,6 +6281,7 @@
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1AD71DCD180E26E600808F54 /* CCControlLoader.cpp in Sources */,
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50FCEBC718C72017004AD434 /* WidgetReader.cpp in Sources */,
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1AD71DD1180E26E600808F54 /* CCLabelBMFontLoader.cpp in Sources */,
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3E9C7E5C191C61EB00429574 /* CCGLProgramStateCache.cpp in Sources */,
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1AD71DD5180E26E600808F54 /* CCLabelTTFLoader.cpp in Sources */,
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1AD71DD9180E26E600808F54 /* CCLayerColorLoader.cpp in Sources */,
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500DC94C19106300007B91BF /* CCEvent.cpp in Sources */,
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@ -6576,6 +6587,7 @@
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50FCEB9818C72017004AD434 /* CheckBoxReader.cpp in Sources */,
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1A570076180BC5A10088DEC7 /* CCActionGrid3D.cpp in Sources */,
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500DC99D19106300007B91BF /* CCValue.cpp in Sources */,
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3E9C7E5D191C61EB00429574 /* CCGLProgramStateCache.cpp in Sources */,
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3EA0FB5C191B92CC00B170C8 /* UIVideoWidgetIOS.mm in Sources */,
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B37510851823ACA100B3BA6A /* CCPhysicsWorldInfo_chipmunk.cpp in Sources */,
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1A57007A180BC5A10088DEC7 /* CCActionInstant.cpp in Sources */,
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@ -644,14 +644,12 @@ void Node::setGLProgramState(cocos2d::GLProgramState *glProgramState)
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void Node::setGLProgram(GLProgram *glProgram)
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{
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if(_glProgramState == nullptr) {
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if (_glProgramState == nullptr || (_glProgramState && _glProgramState->getGLProgram() != glProgram))
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{
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CC_SAFE_RELEASE(_glProgramState);
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_glProgramState = GLProgramState::create(glProgram);
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_glProgramState->retain();
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}
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else
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{
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_glProgramState->setGLProgram(glProgram);
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}
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}
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GLProgram * Node::getGLProgram()
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@ -29,6 +29,7 @@ THE SOFTWARE.
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#include "renderer/CCGLProgramState.h"
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#include "renderer/CCGLProgram.h"
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#include "renderer/ccGLStateCache.h"
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#include "renderer/CCGLProgramStateCache.h"
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NS_CC_BEGIN
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@ -203,15 +204,21 @@ void VertexAttribValue::setPointer(GLint size, GLenum type, GLboolean normalized
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//
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//
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GLProgramState* GLProgramState::create(GLProgram *glprogram)
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GLProgramState* GLProgramState::create(GLProgram *glprogram, bool useCache)
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{
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auto ret = new (std::nothrow) GLProgramState;
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if(ret && ret->init(glprogram)) {
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ret->autorelease();
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return ret;
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GLProgramState* ret = nullptr;
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if (useCache)
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{
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ret = GLProgramStateCache::getInstance()->getProgramState(glprogram);
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}
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CC_SAFE_RELEASE(ret);
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return nullptr;
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else
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{
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ret = new (std::nothrow) GLProgramState;
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if(!ret || !ret->init(glprogram))
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CC_SAFE_RELEASE(ret);
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}
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return ret;
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}
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GLProgramState::GLProgramState()
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@ -221,6 +228,7 @@ GLProgramState::GLProgramState()
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GLProgramState::~GLProgramState()
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{
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GLProgramStateCache::getInstance()->removeProgramState(_glprogram);
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_glprogram->release();
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}
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@ -136,8 +136,9 @@ protected:
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//
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class GLProgramState : public Ref
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{
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friend class GLProgramStateCache;
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public:
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static GLProgramState* create(GLProgram* glprogram);
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static GLProgramState* create(GLProgram* glprogram, bool useCache = true);
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void apply(const Matrix& modelView);
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@ -0,0 +1,89 @@
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/****************************************************************************
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Copyright 2013-2014 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN false EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "renderer/CCGLProgramStateCache.h"
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#include "renderer/CCGLProgramState.h"
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#include "renderer/CCGLProgram.h"
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NS_CC_BEGIN
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GLProgramStateCache* GLProgramStateCache::s_instance = nullptr;
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GLProgramStateCache::GLProgramStateCache()
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{
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s_instance = nullptr;
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}
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GLProgramStateCache::~GLProgramStateCache()
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{
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for (auto itr = _glProgramStates.begin(); itr != _glProgramStates.end(); itr++) {
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itr->second->release();
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}
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_glProgramStates.clear();
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s_instance = nullptr;
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}
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GLProgramStateCache* GLProgramStateCache::getInstance()
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{
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if (s_instance == nullptr)
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s_instance = new GLProgramStateCache();
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return s_instance;
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}
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void GLProgramStateCache::destroyInstance()
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{
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delete s_instance;
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}
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GLProgramState* GLProgramStateCache::getProgramState(GLProgram* glprogram)
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{
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const auto& itr = _glProgramStates.find(glprogram);
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if (itr != _glProgramStates.end())
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{
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return itr->second;
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}
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auto ret = new (std::nothrow) GLProgramState;
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if(ret && ret->init(glprogram)) {
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_glProgramStates[glprogram] = ret;
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ret->autorelease();
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return ret;
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}
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CC_SAFE_RELEASE(ret);
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return ret;
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}
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void GLProgramStateCache::removeProgramState(GLProgram* program)
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{
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auto itr = _glProgramStates.find(program);
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if (itr != _glProgramStates.end())
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{
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_glProgramStates.erase(itr);
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}
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}
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NS_CC_END
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@ -0,0 +1,69 @@
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/****************************************************************************
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Copyright 2014 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __CCGLPROGRAMSTATECACHE_H__
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#define __CCGLPROGRAMSTATECACHE_H__
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#include "base/ccTypes.h"
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#include "base/CCVector.h"
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#include "math/Vector2.h"
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#include "math/Vector3.h"
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#include "math/Vector4.h"
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#include <unordered_map>
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NS_CC_BEGIN
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class GLProgram;
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class GLProgramState;
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//
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//
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// GLProgramStateCache
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//
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//
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class GLProgramStateCache
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{
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public:
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static GLProgramStateCache* getInstance();
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static void destroyInstance();
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GLProgramState* getProgramState(GLProgram* program);
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void removeProgramState(GLProgram* program);
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protected:
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GLProgramStateCache();
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~GLProgramStateCache();
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std::unordered_map<GLProgram*, GLProgramState*> _glProgramStates;
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static GLProgramStateCache* s_instance;
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};
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NS_CC_END
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#endif /* __CCGLPROGRAMSTATECACHE_H__ */
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