Compiles on Windows

This commit is contained in:
Ricardo Quesada 2014-04-30 17:44:41 -07:00
parent b549e6b4f9
commit 98f26b4987
2 changed files with 325 additions and 215 deletions

View File

@ -170,17 +170,36 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClCompile Include="..\..\external\unzip\unzip.cpp" />
<ClCompile Include="..\..\external\xxhash\xxhash.c" />
<ClCompile Include="..\base\atitc.cpp" />
<ClCompile Include="..\base\CCAffineTransform.cpp" />
<ClCompile Include="..\base\base64.cpp" />
<ClCompile Include="..\base\CCAutoreleasePool.cpp" />
<ClCompile Include="..\base\CCConfiguration.cpp" />
<ClCompile Include="..\base\CCConsole.cpp" />
<ClCompile Include="..\base\CCData.cpp" />
<ClCompile Include="..\base\CCDataVisitor.cpp" />
<ClCompile Include="..\base\CCGeometry.cpp" />
<ClCompile Include="..\base\CCDirector.cpp" />
<ClCompile Include="..\base\CCEvent.cpp" />
<ClCompile Include="..\base\CCEventAcceleration.cpp" />
<ClCompile Include="..\base\CCEventCustom.cpp" />
<ClCompile Include="..\base\CCEventDispatcher.cpp" />
<ClCompile Include="..\base\CCEventKeyboard.cpp" />
<ClCompile Include="..\base\CCEventListener.cpp" />
<ClCompile Include="..\base\CCEventListenerAcceleration.cpp" />
<ClCompile Include="..\base\CCEventListenerCustom.cpp" />
<ClCompile Include="..\base\CCEventListenerKeyboard.cpp" />
<ClCompile Include="..\base\CCEventListenerMouse.cpp" />
<ClCompile Include="..\base\CCEventListenerTouch.cpp" />
<ClCompile Include="..\base\CCEventMouse.cpp" />
<ClCompile Include="..\base\CCEventTouch.cpp" />
<ClCompile Include="..\base\CCNS.cpp" />
<ClCompile Include="..\base\CCProfiling.cpp" />
<ClCompile Include="..\base\CCRef.cpp" />
<ClCompile Include="..\base\CCScheduler.cpp" />
<ClCompile Include="..\base\CCTouch.cpp" />
<ClCompile Include="..\base\ccTypes.cpp" />
<ClCompile Include="..\base\CCValue.cpp" />
<ClCompile Include="..\base\etc1.cpp" />
<ClCompile Include="..\base\s3tc.cpp" />
<ClCompile Include="..\base\ZipUtils.cpp" />
<ClCompile Include="..\cocos2d.cpp" />
<ClCompile Include="..\deprecated\CCArray.cpp" />
<ClCompile Include="..\deprecated\CCDeprecated.cpp" />
@ -188,9 +207,12 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClCompile Include="..\deprecated\CCNotificationCenter.cpp" />
<ClCompile Include="..\deprecated\CCSet.cpp" />
<ClCompile Include="..\deprecated\CCString.cpp" />
<ClCompile Include="..\math\CCAffineTransform.cpp" />
<ClCompile Include="..\math\CCGeometry.cpp" />
<ClCompile Include="..\math\MathUtil.cpp" />
<ClCompile Include="..\math\Matrix.cpp" />
<ClCompile Include="..\math\Quaternion.cpp" />
<ClCompile Include="..\math\TransformUtils.cpp" />
<ClCompile Include="..\math\Vector2.cpp" />
<ClCompile Include="..\math\Vector3.cpp" />
<ClCompile Include="..\math\Vector4.cpp" />
@ -204,7 +226,12 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClCompile Include="..\physics\chipmunk\CCPhysicsJointInfo_chipmunk.cpp" />
<ClCompile Include="..\physics\chipmunk\CCPhysicsShapeInfo_chipmunk.cpp" />
<ClCompile Include="..\physics\chipmunk\CCPhysicsWorldInfo_chipmunk.cpp" />
<ClCompile Include="base64.cpp" />
<ClCompile Include="..\renderer\CCBatchCommand.cpp" />
<ClCompile Include="..\renderer\CCCustomCommand.cpp" />
<ClCompile Include="..\renderer\CCGroupCommand.cpp" />
<ClCompile Include="..\renderer\CCQuadCommand.cpp" />
<ClCompile Include="..\renderer\CCRenderCommand.cpp" />
<ClCompile Include="..\renderer\CCRenderer.cpp" />
<ClCompile Include="CCAction.cpp" />
<ClCompile Include="CCActionCamera.cpp" />
<ClCompile Include="CCActionCatmullRom.cpp" />
@ -225,8 +252,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClCompile Include="CCClippingNode.cpp" />
<ClCompile Include="CCComponent.cpp" />
<ClCompile Include="CCComponentContainer.cpp" />
<ClCompile Include="CCConfiguration.cpp" />
<ClCompile Include="CCDirector.cpp" />
<ClCompile Include="CCDrawingPrimitives.cpp" />
<ClCompile Include="CCDrawNode.cpp" />
<ClCompile Include="CCEvent.cpp" />
@ -270,11 +295,9 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClCompile Include="CCParticleExamples.cpp" />
<ClCompile Include="CCParticleSystem.cpp" />
<ClCompile Include="CCParticleSystemQuad.cpp" />
<ClCompile Include="CCProfiling.cpp" />
<ClCompile Include="CCProgressTimer.cpp" />
<ClCompile Include="CCRenderTexture.cpp" />
<ClCompile Include="CCScene.cpp" />
<ClCompile Include="CCScheduler.cpp" />
<ClCompile Include="CCScriptSupport.cpp" />
<ClCompile Include="CCShaderCache.cpp" />
<ClCompile Include="ccShaders.cpp" />
@ -295,7 +318,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClCompile Include="CCTransition.cpp" />
<ClCompile Include="CCTransitionPageTurn.cpp" />
<ClCompile Include="CCTransitionProgress.cpp" />
<ClCompile Include="ccTypes.cpp" />
<ClCompile Include="CCTweenFunction.cpp" />
<ClCompile Include="CCUserDefault.cpp" />
<ClCompile Include="ccUTF8.cpp" />
@ -312,17 +334,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClCompile Include="platform\win32\CCDevice.cpp" />
<ClCompile Include="platform\win32\CCFileUtilsWin32.cpp" />
<ClCompile Include="platform\win32\CCStdC.cpp" />
<ClCompile Include="renderer\CCBatchCommand.cpp" />
<ClCompile Include="renderer\CCCustomCommand.cpp" />
<ClCompile Include="renderer\CCGroupCommand.cpp" />
<ClCompile Include="renderer\CCMaterialManager.cpp" />
<ClCompile Include="renderer\CCQuadCommand.cpp" />
<ClCompile Include="renderer\CCRenderCommand.cpp" />
<ClCompile Include="renderer\CCRenderer.cpp" />
<ClCompile Include="renderer\CCRenderMaterial.cpp" />
<ClCompile Include="TGAlib.cpp" />
<ClCompile Include="TransformUtils.cpp" />
<ClCompile Include="ZipUtils.cpp" />
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<ItemGroup>
<ClInclude Include="..\..\external\edtaa3func\edtaa3func.h" />
@ -331,21 +343,44 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
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<ClInclude Include="..\..\external\xxhash\xxhash.h" />
<ClInclude Include="..\base\atitc.h" />
<ClInclude Include="..\base\CCAffineTransform.h" />
<ClInclude Include="..\base\base64.h" />
<ClInclude Include="..\base\CCAutoreleasePool.h" />
<ClInclude Include="..\base\ccConfig.h" />
<ClInclude Include="..\base\CCConfiguration.h" />
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<ClInclude Include="..\base\CCEventDispatcher.h" />
<ClInclude Include="..\base\CCEventKeyboard.h" />
<ClInclude Include="..\base\CCEventListener.h" />
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<ClInclude Include="..\base\CCEventListenerKeyboard.h" />
<ClInclude Include="..\base\CCEventListenerMouse.h" />
<ClInclude Include="..\base\CCEventListenerTouch.h" />
<ClInclude Include="..\base\CCEventMouse.h" />
<ClInclude Include="..\base\CCEventTouch.h" />
<ClInclude Include="..\base\CCEventType.h" />
<ClInclude Include="..\base\ccMacros.h" />
<ClInclude Include="..\base\CCMap.h" />
<ClInclude Include="..\base\CCNS.h" />
<ClInclude Include="..\base\CCRef.h" />
<ClInclude Include="..\base\CCPlatformConfig.h" />
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<ClInclude Include="..\base\CCRefPtr.h" />
<ClInclude Include="..\base\CCScheduler.h" />
<ClInclude Include="..\base\CCTouch.h" />
<ClInclude Include="..\base\ccTypes.h" />
<ClInclude Include="..\base\CCValue.h" />
<ClInclude Include="..\base\CCVector.h" />
<ClInclude Include="..\base\etc1.h" />
<ClInclude Include="..\base\s3tc.h" />
<ClInclude Include="..\base\ZipUtils.h" />
<ClInclude Include="..\cocos2d.h" />
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@ -357,11 +392,14 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClInclude Include="..\deprecated\CCNotificationCenter.h" />
<ClInclude Include="..\deprecated\CCSet.h" />
<ClInclude Include="..\deprecated\CCString.h" />
<ClInclude Include="..\math\CCAffineTransform.h" />
<ClInclude Include="..\math\CCGeometry.h" />
<ClInclude Include="..\math\CCMath.h" />
<ClInclude Include="..\math\CCMathBase.h" />
<ClInclude Include="..\math\MathUtil.h" />
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<ClInclude Include="..\math\Vector3.h" />
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@ -376,7 +414,13 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClInclude Include="..\physics\chipmunk\CCPhysicsJointInfo_chipmunk.h" />
<ClInclude Include="..\physics\chipmunk\CCPhysicsShapeInfo_chipmunk.h" />
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<ClInclude Include="base64.h" />
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<ClInclude Include="CCAction.h" />
<ClInclude Include="CCActionCamera.h" />
<ClInclude Include="CCActionCatmullRom.h" />
@ -397,10 +441,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClInclude Include="CCClippingNode.h" />
<ClInclude Include="CCComponent.h" />
<ClInclude Include="CCComponentContainer.h" />
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<ClInclude Include="CCConfiguration.h" />
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<ClInclude Include="CCDrawingPrimitives.h" />
<ClInclude Include="CCDrawNode.h" />
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@ -416,7 +456,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClInclude Include="CCEventListenerTouch.h" />
<ClInclude Include="CCEventMouse.h" />
<ClInclude Include="CCEventTouch.h" />
<ClInclude Include="CCEventType.h" />
<ClInclude Include="CCFont.h" />
<ClInclude Include="CCFontAtlas.h" />
<ClInclude Include="CCFontAtlasCache.h" />
@ -437,7 +476,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClInclude Include="CCLabelTextFormatter.h" />
<ClInclude Include="CCLabelTTF.h" />
<ClInclude Include="CCLayer.h" />
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<ClInclude Include="CCMenuItem.h" />
<ClInclude Include="CCMotionStreak.h" />
@ -447,12 +485,10 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClInclude Include="CCParticleExamples.h" />
<ClInclude Include="CCParticleSystem.h" />
<ClInclude Include="CCParticleSystemQuad.h" />
<ClInclude Include="CCProfiling.h" />
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<ClInclude Include="CCProtocols.h" />
<ClInclude Include="CCRenderTexture.h" />
<ClInclude Include="CCScene.h" />
<ClInclude Include="CCScheduler.h" />
<ClInclude Include="CCScriptSupport.h" />
<ClInclude Include="CCShaderCache.h" />
<ClInclude Include="ccShaderEx_SwitchMask_frag.h" />
@ -489,7 +525,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClInclude Include="CCTransition.h" />
<ClInclude Include="CCTransitionPageTurn.h" />
<ClInclude Include="CCTransitionProgress.h" />
<ClInclude Include="ccTypes.h" />
<ClInclude Include="CCTweenFunction.h" />
<ClInclude Include="CCUserDefault.h" />
<ClInclude Include="ccUTF8.h" />
@ -509,20 +544,12 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClInclude Include="platform\win32\CCGL.h" />
<ClInclude Include="platform\win32\CCPlatformDefine.h" />
<ClInclude Include="platform\win32\CCStdC.h" />
<ClInclude Include="renderer\CCBatchCommand.h" />
<ClInclude Include="renderer\CCCustomCommand.h" />
<ClInclude Include="renderer\CCGroupCommand.h" />
<ClInclude Include="renderer\CCMaterialManager.h" />
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<ClInclude Include="renderer\CCRenderCommandPool.h" />
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<ClInclude Include="renderer\CCRenderMaterial.h" />
<ClInclude Include="TGAlib.h" />
<ClInclude Include="TransformUtils.h" />
<ClInclude Include="uthash.h" />
<ClInclude Include="utlist.h" />
<ClInclude Include="ZipUtils.h" />
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<Text Include="..\math\CMakeLists.txt" />
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<None Include="..\math\MathUtil.inl" />
@ -533,9 +560,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<None Include="..\math\Vector3.inl" />
<None Include="..\math\Vector4.inl" />
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<ItemGroup>
<Text Include="..\math\CMakeLists.txt" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>

View File

@ -393,26 +393,13 @@
<ClCompile Include="CCParallaxNode.cpp">
<Filter>tilemap_parallax_nodes</Filter>
</ClCompile>
<ClCompile Include="CCConfiguration.cpp" />
<ClCompile Include="CCDirector.cpp" />
<ClCompile Include="ccFPSImages.c" />
<ClCompile Include="CCScheduler.cpp" />
<ClCompile Include="ccTypes.cpp" />
<ClCompile Include="base64.cpp">
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<ClCompile Include="CCProfiling.cpp">
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<ClCompile Include="ccUTF8.cpp">
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<ClCompile Include="CCVertex.cpp">
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<ClCompile Include="TransformUtils.cpp">
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<ClCompile Include="CCComponent.cpp">
<Filter>support\component</Filter>
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@ -437,30 +424,6 @@
<ClCompile Include="..\..\external\unzip\unzip.cpp">
<Filter>support\zip_support</Filter>
</ClCompile>
<ClCompile Include="ZipUtils.cpp">
<Filter>support\zip_support</Filter>
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<ClCompile Include="..\base\CCAffineTransform.cpp">
<Filter>base</Filter>
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<ClCompile Include="..\base\CCAutoreleasePool.cpp">
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<Filter>base</Filter>
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<ClCompile Include="ccUtils.cpp">
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@ -485,42 +448,12 @@
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<Filter>physics\chipmunk</Filter>
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@ -552,12 +485,109 @@
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@ -567,10 +597,24 @@
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@ -636,24 +680,9 @@
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@ -945,16 +974,7 @@
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@ -964,9 +984,6 @@
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@ -997,30 +1014,6 @@
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@ -1045,51 +1038,12 @@
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<Filter>misc_nodes</Filter>
</ClInclude>
<ClInclude Include="..\..\external\edtaa3func\edtaa3func.h">
<Filter>label_nodes</Filter>
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<ClInclude Include="renderer\CCCustomCommand.h">
<Filter>renderer</Filter>
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<ClInclude Include="renderer\CCGroupCommand.h">
<Filter>renderer</Filter>
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<ClInclude Include="renderer\CCMaterialManager.h">
<Filter>renderer</Filter>
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<ClInclude Include="renderer\CCQuadCommand.h">
<Filter>renderer</Filter>
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<ClInclude Include="renderer\CCRenderCommand.h">
<Filter>renderer</Filter>
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<Filter>renderer</Filter>
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<ClInclude Include="renderer\CCRenderer.h">
<Filter>renderer</Filter>
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<ClInclude Include="renderer\CCRenderMaterial.h">
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<ClInclude Include="renderer\CCBatchCommand.h">
<Filter>renderer</Filter>
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<ClInclude Include="CCFontCharMap.h">
<Filter>label_nodes</Filter>
</ClInclude>
@ -1130,6 +1084,121 @@
<ClInclude Include="..\deprecated\CCString.h">
<Filter>deprecated</Filter>
</ClInclude>
<ClInclude Include="..\cocos2d.h" />
<ClInclude Include="..\base\base64.h">
<Filter>base</Filter>
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<ClInclude Include="..\base\CCAutoreleasePool.h">
<Filter>base</Filter>
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<ClInclude Include="..\base\ccConfig.h">
<Filter>base</Filter>
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<ClInclude Include="..\base\CCConfiguration.h">
<Filter>base</Filter>
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<ClInclude Include="..\base\CCConsole.h">
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<ClInclude Include="..\base\CCData.h">
<Filter>base</Filter>
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<ClInclude Include="..\base\CCDataVisitor.h">
<Filter>base</Filter>
</ClInclude>
<ClInclude Include="..\base\CCDirector.h">
<Filter>base</Filter>
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<ClInclude Include="..\base\CCEvent.h">
<Filter>base</Filter>
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<ClInclude Include="..\base\CCEventAcceleration.h">
<Filter>base</Filter>
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<ClInclude Include="..\base\CCEventCustom.h">
<Filter>base</Filter>
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<ClInclude Include="..\base\CCEventDispatcher.h">
<Filter>base</Filter>
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<ClInclude Include="..\base\CCEventKeyboard.h">
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<ClInclude Include="..\base\CCEventListener.h">
<Filter>base</Filter>
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<ClInclude Include="..\base\CCEventListenerAcceleration.h">
<Filter>base</Filter>
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<ClInclude Include="..\base\CCEventListenerCustom.h">
<Filter>base</Filter>
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<ClInclude Include="..\base\CCEventListenerKeyboard.h">
<Filter>base</Filter>
</ClInclude>
<ClInclude Include="..\base\CCEventListenerMouse.h">
<Filter>base</Filter>
</ClInclude>
<ClInclude Include="..\base\CCEventListenerTouch.h">
<Filter>base</Filter>
</ClInclude>
<ClInclude Include="..\base\CCEventMouse.h">
<Filter>base</Filter>
</ClInclude>
<ClInclude Include="..\base\CCEventTouch.h">
<Filter>base</Filter>
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<ClInclude Include="..\base\CCEventType.h">
<Filter>base</Filter>
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<ClInclude Include="..\base\ccMacros.h">
<Filter>base</Filter>
</ClInclude>
<ClInclude Include="..\base\CCMap.h">
<Filter>base</Filter>
</ClInclude>
<ClInclude Include="..\base\CCNS.h">
<Filter>base</Filter>
</ClInclude>
<ClInclude Include="..\base\CCProfiling.h">
<Filter>base</Filter>
</ClInclude>
<ClInclude Include="..\base\CCRef.h">
<Filter>base</Filter>
</ClInclude>
<ClInclude Include="..\base\CCRefPtr.h">
<Filter>base</Filter>
</ClInclude>
<ClInclude Include="..\base\CCScheduler.h">
<Filter>base</Filter>
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<ClInclude Include="..\base\CCTouch.h">
<Filter>base</Filter>
</ClInclude>
<ClInclude Include="..\base\ccTypes.h">
<Filter>base</Filter>
</ClInclude>
<ClInclude Include="..\base\CCValue.h">
<Filter>base</Filter>
</ClInclude>
<ClInclude Include="..\base\CCVector.h">
<Filter>base</Filter>
</ClInclude>
<ClInclude Include="..\base\ZipUtils.h">
<Filter>base</Filter>
</ClInclude>
<ClInclude Include="..\math\CCAffineTransform.h">
<Filter>math</Filter>
</ClInclude>
<ClInclude Include="..\math\CCGeometry.h">
<Filter>math</Filter>
</ClInclude>
<ClInclude Include="..\math\CCMath.h">
<Filter>math</Filter>
</ClInclude>
<ClInclude Include="..\math\CCMathBase.h">
<Filter>math</Filter>
</ClInclude>
<ClInclude Include="..\math\MathUtil.h">
<Filter>math</Filter>
</ClInclude>
@ -1139,6 +1208,9 @@
<ClInclude Include="..\math\Quaternion.h">
<Filter>math</Filter>
</ClInclude>
<ClInclude Include="..\math\TransformUtils.h">
<Filter>math</Filter>
</ClInclude>
<ClInclude Include="..\math\Vector2.h">
<Filter>math</Filter>
</ClInclude>
@ -1148,13 +1220,32 @@
<ClInclude Include="..\math\Vector4.h">
<Filter>math</Filter>
</ClInclude>
<ClInclude Include="..\math\CCMath.h">
<Filter>math</Filter>
<ClInclude Include="..\renderer\CCBatchCommand.h">
<Filter>renderer</Filter>
</ClInclude>
<ClInclude Include="..\math\CCMathBase.h">
<Filter>math</Filter>
<ClInclude Include="..\renderer\CCCustomCommand.h">
<Filter>renderer</Filter>
</ClInclude>
<ClInclude Include="..\cocos2d.h" />
<ClInclude Include="..\renderer\CCGroupCommand.h">
<Filter>renderer</Filter>
</ClInclude>
<ClInclude Include="..\renderer\CCQuadCommand.h">
<Filter>renderer</Filter>
</ClInclude>
<ClInclude Include="..\renderer\CCRenderCommand.h">
<Filter>renderer</Filter>
</ClInclude>
<ClInclude Include="..\renderer\CCRenderCommandPool.h">
<Filter>renderer</Filter>
</ClInclude>
<ClInclude Include="..\renderer\CCRenderer.h">
<Filter>renderer</Filter>
</ClInclude>
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<ItemGroup>
<Text Include="..\math\CMakeLists.txt">
<Filter>math</Filter>
</Text>
</ItemGroup>
<ItemGroup>
<None Include="..\math\MathUtil.inl">
@ -1179,9 +1270,4 @@
<Filter>math</Filter>
</None>
</ItemGroup>
<ItemGroup>
<Text Include="..\math\CMakeLists.txt">
<Filter>math</Filter>
</Text>
</ItemGroup>
</Project>