mirror of https://github.com/axmolengine/axmol.git
include correct path in cocos2dx.ini to generate audio lua binding
This commit is contained in:
parent
7b7aabf2de
commit
9cf7d48d62
|
@ -22,7 +22,7 @@ cxxgenerator_headers = -I%(cxxgeneratordir)s/targets/spidermonkey/common
|
|||
extra_arguments = %(android_headers)s %(clang_headers)s %(cxxgenerator_headers)s %(cocos_headers)s %(android_flags)s %(clang_flags)s %(cocos_flags)s %(extra_flags)s
|
||||
|
||||
# what headers to parse
|
||||
headers = %(cocosdir)s/cocos2dx/include/cocos2d.h %(cocosdir)s/CocosDenshion/include/SimpleAudioEngine.h
|
||||
headers = %(cocosdir)s/cocos2dx/include/cocos2d.h %(cocosdir)s/audio/include/SimpleAudioEngine.h
|
||||
|
||||
# what classes to produce code for. You can use regular expressions here. When testing the regular
|
||||
# expression, it will be enclosed in "^$", like this: "^Menu*$".
|
||||
|
|
Loading…
Reference in New Issue