From a158e25767b5c685c6381c5743dd73117683feb8 Mon Sep 17 00:00:00 2001 From: Liam Date: Thu, 26 Dec 2013 16:36:21 +0800 Subject: [PATCH] modify coco action with new coding rule --- .../editor-support/cocostudio/CCActionNode.cpp | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/cocos/editor-support/cocostudio/CCActionNode.cpp b/cocos/editor-support/cocostudio/CCActionNode.cpp index 14bf5392b3..935186149f 100644 --- a/cocos/editor-support/cocostudio/CCActionNode.cpp +++ b/cocos/editor-support/cocostudio/CCActionNode.cpp @@ -34,15 +34,15 @@ using namespace gui; namespace cocostudio { ActionNode::ActionNode() - : _currentFrameIndex(0) - , _destFrameIndex(0) - , _fUnitTime(0.1f) - , _actionTag(0) - , _actionSpawn(NULL) - , _action(NULL) - , _object(NULL) - , _frameArray(NULL) - , _frameArrayNum(0) +: _currentFrameIndex(0) +, _destFrameIndex(0) +, _fUnitTime(0.1f) +, _actionTag(0) +, _actionSpawn(NULL) +, _action(NULL) +, _object(NULL) +, _frameArray(NULL) +, _frameArrayNum(0) { _frameArrayNum = (int)kKeyframeMax; for(int i = 0; i < _frameArrayNum; i++)