modify coco action with new coding rule

This commit is contained in:
Liam 2013-12-26 16:36:21 +08:00
parent bc54707893
commit a158e25767
1 changed files with 9 additions and 9 deletions

View File

@ -34,15 +34,15 @@ using namespace gui;
namespace cocostudio {
ActionNode::ActionNode()
: _currentFrameIndex(0)
, _destFrameIndex(0)
, _fUnitTime(0.1f)
, _actionTag(0)
, _actionSpawn(NULL)
, _action(NULL)
, _object(NULL)
, _frameArray(NULL)
, _frameArrayNum(0)
: _currentFrameIndex(0)
, _destFrameIndex(0)
, _fUnitTime(0.1f)
, _actionTag(0)
, _actionSpawn(NULL)
, _action(NULL)
, _object(NULL)
, _frameArray(NULL)
, _frameArrayNum(0)
{
_frameArrayNum = (int)kKeyframeMax;
for(int i = 0; i < _frameArrayNum; i++)