mirror of https://github.com/axmolengine/axmol.git
Fixed SimpleAudioEngine::playEffect() lagged on Android 5.0.x
This commit is contained in:
parent
0838aa28aa
commit
9c31aafba0
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@ -1,23 +1,6 @@
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LOCAL_PATH := $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_MODULE := cocosdenshion_static
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LOCAL_MODULE_FILENAME := libcocosdenshion
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LOCAL_SRC_FILES := cddSimpleAudioEngine.cpp \
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ccdandroidUtils.cpp \
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jni/cddandroidAndroidJavaEngine.cpp
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LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/../include
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LOCAL_C_INCLUDES := $(LOCAL_PATH)/../include \
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$(LOCAL_PATH)/../.. \
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$(LOCAL_PATH)/../../platform/android
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include $(BUILD_STATIC_LIBRARY)
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#new audio engine
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#New AudioEngine
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include $(CLEAR_VARS)
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LOCAL_MODULE := audioengine_static
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@ -36,3 +19,23 @@ LOCAL_C_INCLUDES := $(LOCAL_PATH)/../include \
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$(LOCAL_PATH)/../../platform/android
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include $(BUILD_STATIC_LIBRARY)
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#SimpleAudioEngine
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include $(CLEAR_VARS)
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LOCAL_MODULE := cocosdenshion_static
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LOCAL_MODULE_FILENAME := libcocosdenshion
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LOCAL_SRC_FILES := cddSimpleAudioEngine.cpp \
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ccdandroidUtils.cpp \
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jni/cddandroidAndroidJavaEngine.cpp
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LOCAL_STATIC_LIBRARIES := audioengine_static
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LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/../include
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LOCAL_C_INCLUDES := $(LOCAL_PATH)/../include \
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$(LOCAL_PATH)/../.. \
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$(LOCAL_PATH)/../../platform/android
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include $(BUILD_STATIC_LIBRARY)
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@ -1,6 +1,6 @@
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/****************************************************************************
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Copyright (c) 2010-2012 cocos2d-x.org
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Copyright (c) 2013-2014 Chukong Technologies Inc.
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Copyright (c) 2013-2015 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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@ -24,10 +24,13 @@ THE SOFTWARE.
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****************************************************************************/
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#include "cddandroidAndroidJavaEngine.h"
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#include "platform/android/jni/JniHelper.h"
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#include "ccdandroidUtils.h"
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#include <stdlib.h>
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#include <android/log.h>
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#include <jni.h>
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#include <sys/system_properties.h>
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#include "platform/android/jni/JniHelper.h"
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#include "ccdandroidUtils.h"
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#include "audio/include/AudioEngine.h"
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// logging
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#define LOG_TAG "cocosdenshion::android::AndroidJavaEngine"
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@ -36,10 +39,10 @@ THE SOFTWARE.
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// Java class
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#define CLASS_NAME "org/cocos2dx/lib/Cocos2dxHelper"
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namespace CocosDenshion {
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namespace android {
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using namespace cocos2d::experimental;
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using namespace CocosDenshion::android;
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bool AndroidJavaEngine::getJNIStaticMethodInfo(cocos2d::JniMethodInfo &methodinfo,
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static inline bool getJNIStaticMethodInfo(cocos2d::JniMethodInfo &methodinfo,
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const char *methodName,
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const char *paramCode) {
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return cocos2d::JniHelper::getStaticMethodInfo(methodinfo,
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@ -48,6 +51,27 @@ namespace CocosDenshion {
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paramCode);
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}
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AndroidJavaEngine::AndroidJavaEngine()
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: _implementBaseOnAudioEngine(false)
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, _effectVolume(1.f)
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{
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char sdk_ver_str[PROP_VALUE_MAX] = "0";
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auto len = __system_property_get("ro.build.version.sdk", sdk_ver_str);
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if (len > 0)
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{
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auto sdk_ver = atoi(sdk_ver_str);
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__android_log_print(ANDROID_LOG_DEBUG, "cocos2d", "android build version:%d", sdk_ver);
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if (sdk_ver == 21)
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{
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_implementBaseOnAudioEngine = true;
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}
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}
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else
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{
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__android_log_print(ANDROID_LOG_DEBUG, "cocos2d", "%s", "Fail to get android build version.");
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}
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}
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AndroidJavaEngine::~AndroidJavaEngine() {
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cocos2d::JniMethodInfo methodInfo;
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@ -59,8 +83,8 @@ namespace CocosDenshion {
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methodInfo.env->DeleteLocalRef(methodInfo.classID);
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}
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void AndroidJavaEngine::preloadBackgroundMusic(const char* pszFilePath) {
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std::string fullPath = CocosDenshion::android::getFullPathWithoutAssetsPrefix(pszFilePath);
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void AndroidJavaEngine::preloadBackgroundMusic(const char* filePath) {
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std::string fullPath = CocosDenshion::android::getFullPathWithoutAssetsPrefix(filePath);
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// void playBackgroundMusic(String,boolean)
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cocos2d::JniMethodInfo methodInfo;
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@ -75,8 +99,8 @@ namespace CocosDenshion {
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methodInfo.env->DeleteLocalRef(methodInfo.classID);
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}
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void AndroidJavaEngine::playBackgroundMusic(const char* pszFilePath, bool bLoop) {
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std::string fullPath = CocosDenshion::android::getFullPathWithoutAssetsPrefix(pszFilePath);
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void AndroidJavaEngine::playBackgroundMusic(const char* filePath, bool loop) {
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std::string fullPath = CocosDenshion::android::getFullPathWithoutAssetsPrefix(filePath);
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cocos2d::JniMethodInfo methodInfo;
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@ -85,12 +109,12 @@ namespace CocosDenshion {
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}
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jstring stringArg = methodInfo.env->NewStringUTF(fullPath.c_str());
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methodInfo.env->CallStaticVoidMethod(methodInfo.classID, methodInfo.methodID, stringArg, bLoop);
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methodInfo.env->CallStaticVoidMethod(methodInfo.classID, methodInfo.methodID, stringArg, loop);
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methodInfo.env->DeleteLocalRef(stringArg);
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methodInfo.env->DeleteLocalRef(methodInfo.classID);
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}
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void AndroidJavaEngine::stopBackgroundMusic(bool bReleaseData) {
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void AndroidJavaEngine::stopBackgroundMusic(bool releaseData) {
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cocos2d::JniMethodInfo methodInfo;
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if (!getJNIStaticMethodInfo(methodInfo, "stopBackgroundMusic", "()V")) {
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@ -134,7 +158,6 @@ namespace CocosDenshion {
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methodInfo.env->DeleteLocalRef(methodInfo.classID);
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}
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bool AndroidJavaEngine::willPlayBackgroundMusic() {
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return true;
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}
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@ -178,7 +201,8 @@ namespace CocosDenshion {
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methodInfo.env->DeleteLocalRef(methodInfo.classID);
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}
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float AndroidJavaEngine::getEffectsVolume() {
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static float _jni_getEffectsVolume() {
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cocos2d::JniMethodInfo methodInfo;
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jfloat ret = -1.0;
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@ -192,7 +216,7 @@ namespace CocosDenshion {
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return ret;
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}
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void AndroidJavaEngine::setEffectsVolume(float volume) {
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static void _jni_setEffectsVolume(float volume) {
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cocos2d::JniMethodInfo methodInfo;
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if (!getJNIStaticMethodInfo(methodInfo, "setEffectsVolume", "(F)V")) {
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@ -203,11 +227,11 @@ namespace CocosDenshion {
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methodInfo.env->DeleteLocalRef(methodInfo.classID);
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}
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unsigned int AndroidJavaEngine::playEffect(const char* pszFilePath, bool bLoop,
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float pitch, float pan, float gain) {
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static unsigned int _jni_playEffect(const char* filePath, bool loop, float pitch, float pan, float gain)
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{
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cocos2d::JniMethodInfo methodInfo;
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int ret = 0;
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std::string fullPath = CocosDenshion::android::getFullPathWithoutAssetsPrefix(pszFilePath);
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std::string fullPath = CocosDenshion::android::getFullPathWithoutAssetsPrefix(filePath);
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if (!getJNIStaticMethodInfo(methodInfo, "playEffect", "(Ljava/lang/String;ZFFF)I")) {
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return ret;
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@ -217,7 +241,7 @@ namespace CocosDenshion {
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ret = methodInfo.env->CallStaticIntMethod(methodInfo.classID,
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methodInfo.methodID,
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stringArg,
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bLoop,
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loop,
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pitch, pan, gain);
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methodInfo.env->DeleteLocalRef(stringArg);
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methodInfo.env->DeleteLocalRef(methodInfo.classID);
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return (unsigned int)ret;
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}
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void AndroidJavaEngine::pauseEffect(unsigned int nSoundId) {
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static void _jni_pauseEffect(unsigned int soundId) {
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cocos2d::JniMethodInfo methodInfo;
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if (!getJNIStaticMethodInfo(methodInfo, "pauseEffect", "(I)V")) {
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return;
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}
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methodInfo.env->CallStaticVoidMethod(methodInfo.classID, methodInfo.methodID, (int)nSoundId);
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methodInfo.env->CallStaticVoidMethod(methodInfo.classID, methodInfo.methodID, (int)soundId);
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methodInfo.env->DeleteLocalRef(methodInfo.classID);
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}
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void AndroidJavaEngine::pauseAllEffects() {
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static void _jni_pauseAllEffects() {
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cocos2d::JniMethodInfo methodInfo;
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if (!getJNIStaticMethodInfo(methodInfo, "pauseAllEffects", "()V")) {
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@ -247,18 +271,18 @@ namespace CocosDenshion {
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methodInfo.env->DeleteLocalRef(methodInfo.classID);
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}
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void AndroidJavaEngine::resumeEffect(unsigned int nSoundId) {
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static void _jni_resumeEffect(unsigned int soundId) {
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cocos2d::JniMethodInfo methodInfo;
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if (!getJNIStaticMethodInfo(methodInfo, "resumeEffect", "(I)V")) {
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return;
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}
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methodInfo.env->CallStaticVoidMethod(methodInfo.classID, methodInfo.methodID, (int)nSoundId);
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methodInfo.env->CallStaticVoidMethod(methodInfo.classID, methodInfo.methodID, (int)soundId);
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methodInfo.env->DeleteLocalRef(methodInfo.classID);
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}
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void AndroidJavaEngine::resumeAllEffects() {
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static void _jni_resumeAllEffects() {
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cocos2d::JniMethodInfo methodInfo;
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if (!getJNIStaticMethodInfo(methodInfo, "resumeAllEffects", "()V")) {
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methodInfo.env->DeleteLocalRef(methodInfo.classID);
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}
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void AndroidJavaEngine::stopEffect(unsigned int nSoundId) {
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static void _jni_stopEffect(unsigned int soundId) {
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cocos2d::JniMethodInfo methodInfo;
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if (!getJNIStaticMethodInfo(methodInfo, "stopEffect", "(I)V")) {
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return;
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}
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methodInfo.env->CallStaticVoidMethod(methodInfo.classID, methodInfo.methodID, (int)nSoundId);
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methodInfo.env->CallStaticVoidMethod(methodInfo.classID, methodInfo.methodID, (int)soundId);
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methodInfo.env->DeleteLocalRef(methodInfo.classID);
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}
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void AndroidJavaEngine::stopAllEffects() {
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static void _jni_stopAllEffects() {
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cocos2d::JniMethodInfo methodInfo;
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if (!getJNIStaticMethodInfo(methodInfo, "stopAllEffects", "()V")) {
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methodInfo.env->DeleteLocalRef(methodInfo.classID);
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}
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static void loadEffect(const char* pszFilePath, char* loadEffectName) {
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static void loadEffect(const char* filePath, char* loadEffectName) {
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cocos2d::JniMethodInfo methodInfo;
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std::string fullPath = CocosDenshion::android::getFullPathWithoutAssetsPrefix(pszFilePath);
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std::string fullPath = CocosDenshion::android::getFullPathWithoutAssetsPrefix(filePath);
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if (!cocos2d::JniHelper::getStaticMethodInfo(methodInfo, CLASS_NAME, loadEffectName, "(Ljava/lang/String;)V")) {
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return;
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@ -305,13 +329,173 @@ namespace CocosDenshion {
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methodInfo.env->DeleteLocalRef(methodInfo.classID);
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}
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void AndroidJavaEngine::preloadEffect(const char* pszFilePath) {
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loadEffect(pszFilePath, "preloadEffect");
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static void _jni_preloadEffect(const char* filePath) {
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loadEffect(filePath, "preloadEffect");
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}
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void AndroidJavaEngine::unloadEffect(const char* pszFilePath) {
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loadEffect(pszFilePath, "unloadEffect");
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static void _jni_unloadEffect(const char* filePath) {
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loadEffect(filePath, "unloadEffect");
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}
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float AndroidJavaEngine::getEffectsVolume()
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{
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if (_implementBaseOnAudioEngine)
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{
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return _effectVolume;
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}
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else
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{
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return _jni_getEffectsVolume();
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}
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}
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void AndroidJavaEngine::setEffectsVolume(float volume)
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{
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if (_implementBaseOnAudioEngine)
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{
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if (volume > 1.f)
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{
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volume = 1.f;
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}
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else if (volume < 0.f)
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{
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volume = 0.f;
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}
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if (_effectVolume != volume)
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{
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_effectVolume = volume;
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for (auto& it : _soundIDs)
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{
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AudioEngine::setVolume(it.first, volume);
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}
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}
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}
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else
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{
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_jni_setEffectsVolume(volume);
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}
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}
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unsigned int AndroidJavaEngine::playEffect(const char* filePath, bool loop,
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float pitch, float pan, float gain)
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{
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if (_implementBaseOnAudioEngine)
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{
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auto soundID = AudioEngine::play2d(filePath, loop, _effectVolume);
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if (soundID != AudioEngine::INVALID_AUDIO_ID)
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{
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_soundIDs[soundID] = soundID;
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AudioEngine::setFinishCallback(soundID, [this](int id, const std::string& filePath){
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_soundIDs.erase(id);
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});
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}
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return soundID;
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}
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else
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{
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return _jni_playEffect(filePath, loop, pitch, pan, gain);
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}
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}
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void AndroidJavaEngine::pauseEffect(unsigned int soundID)
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{
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if (_implementBaseOnAudioEngine)
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{
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AudioEngine::pause(soundID);
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}
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else
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{
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_jni_pauseEffect(soundID);
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}
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}
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void AndroidJavaEngine::resumeEffect(unsigned int soundID)
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{
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if (_implementBaseOnAudioEngine)
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{
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AudioEngine::resume(soundID);
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}
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else
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{
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_jni_resumeEffect(soundID);
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}
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}
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void AndroidJavaEngine::stopEffect(unsigned int soundID)
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{
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if (_implementBaseOnAudioEngine)
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{
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AudioEngine::stop(soundID);
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_soundIDs.erase(soundID);
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}
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else
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{
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_jni_stopEffect(soundID);
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}
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}
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void AndroidJavaEngine::pauseAllEffects()
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{
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if (_implementBaseOnAudioEngine)
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{
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for (auto& it : _soundIDs)
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{
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AudioEngine::pause(it.first);
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}
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}
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else
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{
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_jni_pauseAllEffects();
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}
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}
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void AndroidJavaEngine::resumeAllEffects()
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{
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if (_implementBaseOnAudioEngine)
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{
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for (auto& it : _soundIDs)
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{
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AudioEngine::resume(it.first);
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}
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}
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else
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{
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_jni_resumeAllEffects();
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}
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}
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void AndroidJavaEngine::stopAllEffects()
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{
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if (_implementBaseOnAudioEngine)
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{
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for (auto& it : _soundIDs)
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{
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AudioEngine::stop(it.first);
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}
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_soundIDs.clear();
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}
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else
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{
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_jni_stopAllEffects();
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}
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}
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void AndroidJavaEngine::preloadEffect(const char* filePath)
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{
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if (!_implementBaseOnAudioEngine)
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{
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_jni_preloadEffect(filePath);
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}
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}
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void AndroidJavaEngine::unloadEffect(const char* filePath)
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{
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if (!_implementBaseOnAudioEngine)
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{
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_jni_unloadEffect(filePath);
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}
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}
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@ -1,6 +1,6 @@
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/****************************************************************************
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Copyright (c) 2010-2012 cocos2d-x.org
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Copyright (c) 2013-2014 Chukong Technologies Inc.
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Copyright (c) 2013-2015 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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|
@ -27,39 +27,42 @@ THE SOFTWARE.
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#include "SimpleAudioEngine.h"
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#include "platform/android/jni/JniHelper.h"
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#include <unordered_map>
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namespace CocosDenshion {
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namespace android {
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class AndroidJavaEngine : public SimpleAudioEngine {
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public:
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AndroidJavaEngine();
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~AndroidJavaEngine();
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void preloadBackgroundMusic(const char* pszFilePath);
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void playBackgroundMusic(const char* pszFilePath, bool bLoop);
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void stopBackgroundMusic(bool bReleaseData);
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void pauseBackgroundMusic();
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void resumeBackgroundMusic();
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void rewindBackgroundMusic();
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bool willPlayBackgroundMusic();
|
||||
bool isBackgroundMusicPlaying();
|
||||
float getBackgroundMusicVolume();
|
||||
void setBackgroundMusicVolume(float volume);
|
||||
float getEffectsVolume();
|
||||
void setEffectsVolume(float volume);
|
||||
unsigned int playEffect(const char* pszFilePath, bool bLoop = false,
|
||||
virtual void preloadBackgroundMusic(const char* filePath);
|
||||
virtual void playBackgroundMusic(const char* filePath, bool loop);
|
||||
virtual void stopBackgroundMusic(bool releaseData);
|
||||
virtual void pauseBackgroundMusic();
|
||||
virtual void resumeBackgroundMusic();
|
||||
virtual void rewindBackgroundMusic();
|
||||
virtual bool willPlayBackgroundMusic();
|
||||
virtual bool isBackgroundMusicPlaying();
|
||||
virtual float getBackgroundMusicVolume();
|
||||
virtual void setBackgroundMusicVolume(float volume);
|
||||
virtual float getEffectsVolume();
|
||||
virtual void setEffectsVolume(float volume);
|
||||
virtual unsigned int playEffect(const char* filePath, bool loop = false,
|
||||
float pitch = 1.0f, float pan = 0.0f, float gain = 1.0f);
|
||||
void pauseEffect(unsigned int nSoundId);
|
||||
void pauseAllEffects();
|
||||
void resumeEffect(unsigned int nSoundId);
|
||||
void resumeAllEffects();
|
||||
void stopEffect(unsigned int nSoundId);
|
||||
void stopAllEffects();
|
||||
void preloadEffect(const char* pszFilePath);
|
||||
void unloadEffect(const char* pszFilePath);
|
||||
virtual void pauseEffect(unsigned int soundId);
|
||||
virtual void pauseAllEffects();
|
||||
virtual void resumeEffect(unsigned int soundId);
|
||||
virtual void resumeAllEffects();
|
||||
virtual void stopEffect(unsigned int soundId);
|
||||
virtual void stopAllEffects();
|
||||
virtual void preloadEffect(const char* filePath);
|
||||
virtual void unloadEffect(const char* filePath);
|
||||
|
||||
private :
|
||||
static bool getJNIStaticMethodInfo(cocos2d::JniMethodInfo &methodinfo,
|
||||
const char *methodName,
|
||||
const char *paramCode);
|
||||
bool _implementBaseOnAudioEngine;
|
||||
float _effectVolume;
|
||||
std::unordered_map<int, int> _soundIDs;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue