mirror of https://github.com/axmolengine/axmol.git
Revert unexpected layer changes
This commit is contained in:
parent
e070ec111e
commit
9abe2c38cf
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@ -4,9 +4,8 @@ Copyright (c) 2010-2012 cocos2d-x.org
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Copyright (c) 2011 Zynga Inc.
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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Copyright (c) Bytedance Inc.
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https://adxe.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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@ -47,30 +46,40 @@ THE SOFTWARE.
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#include "renderer/backend/ProgramState.h"
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
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# include "platform/desktop/CCGLViewImpl-desktop.h"
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#include "platform/desktop/CCGLViewImpl-desktop.h"
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#endif
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NS_CC_BEGIN
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// Layer
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Layer::Layer()
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: _touchEnabled(false)
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, _accelerometerEnabled(false)
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, _keyboardEnabled(false)
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, _touchListener(nullptr)
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, _keyboardListener(nullptr)
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, _accelerationListener(nullptr)
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, _touchMode(Touch::DispatchMode::ALL_AT_ONCE)
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, _swallowsTouches(true)
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{
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_ignoreAnchorPointForPosition = true;
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setAnchorPoint(Vec2(0.5f, 0.5f));
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}
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Layer::~Layer() {}
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Layer::~Layer()
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{
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}
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bool Layer::init()
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{
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Sprite::init();
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setContentSize(_director->getWinSize());
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return true;
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}
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Layer* Layer::create()
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Layer *Layer::create()
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{
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Layer* ret = new (std::nothrow) Layer();
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Layer *ret = new (std::nothrow) Layer();
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if (ret && ret->init())
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{
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ret->autorelease();
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@ -83,13 +92,204 @@ Layer* Layer::create()
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}
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}
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int Layer::executeScriptTouchHandler(EventTouch::EventCode eventType, Touch* touch, Event* event)
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{
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#if CC_ENABLE_SCRIPT_BINDING
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TouchScriptData data(eventType, this, touch, event);
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ScriptEvent scriptEvent(kTouchEvent, &data);
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return ScriptEngineManager::sendEventToLua(scriptEvent);
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#else
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CC_UNUSED_PARAM(eventType);
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CC_UNUSED_PARAM(touch);
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CC_UNUSED_PARAM(event);
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return 0;
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#endif
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}
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int Layer::executeScriptTouchesHandler(EventTouch::EventCode eventType, const std::vector<Touch*>& touches, Event* event)
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{
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#if CC_ENABLE_SCRIPT_BINDING
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TouchesScriptData data(eventType, this, touches, event);
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ScriptEvent scriptEvent(kTouchesEvent, &data);
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return ScriptEngineManager::sendEventToLua(scriptEvent);
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#else
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CC_UNUSED_PARAM(eventType);
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CC_UNUSED_PARAM(touches);
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CC_UNUSED_PARAM(event);
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return 0;
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#endif
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}
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void Layer::onAcceleration(Acceleration* acc, Event* /*unused_event*/)
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{
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#if CC_ENABLE_SCRIPT_BINDING
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BasicScriptData data(this,(void*)acc);
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ScriptEvent event(kAccelerometerEvent,&data);
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ScriptEngineManager::sendEventToLua(event);
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#else
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CC_UNUSED_PARAM(acc);
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#endif
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}
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void Layer::onKeyPressed(EventKeyboard::KeyCode /*keyCode*/, Event* /*unused_event*/)
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{
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}
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void Layer::onKeyReleased(EventKeyboard::KeyCode keyCode, Event* /*unused_event*/)
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{
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#if CC_ENABLE_SCRIPT_BINDING
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KeypadScriptData data(keyCode, this);
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ScriptEvent event(kKeypadEvent,&data);
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ScriptEngineManager::sendEventToLua(event);
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#else
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CC_UNUSED_PARAM(keyCode);
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#endif
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}
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/// Callbacks
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bool Layer::onTouchBegan(Touch *touch, Event *event)
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{
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#if CC_ENABLE_SCRIPT_BINDING
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return executeScriptTouchHandler(EventTouch::EventCode::BEGAN, touch, event) == 0 ? false : true;
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#else
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CC_UNUSED_PARAM(touch);
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CC_UNUSED_PARAM(event);
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CCASSERT(false, "Layer#ccTouchBegan override me");
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return true;
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#endif
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}
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void Layer::onTouchMoved(Touch *touch, Event *event)
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{
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#if CC_ENABLE_SCRIPT_BINDING
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executeScriptTouchHandler(EventTouch::EventCode::MOVED, touch, event);
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#else
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CC_UNUSED_PARAM(touch);
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CC_UNUSED_PARAM(event);
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#endif
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}
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void Layer::onTouchEnded(Touch *touch, Event *event)
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{
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#if CC_ENABLE_SCRIPT_BINDING
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executeScriptTouchHandler(EventTouch::EventCode::ENDED, touch, event);
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#else
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CC_UNUSED_PARAM(touch);
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CC_UNUSED_PARAM(event);
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#endif
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}
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void Layer::onTouchCancelled(Touch *touch, Event *event)
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{
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#if CC_ENABLE_SCRIPT_BINDING
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executeScriptTouchHandler(EventTouch::EventCode::CANCELLED, touch, event);
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#else
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CC_UNUSED_PARAM(touch);
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CC_UNUSED_PARAM(event);
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#endif
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}
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void Layer::onTouchesBegan(const std::vector<Touch*>& touches, Event *event)
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{
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#if CC_ENABLE_SCRIPT_BINDING
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executeScriptTouchesHandler(EventTouch::EventCode::BEGAN, touches, event);
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#else
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CC_UNUSED_PARAM(touches);
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CC_UNUSED_PARAM(event);
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#endif
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}
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void Layer::onTouchesMoved(const std::vector<Touch*>& touches, Event *event)
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{
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#if CC_ENABLE_SCRIPT_BINDING
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executeScriptTouchesHandler(EventTouch::EventCode::MOVED, touches, event);
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#else
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CC_UNUSED_PARAM(touches);
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CC_UNUSED_PARAM(event);
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#endif
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}
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void Layer::onTouchesEnded(const std::vector<Touch*>& touches, Event *event)
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{
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#if CC_ENABLE_SCRIPT_BINDING
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executeScriptTouchesHandler(EventTouch::EventCode::ENDED, touches, event);
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#else
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CC_UNUSED_PARAM(touches);
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CC_UNUSED_PARAM(event);
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#endif
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}
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void Layer::onTouchesCancelled(const std::vector<Touch*>& touches, Event *event)
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{
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#if CC_ENABLE_SCRIPT_BINDING
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executeScriptTouchesHandler(EventTouch::EventCode::CANCELLED, touches, event);
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#else
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CC_UNUSED_PARAM(touches);
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CC_UNUSED_PARAM(event);
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#endif
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}
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std::string Layer::getDescription() const
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{
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return StringUtils::format("<Layer | Tag = %d>", _tag);
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}
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/// LayerColor
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LayerColor::LayerColor() {}
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LayerColor::LayerColor()
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{
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// default blend function
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_blendFunc = BlendFunc::ALPHA_PREMULTIPLIED;
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auto& pipelinePS = _customCommand.getPipelineDescriptor().programState;
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auto* program = backend::Program::getBuiltinProgram(backend::ProgramType::POSITION_COLOR);
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//!!! LayerColor private programState don't want affect by Node::_programState, so store at _customCommand
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pipelinePS = new backend::ProgramState(program);
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auto vertexLayout = pipelinePS->getVertexLayout();
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const auto& attributeInfo = pipelinePS->getProgram()->getActiveAttributes();
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auto iter = attributeInfo.find("a_position");
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if(iter != attributeInfo.end())
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{
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vertexLayout->setAttribute("a_position", iter->second.location, backend::VertexFormat::FLOAT3, 0, false);
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}
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iter = attributeInfo.find("a_color");
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if(iter != attributeInfo.end())
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{
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vertexLayout->setAttribute("a_color", iter->second.location, backend::VertexFormat::FLOAT4, sizeof(_vertexData[0].vertices), false);
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}
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vertexLayout->setLayout(sizeof(_vertexData[0]));
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_mvpMatrixLocation = pipelinePS->getUniformLocation("u_MVPMatrix");
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_customCommand.createIndexBuffer(CustomCommand::IndexFormat::U_SHORT, 6, CustomCommand::BufferUsage::STATIC);
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unsigned short indices[] = {0, 1, 2, 2, 1, 3};
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_customCommand.updateIndexBuffer(indices, sizeof(indices));
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_customCommand.createVertexBuffer(sizeof(_vertexData[0]), 4, CustomCommand::BufferUsage::DYNAMIC);
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_customCommand.setDrawType(CustomCommand::DrawType::ELEMENT);
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_customCommand.setPrimitiveType(CustomCommand::PrimitiveType::TRIANGLE);
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}
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LayerColor::~LayerColor()
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{
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CC_SAFE_RELEASE_NULL(_customCommand.getPipelineDescriptor().programState);
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}
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/// blendFunc getter
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const BlendFunc &LayerColor::getBlendFunc() const
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{
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return _blendFunc;
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}
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/// blendFunc setter
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void LayerColor::setBlendFunc(const BlendFunc &var)
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{
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_blendFunc = var;
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}
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LayerColor* LayerColor::create()
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{
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@ -105,10 +305,10 @@ LayerColor* LayerColor::create()
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return ret;
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}
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LayerColor* LayerColor::create(const Color4B& color, float width, float height)
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LayerColor * LayerColor::create(const Color4B& color, float width, float height)
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{
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LayerColor* layer = new (std::nothrow) LayerColor();
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if (layer && layer->initWithColor(color, width, height))
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LayerColor * layer = new (std::nothrow) LayerColor();
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if( layer && layer->initWithColor(color,width,height))
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{
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layer->autorelease();
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return layer;
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@ -117,10 +317,10 @@ LayerColor* LayerColor::create(const Color4B& color, float width, float height)
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return nullptr;
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}
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LayerColor* LayerColor::create(const Color4B& color)
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LayerColor * LayerColor::create(const Color4B& color)
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{
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LayerColor* layer = new (std::nothrow) LayerColor();
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if (layer && layer->initWithColor(color))
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LayerColor * layer = new (std::nothrow) LayerColor();
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if(layer && layer->initWithColor(color))
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{
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layer->autorelease();
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return layer;
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@ -132,22 +332,30 @@ LayerColor* LayerColor::create(const Color4B& color)
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bool LayerColor::init()
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{
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Size s = _director->getWinSize();
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return initWithColor(Color4B(0, 0, 0, 0), s.width, s.height);
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return initWithColor(Color4B(0,0,0,0), s.width, s.height);
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}
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bool LayerColor::initWithColor(const Color4B& color, float w, float h)
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{
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if (Sprite::init())
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if (Layer::init())
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{
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// Anchor behavior same with Layer
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_ignoreAnchorPointForPosition = true;
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setAnchorPoint(Vec2(0.5f, 0.5f));
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const Rect defaultRect{0.f, 0.f, 2.f, 2.f};
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setTextureRect(defaultRect, false, defaultRect.size);
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// default blend function
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_blendFunc = BlendFunc::ALPHA_NON_PREMULTIPLIED;
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_displayedColor.r = _realColor.r = color.r;
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_displayedColor.g = _realColor.g = color.g;
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_displayedColor.b = _realColor.b = color.b;
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_displayedOpacity = _realOpacity = color.a;
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for (size_t i = 0; i<sizeof(_squareVertices) / sizeof( _squareVertices[0]); i++ )
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{
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_squareVertices[i].x = 0.0f;
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_squareVertices[i].y = 0.0f;
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}
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updateColor();
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setContentSize(Size(w, h));
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setColor(Color3B{color});
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setOpacity(color.a);
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return true;
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}
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@ -160,7 +368,18 @@ bool LayerColor::initWithColor(const Color4B& color)
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return initWithColor(color, s.width, s.height);
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}
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void LayerColor::changeWidthAndHeight(float w, float h)
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/// override contentSize
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void LayerColor::setContentSize(const Size & size)
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{
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_squareVertices[1].x = size.width;
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_squareVertices[2].y = size.height;
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_squareVertices[3].x = size.width;
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_squareVertices[3].y = size.height;
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Layer::setContentSize(size);
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}
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void LayerColor::changeWidthAndHeight(float w ,float h)
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{
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this->setContentSize(Size(w, h));
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}
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@ -175,17 +394,57 @@ void LayerColor::changeHeight(float h)
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this->setContentSize(Size(_contentSize.width, h));
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}
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void LayerColor::updateColor()
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{
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for (int i = 0; i < 4; i++ )
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{
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_vertexData[i].colors.r = _displayedColor.r / 255.0f;
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_vertexData[i].colors.g = _displayedColor.g / 255.0f;
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_vertexData[i].colors.b = _displayedColor.b / 255.0f;
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_vertexData[i].colors.a = _displayedOpacity / 255.0f;
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}
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}
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void LayerColor::draw(Renderer *renderer, const Mat4 &transform, uint32_t flags)
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{
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_customCommand.init(_globalZOrder, _blendFunc);
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renderer->addCommand(&_customCommand);
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cocos2d::Mat4 projectionMat = _director->getMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_PROJECTION);
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auto& pipelineDescriptor = _customCommand.getPipelineDescriptor();
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pipelineDescriptor.programState->setUniform(_mvpMatrixLocation, projectionMat.m, sizeof(projectionMat.m));
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for(int i = 0; i < 4; ++i)
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{
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Vec4 pos;
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pos.x = _squareVertices[i].x; pos.y = _squareVertices[i].y; pos.z = _positionZ;
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pos.w = 1;
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_modelViewTransform.transformVector(&pos);
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_vertexData[i].vertices = Vec3(pos.x,pos.y,pos.z)/pos.w;
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}
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updateVertexBuffer();
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}
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void LayerColor::updateVertexBuffer()
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{
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_customCommand.updateVertexBuffer(_vertexData, sizeof(_vertexData));
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}
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//
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// LayerGradient
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//
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LayerGradient::LayerGradient() {}
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LayerGradient::LayerGradient()
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{
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}
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LayerGradient::~LayerGradient() {}
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LayerGradient::~LayerGradient()
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{
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}
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LayerGradient* LayerGradient::create(const Color4B& start, const Color4B& end)
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{
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LayerGradient* layer = new (std::nothrow) LayerGradient();
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if (layer && layer->initWithColor(start, end))
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LayerGradient * layer = new (std::nothrow) LayerGradient();
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if( layer && layer->initWithColor(start, end))
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{
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layer->autorelease();
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return layer;
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@ -196,8 +455,8 @@ LayerGradient* LayerGradient::create(const Color4B& start, const Color4B& end)
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LayerGradient* LayerGradient::create(const Color4B& start, const Color4B& end, const Vec2& v)
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{
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LayerGradient* layer = new (std::nothrow) LayerGradient();
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if (layer && layer->initWithColor(start, end, v))
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LayerGradient * layer = new (std::nothrow) LayerGradient();
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if( layer && layer->initWithColor(start, end, v))
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{
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layer->autorelease();
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return layer;
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@ -232,13 +491,13 @@ bool LayerGradient::initWithColor(const Color4B& start, const Color4B& end)
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bool LayerGradient::initWithColor(const Color4B& start, const Color4B& end, const Vec2& v)
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{
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_endColor.r = end.r;
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_endColor.g = end.g;
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_endColor.b = end.b;
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_endColor.r = end.r;
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_endColor.g = end.g;
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_endColor.b = end.b;
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_endOpacity = end.a;
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_startOpacity = start.a;
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_alongVector = v;
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_endOpacity = end.a;
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_startOpacity = start.a;
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_alongVector = v;
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_compressedInterpolation = true;
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@ -247,6 +506,8 @@ bool LayerGradient::initWithColor(const Color4B& start, const Color4B& end, cons
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void LayerGradient::updateColor()
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{
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LayerColor::updateColor();
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float h = _alongVector.getLength();
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if (h == 0)
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return;
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@ -257,48 +518,46 @@ void LayerGradient::updateColor()
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// Compressed Interpolation mode
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if (_compressedInterpolation)
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{
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float h2 = 1 / (fabsf(u.x) + fabsf(u.y));
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u = u * (h2 * (float)c);
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float h2 = 1 / ( fabsf(u.x) + fabsf(u.y) );
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u = u * (h2 * (float)c);
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}
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float opacityf = (float)_displayedOpacity / 255.0f;
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Color4F S(_displayedColor.r / 255.0f, _displayedColor.g / 255.0f, _displayedColor.b / 255.0f,
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_startOpacity * opacityf / 255.0f);
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Color4F S(
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_displayedColor.r / 255.0f,
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_displayedColor.g / 255.0f,
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||||
_displayedColor.b / 255.0f,
|
||||
_startOpacity * opacityf / 255.0f
|
||||
);
|
||||
|
||||
Color4F E(_endColor.r / 255.0f, _endColor.g / 255.0f, _endColor.b / 255.0f, _endOpacity * opacityf / 255.0f);
|
||||
Color4F E(
|
||||
_endColor.r / 255.0f,
|
||||
_endColor.g / 255.0f,
|
||||
_endColor.b / 255.0f,
|
||||
_endOpacity * opacityf / 255.0f
|
||||
);
|
||||
|
||||
// (-1, -1)
|
||||
_quad.bl.colors.r = (E.r + (S.r - E.r) * ((c + u.x + u.y) / (2.0f * c))) * 255;
|
||||
_quad.bl.colors.g = (E.g + (S.g - E.g) * ((c + u.x + u.y) / (2.0f * c))) * 255;
|
||||
_quad.bl.colors.b = (E.b + (S.b - E.b) * ((c + u.x + u.y) / (2.0f * c))) * 255;
|
||||
_quad.bl.colors.a = (E.a + (S.a - E.a) * ((c + u.x + u.y) / (2.0f * c))) * 255;
|
||||
// (1, -1)
|
||||
_quad.br.colors.r = (E.r + (S.r - E.r) * ((c - u.x + u.y) / (2.0f * c))) * 255;
|
||||
_quad.br.colors.g = (E.g + (S.g - E.g) * ((c - u.x + u.y) / (2.0f * c))) * 255;
|
||||
_quad.br.colors.b = (E.b + (S.b - E.b) * ((c - u.x + u.y) / (2.0f * c))) * 255;
|
||||
_quad.br.colors.a = (E.a + (S.a - E.a) * ((c - u.x + u.y) / (2.0f * c))) * 255;
|
||||
// (-1, 1)
|
||||
_quad.tl.colors.r = (E.r + (S.r - E.r) * ((c + u.x - u.y) / (2.0f * c))) * 255;
|
||||
_quad.tl.colors.g = (E.g + (S.g - E.g) * ((c + u.x - u.y) / (2.0f * c))) * 255;
|
||||
_quad.tl.colors.b = (E.b + (S.b - E.b) * ((c + u.x - u.y) / (2.0f * c))) * 255;
|
||||
_quad.tl.colors.a = (E.a + (S.a - E.a) * ((c + u.x - u.y) / (2.0f * c))) * 255;
|
||||
// (1, 1)
|
||||
_quad.tr.colors.r = (E.r + (S.r - E.r) * ((c - u.x - u.y) / (2.0f * c))) * 255;
|
||||
_quad.tr.colors.g = (E.g + (S.g - E.g) * ((c - u.x - u.y) / (2.0f * c))) * 255;
|
||||
_quad.tr.colors.b = (E.b + (S.b - E.b) * ((c - u.x - u.y) / (2.0f * c))) * 255;
|
||||
_quad.tr.colors.a = (E.a + (S.a - E.a) * ((c - u.x - u.y) / (2.0f * c))) * 255;
|
||||
|
||||
// renders using batch node
|
||||
if (_renderMode == RenderMode::QUAD_BATCHNODE)
|
||||
{
|
||||
if (_atlasIndex != INDEX_NOT_INITIALIZED)
|
||||
_textureAtlas->updateQuad(&_quad, _atlasIndex);
|
||||
else
|
||||
// no need to set it recursively
|
||||
// update dirty_, don't update recursiveDirty_
|
||||
setDirty(true);
|
||||
}
|
||||
_vertexData[0].colors.r = E.r + (S.r - E.r) * ((c + u.x + u.y) / (2.0f * c));
|
||||
_vertexData[0].colors.g = E.g + (S.g - E.g) * ((c + u.x + u.y) / (2.0f * c));
|
||||
_vertexData[0].colors.b = E.b + (S.b - E.b) * ((c + u.x + u.y) / (2.0f * c));
|
||||
_vertexData[0].colors.a = E.a + (S.a - E.a) * ((c + u.x + u.y) / (2.0f * c));
|
||||
// (1, -1)
|
||||
_vertexData[1].colors.r = E.r + (S.r - E.r) * ((c - u.x + u.y) / (2.0f * c));
|
||||
_vertexData[1].colors.g = E.g + (S.g - E.g) * ((c - u.x + u.y) / (2.0f * c));
|
||||
_vertexData[1].colors.b = E.b + (S.b - E.b) * ((c - u.x + u.y) / (2.0f * c));
|
||||
_vertexData[1].colors.a = E.a + (S.a - E.a) * ((c - u.x + u.y) / (2.0f * c));
|
||||
// (-1, 1)
|
||||
_vertexData[2].colors.r = E.r + (S.r - E.r) * ((c + u.x - u.y) / (2.0f * c));
|
||||
_vertexData[2].colors.g = E.g + (S.g - E.g) * ((c + u.x - u.y) / (2.0f * c));
|
||||
_vertexData[2].colors.b = E.b + (S.b - E.b) * ((c + u.x - u.y) / (2.0f * c));
|
||||
_vertexData[2].colors.a = E.a + (S.a - E.a) * ((c + u.x - u.y) / (2.0f * c));
|
||||
// (1, 1)
|
||||
_vertexData[3].colors.r = E.r + (S.r - E.r) * ((c - u.x - u.y) / (2.0f * c));
|
||||
_vertexData[3].colors.g = E.g + (S.g - E.g) * ((c - u.x - u.y) / (2.0f * c));
|
||||
_vertexData[3].colors.b = E.b + (S.b - E.b) * ((c - u.x - u.y) / (2.0f * c));
|
||||
_vertexData[3].colors.a = E.a + (S.a - E.a) * ((c - u.x - u.y) / (2.0f * c));
|
||||
}
|
||||
|
||||
const Color3B& LayerGradient::getStartColor() const
|
||||
|
@ -374,11 +633,7 @@ std::string LayerGradient::getDescription() const
|
|||
/**
|
||||
* LayerRadialGradient
|
||||
*/
|
||||
LayerRadialGradient* LayerRadialGradient::create(const Color4B& startColor,
|
||||
const Color4B& endColor,
|
||||
float radius,
|
||||
const Vec2& center,
|
||||
float expand)
|
||||
LayerRadialGradient* LayerRadialGradient::create(const Color4B& startColor, const Color4B& endColor, float radius, const Vec2& center, float expand)
|
||||
{
|
||||
auto layerGradient = new LayerRadialGradient();
|
||||
if (layerGradient && layerGradient->initWithColor(startColor, endColor, radius, center, expand))
|
||||
|
@ -386,7 +641,7 @@ LayerRadialGradient* LayerRadialGradient::create(const Color4B& startColor,
|
|||
layerGradient->autorelease();
|
||||
return layerGradient;
|
||||
}
|
||||
|
||||
|
||||
delete layerGradient;
|
||||
return nullptr;
|
||||
}
|
||||
|
@ -394,12 +649,12 @@ LayerRadialGradient* LayerRadialGradient::create(const Color4B& startColor,
|
|||
LayerRadialGradient* LayerRadialGradient::create()
|
||||
{
|
||||
auto layerGradient = new LayerRadialGradient();
|
||||
if (layerGradient && layerGradient->initWithColor(Color4B::BLACK, Color4B::BLACK, 0, Vec2(0, 0), 0))
|
||||
if (layerGradient && layerGradient->initWithColor(Color4B::BLACK, Color4B::BLACK, 0, Vec2(0,0), 0))
|
||||
{
|
||||
layerGradient->autorelease();
|
||||
return layerGradient;
|
||||
}
|
||||
|
||||
|
||||
delete layerGradient;
|
||||
return nullptr;
|
||||
}
|
||||
|
@ -407,27 +662,26 @@ LayerRadialGradient* LayerRadialGradient::create()
|
|||
LayerRadialGradient::LayerRadialGradient()
|
||||
{
|
||||
auto& pipelinePS = _customCommand.getPipelineDescriptor().programState;
|
||||
auto* program = backend::Program::getBuiltinProgram(backend::ProgramType::LAYER_RADIA_GRADIENT);
|
||||
auto* program = backend::Program::getBuiltinProgram(backend::ProgramType::LAYER_RADIA_GRADIENT);
|
||||
//!!! LayerRadialGradient private programState don't want affect by Node::_programState, so store at _customCommand
|
||||
pipelinePS = new backend::ProgramState(program);
|
||||
_mvpMatrixLocation = pipelinePS->getUniformLocation("u_MVPMatrix");
|
||||
pipelinePS = new backend::ProgramState(program);
|
||||
_mvpMatrixLocation = pipelinePS->getUniformLocation("u_MVPMatrix");
|
||||
_startColorLocation = pipelinePS->getUniformLocation("u_startColor");
|
||||
_endColorLocation = pipelinePS->getUniformLocation("u_endColor");
|
||||
_centerLocation = pipelinePS->getUniformLocation("u_center");
|
||||
_radiusLocation = pipelinePS->getUniformLocation("u_radius");
|
||||
_expandLocation = pipelinePS->getUniformLocation("u_expand");
|
||||
_endColorLocation = pipelinePS->getUniformLocation("u_endColor");
|
||||
_centerLocation = pipelinePS->getUniformLocation("u_center");
|
||||
_radiusLocation = pipelinePS->getUniformLocation("u_radius");
|
||||
_expandLocation = pipelinePS->getUniformLocation("u_expand");
|
||||
|
||||
auto vertexLayout = pipelinePS->getVertexLayout();
|
||||
auto vertexLayout = pipelinePS->getVertexLayout();
|
||||
const auto& attributeInfo = pipelinePS->getProgram()->getActiveAttributes();
|
||||
auto iter = attributeInfo.find("a_position");
|
||||
if (iter != attributeInfo.end())
|
||||
auto iter = attributeInfo.find("a_position");
|
||||
if(iter != attributeInfo.end())
|
||||
{
|
||||
vertexLayout->setAttribute("a_position", iter->second.location, backend::VertexFormat::FLOAT2, 0, false);
|
||||
}
|
||||
vertexLayout->setLayout(sizeof(_vertices[0]));
|
||||
|
||||
_customCommand.createVertexBuffer(sizeof(_vertices[0]), sizeof(_vertices) / sizeof(_vertices[0]),
|
||||
CustomCommand::BufferUsage::STATIC);
|
||||
_customCommand.createVertexBuffer(sizeof(_vertices[0]), sizeof(_vertices) / sizeof(_vertices[0]), CustomCommand::BufferUsage::STATIC);
|
||||
_customCommand.setDrawType(CustomCommand::DrawType::ARRAY);
|
||||
_customCommand.setPrimitiveType(CustomCommand::PrimitiveType::TRIANGLE_STRIP);
|
||||
}
|
||||
|
@ -437,43 +691,39 @@ LayerRadialGradient::~LayerRadialGradient()
|
|||
CC_SAFE_RELEASE_NULL(_customCommand.getPipelineDescriptor().programState);
|
||||
}
|
||||
|
||||
bool LayerRadialGradient::initWithColor(const cocos2d::Color4B& startColor,
|
||||
const cocos2d::Color4B& endColor,
|
||||
float radius,
|
||||
const Vec2& center,
|
||||
float expand)
|
||||
bool LayerRadialGradient::initWithColor(const cocos2d::Color4B &startColor, const cocos2d::Color4B &endColor, float radius, const Vec2& center, float expand)
|
||||
{
|
||||
// should do it before Layer::init()
|
||||
for (int i = 0; i < 4; ++i)
|
||||
_vertices[i] = {0.0f, 0.0f};
|
||||
|
||||
|
||||
if (Layer::init())
|
||||
{
|
||||
convertColor4B24F(_startColorRend, startColor);
|
||||
_startColor = startColor;
|
||||
|
||||
|
||||
convertColor4B24F(_endColorRend, endColor);
|
||||
_endColor = endColor;
|
||||
|
||||
|
||||
_expand = expand;
|
||||
|
||||
|
||||
setRadius(radius);
|
||||
setCenter(center);
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void LayerRadialGradient::draw(Renderer* renderer, const Mat4& transform, uint32_t flags)
|
||||
void LayerRadialGradient::draw(Renderer *renderer, const Mat4 &transform, uint32_t flags)
|
||||
{
|
||||
_customCommand.init(_globalZOrder, _blendFunc);
|
||||
renderer->addCommand(&_customCommand);
|
||||
|
||||
const auto& projectionMat = _director->getMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_PROJECTION);
|
||||
auto programState = _customCommand.getPipelineDescriptor().programState;
|
||||
Mat4 finalMat = projectionMat * transform;
|
||||
auto programState = _customCommand.getPipelineDescriptor().programState;
|
||||
Mat4 finalMat = projectionMat * transform;
|
||||
programState->setUniform(_mvpMatrixLocation, finalMat.m, sizeof(finalMat.m));
|
||||
|
||||
programState->setUniform(_startColorLocation, &_startColorRend, sizeof(_startColorRend));
|
||||
|
@ -497,7 +747,7 @@ void LayerRadialGradient::setContentSize(const Size& size)
|
|||
void LayerRadialGradient::setStartOpacity(uint8_t opacity)
|
||||
{
|
||||
_startColorRend.a = opacity / 255.0f;
|
||||
_startColor.a = opacity;
|
||||
_startColor.a = opacity;
|
||||
}
|
||||
|
||||
uint8_t LayerRadialGradient::getStartOpacity() const
|
||||
|
@ -508,7 +758,7 @@ uint8_t LayerRadialGradient::getStartOpacity() const
|
|||
void LayerRadialGradient::setEndOpacity(uint8_t opacity)
|
||||
{
|
||||
_endColorRend.a = opacity / 255.0f;
|
||||
_endColor.a = opacity;
|
||||
_endColor.a = opacity;
|
||||
}
|
||||
|
||||
uint8_t LayerRadialGradient::getEndOpacity() const
|
||||
|
@ -551,7 +801,7 @@ void LayerRadialGradient::setStartColor(const Color3B& color)
|
|||
setStartColor(Color4B(color));
|
||||
}
|
||||
|
||||
void LayerRadialGradient::setStartColor(const cocos2d::Color4B& color)
|
||||
void LayerRadialGradient::setStartColor(const cocos2d::Color4B &color)
|
||||
{
|
||||
_startColor = color;
|
||||
convertColor4B24F(_startColorRend, _startColor);
|
||||
|
@ -572,7 +822,7 @@ void LayerRadialGradient::setEndColor(const Color3B& color)
|
|||
setEndColor(Color4B(color));
|
||||
}
|
||||
|
||||
void LayerRadialGradient::setEndColor(const cocos2d::Color4B& color)
|
||||
void LayerRadialGradient::setEndColor(const cocos2d::Color4B &color)
|
||||
{
|
||||
_endColor = color;
|
||||
convertColor4B24F(_endColorRend, _endColor);
|
||||
|
@ -588,6 +838,16 @@ Color3B LayerRadialGradient::getEndColor3B() const
|
|||
return Color3B(_endColor);
|
||||
}
|
||||
|
||||
void LayerRadialGradient::setBlendFunc(const BlendFunc& blendFunc)
|
||||
{
|
||||
_blendFunc = blendFunc;
|
||||
}
|
||||
|
||||
BlendFunc LayerRadialGradient::getBlendFunc() const
|
||||
{
|
||||
return _blendFunc;
|
||||
}
|
||||
|
||||
void LayerRadialGradient::convertColor4B24F(Color4F& outColor, const Color4B& inColor)
|
||||
{
|
||||
outColor.r = inColor.r / 255.0f;
|
||||
|
@ -596,25 +856,28 @@ void LayerRadialGradient::convertColor4B24F(Color4F& outColor, const Color4B& in
|
|||
outColor.a = inColor.a / 255.0f;
|
||||
}
|
||||
|
||||
|
||||
/// MultiplexLayer
|
||||
|
||||
LayerMultiplex::LayerMultiplex() : _enabledLayer(0) {}
|
||||
LayerMultiplex::LayerMultiplex()
|
||||
: _enabledLayer(0)
|
||||
{
|
||||
}
|
||||
|
||||
LayerMultiplex::~LayerMultiplex()
|
||||
{
|
||||
for (const auto& layer : _layers)
|
||||
{
|
||||
for(const auto &layer : _layers) {
|
||||
layer->cleanup();
|
||||
}
|
||||
}
|
||||
|
||||
LayerMultiplex* LayerMultiplex::create(Layer* layer, ...)
|
||||
LayerMultiplex * LayerMultiplex::create(Layer * layer, ...)
|
||||
{
|
||||
va_list args;
|
||||
va_start(args, layer);
|
||||
va_start(args,layer);
|
||||
|
||||
LayerMultiplex* multiplexLayer = new (std::nothrow) LayerMultiplex();
|
||||
if (multiplexLayer && multiplexLayer->initWithLayers(layer, args))
|
||||
LayerMultiplex * multiplexLayer = new (std::nothrow) LayerMultiplex();
|
||||
if(multiplexLayer && multiplexLayer->initWithLayers(layer, args))
|
||||
{
|
||||
multiplexLayer->autorelease();
|
||||
va_end(args);
|
||||
|
@ -625,7 +888,7 @@ LayerMultiplex* LayerMultiplex::create(Layer* layer, ...)
|
|||
return nullptr;
|
||||
}
|
||||
|
||||
LayerMultiplex* LayerMultiplex::createWithLayer(Layer* layer)
|
||||
LayerMultiplex * LayerMultiplex::createWithLayer(Layer* layer)
|
||||
{
|
||||
return LayerMultiplex::create(layer, nullptr);
|
||||
}
|
||||
|
@ -666,7 +929,7 @@ void LayerMultiplex::addLayer(Layer* layer)
|
|||
{
|
||||
sEngine->retainScriptObject(this, layer);
|
||||
}
|
||||
#endif // CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
||||
#endif // CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
||||
_layers.pushBack(layer);
|
||||
}
|
||||
|
||||
|
@ -680,7 +943,7 @@ bool LayerMultiplex::init()
|
|||
return false;
|
||||
}
|
||||
|
||||
bool LayerMultiplex::initWithLayers(Layer* layer, va_list params)
|
||||
bool LayerMultiplex::initWithLayers(Layer *layer, va_list params)
|
||||
{
|
||||
if (Layer::init())
|
||||
{
|
||||
|
@ -691,20 +954,19 @@ bool LayerMultiplex::initWithLayers(Layer* layer, va_list params)
|
|||
{
|
||||
sEngine->retainScriptObject(this, layer);
|
||||
}
|
||||
#endif // CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
||||
#endif // CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
||||
_layers.pushBack(layer);
|
||||
|
||||
Layer* l = va_arg(params, Layer*);
|
||||
while (l)
|
||||
{
|
||||
Layer *l = va_arg(params,Layer*);
|
||||
while( l ) {
|
||||
#if CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
||||
if (sEngine)
|
||||
{
|
||||
sEngine->retainScriptObject(this, l);
|
||||
}
|
||||
#endif // CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
||||
#endif // CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
||||
_layers.pushBack(l);
|
||||
l = va_arg(params, Layer*);
|
||||
l = va_arg(params,Layer*);
|
||||
}
|
||||
|
||||
_enabledLayer = 0;
|
||||
|
@ -723,7 +985,7 @@ bool LayerMultiplex::initWithArray(const Vector<Layer*>& arrayOfLayers)
|
|||
auto sEngine = ScriptEngineManager::getInstance()->getScriptEngine();
|
||||
if (sEngine)
|
||||
{
|
||||
for (const auto& layer : arrayOfLayers)
|
||||
for (const auto &layer : arrayOfLayers)
|
||||
{
|
||||
if (layer)
|
||||
{
|
||||
|
@ -731,7 +993,7 @@ bool LayerMultiplex::initWithArray(const Vector<Layer*>& arrayOfLayers)
|
|||
}
|
||||
}
|
||||
}
|
||||
#endif // CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
||||
#endif // CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
||||
_layers.reserve(arrayOfLayers.size());
|
||||
_layers.pushBack(arrayOfLayers);
|
||||
|
||||
|
@ -744,24 +1006,24 @@ bool LayerMultiplex::initWithArray(const Vector<Layer*>& arrayOfLayers)
|
|||
|
||||
void LayerMultiplex::switchTo(int n)
|
||||
{
|
||||
|
||||
|
||||
switchTo(n, true);
|
||||
}
|
||||
|
||||
void LayerMultiplex::switchTo(int n, bool cleanup)
|
||||
{
|
||||
CCASSERT(n < _layers.size(), "Invalid index in MultiplexLayer switchTo message");
|
||||
|
||||
CCASSERT( n < _layers.size(), "Invalid index in MultiplexLayer switchTo message" );
|
||||
|
||||
this->removeChild(_layers.at(_enabledLayer), cleanup);
|
||||
|
||||
|
||||
_enabledLayer = n;
|
||||
|
||||
|
||||
this->addChild(_layers.at(n));
|
||||
}
|
||||
|
||||
void LayerMultiplex::switchToAndReleaseMe(int n)
|
||||
{
|
||||
CCASSERT(n < _layers.size(), "Invalid index in MultiplexLayer switchTo message");
|
||||
CCASSERT( n < _layers.size(), "Invalid index in MultiplexLayer switchTo message" );
|
||||
|
||||
this->removeChild(_layers.at(_enabledLayer), true);
|
||||
#if CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
||||
|
@ -770,8 +1032,8 @@ void LayerMultiplex::switchToAndReleaseMe(int n)
|
|||
{
|
||||
sEngine->releaseScriptObject(this, _layers.at(_enabledLayer));
|
||||
}
|
||||
#endif // CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
||||
|
||||
#endif // CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
||||
|
||||
_layers.replace(_enabledLayer, nullptr);
|
||||
|
||||
_enabledLayer = n;
|
||||
|
|
|
@ -3,9 +3,9 @@ Copyright (c) 2008-2010 Ricardo Quesada
|
|||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
Copyright (c) 2013-2016 Chukong Technologies Inc.
|
||||
Copyright (c) Bytedance Inc.
|
||||
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
|
||||
|
||||
https://adxe.org
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
|
@ -28,7 +28,6 @@ THE SOFTWARE.
|
|||
#pragma once
|
||||
|
||||
#include "2d/CCNode.h"
|
||||
#include "2d/CCSprite.h"
|
||||
#include "base/CCProtocols.h"
|
||||
#include "renderer/CCCustomCommand.h"
|
||||
|
||||
|
@ -41,13 +40,26 @@ NS_CC_BEGIN
|
|||
* @{
|
||||
*/
|
||||
|
||||
class __Set;
|
||||
class TouchScriptHandlerEntry;
|
||||
|
||||
class EventListenerTouch;
|
||||
class EventListenerKeyboard;
|
||||
class EventListenerAcceleration;
|
||||
|
||||
class Touch;
|
||||
|
||||
//
|
||||
// Layer
|
||||
//
|
||||
/** @class Layer
|
||||
* @brief Layer is a subclass of Node
|
||||
* @brief Layer is a subclass of Node that implements the TouchEventsDelegate protocol.
|
||||
|
||||
All features from Node are valid, plus the following new features:
|
||||
- It can receive iPhone Touches
|
||||
- It can receive Accelerometer input
|
||||
*/
|
||||
class CC_DLL Layer : public Sprite
|
||||
class CC_DLL Layer : public Node
|
||||
{
|
||||
public:
|
||||
/** Creates a fullscreen black layer.
|
||||
|
@ -56,6 +68,95 @@ public:
|
|||
*/
|
||||
static Layer *create();
|
||||
|
||||
/* Callback function should not be deprecated, it will generate lots of warnings.
|
||||
Since 'setTouchEnabled' was deprecated, it will make warnings if developer overrides onTouchXXX and invokes setTouchEnabled(true) instead of using EventDispatcher::addEventListenerWithXXX.
|
||||
*/
|
||||
/** Callback function for touch began.
|
||||
*
|
||||
* @param touch Touch information.
|
||||
* @param unused_event Event information.
|
||||
* @return if return false, onTouchMoved, onTouchEnded, onTouchCancelled will never called.
|
||||
* @js NA
|
||||
*/
|
||||
virtual bool onTouchBegan(Touch *touch, Event *unused_event);
|
||||
/** Callback function for touch moved.
|
||||
*
|
||||
* @param touch Touch information.
|
||||
* @param unused_event Event information.
|
||||
* @js NA
|
||||
*/
|
||||
virtual void onTouchMoved(Touch *touch, Event *unused_event);
|
||||
/** Callback function for touch ended.
|
||||
*
|
||||
* @param touch Touch information.
|
||||
* @param unused_event Event information.
|
||||
* @js NA
|
||||
*/
|
||||
virtual void onTouchEnded(Touch *touch, Event *unused_event);
|
||||
/** Callback function for touch cancelled.
|
||||
*
|
||||
* @param touch Touch information.
|
||||
* @param unused_event Event information.
|
||||
* @js NA
|
||||
*/
|
||||
virtual void onTouchCancelled(Touch *touch, Event *unused_event);
|
||||
|
||||
/** Callback function for multiple touches began.
|
||||
*
|
||||
* @param touches Touches information.
|
||||
* @param unused_event Event information.
|
||||
* @js NA
|
||||
*/
|
||||
virtual void onTouchesBegan(const std::vector<Touch*>& touches, Event *unused_event);
|
||||
/** Callback function for multiple touches moved.
|
||||
*
|
||||
* @param touches Touches information.
|
||||
* @param unused_event Event information.
|
||||
* @js NA
|
||||
*/
|
||||
virtual void onTouchesMoved(const std::vector<Touch*>& touches, Event *unused_event);
|
||||
/** Callback function for multiple touches ended.
|
||||
*
|
||||
* @param touches Touches information.
|
||||
* @param unused_event Event information.
|
||||
* @js NA
|
||||
*/
|
||||
virtual void onTouchesEnded(const std::vector<Touch*>& touches, Event *unused_event);
|
||||
/** Callback function for multiple touches cancelled.
|
||||
*
|
||||
* @param touches Touches information.
|
||||
* @param unused_event Event information.
|
||||
* @js NA
|
||||
*/
|
||||
virtual void onTouchesCancelled(const std::vector<Touch*>&touches, Event *unused_event);
|
||||
|
||||
/* Callback function should not be deprecated, it will generate lots of warnings.
|
||||
Since 'setAccelerometerEnabled' was deprecated, it will make warnings if developer overrides onAcceleration and invokes setAccelerometerEnabled(true) instead of using EventDispatcher::addEventListenerWithXXX.
|
||||
*/
|
||||
/** Callback function for acceleration.
|
||||
* @param acc Acceleration information.
|
||||
* @param unused_event Event information.
|
||||
* @js NA
|
||||
*/
|
||||
virtual void onAcceleration(Acceleration* acc, Event* unused_event);
|
||||
|
||||
|
||||
/* Callback function should not be deprecated, it will generate lots of warnings.
|
||||
Since 'setKeyboardEnabled' was deprecated, it will make warnings if developer overrides onKeyXXX and invokes setKeyboardEnabled(true) instead of using EventDispatcher::addEventListenerWithXXX.
|
||||
*/
|
||||
/** Callback function for key pressed.
|
||||
* @param keyCode KeyCode information.
|
||||
* @param event Event information.
|
||||
* @js NA
|
||||
*/
|
||||
virtual void onKeyPressed(EventKeyboard::KeyCode keyCode, Event* event);
|
||||
/** Callback function for key released.
|
||||
* @param keyCode KeyCode information.
|
||||
* @param event Event information.
|
||||
* @js NA
|
||||
*/
|
||||
virtual void onKeyReleased(EventKeyboard::KeyCode keyCode, Event* event);
|
||||
|
||||
// Overrides
|
||||
virtual std::string getDescription() const override;
|
||||
|
||||
|
@ -65,6 +166,21 @@ CC_CONSTRUCTOR_ACCESS:
|
|||
|
||||
virtual bool init() override;
|
||||
|
||||
protected:
|
||||
|
||||
int executeScriptTouchHandler(EventTouch::EventCode eventType, Touch* touch, Event* event);
|
||||
int executeScriptTouchesHandler(EventTouch::EventCode eventType, const std::vector<Touch*>& touches, Event* event);
|
||||
|
||||
bool _touchEnabled;
|
||||
bool _accelerometerEnabled;
|
||||
bool _keyboardEnabled;
|
||||
EventListener* _touchListener;
|
||||
EventListenerKeyboard* _keyboardListener;
|
||||
EventListenerAcceleration* _accelerationListener;
|
||||
|
||||
Touch::DispatchMode _touchMode;
|
||||
bool _swallowsTouches;
|
||||
|
||||
private:
|
||||
CC_DISALLOW_COPY_AND_ASSIGN(Layer);
|
||||
|
||||
|
@ -80,7 +196,7 @@ All features from Layer are valid, plus the following new features:
|
|||
- opacity
|
||||
- RGB colors
|
||||
*/
|
||||
class CC_DLL LayerColor : public Layer
|
||||
class CC_DLL LayerColor : public Layer, public BlendProtocol
|
||||
{
|
||||
public:
|
||||
|
||||
|
@ -122,12 +238,46 @@ public:
|
|||
*/
|
||||
void changeWidthAndHeight(float w, float h);
|
||||
|
||||
//
|
||||
// Overrides
|
||||
//
|
||||
virtual void draw(Renderer *renderer, const Mat4 &transform, uint32_t flags) override;
|
||||
|
||||
virtual void setContentSize(const Size & var) override;
|
||||
/** BlendFunction. Conforms to BlendProtocol protocol */
|
||||
/**
|
||||
* @lua NA
|
||||
*/
|
||||
virtual const BlendFunc& getBlendFunc() const override;
|
||||
/**
|
||||
*@code
|
||||
*When this function bound into js or lua,the parameter will be changed
|
||||
*In js: var setBlendFunc(var src, var dst)
|
||||
*In lua: local setBlendFunc(local src, local dst)
|
||||
*@endcode
|
||||
*/
|
||||
virtual void setBlendFunc(const BlendFunc& blendFunc) override;
|
||||
|
||||
CC_CONSTRUCTOR_ACCESS:
|
||||
LayerColor();
|
||||
virtual ~LayerColor();
|
||||
|
||||
bool init() override;
|
||||
bool initWithColor(const Color4B& color, float width, float height);
|
||||
bool initWithColor(const Color4B& color);
|
||||
|
||||
protected:
|
||||
|
||||
virtual void updateColor() override;
|
||||
void updateVertexBuffer();
|
||||
|
||||
BlendFunc _blendFunc;
|
||||
Vec2 _squareVertices[4];
|
||||
CustomCommand _customCommand;
|
||||
|
||||
V3F_C4F _vertexData[4];
|
||||
|
||||
backend::UniformLocation _mvpMatrixLocation;
|
||||
private:
|
||||
CC_DISALLOW_COPY_AND_ASSIGN(LayerColor);
|
||||
|
||||
|
@ -330,6 +480,9 @@ public:
|
|||
Color4B getEndColor() const;
|
||||
Color3B getEndColor3B() const;
|
||||
|
||||
void setBlendFunc(const BlendFunc& blendFunc);
|
||||
BlendFunc getBlendFunc() const;
|
||||
|
||||
CC_CONSTRUCTOR_ACCESS:
|
||||
LayerRadialGradient();
|
||||
virtual ~LayerRadialGradient();
|
||||
|
@ -351,6 +504,8 @@ private:
|
|||
float _expand = 0.f;
|
||||
CustomCommand _customCommand;
|
||||
|
||||
BlendFunc _blendFunc = BlendFunc::ALPHA_NON_PREMULTIPLIED;
|
||||
|
||||
backend::UniformLocation _mvpMatrixLocation;
|
||||
backend::UniformLocation _startColorLocation;
|
||||
backend::UniformLocation _endColorLocation;
|
||||
|
|
Loading…
Reference in New Issue