Merge pull request #6378 from ricardoquesada/include_fixes_squash

Squashed commit of the following:
This commit is contained in:
Ricardo Quesada 2014-04-26 10:12:06 -07:00
commit a1d20bfb7e
416 changed files with 1245 additions and 1258 deletions

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@ -1 +1 @@
266d376687910ea1333f99bca86d98b579746e1f 086c0c076d472cd5dd97cc03cfe600085e508d41

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@ -1 +1 @@
8239dbcfed49ba90f82f4adc053e9946203277c5 89a1e8751e69f05947a7bb2bb20633a91773e937

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@ -106,7 +106,7 @@ CCUserDefaultAndroid.cpp \
ccUTF8.cpp \ ccUTF8.cpp \
ccUtils.cpp \ ccUtils.cpp \
CCVertex.cpp \ CCVertex.cpp \
cocos2d.cpp \ ../cocos2d.cpp \
TGAlib.cpp \ TGAlib.cpp \
TransformUtils.cpp \ TransformUtils.cpp \
ZipUtils.cpp \ ZipUtils.cpp \

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@ -25,10 +25,10 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCAction.h" #include "2d/CCAction.h"
#include "CCActionInterval.h" #include "2d/CCActionInterval.h"
#include "CCNode.h" #include "2d/CCNode.h"
#include "CCDirector.h" #include "2d/CCDirector.h"
#include "deprecated/CCString.h" #include "deprecated/CCString.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -28,8 +28,8 @@ THE SOFTWARE.
#ifndef __ACTIONS_CCACTION_H__ #ifndef __ACTIONS_CCACTION_H__
#define __ACTIONS_CCACTION_H__ #define __ACTIONS_CCACTION_H__
#include "CCRef.h" #include "base/CCRef.h"
#include "CCGeometry.h" #include "base/CCGeometry.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -25,8 +25,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCActionCamera.h" #include "2d/CCActionCamera.h"
#include "CCNode.h" #include "2d/CCNode.h"
#include "CCStdC.h" #include "CCStdC.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -28,7 +28,7 @@ THE SOFTWARE.
#ifndef __CCCAMERA_ACTION_H__ #ifndef __CCCAMERA_ACTION_H__
#define __CCCAMERA_ACTION_H__ #define __CCCAMERA_ACTION_H__
#include "CCActionInterval.h" #include "2d/CCActionInterval.h"
#include "math/CCMath.h" #include "math/CCMath.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -29,8 +29,8 @@
* *
* Adapted from cocos2d-x to cocos2d-iphone by Ricardo Quesada * Adapted from cocos2d-x to cocos2d-iphone by Ricardo Quesada
*/ */
#include "ccMacros.h" #include "2d/ccMacros.h"
#include "CCActionCatmullRom.h" #include "2d/CCActionCatmullRom.h"
using namespace std; using namespace std;

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@ -37,9 +37,9 @@
#include <vector> #include <vector>
#include "CCActionInterval.h" #include "2d/CCActionInterval.h"
#include "CCNode.h" #include "2d/CCNode.h"
#include "CCGeometry.h" #include "base/CCGeometry.h"
NS_CC_BEGIN; NS_CC_BEGIN;

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@ -31,8 +31,8 @@ THE SOFTWARE.
* by http://github.com/NikhilK * by http://github.com/NikhilK
*/ */
#include "CCActionEase.h" #include "2d/CCActionEase.h"
#include "CCTweenFunction.h" #include "2d/CCTweenFunction.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -27,7 +27,7 @@ THE SOFTWARE.
#ifndef __ACTION_CCEASE_ACTION_H__ #ifndef __ACTION_CCEASE_ACTION_H__
#define __ACTION_CCEASE_ACTION_H__ #define __ACTION_CCEASE_ACTION_H__
#include "CCActionInterval.h" #include "2d/CCActionInterval.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -23,8 +23,8 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCActionGrid.h" #include "2d/CCActionGrid.h"
#include "CCDirector.h" #include "2d/CCDirector.h"
#include "CCGrid.h" #include "CCGrid.h"
#include "CCNodeGrid.h" #include "CCNodeGrid.h"

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@ -26,8 +26,8 @@ THE SOFTWARE.
#ifndef __ACTION_CCGRID_ACTION_H__ #ifndef __ACTION_CCGRID_ACTION_H__
#define __ACTION_CCGRID_ACTION_H__ #define __ACTION_CCGRID_ACTION_H__
#include "CCActionInterval.h" #include "2d/CCActionInterval.h"
#include "CCActionInstant.h" #include "2d/CCActionInstant.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -23,8 +23,8 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCActionGrid3D.h" #include "2d/CCActionGrid3D.h"
#include "CCDirector.h" #include "2d/CCDirector.h"
#include <stdlib.h> #include <stdlib.h>
NS_CC_BEGIN NS_CC_BEGIN

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@ -26,7 +26,7 @@ THE SOFTWARE.
#ifndef __ACTION_CCGRID3D_ACTION_H__ #ifndef __ACTION_CCGRID3D_ACTION_H__
#define __ACTION_CCGRID3D_ACTION_H__ #define __ACTION_CCGRID3D_ACTION_H__
#include "CCActionGrid.h" #include "2d/CCActionGrid.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -25,9 +25,9 @@
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCActionInstant.h" #include "2d/CCActionInstant.h"
#include "CCNode.h" #include "2d/CCNode.h"
#include "CCSprite.h" #include "2d/CCSprite.h"
#include "CCScriptSupport.h" #include "CCScriptSupport.h"
#if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1))) #if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))

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@ -32,7 +32,7 @@ THE SOFTWARE.
#include <functional> #include <functional>
#include "CCStdC.h" #include "CCStdC.h"
#include "CCAction.h" #include "2d/CCAction.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -25,11 +25,11 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCActionInterval.h" #include "2d/CCActionInterval.h"
#include "CCSprite.h" #include "2d/CCSprite.h"
#include "CCNode.h" #include "2d/CCNode.h"
#include "CCStdC.h" #include "CCStdC.h"
#include "CCActionInstant.h" #include "2d/CCActionInstant.h"
#include <stdarg.h> #include <stdarg.h>
NS_CC_BEGIN NS_CC_BEGIN

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@ -28,10 +28,10 @@ THE SOFTWARE.
#ifndef __ACTION_CCINTERVAL_ACTION_H__ #ifndef __ACTION_CCINTERVAL_ACTION_H__
#define __ACTION_CCINTERVAL_ACTION_H__ #define __ACTION_CCINTERVAL_ACTION_H__
#include "CCNode.h" #include "2d/CCNode.h"
#include "CCAction.h" #include "2d/CCAction.h"
#include "CCProtocols.h" #include "2d/CCProtocols.h"
#include "CCSpriteFrame.h" #include "2d/CCSpriteFrame.h"
#include "CCAnimation.h" #include "CCAnimation.h"
#include "CCVector.h" #include "CCVector.h"
#include <vector> #include <vector>

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@ -26,12 +26,12 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCActionManager.h" #include "2d/CCActionManager.h"
#include "CCNode.h" #include "2d/CCNode.h"
#include "CCScheduler.h" #include "CCScheduler.h"
#include "ccMacros.h" #include "2d/ccMacros.h"
#include "ccCArray.h" #include "2d/ccCArray.h"
#include "uthash.h" #include "2d/uthash.h"
NS_CC_BEGIN NS_CC_BEGIN
// //

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@ -29,9 +29,9 @@ THE SOFTWARE.
#ifndef __ACTION_CCACTION_MANAGER_H__ #ifndef __ACTION_CCACTION_MANAGER_H__
#define __ACTION_CCACTION_MANAGER_H__ #define __ACTION_CCACTION_MANAGER_H__
#include "CCAction.h" #include "2d/CCAction.h"
#include "CCVector.h" #include "CCVector.h"
#include "CCRef.h" #include "base/CCRef.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -23,7 +23,7 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCActionPageTurn3D.h" #include "2d/CCActionPageTurn3D.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -26,7 +26,7 @@ THE SOFTWARE.
#ifndef __ACTION_CCPAGETURN3D_ACTION_H__ #ifndef __ACTION_CCPAGETURN3D_ACTION_H__
#define __ACTION_CCPAGETURN3D_ACTION_H__ #define __ACTION_CCPAGETURN3D_ACTION_H__
#include "CCActionGrid3D.h" #include "2d/CCActionGrid3D.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -23,8 +23,8 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCActionProgressTimer.h" #include "2d/CCActionProgressTimer.h"
#include "CCProgressTimer.h" #include "2d/CCProgressTimer.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -26,7 +26,7 @@ THE SOFTWARE.
#ifndef __ACTION_CCPROGRESS_TIMER_H__ #ifndef __ACTION_CCPROGRESS_TIMER_H__
#define __ACTION_CCPROGRESS_TIMER_H__ #define __ACTION_CCPROGRESS_TIMER_H__
#include "CCActionInterval.h" #include "2d/CCActionInterval.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -23,9 +23,9 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCActionTiledGrid.h" #include "2d/CCActionTiledGrid.h"
#include "CCDirector.h" #include "2d/CCDirector.h"
#include "ccMacros.h" #include "2d/ccMacros.h"
#include "CCGrid.h" #include "CCGrid.h"
#include "CCNodeGrid.h" #include "CCNodeGrid.h"
#include <stdlib.h> #include <stdlib.h>

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@ -26,7 +26,7 @@ THE SOFTWARE.
#ifndef __ACTION_CCTILEDGRID_ACTION_H__ #ifndef __ACTION_CCTILEDGRID_ACTION_H__
#define __ACTION_CCTILEDGRID_ACTION_H__ #define __ACTION_CCTILEDGRID_ACTION_H__
#include "CCActionGrid.h" #include "2d/CCActionGrid.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -24,7 +24,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCActionTween.h" #include "2d/CCActionTween.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -26,7 +26,7 @@ THE SOFTWARE.
#ifndef __CCACTIONTWEEN_H__ #ifndef __CCACTIONTWEEN_H__
#define __CCACTIONTWEEN_H__ #define __CCACTIONTWEEN_H__
#include "CCActionInterval.h" #include "2d/CCActionInterval.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -26,10 +26,10 @@ THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCAnimation.h" #include "CCAnimation.h"
#include "CCTextureCache.h" #include "CCTextureCache.h"
#include "CCTexture2D.h" #include "2d/CCTexture2D.h"
#include "ccMacros.h" #include "2d/ccMacros.h"
#include "CCSpriteFrame.h" #include "2d/CCSpriteFrame.h"
#include "CCDirector.h" #include "2d/CCDirector.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -28,10 +28,10 @@ THE SOFTWARE.
#define __CC_ANIMATION_H__ #define __CC_ANIMATION_H__
#include "CCPlatformConfig.h" #include "CCPlatformConfig.h"
#include "CCRef.h" #include "base/CCRef.h"
#include "CCValue.h" #include "CCValue.h"
#include "CCGeometry.h" #include "base/CCGeometry.h"
#include "CCSpriteFrame.h" #include "2d/CCSpriteFrame.h"
#include "CCVector.h" #include "CCVector.h"
#include <string> #include <string>

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@ -25,12 +25,12 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCAnimationCache.h" #include "CCAnimationCache.h"
#include "ccMacros.h" #include "2d/ccMacros.h"
#include "CCAnimation.h" #include "CCAnimation.h"
#include "CCSpriteFrame.h" #include "2d/CCSpriteFrame.h"
#include "CCSpriteFrameCache.h" #include "2d/CCSpriteFrameCache.h"
#include "deprecated/CCString.h" #include "deprecated/CCString.h"
#include "platform/CCFileUtils.h" #include "2d/platform/CCFileUtils.h"
using namespace std; using namespace std;

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@ -27,7 +27,7 @@ THE SOFTWARE.
#ifndef __CC_ANIMATION_CACHE_H__ #ifndef __CC_ANIMATION_CACHE_H__
#define __CC_ANIMATION_CACHE_H__ #define __CC_ANIMATION_CACHE_H__
#include "CCRef.h" #include "base/CCRef.h"
#include "CCMap.h" #include "CCMap.h"
#include "CCValue.h" #include "CCValue.h"

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@ -26,15 +26,15 @@ THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCAtlasNode.h" #include "CCAtlasNode.h"
#include "CCTextureAtlas.h" #include "2d/CCTextureAtlas.h"
#include "CCTextureCache.h" #include "CCTextureCache.h"
#include "CCDirector.h" #include "2d/CCDirector.h"
#include "CCGLProgram.h" #include "2d/CCGLProgram.h"
#include "CCShaderCache.h" #include "CCShaderCache.h"
#include "ccGLStateCache.h" #include "ccGLStateCache.h"
#include "CCDirector.h" #include "2d/CCDirector.h"
#include "TransformUtils.h" #include "TransformUtils.h"
#include "renderer/CCRenderer.h" #include "2d/renderer/CCRenderer.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -28,10 +28,10 @@ THE SOFTWARE.
#ifndef __CCATLAS_NODE_H__ #ifndef __CCATLAS_NODE_H__
#define __CCATLAS_NODE_H__ #define __CCATLAS_NODE_H__
#include "CCNode.h" #include "2d/CCNode.h"
#include "CCProtocols.h" #include "2d/CCProtocols.h"
#include "ccTypes.h" #include "2d/ccTypes.h"
#include "renderer/CCQuadCommand.h" #include "2d/renderer/CCQuadCommand.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -26,14 +26,14 @@
*/ */
#include "CCClippingNode.h" #include "CCClippingNode.h"
#include "CCGLProgram.h" #include "2d/CCGLProgram.h"
#include "CCShaderCache.h" #include "CCShaderCache.h"
#include "CCDirector.h" #include "2d/CCDirector.h"
#include "CCDrawingPrimitives.h" #include "CCDrawingPrimitives.h"
#include "renderer/CCRenderer.h" #include "2d/renderer/CCRenderer.h"
#include "renderer/CCGroupCommand.h" #include "2d/renderer/CCGroupCommand.h"
#include "renderer/CCCustomCommand.h" #include "2d/renderer/CCCustomCommand.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -28,10 +28,10 @@
#ifndef __MISCNODE_CCCLIPPING_NODE_H__ #ifndef __MISCNODE_CCCLIPPING_NODE_H__
#define __MISCNODE_CCCLIPPING_NODE_H__ #define __MISCNODE_CCCLIPPING_NODE_H__
#include "CCNode.h" #include "2d/CCNode.h"
#include "CCGL.h" #include "CCGL.h"
#include "renderer/CCGroupCommand.h" #include "2d/renderer/CCGroupCommand.h"
#include "renderer/CCCustomCommand.h" #include "2d/renderer/CCCustomCommand.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -25,7 +25,7 @@ THE SOFTWARE.
#ifndef __CC_FRAMEWORK_COMPONENT_H__ #ifndef __CC_FRAMEWORK_COMPONENT_H__
#define __CC_FRAMEWORK_COMPONENT_H__ #define __CC_FRAMEWORK_COMPONENT_H__
#include "CCRef.h" #include "base/CCRef.h"
#include "CCScriptSupport.h" #include "CCScriptSupport.h"
#include <string> #include <string>

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@ -25,7 +25,7 @@ THE SOFTWARE.
#include "CCComponentContainer.h" #include "CCComponentContainer.h"
#include "CCComponent.h" #include "CCComponent.h"
#include "CCDirector.h" #include "2d/CCDirector.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -26,9 +26,9 @@ THE SOFTWARE.
#include "CCConfiguration.h" #include "CCConfiguration.h"
#include <string.h> #include <string.h>
#include "ccMacros.h" #include "2d/ccMacros.h"
#include "ccConfig.h" #include "2d/ccConfig.h"
#include "platform/CCFileUtils.h" #include "2d/platform/CCFileUtils.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -27,7 +27,7 @@ THE SOFTWARE.
#ifndef __CCCONFIGURATION_H__ #ifndef __CCCONFIGURATION_H__
#define __CCCONFIGURATION_H__ #define __CCCONFIGURATION_H__
#include "CCRef.h" #include "base/CCRef.h"
#include "CCGL.h" #include "CCGL.h"
#include "CCValue.h" #include "CCValue.h"
#include <string> #include <string>

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@ -26,7 +26,7 @@ THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
// cocos2d includes // cocos2d includes
#include "CCDirector.h" #include "2d/CCDirector.h"
// standard includes // standard includes
#include <string> #include <string>
@ -36,29 +36,29 @@ THE SOFTWARE.
#include "CCNS.h" #include "CCNS.h"
#include "CCScene.h" #include "CCScene.h"
#include "CCScheduler.h" #include "CCScheduler.h"
#include "ccMacros.h" #include "2d/ccMacros.h"
#include "CCTransition.h" #include "CCTransition.h"
#include "CCTextureCache.h" #include "CCTextureCache.h"
#include "CCSpriteFrameCache.h" #include "2d/CCSpriteFrameCache.h"
#include "CCAutoreleasePool.h" #include "CCAutoreleasePool.h"
#include "platform/CCFileUtils.h" #include "2d/platform/CCFileUtils.h"
#include "CCApplication.h" #include "CCApplication.h"
#include "CCFontFNT.h" #include "CCFontFNT.h"
#include "CCFontAtlasCache.h" #include "CCFontAtlasCache.h"
#include "CCActionManager.h" #include "2d/CCActionManager.h"
#include "CCAnimationCache.h" #include "CCAnimationCache.h"
#include "CCTouch.h" #include "2d/CCTouch.h"
#include "CCUserDefault.h" #include "CCUserDefault.h"
#include "ccGLStateCache.h" #include "ccGLStateCache.h"
#include "CCShaderCache.h" #include "CCShaderCache.h"
#include "CCProfiling.h" #include "CCProfiling.h"
#include "platform/CCImage.h" #include "2d/platform/CCImage.h"
#include "CCGLView.h" #include "CCGLView.h"
#include "CCConfiguration.h" #include "CCConfiguration.h"
#include "CCEventDispatcher.h" #include "2d/CCEventDispatcher.h"
#include "CCEventCustom.h" #include "2d/CCEventCustom.h"
#include "CCFontFreeType.h" #include "CCFontFreeType.h"
#include "renderer/CCRenderer.h" #include "2d/renderer/CCRenderer.h"
#include "CCConsole.h" #include "CCConsole.h"
#include "math/CCMath.h" #include "math/CCMath.h"

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@ -28,11 +28,11 @@ THE SOFTWARE.
#ifndef __CCDIRECTOR_H__ #ifndef __CCDIRECTOR_H__
#define __CCDIRECTOR_H__ #define __CCDIRECTOR_H__
#include "CCPlatformMacros.h" #include "base/CCPlatformMacros.h"
#include "CCRef.h" #include "base/CCRef.h"
#include "ccTypes.h" #include "2d/ccTypes.h"
#include "CCGeometry.h" #include "base/CCGeometry.h"
#include "CCVector.h" #include "CCVector.h"
#include "CCGL.h" #include "CCGL.h"
#include "CCLabelAtlas.h" #include "CCLabelAtlas.h"

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@ -21,16 +21,16 @@
* SOFTWARE. * SOFTWARE.
*/ */
#include "CCDrawNode.h" #include "2d/CCDrawNode.h"
#include "CCShaderCache.h" #include "CCShaderCache.h"
#include "CCGL.h" #include "CCGL.h"
#include "CCEventType.h" #include "2d/CCEventType.h"
#include "CCConfiguration.h" #include "CCConfiguration.h"
#include "renderer/CCCustomCommand.h" #include "2d/renderer/CCCustomCommand.h"
#include "renderer/CCRenderer.h" #include "2d/renderer/CCRenderer.h"
#include "CCDirector.h" #include "2d/CCDirector.h"
#include "CCEventListenerCustom.h" #include "2d/CCEventListenerCustom.h"
#include "CCEventDispatcher.h" #include "2d/CCEventDispatcher.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -31,9 +31,9 @@
#ifndef __CCDRAWNODES_CCDRAW_NODE_H__ #ifndef __CCDRAWNODES_CCDRAW_NODE_H__
#define __CCDRAWNODES_CCDRAW_NODE_H__ #define __CCDRAWNODES_CCDRAW_NODE_H__
#include "CCNode.h" #include "2d/CCNode.h"
#include "ccTypes.h" #include "2d/ccTypes.h"
#include "renderer/CCCustomCommand.h" #include "2d/renderer/CCCustomCommand.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -41,15 +41,15 @@ THE SOFTWARE.
#include <string.h> #include <string.h>
#include <cmath> #include <cmath>
#include "ccTypes.h" #include "2d/ccTypes.h"
#include "ccMacros.h" #include "2d/ccMacros.h"
#include "CCGL.h" #include "CCGL.h"
#include "CCDirector.h" #include "2d/CCDirector.h"
#include "ccGLStateCache.h" #include "ccGLStateCache.h"
#include "CCShaderCache.h" #include "CCShaderCache.h"
#include "CCGLProgram.h" #include "2d/CCGLProgram.h"
#include "CCActionCatmullRom.h" #include "2d/CCActionCatmullRom.h"
#include "renderer/CCRenderer.h" #include "2d/renderer/CCRenderer.h"
NS_CC_BEGIN NS_CC_BEGIN
#ifndef M_PI #ifndef M_PI

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@ -41,8 +41,8 @@ THE SOFTWARE.
#define __CCDRAWING_PRIMITIVES__ #define __CCDRAWING_PRIMITIVES__
#include "ccTypes.h" #include "2d/ccTypes.h"
#include "ccMacros.h" #include "2d/ccMacros.h"
#include "math/CCMath.h" #include "math/CCMath.h"
/** /**

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@ -22,7 +22,7 @@
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCEvent.h" #include "2d/CCEvent.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -29,8 +29,8 @@
#include <string> #include <string>
#include <stdint.h> #include <stdint.h>
#include "CCRef.h" #include "base/CCRef.h"
#include "CCPlatformMacros.h" #include "base/CCPlatformMacros.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -22,7 +22,7 @@
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCEventAcceleration.h" #include "2d/CCEventAcceleration.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -25,8 +25,8 @@
#ifndef __cocos2d_libs__CCAccelerometerEvent__ #ifndef __cocos2d_libs__CCAccelerometerEvent__
#define __cocos2d_libs__CCAccelerometerEvent__ #define __cocos2d_libs__CCAccelerometerEvent__
#include "CCEvent.h" #include "2d/CCEvent.h"
#include "ccTypes.h" #include "2d/ccTypes.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -22,8 +22,8 @@
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCEventCustom.h" #include "2d/CCEventCustom.h"
#include "ccMacros.h" #include "2d/ccMacros.h"
#include <functional> #include <functional>
NS_CC_BEGIN NS_CC_BEGIN

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@ -25,7 +25,7 @@
#ifndef __cocos2d_libs__CCCustomEvent__ #ifndef __cocos2d_libs__CCCustomEvent__
#define __cocos2d_libs__CCCustomEvent__ #define __cocos2d_libs__CCCustomEvent__
#include "CCEvent.h" #include "2d/CCEvent.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -21,19 +21,19 @@
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCEventDispatcher.h" #include "2d/CCEventDispatcher.h"
#include "CCEvent.h" #include "2d/CCEvent.h"
#include "CCEventTouch.h" #include "2d/CCEventTouch.h"
#include "CCEventCustom.h" #include "2d/CCEventCustom.h"
#include "CCEventListenerTouch.h" #include "2d/CCEventListenerTouch.h"
#include "CCEventListenerAcceleration.h" #include "2d/CCEventListenerAcceleration.h"
#include "CCEventListenerMouse.h" #include "2d/CCEventListenerMouse.h"
#include "CCEventListenerKeyboard.h" #include "2d/CCEventListenerKeyboard.h"
#include "CCEventListenerCustom.h" #include "2d/CCEventListenerCustom.h"
#include "CCScene.h" #include "CCScene.h"
#include "CCDirector.h" #include "2d/CCDirector.h"
#include "CCEventType.h" #include "2d/CCEventType.h"
#include <algorithm> #include <algorithm>

View File

@ -25,9 +25,9 @@
#ifndef __CC_EVENT_DISPATCHER_H__ #ifndef __CC_EVENT_DISPATCHER_H__
#define __CC_EVENT_DISPATCHER_H__ #define __CC_EVENT_DISPATCHER_H__
#include "CCPlatformMacros.h" #include "base/CCPlatformMacros.h"
#include "CCEventListener.h" #include "2d/CCEventListener.h"
#include "CCEvent.h" #include "2d/CCEvent.h"
#include "CCStdC.h" #include "CCStdC.h"
#include <functional> #include <functional>

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@ -23,7 +23,7 @@
****************************************************************************/ ****************************************************************************/
#include "CCEventKeyboard.h" #include "2d/CCEventKeyboard.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -26,7 +26,7 @@
#ifndef __cocos2d_libs__CCKeyboardEvent__ #ifndef __cocos2d_libs__CCKeyboardEvent__
#define __cocos2d_libs__CCKeyboardEvent__ #define __cocos2d_libs__CCKeyboardEvent__
#include "CCEvent.h" #include "2d/CCEvent.h"
NS_CC_BEGIN NS_CC_BEGIN

View File

@ -22,8 +22,8 @@
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCEventListener.h" #include "2d/CCEventListener.h"
#include "platform/CCCommon.h" #include "2d/platform/CCCommon.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -25,8 +25,8 @@
#ifndef __CCEVENTLISTENER_H__ #ifndef __CCEVENTLISTENER_H__
#define __CCEVENTLISTENER_H__ #define __CCEVENTLISTENER_H__
#include "CCPlatformMacros.h" #include "base/CCPlatformMacros.h"
#include "CCRef.h" #include "base/CCRef.h"
#include <functional> #include <functional>
#include <string> #include <string>

View File

@ -22,8 +22,8 @@
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCEventListenerAcceleration.h" #include "2d/CCEventListenerAcceleration.h"
#include "CCEventAcceleration.h" #include "2d/CCEventAcceleration.h"
NS_CC_BEGIN NS_CC_BEGIN

View File

@ -25,8 +25,8 @@
#ifndef __cocos2d_libs__CCAccelerometerListener__ #ifndef __cocos2d_libs__CCAccelerometerListener__
#define __cocos2d_libs__CCAccelerometerListener__ #define __cocos2d_libs__CCAccelerometerListener__
#include "CCEventListener.h" #include "2d/CCEventListener.h"
#include "ccTypes.h" #include "2d/ccTypes.h"
NS_CC_BEGIN NS_CC_BEGIN

View File

@ -22,8 +22,8 @@
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCEventListenerCustom.h" #include "2d/CCEventListenerCustom.h"
#include "CCEventCustom.h" #include "2d/CCEventCustom.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -25,7 +25,7 @@
#ifndef __cocos2d_libs__CCCustomEventListener__ #ifndef __cocos2d_libs__CCCustomEventListener__
#define __cocos2d_libs__CCCustomEventListener__ #define __cocos2d_libs__CCCustomEventListener__
#include "CCEventListener.h" #include "2d/CCEventListener.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -23,9 +23,9 @@
****************************************************************************/ ****************************************************************************/
#include "CCEventListenerKeyboard.h" #include "2d/CCEventListenerKeyboard.h"
#include "CCEventKeyboard.h" #include "2d/CCEventKeyboard.h"
#include "ccMacros.h" #include "2d/ccMacros.h"
NS_CC_BEGIN NS_CC_BEGIN

View File

@ -26,8 +26,8 @@
#ifndef __cocos2d_libs__CCKeyboardEventListener__ #ifndef __cocos2d_libs__CCKeyboardEventListener__
#define __cocos2d_libs__CCKeyboardEventListener__ #define __cocos2d_libs__CCKeyboardEventListener__
#include "CCEventListener.h" #include "2d/CCEventListener.h"
#include "CCEventKeyboard.h" #include "2d/CCEventKeyboard.h"
NS_CC_BEGIN NS_CC_BEGIN

View File

@ -23,7 +23,7 @@
****************************************************************************/ ****************************************************************************/
#include "CCEventListenerMouse.h" #include "2d/CCEventListenerMouse.h"
NS_CC_BEGIN NS_CC_BEGIN

View File

@ -23,8 +23,8 @@
****************************************************************************/ ****************************************************************************/
#include "CCEventListener.h" #include "2d/CCEventListener.h"
#include "CCEventMouse.h" #include "2d/CCEventMouse.h"
#ifndef __cocos2d_libs__CCMouseEventListener__ #ifndef __cocos2d_libs__CCMouseEventListener__
#define __cocos2d_libs__CCMouseEventListener__ #define __cocos2d_libs__CCMouseEventListener__

View File

@ -22,9 +22,9 @@
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCEventListenerTouch.h" #include "2d/CCEventListenerTouch.h"
#include "CCEventDispatcher.h" #include "2d/CCEventDispatcher.h"
#include "CCEventTouch.h" #include "2d/CCEventTouch.h"
#include <algorithm> #include <algorithm>

View File

@ -26,8 +26,8 @@
#ifndef __cocos2d_libs__CCTouchEventListener__ #ifndef __cocos2d_libs__CCTouchEventListener__
#define __cocos2d_libs__CCTouchEventListener__ #define __cocos2d_libs__CCTouchEventListener__
#include "CCEventListener.h" #include "2d/CCEventListener.h"
#include "CCTouch.h" #include "2d/CCTouch.h"
#include <vector> #include <vector>

View File

@ -23,7 +23,7 @@
****************************************************************************/ ****************************************************************************/
#include "CCEventMouse.h" #include "2d/CCEventMouse.h"
NS_CC_BEGIN NS_CC_BEGIN

View File

@ -26,7 +26,7 @@
#ifndef __cocos2d_libs__CCMouseEvent__ #ifndef __cocos2d_libs__CCMouseEvent__
#define __cocos2d_libs__CCMouseEvent__ #define __cocos2d_libs__CCMouseEvent__
#include "CCEvent.h" #include "2d/CCEvent.h"
#define MOUSE_BUTTON_LEFT 0 #define MOUSE_BUTTON_LEFT 0
#define MOUSE_BUTTON_RIGHT 1 #define MOUSE_BUTTON_RIGHT 1

View File

@ -22,7 +22,7 @@
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCEventTouch.h" #include "2d/CCEventTouch.h"
NS_CC_BEGIN NS_CC_BEGIN

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@ -25,8 +25,8 @@
#ifndef __cocos2d_libs__TouchEvent__ #ifndef __cocos2d_libs__TouchEvent__
#define __cocos2d_libs__TouchEvent__ #define __cocos2d_libs__TouchEvent__
#include "CCEvent.h" #include "2d/CCEvent.h"
#include "CCTouch.h" #include "2d/CCTouch.h"
#include <vector> #include <vector>
NS_CC_BEGIN NS_CC_BEGIN

View File

@ -28,7 +28,7 @@
#include <string> #include <string>
#include "CCLabel.h" #include "2d/CCLabel.h"
NS_CC_BEGIN NS_CC_BEGIN

View File

@ -26,10 +26,10 @@
#include "CCFontAtlas.h" #include "CCFontAtlas.h"
#include "CCFontFreeType.h" #include "CCFontFreeType.h"
#include "ccUTF8.h" #include "ccUTF8.h"
#include "CCDirector.h" #include "2d/CCDirector.h"
#include "CCEventListenerCustom.h" #include "2d/CCEventListenerCustom.h"
#include "CCEventDispatcher.h" #include "2d/CCEventDispatcher.h"
#include "CCEventType.h" #include "2d/CCEventType.h"
NS_CC_BEGIN NS_CC_BEGIN

View File

@ -26,8 +26,8 @@
#define _CCFontAtlas_h_ #define _CCFontAtlas_h_
#include <unordered_map> #include <unordered_map>
#include "CCPlatformMacros.h" #include "base/CCPlatformMacros.h"
#include "CCRef.h" #include "base/CCRef.h"
#include "CCStdC.h" #include "CCStdC.h"
NS_CC_BEGIN NS_CC_BEGIN

View File

@ -30,7 +30,7 @@
#include "CCFontFNT.h" #include "CCFontFNT.h"
#include "CCFontFreeType.h" #include "CCFontFreeType.h"
#include "CCFontCharMap.h" #include "CCFontCharMap.h"
#include "CCDirector.h" #include "2d/CCDirector.h"
NS_CC_BEGIN NS_CC_BEGIN

View File

@ -30,7 +30,7 @@
#include <unordered_map> #include <unordered_map>
#include "CCFontAtlas.h" #include "CCFontAtlas.h"
#include "CCLabel.h" #include "2d/CCLabel.h"
NS_CC_BEGIN NS_CC_BEGIN

View File

@ -25,8 +25,8 @@
#include "CCFontCharMap.h" #include "CCFontCharMap.h"
#include "CCFontAtlas.h" #include "CCFontAtlas.h"
#include "platform/CCFileUtils.h" #include "2d/platform/CCFileUtils.h"
#include "CCDirector.h" #include "2d/CCDirector.h"
#include "CCTextureCache.h" #include "CCTextureCache.h"
#include "ccUTF8.h" #include "ccUTF8.h"

View File

@ -24,15 +24,15 @@
****************************************************************************/ ****************************************************************************/
#include "CCFontFNT.h" #include "CCFontFNT.h"
#include "uthash.h" #include "2d/uthash.h"
#include "CCConfiguration.h" #include "CCConfiguration.h"
#include "CCDirector.h" #include "2d/CCDirector.h"
#include "CCFontAtlas.h" #include "CCFontAtlas.h"
#include "CCMap.h" #include "CCMap.h"
#include "deprecated/CCString.h" #include "deprecated/CCString.h"
#include "CCTextureCache.h" #include "CCTextureCache.h"
#include "ccUTF8.h" #include "ccUTF8.h"
#include "platform/CCFileUtils.h" #include "2d/platform/CCFileUtils.h"
using namespace std; using namespace std;
NS_CC_BEGIN NS_CC_BEGIN

View File

@ -28,7 +28,7 @@ THE SOFTWARE.
#include "ccUTF8.h" #include "ccUTF8.h"
#include "CCFontFreeType.h" #include "CCFontFreeType.h"
#include "platform/CCFileUtils.h" #include "2d/platform/CCFileUtils.h"
#include "edtaa3func.h" #include "edtaa3func.h"
#include FT_BBOX_H #include FT_BBOX_H

View File

@ -26,12 +26,12 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCDirector.h" #include "2d/CCDirector.h"
#include "CCGLProgram.h" #include "2d/CCGLProgram.h"
#include "ccGLStateCache.h" #include "ccGLStateCache.h"
#include "ccMacros.h" #include "2d/ccMacros.h"
#include "platform/CCFileUtils.h" #include "2d/platform/CCFileUtils.h"
#include "uthash.h" #include "2d/uthash.h"
#include "deprecated/CCString.h" #include "deprecated/CCString.h"
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) #if (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)

View File

@ -30,8 +30,8 @@ THE SOFTWARE.
#ifndef __CCGLPROGRAM_H__ #ifndef __CCGLPROGRAM_H__
#define __CCGLPROGRAM_H__ #define __CCGLPROGRAM_H__
#include "ccMacros.h" #include "2d/ccMacros.h"
#include "CCRef.h" #include "base/CCRef.h"
#include "CCGL.h" #include "CCGL.h"
#include "math/CCMath.h" #include "math/CCMath.h"
#include <set> #include <set>

View File

@ -24,8 +24,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCGrabber.h" #include "CCGrabber.h"
#include "ccMacros.h" #include "2d/ccMacros.h"
#include "CCTexture2D.h" #include "2d/CCTexture2D.h"
NS_CC_BEGIN NS_CC_BEGIN

View File

@ -27,7 +27,7 @@ THE SOFTWARE.
#define __EFFECTS_CCGRABBER_H__ #define __EFFECTS_CCGRABBER_H__
#include "CCConfiguration.h" #include "CCConfiguration.h"
#include "CCRef.h" #include "base/CCRef.h"
#include "CCGL.h" #include "CCGL.h"
NS_CC_BEGIN NS_CC_BEGIN

View File

@ -23,16 +23,16 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "ccMacros.h" #include "2d/ccMacros.h"
#include "CCGrid.h" #include "CCGrid.h"
#include "CCDirector.h" #include "2d/CCDirector.h"
#include "CCGrabber.h" #include "CCGrabber.h"
#include "ccUtils.h" #include "ccUtils.h"
#include "CCGLProgram.h" #include "2d/CCGLProgram.h"
#include "CCShaderCache.h" #include "CCShaderCache.h"
#include "ccGLStateCache.h" #include "ccGLStateCache.h"
#include "CCGL.h" #include "CCGL.h"
#include "renderer/CCRenderer.h" #include "2d/renderer/CCRenderer.h"
#include "TransformUtils.h" #include "TransformUtils.h"
NS_CC_BEGIN NS_CC_BEGIN

View File

@ -26,11 +26,11 @@ THE SOFTWARE.
#ifndef __EFFECTS_CCGRID_H__ #ifndef __EFFECTS_CCGRID_H__
#define __EFFECTS_CCGRID_H__ #define __EFFECTS_CCGRID_H__
#include "CCRef.h" #include "base/CCRef.h"
#include "CCNode.h" #include "2d/CCNode.h"
#include "ccTypes.h" #include "2d/ccTypes.h"
#include "CCTexture2D.h" #include "2d/CCTexture2D.h"
#include "CCDirector.h" #include "2d/CCDirector.h"
#ifdef EMSCRIPTEN #ifdef EMSCRIPTEN
#include "CCGLBufferedNode.h" #include "CCGLBufferedNode.h"
#endif // EMSCRIPTEN #endif // EMSCRIPTEN

View File

@ -27,7 +27,7 @@ THE SOFTWARE.
#define __CC_IME_DELEGATE_H__ #define __CC_IME_DELEGATE_H__
#include <string> #include <string>
#include "CCGeometry.h" #include "base/CCGeometry.h"
NS_CC_BEGIN NS_CC_BEGIN
extern const std::string STD_STRING_EMPTY; extern const std::string STD_STRING_EMPTY;

View File

@ -26,7 +26,7 @@ THE SOFTWARE.
#ifndef __CC_IME_DISPATCHER_H__ #ifndef __CC_IME_DISPATCHER_H__
#define __CC_IME_DISPATCHER_H__ #define __CC_IME_DISPATCHER_H__
#include "CCIMEDelegate.h" #include "2d/CCIMEDelegate.h"
NS_CC_BEGIN NS_CC_BEGIN

View File

@ -23,21 +23,21 @@
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCLabel.h" #include "2d/CCLabel.h"
#include "CCFontAtlasCache.h" #include "CCFontAtlasCache.h"
#include "CCLabelTextFormatter.h" #include "CCLabelTextFormatter.h"
#include "CCSprite.h" #include "2d/CCSprite.h"
#include "CCShaderCache.h" #include "CCShaderCache.h"
#include "ccUTF8.h" #include "ccUTF8.h"
#include "CCSpriteFrame.h" #include "2d/CCSpriteFrame.h"
#include "CCDirector.h" #include "2d/CCDirector.h"
#include "renderer/CCRenderer.h" #include "2d/renderer/CCRenderer.h"
#include "CCFont.h" #include "CCFont.h"
#include "CCEventListenerCustom.h" #include "2d/CCEventListenerCustom.h"
#include "CCEventDispatcher.h" #include "2d/CCEventDispatcher.h"
#include "CCEventType.h" #include "2d/CCEventType.h"
#include "CCEventCustom.h" #include "2d/CCEventCustom.h"
#include "platform/CCFileUtils.h" #include "2d/platform/CCFileUtils.h"
#include "deprecated/CCString.h" #include "deprecated/CCString.h"
#include "CCProfiling.h" #include "CCProfiling.h"

View File

@ -27,9 +27,9 @@
#ifndef _COCOS2D_CCLABEL_H_ #ifndef _COCOS2D_CCLABEL_H_
#define _COCOS2D_CCLABEL_H_ #define _COCOS2D_CCLABEL_H_
#include "CCSpriteBatchNode.h" #include "2d/CCSpriteBatchNode.h"
#include "ccTypes.h" #include "2d/ccTypes.h"
#include "renderer/CCCustomCommand.h" #include "2d/renderer/CCCustomCommand.h"
#include "CCFontAtlas.h" #include "CCFontAtlas.h"
NS_CC_BEGIN NS_CC_BEGIN

View File

@ -25,22 +25,22 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCLabelAtlas.h" #include "CCLabelAtlas.h"
#include "CCTextureAtlas.h" #include "2d/CCTextureAtlas.h"
#include "CCTextureCache.h" #include "CCTextureCache.h"
#include "CCDrawingPrimitives.h" #include "CCDrawingPrimitives.h"
#include "ccConfig.h" #include "2d/ccConfig.h"
#include "CCShaderCache.h" #include "CCShaderCache.h"
#include "CCGLProgram.h" #include "2d/CCGLProgram.h"
#include "ccGLStateCache.h" #include "ccGLStateCache.h"
#include "CCDirector.h" #include "2d/CCDirector.h"
#include "TransformUtils.h" #include "TransformUtils.h"
#include "platform/CCFileUtils.h" #include "2d/platform/CCFileUtils.h"
// external // external
#include "deprecated/CCString.h" #include "deprecated/CCString.h"
#if CC_LABELATLAS_DEBUG_DRAW #if CC_LABELATLAS_DEBUG_DRAW
#include "renderer/CCRenderer.h" #include "2d/renderer/CCRenderer.h"
#include "CCDirector.h" #include "2d/CCDirector.h"
#endif #endif
NS_CC_BEGIN NS_CC_BEGIN

View File

@ -29,7 +29,7 @@ THE SOFTWARE.
#include "CCAtlasNode.h" #include "CCAtlasNode.h"
#if CC_LABELATLAS_DEBUG_DRAW #if CC_LABELATLAS_DEBUG_DRAW
#include "renderer/CCCustomCommand.h" #include "2d/renderer/CCCustomCommand.h"
#endif #endif
NS_CC_BEGIN NS_CC_BEGIN

View File

@ -34,11 +34,11 @@ http://www.angelcode.com/products/bmfont/ (Free, Windows only)
#include "CCLabelBMFont.h" #include "CCLabelBMFont.h"
#include "CCDrawingPrimitives.h" #include "CCDrawingPrimitives.h"
#include "deprecated/CCString.h" #include "deprecated/CCString.h"
#include "CCSprite.h" #include "2d/CCSprite.h"
#if CC_LABELBMFONT_DEBUG_DRAW #if CC_LABELBMFONT_DEBUG_DRAW
#include "renderer/CCRenderer.h" #include "2d/renderer/CCRenderer.h"
#include "CCDirector.h" #include "2d/CCDirector.h"
#endif #endif
using namespace std; using namespace std;

View File

@ -34,9 +34,9 @@ Use any of these editors to generate BMFonts:
#ifndef __CCBITMAP_FONT_ATLAS_H__ #ifndef __CCBITMAP_FONT_ATLAS_H__
#define __CCBITMAP_FONT_ATLAS_H__ #define __CCBITMAP_FONT_ATLAS_H__
#include "CCLabel.h" #include "2d/CCLabel.h"
#if CC_LABELBMFONT_DEBUG_DRAW #if CC_LABELBMFONT_DEBUG_DRAW
#include "renderer/CCCustomCommand.h" #include "2d/renderer/CCCustomCommand.h"
#endif #endif
NS_CC_BEGIN NS_CC_BEGIN

View File

@ -24,7 +24,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "CCLabelTTF.h" #include "CCLabelTTF.h"
#include "CCLabel.h" #include "2d/CCLabel.h"
#include "deprecated/CCString.h" #include "deprecated/CCString.h"
NS_CC_BEGIN NS_CC_BEGIN

View File

@ -26,7 +26,7 @@ THE SOFTWARE.
#ifndef __CCLABELTTF_H__ #ifndef __CCLABELTTF_H__
#define __CCLABELTTF_H__ #define __CCLABELTTF_H__
#include "CCNode.h" #include "2d/CCNode.h"
NS_CC_BEGIN NS_CC_BEGIN

View File

@ -27,8 +27,8 @@
#include "ccUTF8.h" #include "ccUTF8.h"
#include "CCLabelTextFormatter.h" #include "CCLabelTextFormatter.h"
#include "CCDirector.h" #include "2d/CCDirector.h"
#include "CCLabel.h" #include "2d/CCLabel.h"
using namespace std; using namespace std;

View File

@ -26,25 +26,25 @@ THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include <stdarg.h> #include <stdarg.h>
#include "CCLayer.h" #include "2d/CCLayer.h"
#include "CCDirector.h" #include "2d/CCDirector.h"
#include "CCScriptSupport.h" #include "CCScriptSupport.h"
#include "CCShaderCache.h" #include "CCShaderCache.h"
#include "CCGLProgram.h" #include "2d/CCGLProgram.h"
#include "ccGLStateCache.h" #include "ccGLStateCache.h"
#include "TransformUtils.h" #include "TransformUtils.h"
// extern // extern
#include "CCEventDispatcher.h" #include "2d/CCEventDispatcher.h"
#include "CCEventListenerTouch.h" #include "2d/CCEventListenerTouch.h"
#include "CCEventTouch.h" #include "2d/CCEventTouch.h"
#include "CCEventKeyboard.h" #include "2d/CCEventKeyboard.h"
#include "CCEventListenerKeyboard.h" #include "2d/CCEventListenerKeyboard.h"
#include "CCEventAcceleration.h" #include "2d/CCEventAcceleration.h"
#include "CCEventListenerAcceleration.h" #include "2d/CCEventListenerAcceleration.h"
#include "platform/CCDevice.h" #include "2d/platform/CCDevice.h"
#include "CCScene.h" #include "CCScene.h"
#include "renderer/CCCustomCommand.h" #include "2d/renderer/CCCustomCommand.h"
#include "renderer/CCRenderer.h" #include "2d/renderer/CCRenderer.h"
#include "deprecated/CCString.h" #include "deprecated/CCString.h"
#if CC_USE_PHYSICS #if CC_USE_PHYSICS

View File

@ -28,15 +28,15 @@ THE SOFTWARE.
#ifndef __CCLAYER_H__ #ifndef __CCLAYER_H__
#define __CCLAYER_H__ #define __CCLAYER_H__
#include "CCNode.h" #include "2d/CCNode.h"
#include "CCProtocols.h" #include "2d/CCProtocols.h"
#include "CCEventTouch.h" #include "2d/CCEventTouch.h"
#ifdef EMSCRIPTEN #ifdef EMSCRIPTEN
#include "CCGLBufferedNode.h" #include "CCGLBufferedNode.h"
#endif // EMSCRIPTEN #endif // EMSCRIPTEN
#include "CCEventKeyboard.h" #include "2d/CCEventKeyboard.h"
#include "renderer/CCCustomCommand.h" #include "2d/renderer/CCCustomCommand.h"
#include "CCPhysicsWorld.h" #include "CCPhysicsWorld.h"

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