mirror of https://github.com/axmolengine/axmol.git
issue #2460: optimize EGLView interface
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d73b8e8b23
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99f88df8d2
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@ -132,9 +132,13 @@ EGLView::~EGLView()
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s_pEglView = nullptr;
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s_pEglView = nullptr;
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}
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}
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bool EGLView::create()
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bool EGLView::init(const char* viewName, float width, float height)
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{
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{
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if(nullptr != _mainWindow) return true;
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if(nullptr != _mainWindow) return true;
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setViewName(viewName);
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setFrameSize(width, height);
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glfwWindowHint(GLFW_RESIZABLE,GL_FALSE);
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glfwWindowHint(GLFW_RESIZABLE,GL_FALSE);
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_mainWindow = glfwCreateWindow(_screenSize.width, _screenSize.height, _viewName, nullptr, nullptr);
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_mainWindow = glfwCreateWindow(_screenSize.width, _screenSize.height, _viewName, nullptr, nullptr);
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glfwMakeContextCurrent(_mainWindow);
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glfwMakeContextCurrent(_mainWindow);
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@ -32,8 +32,7 @@ public:
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virtual void setFrameSize(float width, float height);
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virtual void setFrameSize(float width, float height);
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virtual void setIMEKeyboardState(bool bOpen);
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virtual void setIMEKeyboardState(bool bOpen);
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//void setWndProc(CUSTOM_WND_PROC proc);
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bool init(const char* viewName, float width, float height);
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virtual bool create();
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public:
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public:
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//void resize(int width, int height);
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//void resize(int width, int height);
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@ -44,8 +44,7 @@ public:
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virtual void setFrameSize(float width, float height);
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virtual void setFrameSize(float width, float height);
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virtual void setIMEKeyboardState(bool bOpen);
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virtual void setIMEKeyboardState(bool bOpen);
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//void setWndProc(CUSTOM_WND_PROC proc);
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bool init(const char* viewName, float width, float height);
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virtual bool create();
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public:
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public:
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//void resize(int width, int height);
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//void resize(int width, int height);
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@ -149,9 +149,13 @@ EGLView::~EGLView()
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s_pEglView = nullptr;
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s_pEglView = nullptr;
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}
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}
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bool EGLView::create()
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bool EGLView::init(const char *viewName, float width, float height)
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{
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{
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if(nullptr != _mainWindow) return true;
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if(nullptr != _mainWindow) return true;
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setViewName(viewName);
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setFrameSize(width, height);
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glfwWindowHint(GLFW_RESIZABLE,GL_FALSE);
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glfwWindowHint(GLFW_RESIZABLE,GL_FALSE);
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_mainWindow = glfwCreateWindow(_screenSize.width, _screenSize.height, _viewName, nullptr, nullptr);
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_mainWindow = glfwCreateWindow(_screenSize.width, _screenSize.height, _viewName, nullptr, nullptr);
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glfwMakeContextCurrent(_mainWindow);
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glfwMakeContextCurrent(_mainWindow);
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@ -245,9 +245,13 @@ EGLView::~EGLView()
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s_pEglView = nullptr;
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s_pEglView = nullptr;
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}
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}
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bool EGLView::create()
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bool EGLView::init(const char* viewName, float width, float height)
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{
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{
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if(nullptr != _mainWindow) return true;
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if(nullptr != _mainWindow) return true;
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setViewName(viewName);
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setFrameSize(width, height);
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glfwWindowHint(GLFW_RESIZABLE,GL_FALSE);
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glfwWindowHint(GLFW_RESIZABLE,GL_FALSE);
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_mainWindow = glfwCreateWindow(_screenSize.width, _screenSize.height, _viewName, nullptr, nullptr);
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_mainWindow = glfwCreateWindow(_screenSize.width, _screenSize.height, _viewName, nullptr, nullptr);
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glfwMakeContextCurrent(_mainWindow);
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glfwMakeContextCurrent(_mainWindow);
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@ -49,8 +49,7 @@ public:
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virtual void setFrameSize(float width, float height);
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virtual void setFrameSize(float width, float height);
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virtual void setIMEKeyboardState(bool bOpen);
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virtual void setIMEKeyboardState(bool bOpen);
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//void setWndProc(CUSTOM_WND_PROC proc);
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bool init(const char* viewName, float width, float height);
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virtual bool create();
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public:
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public:
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//void resize(int width, int height);
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//void resize(int width, int height);
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@ -14,8 +14,6 @@ int main(int argc, char **argv)
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// create the application instance
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// create the application instance
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AppDelegate app;
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AppDelegate app;
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EGLView* eglView = new EGLView();
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EGLView* eglView = new EGLView();
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eglView->setViewName("TestCpp");
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eglView->init("TestCPP",900,640);
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eglView->setFrameSize(900, 640);
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eglView->create();
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return Application::getInstance()->run();
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return Application::getInstance()->run();
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}
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}
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@ -31,8 +31,6 @@ int main(int argc, char *argv[])
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{
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{
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AppDelegate app;
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AppDelegate app;
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EGLView* eglView = new EGLView();
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EGLView* eglView = new EGLView();
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eglView->setViewName("TestCpp");
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eglView->init("TestCPP",900,640);
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eglView->setFrameSize(900, 640);
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eglView->create();
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return Application::getInstance()->run();
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return Application::getInstance()->run();
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}
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}
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@ -15,8 +15,6 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
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// create the application instance
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// create the application instance
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AppDelegate app;
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AppDelegate app;
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EGLView* eglView = new EGLView();
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EGLView* eglView = new EGLView();
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eglView->setViewName("TestCpp");
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eglView->init("TestCPP",900,640);
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eglView->setFrameSize(480, 320);
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eglView->create();
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return Application::getInstance()->run();
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return Application::getInstance()->run();
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}
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}
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