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compiles on ARM
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@ -218,8 +218,9 @@ kmMat4* const kmMat4Multiply(kmMat4* pOut, const kmMat4* pM1, const kmMat4* pM2)
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{
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#if defined(__ARM_NEON__)
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float mat[16];
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// float *mat = pOut->mat;
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// It is possible to skip the memcpy() since "out" does not overwrite p1 or p2.
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// otherwise a temp must be needed.
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float *mat = pOut->mat;
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// Invert column-order with row-order
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NEON_Matrix4Mul( &pM2->mat[0], &pM1->mat[0], &mat[0] );
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