mirror of https://github.com/axmolengine/axmol.git
Don't add CCNode::removeChild to skip field.
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@ -35,7 +35,7 @@ classes = CCSprite.* CCScene CCNode CCDirector CCLayer.* CCMenu.* CCTouch CC.*Ac
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# will apply to all class names. This is a convenience wildcard to be able to skip similar named
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# will apply to all class names. This is a convenience wildcard to be able to skip similar named
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# functions from all classes.
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# functions from all classes.
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skip = CCNode::[.*Transform convertToWindowSpace getChildren setPosition getGrid setGLServerState description getShaderProgram getUserObject .*UserData getGLServerState removeChild$ unscheduleAllSelectors],
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skip = CCNode::[.*Transform convertToWindowSpace getChildren setPosition getGrid setGLServerState description getShaderProgram getUserObject .*UserData getGLServerState unscheduleAllSelectors],
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CCSprite::[getQuad displayFrame getBlendFunc setPosition setBlendFunc setSpriteBatchNode getSpriteBatchNode],
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CCSprite::[getQuad displayFrame getBlendFunc setPosition setBlendFunc setSpriteBatchNode getSpriteBatchNode],
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CCSpriteBatchNode::[getBlendFunc setBlendFunc],
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CCSpriteBatchNode::[getBlendFunc setBlendFunc],
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CCMotionStreak::[getBlendFunc setBlendFunc],
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CCMotionStreak::[getBlendFunc setBlendFunc],
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