1.rename cocoaction system files

This commit is contained in:
zhangcheng 2013-09-17 22:39:42 +08:00
parent cf1f054012
commit a1d2045793
18 changed files with 53 additions and 53 deletions

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@ -89,11 +89,11 @@ CocoStudio/Json/lib_json/json_value.cpp \
CocoStudio/Json/lib_json/json_writer.cpp \
CocoStudio/Reader/CCSGUIReader.cpp \
CocoStudio/Reader/CCSSceneReader.cpp \
CocoStudio/Action/ActionFrame.cpp \
CocoStudio/Action/ActionFrameEasing.cpp \
CocoStudio/Action/ActionManagerEx.cpp \
CocoStudio/Action/ActionNode.cpp \
CocoStudio/Action/ActionObject.cpp \
CocoStudio/Action/CCActionFrame.cpp \
CocoStudio/Action/CCActionFrameEasing.cpp \
CocoStudio/Action/CCActionManagerEx.cpp \
CocoStudio/Action/CCActionNode.cpp \
CocoStudio/Action/CCActionObject.cpp \
GUI/CCControlExtension/CCControl.cpp \
GUI/CCControlExtension/CCControlButton.cpp \
GUI/CCControlExtension/CCControlColourPicker.cpp \

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@ -22,7 +22,7 @@
THE SOFTWARE.
****************************************************************************/
#include "ActionFrame.h"
#include "CCActionFrame.h"
NS_CC_EXT_BEGIN

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@ -22,7 +22,7 @@
THE SOFTWARE.
****************************************************************************/
#include "ActionManagerEx.h"
#include "CCActionManagerEx.h"
#include "../Json/DictionaryHelper.h"
NS_CC_EXT_BEGIN

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@ -27,7 +27,7 @@
#include "cocos2d.h"
#include "ExtensionMacros.h"
#include "ActionObject.h"
#include "CCActionObject.h"
#include "../Json/CSContentJsonDictionary.h"
NS_CC_EXT_BEGIN

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@ -22,8 +22,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "ActionNode.h"
#include "ActionFrameEasing.h"
#include "CCActionNode.h"
#include "CCActionFrameEasing.h"
#include "../GUI/BaseClasses/UIWidget.h"
#include "../GUI/System/UIHelper.h"
#include "../Json/DictionaryHelper.h"
@ -318,7 +318,7 @@ Spawn * ActionNode::refreshActionProperty()
void ActionNode::playAction(bool bloop)
{
if ( _object == NULL )
if ( _object == NULL || _actionSpawn == NULL)
{
return;
}

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@ -27,7 +27,7 @@
#include "cocos2d.h"
#include "ExtensionMacros.h"
#include "ActionFrame.h"
#include "CCActionFrame.h"
#include "../Json/CSContentJsonDictionary.h"
NS_CC_EXT_BEGIN

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@ -22,7 +22,7 @@
THE SOFTWARE.
****************************************************************************/
#include "ActionObject.h"
#include "CCActionObject.h"
#include "../Json//DictionaryHelper.h"
NS_CC_EXT_BEGIN

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@ -27,7 +27,7 @@
#include "cocos2d.h"
#include "ExtensionMacros.h"
#include "ActionNode.h"
#include "CCActionNode.h"
#include "../Json/CSContentJsonDictionary.h"
NS_CC_EXT_BEGIN

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@ -23,7 +23,7 @@
****************************************************************************/
#include <math.h>
#include "ActionFrameEasing.h"
#include "CCActionFrameEasing.h"
#include "../Json/DictionaryHelper.h"
NS_CC_EXT_BEGIN

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@ -24,7 +24,7 @@
#include "../GUI/System/CocosGUI.h"
#include "../Json/DictionaryHelper.h"
#include "../Action/ActionManagerEx.h"
#include "../Action/CCActionManagerEx.h"
#include <fstream>
#include <iostream>

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@ -77,7 +77,7 @@
#include "CocoStudio/Reader/CCSSceneReader.h"
#include "CocoStudio/Reader/CCSGUIReader.h"
#include "CocoStudio/Action/ActionManagerEx.h"
#include "CocoStudio/Action/CCActionManagerEx.h"
#include "CCDeprecated-ext.h"

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@ -59,7 +59,7 @@ SOURCES = ../CCBReader/CCBFileLoader.cpp \
../GUI/CCEditBox/CCEditBoxImplNone.cpp \
../physics_nodes/CCPhysicsDebugNode.cpp \
../physics_nodes/CCPhysicsSprite.cpp \
./CocoStudio/Armature/CCArmature.cpp \
../CocoStudio/Armature/CCArmature.cpp \
../CocoStudio/Armature/CCBone.cpp \
../CocoStudio/Armature/animation/CCArmatureAnimation.cpp \
../CocoStudio/Armature/animation/CCProcessBase.cpp \
@ -117,11 +117,11 @@ SOURCES = ../CCBReader/CCBFileLoader.cpp \
../CocoStudio/Json/lib_json/json_writer.cpp \
../CocoStudio/Reader/CCSGUIReader.cpp \
../CocoStudio/Reader/CCSSceneReader.cpp \
../CocoStudio/Action/ActionFrame.cpp \
../CocoStudio/Action/ActionFrameEasing.cpp \
../CocoStudio/Action/ActionManagerEx.cpp \
../CocoStudio/Action/ActionNode.cpp \
../CocoStudio/Action/ActionObject.cpp \
../CocoStudio/Action/CCActionFrame.cpp \
../CocoStudio/Action/CCActionFrameEasing.cpp \
../CocoStudio/Action/CCActionManagerEx.cpp \
../CocoStudio/Action/CCActionNode.cpp \
../CocoStudio/Action/CCActionObject.cpp \
../CCDeprecated-ext.cpp
include $(COCOS_ROOT)/cocos2dx/proj.emscripten/cocos2dx.mk

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@ -115,11 +115,11 @@ SOURCES = ../CCBReader/CCBFileLoader.cpp \
../CocoStudio/Json/lib_json/json_writer.cpp \
../CocoStudio/Reader/CCSGUIReader.cpp \
../CocoStudio/Reader/CCSSceneReader.cpp \
../CocoStudio/Action/ActionFrame.cpp \
../CocoStudio/Action/ActionFrameEasing.cpp \
../CocoStudio/Action/ActionManagerEx.cpp \
../CocoStudio/Action/ActionNode.cpp \
../CocoStudio/Action/ActionObject.cpp \
../CocoStudio/Action/CCActionFrame.cpp \
../CocoStudio/Action/CCActionFrameEasing.cpp \
../CocoStudio/Action/CCActionManagerEx.cpp \
../CocoStudio/Action/CCActionNode.cpp \
../CocoStudio/Action/CCActionObject.cpp \
../spine/Animation.cpp \
../spine/AnimationState.cpp \
../spine/AnimationStateData.cpp \

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@ -74,11 +74,11 @@ EXTENSIONS_SOURCES = ../CCBReader/CCBFileLoader.cpp \
../CocoStudio/Json/lib_json/json_reader.cpp \
../CocoStudio/Json/lib_json/json_writer.cpp \
../CocoStudio/Reader/CCSSceneReader.cpp \
../CocoStudio/Action/ActionFrame.cpp \
../CocoStudio/Action/ActionFrameEasing.cpp \
../CocoStudio/Action/ActionManagerEx.cpp \
../CocoStudio/Action/ActionNode.cpp \
../CocoStudio/Action/ActionObject.cpp \
../CocoStudio/Action/CCActionFrame.cpp \
../CocoStudio/Action/CCActionFrameEasing.cpp \
../CocoStudio/Action/CCActionManagerEx.cpp \
../CocoStudio/Action/CCActionNode.cpp \
../CocoStudio/Action/CCActionObject.cpp \
../spine/Animation.cpp \
../spine/AnimationState.cpp \
../spine/AnimationStateData.cpp \

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@ -117,11 +117,11 @@
<ClCompile Include="..\CCBReader\CCScrollViewLoader.cpp" />
<ClCompile Include="..\CCBReader\CCSpriteLoader.cpp" />
<ClCompile Include="..\CCDeprecated-ext.cpp" />
<ClCompile Include="..\CocoStudio\Action\ActionFrame.cpp" />
<ClCompile Include="..\CocoStudio\Action\ActionFrameEasing.cpp" />
<ClCompile Include="..\CocoStudio\Action\ActionManagerEx.cpp" />
<ClCompile Include="..\CocoStudio\Action\ActionNode.cpp" />
<ClCompile Include="..\CocoStudio\Action\ActionObject.cpp" />
<ClCompile Include="..\CocoStudio\Action\CCActionFrame.cpp" />
<ClCompile Include="..\CocoStudio\Action\CCCActionFrameEasing.cpp" />
<ClCompile Include="..\CocoStudio\Action\CCActionManagerEx.cpp" />
<ClCompile Include="..\CocoStudio\Action\CCActionNode.cpp" />
<ClCompile Include="..\CocoStudio\Action\CCActionObject.cpp" />
<ClCompile Include="..\CocoStudio\Armature\animation\CCArmatureAnimation.cpp" />
<ClCompile Include="..\CocoStudio\Armature\animation\CCProcessBase.cpp" />
<ClCompile Include="..\CocoStudio\Armature\animation\CCTween.cpp" />
@ -252,11 +252,11 @@
<ClInclude Include="..\CCBReader\CCScale9SpriteLoader.h" />
<ClInclude Include="..\CCBReader\CCScrollViewLoader.h" />
<ClInclude Include="..\CCBReader\CCSpriteLoader.h" />
<ClInclude Include="..\CocoStudio\Action\ActionFrame.h" />
<ClInclude Include="..\CocoStudio\Action\ActionFrameEasing.h" />
<ClInclude Include="..\CocoStudio\Action\ActionManagerEx.h" />
<ClInclude Include="..\CocoStudio\Action\ActionNode.h" />
<ClInclude Include="..\CocoStudio\Action\ActionObject.h" />
<ClInclude Include="..\CocoStudio\Action\CCActionFrame.h" />
<ClInclude Include="..\CocoStudio\Action\CCActionFrameEasing.h" />
<ClInclude Include="..\CocoStudio\Action\CCActionManagerEx.h" />
<ClInclude Include="..\CocoStudio\Action\CCActionNode.h" />
<ClInclude Include="..\CocoStudio\Action\CCActionObject.h" />
<ClInclude Include="..\CocoStudio\Armature\animation\CCArmatureAnimation.h" />
<ClInclude Include="..\CocoStudio\Armature\animation\CCProcessBase.h" />
<ClInclude Include="..\CocoStudio\Armature\animation\CCTween.h" />

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@ -532,19 +532,19 @@
<ClCompile Include="..\CocoStudio\Reader\CCSGUIReader.cpp">
<Filter>CocoStudio\Reader</Filter>
</ClCompile>
<ClCompile Include="..\CocoStudio\Action\ActionFrame.cpp">
<ClCompile Include="..\CocoStudio\Action\CCActionFrame.cpp">
<Filter>CocoStudio\Action</Filter>
</ClCompile>
<ClCompile Include="..\CocoStudio\Action\ActionFrameEasing.cpp">
<ClCompile Include="..\CocoStudio\Action\CCCActionFrameEasing.cpp">
<Filter>CocoStudio\Action</Filter>
</ClCompile>
<ClCompile Include="..\CocoStudio\Action\ActionNode.cpp">
<ClCompile Include="..\CocoStudio\Action\CCActionManagerEx.cpp">
<Filter>CocoStudio\Action</Filter>
</ClCompile>
<ClCompile Include="..\CocoStudio\Action\ActionObject.cpp">
<ClCompile Include="..\CocoStudio\Action\CCActionNode.cpp">
<Filter>CocoStudio\Action</Filter>
</ClCompile>
<ClCompile Include="..\CocoStudio\Action\ActionManagerEx.cpp">
<ClCompile Include="..\CocoStudio\Action\CCActionObject.cpp">
<Filter>CocoStudio\Action</Filter>
</ClCompile>
</ItemGroup>
@ -974,19 +974,19 @@
<ClInclude Include="..\CocoStudio\Reader\CCSGUIReader.h">
<Filter>CocoStudio\Reader</Filter>
</ClInclude>
<ClInclude Include="..\CocoStudio\Action\ActionFrame.h">
<ClInclude Include="..\CocoStudio\Action\CCActionFrame.h">
<Filter>CocoStudio\Action</Filter>
</ClInclude>
<ClInclude Include="..\CocoStudio\Action\ActionFrameEasing.h">
<ClInclude Include="..\CocoStudio\Action\CCActionFrameEasing.h">
<Filter>CocoStudio\Action</Filter>
</ClInclude>
<ClInclude Include="..\CocoStudio\Action\ActionNode.h">
<ClInclude Include="..\CocoStudio\Action\CCActionManagerEx.h">
<Filter>CocoStudio\Action</Filter>
</ClInclude>
<ClInclude Include="..\CocoStudio\Action\ActionObject.h">
<ClInclude Include="..\CocoStudio\Action\CCActionNode.h">
<Filter>CocoStudio\Action</Filter>
</ClInclude>
<ClInclude Include="..\CocoStudio\Action\ActionManagerEx.h">
<ClInclude Include="..\CocoStudio\Action\CCActionObject.h">
<Filter>CocoStudio\Action</Filter>
</ClInclude>
</ItemGroup>