not create Vec as possible for setting position

This commit is contained in:
minggo 2014-08-28 11:41:18 +08:00
parent 491c32b705
commit 9fb977ff99
91 changed files with 467 additions and 465 deletions

View File

@ -259,8 +259,8 @@ void Follow::step(float dt)
Vec2 tempPos = _halfScreenSize - _followedNode->getPosition();
_target->setPosition(Vec2(clampf(tempPos.x, _leftBoundary, _rightBoundary),
clampf(tempPos.y, _bottomBoundary, _topBoundary)));
_target->setPosition(clampf(tempPos.x, _leftBoundary, _rightBoundary),
clampf(tempPos.y, _bottomBoundary, _topBoundary));
}
else
{

View File

@ -836,8 +836,8 @@ void TMXLayer::setupTileSprite(Sprite* sprite, Vec2 pos, int gid)
{
// put the anchor in the middle for ease of rotation.
sprite->setAnchorPoint(Vec2(0.5f,0.5f));
sprite->setPosition(Vec2(getPositionAt(pos).x + sprite->getContentSize().height/2,
getPositionAt(pos).y + sprite->getContentSize().width/2 ) );
sprite->setPosition(getPositionAt(pos).x + sprite->getContentSize().height/2,
getPositionAt(pos).y + sprite->getContentSize().width/2 );
int flag = gid & (kTMXTileHorizontalFlag | kTMXTileVerticalFlag );

View File

@ -1157,8 +1157,8 @@ Sprite * Label::getLetter(int letterIndex)
sp = Sprite::createWithTexture(_fontAtlas->getTexture(letter.def.textureID),uvRect);
sp->setBatchNode(_batchNodes[letter.def.textureID]);
sp->setPosition(Vec2(letter.position.x + uvRect.size.width / 2,
letter.position.y - uvRect.size.height / 2));
sp->setPosition(letter.position.x + uvRect.size.width / 2,
letter.position.y - uvRect.size.height / 2);
sp->setOpacity(_realOpacity);
_batchNodes[letter.def.textureID]->addSpriteWithoutQuad(sp, letter.atlasIndex, letterIndex);

View File

@ -141,7 +141,7 @@ bool Menu::initWithArray(const Vector<MenuItem*>& arrayOfItems)
setAnchorPoint(Vec2(0.5f, 0.5f));
this->setContentSize(s);
setPosition(Vec2(s.width/2, s.height/2));
setPosition(s.width/2, s.height/2);
int z=0;
@ -321,7 +321,7 @@ void Menu::alignItemsVerticallyWithPadding(float padding)
float y = height / 2.0f;
for(const auto &child : _children) {
child->setPosition(Vec2(0, y - child->getContentSize().height * child->getScaleY() / 2.0f));
child->setPosition(0, y - child->getContentSize().height * child->getScaleY() / 2.0f);
y -= child->getContentSize().height * child->getScaleY() + padding;
}
}
@ -340,7 +340,7 @@ void Menu::alignItemsHorizontallyWithPadding(float padding)
float x = -width / 2.0f;
for(const auto &child : _children) {
child->setPosition(Vec2(x + child->getContentSize().width * child->getScaleX() / 2.0f, 0));
child->setPosition(x + child->getContentSize().width * child->getScaleX() / 2.0f, 0);
x += child->getContentSize().width * child->getScaleX() + padding;
}
}
@ -419,8 +419,8 @@ void Menu::alignItemsInColumnsWithArray(const ValueVector& rows)
float tmp = child->getContentSize().height;
rowHeight = (unsigned int)((rowHeight >= tmp || isnan(tmp)) ? rowHeight : tmp);
child->setPosition(Vec2(x - winSize.width / 2,
y - child->getContentSize().height / 2));
child->setPosition(x - winSize.width / 2,
y - child->getContentSize().height / 2);
x += w;
++columnsOccupied;
@ -520,8 +520,8 @@ void Menu::alignItemsInRowsWithArray(const ValueVector& columns)
float tmp = child->getContentSize().width;
columnWidth = (unsigned int)((columnWidth >= tmp || isnan(tmp)) ? columnWidth : tmp);
child->setPosition(Vec2(x + columnWidths[column] / 2,
y - winSize.height / 2));
child->setPosition(x + columnWidths[column] / 2,
y - winSize.height / 2);
y -= child->getContentSize().height + 10;
++rowsOccupied;

View File

@ -948,7 +948,7 @@ void MenuItemToggle::setSelectedIndex(unsigned int index)
this->addChild(item, 0, kCurrentItem);
Size s = item->getContentSize();
this->setContentSize(s);
item->setPosition( Vec2( s.width/2, s.height/2 ) );
item->setPosition(s.width/2, s.height/2);
}
}

View File

@ -472,19 +472,7 @@ const Vec2& Node::getPosition() const
/// position setter
void Node::setPosition(const Vec2& position)
{
if (_position.equals(position))
return;
_position = position;
_transformUpdated = _transformDirty = _inverseDirty = true;
_usingNormalizedPosition = false;
#if CC_USE_PHYSICS
if (!_physicsBody || !_physicsBody->_positionResetTag)
{
updatePhysicsBodyPosition(getScene());
}
#endif
setPosition(position.x, position.y);
}
void Node::getPosition(float* x, float* y) const
@ -495,13 +483,27 @@ void Node::getPosition(float* x, float* y) const
void Node::setPosition(float x, float y)
{
setPosition(Vec2(x, y));
if (_position.x == x && _position.y == y)
return;
_position.x = x;
_position.y = y;
_transformUpdated = _transformDirty = _inverseDirty = true;
_usingNormalizedPosition = false;
#if CC_USE_PHYSICS
if (!_physicsBody || !_physicsBody->_positionResetTag)
{
updatePhysicsBodyPosition(getScene());
}
#endif
}
void Node::setPosition3D(const Vec3& position)
{
_positionZ = position.z;
setPosition(Vec2(position.x, position.y));
setPositionZ(position.z);
setPosition(position.x, position.y);
}
Vec3 Node::getPosition3D() const
@ -520,7 +522,7 @@ float Node::getPositionX() const
void Node::setPositionX(float x)
{
setPosition(Vec2(x, _position.y));
setPosition(x, _position.y);
}
float Node::getPositionY() const
@ -530,7 +532,7 @@ float Node::getPositionY() const
void Node::setPositionY(float y)
{
setPosition(Vec2(_position.x, y));
setPosition(_position.x, y);
}
float Node::getPositionZ() const

View File

@ -290,7 +290,7 @@ public:
* This code snippet sets the node in the center of screen.
@code
Size size = Director::getInstance()->getWinSize();
node->setPosition( Vec2(size.width/2, size.height/2) )
node->setPosition(size.width/2, size.height/2)
@endcode
*
* @param position The position (x,y) of the node in OpenGL coordinates

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@ -165,7 +165,7 @@ void ParallaxNode::visit(Renderer *renderer, const Mat4 &parentTransform, uint32
PointObject *point = (PointObject*)_parallaxArray->arr[i];
float x = -pos.x + pos.x * point->getRatio().x + point->getOffset().x;
float y = -pos.y + pos.y * point->getRatio().y + point->getOffset().y;
point->getChild()->setPosition(Vec2(x,y));
point->getChild()->setPosition(x,y);
}
_lastPosition = pos;
}

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@ -115,7 +115,7 @@ bool ParticleFire::initWithTotalParticles(int numberOfParticles)
// emitter position
Size winSize = Director::getInstance()->getWinSize();
this->setPosition(Vec2(winSize.width/2, 60));
this->setPosition(winSize.width/2, 60);
this->_posVar = Vec2(40, 20);
// life of particles
@ -216,7 +216,7 @@ bool ParticleFireworks::initWithTotalParticles(int numberOfParticles)
// emitter position
Size winSize = Director::getInstance()->getWinSize();
this->setPosition(Vec2(winSize.width/2, winSize.height/2));
this->setPosition(winSize.width/2, winSize.height/2);
// angle
this->_angle= 90;
@ -325,7 +325,7 @@ bool ParticleSun::initWithTotalParticles(int numberOfParticles)
// emitter position
Size winSize = Director::getInstance()->getWinSize();
this->setPosition(Vec2(winSize.width/2, winSize.height/2));
this->setPosition(winSize.width/2, winSize.height/2);
setPosVar(Vec2::ZERO);
// life of particles
@ -432,7 +432,7 @@ bool ParticleGalaxy::initWithTotalParticles(int numberOfParticles)
// emitter position
Size winSize = Director::getInstance()->getWinSize();
this->setPosition(Vec2(winSize.width/2, winSize.height/2));
this->setPosition(winSize.width/2, winSize.height/2);
setPosVar(Vec2::ZERO);
// life of particles
@ -541,7 +541,7 @@ bool ParticleFlower::initWithTotalParticles(int numberOfParticles)
// emitter position
Size winSize = Director::getInstance()->getWinSize();
this->setPosition(Vec2(winSize.width/2, winSize.height/2));
this->setPosition(winSize.width/2, winSize.height/2);
setPosVar(Vec2::ZERO);
// life of particles
@ -649,7 +649,7 @@ bool ParticleMeteor::initWithTotalParticles(int numberOfParticles)
// emitter position
Size winSize = Director::getInstance()->getWinSize();
this->setPosition(Vec2(winSize.width/2, winSize.height/2));
this->setPosition(winSize.width/2, winSize.height/2);
setPosVar(Vec2::ZERO);
// life of particles
@ -758,7 +758,7 @@ bool ParticleSpiral::initWithTotalParticles(int numberOfParticles)
// emitter position
Size winSize = Director::getInstance()->getWinSize();
this->setPosition(Vec2(winSize.width/2, winSize.height/2));
this->setPosition(winSize.width/2, winSize.height/2);
setPosVar(Vec2::ZERO);
// life of particles
@ -866,7 +866,7 @@ bool ParticleExplosion::initWithTotalParticles(int numberOfParticles)
// emitter position
Size winSize = Director::getInstance()->getWinSize();
this->setPosition(Vec2(winSize.width/2, winSize.height/2));
this->setPosition(winSize.width/2, winSize.height/2);
setPosVar(Vec2::ZERO);
// life of particles
@ -971,7 +971,7 @@ bool ParticleSmoke::initWithTotalParticles(int numberOfParticles)
// emitter position
Size winSize = Director::getInstance()->getWinSize();
this->setPosition(Vec2(winSize.width/2, 0));
this->setPosition(winSize.width/2, 0);
setPosVar(Vec2(20, 0));
// life of particles
@ -1076,7 +1076,7 @@ bool ParticleSnow::initWithTotalParticles(int numberOfParticles)
// emitter position
Size winSize = Director::getInstance()->getWinSize();
this->setPosition(Vec2(winSize.width/2, winSize.height + 10));
this->setPosition(winSize.width/2, winSize.height + 10);
setPosVar(Vec2(winSize.width/2, 0));
// angle
@ -1188,7 +1188,7 @@ bool ParticleRain::initWithTotalParticles(int numberOfParticles)
// emitter position
Size winSize = Director::getInstance()->getWinSize();
this->setPosition(Vec2(winSize.width/2, winSize.height));
this->setPosition(winSize.width/2, winSize.height);
setPosVar(Vec2(winSize.width/2, 0));
// life of particles

View File

@ -257,7 +257,7 @@ bool ParticleSystem::initWithDictionary(ValueMap& dictionary, const std::string&
// position
float x = dictionary["sourcePositionx"].asFloat();
float y = dictionary["sourcePositiony"].asFloat();
this->setPosition( Vec2(x,y) );
this->setPosition(x,y);
_posVar.x = dictionary["sourcePositionVariancex"].asFloat();
_posVar.y = dictionary["sourcePositionVariancey"].asFloat();

View File

@ -243,8 +243,8 @@ void TMXLayer::setupTileSprite(Sprite* sprite, Vec2 pos, int gid)
{
// put the anchor in the middle for ease of rotation.
sprite->setAnchorPoint(Vec2(0.5f,0.5f));
sprite->setPosition(Vec2(getPositionAt(pos).x + sprite->getContentSize().height/2,
getPositionAt(pos).y + sprite->getContentSize().width/2 ) );
sprite->setPosition(getPositionAt(pos).x + sprite->getContentSize().height/2,
getPositionAt(pos).y + sprite->getContentSize().width/2 );
int flag = gid & (kTMXTileHorizontalFlag | kTMXTileVerticalFlag );

View File

@ -121,13 +121,13 @@ void TransitionScene::finish()
{
// clean up
_inScene->setVisible(true);
_inScene->setPosition(Vec2(0,0));
_inScene->setPosition(0,0);
_inScene->setScale(1.0f);
_inScene->setRotation(0.0f);
_inScene->setAdditionalTransform(nullptr);
_outScene->setVisible(false);
_outScene->setPosition(Vec2(0,0));
_outScene->setPosition(0,0);
_outScene->setScale(1.0f);
_outScene->setRotation(0.0f);
_outScene->setAdditionalTransform(nullptr);
@ -311,7 +311,7 @@ void TransitionJumpZoom::onEnter()
Size s = Director::getInstance()->getWinSize();
_inScene->setScale(0.5f);
_inScene->setPosition(Vec2(s.width, 0));
_inScene->setPosition(s.width, 0);
_inScene->setAnchorPoint(Vec2(0.5f, 0.5f));
_outScene->setAnchorPoint(Vec2(0.5f, 0.5f));
@ -392,7 +392,7 @@ ActionInterval* TransitionMoveInL::easeActionWithAction(ActionInterval* action)
void TransitionMoveInL::initScenes()
{
Size s = Director::getInstance()->getWinSize();
_inScene->setPosition(Vec2(-s.width,0));
_inScene->setPosition(-s.width,0);
}
//
@ -420,7 +420,7 @@ TransitionMoveInR* TransitionMoveInR::create(float t, Scene* scene)
void TransitionMoveInR::initScenes()
{
Size s = Director::getInstance()->getWinSize();
_inScene->setPosition( Vec2(s.width,0) );
_inScene->setPosition(s.width,0);
}
//
@ -448,7 +448,7 @@ TransitionMoveInT* TransitionMoveInT::create(float t, Scene* scene)
void TransitionMoveInT::initScenes()
{
Size s = Director::getInstance()->getWinSize();
_inScene->setPosition( Vec2(0,s.height) );
_inScene->setPosition(0,s.height);
}
//
@ -476,7 +476,7 @@ TransitionMoveInB* TransitionMoveInB::create(float t, Scene* scene)
void TransitionMoveInB::initScenes()
{
Size s = Director::getInstance()->getWinSize();
_inScene->setPosition( Vec2(0,-s.height) );
_inScene->setPosition(0,-s.height);
}
@ -524,7 +524,7 @@ void TransitionSlideInL::sceneOrder()
void TransitionSlideInL:: initScenes()
{
Size s = Director::getInstance()->getWinSize();
_inScene->setPosition( Vec2(-(s.width-ADJUST_FACTOR),0) );
_inScene->setPosition(-(s.width-ADJUST_FACTOR),0);
}
ActionInterval* TransitionSlideInL::action()
@ -580,7 +580,7 @@ void TransitionSlideInR::sceneOrder()
void TransitionSlideInR::initScenes()
{
Size s = Director::getInstance()->getWinSize();
_inScene->setPosition( Vec2(s.width-ADJUST_FACTOR,0) );
_inScene->setPosition(s.width-ADJUST_FACTOR,0);
}
@ -621,7 +621,7 @@ void TransitionSlideInT::sceneOrder()
void TransitionSlideInT::initScenes()
{
Size s = Director::getInstance()->getWinSize();
_inScene->setPosition( Vec2(0,s.height-ADJUST_FACTOR) );
_inScene->setPosition(0,s.height-ADJUST_FACTOR);
}
@ -661,7 +661,7 @@ void TransitionSlideInB::sceneOrder()
void TransitionSlideInB:: initScenes()
{
Size s = Director::getInstance()->getWinSize();
_inScene->setPosition( Vec2(0,-(s.height-ADJUST_FACTOR)) );
_inScene->setPosition(0,-(s.height-ADJUST_FACTOR));
}
@ -1286,7 +1286,7 @@ void TransitionCrossFade::onEnter()
}
inTexture->getSprite()->setAnchorPoint( Vec2(0.5f,0.5f) );
inTexture->setPosition( Vec2(size.width/2, size.height/2) );
inTexture->setPosition(size.width/2, size.height/2);
inTexture->setAnchorPoint( Vec2(0.5f,0.5f) );
// render inScene to its texturebuffer
@ -1297,7 +1297,7 @@ void TransitionCrossFade::onEnter()
// create the second render texture for outScene
RenderTexture* outTexture = RenderTexture::create((int)size.width, (int)size.height);
outTexture->getSprite()->setAnchorPoint( Vec2(0.5f,0.5f) );
outTexture->setPosition( Vec2(size.width/2, size.height/2) );
outTexture->setPosition(size.width/2, size.height/2);
outTexture->setAnchorPoint( Vec2(0.5f,0.5f) );
// render outScene to its texturebuffer

View File

@ -73,7 +73,7 @@ void TransitionProgress::onEnter()
// create the second render texture for outScene
RenderTexture *texture = RenderTexture::create((int)size.width, (int)size.height);
texture->getSprite()->setAnchorPoint(Vec2(0.5f,0.5f));
texture->setPosition(Vec2(size.width/2, size.height/2));
texture->setPosition(size.width/2, size.height/2);
texture->setAnchorPoint(Vec2(0.5f,0.5f));
// render outScene to its texturebuffer
@ -144,7 +144,7 @@ ProgressTimer* TransitionProgressRadialCCW::progressTimerNodeWithRenderTexture(R
// Return the radial type that we want to use
node->setReverseDirection(false);
node->setPercentage(100);
node->setPosition(Vec2(size.width/2, size.height/2));
node->setPosition(size.width/2, size.height/2);
node->setAnchorPoint(Vec2(0.5f,0.5f));
return node;
@ -188,7 +188,7 @@ ProgressTimer* TransitionProgressRadialCW::progressTimerNodeWithRenderTexture(Re
// Return the radial type that we want to use
node->setReverseDirection(true);
node->setPercentage(100);
node->setPosition(Vec2(size.width/2, size.height/2));
node->setPosition(size.width/2, size.height/2);
node->setAnchorPoint(Vec2(0.5f,0.5f));
return node;
@ -221,7 +221,7 @@ ProgressTimer* TransitionProgressHorizontal::progressTimerNodeWithRenderTexture(
node->setBarChangeRate(Vec2(1,0));
node->setPercentage(100);
node->setPosition(Vec2(size.width/2, size.height/2));
node->setPosition(size.width/2, size.height/2);
node->setAnchorPoint(Vec2(0.5f,0.5f));
return node;
@ -254,7 +254,7 @@ ProgressTimer* TransitionProgressVertical::progressTimerNodeWithRenderTexture(Re
node->setBarChangeRate(Vec2(0,1));
node->setPercentage(100);
node->setPosition(Vec2(size.width/2, size.height/2));
node->setPosition(size.width/2, size.height/2);
node->setAnchorPoint(Vec2(0.5f,0.5f));
return node;
@ -300,7 +300,7 @@ ProgressTimer* TransitionProgressInOut::progressTimerNodeWithRenderTexture(Rende
node->setBarChangeRate(Vec2(1, 1));
node->setPercentage(0);
node->setPosition(Vec2(size.width/2, size.height/2));
node->setPosition(size.width/2, size.height/2);
node->setAnchorPoint(Vec2(0.5f,0.5f));
return node;
@ -334,7 +334,7 @@ ProgressTimer* TransitionProgressOutIn::progressTimerNodeWithRenderTexture(Rende
node->setBarChangeRate(Vec2(1, 1));
node->setPercentage(100);
node->setPosition(Vec2(size.width/2, size.height/2));
node->setPosition(size.width/2, size.height/2);
node->setAnchorPoint(Vec2(0.5f,0.5f));
return node;

View File

@ -288,7 +288,7 @@ void NodeReader::initNode(Node* node, const rapidjson::Value& json)
bool visible = DICTOOL->getBooleanValue_json(json, VISIBLE);
if(x != 0 || y != 0)
node->setPosition(Point(x, y));
node->setPosition(x, y);
if(scalex != 1)
node->setScaleX(scalex);
if(scaley != 1)

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@ -165,7 +165,7 @@ bool ComRender::serialize(void* r)
else if(strcmp(className, "CCParticleSystemQuad") == 0 && filePath.find(".plist") != filePath.npos)
{
_render = CCParticleSystemQuad::create(filePath.c_str());
_render->setPosition(Point(0.0f, 0.0f));
_render->setPosition(0.0f, 0.0f);
_render->retain();
ret = true;

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@ -475,7 +475,7 @@ void SceneReader::setPropertyFromJsonDict(const rapidjson::Value &root, cocos2d:
{
float x = DICTOOL->getFloatValue_json(root, "x");
float y = DICTOOL->getFloatValue_json(root, "y");
node->setPosition(Vec2(x, y));
node->setPosition(x, y);
const bool bVisible = (DICTOOL->getIntValue_json(root, "visible", 1) != 0);
node->setVisible(bVisible);

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@ -128,7 +128,7 @@ void Skin::setSkinData(const BaseData &var)
setScaleY(_skinData.scaleY);
setRotationSkewX(CC_RADIANS_TO_DEGREES(_skinData.skewX));
setRotationSkewY(CC_RADIANS_TO_DEGREES(-_skinData.skewY));
setPosition(Vec2(_skinData.x, _skinData.y));
setPosition(_skinData.x, _skinData.y);
_skinTransform = getNodeToParentTransform();
updateArmatureTransform();

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@ -341,7 +341,7 @@ void PhysicsBody::setGravityEnable(bool enable)
}
}
void PhysicsBody::setPosition(Vec2 position)
void PhysicsBody::setPosition(const Vec2& position)
{
cpBodySetPos(_info->getBody(), PhysicsHelper::point2cpv(position + _positionOffset));
}

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@ -301,7 +301,7 @@ protected:
bool init();
virtual void setPosition(Vec2 position);
virtual void setPosition(const Vec2& position);
virtual void setRotation(float rotation);
virtual void setScale(float scale);
virtual void setScale(float scaleX, float scaleY);

View File

@ -439,7 +439,7 @@ void Button::updateFlippedY()
void Button::updateTitleLocation()
{
_titleRenderer->setPosition(Vec2(_contentSize.width * 0.5f, _contentSize.height * 0.5f));
_titleRenderer->setPosition(_contentSize.width * 0.5f, _contentSize.height * 0.5f);
}
void Button::onSizeChanged()

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@ -479,7 +479,7 @@ void CheckBox::backGroundTextureScaleChangedWithSize()
_backGroundBoxRenderer->setScaleX(scaleX);
_backGroundBoxRenderer->setScaleY(scaleY);
}
_backGroundBoxRenderer->setPosition(Vec2(_contentSize.width / 2, _contentSize.height / 2));
_backGroundBoxRenderer->setPosition(_contentSize.width / 2, _contentSize.height / 2);
}
void CheckBox::backGroundSelectedTextureScaleChangedWithSize()
@ -501,7 +501,7 @@ void CheckBox::backGroundSelectedTextureScaleChangedWithSize()
_backGroundSelectedBoxRenderer->setScaleX(scaleX);
_backGroundSelectedBoxRenderer->setScaleY(scaleY);
}
_backGroundSelectedBoxRenderer->setPosition(Vec2(_contentSize.width / 2, _contentSize.height / 2));
_backGroundSelectedBoxRenderer->setPosition(_contentSize.width / 2, _contentSize.height / 2);
}
void CheckBox::frontCrossTextureScaleChangedWithSize()
@ -523,7 +523,7 @@ void CheckBox::frontCrossTextureScaleChangedWithSize()
_frontCrossRenderer->setScaleX(scaleX);
_frontCrossRenderer->setScaleY(scaleY);
}
_frontCrossRenderer->setPosition(Vec2(_contentSize.width / 2, _contentSize.height / 2));
_frontCrossRenderer->setPosition(_contentSize.width / 2, _contentSize.height / 2);
}
void CheckBox::backGroundDisabledTextureScaleChangedWithSize()
@ -545,7 +545,7 @@ void CheckBox::backGroundDisabledTextureScaleChangedWithSize()
_backGroundBoxDisabledRenderer->setScaleX(scaleX);
_backGroundBoxDisabledRenderer->setScaleY(scaleY);
}
_backGroundBoxDisabledRenderer->setPosition(Vec2(_contentSize.width / 2, _contentSize.height / 2));
_backGroundBoxDisabledRenderer->setPosition(_contentSize.width / 2, _contentSize.height / 2);
}
void CheckBox::frontCrossDisabledTextureScaleChangedWithSize()
@ -567,7 +567,7 @@ void CheckBox::frontCrossDisabledTextureScaleChangedWithSize()
_frontCrossDisabledRenderer->setScaleX(scaleX);
_frontCrossDisabledRenderer->setScaleY(scaleY);
}
_frontCrossDisabledRenderer->setPosition(Vec2(_contentSize.width / 2, _contentSize.height / 2));
_frontCrossDisabledRenderer->setPosition(_contentSize.width / 2, _contentSize.height / 2);
}
std::string CheckBox::getDescription() const

View File

@ -574,7 +574,7 @@ void Layout::onSizeChanged()
_clippingRectDirty = true;
if (_backGroundImage)
{
_backGroundImage->setPosition(Vec2(_contentSize.width/2.0f, _contentSize.height/2.0f));
_backGroundImage->setPosition(_contentSize.width/2.0f, _contentSize.height/2.0f);
if (_backGroundScale9Enabled && _backGroundImage)
{
_backGroundImage->setPreferredSize(_contentSize);
@ -640,7 +640,7 @@ void Layout::setBackGroundImage(const std::string& fileName,TextureResType texTy
}
_backGroundImageTextureSize = _backGroundImage->getContentSize();
_backGroundImage->setPosition(Vec2(_contentSize.width/2.0f, _contentSize.height/2.0f));
_backGroundImage->setPosition(_contentSize.width/2.0f, _contentSize.height/2.0f);
updateBackGroundImageRGBA();
}
@ -699,7 +699,7 @@ void Layout::addBackGroundImage()
addProtectedChild(_backGroundImage, BACKGROUNDIMAGE_Z, -1);
_backGroundImage->setPosition(Vec2(_contentSize.width/2.0f, _contentSize.height/2.0f));
_backGroundImage->setPosition(_contentSize.width/2.0f, _contentSize.height/2.0f);
}
void Layout::removeBackGroundImage()

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@ -135,7 +135,7 @@ void LinearVerticalLayoutManager::doLayout(LayoutProtocol* layout)
Margin mg = layoutParameter->getMargin();
finalPosX += mg.left;
finalPosY -= mg.top;
subWidget->setPosition(Vec2(finalPosX, finalPosY));
subWidget->setPosition(finalPosX, finalPosY);
topBoundary = subWidget->getPosition().y - subWidget->getAnchorPoint().y * subWidget->getContentSize().height - mg.bottom;
}
}

View File

@ -100,14 +100,14 @@ void LoadingBar::setDirection(cocos2d::ui::LoadingBar::Direction direction)
{
case Direction::LEFT:
_barRenderer->setAnchorPoint(Vec2(0.0f,0.5f));
_barRenderer->setPosition(Vec2(0,0.0f));
_barRenderer->setPosition(0,0.0f);
if (!_scale9Enabled) {
_barRenderer->setFlippedX(false);
}
break;
case Direction::RIGHT:
_barRenderer->setAnchorPoint(Vec2(1.0f,0.5f));
_barRenderer->setPosition(Vec2(_totalLength,0.0f));
_barRenderer->setPosition(_totalLength,0.0f);
if (!_scale9Enabled) {
_barRenderer->setFlippedX(true);
}
@ -310,10 +310,10 @@ void LoadingBar::barRendererScaleChangedWithSize()
switch (_direction)
{
case Direction::LEFT:
_barRenderer->setPosition(Vec2(0.0f, _contentSize.height / 2.0f));
_barRenderer->setPosition(0.0f, _contentSize.height / 2.0f);
break;
case Direction::RIGHT:
_barRenderer->setPosition(Vec2(_totalLength, _contentSize.height / 2.0f));
_barRenderer->setPosition(_totalLength, _contentSize.height / 2.0f);
break;
default:
break;

View File

@ -356,7 +356,7 @@ void RichText::formarRenderers()
{
Node* l = row->at(j);
l->setAnchorPoint(Vec2::ZERO);
l->setPosition(Vec2(nextPosX, 0.0f));
l->setPosition(nextPosX, 0.0f);
_elementRenderersContainer->addChild(l, 1);
Size iSize = l->getContentSize();
newContentSizeWidth += iSize.width;
@ -395,7 +395,7 @@ void RichText::formarRenderers()
{
Node* l = row->at(j);
l->setAnchorPoint(Vec2::ZERO);
l->setPosition(Vec2(nextPosX, nextPosY));
l->setPosition(nextPosX, nextPosY);
_elementRenderersContainer->addChild(l, 1);
nextPosX += l->getContentSize().width;
}

View File

@ -431,23 +431,23 @@ y+=ytranslate; \
_centre->setAnchorPoint(Vec2(0,0));
// Position corners
_bottomLeft->setPosition(Vec2(0,0));
_bottomRight->setPosition(Vec2(leftWidth+rescaledWidth,0));
_topLeft->setPosition(Vec2(0, bottomHeight+rescaledHeight));
_topRight->setPosition(Vec2(leftWidth+rescaledWidth, bottomHeight+rescaledHeight));
_bottomLeft->setPosition(0,0);
_bottomRight->setPosition(leftWidth+rescaledWidth,0);
_topLeft->setPosition(0, bottomHeight+rescaledHeight);
_topRight->setPosition(leftWidth+rescaledWidth, bottomHeight+rescaledHeight);
// Scale and position borders
_left->setPosition(Vec2(0, bottomHeight));
_left->setPosition(0, bottomHeight);
_left->setScaleY(verticalScale);
_right->setPosition(Vec2(leftWidth+rescaledWidth,bottomHeight));
_right->setPosition(leftWidth+rescaledWidth,bottomHeight);
_right->setScaleY(verticalScale);
_bottom->setPosition(Vec2(leftWidth,0));
_bottom->setPosition(leftWidth,0);
_bottom->setScaleX(horizontalScale);
_top->setPosition(Vec2(leftWidth,bottomHeight+rescaledHeight));
_top->setPosition(leftWidth,bottomHeight+rescaledHeight);
_top->setScaleX(horizontalScale);
// Position centre
_centre->setPosition(Vec2(leftWidth, bottomHeight));
_centre->setPosition(leftWidth, bottomHeight);
}
bool Scale9Sprite::initWithFile(const std::string& file, const Rect& rect, const Rect& capInsets)
@ -894,8 +894,8 @@ y+=ytranslate; \
{
if (_scale9Image)
{
_scale9Image->setPosition(Vec2(_contentSize.width * _scale9Image->getAnchorPoint().x,
_contentSize.height * _scale9Image->getAnchorPoint().y));
_scale9Image->setPosition(_contentSize.width * _scale9Image->getAnchorPoint().x,
_contentSize.height * _scale9Image->getAnchorPoint().y);
}
}

View File

@ -336,7 +336,7 @@ void Slider::setPercent(int percent)
_percent = percent;
float res = percent / 100.0f;
float dis = _barLength * res;
_slidBallRenderer->setPosition(Vec2(dis, _contentSize.height / 2.0f));
_slidBallRenderer->setPosition(dis, _contentSize.height / 2.0f);
if (_scale9Enabled)
{
_progressBarRenderer->setPreferredSize(Size(dis,_progressBarTextureSize.height));

View File

@ -509,14 +509,14 @@ void ControlButton::needsLayout()
}
if (_titleLabel != nullptr)
{
_titleLabel->setPosition(Vec2 (getContentSize().width / 2, getContentSize().height / 2));
_titleLabel->setPosition(getContentSize().width / 2, getContentSize().height / 2);
}
// Update the background sprite
this->setBackgroundSprite(this->getBackgroundSpriteForState(_state));
if (_backgroundSprite != nullptr)
{
_backgroundSprite->setPosition(Vec2 (getContentSize().width / 2, getContentSize().height / 2));
_backgroundSprite->setPosition(getContentSize().width / 2, getContentSize().height / 2);
}
// Get the title label size
@ -571,14 +571,14 @@ void ControlButton::needsLayout()
if (_titleLabel != nullptr)
{
_titleLabel->setPosition(Vec2(getContentSize().width/2, getContentSize().height/2));
_titleLabel->setPosition(getContentSize().width/2, getContentSize().height/2);
// Make visible the background and the label
_titleLabel->setVisible(true);
}
if (_backgroundSprite != nullptr)
{
_backgroundSprite->setPosition(Vec2(getContentSize().width/2, getContentSize().height/2));
_backgroundSprite->setPosition(getContentSize().width/2, getContentSize().height/2);
_backgroundSprite->setVisible(true);
}
}

View File

@ -66,7 +66,7 @@ bool ControlHuePicker::initWithTargetAndPos(Node* target, Vec2 pos)
this->setBackground(ControlUtils::addSpriteToTargetWithPosAndAnchor("huePickerBackground.png", target, pos, Vec2(0.0f, 0.0f)));
this->setSlider(ControlUtils::addSpriteToTargetWithPosAndAnchor("colourPicker.png", target, pos, Vec2(0.5f, 0.5f)));
_slider->setPosition(Vec2(pos.x, pos.y + _background->getBoundingBox().size.height * 0.5f));
_slider->setPosition(pos.x, pos.y + _background->getBoundingBox().size.height * 0.5f);
_startPos=pos;
// Sets the default value
@ -111,7 +111,7 @@ void ControlHuePicker::setHuePercentage(float hueValueInPercent)
// Set new position of the slider
float x = centerX + limit * cosf(angle);
float y = centerY + limit * sinf(angle);
_slider->setPosition(Vec2(x, y));
_slider->setPosition(x, y);
}

View File

@ -136,19 +136,19 @@ bool ControlSlider::initWithSprites(Sprite * backgroundSprite, Sprite* progressS
// Add the slider background
_backgroundSprite->setAnchorPoint(Vec2(0.5f, 0.5f));
_backgroundSprite->setPosition(Vec2(this->getContentSize().width / 2, this->getContentSize().height / 2));
_backgroundSprite->setPosition(this->getContentSize().width / 2, this->getContentSize().height / 2);
addChild(_backgroundSprite);
// Add the progress bar
_progressSprite->setAnchorPoint(Vec2(0.0f, 0.5f));
_progressSprite->setPosition(Vec2(0.0f, this->getContentSize().height / 2));
_progressSprite->setPosition(0.0f, this->getContentSize().height / 2);
addChild(_progressSprite);
// Add the slider thumb
_thumbSprite->setPosition(Vec2(0.0f, this->getContentSize().height / 2));
_thumbSprite->setPosition(0.0f, this->getContentSize().height / 2);
addChild(_thumbSprite);
_selectedThumbSprite->setPosition(Vec2(0.0f, this->getContentSize().height / 2));
_selectedThumbSprite->setPosition(0.0f, this->getContentSize().height / 2);
_selectedThumbSprite->setVisible(false);
addChild(_selectedThumbSprite);

View File

@ -86,25 +86,25 @@ bool ControlStepper::initWithMinusSpriteAndPlusSprite(Sprite *minusSprite, Sprit
// Add the minus components
this->setMinusSprite(minusSprite);
_minusSprite->setPosition( Vec2(minusSprite->getContentSize().width / 2, minusSprite->getContentSize().height / 2) );
_minusSprite->setPosition(minusSprite->getContentSize().width / 2, minusSprite->getContentSize().height / 2);
this->addChild(_minusSprite);
this->setMinusLabel( Label::createWithSystemFont("-", ControlStepperLabelFont, 40));
_minusLabel->setColor(ControlStepperLabelColorDisabled);
_minusLabel->setAnchorPoint(Vec2::ANCHOR_MIDDLE);
_minusLabel->setPosition(Vec2(_minusSprite->getContentSize().width / 2, _minusSprite->getContentSize().height / 2) );
_minusLabel->setPosition(_minusSprite->getContentSize().width / 2, _minusSprite->getContentSize().height / 2);
_minusSprite->addChild(_minusLabel);
// Add the plus components
this->setPlusSprite( plusSprite );
_plusSprite->setPosition( Vec2(minusSprite->getContentSize().width + plusSprite->getContentSize().width / 2,
minusSprite->getContentSize().height / 2) );
_plusSprite->setPosition(minusSprite->getContentSize().width + plusSprite->getContentSize().width / 2,
minusSprite->getContentSize().height / 2);
this->addChild(_plusSprite);
this->setPlusLabel( Label::createWithSystemFont("+", ControlStepperLabelFont, 40 ));
_plusLabel->setColor( ControlStepperLabelColorEnabled );
_plusLabel->setAnchorPoint(Vec2::ANCHOR_MIDDLE);
_plusLabel->setPosition( Vec2(_plusSprite->getContentSize().width / 2, _plusSprite->getContentSize().height / 2) );
_plusLabel->setPosition(_plusSprite->getContentSize().width / 2, _plusSprite->getContentSize().height / 2);
_plusSprite->addChild(_plusLabel);
// Defines the content size

View File

@ -218,27 +218,27 @@ void ControlSwitchSprite::updateTweenAction(float value, const std::string& key)
void ControlSwitchSprite::needsLayout()
{
_onSprite->setPosition(Vec2(_onSprite->getContentSize().width / 2 + _sliderXPosition,
_onSprite->getContentSize().height / 2));
_offSprite->setPosition(Vec2(_onSprite->getContentSize().width + _offSprite->getContentSize().width / 2 + _sliderXPosition,
_offSprite->getContentSize().height / 2));
_thumbSprite->setPosition(Vec2(_onSprite->getContentSize().width + _sliderXPosition,
_maskTexture->getContentSize().height / 2));
_onSprite->setPosition(_onSprite->getContentSize().width / 2 + _sliderXPosition,
_onSprite->getContentSize().height / 2);
_offSprite->setPosition(_onSprite->getContentSize().width + _offSprite->getContentSize().width / 2 + _sliderXPosition,
_offSprite->getContentSize().height / 2);
_thumbSprite->setPosition(_onSprite->getContentSize().width + _sliderXPosition,
_maskTexture->getContentSize().height / 2);
_clipperStencil->setPosition(Vec2(_maskTexture->getContentSize().width/2,
_maskTexture->getContentSize().height / 2));
_clipperStencil->setPosition(_maskTexture->getContentSize().width/2,
_maskTexture->getContentSize().height / 2);
if (_onLabel)
{
_onLabel->setAnchorPoint(Vec2::ANCHOR_MIDDLE);
_onLabel->setPosition(Vec2(_onSprite->getPosition().x - _thumbSprite->getContentSize().width / 6,
_onSprite->getContentSize().height / 2));
_onLabel->setPosition(_onSprite->getPosition().x - _thumbSprite->getContentSize().width / 6,
_onSprite->getContentSize().height / 2);
}
if (_offLabel)
{
_offLabel->setAnchorPoint(Vec2::ANCHOR_MIDDLE);
_offLabel->setPosition(Vec2(_offSprite->getPosition().x + _thumbSprite->getContentSize().width / 6,
_offSprite->getContentSize().height / 2));
_offLabel->setPosition(_offSprite->getPosition().x + _thumbSprite->getContentSize().width / 6,
_offSprite->getContentSize().height / 2);
}
setFlippedY(true);
@ -326,7 +326,7 @@ bool ControlSwitch::initWithMaskSprite(Sprite *maskSprite, Sprite * onSprite, Sp
onLabel,
offLabel);
_switchSprite->retain();
_switchSprite->setPosition(Vec2(_switchSprite->getContentSize().width / 2, _switchSprite->getContentSize().height / 2));
_switchSprite->setPosition(_switchSprite->getContentSize().width / 2, _switchSprite->getContentSize().height / 2);
addChild(_switchSprite);
ignoreAnchorPointForPosition(false);

View File

@ -425,23 +425,23 @@ void Scale9Sprite::updatePositions()
_centre->setAnchorPoint(Vec2(0,0));
// Position corners
_bottomLeft->setPosition(Vec2(0,0));
_bottomRight->setPosition(Vec2(leftWidth+rescaledWidth,0));
_topLeft->setPosition(Vec2(0, bottomHeight+rescaledHeight));
_topRight->setPosition(Vec2(leftWidth+rescaledWidth, bottomHeight+rescaledHeight));
_bottomLeft->setPosition(0,0);
_bottomRight->setPosition(leftWidth+rescaledWidth,0);
_topLeft->setPosition(0, bottomHeight+rescaledHeight);
_topRight->setPosition(leftWidth+rescaledWidth, bottomHeight+rescaledHeight);
// Scale and position borders
_left->setPosition(Vec2(0, bottomHeight));
_left->setPosition(0, bottomHeight);
_left->setScaleY(verticalScale);
_right->setPosition(Vec2(leftWidth+rescaledWidth,bottomHeight));
_right->setPosition(leftWidth+rescaledWidth,bottomHeight);
_right->setScaleY(verticalScale);
_bottom->setPosition(Vec2(leftWidth,0));
_bottom->setPosition(leftWidth,0);
_bottom->setScaleX(horizontalScale);
_top->setPosition(Vec2(leftWidth,bottomHeight+rescaledHeight));
_top->setPosition(leftWidth,bottomHeight+rescaledHeight);
_top->setScaleX(horizontalScale);
// Position centre
_centre->setPosition(Vec2(leftWidth, bottomHeight));
_centre->setPosition(leftWidth, bottomHeight);
}
bool Scale9Sprite::initWithFile(const std::string& file, const Rect& rect, const Rect& capInsets)

View File

@ -80,7 +80,7 @@ bool EditBoxImplAndroid::initWithSize(const Size& size)
_labelPlaceHolder->setSystemFontSize(size.height-12);
// align the text vertically center
_labelPlaceHolder->setAnchorPoint(Vec2(0, 0.5f));
_labelPlaceHolder->setPosition(Vec2(CC_EDIT_BOX_PADDING, size.height / 2.0f));
_labelPlaceHolder->setPosition(CC_EDIT_BOX_PADDING, size.height / 2.0f);
_labelPlaceHolder->setVisible(false);
_labelPlaceHolder->setColor(_colPlaceHolder);
_editBox->addChild(_labelPlaceHolder);

View File

@ -340,8 +340,8 @@ void EditBoxImplIOS::initInactiveLabels(const Size& size)
void EditBoxImplIOS::placeInactiveLabels()
{
_label->setPosition(Vec2(CC_EDIT_BOX_PADDING, _contentSize.height / 2.0f));
_labelPlaceHolder->setPosition(Vec2(CC_EDIT_BOX_PADDING, _contentSize.height / 2.0f));
_label->setPosition(CC_EDIT_BOX_PADDING, _contentSize.height / 2.0f);
_labelPlaceHolder->setPosition(CC_EDIT_BOX_PADDING, _contentSize.height / 2.0f);
}
void EditBoxImplIOS::setInactiveText(const char* pText)

View File

@ -73,7 +73,7 @@ bool EditBoxImplWin::initWithSize(const Size& size)
_labelPlaceHolder->setSystemFontSize(size.height-12);
// align the text vertically center
_labelPlaceHolder->setAnchorPoint(Vec2(0, 0.5f));
_labelPlaceHolder->setPosition(Vec2(5, size.height / 2.0f));
_labelPlaceHolder->setPosition(5, size.height / 2.0f);
_labelPlaceHolder->setVisible(false);
_labelPlaceHolder->setColor(_colPlaceHolder);
_editBox->addChild(_labelPlaceHolder);

View File

@ -126,7 +126,7 @@ bool ScrollView::initWithViewSize(Size size, Node *container/* = nullptr*/)
_clippingToBounds = true;
//_container->setContentSize(Size::ZERO);
_direction = Direction::BOTH;
_container->setPosition(Vec2(0.0f, 0.0f));
_container->setPosition(0.0f, 0.0f);
_touchLength = 0.0f;
this->addChild(_container);

View File

@ -58,8 +58,8 @@ bool HelloWorld::init()
auto label = LabelTTF::create("Hello World", "Arial", TITLE_FONT_SIZE);
// position the label on the center of the screen
label->setPosition(Vec2(origin.x + visibleSize.width/2,
origin.y + visibleSize.height - label->getContentSize().height));
label->setPosition(origin.x + visibleSize.width/2,
origin.y + visibleSize.height - label->getContentSize().height);
// add the label as a child to this layer
this->addChild(label, 1);

View File

@ -200,7 +200,7 @@ void PauseTest::onEnter()
auto l = Label::createWithTTF("After 5 seconds grossini should move", "fonts/Thonburi.ttf", 16.0f);
addChild(l);
l->setPosition( Vec2(VisibleRect::center().x, VisibleRect::top().y-75) );
l->setPosition(VisibleRect::center().x, VisibleRect::top().y-75);
//
@ -242,7 +242,7 @@ void StopActionTest::onEnter()
auto l = Label::createWithTTF("Should not crash", "fonts/Thonburi.ttf", 16.0f);
addChild(l);
l->setPosition( Vec2(VisibleRect::center().x, VisibleRect::top().y - 75) );
l->setPosition(VisibleRect::center().x, VisibleRect::top().y - 75);
auto pMove = MoveBy::create(2, Vec2(200, 0));
auto pCallback = CallFunc::create(CC_CALLBACK_0(StopActionTest::stopAction,this));
@ -283,7 +283,7 @@ void ResumeTest::onEnter()
auto l = Label::createWithTTF("Grossini only rotate/scale in 3 seconds", "fonts/Thonburi.ttf", 16.0f);
addChild(l);
l->setPosition( Vec2(VisibleRect::center().x, VisibleRect::top().y - 75));
l->setPosition(VisibleRect::center().x, VisibleRect::top().y - 75);
auto pGrossini = Sprite::create(s_pathGrossini);
addChild(pGrossini, 0, kTagGrossini);

View File

@ -55,19 +55,19 @@ void EaseSpriteDemo::centerSprites(unsigned int numberOfSprites)
{
_tamara->setVisible(false);
_kathia->setVisible(false);
_grossini->setPosition(Vec2(s.width/2, s.height/2));
_grossini->setPosition(s.width/2, s.height/2);
}
else if( numberOfSprites == 2 )
{
_kathia->setPosition( Vec2(s.width/3, s.height/2));
_tamara->setPosition( Vec2(2*s.width/3, s.height/2));
_kathia->setPosition(s.width/3, s.height/2);
_tamara->setPosition(2*s.width/3, s.height/2);
_grossini->setVisible(false);
}
else if( numberOfSprites == 3 )
{
_grossini->setPosition( Vec2(s.width/2, s.height/2));
_tamara->setPosition( Vec2(s.width/4, s.height/2));
_kathia->setPosition( Vec2(3 * s.width/4, s.height/2));
_grossini->setPosition(s.width/2, s.height/2);
_tamara->setPosition(s.width/4, s.height/2);
_kathia->setPosition(3 * s.width/4, s.height/2);
}
}
@ -550,7 +550,7 @@ void SpriteEaseBezier::onEnter()
// sprite 2
_tamara->setPosition(Vec2(80,160));
_tamara->setPosition(80,160));
ccBezierConfig bezier2;
bezier2.controlPoint_1 = Vec2(100, s.height/2);
bezier2.controlPoint_2 = Vec2(200, -s.height/2);
@ -561,7 +561,7 @@ void SpriteEaseBezier::onEnter()
bezierEaseTo1->setBezierParamer(0.5, 0.5, 1.0, 1.0);
// sprite 3
_kathia->setPosition(Vec2(400,160));
_kathia->setPosition(400,160);
auto bezierTo2 = BezierTo::create(2, bezier2);
auto bezierEaseTo2 = EaseBezierAction::create(bezierTo2);
bezierEaseTo2->setBezierParamer(0.0, 0.5, -5.0, 1.0);
@ -1066,8 +1066,8 @@ EaseSpriteDemo::~EaseSpriteDemo(void)
void EaseSpriteDemo::positionForTwo()
{
_grossini->setPosition(Vec2(VisibleRect::left().x+60, VisibleRect::bottom().y + VisibleRect::getVisibleRect().size.height*1/5));
_tamara->setPosition(Vec2( VisibleRect::left().x+60, VisibleRect::bottom().y + VisibleRect::getVisibleRect().size.height*4/5));
_grossini->setPosition(VisibleRect::left().x+60, VisibleRect::bottom().y + VisibleRect::getVisibleRect().size.height*1/5);
_tamara->setPosition(VisibleRect::left().x+60, VisibleRect::bottom().y + VisibleRect::getVisibleRect().size.height*4/5);
_kathia->setVisible(false);
}
@ -1090,9 +1090,9 @@ void EaseSpriteDemo::onEnter()
addChild( _kathia, 2);
addChild( _tamara, 1);
_grossini->setPosition(Vec2(VisibleRect::left().x + 60, VisibleRect::bottom().y+VisibleRect::getVisibleRect().size.height*1/5));
_kathia->setPosition(Vec2(VisibleRect::left().x + 60, VisibleRect::bottom().y+VisibleRect::getVisibleRect().size.height*2.5f/5));
_tamara->setPosition(Vec2(VisibleRect::left().x + 60, VisibleRect::bottom().y+VisibleRect::getVisibleRect().size.height*4/5));
_grossini->setPosition(VisibleRect::left().x + 60, VisibleRect::bottom().y+VisibleRect::getVisibleRect().size.height*1/5);
_kathia->setPosition(VisibleRect::left().x + 60, VisibleRect::bottom().y+VisibleRect::getVisibleRect().size.height*2.5f/5);
_tamara->setPosition(VisibleRect::left().x + 60, VisibleRect::bottom().y+VisibleRect::getVisibleRect().size.height*4/5);
}
void EaseSpriteDemo::restartCallback(Ref* sender)

View File

@ -163,7 +163,7 @@ void SpriteProgressToRadial::onEnter()
auto left = ProgressTimer::create(Sprite::create(s_pathSister1));
left->setType( ProgressTimer::Type::RADIAL );
addChild(left);
left->setPosition(Vec2(100, s.height/2));
left->setPosition(100, s.height/2);
left->runAction( RepeatForever::create(to1));
auto right = ProgressTimer::create(Sprite::create(s_pathBlock));
@ -171,7 +171,7 @@ void SpriteProgressToRadial::onEnter()
// Makes the ridial CCW
right->setReverseProgress(true);
addChild(right);
right->setPosition(Vec2(s.width-100, s.height/2));
right->setPosition(s.width-100, s.height/2);
right->runAction( RepeatForever::create(to2));
}
@ -202,7 +202,7 @@ void SpriteProgressToHorizontal::onEnter()
// Setup for a horizontal bar since the bar change rate is 0 for y meaning no vertical change
left->setBarChangeRate(Vec2(1, 0));
addChild(left);
left->setPosition(Vec2(100, s.height/2));
left->setPosition(100, s.height/2);
left->runAction( RepeatForever::create(to1));
auto right = ProgressTimer::create(Sprite::create(s_pathSister2));
@ -212,7 +212,7 @@ void SpriteProgressToHorizontal::onEnter()
// Setup for a horizontal bar since the bar change rate is 0 for y meaning no vertical change
right->setBarChangeRate(Vec2(1, 0));
addChild(right);
right->setPosition(Vec2(s.width-100, s.height/2));
right->setPosition(s.width-100, s.height/2);
right->runAction( RepeatForever::create(to2));
}
@ -243,7 +243,7 @@ void SpriteProgressToVertical::onEnter()
// Setup for a vertical bar since the bar change rate is 0 for x meaning no horizontal change
left->setBarChangeRate(Vec2(0, 1));
addChild(left);
left->setPosition(Vec2(100, s.height/2));
left->setPosition(100, s.height/2);
left->runAction( RepeatForever::create(to1));
auto right = ProgressTimer::create(Sprite::create(s_pathSister2));
@ -253,7 +253,7 @@ void SpriteProgressToVertical::onEnter()
// Setup for a vertical bar since the bar change rate is 0 for x meaning no horizontal change
right->setBarChangeRate(Vec2(0, 1));
addChild(right);
right->setPosition(Vec2(s.width-100, s.height/2));
right->setPosition(s.width-100, s.height/2);
right->runAction( RepeatForever::create(to2));
}
@ -281,8 +281,8 @@ void SpriteProgressToRadialMidpointChanged::onEnter()
auto left = ProgressTimer::create(Sprite::create(s_pathBlock));
left->setType(ProgressTimer::Type::RADIAL);
addChild(left);
left->setMidpoint(Vec2(0.25f, 0.75f));
left->setPosition(Vec2(100, s.height/2));
left->setMidpoint(0.25f, 0.75f);
left->setPosition(100, s.height/2);
left->runAction(RepeatForever::create(action->clone()));
/**
@ -290,14 +290,14 @@ void SpriteProgressToRadialMidpointChanged::onEnter()
*/
auto right = ProgressTimer::create(Sprite::create(s_pathBlock));
right->setType(ProgressTimer::Type::RADIAL);
right->setMidpoint(Vec2(0.75f, 0.25f));
right->setMidpoint(0.75f, 0.25f);
/**
* Note the reverse property (default=NO) is only added to the right image. That's how
* we get a counter clockwise progress.
*/
addChild(right);
right->setPosition(Vec2(s.width-100, s.height/2));
right->setPosition(s.width-100, s.height/2);
right->runAction(RepeatForever::create(action->clone()));
}
@ -327,7 +327,7 @@ void SpriteProgressBarVarious::onEnter()
// Setup for a vertical bar since the bar change rate is 0 for x meaning no horizontal change
left->setBarChangeRate(Vec2(1, 0));
addChild(left);
left->setPosition(Vec2(100, s.height/2));
left->setPosition(100, s.height/2);
left->runAction(RepeatForever::create(to->clone()));
auto middle = ProgressTimer::create(Sprite::create(s_pathSister2));
@ -337,7 +337,7 @@ void SpriteProgressBarVarious::onEnter()
// Setup for a vertical bar since the bar change rate is 0 for x meaning no horizontal change
middle->setBarChangeRate(Vec2(1,1));
addChild(middle);
middle->setPosition(Vec2(s.width/2, s.height/2));
middle->setPosition(s.width/2, s.height/2);
middle->runAction(RepeatForever::create(to->clone()));
auto right = ProgressTimer::create(Sprite::create(s_pathSister2));
@ -347,7 +347,7 @@ void SpriteProgressBarVarious::onEnter()
// Setup for a vertical bar since the bar change rate is 0 for x meaning no horizontal change
right->setBarChangeRate(Vec2(0, 1));
addChild(right);
right->setPosition(Vec2(s.width-100, s.height/2));
right->setPosition(s.width-100, s.height/2);
right->runAction(RepeatForever::create(to->clone()));
}
@ -384,7 +384,7 @@ void SpriteProgressBarTintAndFade::onEnter()
// Setup for a vertical bar since the bar change rate is 0 for x meaning no horizontal change
left->setBarChangeRate(Vec2(1, 0));
addChild(left);
left->setPosition(Vec2(100, s.height/2));
left->setPosition(100, s.height/2);
left->runAction(RepeatForever::create(to->clone()));
left->runAction(RepeatForever::create(tint->clone()));
@ -397,7 +397,7 @@ void SpriteProgressBarTintAndFade::onEnter()
// Setup for a vertical bar since the bar change rate is 0 for x meaning no horizontal change
middle->setBarChangeRate(Vec2(1, 1));
addChild(middle);
middle->setPosition(Vec2(s.width/2, s.height/2));
middle->setPosition(s.width/2, s.height/2);
middle->runAction(RepeatForever::create(to->clone()));
middle->runAction(RepeatForever::create(fade->clone()));
@ -410,7 +410,7 @@ void SpriteProgressBarTintAndFade::onEnter()
// Setup for a vertical bar since the bar change rate is 0 for x meaning no horizontal change
right->setBarChangeRate(Vec2(0, 1));
addChild(right);
right->setPosition(Vec2(s.width-100, s.height/2));
right->setPosition(s.width-100, s.height/2);
right->runAction(RepeatForever::create(to->clone()));
right->runAction(RepeatForever::create(tint->clone()));
right->runAction(RepeatForever::create(fade->clone()));
@ -445,7 +445,7 @@ void SpriteProgressWithSpriteFrame::onEnter()
// Setup for a vertical bar since the bar change rate is 0 for x meaning no horizontal change
left->setBarChangeRate(Vec2(1, 0));
addChild(left);
left->setPosition(Vec2(100, s.height/2));
left->setPosition(100, s.height/2);
left->runAction(RepeatForever::create(to->clone()));
auto middle = ProgressTimer::create(Sprite::createWithSpriteFrameName("grossini_dance_02.png"));
@ -455,7 +455,7 @@ void SpriteProgressWithSpriteFrame::onEnter()
// Setup for a vertical bar since the bar change rate is 0 for x meaning no horizontal change
middle->setBarChangeRate(Vec2(1, 1));
addChild(middle);
middle->setPosition(Vec2(s.width/2, s.height/2));
middle->setPosition(s.width/2, s.height/2);
middle->runAction(RepeatForever::create(to->clone()));
auto right = ProgressTimer::create(Sprite::createWithSpriteFrameName("grossini_dance_03.png"));
@ -465,7 +465,7 @@ void SpriteProgressWithSpriteFrame::onEnter()
// Setup for a vertical bar since the bar change rate is 0 for x meaning no horizontal change
right->setBarChangeRate(Vec2(0, 1));
addChild(right);
right->setPosition(Vec2(s.width-100, s.height/2));
right->setPosition(s.width-100, s.height/2);
right->runAction(RepeatForever::create(to->clone()));
}

View File

@ -151,9 +151,9 @@ void ActionsDemo::onEnter()
addChild(_tamara, 2);
addChild(_kathia, 3);
_grossini->setPosition(Vec2(VisibleRect::center().x, VisibleRect::bottom().y+VisibleRect::getVisibleRect().size.height/3));
_tamara->setPosition(Vec2(VisibleRect::center().x, VisibleRect::bottom().y+VisibleRect::getVisibleRect().size.height*2/3));
_kathia->setPosition(Vec2(VisibleRect::center().x, VisibleRect::bottom().y+VisibleRect::getVisibleRect().size.height/2));
_grossini->setPosition(VisibleRect::center().x, VisibleRect::bottom().y+VisibleRect::getVisibleRect().size.height/3);
_tamara->setPosition(VisibleRect::center().x, VisibleRect::bottom().y+VisibleRect::getVisibleRect().size.height*2/3);
_kathia->setPosition(VisibleRect::center().x, VisibleRect::bottom().y+VisibleRect::getVisibleRect().size.height/2);
}
void ActionsDemo::onExit()
@ -203,19 +203,19 @@ void ActionsDemo::centerSprites(unsigned int numberOfSprites)
{
_tamara->setVisible(false);
_kathia->setVisible(false);
_grossini->setPosition(Vec2(s.width/2, s.height/2));
_grossini->setPosition(s.width/2, s.height/2);
}
else if( numberOfSprites == 2 )
{
_kathia->setPosition( Vec2(s.width/3, s.height/2));
_tamara->setPosition( Vec2(2*s.width/3, s.height/2));
_kathia->setPosition(s.width/3, s.height/2);
_tamara->setPosition(2*s.width/3, s.height/2);
_grossini->setVisible(false);
}
else if( numberOfSprites == 3 )
{
_grossini->setPosition( Vec2(s.width/2, s.height/2));
_tamara->setPosition( Vec2(s.width/4, s.height/2));
_kathia->setPosition( Vec2(3 * s.width/4, s.height/2));
_grossini->setPosition(s.width/2, s.height/2);
_tamara->setPosition(s.width/4, s.height/2);
_kathia->setPosition(3 * s.width/4, s.height/2);
}
}
@ -227,19 +227,19 @@ void ActionsDemo::alignSpritesLeft(unsigned int numberOfSprites)
{
_tamara->setVisible(false);
_kathia->setVisible(false);
_grossini->setPosition(Vec2(60, s.height/2));
_grossini->setPosition(60, s.height/2);
}
else if( numberOfSprites == 2 )
{
_kathia->setPosition( Vec2(60, s.height/3));
_tamara->setPosition( Vec2(60, 2*s.height/3));
_kathia->setPosition(60, s.height/3);
_tamara->setPosition(60, 2*s.height/3);
_grossini->setVisible( false );
}
else if( numberOfSprites == 3 )
{
_grossini->setPosition( Vec2(60, s.height/2));
_tamara->setPosition( Vec2(60, 2*s.height/3));
_kathia->setPosition( Vec2(60, s.height/3));
_grossini->setPosition(60, s.height/2);
_tamara->setPosition(60, 2*s.height/3);
_kathia->setPosition(60, s.height/3);
}
}
@ -256,14 +256,14 @@ void ActionManual::onEnter()
_tamara->setScaleX( 2.5f);
_tamara->setScaleY( -1.0f);
_tamara->setPosition( Vec2(100,70) );
_tamara->setPosition(100,70);
_tamara->setOpacity( 128);
_grossini->setRotation( 120);
_grossini->setPosition( Vec2(s.width/2, s.height/2));
_grossini->setPosition(s.width/2, s.height/2);
_grossini->setColor( Color3B( 255,0,0));
_kathia->setPosition( Vec2(s.width-100, s.height/2));
_kathia->setPosition(s.width-100, s.height/2);
_kathia->setColor( Color3B::BLUE);
}
@ -396,11 +396,11 @@ void ActionRotationalSkewVSStandardSkew::onEnter()
box->setAnchorPoint(Vec2(0.5,0.5));
box->setContentSize( boxSize );
box->ignoreAnchorPointForPosition(false);
box->setPosition(Vec2(s.width/2, s.height - 100 - box->getContentSize().height/2));
box->setPosition(s.width/2, s.height - 100 - box->getContentSize().height/2);
this->addChild(box);
auto label = Label::createWithTTF("Standard cocos2d Skew", "fonts/Marker Felt.ttf", 16.0f);
label->setPosition(Vec2(s.width/2, s.height - 100 + label->getContentSize().height));
label->setPosition(s.width/2, s.height - 100 + label->getContentSize().height);
this->addChild(label);
auto actionTo = SkewBy::create(2, 360, 0);
@ -412,11 +412,11 @@ void ActionRotationalSkewVSStandardSkew::onEnter()
box->setAnchorPoint(Vec2(0.5,0.5));
box->setContentSize(boxSize);
box->ignoreAnchorPointForPosition(false);
box->setPosition(Vec2(s.width/2, s.height - 250 - box->getContentSize().height/2));
box->setPosition(s.width/2, s.height - 250 - box->getContentSize().height/2);
this->addChild(box);
label = Label::createWithTTF("Rotational Skew", "fonts/Marker Felt.ttf", 16.0f);
label->setPosition(Vec2(s.width/2, s.height - 250 + label->getContentSize().height/2));
label->setPosition(s.width/2, s.height - 250 + label->getContentSize().height/2);
this->addChild(label);
auto actionTo2 = RotateBy::create(2, 360, 0);
auto actionToBack2 = RotateBy::create(2, -360, 0);
@ -440,20 +440,20 @@ void ActionSkewRotateScale::onEnter()
auto box = LayerColor::create(Color4B(255, 255, 0, 255));
box->setAnchorPoint(Vec2(0, 0));
box->setPosition(Vec2(190, 110));
box->setPosition(190, 110);
box->setContentSize(boxSize);
static float markrside = 10.0f;
auto uL = LayerColor::create(Color4B(255, 0, 0, 255));
box->addChild(uL);
uL->setContentSize(Size(markrside, markrside));
uL->setPosition(Vec2(0.f, boxSize.height - markrside));
uL->setPosition(0.f, boxSize.height - markrside);
uL->setAnchorPoint(Vec2(0, 0));
auto uR = LayerColor::create(Color4B(0, 0, 255, 255));
box->addChild(uR);
uR->setContentSize(Size(markrside, markrside));
uR->setPosition(Vec2(boxSize.width - markrside, boxSize.height - markrside));
uR->setPosition(boxSize.width - markrside, boxSize.height - markrside);
uR->setAnchorPoint(Vec2(0, 0));
addChild(box);
@ -583,7 +583,7 @@ void ActionBezier::onEnter()
// sprite 2
_tamara->setPosition(Vec2(80,160));
_tamara->setPosition(80,160);
ccBezierConfig bezier2;
bezier2.controlPoint_1 = Vec2(100, s.height/2);
bezier2.controlPoint_2 = Vec2(200, -s.height/2);
@ -592,7 +592,7 @@ void ActionBezier::onEnter()
auto bezierTo1 = BezierTo::create(2, bezier2);
// sprite 3
_kathia->setPosition(Vec2(400,160));
_kathia->setPosition(400,160);
auto bezierTo2 = BezierTo::create(2, bezier2);
_grossini->runAction( rep);
@ -813,7 +813,7 @@ void ActionSequence2::callback1()
{
auto s = Director::getInstance()->getWinSize();
auto label = Label::createWithTTF("callback 1 called", "fonts/Marker Felt.ttf", 16.0f);
label->setPosition(Vec2( s.width/4*1,s.height/2));
label->setPosition(s.width/4*1,s.height/2);
addChild(label);
}
@ -822,7 +822,7 @@ void ActionSequence2::callback2(Node* sender)
{
auto s = Director::getInstance()->getWinSize();
auto label = Label::createWithTTF("callback 2 called", "fonts/Marker Felt.ttf", 16.0f);
label->setPosition(Vec2( s.width/4*2,s.height/2));
label->setPosition(s.width/4*2,s.height/2);
addChild(label);
}
@ -831,7 +831,7 @@ void ActionSequence2::callback3(Node* sender, long data)
{
auto s = Director::getInstance()->getWinSize();
auto label = Label::createWithTTF("callback 3 called", "fonts/Marker Felt.ttf", 16.0f);
label->setPosition(Vec2( s.width/4*3,s.height/2));
label->setPosition(s.width/4*3,s.height/2);
addChild(label);
}
@ -964,7 +964,7 @@ void ActionCallFunction::onEnter()
[&](){
auto s = Director::getInstance()->getWinSize();
auto label = Label::createWithTTF("called:lambda callback", "fonts/Marker Felt.ttf", 16.0f);
label->setPosition(Vec2( s.width/4*1,s.height/2-40));
label->setPosition(s.width/4*1,s.height/2-40);
this->addChild(label);
} ),
nullptr);
@ -991,7 +991,7 @@ void ActionCallFunction::callback1()
{
auto s = Director::getInstance()->getWinSize();
auto label = Label::createWithTTF("callback 1 called", "fonts/Marker Felt.ttf", 16.0f);
label->setPosition(Vec2( s.width/4*1,s.height/2));
label->setPosition(s.width/4*1,s.height/2);
addChild(label);
}
@ -1000,7 +1000,7 @@ void ActionCallFunction::callback2(Node* sender)
{
auto s = Director::getInstance()->getWinSize();
auto label = Label::createWithTTF("callback 2 called", "fonts/Marker Felt.ttf", 16.0f);
label->setPosition(Vec2( s.width/4*2,s.height/2));
label->setPosition(s.width/4*2,s.height/2);
addChild(label);
@ -1011,7 +1011,7 @@ void ActionCallFunction::callback3(Node* sender, long data)
{
auto s = Director::getInstance()->getWinSize();
auto label = Label::createWithTTF("callback 3 called", "fonts/Marker Felt.ttf", 16.0f);
label->setPosition(Vec2( s.width/4*3,s.height/2));
label->setPosition(s.width/4*3,s.height/2);
addChild(label);
CCLOG("target is: %p, data is: %ld", sender, data);
@ -1339,7 +1339,7 @@ void ActionFollow::onEnter()
centerSprites(1);
auto s = Director::getInstance()->getWinSize();
_grossini->setPosition(Vec2(-200, s.height / 2));
_grossini->setPosition(-200, s.height / 2);
auto move = MoveBy::create(2, Vec2(s.width * 3, 0));
auto move_back = move->reverse();
auto seq = Sequence::create(move, move_back, nullptr);
@ -1597,7 +1597,7 @@ void ActionCatmullRomStacked::onEnter()
// is relative to the Catmull Rom curve, it is better to start with (0,0).
//
_tamara->setPosition(Vec2(50,50));
_tamara->setPosition(50,50);
auto array = PointArray::create(20);
@ -1743,7 +1743,7 @@ void ActionCardinalSplineStacked::onEnter()
auto seq = Sequence::create(action, reverse, nullptr);
_tamara->setPosition(Vec2(50,50));
_tamara->setPosition(50,50);
_tamara->runAction(seq);
_tamara->runAction(
@ -1764,7 +1764,7 @@ void ActionCardinalSplineStacked::onEnter()
auto seq2 = Sequence::create(action2, reverse2, nullptr);
_kathia->setPosition(Vec2(s.width/2,50));
_kathia->setPosition(s.width/2,50);
_kathia->runAction(seq2);
@ -1875,7 +1875,7 @@ void Issue1305::onExit()
void Issue1305::addSprite(float dt)
{
_spriteTmp->setPosition(Vec2(250,250));
_spriteTmp->setPosition(250,250);
addChild(_spriteTmp);
}
@ -1895,7 +1895,7 @@ void Issue1305_2::onEnter()
centerSprites(0);
auto spr = Sprite::create("Images/grossini.png");
spr->setPosition(Vec2(200,200));
spr->setPosition(200,200);
addChild(spr);
auto act1 = MoveBy::create(2 ,Vec2(0, 100));
@ -1968,7 +1968,7 @@ void Issue1288::onEnter()
centerSprites(0);
auto spr = Sprite::create("Images/grossini.png");
spr->setPosition(Vec2(100, 100));
spr->setPosition(100, 100);
addChild(spr);
auto act1 = MoveBy::create(0.5, Vec2(100, 0));
@ -1995,7 +1995,7 @@ void Issue1288_2::onEnter()
centerSprites(0);
auto spr = Sprite::create("Images/grossini.png");
spr->setPosition(Vec2(100, 100));
spr->setPosition(100, 100);
addChild(spr);
auto act1 = MoveBy::create(0.5, Vec2(100, 0));
@ -2019,7 +2019,7 @@ void Issue1327::onEnter()
centerSprites(0);
auto spr = Sprite::create("Images/grossini.png");
spr->setPosition(Vec2(100, 100));
spr->setPosition(100, 100);
addChild(spr);
auto act1 = CallFunc::create( std::bind(&Issue1327::logSprRotation, this, spr));
@ -2144,7 +2144,7 @@ void ActionCatmullRom::onEnter()
// is relative to the Catmull Rom curve, it is better to start with (0,0).
//
_tamara->setPosition(Vec2(50, 50));
_tamara->setPosition(50, 50);
auto array = PointArray::create(20);
@ -2277,7 +2277,7 @@ void ActionCardinalSpline::onEnter()
auto seq = Sequence::create(action, reverse, nullptr);
_tamara->setPosition(Vec2(50, 50));
_tamara->setPosition(50, 50);
_tamara->runAction(seq);
//
@ -2291,7 +2291,7 @@ void ActionCardinalSpline::onEnter()
auto seq2 = Sequence::create(action2, reverse2, nullptr);
_kathia->setPosition(Vec2(s.width/2, 50));
_kathia->setPosition(s.width/2, 50);
_kathia->runAction(seq2);
_array = array;

View File

@ -40,7 +40,7 @@ void BaseTest::onEnter()
TTFConfig ttfConfig("fonts/arial.ttf", 32);
auto label = Label::createWithTTF(ttfConfig,pTitle);
addChild(label, 9999);
label->setPosition( Vec2(VisibleRect::center().x, VisibleRect::top().y - 30) );
label->setPosition(VisibleRect::center().x, VisibleRect::top().y - 30);
std::string strSubtitle = subtitle();
if( ! strSubtitle.empty() )
@ -49,7 +49,7 @@ void BaseTest::onEnter()
ttfConfig.fontSize = 16;
auto l = Label::createWithTTF(ttfConfig,strSubtitle.c_str());
addChild(l, 9999);
l->setPosition( Vec2(VisibleRect::center().x, VisibleRect::top().y - 60) );
l->setPosition(VisibleRect::center().x, VisibleRect::top().y - 60);
}
// add menu
@ -61,9 +61,9 @@ void BaseTest::onEnter()
auto menu = Menu::create(item1, item2, item3, nullptr);
menu->setPosition(Vec2::ZERO);
item1->setPosition(Vec2(VisibleRect::center().x - item2->getContentSize().width*2, VisibleRect::bottom().y+item2->getContentSize().height/2));
item2->setPosition(Vec2(VisibleRect::center().x, VisibleRect::bottom().y+item2->getContentSize().height/2));
item3->setPosition(Vec2(VisibleRect::center().x + item2->getContentSize().width*2, VisibleRect::bottom().y+item2->getContentSize().height/2));
item1->setPosition(VisibleRect::center().x - item2->getContentSize().width*2, VisibleRect::bottom().y+item2->getContentSize().height/2);
item2->setPosition(VisibleRect::center().x, VisibleRect::bottom().y+item2->getContentSize().height/2);
item3->setPosition(VisibleRect::center().x + item2->getContentSize().width*2, VisibleRect::bottom().y+item2->getContentSize().height/2);
addChild(menu, 9999);
}

View File

@ -46,7 +46,7 @@ Box2DTestLayer::Box2DTestLayer()
auto label = Label::createWithTTF("Tap screen", "fonts/Marker Felt.ttf", 32.0f);
addChild(label, 0);
label->setColor(Color3B(0,0,255));
label->setPosition(Vec2( VisibleRect::center().x, VisibleRect::top().y-50));
label->setPosition(VisibleRect::center().x, VisibleRect::top().y-50);
scheduleUpdate();
#else
@ -54,7 +54,7 @@ Box2DTestLayer::Box2DTestLayer()
"fonts/arial.ttf",
18);
auto size = Director::getInstance()->getWinSize();
label->setPosition(Vec2(size.width/2, size.height/2));
label->setPosition(size.width/2, size.height/2);
addChild(label);
#endif
@ -132,7 +132,7 @@ void Box2DTestLayer::createResetButton()
auto menu = Menu::create(reset, nullptr);
menu->setPosition(Vec2(VisibleRect::bottom().x, VisibleRect::bottom().y + 30));
menu->setPosition(VisibleRect::bottom().x, VisibleRect::bottom().y + 30);
this->addChild(menu, -1);
}
@ -210,7 +210,7 @@ void Box2DTestLayer::addNewSpriteAtPosition(Vec2 p)
parent->addChild(sprite);
sprite->setB2Body(body);
sprite->setPTMRatio(PTM_RATIO);
sprite->setPosition( Vec2( p.x, p.y) );
sprite->setPosition(p.x, p.y);
#endif
}

View File

@ -58,10 +58,10 @@ bool MenuLayer::initWithEntryID(int entryId)
addChild(view, 0, kTagBox2DNode);
view->setScale(15);
view->setAnchorPoint( Vec2(0,0) );
view->setPosition( Vec2(visibleOrigin.x+visibleSize.width/2, visibleOrigin.y+visibleSize.height/3) );
view->setPosition(visibleOrigin.x+visibleSize.width/2, visibleOrigin.y+visibleSize.height/3);
auto label = Label::createWithTTF(view->title().c_str(), "fonts/arial.ttf", 28);
addChild(label, 1);
label->setPosition( Vec2(visibleOrigin.x+visibleSize.width/2, visibleOrigin.y+visibleSize.height-50) );
label->setPosition(visibleOrigin.x+visibleSize.width/2, visibleOrigin.y+visibleSize.height-50);
auto item1 = MenuItemImage::create("Images/b1.png", "Images/b2.png", CC_CALLBACK_1(MenuLayer::backCallback, this) );
auto item2 = MenuItemImage::create("Images/r1.png","Images/r2.png", CC_CALLBACK_1( MenuLayer::restartCallback, this) );
@ -70,9 +70,9 @@ bool MenuLayer::initWithEntryID(int entryId)
auto menu = Menu::create(item1, item2, item3, nullptr);
menu->setPosition( Vec2::ZERO );
item1->setPosition(Vec2(VisibleRect::center().x - item2->getContentSize().width*2, VisibleRect::bottom().y+item2->getContentSize().height/2));
item2->setPosition(Vec2(VisibleRect::center().x, VisibleRect::bottom().y+item2->getContentSize().height/2));
item3->setPosition(Vec2(VisibleRect::center().x + item2->getContentSize().width*2, VisibleRect::bottom().y+item2->getContentSize().height/2));
item1->setPosition(VisibleRect::center().x - item2->getContentSize().width*2, VisibleRect::bottom().y+item2->getContentSize().height/2);
item2->setPosition(VisibleRect::center().x, VisibleRect::bottom().y+item2->getContentSize().height/2);
item3->setPosition(VisibleRect::center().x + item2->getContentSize().width*2, VisibleRect::bottom().y+item2->getContentSize().height/2);
addChild(menu, 1);

View File

@ -31,7 +31,7 @@ bool Bug1159Layer::init()
auto sprite_a = LayerColor::create(Color4B(255, 0, 0, 255), 700, 700);
sprite_a->setAnchorPoint(Vec2(0.5f, 0.5f));
sprite_a->ignoreAnchorPointForPosition(false);
sprite_a->setPosition(Vec2(0.0f, s.height/2));
sprite_a->setPosition(0.0f, s.height/2);
addChild(sprite_a);
sprite_a->runAction(RepeatForever::create(Sequence::create(
@ -42,12 +42,12 @@ bool Bug1159Layer::init()
auto sprite_b = LayerColor::create(Color4B(0, 0, 255, 255), 400, 400);
sprite_b->setAnchorPoint(Vec2(0.5f, 0.5f));
sprite_b->ignoreAnchorPointForPosition(false);
sprite_b->setPosition(Vec2(s.width/2, s.height/2));
sprite_b->setPosition(s.width/2, s.height/2);
addChild(sprite_b);
auto label = MenuItemLabel::create(Label::createWithSystemFont("Flip Me", "Helvetica", 24), CC_CALLBACK_1(Bug1159Layer::callBack, this) );
auto menu = Menu::create(label, nullptr);
menu->setPosition(Vec2(s.width - 200.0f, 50.0f));
menu->setPosition(s.width - 200.0f, 50.0f);
addChild(menu);
return true;

View File

@ -11,7 +11,7 @@ bool Bug350Layer::init()
{
auto size = Director::getInstance()->getWinSize();
auto background = Sprite::create("Hello.png");
background->setPosition(Vec2(size.width/2, size.height/2));
background->setPosition(size.width/2, size.height/2);
addChild(background);
return true;
}

View File

@ -30,7 +30,7 @@ bool Bug458Layer::init()
auto sprite2 = MenuItemSprite::create(layer, layer2, CC_CALLBACK_1(Bug458Layer::selectAnswer, this) );
auto menu = Menu::create(sprite, sprite2, nullptr);
menu->alignItemsVerticallyWithPadding(100);
menu->setPosition(Vec2(size.width / 2, size.height / 2));
menu->setPosition(size.width / 2, size.height / 2);
// add the label as a child to this Layer
addChild(menu);

View File

@ -22,7 +22,7 @@ bool Bug624Layer::init()
auto size = Director::getInstance()->getWinSize();
auto label = Label::createWithTTF("Layer1", "fonts/Marker Felt.ttf", 36.0f);
label->setPosition(Vec2(size.width/2, size.height/2));
label->setPosition(size.width/2, size.height/2);
addChild(label);
Device::setAccelerometerEnabled(true);
@ -68,7 +68,7 @@ bool Bug624Layer2::init()
auto size = Director::getInstance()->getWinSize();
auto label = Label::createWithTTF("Layer2", "fonts/Marker Felt.ttf", 36.0f);
label->setPosition(Vec2(size.width/2, size.height/2));
label->setPosition(size.width/2, size.height/2);
addChild(label);
Device::setAccelerometerEnabled(true);

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@ -21,7 +21,7 @@ bool Bug886Layer::init()
auto sprite2 = Sprite::create("Images/bugs/bug886.png");
sprite2->setAnchorPoint(Vec2::ZERO);
sprite2->setScaleX(0.6f);
sprite2->setPosition(Vec2(sprite->getContentSize().width * 0.6f + 10, 0));
sprite2->setPosition(sprite->getContentSize().width * 0.6f + 10, 0);
addChild(sprite2);
return true;

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@ -42,7 +42,7 @@ bool Bug914Layer::init()
{
layer = LayerColor::create(Color4B(i*20, i*20, i*20,255));
layer->setContentSize(Size(i*100, i*100));
layer->setPosition(Vec2(size.width/2, size.height/2));
layer->setPosition(size.width/2, size.height/2);
layer->setAnchorPoint(Vec2(0.5f, 0.5f));
layer->ignoreAnchorPointForPosition(false);
addChild(layer, -1-i);
@ -54,11 +54,11 @@ bool Bug914Layer::init()
auto menu = Menu::create(item1, nullptr);
menu->alignItemsVertically();
menu->setPosition(Vec2(size.width/2, 100));
menu->setPosition(size.width/2, 100);
addChild(menu);
// position the label on the center of the screen
label->setPosition(Vec2( size.width /2 , size.height/2 ));
label->setPosition(size.width /2 , size.height/2);
// add the label as a child to this Layer
addChild(label);

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@ -63,7 +63,7 @@ void BugsTestMainLayer::onEnter()
for (int i = 0; i < g_maxitems; ++i)
{
auto pItem = MenuItemFont::create(g_bugs[i].test_name, g_bugs[i].callback);
pItem->setPosition(Vec2(s.width / 2, s.height - (i + 1) * LINE_SPACE));
pItem->setPosition(s.width / 2, s.height - (i + 1) * LINE_SPACE);
_itmeMenu->addChild(pItem, kItemTagBasic + i);
}
@ -98,7 +98,7 @@ void BugsTestMainLayer::onTouchesMoved(const std::vector<Touch*>& touches, Event
if (nextPos.y > ((g_maxitems + 1)* LINE_SPACE - winSize.height))
{
_itmeMenu->setPosition(Vec2(0, ((g_maxitems + 1)* LINE_SPACE - winSize.height)));
_itmeMenu->setPosition(0, ((g_maxitems + 1)* LINE_SPACE - winSize.height));
return;
}
@ -119,7 +119,7 @@ void BugsTestBaseLayer::onEnter()
MenuItemFont::setFontName("fonts/arial.ttf");
MenuItemFont::setFontSize(24);
auto pMainItem = MenuItemFont::create("Back", CC_CALLBACK_1(BugsTestBaseLayer::backCallback, this));
pMainItem->setPosition(Vec2(VisibleRect::rightBottom().x - 50, VisibleRect::rightBottom().y + 25));
pMainItem->setPosition(VisibleRect::rightBottom().x - 50, VisibleRect::rightBottom().y + 25);
auto menu = Menu::create(pMainItem, nullptr);
menu->setPosition( Vec2::ZERO );
addChild(menu);

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@ -284,13 +284,13 @@ void Camera3DTestDemo::onEnter()
auto menu = Menu::create(menuItem1,menuItem2,menuItem3,menuItem4,menuItem5,menuItem6,menuItem7,NULL);
menu->setPosition(Vec2::ZERO);
menuItem1->setPosition( Vec2( s.width-50, VisibleRect::top().y-50 ) );
menuItem2->setPosition( Vec2( s.width-50, VisibleRect::top().y-100) );
menuItem3->setPosition( Vec2( s.width-50, VisibleRect::top().y-150) );
menuItem4->setPosition( Vec2( s.width-50, VisibleRect::top().y-200) );
menuItem5->setPosition( Vec2(VisibleRect::left().x+100, VisibleRect::top().y-50) );
menuItem6->setPosition( Vec2(VisibleRect::left().x+100, VisibleRect::top().y -100));
menuItem7->setPosition( Vec2(VisibleRect::left().x+100, VisibleRect::top().y -150));
menuItem1->setPosition(s.width-50, VisibleRect::top().y-50 );
menuItem2->setPosition(s.width-50, VisibleRect::top().y-100);
menuItem3->setPosition(s.width-50, VisibleRect::top().y-150);
menuItem4->setPosition(s.width-50, VisibleRect::top().y-200);
menuItem5->setPosition(VisibleRect::left().x+100, VisibleRect::top().y-50);
menuItem6->setPosition(VisibleRect::left().x+100, VisibleRect::top().y -100);
menuItem7->setPosition(VisibleRect::left().x+100, VisibleRect::top().y -150);
addChild(menu, 0);
schedule(schedule_selector(Camera3DTestDemo::updateCamera), 0.0f);
if (_camera == nullptr)

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@ -32,7 +32,7 @@ ChipmunkTestLayer::ChipmunkTestLayer()
// title
auto label = Label::createWithTTF("Multi touch the screen", "fonts/Marker Felt.ttf", 36.0f);
label->setPosition(cocos2d::Vec2( VisibleRect::center().x, VisibleRect::top().y - 30));
label->setPosition(VisibleRect::center().x, VisibleRect::top().y - 30);
this->addChild(label, -1);
// reset button
@ -60,7 +60,7 @@ ChipmunkTestLayer::ChipmunkTestLayer()
auto menu = Menu::create(item, nullptr);
this->addChild(menu);
menu->setPosition(cocos2d::Vec2(VisibleRect::right().x-100, VisibleRect::top().y-60));
menu->setPosition(VisibleRect::right().x-100, VisibleRect::top().y-60);
scheduleUpdate();
#else
@ -68,7 +68,7 @@ ChipmunkTestLayer::ChipmunkTestLayer()
"fonts/arial.ttf",
18);
auto size = Director::getInstance()->getWinSize();
label->setPosition(Vec2(size.width/2, size.height/2));
label->setPosition(size.width/2, size.height/2);
addChild(label);
@ -160,7 +160,7 @@ void ChipmunkTestLayer::createResetButton()
auto menu = Menu::create(reset, nullptr);
menu->setPosition(cocos2d::Vec2(VisibleRect::center().x, VisibleRect::bottom().y + 30));
menu->setPosition(VisibleRect::center().x, VisibleRect::bottom().y + 30);
this->addChild(menu, -1);
}

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@ -28,7 +28,7 @@ MainLayer::MainLayer()
addChild(layer, -1);
addChild(sprite, 0, kTagSprite);
sprite->setPosition( Vec2(20,150) );
sprite->setPosition(20,150);
sprite->runAction( JumpTo::create(4, Vec2(300,48), 100, 4) );

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@ -148,17 +148,17 @@ void BasicTest::setup()
auto stencil = this->stencil();
stencil->setTag( kTagStencilNode );
stencil->setPosition( Vec2(50, 50) );
stencil->setPosition(50, 50);
auto clipper = this->clipper();
clipper->setTag( kTagClipperNode );
clipper->setAnchorPoint(Vec2(0.5, 0.5));
clipper->setPosition( Vec2(s.width / 2 - 50, s.height / 2 - 50) );
clipper->setPosition(s.width / 2 - 50, s.height / 2 - 50);
clipper->setStencil(stencil);
this->addChild(clipper);
auto content = this->content();
content->setPosition( Vec2(50, 50) );
content->setPosition(50, 50);
clipper->addChild(content);
}
@ -352,7 +352,7 @@ void NestedTest::setup()
auto clipper = ClippingNode::create();
clipper->setContentSize(Size(size, size));
clipper->setAnchorPoint(Vec2(0.5, 0.5));
clipper->setPosition( Vec2(parent->getContentSize().width / 2, parent->getContentSize().height / 2) );
clipper->setPosition(parent->getContentSize().width / 2, parent->getContentSize().height / 2);
clipper->setAlphaThreshold(0.05f);
clipper->runAction(RepeatForever::create(RotateBy::create(i % 3 ? 1.33 : 1.66, i % 2 ? 90 : -90)));
parent->addChild(clipper);
@ -360,7 +360,7 @@ void NestedTest::setup()
auto stencil = Sprite::create(s_pathGrossini);
stencil->setScale( 2.5 - (i * (2.5 / depth)) );
stencil->setAnchorPoint( Vec2(0.5, 0.5) );
stencil->setPosition( Vec2(clipper->getContentSize().width / 2, clipper->getContentSize().height / 2) );
stencil->setPosition(clipper->getContentSize().width / 2, clipper->getContentSize().height / 2);
stencil->setVisible(false);
stencil->runAction(Sequence::createWithTwoActions(DelayTime::create(i), Show::create()));
clipper->setStencil(stencil);
@ -485,7 +485,7 @@ void ScrollViewDemo::setup()
clipper->setTag( kTagClipperNode );
clipper->setContentSize( Size(200, 200) );
clipper->setAnchorPoint( Vec2(0.5, 0.5) );
clipper->setPosition( Vec2(this->getContentSize().width / 2, this->getContentSize().height / 2) );
clipper->setPosition(this->getContentSize().width / 2, this->getContentSize().height / 2);
clipper->runAction(RepeatForever::create(RotateBy::create(1, 45)));
this->addChild(clipper);
@ -503,7 +503,7 @@ void ScrollViewDemo::setup()
auto content = Sprite::create(s_back2);
content->setTag( kTagContentNode );
content->setAnchorPoint( Vec2(0.5, 0.5) );
content->setPosition( Vec2(clipper->getContentSize().width / 2, clipper->getContentSize().height / 2) );
content->setPosition(clipper->getContentSize().width / 2, clipper->getContentSize().height / 2);
clipper->addChild(content);
_scrolling = false;
@ -840,7 +840,7 @@ void RawStencilBufferTest6::setup()
glFlush();
glReadPixels(0, 0, 1, 1, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &bits);
auto clearToZeroLabel = Label::createWithTTF(String::createWithFormat("00=%02x", bits[0])->getCString(), "fonts/arial.ttf", 20);
clearToZeroLabel->setPosition( Vec2((winPoint.x / 3) * 1, winPoint.y - 10) );
clearToZeroLabel->setPosition((winPoint.x / 3) * 1, winPoint.y - 10);
this->addChild(clearToZeroLabel);
glStencilMask(0x0F);
glClearStencil(0xAA);
@ -848,7 +848,7 @@ void RawStencilBufferTest6::setup()
glFlush();
glReadPixels(0, 0, 1, 1, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &bits);
auto clearToMaskLabel = Label::createWithTTF(String::createWithFormat("0a=%02x", bits[0])->getCString(), "fonts/arial.ttf", 20);
clearToMaskLabel->setPosition( Vec2((winPoint.x / 3) * 2, winPoint.y - 10) );
clearToMaskLabel->setPosition((winPoint.x / 3) * 2, winPoint.y - 10);
this->addChild(clearToMaskLabel);
#endif
glStencilMask(~0);

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@ -174,9 +174,9 @@ public:
_lblMinValue = Label::createWithTTF(buffer, "fonts/arial.ttf", 8);
addChild(_lblMinValue);
if (_direction == Vertical)
_lblMinValue->setPosition(Vec2(12.0, -50.0));
_lblMinValue->setPosition(12.0, -50.0);
else
_lblMinValue->setPosition(Vec2(-50, 12.0));
_lblMinValue->setPosition(-50, 12.0);
} else {
_lblMinValue->setString(buffer);
}
@ -186,9 +186,9 @@ public:
_lblMaxValue = Label::createWithTTF(buffer, "fonts/arial.ttf", 8);
addChild(_lblMaxValue);
if (_direction == Vertical)
_lblMaxValue->setPosition(Vec2(12.0, 50.0));
_lblMaxValue->setPosition(12.0, 50.0);
else
_lblMaxValue->setPosition(Vec2(50, 12.0));
_lblMaxValue->setPosition(50, 12.0);
} else {
_lblMaxValue->setString(buffer);
}
@ -397,7 +397,7 @@ void CocosDenshionTest::addSliders()
void CocosDenshionTest::addChildAt(Node *node, float percentageX, float percentageY)
{
const Size size = VisibleRect::getVisibleRect().size;
node->setPosition(Vec2(percentageX * size.width, percentageY * size.height));
node->setPosition(percentageX * size.width, percentageY * size.height);
addChild(node);
}

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@ -165,8 +165,8 @@ ConsoleCustomCommand::ConsoleCustomCommand()
auto label = LabelTTF::create(ss.str(), "Arial", 12);
// position the label on the center of the screen
label->setPosition(Point(origin.x + visibleSize.width/2,
origin.y + visibleSize.height/2 + (label->getContentSize().height/2)));
label->setPosition(origin.x + visibleSize.width/2,
origin.y + visibleSize.height/2 + (label->getContentSize().height/2));
// add the label as a child to this layer
this->addChild(label, 1);

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@ -7,7 +7,7 @@ CurlTest::CurlTest()
{
auto label = Label::createWithTTF("Curl Test", "fonts/arial.ttf", 28);
addChild(label, 0);
label->setPosition( Vec2(VisibleRect::center().x, VisibleRect::top().y-50) );
label->setPosition(VisibleRect::center().x, VisibleRect::top().y-50);
auto listener = EventListenerTouchAllAtOnce::create();
listener->onTouchesEnded = CC_CALLBACK_2(CurlTest::onTouchesEnded, this);

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@ -4,7 +4,7 @@ CurrentLanguageTest::CurrentLanguageTest()
{
auto label = Label::createWithTTF("Current language Test", "fonts/arial.ttf", 28);
addChild(label, 0);
label->setPosition( Vec2(VisibleRect::center().x, VisibleRect::top().y-50) );
label->setPosition(VisibleRect::center().x, VisibleRect::top().y-50);
auto labelLanguage = Label::createWithTTF("", "fonts/arial.ttf", 20);
labelLanguage->setPosition(VisibleRect::center());

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@ -21,11 +21,11 @@ void PrettyPrinterDemo::addSprite()
auto s4 = Sprite::create("Images/grossini_dance_03.png");
auto s5 = Sprite::create("Images/grossini_dance_04.png");
s1->setPosition(Vec2(50, 50));
s2->setPosition(Vec2(60, 50));
s3->setPosition(Vec2(70, 50));
s4->setPosition(Vec2(80, 50));
s5->setPosition(Vec2(90, 50));
s1->setPosition(50, 50);
s2->setPosition(60, 50);
s3->setPosition(70, 50);
s4->setPosition(80, 50);
s5->setPosition(90, 50);
this->addChild(s1);
this->addChild(s2);
@ -40,14 +40,14 @@ void PrettyPrinterDemo::onEnter()
auto s = Director::getInstance()->getWinSize();
auto label = Label::createWithTTF(title().c_str(), "fonts/arial.ttf", 28);
label->setPosition( Vec2(s.width/2, s.height * 4/5) );
label->setPosition(s.width/2, s.height * 4/5);
this->addChild(label, 1);
std::string strSubtitle = subtitle();
if(strSubtitle.empty() == false)
{
auto subLabel = Label::createWithTTF(strSubtitle.c_str(), "fonts/Thonburi.ttf", 16);
subLabel->setPosition( Vec2(s.width/2, s.height * 3/5) );
subLabel->setPosition(s.width/2, s.height * 3/5);
this->addChild(subLabel, 1);
}

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@ -238,7 +238,7 @@ void Issue631::onEnter()
auto layer = LayerColor::create( Color4B(255,0,0,255) );
addChild(layer, -10);
auto sprite = Sprite::create("Images/grossini.png");
sprite->setPosition( Vec2(50,80) );
sprite->setPosition(50,80);
layer->addChild(sprite, 10);
// foreground
@ -353,7 +353,7 @@ void EffectAdvanceTextLayer::onEnter(void)
auto grossini = Sprite::create("Images/grossinis_sister2.png");
_target1->addChild(grossini);
_bgNode->addChild(_target1);
_target1->setPosition( Vec2(VisibleRect::left().x+VisibleRect::getVisibleRect().size.width/3.0f, VisibleRect::bottom().y+ 200) );
_target1->setPosition(VisibleRect::left().x+VisibleRect::getVisibleRect().size.width/3.0f, VisibleRect::bottom().y+ 200);
auto sc = ScaleBy::create(2, 5);
auto sc_back = sc->reverse();
_target1->runAction( RepeatForever::create(Sequence::create(sc, sc_back, nullptr) ) );
@ -364,7 +364,7 @@ void EffectAdvanceTextLayer::onEnter(void)
auto tamara = Sprite::create("Images/grossinis_sister1.png");
_target2->addChild(tamara);
_bgNode->addChild(_target2);
_target2->setPosition( Vec2(VisibleRect::left().x+2*VisibleRect::getVisibleRect().size.width/3.0f,VisibleRect::bottom().y+200) );
_target2->setPosition(VisibleRect::left().x+2*VisibleRect::getVisibleRect().size.width/3.0f,VisibleRect::bottom().y+200);
auto sc2 = ScaleBy::create(2, 5);
auto sc2_back = sc2->reverse();
_target2->runAction( RepeatForever::create(Sequence::create(sc2, sc2_back, nullptr) ) );

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@ -354,21 +354,21 @@ TextLayer::TextLayer(void)
auto grossini = Sprite::create(s_pathSister2);
_gridNodeTarget->addChild(grossini, 1);
grossini->setPosition( Vec2(VisibleRect::left().x+VisibleRect::getVisibleRect().size.width/3,VisibleRect::center().y) );
grossini->setPosition(VisibleRect::left().x+VisibleRect::getVisibleRect().size.width/3,VisibleRect::center().y);
auto sc = ScaleBy::create(2, 5);
auto sc_back = sc->reverse();
grossini->runAction( RepeatForever::create(Sequence::create(sc, sc_back, nullptr) ) );
auto tamara = Sprite::create(s_pathSister1);
_gridNodeTarget->addChild(tamara, 1);
tamara->setPosition( Vec2(VisibleRect::left().x+2*VisibleRect::getVisibleRect().size.width/3,VisibleRect::center().y) );
tamara->setPosition(VisibleRect::left().x+2*VisibleRect::getVisibleRect().size.width/3,VisibleRect::center().y);
auto sc2 = ScaleBy::create(2, 5);
auto sc2_back = sc2->reverse();
tamara->runAction( RepeatForever::create(Sequence::create(sc2, sc2_back, nullptr)) );
auto label = Label::createWithTTF((effectsList[actionIdx]).c_str(), "fonts/Marker Felt.ttf", 32);
label->setPosition( Vec2(VisibleRect::center().x,VisibleRect::top().y-80) );
label->setPosition(VisibleRect::center().x,VisibleRect::top().y-80);
addChild(label);
label->setTag( kTagLabel );

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@ -123,7 +123,7 @@ void ActionTimelineTestLayer::onEnter()
auto l = Label::createWithSystemFont(strSubtitle.c_str(), "Arial", 18);
l->setColor(Color3B(0, 0, 0));
addChild(l, 1, 10001);
l->setPosition( Point(VisibleRect::center().x, VisibleRect::top().y - 60) );
l->setPosition(VisibleRect::center().x, VisibleRect::top().y - 60);
}
// add menu
@ -134,9 +134,9 @@ void ActionTimelineTestLayer::onEnter()
Menu *menu = Menu::create(backItem, restartItem, nextItem, nullptr);
menu->setPosition(Point::ZERO);
backItem->setPosition(Point(VisibleRect::center().x - restartItem->getContentSize().width * 2, VisibleRect::bottom().y + restartItem->getContentSize().height / 2));
restartItem->setPosition(Point(VisibleRect::center().x, VisibleRect::bottom().y + restartItem->getContentSize().height / 2));
nextItem->setPosition(Point(VisibleRect::center().x + restartItem->getContentSize().width * 2, VisibleRect::bottom().y + restartItem->getContentSize().height / 2));
backItem->setPosition(VisibleRect::center().x - restartItem->getContentSize().width * 2, VisibleRect::bottom().y + restartItem->getContentSize().height / 2);
restartItem->setPosition(VisibleRect::center().x, VisibleRect::bottom().y + restartItem->getContentSize().height / 2);
nextItem->setPosition(VisibleRect::center().x + restartItem->getContentSize().width * 2, VisibleRect::bottom().y + restartItem->getContentSize().height / 2);
addChild(menu, 100);

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@ -163,7 +163,7 @@ void ArmatureTestLayer::onEnter()
auto label = Label::createWithTTF(pTitle, "fonts/arial.ttf", 18);
label->setColor(Color3B::BLACK);
addChild(label, 1, 10000);
label->setPosition( Vec2(VisibleRect::center().x, VisibleRect::top().y - 30) );
label->setPosition(VisibleRect::center().x, VisibleRect::top().y - 30);
std::string strSubtitle = subtitle();
if( ! strSubtitle.empty() )
@ -171,7 +171,7 @@ void ArmatureTestLayer::onEnter()
auto l = Label::createWithTTF(strSubtitle.c_str(), "fonts/arial.ttf", 18);
l->setColor(Color3B::BLACK);
addChild(l, 1, 10001);
l->setPosition( Vec2(VisibleRect::center().x, VisibleRect::top().y - 60) );
l->setPosition(VisibleRect::center().x, VisibleRect::top().y - 60);
}
// add menu
@ -182,9 +182,9 @@ void ArmatureTestLayer::onEnter()
Menu *menu = Menu::create(backItem, restartItem, nextItem, nullptr);
menu->setPosition(Vec2::ZERO);
backItem->setPosition(Vec2(VisibleRect::center().x - restartItem->getContentSize().width * 2, VisibleRect::bottom().y + restartItem->getContentSize().height / 2));
restartItem->setPosition(Vec2(VisibleRect::center().x, VisibleRect::bottom().y + restartItem->getContentSize().height / 2));
nextItem->setPosition(Vec2(VisibleRect::center().x + restartItem->getContentSize().width * 2, VisibleRect::bottom().y + restartItem->getContentSize().height / 2));
backItem->setPosition(VisibleRect::center().x - restartItem->getContentSize().width * 2, VisibleRect::bottom().y + restartItem->getContentSize().height / 2);
restartItem->setPosition(VisibleRect::center().x, VisibleRect::bottom().y + restartItem->getContentSize().height / 2);
nextItem->setPosition(VisibleRect::center().x + restartItem->getContentSize().width * 2, VisibleRect::bottom().y + restartItem->getContentSize().height / 2);
addChild(menu, 100);
@ -306,7 +306,7 @@ void TestDirectLoading::onEnter()
Armature *armature = Armature::create("bear");
armature->getAnimation()->playWithIndex(0);
armature->setPosition(Vec2(VisibleRect::center().x, VisibleRect::center().y));
armature->setPosition(VisibleRect::center().x, VisibleRect::center().y);
addChild(armature);
}
std::string TestDirectLoading::title() const
@ -323,7 +323,7 @@ void TestCSWithSkeleton::onEnter()
armature->getAnimation()->playWithIndex(0);
armature->setScale(0.2f);
armature->setPosition(Vec2(VisibleRect::center().x, VisibleRect::center().y/*-100*/));
armature->setPosition(VisibleRect::center().x, VisibleRect::center().y/*-100*/);
addChild(armature);
}
@ -373,7 +373,7 @@ void TestPerformance::onEnter()
Menu *menu = Menu::create(decrease, increase, nullptr);
menu->alignItemsHorizontally();
menu->setPosition(Vec2(VisibleRect::getVisibleRect().size.width/2, VisibleRect::getVisibleRect().size.height-100));
menu->setPosition(VisibleRect::getVisibleRect().size.width/2, VisibleRect::getVisibleRect().size.height-100);
addChild(menu, 10000);
armatureCount = frames = times = lastTimes = 0;
@ -471,7 +471,7 @@ void TestChangeZorder::onEnter()
armature = Armature::create("Knight_f/Knight");
armature->getAnimation()->playWithIndex(0);
armature->setPosition(Vec2(VisibleRect::center().x, VisibleRect::center().y - 100));
armature->setPosition(VisibleRect::center().x, VisibleRect::center().y - 100);
++currentTag;
armature->setScale(0.6f);
addChild(armature, currentTag, currentTag);
@ -479,13 +479,13 @@ void TestChangeZorder::onEnter()
armature = Armature::create("Cowboy");
armature->getAnimation()->playWithIndex(0);
armature->setScale(0.24f);
armature->setPosition(Vec2(VisibleRect::center().x, VisibleRect::center().y - 100));
armature->setPosition(VisibleRect::center().x, VisibleRect::center().y - 100);
++currentTag;
addChild(armature, currentTag, currentTag);
armature = Armature::create("Dragon");
armature->getAnimation()->playWithIndex(0);
armature->setPosition(Vec2(VisibleRect::center().x , VisibleRect::center().y - 100));
armature->setPosition(VisibleRect::center().x , VisibleRect::center().y - 100);
++currentTag;
armature->setScale(0.6f);
addChild(armature, currentTag, currentTag);
@ -519,7 +519,7 @@ void TestAnimationEvent::onEnter()
armature->getAnimation()->play("Fire");
armature->setScaleX(-0.24f);
armature->setScaleY(0.24f);
armature->setPosition(Vec2(VisibleRect::left().x + 50, VisibleRect::left().y));
armature->setPosition(VisibleRect::left().x + 50, VisibleRect::left().y);
/*
* Set armature's movement event callback function
@ -574,7 +574,7 @@ void TestFrameEvent::onEnter()
Armature *armature = Armature::create("HeroAnimation");
armature->getAnimation()->play("attack");
armature->getAnimation()->setSpeedScale(0.5);
armature->setPosition(Vec2(VisibleRect::center().x - 50, VisibleRect::center().y -100));
armature->setPosition(VisibleRect::center().x - 50, VisibleRect::center().y -100);
/*
* Set armature's frame event callback function
@ -684,7 +684,7 @@ void TestUseMutiplePicture::onEnter()
armature = Armature::create("Knight_f/Knight");
armature->getAnimation()->playWithIndex(0);
armature->setPosition(Vec2(VisibleRect::center().x, VisibleRect::left().y));
armature->setPosition(VisibleRect::center().x, VisibleRect::left().y);
armature->setScale(1.2f);
addChild(armature);
@ -744,7 +744,7 @@ void TestColliderDetector::onEnter()
armature->getAnimation()->setSpeedScale(0.2f);
armature->setScaleX(-0.2f);
armature->setScaleY(0.2f);
armature->setPosition(Vec2(VisibleRect::left().x + 70, VisibleRect::left().y));
armature->setPosition(VisibleRect::left().x + 70, VisibleRect::left().y);
/*
* Set armature's frame event callback function
@ -757,7 +757,7 @@ void TestColliderDetector::onEnter()
armature2->getAnimation()->play("Walk");
armature2->setScaleX(-0.2f);
armature2->setScaleY(0.2f);
armature2->setPosition(Vec2(VisibleRect::right().x - 60, VisibleRect::left().y));
armature2->setPosition(VisibleRect::right().x - 60, VisibleRect::left().y);
addChild(armature2);
#if ENABLE_PHYSICS_BOX2D_DETECT || ENABLE_PHYSICS_CHIPMUNK_DETECT
@ -784,7 +784,7 @@ void TestColliderDetector::onFrameEvent(cocostudio::Bone *bone, const std::strin
*/
Vec2 p = armature->getBone("Layer126")->getDisplayRenderNode()->convertToWorldSpaceAR(Vec2(0, 0));
bullet->setPosition(Vec2(p.x + 60, p.y));
bullet->setPosition(p.x + 60, p.y);
bullet->stopAllActions();
bullet->runAction(CCMoveBy::create(1.5f, Vec2(350, 0)));
@ -912,7 +912,7 @@ void TestColliderDetector::initWorld()
bullet->setB2Body(body);
bullet->setPTMRatio(PT_RATIO);
bullet->setPosition( Vec2( -100, -100) );
bullet->setPosition(-100, -100);
body = world->CreateBody(&bodyDef);
armature2->setBody(body);
@ -1250,7 +1250,7 @@ void Hero::changeMount(Armature *armature)
bone->changeDisplayWithIndex(0, true);
bone->setIgnoreMovementBoneData(true);
setPosition(Vec2(0,0));
setPosition(0,0);
//Change animation
playWithIndex(1);
@ -1286,7 +1286,7 @@ void TestArmatureNesting2::onEnter()
Menu* pMenu =Menu::create(pMenuItem, nullptr);
pMenu->setPosition( Vec2() );
pMenuItem->setPosition( Vec2( VisibleRect::right().x - 67, VisibleRect::bottom().y + 50) );
pMenuItem->setPosition(VisibleRect::right().x - 67, VisibleRect::bottom().y + 50);
addChild(pMenu, 2);
@ -1294,7 +1294,7 @@ void TestArmatureNesting2::onEnter()
hero = Hero::create("hero");
hero->setLayer(this);
hero->playWithIndex(0);
hero->setPosition(Vec2(VisibleRect::left().x + 20, VisibleRect::left().y));
hero->setPosition(VisibleRect::left().x + 20, VisibleRect::left().y);
addChild(hero);
//Create 3 mount
@ -1393,7 +1393,7 @@ void TestPlaySeveralMovement::onEnter()
// armature->getAnimation()->playWithIndexes(indexes);
armature->setScale(0.2f);
armature->setPosition(Vec2(VisibleRect::center().x, VisibleRect::center().y/*-100*/));
armature->setPosition(VisibleRect::center().x, VisibleRect::center().y/*-100*/);
addChild(armature);
}
std::string TestPlaySeveralMovement::title() const
@ -1421,7 +1421,7 @@ void TestEasing::onEnter()
armature->getAnimation()->playWithIndex(0);
armature->setScale(0.8f);
armature->setPosition(Vec2(VisibleRect::center().x, VisibleRect::center().y));
armature->setPosition(VisibleRect::center().x, VisibleRect::center().y);
addChild(armature);
updateSubTitle();
@ -1463,7 +1463,7 @@ void TestChangeAnimationInternal::onEnter()
armature->getAnimation()->playWithIndex(0);
armature->setScale(0.2f);
armature->setPosition(Vec2(VisibleRect::center().x, VisibleRect::center().y));
armature->setPosition(VisibleRect::center().x, VisibleRect::center().y);
addChild(armature);
}
void TestChangeAnimationInternal::onExit()
@ -1523,7 +1523,7 @@ void TestLoadFromBinary::onEnter()
m_armature->getAnimation()->playWithIndex(0);
m_armature->setScale(1.0f);
m_armature->setPosition(Vec2(VisibleRect::center().x, VisibleRect::center().y));
m_armature->setPosition(VisibleRect::center().x, VisibleRect::center().y);
addChild(m_armature);
}
@ -1567,7 +1567,7 @@ void TestLoadFromBinary::onTouchesEnded(const std::vector<Touch*>& touches, Even
m_armature->removeFromParent();
m_armatureIndex = m_armatureIndex==BINARYFILECOUNT-1 ? 0 : m_armatureIndex+1;
m_armature = Armature::create(m_armatureNames[m_armatureIndex]);
m_armature->setPosition(Vec2(VisibleRect::center().x, VisibleRect::center().y));
m_armature->setPosition(VisibleRect::center().x, VisibleRect::center().y);
if(m_armatureIndex == 2 ) // cowboy is 0.2
m_armature->setScale(0.2f);
m_armature->getAnimation()->playWithIndex(0);

View File

@ -73,8 +73,8 @@ cocos2d::Node* ComponentsTestLayer::createGameScene()
auto player = Sprite::create("components/Player.png", Rect(0, 0, 27, 40) );
player->setPosition( Vec2(origin.x + player->getContentSize().width/2,
origin.y + visibleSize.height/2) );
player->setPosition(origin.x + player->getContentSize().width/2,
origin.y + visibleSize.height/2);
root = cocos2d::Node::create();
root->addChild(player, 1, 1);
@ -87,7 +87,7 @@ cocos2d::Node* ComponentsTestLayer::createGameScene()
});
itemBack->setColor(Color3B(0, 0, 0));
itemBack->setPosition(Vec2(VisibleRect::rightBottom().x - 50, VisibleRect::rightBottom().y + 25));
itemBack->setPosition(VisibleRect::rightBottom().x - 50, VisibleRect::rightBottom().y + 25);
auto menuBack = Menu::create(itemBack, nullptr);
menuBack->setPosition(Vec2::ZERO);
addChild(menuBack);

View File

@ -63,7 +63,7 @@ bool GameOverLayer::init()
this->_label = Label::createWithTTF("","fonts/arial.ttf", 32);
_label->retain();
_label->setColor( Color3B(0, 0, 0) );
_label->setPosition( Vec2(winSize.width/2, winSize.height/2) );
_label->setPosition(winSize.width/2, winSize.height/2);
this->addChild(_label);
this->runAction( Sequence::create(
@ -79,7 +79,7 @@ bool GameOverLayer::init()
});
itemBack->setColor(Color3B(0, 0, 0));
itemBack->setPosition(Vec2(VisibleRect::rightBottom().x - 50, VisibleRect::rightBottom().y + 25));
itemBack->setPosition(VisibleRect::rightBottom().x - 50, VisibleRect::rightBottom().y + 25);
auto menuBack = Menu::create(itemBack, nullptr);
menuBack->setPosition(Vec2::ZERO);
addChild(menuBack);

View File

@ -65,7 +65,7 @@ bool ControlButtonTest_HelloVariableSize::init()
button->setColor(Color3B(0, 0, 255));
}
button->setPosition(Vec2 (total_width + button->getContentSize().width / 2, button->getContentSize().height / 2));
button->setPosition(total_width + button->getContentSize().width / 2, button->getContentSize().height / 2);
layer->addChild(button);
// Compute the size of the layer
@ -76,12 +76,12 @@ bool ControlButtonTest_HelloVariableSize::init()
layer->setAnchorPoint(Vec2 (0.5, 0.5));
layer->setContentSize(Size(total_width, height));
layer->setPosition(Vec2(screenSize.width / 2.0f, screenSize.height / 2.0f));
layer->setPosition(screenSize.width / 2.0f, screenSize.height / 2.0f);
// Add the black background
auto background = Scale9Sprite::create("extensions/buttonBackground.png");
background->setContentSize(Size(total_width + 14, height + 14));
background->setPosition(Vec2(screenSize.width / 2.0f, screenSize.height / 2.0f));
background->setPosition(screenSize.width / 2.0f, screenSize.height / 2.0f);
addChild(background);
return true;
}
@ -127,7 +127,7 @@ bool ControlButtonTest_Event::init()
// Add a label in which the button events will be displayed
setDisplayValueLabel(Label::createWithTTF("No Event", "fonts/Marker Felt.ttf", 32));
_displayValueLabel->setAnchorPoint(Vec2(0.5f, -1));
_displayValueLabel->setPosition(Vec2(screenSize.width / 2.0f, screenSize.height / 2.0f));
_displayValueLabel->setPosition(screenSize.width / 2.0f, screenSize.height / 2.0f);
addChild(_displayValueLabel, 1);
setDisplayBitmaskLabel(Label::createWithTTF("No bitmask event", "fonts/Marker Felt.ttf", 24));
@ -149,13 +149,13 @@ bool ControlButtonTest_Event::init()
controlButton->setTitleColorForState(Color3B::WHITE, Control::State::HIGH_LIGHTED);
controlButton->setAnchorPoint(Vec2(0.5f, 1));
controlButton->setPosition(Vec2(screenSize.width / 2.0f, screenSize.height / 2.0f));
controlButton->setPosition(screenSize.width / 2.0f, screenSize.height / 2.0f);
addChild(controlButton, 1);
// Add the black background
auto background = Scale9Sprite::create("extensions/buttonBackground.png");
background->setContentSize(Size(300, 170));
background->setPosition(Vec2(screenSize.width / 2.0f, screenSize.height / 2.0f));
background->setPosition(screenSize.width / 2.0f, screenSize.height / 2.0f);
addChild(background);
// Sets up event handlers
@ -244,8 +244,8 @@ bool ControlButtonTest_Styling::init()
ControlButton *button = standardButtonWithTitle(String::createWithFormat("%d",rand() % 30)->getCString());
button->setAdjustBackgroundImage(false); // Tells the button that the background image must not be adjust
// It'll use the prefered size of the background image
button->setPosition(Vec2(button->getContentSize().width / 2 + (button->getContentSize().width + space) * i,
button->getContentSize().height / 2 + (button->getContentSize().height + space) * j));
button->setPosition(button->getContentSize().width / 2 + (button->getContentSize().width + space) * i,
button->getContentSize().height / 2 + (button->getContentSize().height + space) * j);
layer->addChild(button);
max_w = MAX(button->getContentSize().width * (i + 1) + space * i, max_w);
@ -255,12 +255,12 @@ bool ControlButtonTest_Styling::init()
layer->setAnchorPoint(Vec2(0.5, 0.5));
layer->setContentSize(Size(max_w, max_h));
layer->setPosition(Vec2(screenSize.width / 2.0f, screenSize.height / 2.0f));
layer->setPosition(screenSize.width / 2.0f, screenSize.height / 2.0f);
// Add the black background
auto backgroundButton = Scale9Sprite::create("extensions/buttonBackground.png");
backgroundButton->setContentSize(Size(max_w + 14, max_h + 14));
backgroundButton->setPosition(Vec2(screenSize.width / 2.0f, screenSize.height / 2.0f));
backgroundButton->setPosition(screenSize.width / 2.0f, screenSize.height / 2.0f);
addChild(backgroundButton);
return true;
}

View File

@ -39,7 +39,7 @@ bool ControlColourPickerTest::init()
auto screenSize = Director::getInstance()->getWinSize();
auto layer = Node::create();
layer->setPosition(Vec2 (screenSize.width / 2, screenSize.height / 2));
layer->setPosition(screenSize.width / 2, screenSize.height / );
addChild(layer, 1);
double layer_width = 0;
@ -47,7 +47,7 @@ bool ControlColourPickerTest::init()
// Create the colour picker
ControlColourPicker *colourPicker = ControlColourPicker::create();
colourPicker->setColor(Color3B(37, 46, 252));
colourPicker->setPosition(Vec2 (colourPicker->getContentSize().width / 2, 0));
colourPicker->setPosition(colourPicker->getContentSize().width / 2, 0);
// Add it to the layer
layer->addChild(colourPicker);
@ -61,7 +61,7 @@ bool ControlColourPickerTest::init()
// Add the black background for the text
auto background = Scale9Sprite::create("extensions/buttonBackground.png");
background->setContentSize(Size(150, 50));
background->setPosition(Vec2(layer_width + background->getContentSize().width / 2.0f, 0));
background->setPosition(layer_width + background->getContentSize().width / 2.0f, 0);
layer->addChild(background);
layer_width += background->getContentSize().width;

View File

@ -42,7 +42,7 @@ bool ControlPotentiometerTest::init()
auto screenSize = Director::getInstance()->getWinSize();
auto layer = Node::create();
layer->setPosition(Vec2(screenSize.width / 2, screenSize.height / 2));
layer->setPosition(screenSize.width / 2, screenSize.height / 2);
this->addChild(layer, 1);
double layer_width = 0;
@ -50,7 +50,7 @@ bool ControlPotentiometerTest::init()
// Add the black background for the text
auto background = Scale9Sprite::create("extensions/buttonBackground.png");
background->setContentSize(Size(80, 50));
background->setPosition(Vec2(layer_width + background->getContentSize().width / 2.0f, 0));
background->setPosition(layer_width + background->getContentSize().width / 2.0f, 0);
layer->addChild(background);
layer_width += background->getContentSize().width;
@ -64,7 +64,7 @@ bool ControlPotentiometerTest::init()
ControlPotentiometer *potentiometer = ControlPotentiometer::create("extensions/potentiometerTrack.png"
,"extensions/potentiometerProgress.png"
,"extensions/potentiometerButton.png");
potentiometer->setPosition(Vec2(layer_width + 10 + potentiometer->getContentSize().width / 2, 0));
potentiometer->setPosition(layer_width + 10 + potentiometer->getContentSize().width / 2, 0);
// When the value of the slider will change, the given selector will be call
potentiometer->addTargetWithActionForControlEvents(this, cccontrol_selector(ControlPotentiometerTest::valueChanged), Control::EventType::VALUE_CHANGED);

View File

@ -43,7 +43,7 @@ bool ControlScene::init()
if (Layer::init())
{
auto pBackItem = MenuItemFont::create("Back", CC_CALLBACK_1(ControlScene::toExtensionsMainLayer, this));
pBackItem->setPosition(Vec2(VisibleRect::rightBottom().x - 50, VisibleRect::rightBottom().y + 25));
pBackItem->setPosition(VisibleRect::rightBottom().x - 50, VisibleRect::rightBottom().y + 25);
auto pBackMenu = Menu::create(pBackItem, nullptr);
pBackMenu->setPosition( Vec2::ZERO );
addChild(pBackMenu, 10);
@ -56,12 +56,12 @@ bool ControlScene::init()
// Add the ribbon
auto ribbon = Scale9Sprite::create("extensions/ribbon.png", Rect(1, 1, 48, 55));
ribbon->setContentSize(Size(VisibleRect::getVisibleRect().size.width, 57));
ribbon->setPosition(Vec2(VisibleRect::center().x, VisibleRect::top().y - ribbon->getContentSize().height / 2.0f));
ribbon->setPosition(VisibleRect::center().x, VisibleRect::top().y - ribbon->getContentSize().height / 2.0f);
addChild(ribbon);
// Add the title
setSceneTitleLabel(Label::createWithTTF("Title", "fonts/arial.ttf", 12));
_sceneTitleLabel->setPosition(Vec2 (VisibleRect::center().x, VisibleRect::top().y - _sceneTitleLabel->getContentSize().height / 2 - 5));
_sceneTitleLabel->setPosition(VisibleRect::center().x, VisibleRect::top().y - _sceneTitleLabel->getContentSize().height / 2 - 5);
addChild(_sceneTitleLabel, 1);
// Add the menu
@ -71,9 +71,9 @@ bool ControlScene::init()
auto menu = Menu::create(item1, item3, item2, nullptr);
menu->setPosition(Vec2::ZERO);
item1->setPosition(Vec2(VisibleRect::center().x - item2->getContentSize().width*2, VisibleRect::bottom().y+item2->getContentSize().height/2));
item2->setPosition(Vec2(VisibleRect::center().x, VisibleRect::bottom().y+item2->getContentSize().height/2));
item3->setPosition(Vec2(VisibleRect::center().x + item2->getContentSize().width*2, VisibleRect::bottom().y+item2->getContentSize().height/2));
item1->setPosition(VisibleRect::center().x - item2->getContentSize().width*2, VisibleRect::bottom().y+item2->getContentSize().height/2);
item2->setPosition(VisibleRect::center().x, VisibleRect::bottom().y+item2->getContentSize().height/2);
item3->setPosition(VisibleRect::center().x + item2->getContentSize().width*2, VisibleRect::bottom().y+item2->getContentSize().height/2);
addChild(menu ,1);

View File

@ -46,7 +46,7 @@ bool ControlSliderTest::init()
_displayValueLabel = Label::createWithTTF("Move the slider thumb!\nThe lower slider is restricted." ,"fonts/Marker Felt.ttf", 32);
_displayValueLabel->retain();
_displayValueLabel->setAnchorPoint(Vec2(0.5f, -1.0f));
_displayValueLabel->setPosition(Vec2(screenSize.width / 1.7f, screenSize.height / 2.0f));
_displayValueLabel->setPosition(screenSize.width / 1.7f, screenSize.height / 2.0f);
addChild(_displayValueLabel);
// Add the slider
@ -54,7 +54,7 @@ bool ControlSliderTest::init()
slider->setAnchorPoint(Vec2(0.5f, 1.0f));
slider->setMinimumValue(0.0f); // Sets the min value of range
slider->setMaximumValue(5.0f); // Sets the max value of range
slider->setPosition(Vec2(screenSize.width / 2.0f, screenSize.height / 2.0f + 16));
slider->setPosition(screenSize.width / 2.0f, screenSize.height / 2.0f + 16);
slider->setTag(1);
// When the value of the slider will change, the given selector will be call
@ -67,7 +67,7 @@ bool ControlSliderTest::init()
restrictSlider->setMaximumAllowedValue(4.0f);
restrictSlider->setMinimumAllowedValue(1.5f);
restrictSlider->setValue(3.0f);
restrictSlider->setPosition(Vec2(screenSize.width / 2.0f, screenSize.height / 2.0f - 24));
restrictSlider->setPosition(screenSize.width / 2.0f, screenSize.height / 2.0f - 24);
restrictSlider->setTag(2);
//same with restricted

View File

@ -43,7 +43,7 @@ bool ControlStepperTest::init()
auto screenSize = Director::getInstance()->getWinSize();
auto layer = Node::create();
layer->setPosition(Vec2 (screenSize.width / 2, screenSize.height / 2));
layer->setPosition(screenSize.width / 2, screenSize.height / 2);
this->addChild(layer, 1);
double layer_width = 0;
@ -51,7 +51,7 @@ bool ControlStepperTest::init()
// Add the black background for the text
auto background = Scale9Sprite::create("extensions/buttonBackground.png");
background->setContentSize(Size(100, 50));
background->setPosition(Vec2(layer_width + background->getContentSize().width / 2.0f, 0));
background->setPosition(layer_width + background->getContentSize().width / 2.0f, 0);
layer->addChild(background);
this->setDisplayValueLabel(Label::createWithSystemFont("0", "HelveticaNeue-Bold", 30));
@ -62,7 +62,7 @@ bool ControlStepperTest::init()
layer_width += background->getContentSize().width;
ControlStepper *stepper = this->makeControlStepper();
stepper->setPosition(Vec2(layer_width + 10 + stepper->getContentSize().width / 2, 0));
stepper->setPosition(layer_width + 10 + stepper->getContentSize().width / 2, 0);
stepper->addTargetWithActionForControlEvents(this, cccontrol_selector(ControlStepperTest::valueChanged), Control::EventType::VALUE_CHANGED);
layer->addChild(stepper);

View File

@ -38,7 +38,7 @@ bool ControlSwitchTest::init()
auto screenSize = Director::getInstance()->getWinSize();
auto layer = Node::create();
layer->setPosition(Vec2(screenSize.width / 2, screenSize.height / 2));
layer->setPosition(screenSize.width / 2, screenSize.height / 2);
addChild(layer, 1);
double layer_width = 0;
@ -46,7 +46,7 @@ bool ControlSwitchTest::init()
// Add the black background for the text
auto background = Scale9Sprite::create("extensions/buttonBackground.png");
background->setContentSize(Size(80, 50));
background->setPosition(Vec2(layer_width + background->getContentSize().width / 2.0f, 0));
background->setPosition(layer_width + background->getContentSize().width / 2.0f, 0);
layer->addChild(background);
layer_width += background->getContentSize().width;
@ -67,7 +67,7 @@ bool ControlSwitchTest::init()
Label::createWithSystemFont("On", "Arial-BoldMT", 16),
Label::createWithSystemFont("Off", "Arial-BoldMT", 16)
);
switchControl->setPosition(Vec2(layer_width + 10 + switchControl->getContentSize().width / 2, 0));
switchControl->setPosition(layer_width + 10 + switchControl->getContentSize().width / 2, 0);
layer->addChild(switchControl);
switchControl->addTargetWithActionForControlEvents(this, cccontrol_selector(ControlSwitchTest::valueChanged), Control::EventType::VALUE_CHANGED);

View File

@ -20,16 +20,16 @@ EditBoxTest::EditBoxTest()
auto visibleSize = glview->getVisibleSize();
auto pBg = Sprite::create("Images/HelloWorld.png");
pBg->setPosition(Vec2(visibleOrigin.x+visibleSize.width/2, visibleOrigin.y+visibleSize.height/2));
pBg->setPosition(visibleOrigin.x+visibleSize.width/2, visibleOrigin.y+visibleSize.height/2);
addChild(pBg);
_TTFShowEditReturn = Label::createWithSystemFont("No edit control return!", "", 30);
_TTFShowEditReturn->setPosition(Vec2(visibleOrigin.x+visibleSize.width/2, visibleOrigin.y + visibleSize.height - 50));
_TTFShowEditReturn->setPosition(visibleOrigin.x+visibleSize.width/2, visibleOrigin.y + visibleSize.height - 50);
addChild(_TTFShowEditReturn);
// Back Menu
auto itemBack = MenuItemFont::create("Back", CC_CALLBACK_1(EditBoxTest::toExtensionsMainLayer, this));
itemBack->setPosition(Vec2(visibleOrigin.x+visibleSize.width - 50, visibleOrigin.y+25));
itemBack->setPosition(visibleOrigin.x+visibleSize.width - 50, visibleOrigin.y+25);
auto menuBack = Menu::create(itemBack, nullptr);
menuBack->setPosition(Vec2::ZERO);
addChild(menuBack);
@ -38,7 +38,7 @@ EditBoxTest::EditBoxTest()
// top
_editName = EditBox::create(editBoxSize, Scale9Sprite::create("extensions/green_edit.png"));
_editName->setPosition(Vec2(visibleOrigin.x+visibleSize.width/2, visibleOrigin.y+visibleSize.height*3/4));
_editName->setPosition(visibleOrigin.x+visibleSize.width/2, visibleOrigin.y+visibleSize.height*3/4);
_editName->setFontName("Paint Boy");
_editName->setFontSize(25);
_editName->setFontColor(Color3B::RED);
@ -51,7 +51,7 @@ EditBoxTest::EditBoxTest()
// middle
_editPassword = EditBox::create(editBoxSize, Scale9Sprite::create("extensions/orange_edit.png"));
_editPassword->setPosition(Vec2(visibleOrigin.x+visibleSize.width/2, visibleOrigin.y+visibleSize.height/2));
_editPassword->setPosition(visibleOrigin.x+visibleSize.width/2, visibleOrigin.y+visibleSize.height/2);
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS)
_editPassword->setFont("American Typewriter", 30);
#else
@ -68,14 +68,14 @@ EditBoxTest::EditBoxTest()
// bottom
_editEmail = EditBox::create(Size(editBoxSize.width, editBoxSize.height), Scale9Sprite::create("extensions/yellow_edit.png"));
_editEmail->setPosition(Vec2(visibleOrigin.x+visibleSize.width/2, visibleOrigin.y+visibleSize.height/4));
_editEmail->setPosition(visibleOrigin.x+visibleSize.width/2, visibleOrigin.y+visibleSize.height/4);
_editEmail->setAnchorPoint(Vec2(0.5, 1.0f));
_editEmail->setPlaceHolder("Email:");
_editEmail->setInputMode(EditBox::InputMode::EMAIL_ADDRESS);
_editEmail->setDelegate(this);
addChild(_editEmail);
this->setPosition(Vec2(10, 20));
this->setPosition(10, 20);
}
EditBoxTest::~EditBoxTest()

View File

@ -159,7 +159,7 @@ void ExtensionsMainLayer::onTouchesMoved(const std::vector<Touch*>& touches, Eve
if (nextPos.y > ((g_maxTests + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height))
{
_itemMenu->setPosition(Vec2(0, ((g_maxTests + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height)));
_itemMenu->setPosition(0, ((g_maxTests + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height));
return;
}
@ -184,7 +184,7 @@ void ExtensionsMainLayer::onMouseScroll(Event* event)
if (nextPos.y > ((g_maxTests + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height))
{
_itemMenu->setPosition(Vec2(0, ((g_maxTests + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height)));
_itemMenu->setPosition(0, ((g_maxTests + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height));
return;
}

View File

@ -18,7 +18,7 @@ HttpClientTest::HttpClientTest()
const int RIGHT = winSize.width / 4 * 3;
auto label = Label::createWithTTF("Http Request Test", "fonts/arial.ttf", 28);
label->setPosition(Vec2(winSize.width / 2, winSize.height - MARGIN));
label->setPosition(winSize.width / 2, winSize.height - MARGIN);
addChild(label, 0);
auto menuRequest = Menu::create();
@ -28,71 +28,71 @@ HttpClientTest::HttpClientTest()
// Get
auto labelGet = Label::createWithTTF("Test Get", "fonts/arial.ttf", 22);
auto itemGet = MenuItemLabel::create(labelGet, CC_CALLBACK_1(HttpClientTest::onMenuGetTestClicked, this, false));
itemGet->setPosition(Vec2(LEFT, winSize.height - MARGIN - SPACE));
itemGet->setPosition(LEFT, winSize.height - MARGIN - SPACE);
menuRequest->addChild(itemGet);
// Post
auto labelPost = Label::createWithTTF("Test Post", "fonts/arial.ttf", 22);
auto itemPost = MenuItemLabel::create(labelPost, CC_CALLBACK_1(HttpClientTest::onMenuPostTestClicked, this, false));
itemPost->setPosition(Vec2(LEFT, winSize.height - MARGIN - 2 * SPACE));
itemPost->setPosition(LEFT, winSize.height - MARGIN - 2 * SPACE);
menuRequest->addChild(itemPost);
// Post Binary
auto labelPostBinary = Label::createWithTTF("Test Post Binary", "fonts/arial.ttf", 22);
auto itemPostBinary = MenuItemLabel::create(labelPostBinary, CC_CALLBACK_1(HttpClientTest::onMenuPostBinaryTestClicked, this, false));
itemPostBinary->setPosition(Vec2(LEFT, winSize.height - MARGIN - 3 * SPACE));
itemPostBinary->setPosition(LEFT, winSize.height - MARGIN - 3 * SPACE);
menuRequest->addChild(itemPostBinary);
// Put
auto labelPut = Label::createWithTTF("Test Put", "fonts/arial.ttf", 22);
auto itemPut = MenuItemLabel::create(labelPut, CC_CALLBACK_1(HttpClientTest::onMenuPutTestClicked, this, false));
itemPut->setPosition(Vec2(LEFT, winSize.height - MARGIN - 4 * SPACE));
itemPut->setPosition(LEFT, winSize.height - MARGIN - 4 * SPACE);
menuRequest->addChild(itemPut);
// Delete
auto labelDelete = Label::createWithTTF("Test Delete", "fonts/arial.ttf", 22);
auto itemDelete = MenuItemLabel::create(labelDelete, CC_CALLBACK_1(HttpClientTest::onMenuDeleteTestClicked, this, false));
itemDelete->setPosition(Vec2(LEFT, winSize.height - MARGIN - 5 * SPACE));
itemDelete->setPosition(LEFT, winSize.height - MARGIN - 5 * SPACE);
menuRequest->addChild(itemDelete);
// Get for sendImmediate
labelGet = Label::createWithTTF("Test Immediate Get", "fonts/arial.ttf", 22);
itemGet = MenuItemLabel::create(labelGet, CC_CALLBACK_1(HttpClientTest::onMenuGetTestClicked, this, true));
itemGet->setPosition(Vec2(RIGHT, winSize.height - MARGIN - SPACE));
itemGet->setPosition(RIGHT, winSize.height - MARGIN - SPACE);
menuRequest->addChild(itemGet);
// Post for sendImmediate
labelPost = Label::createWithTTF("Test Immediate Post", "fonts/arial.ttf", 22);
itemPost = MenuItemLabel::create(labelPost, CC_CALLBACK_1(HttpClientTest::onMenuPostTestClicked, this, true));
itemPost->setPosition(Vec2(RIGHT, winSize.height - MARGIN - 2 * SPACE));
itemPost->setPosition(RIGHT, winSize.height - MARGIN - 2 * SPACE);
menuRequest->addChild(itemPost);
// Post Binary for sendImmediate
labelPostBinary = Label::createWithTTF("Test Immediate Post Binary", "fonts/arial.ttf", 22);
itemPostBinary = MenuItemLabel::create(labelPostBinary, CC_CALLBACK_1(HttpClientTest::onMenuPostBinaryTestClicked, this, true));
itemPostBinary->setPosition(Vec2(RIGHT, winSize.height - MARGIN - 3 * SPACE));
itemPostBinary->setPosition(RIGHT, winSize.height - MARGIN - 3 * SPACE);
menuRequest->addChild(itemPostBinary);
// Put for sendImmediate
labelPut = Label::createWithTTF("Test Immediate Put", "fonts/arial.ttf", 22);
itemPut = MenuItemLabel::create(labelPut, CC_CALLBACK_1(HttpClientTest::onMenuPutTestClicked, this, true));
itemPut->setPosition(Vec2(RIGHT, winSize.height - MARGIN - 4 * SPACE));
itemPut->setPosition(RIGHT, winSize.height - MARGIN - 4 * SPACE);
menuRequest->addChild(itemPut);
// Delete for sendImmediate
labelDelete = Label::createWithTTF("Test Immediate Delete", "fonts/arial.ttf", 22);
itemDelete = MenuItemLabel::create(labelDelete, CC_CALLBACK_1(HttpClientTest::onMenuDeleteTestClicked, this, true));
itemDelete->setPosition(Vec2(RIGHT, winSize.height - MARGIN - 5 * SPACE));
itemDelete->setPosition(RIGHT, winSize.height - MARGIN - 5 * SPACE);
menuRequest->addChild(itemDelete);
// Response Code Label
_labelStatusCode = Label::createWithTTF("HTTP Status Code", "fonts/arial.ttf", 18);
_labelStatusCode->setPosition(Vec2(winSize.width / 2, winSize.height - MARGIN - 6 * SPACE));
_labelStatusCode->setPosition(winSize.width / 2, winSize.height - MARGIN - 6 * SPACE);
addChild(_labelStatusCode);
// Back Menu
auto itemBack = MenuItemFont::create("Back", CC_CALLBACK_1(HttpClientTest::toExtensionsMainLayer, this));
itemBack->setPosition(Vec2(VisibleRect::rightBottom().x - 50, VisibleRect::rightBottom().y + 25));
itemBack->setPosition(VisibleRect::rightBottom().x - 50, VisibleRect::rightBottom().y + 25);
auto menuBack = Menu::create(itemBack, nullptr);
menuBack->setPosition(Vec2::ZERO);
addChild(menuBack);

View File

@ -246,7 +246,7 @@ void TestFilenameLookup::onEnter()
this->addChild(sprite);
auto s = Director::getInstance()->getWinSize();
sprite->setPosition(Vec2(s.width/2, s.height/2));
sprite->setPosition(s.width/2, s.height/2);
}
void TestFilenameLookup::onExit()
@ -279,12 +279,12 @@ void TestIsFileExist::onEnter()
isExist = sharedFileUtils->isFileExist("Images/grossini.png");
label = Label::createWithSystemFont(isExist ? "Images/grossini.png exists" : "Images/grossini.png doesn't exist", "", 20);
label->setPosition(Vec2(s.width/2, s.height/3));
label->setPosition(s.width/2, s.height/3);
this->addChild(label);
isExist = sharedFileUtils->isFileExist("Images/grossini.xcf");
label = Label::createWithSystemFont(isExist ? "Images/grossini.xcf exists" : "Images/grossini.xcf doesn't exist", "", 20);
label->setPosition(Vec2(s.width/2, s.height/3*2));
label->setPosition(s.width/2, s.height/3*2);
this->addChild(label);
}
@ -335,21 +335,21 @@ void TestFileFuncs::onEnter()
if (sharedFileUtils->isFileExist(filepath))
{
label = Label::createWithSystemFont("Test file '__test.test' created", "", 20);
label->setPosition(Vec2(x, y * 4));
label->setPosition(x, y * 4);
this->addChild(label);
// getFileSize Test
long size = sharedFileUtils->getFileSize(filepath);
msg = StringUtils::format("getFileSize: Test file size equals %ld", size);
label = Label::createWithSystemFont(msg, "", 20);
label->setPosition(Vec2(x, y * 3));
label->setPosition(x, y * 3);
this->addChild(label);
// renameFile Test
if (sharedFileUtils->renameFile(sharedFileUtils->getWritablePath(), filename, filename2))
{
label = Label::createWithSystemFont("renameFile: Test file renamed to '__newtest.test'", "", 20);
label->setPosition(Vec2(x, y * 2));
label->setPosition(x, y * 2);
this->addChild(label);
// removeFile Test
@ -357,27 +357,27 @@ void TestFileFuncs::onEnter()
if (sharedFileUtils->removeFile(filepath))
{
label = Label::createWithSystemFont("removeFile: Test file removed", "", 20);
label->setPosition(Vec2(x, y * 1));
label->setPosition(x, y * 1);
this->addChild(label);
}
else
{
label = Label::createWithSystemFont("removeFile: Failed to remove test file", "", 20);
label->setPosition(Vec2(x, y * 1));
label->setPosition(x, y * 1);
this->addChild(label);
}
}
else
{
label = Label::createWithSystemFont("renameFile: Failed to rename test file to '__newtest.test', further test skipped", "", 20);
label->setPosition(Vec2(x, y * 2));
label->setPosition(x, y * 2);
this->addChild(label);
}
}
else
{
label = Label::createWithSystemFont("Test file can not be created, test skipped", "", 20);
label->setPosition(Vec2(x, y * 4));
label->setPosition(x, y * 4);
this->addChild(label);
}
}
@ -415,7 +415,7 @@ void TestDirectoryFuncs::onEnter()
{
msg = StringUtils::format("createDirectory: Directory '__test' created");
label = Label::createWithSystemFont(msg, "", 20);
label->setPosition(Vec2(x, y * 3));
label->setPosition(x, y * 3);
this->addChild(label);
// Create sub directories recursively
@ -424,14 +424,14 @@ void TestDirectoryFuncs::onEnter()
{
msg = StringUtils::format("createDirectory: Sub directories '%s' created", subDir.c_str());
label = Label::createWithSystemFont(msg, "", 20);
label->setPosition(Vec2(x, y * 2));
label->setPosition(x, y * 2);
this->addChild(label);
}
else
{
msg = StringUtils::format("createDirectory: Failed to create sub directories '%s'", subDir.c_str());
label = Label::createWithSystemFont(msg, "", 20);
label->setPosition(Vec2(x, y * 2));
label->setPosition(x, y * 2);
this->addChild(label);
}
@ -441,14 +441,14 @@ void TestDirectoryFuncs::onEnter()
{
msg = StringUtils::format("removeDirectory: Directory '__test' removed");
label = Label::createWithSystemFont(msg, "", 20);
label->setPosition(Vec2(x, y));
label->setPosition(x, y);
this->addChild(label);
}
else
{
msg = StringUtils::format("removeDirectory: Failed to remove directory '__test'");
label = Label::createWithSystemFont(msg, "", 20);
label->setPosition(Vec2(x, y));
label->setPosition(x, y);
this->addChild(label);
}
}
@ -456,7 +456,7 @@ void TestDirectoryFuncs::onEnter()
{
msg = StringUtils::format("createDirectory: Directory '__test' can not be created");
label = Label::createWithSystemFont(msg, "", 20);
label->setPosition(Vec2(x, y * 2));
label->setPosition(x, y * 2);
this->addChild(label);
}
}
@ -530,7 +530,7 @@ void TextWritePlist::onEnter()
auto label = Label::createWithTTF(fullPath.c_str(), "fonts/Thonburi.ttf", 6);
this->addChild(label);
auto winSize = Director::getInstance()->getWinSize();
label->setPosition(Vec2(winSize.width/2, winSize.height/3));
label->setPosition(winSize.width/2, winSize.height/3);
auto loadDict = __Dictionary::createWithContentsOfFile(fullPath.c_str());
auto loadDictInDict = (__Dictionary*)loadDict->objectForKey("dictInDict, Hello World");

View File

@ -111,12 +111,12 @@ void FontTest::showFont(const char *pFont)
right->setAnchorPoint(Vec2(0,0.5));
rightColor->setAnchorPoint(Vec2(0,0.5));
top->setPosition(Vec2(s.width/2,s.height-20));
left->setPosition(Vec2(0,s.height/2));
top->setPosition(s.width/2,s.height-20);
left->setPosition(0,s.height/2);
leftColor->setPosition(left->getPosition());
center->setPosition(Vec2(blockSize.width, s.height/2));
center->setPosition(blockSize.width, s.height/2);
centerColor->setPosition(center->getPosition());
right->setPosition(Vec2(blockSize.width*2, s.height/2));
right->setPosition(blockSize.width*2, s.height/2);
rightColor->setPosition(right->getPosition());
this->addChild(leftColor, -1, kTagColor1);

View File

@ -17,7 +17,7 @@ IntervalLayer::IntervalLayer()
// sun
auto sun = ParticleSun::create();
sun->setTexture(Director::getInstance()->getTextureCache()->addImage("Images/fire.png"));
sun->setPosition( Vec2(VisibleRect::rightTop().x-32,VisibleRect::rightTop().y-32) );
sun->setPosition(VisibleRect::rightTop().x-32,VisibleRect::rightTop().y-32);
sun->setTotalParticles(130);
sun->setLife(0.6f);
@ -36,11 +36,11 @@ IntervalLayer::IntervalLayer()
schedule(schedule_selector(IntervalLayer::step3), 1.0f);
schedule(schedule_selector(IntervalLayer::step4), 2.0f);
_label0->setPosition(Vec2(s.width*1/6, s.height/2));
_label1->setPosition(Vec2(s.width*2/6, s.height/2));
_label2->setPosition(Vec2(s.width*3/6, s.height/2));
_label3->setPosition(Vec2(s.width*4/6, s.height/2));
_label4->setPosition(Vec2(s.width*5/6, s.height/2));
_label0->setPosition(s.width*1/6, s.height/2);
_label1->setPosition(s.width*2/6, s.height/2);
_label2->setPosition(s.width*3/6, s.height/2);
_label3->setPosition(s.width*4/6, s.height/2);
_label4->setPosition(s.width*5/6, s.height/2);
addChild(_label0);
addChild(_label1);
@ -50,7 +50,7 @@ IntervalLayer::IntervalLayer()
// Sprite
auto sprite = Sprite::create(s_pathGrossini);
sprite->setPosition( Vec2(VisibleRect::left().x + 40, VisibleRect::bottom().y + 50) );
sprite->setPosition(VisibleRect::left().x + 40, VisibleRect::bottom().y + 50);
auto jump = JumpBy::create(3, Vec2(s.width-80,0), 50, 4);
@ -64,7 +64,7 @@ IntervalLayer::IntervalLayer()
Director::getInstance()->pause();
});
auto menu = Menu::create(item1, nullptr);
menu->setPosition( Vec2(s.width/2, s.height-50) );
menu->setPosition(s.width/2, s.height-50);
addChild( menu );
}

View File

@ -30,12 +30,12 @@ void Ball::move(float delta)
if (getPosition().x > VisibleRect::right().x - radius())
{
setPosition( Vec2( VisibleRect::right().x - radius(), getPosition().y) );
setPosition(VisibleRect::right().x - radius(), getPosition().y);
_velocity.x *= -1;
}
else if (getPosition().x < VisibleRect::left().x + radius())
{
setPosition( Vec2(VisibleRect::left().x + radius(), getPosition().y) );
setPosition(VisibleRect::left().x + radius(), getPosition().y);
_velocity.x *= -1;
}
}
@ -60,13 +60,13 @@ void Ball::collideWithPaddle(Paddle* paddle)
if (getPosition().y > midY && getPosition().y <= highY + radius())
{
setPosition( Vec2(getPosition().x, highY + radius()) );
setPosition(getPosition().x, highY + radius());
hit = true;
angleOffset = (float)M_PI / 2;
}
else if (getPosition().y < midY && getPosition().y >= lowY - radius())
{
setPosition( Vec2(getPosition().x, lowY - radius()) );
setPosition(getPosition().x, lowY - radius());
hit = true;
angleOffset = -(float)M_PI / 2;
}

View File

@ -85,7 +85,7 @@ void CocoStudioGUIMainLayer::onEnter()
for (int i = 0; i < g_maxTests; ++i)
{
auto pItem = MenuItemFont::create(g_guisTests[i].name, g_guisTests[i].callback);
pItem->setPosition(Vec2(s.width / 2, s.height / 4 * 3 - (i + 1) * LINE_SPACE));
pItem->setPosition(s.width / 2, s.height / 4 * 3 - (i + 1) * LINE_SPACE);
_itemMenu->addChild(pItem, kItemTagBasic + i);
}
@ -122,7 +122,7 @@ void CocoStudioGUITestScene::onEnter()
Menu* pMenu = Menu::create(pMenuItem, nullptr);
pMenu->setPosition( Vec2::ZERO );
pMenuItem->setPosition( Vec2( VisibleRect::right().x - 50, VisibleRect::bottom().y + 25) );
pMenuItem->setPosition(VisibleRect::right().x - 50, VisibleRect::bottom().y + 25);
addChild(pMenu, 1);
}

View File

@ -261,7 +261,7 @@ void CocosGUITestMainLayer::onEnter()
for (int i = 0; i < g_maxTests; ++i)
{
auto pItem = MenuItemFont::create(g_guisTests[i].name, g_guisTests[i].callback);
pItem->setPosition(Vec2(s.width / 2, s.height - (i + 1) * LINE_SPACE));
pItem->setPosition(s.width / 2, s.height - (i + 1) * LINE_SPACE);
_itemMenu->addChild(pItem, kItemTagBasic + i);
}
@ -299,7 +299,7 @@ void CocosGUITestMainLayer::onTouchesMoved(const std::vector<Touch*>& touches, E
if (nextPos.y > ((g_maxTests + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height))
{
_itemMenu->setPosition(Vec2(0, ((g_maxTests + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height)));
_itemMenu->setPosition(0, ((g_maxTests + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height));
return;
}
@ -325,7 +325,7 @@ void CocosGUITestScene::onEnter()
Menu* pMenu =Menu::create(pMenuItem, nullptr);
pMenu->setPosition( Vec2::ZERO );
pMenuItem->setPosition( Vec2( VisibleRect::right().x - 50, VisibleRect::bottom().y + 25) );
pMenuItem->setPosition(VisibleRect::right().x - 50, VisibleRect::bottom().y + 25);
addChild(pMenu, 1);
}

View File

@ -94,8 +94,8 @@ void CocostudioParserTestMainLayer::onEnter()
for (int i = 0; i < g_maxTests; ++i)
{
auto pItem = MenuItemFont::create(g_guisTests[i].name, g_guisTests[i].callback);
// pItem->setPosition(Vec2(s.width / 2, s.height / 2));
pItem->setPosition(Vec2(s.width / 2, s.height - (i + 1) * LINE_SPACE));
// pItem->setPosition(s.width / 2, s.height / 2);
pItem->setPosition(s.width / 2, s.height - (i + 1) * LINE_SPACE);
_itemMenu->addChild(pItem, kItemTagBasic + i);
}
@ -133,7 +133,7 @@ void CocostudioParserTestScene::onEnter()
Menu* pMenu = Menu::create(pMenuItem, nullptr);
pMenu->setPosition( Vec2::ZERO );
pMenuItem->setPosition( Vec2( VisibleRect::right().x - 50, VisibleRect::bottom().y + 25) );
pMenuItem->setPosition(VisibleRect::right().x - 50, VisibleRect::bottom().y + 25);
addChild(pMenu, 1);
}

View File

@ -79,7 +79,7 @@ void CocostudioParserJsonScene::onEnter()
Menu* pMenu = Menu::create(pMenuItem, nullptr);
pMenu->setPosition( Vec2::ZERO );
pMenuItem->setPosition( Vec2( VisibleRect::right().x - 50, VisibleRect::bottom().y + 25) );
pMenuItem->setPosition(VisibleRect::right().x - 50, VisibleRect::bottom().y + 25);
addChild(pMenu, 1);
}

View File

@ -63,8 +63,8 @@ void CustomGUITestMainLayer::onEnter()
for (int i = 0; i < g_maxTests; ++i)
{
auto pItem = MenuItemFont::create(g_guisTests[i].name, g_guisTests[i].callback);
// pItem->setPosition(Vec2(s.width / 2, s.height / 2));
pItem->setPosition(Vec2(s.width / 2, s.height - (i + 1) * LINE_SPACE));
// pItem->setPosition(s.width / 2, s.height / 2);
pItem->setPosition(s.width / 2, s.height - (i + 1) * LINE_SPACE);
_itemMenu->addChild(pItem, kItemTagBasic + i);
}
@ -125,7 +125,7 @@ void CustomGUITestScene::onEnter()
Menu* pMenu = Menu::create(pMenuItem, nullptr);
pMenu->setPosition( Vec2::ZERO );
pMenuItem->setPosition( Vec2( VisibleRect::right().x - 50, VisibleRect::bottom().y + 25) );
pMenuItem->setPosition(VisibleRect::right().x - 50, VisibleRect::bottom().y + 25);
addChild(pMenu, 1);
}

View File

@ -43,7 +43,7 @@ void CustomImageScene::onEnter()
Menu* pMenu = Menu::create(pMenuItem, nullptr);
pMenu->setPosition( Vec2::ZERO );
pMenuItem->setPosition( Vec2( VisibleRect::right().x - 50, VisibleRect::bottom().y + 25) );
pMenuItem->setPosition(VisibleRect::right().x - 50, VisibleRect::bottom().y + 25);
addChild(pMenu, 1);
}

View File

@ -57,7 +57,7 @@ void CustomParticleWidgetScene::onEnter()
Menu* pMenu = Menu::create(pMenuItem, nullptr);
pMenu->setPosition( Vec2::ZERO );
pMenuItem->setPosition( Vec2( VisibleRect::right().x - 50, VisibleRect::bottom().y + 25) );
pMenuItem->setPosition(VisibleRect::right().x - 50, VisibleRect::bottom().y + 25);
addChild(pMenu, 1);
}

View File

@ -276,7 +276,7 @@ void GUIEditorMainLayer::onEnter()
for (int i = 0; i < g_maxTests; ++i)
{
auto pItem = MenuItemFont::create(g_guisTests[i].name, g_guisTests[i].callback);
pItem->setPosition(Vec2(s.width / 2, s.height - (i + 1) * LINE_SPACE));
pItem->setPosition(s.width / 2, s.height - (i + 1) * LINE_SPACE);
_itemMenu->addChild(pItem, kItemTagBasic + i);
}
@ -313,8 +313,8 @@ void GUIEditorMainLayer::onTouchesMoved(const std::vector<Touch*>& touches, Even
}
if (nextPos.y > ((g_maxTests + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height))
{
_itemMenu->setPosition(Vec2(0, ((g_maxTests + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height)));
_itemMenu->setPosition(0, ((g_maxTests + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height));
return;
}
@ -340,7 +340,7 @@ void GUIEditorTestScene::onEnter()
Menu* pMenu =CCMenu::create(pMenuItem, nullptr);
pMenu->setPosition( Vec2::ZERO );
pMenuItem->setPosition( Vec2( VisibleRect::right().x - 50, VisibleRect::bottom().y + 25) );
pMenuItem->setPosition(VisibleRect::right().x - 50, VisibleRect::bottom().y + 25);
addChild(pMenu, 1);
}

View File

@ -126,7 +126,7 @@ TestController::TestController()
auto menu =Menu::create(closeItem, nullptr);
menu->setPosition( Vec2::ZERO );
closeItem->setPosition(Vec2( VisibleRect::right().x - 30, VisibleRect::top().y - 30));
closeItem->setPosition(VisibleRect::right().x - 30, VisibleRect::top().y - 30);
// add menu items for tests
TTFConfig ttfConfig("fonts/arial.ttf", 24);
@ -137,7 +137,7 @@ TestController::TestController()
auto menuItem = MenuItemLabel::create(label, CC_CALLBACK_1(TestController::menuCallback, this));
_itemMenu->addChild(menuItem, i + 10000);
menuItem->setPosition( Vec2( VisibleRect::center().x, (VisibleRect::top().y - (i + 1) * LINE_SPACE) ));
menuItem->setPosition(VisibleRect::center().x, (VisibleRect::top().y - (i + 1) * LINE_SPACE));
}
_itemMenu->setContentSize(Size(VisibleRect::getVisibleRect().size.width, (g_testCount + 1) * (LINE_SPACE)));
@ -217,7 +217,7 @@ void TestController::onTouchMoved(Touch* touch, Event *event)
if (nextPos.y > ((g_testCount + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height))
{
_itemMenu->setPosition(Vec2(0, ((g_testCount + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height)));
_itemMenu->setPosition(0, ((g_testCount + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height));
return;
}
@ -242,7 +242,7 @@ void TestController::onMouseScroll(Event *event)
if (nextPos.y > ((g_testCount + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height))
{
_itemMenu->setPosition(Vec2(0, ((g_testCount + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height)));
_itemMenu->setPosition(0, ((g_testCount + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height));
return;
}

View File

@ -69,7 +69,7 @@ void GameControllerTest::onConnectController(Controller* controller, Event* even
_secondHolder._holderNode->setAnchorPoint(Vec2::ANCHOR_MIDDLE);
_secondHolder._holderNode->setScale(0.1f);
_secondHolder._holderNode->runAction(ScaleTo::create(0.3f,0.5f,0.5f));
_secondHolder._holderNode->setPosition(Vec2(_visibleThreeQuarterX, _visibleCentreY));
_secondHolder._holderNode->setPosition(_visibleThreeQuarterX, _visibleCentreY);
this->addChild(_secondHolder._holderNode);
}
@ -88,7 +88,7 @@ void GameControllerTest::onConnectController(Controller* controller, Event* even
_firstHolder._holderNode->setAnchorPoint(Vec2::ANCHOR_MIDDLE);
_firstHolder._holderNode->setScale(0.1f);
_firstHolder._holderNode->runAction(ScaleTo::create(0.3f,0.5f,0.5f));
_firstHolder._holderNode->setPosition(Vec2(_visibleThreeQuarterX, _visibleCentreY));
_firstHolder._holderNode->setPosition(_visibleThreeQuarterX, _visibleCentreY);
this->addChild(_firstHolder._holderNode);
}
@ -146,8 +146,8 @@ void GameControllerTest::resetControllerHolderState(ControllerHolder& holder)
holder._buttonL1->setColor(Color3B::WHITE);
holder._buttonR1->setColor(Color3B::WHITE);
holder._leftJoystick->setPosition(Vec2(238,460));
holder._rightJoystick->setPosition(Vec2(606,293));
holder._leftJoystick->setPosition(238,460);
holder._rightJoystick->setPosition(606,293);
holder._deviceLabel->setString("Disconnected");
}
@ -357,92 +357,92 @@ void GameControllerTest::createControllerSprite(ControllerHolder& holder)
holder._holderNode->addChild(controllerBg1);
auto controllerBg2 = Sprite::create("controller-2.png");
controllerBg2->setPosition(Vec2(499,1000));
controllerBg2->setPosition(499,1000);
controllerBg2->setAnchorPoint(Vec2::ANCHOR_MIDDLE_TOP);
holder._holderNode->addChild(controllerBg2);
holder._leftJoystick = Sprite::create("joystick.png");
holder._leftJoystick->setPosition(Vec2(238,460));
holder._leftJoystick->setPosition(238,460);
holder._holderNode->addChild(holder._leftJoystick);
holder._rightJoystick = Sprite::create("joystick.png");
holder._rightJoystick->setPosition(Vec2(606,293));
holder._rightJoystick->setPosition(606,293);
holder._holderNode->addChild(holder._rightJoystick);
holder._deviceLabel = Label::createWithTTF("Disconnected","fonts/Marker Felt.ttf",36);
holder._deviceLabel->setPosition(Vec2(499,650));
holder._deviceLabel->setPosition(499,650);
holder._deviceLabel->setTextColor(Color4B::RED);
holder._holderNode->addChild(holder._deviceLabel);
holder._externalKeyLabel = Label::createWithTTF("Key event","fonts/Marker Felt.ttf",36);
holder._externalKeyLabel->setPosition(Vec2(499,500));
holder._externalKeyLabel->setPosition(499,500);
holder._externalKeyLabel->setTextColor(Color4B::RED);
holder._holderNode->addChild(holder._externalKeyLabel);
//-----------------------------------------------------------------
auto dPadTexture = Director::getInstance()->getTextureCache()->addImage("dPad.png");
auto dPadCenter = Sprite::createWithTexture(dPadTexture,Rect(60,60,68,68));
dPadCenter->setPosition(Vec2(371,294));
dPadCenter->setPosition(371,294);
holder._holderNode->addChild(dPadCenter);
holder._dpadLeft = Sprite::createWithTexture(dPadTexture,Rect(0,60,60,60));
holder._dpadLeft->setPosition(Vec2(371 - 64,296));
holder._dpadLeft->setPosition(371 - 64,296);
holder._holderNode->addChild(holder._dpadLeft);
holder._dpadRight = Sprite::createWithTexture(dPadTexture,Rect(128,60,60,60));
holder._dpadRight->setPosition(Vec2(371 + 64,296));
holder._dpadRight->setPosition(371 + 64,296);
holder._holderNode->addChild(holder._dpadRight);
holder._dpadUp = Sprite::createWithTexture(dPadTexture,Rect(60,0,60,60));
holder._dpadUp->setPosition(Vec2(369,294 + 64));
holder._dpadUp->setPosition(369,294 + 64);
holder._holderNode->addChild(holder._dpadUp);
holder._dpadDown = Sprite::createWithTexture(dPadTexture,Rect(60,128,60,60));
holder._dpadDown->setPosition(Vec2(369,294 - 64));
holder._dpadDown->setPosition(369,294 - 64);
holder._holderNode->addChild(holder._dpadDown);
//-----------------------------------------------------------------
holder._buttonL1 = Sprite::create("L1.png");
holder._buttonL1->setPosition(Vec2(290,792));
holder._buttonL1->setPosition(290,792);
holder._holderNode->addChild(holder._buttonL1);
holder._buttonR1 = Sprite::create("R1.png");
holder._buttonR1->setPosition(Vec2(998 - 290,792));
holder._buttonR1->setPosition(998 - 290,792);
holder._holderNode->addChild(holder._buttonR1);
auto buttonL2 = Sprite::create("L2.png");
buttonL2->setPosition(Vec2(220,910));
buttonL2->setPosition(220,910);
holder._holderNode->addChild(buttonL2);
auto buttonR2 = Sprite::create("R2.png");
buttonR2->setPosition(Vec2(998-220,910));
buttonR2->setPosition(98-220,910);
holder._holderNode->addChild(buttonR2);
holder._buttonL2 = Sprite::create("L2.png");
holder._buttonL2->setOpacity(0);
holder._buttonL2->setColor(Color3B::RED);
holder._buttonL2->setPosition(Vec2(220,910));
holder._buttonL2->setPosition(220,910);
holder._holderNode->addChild(holder._buttonL2);
holder._buttonR2 = Sprite::create("R2.png");
holder._buttonR2->setOpacity(0);
holder._buttonR2->setColor(Color3B::RED);
holder._buttonR2->setPosition(Vec2(998-220,910));
holder._buttonR2->setPosition(998-220,910);
holder._holderNode->addChild(holder._buttonR2);
//-----------------------------------------------------------------
holder._buttonX = Sprite::create("X.png");
holder._buttonX->setPosition(Vec2(750 - 70,460));
holder._buttonX->setPosition(750 - 70,460);
holder._holderNode->addChild(holder._buttonX);
holder._buttonY = Sprite::create("Y.png");
holder._buttonY->setPosition(Vec2(750,460 + 70));
holder._buttonY->setPosition(750,460 + 70);
holder._holderNode->addChild(holder._buttonY);
holder._buttonA = Sprite::create("A.png");
holder._buttonA->setPosition(Vec2(750,460 - 70));
holder._buttonA->setPosition(750,460 - 70);
holder._holderNode->addChild(holder._buttonA);
holder._buttonB = Sprite::create("B.png");
holder._buttonB->setPosition(Vec2(750 + 70,460));
holder._buttonB->setPosition(750 + 70,460);
holder._holderNode->addChild(holder._buttonB);
}