Merge pull request #14880 from mogemimi/fix-minor-typo

Fix typos in comments and documentation
This commit is contained in:
zilongshanren 2016-01-14 09:58:29 +08:00
commit 9c86d1f0f1
9 changed files with 22 additions and 22 deletions

View File

@ -167,7 +167,7 @@ public:
/**
* Gets the ActionInterval of ActionFrame.
*
* @parame duration the duration time of ActionFrame
* @param duration the duration time of ActionFrame
*
* @return ActionInterval
*/
@ -175,9 +175,9 @@ public:
/**
* Gets the ActionInterval of ActionFrame.
*
* @parame duration the duration time of ActionFrame
* @param duration the duration time of ActionFrame
*
* @parame duration the source ActionFrame
* @param duration the source ActionFrame
*
* @return ActionInterval
*/
@ -186,7 +186,7 @@ public:
/**
*Set the ActionInterval easing parameter.
*
*@parame parameter the parameter for frame ease
*@param parameter the parameter for frame ease
*
*/
virtual void setEasingParameter(std::vector<float>& parameter);
@ -194,7 +194,7 @@ protected:
/**
* Gets the Easing Action of ActionFrame.
*
* @parame action the duration time of ActionFrame
* @param action the duration time of ActionFrame
*
* @return ActionInterval
*/
@ -242,7 +242,7 @@ public:
/**
* Gets the ActionInterval of ActionFrame.
*
* @parame duration the duration time of ActionFrame
* @param duration the duration time of ActionFrame
*
* @return ActionInterval
*/
@ -300,7 +300,7 @@ public:
/**
* Gets the ActionInterval of ActionFrame.
*
* @parame duration the duration time of ActionFrame
* @param duration the duration time of ActionFrame
*
* @return ActionInterval
*/
@ -344,7 +344,7 @@ public:
/**
* Gets the ActionInterval of ActionFrame.
*
* @parame duration the duration time of ActionFrame
* @param duration the duration time of ActionFrame
*
* @return ActionInterval
*/
@ -352,9 +352,9 @@ public:
/**
* Gets the ActionInterval of ActionFrame.
*
* @parame duration the duration time of ActionFrame
* @param duration the duration time of ActionFrame
*
* @parame duration the source ActionFrame
* @param duration the source ActionFrame
*
* @return ActionInterval
*/
@ -397,7 +397,7 @@ public:
/**
* Gets the ActionInterval of ActionFrame.
*
* @parame duration the duration time of ActionFrame
* @param duration the duration time of ActionFrame
*
* @return ActionInterval
*/
@ -441,7 +441,7 @@ public:
/**
* Gets the ActionInterval of ActionFrame.
*
* @parame duration the duration time of ActionFrame
* @param duration the duration time of ActionFrame
*
* @return ActionInterval
*/

View File

@ -109,7 +109,7 @@ public:
*/
ActionObject* stopActionByName(const char* jsonName,const char* actionName);
/*init properties with json dictionay*/
/*init properties with json dictionary*/
void initWithDictionary(const char* jsonName,const rapidjson::Value &dic, Ref* root);
void initWithBinary(const char* file, Ref* root, CocoLoader* cocoLoader, stExpCocoNode* pCocoNode);

View File

@ -279,7 +279,7 @@ protected:
Armature *_armature; //! A weak reference of armature
std::string _movementID; //! Current movment's name
std::string _movementID; //! Current movement's name
int _toIndex; //! The frame index in MovementData->m_pMovFrameDataArr, it's different from m_iFrameIndex.

View File

@ -48,7 +48,7 @@ public:
/** @deprecated Use getInstance() instead */
CC_DEPRECATED_ATTRIBUTE static ArmatureDataManager *sharedArmatureDataManager() { return ArmatureDataManager::getInstance(); }
/** @deprecated Use destoryInstance() instead */
/** @deprecated Use destroyInstance() instead */
CC_DEPRECATED_ATTRIBUTE static void purge() { ArmatureDataManager::destroyInstance(); };
static ArmatureDataManager *getInstance();

View File

@ -107,7 +107,7 @@ public:
/**
* Set parent bone.
* If parent is NUll, then also remove this bone from armature.
* If parent is null, then also remove this bone from armature.
* It will not set the Armature, if you want to add the bone to a Armature, you should use Armature::addBone(Bone *bone, const char* parentName).
*
* @param parent the parent bone.

View File

@ -108,7 +108,7 @@ public:
/**
* x y skewX skewY scaleX scaleY used to calculate transform matrix
* skewX, skewY can have rotation effect
* To get more matrix information, you can have a look at this pape : http://www.senocular.com/flash/tutorials/transformmatrix/
* To get more matrix information, you can have a look at this paper : http://www.senocular.com/flash/tutorials/transformmatrix/
*/
float skewX;
float skewY;
@ -441,7 +441,7 @@ public:
cocos2d::tweenfunc::TweenType tweenEasing;
/**
* @brief save movment bone data
* @brief save movement bone data
* @key const std::string&
* @value MovementBoneData *
*/

View File

@ -51,7 +51,7 @@ public:
/**
* Use BoneData to init the display list.
* If display is a sprite, and it have texture info in the TexutreData, then use TexutreData to init the display's anchor point
* If display is a sprite, and it have texture info in the TextureData, then use TextureData to init the display's anchor point
* If the display is a Armature, then create a new Armature
*/
virtual void initDisplayList(BoneData *boneData);

View File

@ -134,7 +134,7 @@ protected:
Bone *_bone; //! A weak reference to the Bone
TweenType _frameTweenEasing; //! Dedermine which tween effect current frame use
TweenType _frameTweenEasing; //! Determine which tween effect current frame use
int _betweenDuration; //! Current key frame will last _betweenDuration frames
int _totalDuration;

View File

@ -560,7 +560,7 @@ Offset<NodeAction> FlatBuffersSerialize::createNodeAction(const tinyxml2::XMLEle
// ActionTimeline
const tinyxml2::XMLAttribute* attribute = objectData->FirstAttribute();
// attibutes
// attributes
while (attribute)
{
std::string name = attribute->Name();
@ -634,7 +634,7 @@ Offset<TimeLine> FlatBuffersSerialize::createTimeLine(const tinyxml2::XMLElement
int actionTag = 0;
std::string property = "";
// TimelineData attrsibutes
// TimelineData attributes
const tinyxml2::XMLAttribute* attribute = objectData->FirstAttribute();
while (attribute)
{