mirror of https://github.com/axmolengine/axmol.git
Merge pull request #1515 from dumganhar/iss1531-updateTransform
fixed #1531: The CCSprite::updateTransform() function needs to inherited from a base function on the CCNode.
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commit
997b8f4079
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@ -1124,5 +1124,12 @@ CCPoint CCNode::convertTouchToNodeSpaceAR(CCTouch *touch)
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return this->convertToNodeSpaceAR(point);
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return this->convertToNodeSpaceAR(point);
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}
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}
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// MARMALADE ADDED
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void CCNode::updateTransform()
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{
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// Recursively iterate over children
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arrayMakeObjectsPerformSelector(m_pChildren, updateTransform, CCNode*);
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}
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NS_CC_END
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NS_CC_END
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@ -441,6 +441,9 @@ public:
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virtual void visit(void);
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virtual void visit(void);
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// transformations
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// transformations
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// MARMALADE ADDED THIS... SO IT IS NO LONGER SPECIFIC TO CCSprite
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/** updates the quad according the the rotation, position, scale values. */
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virtual void updateTransform(void);
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/** performs OpenGL view-matrix transformation based on position, scale, rotation and other attributes. */
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/** performs OpenGL view-matrix transformation based on position, scale, rotation and other attributes. */
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void transform(void);
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void transform(void);
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@ -546,11 +546,16 @@ void CCSprite::updateTransform(void)
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setDirty(false);
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setDirty(false);
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}
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}
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// MARMALADE CHANGED
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// recursively iterate over children
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// recursively iterate over children
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if( m_bHasChildren )
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/* if( m_bHasChildren )
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{
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{
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// MARMALADE: CHANGED TO USE CCNode*
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// NOTE THAT WE HAVE ALSO DEFINED virtual CCNode::updateTransform()
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arrayMakeObjectsPerformSelector(m_pChildren, updateTransform, CCSprite*);
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arrayMakeObjectsPerformSelector(m_pChildren, updateTransform, CCSprite*);
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}
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}*/
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CCNode::updateTransform();
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#if CC_SPRITE_DEBUG_DRAW
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#if CC_SPRITE_DEBUG_DRAW
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// draw bounding box
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// draw bounding box
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CCPoint vertices[4] = {
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CCPoint vertices[4] = {
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