Conflicts:
	tools/tolua/cocos2dx.ini
This commit is contained in:
kaile.yin 2014-12-03 16:00:32 +08:00
commit 9d49f82eb9
7 changed files with 144 additions and 63 deletions

View File

@ -1326,6 +1326,10 @@
46C02E0818E91123004B7456 /* xxhash.c in Sources */ = {isa = PBXBuildFile; fileRef = 46C02E0518E91123004B7456 /* xxhash.c */; }; 46C02E0818E91123004B7456 /* xxhash.c in Sources */ = {isa = PBXBuildFile; fileRef = 46C02E0518E91123004B7456 /* xxhash.c */; };
46C02E0918E91123004B7456 /* xxhash.h in Headers */ = {isa = PBXBuildFile; fileRef = 46C02E0618E91123004B7456 /* xxhash.h */; }; 46C02E0918E91123004B7456 /* xxhash.h in Headers */ = {isa = PBXBuildFile; fileRef = 46C02E0618E91123004B7456 /* xxhash.h */; };
46C02E0A18E91123004B7456 /* xxhash.h in Headers */ = {isa = PBXBuildFile; fileRef = 46C02E0618E91123004B7456 /* xxhash.h */; }; 46C02E0A18E91123004B7456 /* xxhash.h in Headers */ = {isa = PBXBuildFile; fileRef = 46C02E0618E91123004B7456 /* xxhash.h */; };
4DAB8DC61A1CBDB200F7B768 /* CCActionTimeLineNode.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4DAB8DC41A1CBDB200F7B768 /* CCActionTimeLineNode.cpp */; };
4DAB8DC71A1CBDB200F7B768 /* CCActionTimeLineNode.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4DAB8DC41A1CBDB200F7B768 /* CCActionTimeLineNode.cpp */; };
4DAB8DC81A1CBDB200F7B768 /* CCActionTimeLineNode.h in Headers */ = {isa = PBXBuildFile; fileRef = 4DAB8DC51A1CBDB200F7B768 /* CCActionTimeLineNode.h */; };
4DAB8DC91A1CBDB200F7B768 /* CCActionTimeLineNode.h in Headers */ = {isa = PBXBuildFile; fileRef = 4DAB8DC51A1CBDB200F7B768 /* CCActionTimeLineNode.h */; };
5027253A190BF1B900AAF4ED /* cocos2d.h in Headers */ = {isa = PBXBuildFile; fileRef = 50272538190BF1B900AAF4ED /* cocos2d.h */; }; 5027253A190BF1B900AAF4ED /* cocos2d.h in Headers */ = {isa = PBXBuildFile; fileRef = 50272538190BF1B900AAF4ED /* cocos2d.h */; };
5027253B190BF1B900AAF4ED /* cocos2d.h in Headers */ = {isa = PBXBuildFile; fileRef = 50272538190BF1B900AAF4ED /* cocos2d.h */; }; 5027253B190BF1B900AAF4ED /* cocos2d.h in Headers */ = {isa = PBXBuildFile; fileRef = 50272538190BF1B900AAF4ED /* cocos2d.h */; };
5027253C190BF1B900AAF4ED /* cocos2d.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 50272539190BF1B900AAF4ED /* cocos2d.cpp */; }; 5027253C190BF1B900AAF4ED /* cocos2d.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 50272539190BF1B900AAF4ED /* cocos2d.cpp */; };
@ -2631,6 +2635,8 @@
46A170781807CE7A005B8026 /* CCPhysicsWorld.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = CCPhysicsWorld.h; sourceTree = "<group>"; }; 46A170781807CE7A005B8026 /* CCPhysicsWorld.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = CCPhysicsWorld.h; sourceTree = "<group>"; };
46C02E0518E91123004B7456 /* xxhash.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = xxhash.c; sourceTree = "<group>"; }; 46C02E0518E91123004B7456 /* xxhash.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = xxhash.c; sourceTree = "<group>"; };
46C02E0618E91123004B7456 /* xxhash.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = xxhash.h; sourceTree = "<group>"; }; 46C02E0618E91123004B7456 /* xxhash.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = xxhash.h; sourceTree = "<group>"; };
4DAB8DC41A1CBDB200F7B768 /* CCActionTimeLineNode.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = CCActionTimeLineNode.cpp; sourceTree = "<group>"; };
4DAB8DC51A1CBDB200F7B768 /* CCActionTimeLineNode.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = CCActionTimeLineNode.h; sourceTree = "<group>"; };
50272538190BF1B900AAF4ED /* cocos2d.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = cocos2d.h; path = ../cocos/cocos2d.h; sourceTree = "<group>"; }; 50272538190BF1B900AAF4ED /* cocos2d.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = cocos2d.h; path = ../cocos/cocos2d.h; sourceTree = "<group>"; };
50272539190BF1B900AAF4ED /* cocos2d.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = cocos2d.cpp; path = ../cocos/cocos2d.cpp; sourceTree = "<group>"; }; 50272539190BF1B900AAF4ED /* cocos2d.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = cocos2d.cpp; path = ../cocos/cocos2d.cpp; sourceTree = "<group>"; };
5034C9FB191D591000CE6051 /* ccShader_PositionTextureColorAlphaTest.frag */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.glsl; path = ccShader_PositionTextureColorAlphaTest.frag; sourceTree = "<group>"; }; 5034C9FB191D591000CE6051 /* ccShader_PositionTextureColorAlphaTest.frag */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.glsl; path = ccShader_PositionTextureColorAlphaTest.frag; sourceTree = "<group>"; };
@ -3069,6 +3075,8 @@
0634A4C4194B19E400E608AF /* ActionTimeline */ = { 0634A4C4194B19E400E608AF /* ActionTimeline */ = {
isa = PBXGroup; isa = PBXGroup;
children = ( children = (
4DAB8DC41A1CBDB200F7B768 /* CCActionTimeLineNode.cpp */,
4DAB8DC51A1CBDB200F7B768 /* CCActionTimeLineNode.h */,
38B8E2D319E66581002D7CE7 /* CSLoader.cpp */, 38B8E2D319E66581002D7CE7 /* CSLoader.cpp */,
38B8E2D419E66581002D7CE7 /* CSLoader.h */, 38B8E2D419E66581002D7CE7 /* CSLoader.h */,
0634A4C5194B19E400E608AF /* CCActionTimeline.cpp */, 0634A4C5194B19E400E608AF /* CCActionTimeline.cpp */,
@ -5284,6 +5292,7 @@
1A5701B3180BCB590088DEC7 /* CCFontFNT.h in Headers */, 1A5701B3180BCB590088DEC7 /* CCFontFNT.h in Headers */,
15AE1BD919AAE01E00C27E9E /* CCControlStepper.h in Headers */, 15AE1BD919AAE01E00C27E9E /* CCControlStepper.h in Headers */,
15AE192119AAD35000C27E9E /* CocoStudio.h in Headers */, 15AE192119AAD35000C27E9E /* CocoStudio.h in Headers */,
4DAB8DC81A1CBDB200F7B768 /* CCActionTimeLineNode.h in Headers */,
15AE18A119AAD33D00C27E9E /* CCNodeLoaderListener.h in Headers */, 15AE18A119AAD33D00C27E9E /* CCNodeLoaderListener.h in Headers */,
5034CA47191D591100CE6051 /* ccShader_Label_normal.frag in Headers */, 5034CA47191D591100CE6051 /* ccShader_Label_normal.frag in Headers */,
15AE182219AAD2F700C27E9E /* CCBundleReader.h in Headers */, 15AE182219AAD2F700C27E9E /* CCBundleReader.h in Headers */,
@ -6062,6 +6071,7 @@
3E6176781960F89B00DE83F5 /* CCGameController.h in Headers */, 3E6176781960F89B00DE83F5 /* CCGameController.h in Headers */,
15AE19BB19AAD39700C27E9E /* TextReader.h in Headers */, 15AE19BB19AAD39700C27E9E /* TextReader.h in Headers */,
50ABBE641925AB6F00A911A9 /* CCEventListenerAcceleration.h in Headers */, 50ABBE641925AB6F00A911A9 /* CCEventListenerAcceleration.h in Headers */,
4DAB8DC91A1CBDB200F7B768 /* CCActionTimeLineNode.h in Headers */,
15AE180B19AAD2F700C27E9E /* CCAABB.h in Headers */, 15AE180B19AAD2F700C27E9E /* CCAABB.h in Headers */,
50ABBD921925AB4100A911A9 /* CCGLProgramCache.h in Headers */, 50ABBD921925AB4100A911A9 /* CCGLProgramCache.h in Headers */,
50ABBE961925AB6F00A911A9 /* CCProfiling.h in Headers */, 50ABBE961925AB6F00A911A9 /* CCProfiling.h in Headers */,
@ -6667,6 +6677,7 @@
50ABBE5D1925AB6F00A911A9 /* CCEventListener.cpp in Sources */, 50ABBE5D1925AB6F00A911A9 /* CCEventListener.cpp in Sources */,
B29A7E2D19EE1B7700872B35 /* Slot.c in Sources */, B29A7E2D19EE1B7700872B35 /* Slot.c in Sources */,
15AE182819AAD2F700C27E9E /* CCMeshSkin.cpp in Sources */, 15AE182819AAD2F700C27E9E /* CCMeshSkin.cpp in Sources */,
4DAB8DC61A1CBDB200F7B768 /* CCActionTimeLineNode.cpp in Sources */,
15AE19A619AAD39600C27E9E /* TextReader.cpp in Sources */, 15AE19A619AAD39600C27E9E /* TextReader.cpp in Sources */,
15AE198819AAD36A00C27E9E /* ButtonReader.cpp in Sources */, 15AE198819AAD36A00C27E9E /* ButtonReader.cpp in Sources */,
15AE1A6319AAD40300C27E9E /* b2Island.cpp in Sources */, 15AE1A6319AAD40300C27E9E /* b2Island.cpp in Sources */,
@ -6913,6 +6924,7 @@
15AE193419AAD35100C27E9E /* CCActionObject.cpp in Sources */, 15AE193419AAD35100C27E9E /* CCActionObject.cpp in Sources */,
15AE1AD619AAD40300C27E9E /* b2WheelJoint.cpp in Sources */, 15AE1AD619AAD40300C27E9E /* b2WheelJoint.cpp in Sources */,
299754F5193EC95400A54AC3 /* ObjectFactory.cpp in Sources */, 299754F5193EC95400A54AC3 /* ObjectFactory.cpp in Sources */,
4DAB8DC71A1CBDB200F7B768 /* CCActionTimeLineNode.cpp in Sources */,
1A5701DF180BCB8C0088DEC7 /* CCLayer.cpp in Sources */, 1A5701DF180BCB8C0088DEC7 /* CCLayer.cpp in Sources */,
B29A7DEA19EE1B7700872B35 /* EventData.c in Sources */, B29A7DEA19EE1B7700872B35 /* EventData.c in Sources */,
50ABBDBE1925AB4100A911A9 /* CCTextureCache.cpp in Sources */, 50ABBDBE1925AB4100A911A9 /* CCTextureCache.cpp in Sources */,

View File

@ -1,26 +1,26 @@
/**************************************************************************** /****************************************************************************
Copyright (c) 2013 cocos2d-x.org Copyright (c) 2013 cocos2d-x.org
http://www.cocos2d-x.org http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions: furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software. all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCActionTimeLineNode.h" #include "CCActionTimeLineNode.h"
#include "CSLoader.h" #include "CSLoader.h"
@ -42,8 +42,8 @@ ActionTimelineNode* ActionTimelineNode::create(Node* root, ActionTimeline* actio
} }
ActionTimelineNode::ActionTimelineNode() ActionTimelineNode::ActionTimelineNode()
: _root(nullptr) : _root(nullptr)
, _action(nullptr) , _action(nullptr)
{ {
} }
@ -51,17 +51,22 @@ ActionTimelineNode::~ActionTimelineNode()
{ {
} }
bool ActionTimelineNode::init()
{
return Node::init();
}
bool ActionTimelineNode::init(Node* root, ActionTimeline* action) bool ActionTimelineNode::init(Node* root, ActionTimeline* action)
{ {
_root = root; _root = root;
_action = action; _action = action;
if(_root) if(_root)
{ {
_root->removeFromParent(); _root->removeFromParent();
addChild(_root); addChild(_root);
} }
return true; return true;
} }

View File

@ -1,26 +1,26 @@
/**************************************************************************** /****************************************************************************
Copyright (c) 2013 cocos2d-x.org Copyright (c) 2013 cocos2d-x.org
http://www.cocos2d-x.org http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions: furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software. all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#ifndef __COCOSSTUDIO_CCACTIONTIMELINENODE_H__ #ifndef __COCOSSTUDIO_CCACTIONTIMELINENODE_H__
#define __COCOSSTUDIO_CCACTIONTIMELINENODE_H__ #define __COCOSSTUDIO_CCACTIONTIMELINENODE_H__
@ -36,19 +36,20 @@ class ActionTimeline;
class CC_STUDIO_DLL ActionTimelineNode : public cocos2d::Node class CC_STUDIO_DLL ActionTimelineNode : public cocos2d::Node
{ {
public: public:
static ActionTimelineNode* create(cocos2d::Node* root, ActionTimeline* action); static ActionTimelineNode* create(cocos2d::Node* root, ActionTimeline* action);
ActionTimelineNode(); ActionTimelineNode();
~ActionTimelineNode(); ~ActionTimelineNode();
virtual bool init(cocos2d::Node* root, ActionTimeline* action); bool init() override;
bool init(cocos2d::Node* root, ActionTimeline* action);
virtual void setRoot(cocos2d::Node* root);
virtual cocos2d::Node* getRoot(); virtual void setRoot(cocos2d::Node* root);
virtual cocos2d::Node* getRoot();
virtual void setActionTimeline(ActionTimeline* action);
virtual ActionTimeline* getActionTimeline(); virtual void setActionTimeline(ActionTimeline* action);
virtual ActionTimeline* getActionTimeline();
protected: protected:
cocos2d::Node* _root; cocos2d::Node* _root;
ActionTimeline* _action; ActionTimeline* _action;

View File

@ -28,6 +28,7 @@
#include "CCLuaEngine.h" #include "CCLuaEngine.h"
#include "ActionTimeline/CCActionTimeline.h" #include "ActionTimeline/CCActionTimeline.h"
#include "ActionTimeline/CSLoader.h" #include "ActionTimeline/CSLoader.h"
#include "ActionTimeline/CCActionTimeLineNode.h"
int lua_cocos2dx_csloader_CSLoader_createTimeline(lua_State* tolua_S) int lua_cocos2dx_csloader_CSLoader_createTimeline(lua_State* tolua_S)
{ {
@ -63,6 +64,65 @@ tolua_lerror:
return 0; return 0;
} }
int lua_cocos2dx_csloader_CSLoader_createActionTimelineNode(lua_State* tolua_S)
{
int argc = 0;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertable(tolua_S, 1, "cc.CSLoader", 0, &tolua_err)) goto tolua_lerror;
#endif
argc = lua_gettop(tolua_S) - 1;
do
{
if (argc == 4)
{
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2, &arg0, "cc.CSLoader:createActionTimelineNode");
if (!ok) { break; }
int arg1;
ok &= luaval_to_int32(tolua_S, 3, (int *)&arg1, "cc.CSLoader:createActionTimelineNode");
if (!ok) { break; }
int arg2;
ok &= luaval_to_int32(tolua_S, 4, (int *)&arg2, "cc.CSLoader:createActionTimelineNode");
if (!ok) { break; }
bool arg3;
ok &= luaval_to_boolean(tolua_S, 5, &arg3, "cc.CSLoader:createActionTimelineNode");
if (!ok) { break; }
cocostudio::timeline::ActionTimelineNode* ret = cocos2d::CSLoader::createActionTimelineNode(arg0, arg1, arg2, arg3);
object_to_luaval<cocostudio::timeline::ActionTimelineNode>(tolua_S, "ccs.ActionTimelineNode", (cocostudio::timeline::ActionTimelineNode*)ret);
return 1;
}
} while (0);
ok = true;
do
{
if (argc == 1)
{
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2, &arg0, "cc.CSLoader:createActionTimelineNode");
if (!ok) { break; }
cocostudio::timeline::ActionTimelineNode* ret = cocos2d::CSLoader::createActionTimelineNode(arg0);
object_to_luaval<cocostudio::timeline::ActionTimelineNode>(tolua_S, "ccs.ActionTimelineNode", (cocostudio::timeline::ActionTimelineNode*)ret);
return 1;
}
} while (0);
ok = true;
CCLOG("%s has wrong number of arguments: %d, was expecting %d", "cc.CSLoader:createActionTimelineNode", argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S, "#ferror in function 'lua_cocos2dx_csloader_CSLoader_createActionTimelineNode'.", &tolua_err);
#endif
return 0;
}
int register_all_cocos2dx_csloader_manual(lua_State* L) int register_all_cocos2dx_csloader_manual(lua_State* L)
{ {
lua_pushstring(L, "cc.CSLoader"); lua_pushstring(L, "cc.CSLoader");
@ -70,6 +130,7 @@ int register_all_cocos2dx_csloader_manual(lua_State* L)
if (lua_istable(L,-1)) if (lua_istable(L,-1))
{ {
tolua_function(L, "createTimeline", lua_cocos2dx_csloader_CSLoader_createTimeline); tolua_function(L, "createTimeline", lua_cocos2dx_csloader_CSLoader_createTimeline);
tolua_function(L, "createActionTimelineNode", lua_cocos2dx_csloader_CSLoader_createActionTimelineNode);
} }
lua_pop(L, 1); lua_pop(L, 1);

View File

@ -529,6 +529,8 @@
"cocos/editor-support/cocosbuilder/CocosBuilder.h", "cocos/editor-support/cocosbuilder/CocosBuilder.h",
"cocos/editor-support/cocostudio/ActionTimeline/CCActionTimeline.cpp", "cocos/editor-support/cocostudio/ActionTimeline/CCActionTimeline.cpp",
"cocos/editor-support/cocostudio/ActionTimeline/CCActionTimeline.h", "cocos/editor-support/cocostudio/ActionTimeline/CCActionTimeline.h",
"cocos/editor-support/cocostudio/ActionTimeline/CCActionTimelineNode.cpp",
"cocos/editor-support/cocostudio/ActionTimeline/CCActionTimelineNode.h",
"cocos/editor-support/cocostudio/ActionTimeline/CCActionTimelineCache.cpp", "cocos/editor-support/cocostudio/ActionTimeline/CCActionTimelineCache.cpp",
"cocos/editor-support/cocostudio/ActionTimeline/CCActionTimelineCache.h", "cocos/editor-support/cocostudio/ActionTimeline/CCActionTimelineCache.h",
"cocos/editor-support/cocostudio/ActionTimeline/CCFrame.cpp", "cocos/editor-support/cocostudio/ActionTimeline/CCFrame.cpp",

View File

@ -36,7 +36,7 @@ classes = CSLoader
# will apply to all class names. This is a convenience wildcard to be able to skip similar named # will apply to all class names. This is a convenience wildcard to be able to skip similar named
# functions from all classes. # functions from all classes.
skip = CSLoader::[nodeFromXML nodeFromProtocolBuffers createTimeline nodeWithFlatBuffers] skip = CSLoader::[nodeFromXML nodeFromProtocolBuffers createTimeline nodeWithFlatBuffers createActionTimelineNode]
rename_functions = rename_functions =

View File

@ -30,7 +30,7 @@ headers = %(cocosdir)s/cocos/editor-support/cocostudio/CocoStudio.h
# what classes to produce code for. You can use regular expressions here. When testing the regular # what classes to produce code for. You can use regular expressions here. When testing the regular
# expression, it will be enclosed in "^$", like this: "^Menu*$". # expression, it will be enclosed in "^$", like this: "^Menu*$".
classes = Armature ArmatureAnimation Skin Bone ArmatureDataManager \w+Data$ ActionManagerEx ComAudio ComController ComAttribute ComRender BatchNode SceneReader GUIReader ActionObject Tween DisplayManager NodeReader ActionTimeline.* .*Frame$ Timeline classes = Armature ArmatureAnimation Skin Bone ArmatureDataManager \w+Data$ ActionManagerEx ComAudio ComController ComAttribute ComRender BatchNode SceneReader GUIReader ActionObject Tween DisplayManager NodeReader ActionTimeline.* .*Frame$ Timeline ActionTimelineNode
# what should we skip? in the format ClassName::[function function] # what should we skip? in the format ClassName::[function function]
# ClassName is a regular expression, but will be used like this: "^ClassName$" functions are also # ClassName is a regular expression, but will be used like this: "^ClassName$" functions are also