Moveing ActionTimeline tests

This commit is contained in:
VisualSj 2015-07-25 14:37:56 +08:00
parent c49053fce4
commit a0bf2c782f
1 changed files with 0 additions and 121 deletions

View File

@ -1,121 +0,0 @@
/****************************************************************************
Copyright (c) 2013-2016 Chukong Technologies Inc.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
var runActionTimeLineTest;
(function(){
runActionTimeLineTest = function(){
var scene = new cc.Scene();
scene.addChild(new layer);
cc.director.runScene(scene);
};
var layer = cc.Layer.extend({
ctor: function(){
cc.Layer.prototype.ctor.call(this);
var json = ccs.load("ActionTimeline/DemoPlayer_skeleton.json");
var node = json.node, action = json.action;
node.x = 200;
node.y = 160;
node.setScale(0.2);
this.addChild(node);
node.setDebugDrawEnabled(true);
if (action) {
node.runAction(action);
action.gotoFrameAndPlay(0, 40, true);
}
this.createMenu(node, action);
},
createMenu: function(node, action){
var menus = [];
action.addAnimationInfo(new ccs.AnimationInfo("stand", 0, 40));
action.addAnimationInfo(new ccs.AnimationInfo("walk", 41, 81));
var items = [
{
title: "debug",
callback: function(){
node.setDebugDrawEnabled(!node.isDebugDrawEnabled());
}
},{
title: "change animation",
callback: function(){
if(action.getStartFrame() == 0)
action.gotoFrameAndPlay(41, 81, true);
else
action.gotoFrameAndPlay(0, 40, true);
}
},/*{
title: "set Frame callback",
callback: function(evnt){
action.setFrameEventCallFunc(function(){
if("" == "changeColor"){
evnt.getNode().setColor(cc.color(0,0,0));
}else{
evnt.getNode().setColor(cc.color(255,255,255));
}
}, this);
}
},*/{
title: "AnimationList: walk",
callback: function(){
action.play("walk", true);
}
},{
title: "AnimationList: stand",
callback: function(){
action.play("stand", true);
}
}
];
items.forEach(function(item, index){
var menuItem = new cc.MenuItemFont(item.title, item.callback, this);
menuItem.setPosition((index / 7 | 0) * 100, 120 - index % 7 * 30);
menus.push(menuItem);
});
var menuItem = new cc.MenuItemFont("Back", function(){
var scene = new ExtensionsTestScene();
scene.runThisTest();
}, this);
menuItem.setPosition(325, -175);
menus.push(menuItem);
var menu = new cc.Menu(menus);
this.addChild(menu);
}
});
})();