mirror of https://github.com/axmolengine/axmol.git
ResolutionPolicy::EXACTFIT --> ResolutionPolicy::EXACT_FIT
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@ -189,7 +189,7 @@ const Application::Platform kTargetNaCl = Application::Platform::OS_NACL
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const Application::Platform kTargetEmscripten = Application::Platform::OS_EMSCRIPTEN;
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const Application::Platform kTargetTizen = Application::Platform::OS_TIZEN;
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const ResolutionPolicy kResolutionExactFit = ResolutionPolicy::EXACTFIT;
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const ResolutionPolicy kResolutionExactFit = ResolutionPolicy::EXACT_FIT;
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const ResolutionPolicy kResolutionNoBorder = ResolutionPolicy::NO_BORDER;
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const ResolutionPolicy kResolutionShowAll = ResolutionPolicy::SHOW_ALL;
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const ResolutionPolicy kResolutionFixedHeight = ResolutionPolicy::FIXED_HEIGHT;
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@ -7,7 +7,7 @@ enum class ResolutionPolicy
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{
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// The entire application is visible in the specified area without trying to preserve the original aspect ratio.
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// Distortion can occur, and the application may appear stretched or compressed.
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EXACTFIT,
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EXACT_FIT,
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// The entire application fills the specified area, without distortion but possibly with some cropping,
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// while maintaining the original aspect ratio of the application.
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NO_BORDER,
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@ -84,7 +84,7 @@ public:
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* @param width Design resolution width.
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* @param height Design resolution height.
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* @param resolutionPolicy The resolution policy desired, you may choose:
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* [1] EXACTFIT Fill screen by stretch-to-fit: if the design resolution ratio of width to height is different from the screen resolution ratio, your game view will be stretched.
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* [1] EXACT_FIT Fill screen by stretch-to-fit: if the design resolution ratio of width to height is different from the screen resolution ratio, your game view will be stretched.
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* [2] NO_BORDER Full screen without black border: if the design resolution ratio of width to height is different from the screen resolution ratio, two areas of your game view will be cut.
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* [3] SHOW_ALL Full screen with black border: if the design resolution ratio of width to height is different from the screen resolution ratio, two black borders will be shown.
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*/
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