mirror of https://github.com/axmolengine/axmol.git
little more modefy
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9a3f231771
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9c87522199
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@ -574,7 +574,7 @@ void RenderTexture::onBegin()
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{
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#if CC_TARGET_PLATFORM == CC_PLATFORM_WP8
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Mat4 modifiedProjection = director->getMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_PROJECTION);
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modifiedProjection = CCEGLView::sharedOpenGLView()->getReverseOrientationMatrix() * modifiedProjection;
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modifiedProjection = GLViewImpl::sharedOpenGLView()->getReverseOrientationMatrix() * modifiedProjection;
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director->loadMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_PROJECTION, modifiedProjection);
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#endif
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}
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@ -1253,16 +1253,14 @@
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<ClInclude Include="CCFastTMXTiledMap.h">
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<Filter>2d</Filter>
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</ClInclude>
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<<<<<<< HEAD
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<ClInclude Include="..\platform\CCGLView.h">
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<Filter>platform</Filter>
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</ClInclude>
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<ClInclude Include="..\platform\wp8\CCGLViewImpl.h">
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<Filter>platform\wp8</Filter>
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=======
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</ClInclude>
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<ClInclude Include="CCProtectedNode.h">
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<Filter>2d</Filter>
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>>>>>>> v3
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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