mirror of https://github.com/axmolengine/axmol.git
move AudioEngine in cocos2d:experimental namespace
This commit is contained in:
parent
a8a8265174
commit
9942206c53
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@ -36,6 +36,7 @@
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#define TIME_DELAY_PRECISION 0.0001
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using namespace cocos2d;
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using namespace cocos2d::experimental;
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const int AudioEngine::INVAILD_AUDIO_ID = -1;
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const float AudioEngine::TIME_UNKNOWN = -1.0f;
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@ -39,6 +39,7 @@
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#include <jni.h>
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using namespace cocos2d;
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using namespace cocos2d::experimental;
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void PlayOverEvent(SLPlayItf caller, void* context, SLuint32 playEvent)
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{
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@ -37,7 +37,7 @@
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#define ERRORLOG(msg) log("fun:%s,line:%d,msg:%s",__func__,__LINE__,#msg)
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NS_CC_BEGIN
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namespace experimental{
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class AudioEngineImpl;
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class AudioPlayer
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@ -102,7 +102,7 @@ private:
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};
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#endif // __AUDIO_ENGINE_INL_H_
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}
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NS_CC_END
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#endif
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@ -36,6 +36,7 @@
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#endif // ERROR
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NS_CC_BEGIN
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namespace experimental{
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class EXPORT_DLL AudioProfile
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{
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@ -265,6 +266,7 @@ protected:
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friend class AudioEngineImpl;
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};
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}
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NS_CC_END
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#endif // __AUDIO_ENGINE_H_
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@ -33,7 +33,7 @@
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#include "AudioPlayer.h"
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NS_CC_BEGIN
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namespace experimental{
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#define MAX_AUDIOINSTANCES 32
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class AudioEngineThreadPool;
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@ -88,6 +88,7 @@ private:
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int _currentAudioID;
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};
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}
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NS_CC_END
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#endif // __AUDIO_ENGINE_INL_H_
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#endif
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@ -31,6 +31,7 @@
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#include "base/ccUtils.h"
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using namespace cocos2d;
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using namespace cocos2d::experimental;
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static ALCdevice *s_ALDevice = nullptr;
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static ALCcontext *s_ALContext = nullptr;
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@ -31,14 +31,14 @@
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static int lua_get_AudioProfile_name(lua_State* L)
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{
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cocos2d::AudioProfile* self = nullptr;
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cocos2d::experimental::AudioProfile* self = nullptr;
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#if COCOS2D_DEBUG >= 1
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tolua_Error tolua_err;
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if (!tolua_isusertype(L,1,"cc.AudioProfile",0,&tolua_err)) goto tolua_lerror;
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if (!tolua_isusertype(L,1,"ccexp.AudioProfile",0,&tolua_err)) goto tolua_lerror;
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#endif
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self = (cocos2d::AudioProfile*) tolua_tousertype(L,1,0);
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self = (cocos2d::experimental::AudioProfile*) tolua_tousertype(L,1,0);
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#if COCOS2D_DEBUG >= 1
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if (nullptr == self)
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{
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@ -60,14 +60,14 @@ tolua_lerror:
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static int lua_set_AudioProfile_name(lua_State* L)
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{
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int argc = 0;
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cocos2d::AudioProfile* self = nullptr;
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cocos2d::experimental::AudioProfile* self = nullptr;
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#if COCOS2D_DEBUG >= 1
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tolua_Error tolua_err;
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if (!tolua_isusertype(L,1,"cc.AudioProfile",0,&tolua_err)) goto tolua_lerror;
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if (!tolua_isusertype(L,1,"ccexp.AudioProfile",0,&tolua_err)) goto tolua_lerror;
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#endif
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self = (cocos2d::AudioProfile*) tolua_tousertype(L,1,0);
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self = (cocos2d::experimental::AudioProfile*) tolua_tousertype(L,1,0);
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#if COCOS2D_DEBUG >= 1
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if (nullptr == self)
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{
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@ -99,14 +99,14 @@ tolua_lerror:
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static int lua_get_AudioProfile_maxInstances(lua_State* L)
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{
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cocos2d::AudioProfile* self = nullptr;
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cocos2d::experimental::AudioProfile* self = nullptr;
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#if COCOS2D_DEBUG >= 1
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tolua_Error tolua_err;
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if (!tolua_isusertype(L,1,"cc.AudioProfile",0,&tolua_err)) goto tolua_lerror;
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if (!tolua_isusertype(L,1,"ccexp.AudioProfile",0,&tolua_err)) goto tolua_lerror;
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#endif
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self = (cocos2d::AudioProfile*) tolua_tousertype(L,1,0);
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self = (cocos2d::experimental::AudioProfile*) tolua_tousertype(L,1,0);
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#if COCOS2D_DEBUG >= 1
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if (nullptr == self)
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{
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@ -128,14 +128,14 @@ tolua_lerror:
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static int lua_set_AudioProfile_maxInstances(lua_State* L)
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{
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int argc = 0;
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cocos2d::AudioProfile* self = nullptr;
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cocos2d::experimental::AudioProfile* self = nullptr;
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#if COCOS2D_DEBUG >= 1
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tolua_Error tolua_err;
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if (!tolua_isusertype(L,1,"cc.AudioProfile",0,&tolua_err)) goto tolua_lerror;
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if (!tolua_isusertype(L,1,"ccexp.AudioProfile",0,&tolua_err)) goto tolua_lerror;
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#endif
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self = (cocos2d::AudioProfile*) tolua_tousertype(L,1,0);
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self = (cocos2d::experimental::AudioProfile*) tolua_tousertype(L,1,0);
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#if COCOS2D_DEBUG >= 1
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if (nullptr == self)
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{
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@ -167,14 +167,14 @@ tolua_lerror:
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static int lua_get_AudioProfile_minDelay(lua_State* L)
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{
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cocos2d::AudioProfile* self = nullptr;
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cocos2d::experimental::AudioProfile* self = nullptr;
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#if COCOS2D_DEBUG >= 1
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tolua_Error tolua_err;
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if (!tolua_isusertype(L,1,"cc.AudioProfile",0,&tolua_err)) goto tolua_lerror;
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if (!tolua_isusertype(L,1,"ccexp.AudioProfile",0,&tolua_err)) goto tolua_lerror;
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#endif
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self = (cocos2d::AudioProfile*) tolua_tousertype(L,1,0);
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self = (cocos2d::experimental::AudioProfile*) tolua_tousertype(L,1,0);
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#if COCOS2D_DEBUG >= 1
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if (nullptr == self)
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{
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@ -196,14 +196,14 @@ tolua_lerror:
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static int lua_set_AudioProfile_minDelay(lua_State* L)
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{
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int argc = 0;
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cocos2d::AudioProfile* self = nullptr;
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cocos2d::experimental::AudioProfile* self = nullptr;
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#if COCOS2D_DEBUG >= 1
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tolua_Error tolua_err;
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if (!tolua_isusertype(L,1,"cc.AudioProfile",0,&tolua_err)) goto tolua_lerror;
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if (!tolua_isusertype(L,1,"ccexp.AudioProfile",0,&tolua_err)) goto tolua_lerror;
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#endif
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self = (cocos2d::AudioProfile*) tolua_tousertype(L,1,0);
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self = (cocos2d::experimental::AudioProfile*) tolua_tousertype(L,1,0);
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#if COCOS2D_DEBUG >= 1
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if (nullptr == self)
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{
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@ -243,7 +243,7 @@ int lua_cocos2dx_audioengine_AudioEngine_setFinishCallback(lua_State* tolua_S)
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#endif
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#if COCOS2D_DEBUG >= 1
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if (!tolua_isusertable(tolua_S,1,"cc.AudioEngine",0,&tolua_err)) goto tolua_lerror;
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if (!tolua_isusertable(tolua_S,1,"ccexp.AudioEngine",0,&tolua_err)) goto tolua_lerror;
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#endif
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argc = lua_gettop(tolua_S) - 1;
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if (argc == 2)
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{
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int arg0;
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ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "cc.AudioEngine:setFinishCallback");
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ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "ccexp.AudioEngine:setFinishCallback");
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#if COCOS2D_DEBUG >= 1
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if (!toluafix_isfunction(tolua_S,3,"LUA_FUNCTION",0,&tolua_err))
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LUA_FUNCTION handler = ( toluafix_ref_function(tolua_S,3,0));
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cocos2d::AudioEngine::setFinishCallback(arg0, [handler](int audioID, std::string filePath){
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cocos2d::experimental::AudioEngine::setFinishCallback(arg0, [handler](int audioID, std::string filePath){
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LuaStack* stack = LuaEngine::getInstance()->getLuaStack();
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stack->pushInt(audioID);
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return 0;
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}
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CCLOG("%s has wrong number of arguments: %d, was expecting %d\n ", "cc.AudioEngine:setFinishCallback",argc, 2);
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CCLOG("%s has wrong number of arguments: %d, was expecting %d\n ", "ccexp.AudioEngine:setFinishCallback",argc, 2);
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return 0;
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#if COCOS2D_DEBUG >= 1
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tolua_lerror:
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register_all_cocos2dx_audioengine(L);
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if (L)
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{
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lua_pushstring(L, "cc.AudioProfile");
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lua_pushstring(L, "ccexp.AudioProfile");
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lua_rawget(L, LUA_REGISTRYINDEX);
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if (lua_istable(L,-1))
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{
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}
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lua_pop(L, 1);
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lua_pushstring(L, "cc.AudioEngine");
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lua_pushstring(L, "ccexp.AudioEngine");
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lua_rawget(L, LUA_REGISTRYINDEX);
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if (lua_istable(L,-1))
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{
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#include "NewAudioEngineTest.h"
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#include "ui/CocosGUI.h"
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using namespace cocos2d;
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using namespace cocos2d::ui;
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using namespace cocos2d::experimental;
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namespace {
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bool _enabled;
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};
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class SliderEx : public ui::Slider
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class SliderEx : public Slider
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{
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public:
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enum class TouchEvent
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private:
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static const int FILE_COUNT = 4;
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std::string _files[FILE_COUNT];
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AudioProfile _audioProfile;
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cocos2d::experimental::AudioProfile _audioProfile;
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int _audioCount;
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Label* _showLabel;
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------playItem
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local function playAudio(tag, sender)
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if AudioControlTest._audioID == cc.AUDIO_INVAILD_ID then
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AudioControlTest._audioID = cc.AudioEngine:play2d("background.mp3", AudioControlTest._loopEnabled, AudioControlTest._volume)
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AudioControlTest._audioID = ccexp.AudioEngine:play2d("background.mp3", AudioControlTest._loopEnabled, AudioControlTest._volume)
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if AudioControlTest._audioID ~= cc.AUDIO_INVAILD_ID then
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AudioControlTest._playItem:setEnabled(false)
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AudioControlTest._playItem:setEnabled(true)
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end
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cc.AudioEngine:setFinishCallback(AudioControlTest._audioID,finishCallback)
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ccexp.AudioEngine:setFinishCallback(AudioControlTest._audioID,finishCallback)
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end
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end
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end
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------stopItem
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local function stopAudio(tag, sender)
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if AudioControlTest._audioID ~= cc.AUDIO_INVAILD_ID then
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cc.AudioEngine:stop(AudioControlTest._audioID)
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ccexp.AudioEngine:stop(AudioControlTest._audioID)
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AudioControlTest._audioID = cc.AUDIO_INVAILD_ID
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AudioControlTest._playItem:setEnabled(true)
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end
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------pauseItem
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local function pauseAudio(tag, sender)
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if AudioControlTest._audioID ~= cc.AUDIO_INVAILD_ID then
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cc.AudioEngine:pause(AudioControlTest._audioID)
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ccexp.AudioEngine:pause(AudioControlTest._audioID)
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end
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end
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------resumeItem
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local function resumeAudio(tag, sender)
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if AudioControlTest._audioID ~= cc.AUDIO_INVAILD_ID then
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cc.AudioEngine:resume(AudioControlTest._audioID)
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ccexp.AudioEngine:resume(AudioControlTest._audioID)
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end
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end
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@ -181,7 +181,7 @@ function AudioControlTest.create()
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local function switchLoop(tag, sender)
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AudioControlTest._loopEnabled = not AudioControlTest._loopEnabled
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if AudioControlTest._audioID ~= cc.AUDIO_INVAILD_ID then
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cc.AudioEngine:setLoop(AudioControlTest._audioID, AudioControlTest._loopEnabled)
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ccexp.AudioEngine:setLoop(AudioControlTest._audioID, AudioControlTest._loopEnabled)
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end
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if AudioControlTest._loopEnabled then
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AudioControlTest.loopItem:setString("disable-loop")
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@ -196,7 +196,7 @@ function AudioControlTest.create()
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------uncacheItem
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local function uncache(tag, sender)
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cc.AudioEngine:uncache("background.mp3")
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ccexp.AudioEngine:uncache("background.mp3")
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AudioControlTest._audioID = cc.AUDIO_INVAILD_ID
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AudioControlTest._playItem:setEnabled(true)
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end
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@ -218,7 +218,7 @@ function AudioControlTest.create()
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local function volumeSliderChangedEvent(sender,eventType)
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AudioControlTest._volume = sender:getPercent() / 100.0
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if AudioControlTest._audioID ~= cc.AUDIO_INVAILD_ID then
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cc.AudioEngine:setVolume(AudioControlTest._audioID, AudioControlTest._volume)
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ccexp.AudioEngine:setVolume(AudioControlTest._audioID, AudioControlTest._volume)
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end
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end
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local volumeSlider = ccui.Slider:create()
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AudioControlTest._updateTimeSlider = false
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else
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if (AudioControlTest._audioID ~= cc.AUDIO_INVAILD_ID and AudioControlTest._duration ~= cc.AUDIO_TIME_UNKNOWN) then
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cc.AudioEngine:setCurrentTime(AudioControlTest._audioID,AudioControlTest._duration * ratio)
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ccexp.AudioEngine:setCurrentTime(AudioControlTest._audioID,AudioControlTest._duration * ratio)
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end
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AudioControlTest._updateTimeSlider = true
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end
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@ -261,10 +261,10 @@ function AudioControlTest.create()
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local function step(dt)
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if AudioControlTest._audioID ~= cc.AUDIO_INVAILD_ID then
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if AudioControlTest._duration == cc.AUDIO_TIME_UNKNOWN then
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AudioControlTest._duration = cc.AudioEngine:getDuration(AudioControlTest._audioID)
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AudioControlTest._duration = ccexp.AudioEngine:getDuration(AudioControlTest._audioID)
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end
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if AudioControlTest._duration ~= cc.AUDIO_TIME_UNKNOWN then
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local time = cc.AudioEngine:getCurrentTime(AudioControlTest._audioID)
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local time = ccexp.AudioEngine:getCurrentTime(AudioControlTest._audioID)
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AudioControlTest._timeRatio = time / AudioControlTest._duration
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if AudioControlTest._updateTimeSlider then
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AudioControlTest._timeSlider:setRatio(AudioControlTest._timeRatio)
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@ -277,7 +277,7 @@ function AudioControlTest.create()
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function onNodeEvent(tag)
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if tag == "exit" then
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cc.AudioEngine:stopAll()
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ccexp.AudioEngine:stopAll()
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end
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end
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layer:registerScriptHandler(onNodeEvent)
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@ -302,7 +302,7 @@ function PlaySimultaneouslyTest.create()
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local audioID = cc.AUDIO_INVAILD_ID
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--for k, v in pairs(PlaySimultaneouslyTest.files) do
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for index=1,10 do
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audioID = cc.AudioEngine:play2d(PlaySimultaneouslyTest.files[index])
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audioID = ccexp.AudioEngine:play2d(PlaySimultaneouslyTest.files[index])
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if audioID ~= cc.AUDIO_INVAILD_ID then
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PlaySimultaneouslyTest._playItem:setEnabled(false)
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@ -315,7 +315,7 @@ function PlaySimultaneouslyTest.create()
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end
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end
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cc.AudioEngine:setFinishCallback(audioID,finishCallback)
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ccexp.AudioEngine:setFinishCallback(audioID,finishCallback)
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end
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end
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end
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@ -330,7 +330,7 @@ function PlaySimultaneouslyTest.create()
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function onNodeEvent(tag)
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if tag == "exit" then
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cc.AudioEngine:stopAll()
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ccexp.AudioEngine:stopAll()
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end
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end
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layer:registerScriptHandler(onNodeEvent)
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@ -358,7 +358,7 @@ function AudioProfileTest.create()
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AudioProfileTest._files[3] = "background.wav"
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AudioProfileTest._files[4] = "pew-pew-lei.wav"
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AudioProfileTest._profile = cc.AudioProfile:new()
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AudioProfileTest._profile = ccexp.AudioProfile:new()
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AudioProfileTest._profile.name = "AudioProfileTest"
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AudioProfileTest._profile.maxInstances = 3
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AudioProfileTest._profile.minDelay = 1.0
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@ -374,7 +374,7 @@ function AudioProfileTest.create()
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local heightRatio = 0.7
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for index=1,4 do
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local function itemClickCallback(tag, sender)
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local audioID = cc.AudioEngine:play2d(AudioProfileTest._files[tag],false,1.0,AudioProfileTest._profile)
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local audioID = ccexp.AudioEngine:play2d(AudioProfileTest._files[tag],false,1.0,AudioProfileTest._profile)
|
||||
if audioID ~= cc.AUDIO_INVAILD_ID then
|
||||
AudioProfileTest._time = AudioProfileTest._minDelay
|
||||
AudioProfileTest._audioCount = AudioProfileTest._audioCount + 1
|
||||
|
@ -385,7 +385,7 @@ function AudioProfileTest.create()
|
|||
AudioProfileTest._showLabel:setString(string.format("audio count:%d",AudioProfileTest._audioCount))
|
||||
end
|
||||
|
||||
cc.AudioEngine:setFinishCallback(audioID,finishCallback)
|
||||
ccexp.AudioEngine:setFinishCallback(audioID,finishCallback)
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -431,7 +431,7 @@ function AudioProfileTest.create()
|
|||
|
||||
function onNodeEvent(tag)
|
||||
if tag == "exit" then
|
||||
cc.AudioEngine:stopAll()
|
||||
ccexp.AudioEngine:stopAll()
|
||||
end
|
||||
end
|
||||
layer:registerScriptHandler(onNodeEvent)
|
||||
|
@ -452,10 +452,10 @@ function InvalidAudioFileTest.create()
|
|||
local function playUnsupportedAudio(tag, sender)
|
||||
local targetPlatform = cc.Application:getInstance():getTargetPlatform()
|
||||
if (cc.PLATFORM_OS_IPHONE == targetPlatform or cc.PLATFORM_OS_IPAD == targetPlatform) then
|
||||
cc.AudioEngine:play2d("background.ogg")
|
||||
ccexp.AudioEngine:play2d("background.ogg")
|
||||
end
|
||||
if (cc.PLATFORM_OS_ANDROID == targetPlatform) then
|
||||
cc.AudioEngine:play2d("background.caf")
|
||||
ccexp.AudioEngine:play2d("background.caf")
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -465,7 +465,7 @@ function InvalidAudioFileTest.create()
|
|||
|
||||
-- not-existent audio
|
||||
local function playNotExistentAudio(tag, sender)
|
||||
cc.AudioEngine:play2d("not-existent file.mp3")
|
||||
ccexp.AudioEngine:play2d("not-existent file.mp3")
|
||||
end
|
||||
|
||||
local playItem2 = cc.MenuItemFont:create("play not-existent file")
|
||||
|
@ -490,7 +490,7 @@ function LargeAudioFileTest.create()
|
|||
local layerSize = layer:getContentSize()
|
||||
|
||||
local function playAudio(tag, sender)
|
||||
cc.AudioEngine:play2d("audio/Chee Lai(Arise).mp3")
|
||||
ccexp.AudioEngine:play2d("audio/Chee Lai(Arise).mp3")
|
||||
end
|
||||
|
||||
local playItem = cc.MenuItemFont:create("play large audio file")
|
||||
|
@ -503,7 +503,7 @@ function LargeAudioFileTest.create()
|
|||
|
||||
function onNodeEvent(tag)
|
||||
if tag == "exit" then
|
||||
cc.AudioEngine:stopAll()
|
||||
ccexp.AudioEngine:stopAll()
|
||||
end
|
||||
end
|
||||
layer:registerScriptHandler(onNodeEvent)
|
||||
|
|
|
@ -5,7 +5,7 @@ prefix = cocos2dx_audioengine
|
|||
|
||||
# create a target namespace (in javascript, this would create some code like the equiv. to `ns = ns || {}`)
|
||||
# all classes will be embedded in that namespace
|
||||
target_namespace = cc
|
||||
target_namespace = ccexp
|
||||
|
||||
android_headers = -I%(androidndkdir)s/platforms/android-14/arch-arm/usr/include -I%(androidndkdir)s/sources/cxx-stl/gnu-libstdc++/4.7/libs/armeabi-v7a/include -I%(androidndkdir)s/sources/cxx-stl/gnu-libstdc++/4.7/include -I%(androidndkdir)s/sources/cxx-stl/gnu-libstdc++/4.8/libs/armeabi-v7a/include -I%(androidndkdir)s/sources/cxx-stl/gnu-libstdc++/4.8/include
|
||||
android_flags = -D_SIZE_T_DEFINED_
|
||||
|
|
Loading…
Reference in New Issue