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<<<<<<< HEAD
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=======
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>>>>>>> 5622ced1172b79eb8cdb652677c39d4f6fe16c56
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<ClInclude Include="..\shaders\ccShader_PositionTextureColor_frag.h">
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<Filter>shaders</Filter>
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</ClInclude>
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<ClInclude Include="..\shaders\ccShader_PositionTextureColor_vert.h">
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<Filter>shaders</Filter>
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</ClInclude>
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<ClInclude Include="..\shaders\ccShader_PositionTextureColorAlphaTest_frag.h">
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<Filter>shaders</Filter>
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</ClInclude>
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<ClInclude Include="..\shaders\CCShaderCache.h">
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<Filter>shaders</Filter>
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</ClInclude>
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<ClInclude Include="..\shaders\ccShaderEx_SwitchMask_frag.h">
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<Filter>shaders</Filter>
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</ClInclude>
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<ClInclude Include="..\shaders\ccShaders.h">
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<Filter>shaders</Filter>
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</ClInclude>
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<ClInclude Include="..\shaders\CCGLProgram.h">
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<Filter>shaders</Filter>
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</ClInclude>
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<ClInclude Include="..\platform\win32\CCFileUtilsWin32.h">
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<Filter>platform\win32</Filter>
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</ClInclude>
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<ClInclude Include="..\support\ccUTF8.h">
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<Filter>support</Filter>
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</ClInclude>
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<ClInclude Include="..\support\user_default\CCUserDefault.h">
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<Filter>support\user_default</Filter>
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</ClInclude>
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<ClInclude Include="..\support\tinyxml2\tinyxml2.h">
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<Filter>support\tinyxml2</Filter>
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</ClInclude>
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<ClInclude Include="..\cocoa\CCDataVisitor.h">
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<Filter>cocoa</Filter>
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</ClInclude>
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<ClInclude Include="..\cocoa\CCBool.h">
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<Filter>cocoa</Filter>
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</ClInclude>
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<ClInclude Include="..\cocoa\CCDouble.h">
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<Filter>cocoa</Filter>
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</ClInclude>
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<ClInclude Include="..\cocoa\CCFloat.h">
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<Filter>cocoa</Filter>
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</ClInclude>
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<<<<<<< HEAD
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<ClInclude Include="..\ccFPSImages.h" />
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|
=======
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<ClInclude Include="..\textures\CCTextureETC.h">
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|
<Filter>textures</Filter>
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|
</ClInclude>
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>>>>>>> 5622ced1172b79eb8cdb652677c39d4f6fe16c56
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</ItemGroup>
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|
|
</Project>
|