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[ci skip] add comment for UIWidget::_hittedByCamera.
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@ -958,6 +958,8 @@ protected:
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Vec2 _positionPercent;
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bool _hitted;
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// weak reference of the camera which made the widget passed the hit test when response touch begin event
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// it's useful in the next touch move/end events
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const Camera *_hittedByCamera;
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EventListenerTouchOneByOne* _touchListener;
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Vec2 _touchBeganPosition;
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