mirror of https://github.com/axmolengine/axmol.git
cleanup reader code
This commit is contained in:
parent
515de9eda5
commit
a26ef87783
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@ -55,112 +55,12 @@ namespace cocostudio
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std::string value = stChildArray[i].GetValue();
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// CCLOG("Button: key = %s, value = %d", key.c_str(), i);
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if (key == "ignoreSize") {
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widget->ignoreContentAdaptWithSize(valueToBool(value));
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}else if(key == "sizeType"){
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widget->setSizeType((Widget::SizeType)valueToInt(value));
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}else if(key == "positionType"){
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widget->setPositionType((Widget::PositionType)valueToInt(value));
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}else if(key == "sizePercentX"){
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_sizePercentX = valueToFloat(value);
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}else if(key == "sizePercentY"){
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_sizePercentY = valueToFloat(value);
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}else if(key == "positionPercentX"){
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_positionPercentX = valueToFloat(value);
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}else if(key == "positionPercentY"){
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_positionPercentY = valueToFloat(value);
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}
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else if(key == "adaptScreen"){
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_isAdaptScreen = valueToBool(value);
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}
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else if (key == "width"){
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_width = valueToFloat(value);
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}else if(key == "height"){
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_height = valueToFloat(value);
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}else if(key == "tag"){
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widget->setTag(valueToInt(value));
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}else if(key == "actiontag"){
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widget->setActionTag(valueToInt(value));
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}else if(key == "touchAble"){
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widget->setTouchEnabled(valueToBool(value));
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}else if(key == "name"){
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std::string widgetName = value.empty() ? "default" : value;
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widget->setName(widgetName);
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}else if(key == "x"){
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_position.x = valueToFloat(value);
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}else if(key == "y"){
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_position.y = valueToFloat(value);
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}else if(key == "scaleX"){
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widget->setScaleX(valueToFloat(value));
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}else if(key == "scaleY"){
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widget->setScaleY(valueToFloat(value));
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}else if(key == "rotation"){
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widget->setRotation(valueToFloat(value));
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}else if(key == "visible"){
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widget->setVisible(valueToBool(value));
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}else if(key == "ZOrder"){
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widget->setZOrder(valueToInt(value));
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}else if(key == "layoutParameter"){
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stExpCocoNode *layoutCocosNode = stChildArray[i].GetChildArray();
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LinearLayoutParameter *linearParameter = LinearLayoutParameter::create();
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RelativeLayoutParameter *relativeParameter = RelativeLayoutParameter::create();
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Margin mg;
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int paramType = -1;
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for (int j = 0; j < stChildArray[i].GetChildNum(); ++j) {
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std::string innerKey = layoutCocosNode[j].GetName(pCocoLoader);
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std::string innerValue = layoutCocosNode[j].GetValue();
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if (innerKey == "type") {
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paramType = valueToInt(innerValue);
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}else if(innerKey == "gravity"){
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linearParameter->setGravity((cocos2d::ui::LinearLayoutParameter::LinearGravity)valueToInt(innerValue));
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}else if(innerKey == "relativeName"){
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relativeParameter->setRelativeName(innerValue);
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}else if(innerKey == "relativeToName"){
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relativeParameter->setRelativeToWidgetName(innerValue);
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}else if(innerKey == "align"){
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relativeParameter->setAlign((cocos2d::ui::RelativeLayoutParameter::RelativeAlign)valueToInt(innerValue));
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}else if(innerKey == "marginLeft"){
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mg.left = valueToFloat(innerValue);
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}else if(innerKey == "marginTop"){
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mg.top = valueToFloat(innerValue);
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}else if(innerKey == "marginRight"){
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mg.right = valueToFloat(innerValue);
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}else if(innerKey == "marginDown"){
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mg.bottom = valueToFloat(innerValue);
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}
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}
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linearParameter->setMargin(mg);
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relativeParameter->setMargin(mg);
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switch (paramType) {
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case 1:
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widget->setLayoutParameter(linearParameter);
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break;
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case 2:
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widget->setLayoutParameter(relativeParameter);
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default:
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break;
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}
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}
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//read all basic properties of widget
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CC_BASIC_PROPERTY_BINARY_READER
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//read all color related properties of widget
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CC_COLOR_PROPERTY_BINARY_READER
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else if (key == "opacity") {
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_opacity = valueToInt(value);
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}else if(key == "colorR"){
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_color.r = valueToInt(value);
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}else if(key == "colorG"){
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_color.g = valueToInt(value);
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}else if(key == "colorB")
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{
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_color.b = valueToInt(value);
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}else if(key == "flipX"){
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widget->setFlippedX(valueToBool(value));
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}else if(key == "flipY"){
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widget->setFlippedY(valueToBool(value));
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}else if(key == "anchorPointX"){
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else if(key == "anchorPointX"){
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_originalAnchorPoint.x = valueToFloat(value);
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}else if(key == "anchorPointY"){
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_originalAnchorPoint.y = valueToFloat(value);
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@ -43,112 +43,12 @@ namespace cocostudio
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std::string key = stChildArray[i].GetName(pCocoLoader);
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std::string value = stChildArray[i].GetValue();
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// CCLOG("key = %s, index : %d", key.c_str(), i);
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if (key == "ignoreSize") {
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widget->ignoreContentAdaptWithSize(valueToBool(value));
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}else if(key == "sizeType"){
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widget->setSizeType((Widget::SizeType)valueToInt(value));
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}else if(key == "positionType"){
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widget->setPositionType((Widget::PositionType)valueToInt(value));
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}else if(key == "sizePercentX"){
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_sizePercentX = valueToFloat(value);
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}else if(key == "sizePercentY"){
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_sizePercentY = valueToFloat(value);
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}else if(key == "positionPercentX"){
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_positionPercentX = valueToFloat(value);
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}else if(key == "positionPercentY"){
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_positionPercentY = valueToFloat(value);
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}
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else if(key == "adaptScreen"){
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_isAdaptScreen = valueToBool(value);
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}
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else if (key == "width"){
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_width = valueToFloat(value);
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}else if(key == "height"){
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_height = valueToFloat(value);
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}else if(key == "tag"){
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widget->setTag(valueToInt(value));
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}else if(key == "actiontag"){
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widget->setActionTag(valueToInt(value));
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}else if(key == "touchAble"){
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widget->setTouchEnabled(valueToBool(value));
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}else if(key == "name"){
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std::string widgetName = value.empty() ? "default" : value;
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widget->setName(widgetName);
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}else if(key == "x"){
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_position.x = valueToFloat(value);
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}else if(key == "y"){
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_position.y = valueToFloat(value);
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}else if(key == "scaleX"){
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widget->setScaleX(valueToFloat(value));
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}else if(key == "scaleY"){
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widget->setScaleY(valueToFloat(value));
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}else if(key == "rotation"){
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widget->setRotation(valueToFloat(value));
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}else if(key == "visible"){
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widget->setVisible(valueToBool(value));
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}else if(key == "ZOrder"){
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widget->setZOrder(valueToInt(value));
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}else if(key == "layoutParameter"){
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stExpCocoNode *layoutCocosNode = stChildArray[i].GetChildArray();
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LinearLayoutParameter *linearParameter = LinearLayoutParameter::create();
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RelativeLayoutParameter *relativeParameter = RelativeLayoutParameter::create();
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Margin mg;
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int paramType = -1;
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for (int j = 0; j < stChildArray[i].GetChildNum(); ++j) {
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std::string innerKey = layoutCocosNode[j].GetName(pCocoLoader);
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std::string innerValue = layoutCocosNode[j].GetValue();
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if (innerKey == "type") {
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paramType = valueToInt(innerValue);
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}else if(innerKey == "gravity"){
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linearParameter->setGravity((cocos2d::ui::LinearLayoutParameter::LinearGravity)valueToInt(innerValue));
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}else if(innerKey == "relativeName"){
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relativeParameter->setRelativeName(innerValue);
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}else if(innerKey == "relativeToName"){
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relativeParameter->setRelativeToWidgetName(innerValue);
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}else if(innerKey == "align"){
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relativeParameter->setAlign((cocos2d::ui::RelativeLayoutParameter::RelativeAlign)valueToInt(innerValue));
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}else if(innerKey == "marginLeft"){
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mg.left = valueToFloat(innerValue);
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}else if(innerKey == "marginTop"){
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mg.top = valueToFloat(innerValue);
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}else if(innerKey == "marginRight"){
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mg.right = valueToFloat(innerValue);
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}else if(innerKey == "marginDown"){
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mg.bottom = valueToFloat(innerValue);
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}
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}
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linearParameter->setMargin(mg);
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relativeParameter->setMargin(mg);
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switch (paramType) {
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case 1:
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widget->setLayoutParameter(linearParameter);
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break;
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case 2:
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widget->setLayoutParameter(relativeParameter);
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default:
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break;
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}
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}
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//read all basic properties of widget
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CC_BASIC_PROPERTY_BINARY_READER
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//read all color related properties of widget
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CC_COLOR_PROPERTY_BINARY_READER
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else if (key == "opacity") {
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_opacity = valueToInt(value);
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}else if(key == "colorR"){
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_color.r = valueToInt(value);
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}else if(key == "colorG"){
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_color.g = valueToInt(value);
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}else if(key == "colorB")
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{
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_color.b = valueToInt(value);
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}else if(key == "flipX"){
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widget->setFlippedX(valueToBool(value));
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}else if(key == "flipY"){
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widget->setFlippedY(valueToBool(value));
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}else if(key == "anchorPointX"){
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else if(key == "anchorPointX"){
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_originalAnchorPoint.x = valueToFloat(value);
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}else if(key == "anchorPointY"){
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_originalAnchorPoint.y = valueToFloat(value);
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@ -45,114 +45,13 @@ namespace cocostudio
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for (int i = 0; i < pCocoNode->GetChildNum(); ++i) {
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std::string key = stChildArray[i].GetName(pCocoLoader);
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std::string value = stChildArray[i].GetValue();
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// CCLOG("ImageView: key = %s, value = %d", key.c_str(), i);
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if (key == "ignoreSize") {
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widget->ignoreContentAdaptWithSize(valueToBool(value));
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}else if(key == "sizeType"){
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widget->setSizeType((Widget::SizeType)valueToInt(value));
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}else if(key == "positionType"){
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widget->setPositionType((Widget::PositionType)valueToInt(value));
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}else if(key == "sizePercentX"){
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_sizePercentX = valueToFloat(value);
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}else if(key == "sizePercentY"){
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_sizePercentY = valueToFloat(value);
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}else if(key == "positionPercentX"){
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_positionPercentX = valueToFloat(value);
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}else if(key == "positionPercentY"){
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_positionPercentY = valueToFloat(value);
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}
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else if(key == "adaptScreen"){
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_isAdaptScreen = valueToBool(value);
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}
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else if (key == "width"){
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_width = valueToFloat(value);
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}else if(key == "height"){
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_height = valueToFloat(value);
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}else if(key == "tag"){
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widget->setTag(valueToInt(value));
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}else if(key == "actiontag"){
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widget->setActionTag(valueToInt(value));
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}else if(key == "touchAble"){
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widget->setTouchEnabled(valueToBool(value));
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}else if(key == "name"){
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std::string widgetName = value.empty() ? "default" : value;
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widget->setName(widgetName);
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}else if(key == "x"){
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_position.x = valueToFloat(value);
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}else if(key == "y"){
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_position.y = valueToFloat(value);
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}else if(key == "scaleX"){
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widget->setScaleX(valueToFloat(value));
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}else if(key == "scaleY"){
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widget->setScaleY(valueToFloat(value));
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}else if(key == "rotation"){
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widget->setRotation(valueToFloat(value));
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}else if(key == "visible"){
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widget->setVisible(valueToBool(value));
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}else if(key == "ZOrder"){
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widget->setZOrder(valueToInt(value));
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}else if(key == "layoutParameter"){
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stExpCocoNode *layoutCocosNode = stChildArray[i].GetChildArray();
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LinearLayoutParameter *linearParameter = LinearLayoutParameter::create();
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RelativeLayoutParameter *relativeParameter = RelativeLayoutParameter::create();
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Margin mg;
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int paramType = -1;
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for (int j = 0; j < stChildArray[i].GetChildNum(); ++j) {
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std::string innerKey = layoutCocosNode[j].GetName(pCocoLoader);
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std::string innerValue = layoutCocosNode[j].GetValue();
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if (innerKey == "type") {
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paramType = valueToInt(innerValue);
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}else if(innerKey == "gravity"){
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linearParameter->setGravity((cocos2d::ui::LinearLayoutParameter::LinearGravity)valueToInt(innerValue));
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}else if(innerKey == "relativeName"){
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relativeParameter->setRelativeName(innerValue);
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}else if(innerKey == "relativeToName"){
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relativeParameter->setRelativeToWidgetName(innerValue);
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}else if(innerKey == "align"){
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relativeParameter->setAlign((cocos2d::ui::RelativeLayoutParameter::RelativeAlign)valueToInt(innerValue));
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}else if(innerKey == "marginLeft"){
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mg.left = valueToFloat(innerValue);
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}else if(innerKey == "marginTop"){
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mg.top = valueToFloat(innerValue);
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}else if(innerKey == "marginRight"){
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mg.right = valueToFloat(innerValue);
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}else if(innerKey == "marginDown"){
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mg.bottom = valueToFloat(innerValue);
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}
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}
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linearParameter->setMargin(mg);
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relativeParameter->setMargin(mg);
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switch (paramType) {
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case 1:
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widget->setLayoutParameter(linearParameter);
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break;
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case 2:
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widget->setLayoutParameter(relativeParameter);
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default:
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break;
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}
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}
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//read all basic properties of widget
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CC_BASIC_PROPERTY_BINARY_READER
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//read all color related properties of widget
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CC_COLOR_PROPERTY_BINARY_READER
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else if (key == "opacity") {
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_opacity = valueToInt(value);
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}else if(key == "colorR"){
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_color.r = valueToInt(value);
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}else if(key == "colorG"){
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_color.g = valueToInt(value);
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}else if(key == "colorB")
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{
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_color.b = valueToInt(value);
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}else if(key == "flipX"){
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widget->setFlippedX(valueToBool(value));
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}else if(key == "flipY"){
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widget->setFlippedY(valueToBool(value));
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}else if(key == "anchorPointX"){
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else if(key == "anchorPointX"){
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_originalAnchorPoint.x = valueToFloat(value);
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}else if(key == "anchorPointY"){
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_originalAnchorPoint.y = valueToFloat(value);
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@ -54,113 +54,13 @@ namespace cocostudio
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for (int i = 0; i < pCocoNode->GetChildNum(); ++i) {
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std::string key = stChildArray[i].GetName(pCocoLoader);
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std::string value = stChildArray[i].GetValue();
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// CCLOG("Layout: key = %s, value = %d", key.c_str(), i);
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if (key == "ignoreSize") {
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widget->ignoreContentAdaptWithSize(valueToBool(value));
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}else if(key == "sizeType"){
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widget->setSizeType((Widget::SizeType)valueToInt(value));
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}else if(key == "positionType"){
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widget->setPositionType((Widget::PositionType)valueToInt(value));
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}else if(key == "sizePercentX"){
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_sizePercentX = valueToFloat(value);
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}else if(key == "sizePercentY"){
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_sizePercentY = valueToFloat(value);
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}else if(key == "positionPercentX"){
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_positionPercentX = valueToFloat(value);
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}else if(key == "positionPercentY"){
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_positionPercentY = valueToFloat(value);
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}
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else if(key == "adaptScreen"){
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_isAdaptScreen = valueToBool(value);
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}
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else if (key == "width"){
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_width = valueToFloat(value);
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}else if(key == "height"){
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_height = valueToFloat(value);
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}else if(key == "tag"){
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widget->setTag(valueToInt(value));
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}else if(key == "actiontag"){
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widget->setActionTag(valueToInt(value));
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}else if(key == "touchAble"){
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widget->setTouchEnabled(valueToBool(value));
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}else if(key == "name"){
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std::string widgetName = value.empty() ? "default" : value;
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widget->setName(widgetName);
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}else if(key == "x"){
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_position.x = valueToFloat(value);
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}else if(key == "y"){
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_position.y = valueToFloat(value);
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}else if(key == "scaleX"){
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widget->setScaleX(valueToFloat(value));
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}else if(key == "scaleY"){
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widget->setScaleY(valueToFloat(value));
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}else if(key == "rotation"){
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widget->setRotation(valueToFloat(value));
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}else if(key == "visible"){
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widget->setVisible(valueToBool(value));
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}else if(key == "ZOrder"){
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widget->setZOrder(valueToInt(value));
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}else if(key == "layoutParameter"){
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stExpCocoNode *layoutCocosNode = stChildArray[i].GetChildArray();
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LinearLayoutParameter *linearParameter = LinearLayoutParameter::create();
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RelativeLayoutParameter *relativeParameter = RelativeLayoutParameter::create();
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Margin mg;
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int paramType = -1;
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for (int j = 0; j < stChildArray[i].GetChildNum(); ++j) {
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std::string innerKey = layoutCocosNode[j].GetName(pCocoLoader);
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std::string innerValue = layoutCocosNode[j].GetValue();
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if (innerKey == "type") {
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paramType = valueToInt(innerValue);
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}else if(innerKey == "gravity"){
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linearParameter->setGravity((cocos2d::ui::LinearLayoutParameter::LinearGravity)valueToInt(innerValue));
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}else if(innerKey == "relativeName"){
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relativeParameter->setRelativeName(innerValue);
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||||
}else if(innerKey == "relativeToName"){
|
||||
relativeParameter->setRelativeToWidgetName(innerValue);
|
||||
}else if(innerKey == "align"){
|
||||
relativeParameter->setAlign((cocos2d::ui::RelativeLayoutParameter::RelativeAlign)valueToInt(innerValue));
|
||||
}else if(innerKey == "marginLeft"){
|
||||
mg.left = valueToFloat(innerValue);
|
||||
}else if(innerKey == "marginTop"){
|
||||
mg.top = valueToFloat(innerValue);
|
||||
}else if(innerKey == "marginRight"){
|
||||
mg.right = valueToFloat(innerValue);
|
||||
}else if(innerKey == "marginDown"){
|
||||
mg.bottom = valueToFloat(innerValue);
|
||||
}
|
||||
}
|
||||
|
||||
linearParameter->setMargin(mg);
|
||||
relativeParameter->setMargin(mg);
|
||||
|
||||
switch (paramType) {
|
||||
case 1:
|
||||
widget->setLayoutParameter(linearParameter);
|
||||
break;
|
||||
case 2:
|
||||
widget->setLayoutParameter(relativeParameter);
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
else if (key == "opacity") {
|
||||
_opacity = valueToInt(value);
|
||||
}else if(key == "colorR"){
|
||||
_color.r = valueToInt(value);
|
||||
}else if(key == "colorG"){
|
||||
_color.g = valueToInt(value);
|
||||
}else if(key == "colorB")
|
||||
{
|
||||
_color.b = valueToInt(value);
|
||||
}else if(key == "flipX"){
|
||||
widget->setFlippedX(valueToBool(value));
|
||||
}else if(key == "flipY"){
|
||||
widget->setFlippedY(valueToBool(value));
|
||||
}else if(key == "anchorPointX"){
|
||||
//read all basic properties of widget
|
||||
CC_BASIC_PROPERTY_BINARY_READER
|
||||
//read all color related properties of widget
|
||||
CC_COLOR_PROPERTY_BINARY_READER
|
||||
|
||||
else if(key == "anchorPointX"){
|
||||
_originalAnchorPoint.x = valueToFloat(value);
|
||||
}else if(key == "anchorPointY"){
|
||||
_originalAnchorPoint.y = valueToFloat(value);
|
||||
|
|
|
@ -48,112 +48,12 @@ namespace cocostudio
|
|||
std::string key = stChildArray[i].GetName(pCocoLoader);
|
||||
std::string value = stChildArray[i].GetValue();
|
||||
|
||||
if (key == "ignoreSize") {
|
||||
widget->ignoreContentAdaptWithSize(valueToBool(value));
|
||||
}else if(key == "sizeType"){
|
||||
widget->setSizeType((Widget::SizeType)valueToInt(value));
|
||||
}else if(key == "positionType"){
|
||||
widget->setPositionType((Widget::PositionType)valueToInt(value));
|
||||
}else if(key == "sizePercentX"){
|
||||
_sizePercentX = valueToFloat(value);
|
||||
}else if(key == "sizePercentY"){
|
||||
_sizePercentY = valueToFloat(value);
|
||||
}else if(key == "positionPercentX"){
|
||||
_positionPercentX = valueToFloat(value);
|
||||
}else if(key == "positionPercentY"){
|
||||
_positionPercentY = valueToFloat(value);
|
||||
}
|
||||
else if(key == "adaptScreen"){
|
||||
_isAdaptScreen = valueToBool(value);
|
||||
}
|
||||
else if (key == "width"){
|
||||
_width = valueToFloat(value);
|
||||
}else if(key == "height"){
|
||||
_height = valueToFloat(value);
|
||||
}else if(key == "tag"){
|
||||
widget->setTag(valueToInt(value));
|
||||
}else if(key == "actiontag"){
|
||||
widget->setActionTag(valueToInt(value));
|
||||
}else if(key == "touchAble"){
|
||||
widget->setTouchEnabled(valueToBool(value));
|
||||
}else if(key == "name"){
|
||||
std::string widgetName = value.empty() ? "default" : value;
|
||||
widget->setName(widgetName);
|
||||
}else if(key == "x"){
|
||||
_position.x = valueToFloat(value);
|
||||
}else if(key == "y"){
|
||||
_position.y = valueToFloat(value);
|
||||
}else if(key == "scaleX"){
|
||||
widget->setScaleX(valueToFloat(value));
|
||||
}else if(key == "scaleY"){
|
||||
widget->setScaleY(valueToFloat(value));
|
||||
}else if(key == "rotation"){
|
||||
widget->setRotation(valueToFloat(value));
|
||||
}else if(key == "visible"){
|
||||
widget->setVisible(valueToBool(value));
|
||||
}else if(key == "ZOrder"){
|
||||
widget->setZOrder(valueToInt(value));
|
||||
}else if(key == "layoutParameter"){
|
||||
stExpCocoNode *layoutCocosNode = stChildArray[i].GetChildArray();
|
||||
|
||||
LinearLayoutParameter *linearParameter = LinearLayoutParameter::create();
|
||||
RelativeLayoutParameter *relativeParameter = RelativeLayoutParameter::create();
|
||||
Margin mg;
|
||||
|
||||
int paramType = -1;
|
||||
for (int j = 0; j < stChildArray[i].GetChildNum(); ++j) {
|
||||
std::string innerKey = layoutCocosNode[j].GetName(pCocoLoader);
|
||||
std::string innerValue = layoutCocosNode[j].GetValue();
|
||||
|
||||
if (innerKey == "type") {
|
||||
paramType = valueToInt(innerValue);
|
||||
}else if(innerKey == "gravity"){
|
||||
linearParameter->setGravity((cocos2d::ui::LinearLayoutParameter::LinearGravity)valueToInt(innerValue));
|
||||
}else if(innerKey == "relativeName"){
|
||||
relativeParameter->setRelativeName(innerValue);
|
||||
}else if(innerKey == "relativeToName"){
|
||||
relativeParameter->setRelativeToWidgetName(innerValue);
|
||||
}else if(innerKey == "align"){
|
||||
relativeParameter->setAlign((cocos2d::ui::RelativeLayoutParameter::RelativeAlign)valueToInt(innerValue));
|
||||
}else if(innerKey == "marginLeft"){
|
||||
mg.left = valueToFloat(innerValue);
|
||||
}else if(innerKey == "marginTop"){
|
||||
mg.top = valueToFloat(innerValue);
|
||||
}else if(innerKey == "marginRight"){
|
||||
mg.right = valueToFloat(innerValue);
|
||||
}else if(innerKey == "marginDown"){
|
||||
mg.bottom = valueToFloat(innerValue);
|
||||
}
|
||||
}
|
||||
|
||||
linearParameter->setMargin(mg);
|
||||
relativeParameter->setMargin(mg);
|
||||
|
||||
switch (paramType) {
|
||||
case 1:
|
||||
widget->setLayoutParameter(linearParameter);
|
||||
break;
|
||||
case 2:
|
||||
widget->setLayoutParameter(relativeParameter);
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
//read all basic properties of widget
|
||||
CC_BASIC_PROPERTY_BINARY_READER
|
||||
//read all color related properties of widget
|
||||
CC_COLOR_PROPERTY_BINARY_READER
|
||||
|
||||
else if (key == "opacity") {
|
||||
_opacity = valueToInt(value);
|
||||
}else if(key == "colorR"){
|
||||
_color.r = valueToInt(value);
|
||||
}else if(key == "colorG"){
|
||||
_color.g = valueToInt(value);
|
||||
}else if(key == "colorB")
|
||||
{
|
||||
_color.b = valueToInt(value);
|
||||
}else if(key == "flipX"){
|
||||
widget->setFlippedX(valueToBool(value));
|
||||
}else if(key == "flipY"){
|
||||
widget->setFlippedY(valueToBool(value));
|
||||
}else if(key == "anchorPointX"){
|
||||
else if(key == "anchorPointX"){
|
||||
_originalAnchorPoint.x = valueToFloat(value);
|
||||
}else if(key == "anchorPointY"){
|
||||
_originalAnchorPoint.y = valueToFloat(value);
|
||||
|
|
|
@ -46,112 +46,12 @@ namespace cocostudio
|
|||
std::string key = stChildArray[i].GetName(pCocoLoader);
|
||||
std::string value = stChildArray[i].GetValue();
|
||||
|
||||
if (key == "ignoreSize") {
|
||||
widget->ignoreContentAdaptWithSize(valueToBool(value));
|
||||
}else if(key == "sizeType"){
|
||||
widget->setSizeType((Widget::SizeType)valueToInt(value));
|
||||
}else if(key == "positionType"){
|
||||
widget->setPositionType((Widget::PositionType)valueToInt(value));
|
||||
}else if(key == "sizePercentX"){
|
||||
_sizePercentX = valueToFloat(value);
|
||||
}else if(key == "sizePercentY"){
|
||||
_sizePercentY = valueToFloat(value);
|
||||
}else if(key == "positionPercentX"){
|
||||
_positionPercentX = valueToFloat(value);
|
||||
}else if(key == "positionPercentY"){
|
||||
_positionPercentY = valueToFloat(value);
|
||||
}
|
||||
else if(key == "adaptScreen"){
|
||||
_isAdaptScreen = valueToBool(value);
|
||||
}
|
||||
else if (key == "width"){
|
||||
_width = valueToFloat(value);
|
||||
}else if(key == "height"){
|
||||
_height = valueToFloat(value);
|
||||
}else if(key == "tag"){
|
||||
widget->setTag(valueToInt(value));
|
||||
}else if(key == "actiontag"){
|
||||
widget->setActionTag(valueToInt(value));
|
||||
}else if(key == "touchAble"){
|
||||
widget->setTouchEnabled(valueToBool(value));
|
||||
}else if(key == "name"){
|
||||
std::string widgetName = value.empty() ? "default" : value;
|
||||
widget->setName(widgetName);
|
||||
}else if(key == "x"){
|
||||
_position.x = valueToFloat(value);
|
||||
}else if(key == "y"){
|
||||
_position.y = valueToFloat(value);
|
||||
}else if(key == "scaleX"){
|
||||
widget->setScaleX(valueToFloat(value));
|
||||
}else if(key == "scaleY"){
|
||||
widget->setScaleY(valueToFloat(value));
|
||||
}else if(key == "rotation"){
|
||||
widget->setRotation(valueToFloat(value));
|
||||
}else if(key == "visible"){
|
||||
widget->setVisible(valueToBool(value));
|
||||
}else if(key == "ZOrder"){
|
||||
widget->setZOrder(valueToInt(value));
|
||||
}else if(key == "layoutParameter"){
|
||||
stExpCocoNode *layoutCocosNode = stChildArray[i].GetChildArray();
|
||||
|
||||
LinearLayoutParameter *linearParameter = LinearLayoutParameter::create();
|
||||
RelativeLayoutParameter *relativeParameter = RelativeLayoutParameter::create();
|
||||
Margin mg;
|
||||
|
||||
int paramType = -1;
|
||||
for (int j = 0; j < stChildArray[i].GetChildNum(); ++j) {
|
||||
std::string innerKey = layoutCocosNode[j].GetName(pCocoLoader);
|
||||
std::string innerValue = layoutCocosNode[j].GetValue();
|
||||
|
||||
if (innerKey == "type") {
|
||||
paramType = valueToInt(innerValue);
|
||||
}else if(innerKey == "gravity"){
|
||||
linearParameter->setGravity((cocos2d::ui::LinearLayoutParameter::LinearGravity)valueToInt(innerValue));
|
||||
}else if(innerKey == "relativeName"){
|
||||
relativeParameter->setRelativeName(innerValue);
|
||||
}else if(innerKey == "relativeToName"){
|
||||
relativeParameter->setRelativeToWidgetName(innerValue);
|
||||
}else if(innerKey == "align"){
|
||||
relativeParameter->setAlign((cocos2d::ui::RelativeLayoutParameter::RelativeAlign)valueToInt(innerValue));
|
||||
}else if(innerKey == "marginLeft"){
|
||||
mg.left = valueToFloat(innerValue);
|
||||
}else if(innerKey == "marginTop"){
|
||||
mg.top = valueToFloat(innerValue);
|
||||
}else if(innerKey == "marginRight"){
|
||||
mg.right = valueToFloat(innerValue);
|
||||
}else if(innerKey == "marginDown"){
|
||||
mg.bottom = valueToFloat(innerValue);
|
||||
}
|
||||
}
|
||||
|
||||
linearParameter->setMargin(mg);
|
||||
relativeParameter->setMargin(mg);
|
||||
|
||||
switch (paramType) {
|
||||
case 1:
|
||||
widget->setLayoutParameter(linearParameter);
|
||||
break;
|
||||
case 2:
|
||||
widget->setLayoutParameter(relativeParameter);
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
//read all basic properties of widget
|
||||
CC_BASIC_PROPERTY_BINARY_READER
|
||||
//read all color related properties of widget
|
||||
CC_COLOR_PROPERTY_BINARY_READER
|
||||
|
||||
else if (key == "opacity") {
|
||||
_opacity = valueToInt(value);
|
||||
}else if(key == "colorR"){
|
||||
_color.r = valueToInt(value);
|
||||
}else if(key == "colorG"){
|
||||
_color.g = valueToInt(value);
|
||||
}else if(key == "colorB")
|
||||
{
|
||||
_color.b = valueToInt(value);
|
||||
}else if(key == "flipX"){
|
||||
widget->setFlippedX(valueToBool(value));
|
||||
}else if(key == "flipY"){
|
||||
widget->setFlippedY(valueToBool(value));
|
||||
}else if(key == "anchorPointX"){
|
||||
else if(key == "anchorPointX"){
|
||||
_originalAnchorPoint.x = valueToFloat(value);
|
||||
}else if(key == "anchorPointY"){
|
||||
_originalAnchorPoint.y = valueToFloat(value);
|
||||
|
|
|
@ -49,114 +49,13 @@ namespace cocostudio
|
|||
for (int i = 0; i < pCocoNode->GetChildNum(); ++i) {
|
||||
std::string key = stChildArray[i].GetName(pCocoLoader);
|
||||
std::string value = stChildArray[i].GetValue();
|
||||
// CCLOG("LabelAtlas: key = %s, value = %s", key.c_str(), value.c_str());
|
||||
|
||||
if (key == "ignoreSize") {
|
||||
widget->ignoreContentAdaptWithSize(valueToBool(value));
|
||||
}else if(key == "sizeType"){
|
||||
widget->setSizeType((Widget::SizeType)valueToInt(value));
|
||||
}else if(key == "positionType"){
|
||||
widget->setPositionType((Widget::PositionType)valueToInt(value));
|
||||
}else if(key == "sizePercentX"){
|
||||
_sizePercentX = valueToFloat(value);
|
||||
}else if(key == "sizePercentY"){
|
||||
_sizePercentY = valueToFloat(value);
|
||||
}else if(key == "positionPercentX"){
|
||||
_positionPercentX = valueToFloat(value);
|
||||
}else if(key == "positionPercentY"){
|
||||
_positionPercentY = valueToFloat(value);
|
||||
}
|
||||
else if(key == "adaptScreen"){
|
||||
_isAdaptScreen = valueToBool(value);
|
||||
}
|
||||
else if (key == "width"){
|
||||
_width = valueToFloat(value);
|
||||
}else if(key == "height"){
|
||||
_height = valueToFloat(value);
|
||||
}else if(key == "tag"){
|
||||
widget->setTag(valueToInt(value));
|
||||
}else if(key == "actiontag"){
|
||||
widget->setActionTag(valueToInt(value));
|
||||
}else if(key == "touchAble"){
|
||||
widget->setTouchEnabled(valueToBool(value));
|
||||
}else if(key == "name"){
|
||||
std::string widgetName = value.empty() ? "default" : value;
|
||||
widget->setName(widgetName);
|
||||
}else if(key == "x"){
|
||||
_position.x = valueToFloat(value);
|
||||
}else if(key == "y"){
|
||||
_position.y = valueToFloat(value);
|
||||
}else if(key == "scaleX"){
|
||||
widget->setScaleX(valueToFloat(value));
|
||||
}else if(key == "scaleY"){
|
||||
widget->setScaleY(valueToFloat(value));
|
||||
}else if(key == "rotation"){
|
||||
widget->setRotation(valueToFloat(value));
|
||||
}else if(key == "visible"){
|
||||
widget->setVisible(valueToBool(value));
|
||||
}else if(key == "ZOrder"){
|
||||
widget->setZOrder(valueToInt(value));
|
||||
}else if(key == "layoutParameter"){
|
||||
stExpCocoNode *layoutCocosNode = stChildArray[i].GetChildArray();
|
||||
|
||||
LinearLayoutParameter *linearParameter = LinearLayoutParameter::create();
|
||||
RelativeLayoutParameter *relativeParameter = RelativeLayoutParameter::create();
|
||||
Margin mg;
|
||||
|
||||
int paramType = -1;
|
||||
for (int j = 0; j < stChildArray[i].GetChildNum(); ++j) {
|
||||
std::string innerKey = layoutCocosNode[j].GetName(pCocoLoader);
|
||||
std::string innerValue = layoutCocosNode[j].GetValue();
|
||||
|
||||
if (innerKey == "type") {
|
||||
paramType = valueToInt(innerValue);
|
||||
}else if(innerKey == "gravity"){
|
||||
linearParameter->setGravity((cocos2d::ui::LinearLayoutParameter::LinearGravity)valueToInt(innerValue));
|
||||
}else if(innerKey == "relativeName"){
|
||||
relativeParameter->setRelativeName(innerValue);
|
||||
}else if(innerKey == "relativeToName"){
|
||||
relativeParameter->setRelativeToWidgetName(innerValue);
|
||||
}else if(innerKey == "align"){
|
||||
relativeParameter->setAlign((cocos2d::ui::RelativeLayoutParameter::RelativeAlign)valueToInt(innerValue));
|
||||
}else if(innerKey == "marginLeft"){
|
||||
mg.left = valueToFloat(innerValue);
|
||||
}else if(innerKey == "marginTop"){
|
||||
mg.top = valueToFloat(innerValue);
|
||||
}else if(innerKey == "marginRight"){
|
||||
mg.right = valueToFloat(innerValue);
|
||||
}else if(innerKey == "marginDown"){
|
||||
mg.bottom = valueToFloat(innerValue);
|
||||
}
|
||||
}
|
||||
|
||||
linearParameter->setMargin(mg);
|
||||
relativeParameter->setMargin(mg);
|
||||
|
||||
switch (paramType) {
|
||||
case 1:
|
||||
widget->setLayoutParameter(linearParameter);
|
||||
break;
|
||||
case 2:
|
||||
widget->setLayoutParameter(relativeParameter);
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
else if (key == "opacity") {
|
||||
_opacity = valueToInt(value);
|
||||
}else if(key == "colorR"){
|
||||
_color.r = valueToInt(value);
|
||||
}else if(key == "colorG"){
|
||||
_color.g = valueToInt(value);
|
||||
}else if(key == "colorB")
|
||||
{
|
||||
_color.b = valueToInt(value);
|
||||
}else if(key == "flipX"){
|
||||
widget->setFlippedX(valueToBool(value));
|
||||
}else if(key == "flipY"){
|
||||
widget->setFlippedY(valueToBool(value));
|
||||
}else if(key == "anchorPointX"){
|
||||
//read all basic properties of widget
|
||||
CC_BASIC_PROPERTY_BINARY_READER
|
||||
//read all color related properties of widget
|
||||
CC_COLOR_PROPERTY_BINARY_READER
|
||||
|
||||
else if(key == "anchorPointX"){
|
||||
_originalAnchorPoint.x = valueToFloat(value);
|
||||
}else if(key == "anchorPointY"){
|
||||
_originalAnchorPoint.y = valueToFloat(value);
|
||||
|
|
|
@ -44,113 +44,12 @@ namespace cocostudio
|
|||
for (int i = 0; i < pCocoNode->GetChildNum(); ++i) {
|
||||
std::string key = stChildArray[i].GetName(pCocoLoader);
|
||||
std::string value = stChildArray[i].GetValue();
|
||||
//read all basic properties of widget
|
||||
CC_BASIC_PROPERTY_BINARY_READER
|
||||
//read all color related properties of widget
|
||||
CC_COLOR_PROPERTY_BINARY_READER
|
||||
|
||||
if (key == "ignoreSize") {
|
||||
widget->ignoreContentAdaptWithSize(valueToBool(value));
|
||||
}else if(key == "sizeType"){
|
||||
widget->setSizeType((Widget::SizeType)valueToInt(value));
|
||||
}else if(key == "positionType"){
|
||||
widget->setPositionType((Widget::PositionType)valueToInt(value));
|
||||
}else if(key == "sizePercentX"){
|
||||
_sizePercentX = valueToFloat(value);
|
||||
}else if(key == "sizePercentY"){
|
||||
_sizePercentY = valueToFloat(value);
|
||||
}else if(key == "positionPercentX"){
|
||||
_positionPercentX = valueToFloat(value);
|
||||
}else if(key == "positionPercentY"){
|
||||
_positionPercentY = valueToFloat(value);
|
||||
}
|
||||
else if(key == "adaptScreen"){
|
||||
_isAdaptScreen = valueToBool(value);
|
||||
}
|
||||
else if (key == "width"){
|
||||
_width = valueToFloat(value);
|
||||
}else if(key == "height"){
|
||||
_height = valueToFloat(value);
|
||||
}else if(key == "tag"){
|
||||
widget->setTag(valueToInt(value));
|
||||
}else if(key == "actiontag"){
|
||||
widget->setActionTag(valueToInt(value));
|
||||
}else if(key == "touchAble"){
|
||||
widget->setTouchEnabled(valueToBool(value));
|
||||
}else if(key == "name"){
|
||||
std::string widgetName = value.empty() ? "default" : value;
|
||||
widget->setName(widgetName);
|
||||
}else if(key == "x"){
|
||||
_position.x = valueToFloat(value);
|
||||
}else if(key == "y"){
|
||||
_position.y = valueToFloat(value);
|
||||
}else if(key == "scaleX"){
|
||||
widget->setScaleX(valueToFloat(value));
|
||||
}else if(key == "scaleY"){
|
||||
widget->setScaleY(valueToFloat(value));
|
||||
}else if(key == "rotation"){
|
||||
widget->setRotation(valueToFloat(value));
|
||||
}else if(key == "visible"){
|
||||
widget->setVisible(valueToBool(value));
|
||||
}else if(key == "ZOrder"){
|
||||
widget->setZOrder(valueToInt(value));
|
||||
}else if(key == "layoutParameter"){
|
||||
stExpCocoNode *layoutCocosNode = stChildArray[i].GetChildArray();
|
||||
|
||||
LinearLayoutParameter *linearParameter = LinearLayoutParameter::create();
|
||||
RelativeLayoutParameter *relativeParameter = RelativeLayoutParameter::create();
|
||||
Margin mg;
|
||||
|
||||
int paramType = -1;
|
||||
for (int j = 0; j < stChildArray[i].GetChildNum(); ++j) {
|
||||
std::string innerKey = layoutCocosNode[j].GetName(pCocoLoader);
|
||||
std::string innerValue = layoutCocosNode[j].GetValue();
|
||||
|
||||
if (innerKey == "type") {
|
||||
paramType = valueToInt(innerValue);
|
||||
}else if(innerKey == "gravity"){
|
||||
linearParameter->setGravity((cocos2d::ui::LinearLayoutParameter::LinearGravity)valueToInt(innerValue));
|
||||
}else if(innerKey == "relativeName"){
|
||||
relativeParameter->setRelativeName(innerValue);
|
||||
}else if(innerKey == "relativeToName"){
|
||||
relativeParameter->setRelativeToWidgetName(innerValue);
|
||||
}else if(innerKey == "align"){
|
||||
relativeParameter->setAlign((cocos2d::ui::RelativeLayoutParameter::RelativeAlign)valueToInt(innerValue));
|
||||
}else if(innerKey == "marginLeft"){
|
||||
mg.left = valueToFloat(innerValue);
|
||||
}else if(innerKey == "marginTop"){
|
||||
mg.top = valueToFloat(innerValue);
|
||||
}else if(innerKey == "marginRight"){
|
||||
mg.right = valueToFloat(innerValue);
|
||||
}else if(innerKey == "marginDown"){
|
||||
mg.bottom = valueToFloat(innerValue);
|
||||
}
|
||||
}
|
||||
|
||||
linearParameter->setMargin(mg);
|
||||
relativeParameter->setMargin(mg);
|
||||
|
||||
switch (paramType) {
|
||||
case 1:
|
||||
widget->setLayoutParameter(linearParameter);
|
||||
break;
|
||||
case 2:
|
||||
widget->setLayoutParameter(relativeParameter);
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
else if (key == "opacity") {
|
||||
_opacity = valueToInt(value);
|
||||
}else if(key == "colorR"){
|
||||
_color.r = valueToInt(value);
|
||||
}else if(key == "colorG"){
|
||||
_color.g = valueToInt(value);
|
||||
}else if(key == "colorB")
|
||||
{
|
||||
_color.b = valueToInt(value);
|
||||
}else if(key == "flipX"){
|
||||
widget->setFlippedX(valueToBool(value));
|
||||
}else if(key == "flipY"){
|
||||
widget->setFlippedY(valueToBool(value));
|
||||
}else if(key == "anchorPointX"){
|
||||
else if(key == "anchorPointX"){
|
||||
_originalAnchorPoint.x = valueToFloat(value);
|
||||
}else if(key == "anchorPointY"){
|
||||
_originalAnchorPoint.y = valueToFloat(value);
|
||||
|
|
|
@ -44,112 +44,12 @@ namespace cocostudio
|
|||
std::string key = stChildArray[i].GetName(pCocoLoader);
|
||||
std::string value = stChildArray[i].GetValue();
|
||||
|
||||
if (key == "ignoreSize") {
|
||||
widget->ignoreContentAdaptWithSize(valueToBool(value));
|
||||
}else if(key == "sizeType"){
|
||||
widget->setSizeType((Widget::SizeType)valueToInt(value));
|
||||
}else if(key == "positionType"){
|
||||
widget->setPositionType((Widget::PositionType)valueToInt(value));
|
||||
}else if(key == "sizePercentX"){
|
||||
_sizePercentX = valueToFloat(value);
|
||||
}else if(key == "sizePercentY"){
|
||||
_sizePercentY = valueToFloat(value);
|
||||
}else if(key == "positionPercentX"){
|
||||
_positionPercentX = valueToFloat(value);
|
||||
}else if(key == "positionPercentY"){
|
||||
_positionPercentY = valueToFloat(value);
|
||||
}
|
||||
else if(key == "adaptScreen"){
|
||||
_isAdaptScreen = valueToBool(value);
|
||||
}
|
||||
else if (key == "width"){
|
||||
_width = valueToFloat(value);
|
||||
}else if(key == "height"){
|
||||
_height = valueToFloat(value);
|
||||
}else if(key == "tag"){
|
||||
widget->setTag(valueToInt(value));
|
||||
}else if(key == "actiontag"){
|
||||
widget->setActionTag(valueToInt(value));
|
||||
}else if(key == "touchAble"){
|
||||
widget->setTouchEnabled(valueToBool(value));
|
||||
}else if(key == "name"){
|
||||
std::string widgetName = value.empty() ? "default" : value;
|
||||
widget->setName(widgetName);
|
||||
}else if(key == "x"){
|
||||
_position.x = valueToFloat(value);
|
||||
}else if(key == "y"){
|
||||
_position.y = valueToFloat(value);
|
||||
}else if(key == "scaleX"){
|
||||
widget->setScaleX(valueToFloat(value));
|
||||
}else if(key == "scaleY"){
|
||||
widget->setScaleY(valueToFloat(value));
|
||||
}else if(key == "rotation"){
|
||||
widget->setRotation(valueToFloat(value));
|
||||
}else if(key == "visible"){
|
||||
widget->setVisible(valueToBool(value));
|
||||
}else if(key == "ZOrder"){
|
||||
widget->setZOrder(valueToInt(value));
|
||||
}else if(key == "layoutParameter"){
|
||||
stExpCocoNode *layoutCocosNode = stChildArray[i].GetChildArray();
|
||||
|
||||
LinearLayoutParameter *linearParameter = LinearLayoutParameter::create();
|
||||
RelativeLayoutParameter *relativeParameter = RelativeLayoutParameter::create();
|
||||
Margin mg;
|
||||
|
||||
int paramType = -1;
|
||||
for (int j = 0; j < stChildArray[i].GetChildNum(); ++j) {
|
||||
std::string innerKey = layoutCocosNode[j].GetName(pCocoLoader);
|
||||
std::string innerValue = layoutCocosNode[j].GetValue();
|
||||
|
||||
if (innerKey == "type") {
|
||||
paramType = valueToInt(innerValue);
|
||||
}else if(innerKey == "gravity"){
|
||||
linearParameter->setGravity((cocos2d::ui::LinearLayoutParameter::LinearGravity)valueToInt(innerValue));
|
||||
}else if(innerKey == "relativeName"){
|
||||
relativeParameter->setRelativeName(innerValue);
|
||||
}else if(innerKey == "relativeToName"){
|
||||
relativeParameter->setRelativeToWidgetName(innerValue);
|
||||
}else if(innerKey == "align"){
|
||||
relativeParameter->setAlign((cocos2d::ui::RelativeLayoutParameter::RelativeAlign)valueToInt(innerValue));
|
||||
}else if(innerKey == "marginLeft"){
|
||||
mg.left = valueToFloat(innerValue);
|
||||
}else if(innerKey == "marginTop"){
|
||||
mg.top = valueToFloat(innerValue);
|
||||
}else if(innerKey == "marginRight"){
|
||||
mg.right = valueToFloat(innerValue);
|
||||
}else if(innerKey == "marginDown"){
|
||||
mg.bottom = valueToFloat(innerValue);
|
||||
}
|
||||
}
|
||||
|
||||
linearParameter->setMargin(mg);
|
||||
relativeParameter->setMargin(mg);
|
||||
|
||||
switch (paramType) {
|
||||
case 1:
|
||||
widget->setLayoutParameter(linearParameter);
|
||||
break;
|
||||
case 2:
|
||||
widget->setLayoutParameter(relativeParameter);
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
//read all basic properties of widget
|
||||
CC_BASIC_PROPERTY_BINARY_READER
|
||||
//read all color related properties of widget
|
||||
CC_COLOR_PROPERTY_BINARY_READER
|
||||
|
||||
else if (key == "opacity") {
|
||||
_opacity = valueToInt(value);
|
||||
}else if(key == "colorR"){
|
||||
_color.r = valueToInt(value);
|
||||
}else if(key == "colorG"){
|
||||
_color.g = valueToInt(value);
|
||||
}else if(key == "colorB")
|
||||
{
|
||||
_color.b = valueToInt(value);
|
||||
}else if(key == "flipX"){
|
||||
widget->setFlippedX(valueToBool(value));
|
||||
}else if(key == "flipY"){
|
||||
widget->setFlippedY(valueToBool(value));
|
||||
}else if(key == "anchorPointX"){
|
||||
else if(key == "anchorPointX"){
|
||||
_originalAnchorPoint.x = valueToFloat(value);
|
||||
}else if(key == "anchorPointY"){
|
||||
_originalAnchorPoint.y = valueToFloat(value);
|
||||
|
|
|
@ -44,114 +44,12 @@ namespace cocostudio
|
|||
for (int i = 0; i < pCocoNode->GetChildNum(); ++i) {
|
||||
std::string key = stChildArray[i].GetName(pCocoLoader);
|
||||
std::string value = stChildArray[i].GetValue();
|
||||
// CCLOG("Text: key = %s, value = %s", key.c_str(), value.c_str());
|
||||
|
||||
if (key == "ignoreSize") {
|
||||
widget->ignoreContentAdaptWithSize(valueToBool(value));
|
||||
}else if(key == "sizeType"){
|
||||
widget->setSizeType((Widget::SizeType)valueToInt(value));
|
||||
}else if(key == "positionType"){
|
||||
widget->setPositionType((Widget::PositionType)valueToInt(value));
|
||||
}else if(key == "sizePercentX"){
|
||||
_sizePercentX = valueToFloat(value);
|
||||
}else if(key == "sizePercentY"){
|
||||
_sizePercentY = valueToFloat(value);
|
||||
}else if(key == "positionPercentX"){
|
||||
_positionPercentX = valueToFloat(value);
|
||||
}else if(key == "positionPercentY"){
|
||||
_positionPercentY = valueToFloat(value);
|
||||
}
|
||||
else if(key == "adaptScreen"){
|
||||
_isAdaptScreen = valueToBool(value);
|
||||
}
|
||||
else if (key == "width"){
|
||||
_width = valueToFloat(value);
|
||||
}else if(key == "height"){
|
||||
_height = valueToFloat(value);
|
||||
}else if(key == "tag"){
|
||||
widget->setTag(valueToInt(value));
|
||||
}else if(key == "actiontag"){
|
||||
widget->setActionTag(valueToInt(value));
|
||||
}else if(key == "touchAble"){
|
||||
widget->setTouchEnabled(valueToBool(value));
|
||||
}else if(key == "name"){
|
||||
std::string widgetName = value.empty() ? "default" : value;
|
||||
widget->setName(widgetName);
|
||||
}else if(key == "x"){
|
||||
_position.x = valueToFloat(value);
|
||||
}else if(key == "y"){
|
||||
_position.y = valueToFloat(value);
|
||||
}else if(key == "scaleX"){
|
||||
widget->setScaleX(valueToFloat(value));
|
||||
}else if(key == "scaleY"){
|
||||
widget->setScaleY(valueToFloat(value));
|
||||
}else if(key == "rotation"){
|
||||
widget->setRotation(valueToFloat(value));
|
||||
}else if(key == "visible"){
|
||||
widget->setVisible(valueToBool(value));
|
||||
}else if(key == "ZOrder"){
|
||||
widget->setZOrder(valueToInt(value));
|
||||
}else if(key == "layoutParameter"){
|
||||
stExpCocoNode *layoutCocosNode = stChildArray[i].GetChildArray();
|
||||
|
||||
LinearLayoutParameter *linearParameter = LinearLayoutParameter::create();
|
||||
RelativeLayoutParameter *relativeParameter = RelativeLayoutParameter::create();
|
||||
Margin mg;
|
||||
|
||||
int paramType = -1;
|
||||
for (int j = 0; j < stChildArray[i].GetChildNum(); ++j) {
|
||||
std::string innerKey = layoutCocosNode[j].GetName(pCocoLoader);
|
||||
std::string innerValue = layoutCocosNode[j].GetValue();
|
||||
|
||||
if (innerKey == "type") {
|
||||
paramType = valueToInt(innerValue);
|
||||
}else if(innerKey == "gravity"){
|
||||
linearParameter->setGravity((cocos2d::ui::LinearLayoutParameter::LinearGravity)valueToInt(innerValue));
|
||||
}else if(innerKey == "relativeName"){
|
||||
relativeParameter->setRelativeName(innerValue);
|
||||
}else if(innerKey == "relativeToName"){
|
||||
relativeParameter->setRelativeToWidgetName(innerValue);
|
||||
}else if(innerKey == "align"){
|
||||
relativeParameter->setAlign((cocos2d::ui::RelativeLayoutParameter::RelativeAlign)valueToInt(innerValue));
|
||||
}else if(innerKey == "marginLeft"){
|
||||
mg.left = valueToFloat(innerValue);
|
||||
}else if(innerKey == "marginTop"){
|
||||
mg.top = valueToFloat(innerValue);
|
||||
}else if(innerKey == "marginRight"){
|
||||
mg.right = valueToFloat(innerValue);
|
||||
}else if(innerKey == "marginDown"){
|
||||
mg.bottom = valueToFloat(innerValue);
|
||||
}
|
||||
}
|
||||
|
||||
linearParameter->setMargin(mg);
|
||||
relativeParameter->setMargin(mg);
|
||||
|
||||
switch (paramType) {
|
||||
case 1:
|
||||
widget->setLayoutParameter(linearParameter);
|
||||
break;
|
||||
case 2:
|
||||
widget->setLayoutParameter(relativeParameter);
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
//read all basic properties of widget
|
||||
CC_BASIC_PROPERTY_BINARY_READER
|
||||
//read all color related properties of widget
|
||||
CC_COLOR_PROPERTY_BINARY_READER
|
||||
|
||||
else if (key == "opacity") {
|
||||
_opacity = valueToInt(value);
|
||||
}else if(key == "colorR"){
|
||||
_color.r = valueToInt(value);
|
||||
}else if(key == "colorG"){
|
||||
_color.g = valueToInt(value);
|
||||
}else if(key == "colorB")
|
||||
{
|
||||
_color.b = valueToInt(value);
|
||||
}else if(key == "flipX"){
|
||||
widget->setFlippedX(valueToBool(value));
|
||||
}else if(key == "flipY"){
|
||||
widget->setFlippedY(valueToBool(value));
|
||||
}else if(key == "anchorPointX"){
|
||||
else if(key == "anchorPointX"){
|
||||
_originalAnchorPoint.x = valueToFloat(value);
|
||||
}else if(key == "anchorPointY"){
|
||||
_originalAnchorPoint.y = valueToFloat(value);
|
||||
|
|
|
@ -341,100 +341,16 @@ namespace cocostudio
|
|||
{
|
||||
stExpCocoNode *stChildArray = pCocoNode->GetChildArray();
|
||||
|
||||
this->beginSetBasicProperties(widget);
|
||||
|
||||
for (int i = 0; i < pCocoNode->GetChildNum(); ++i) {
|
||||
std::string key = stChildArray[i].GetName(pCocoLoader);
|
||||
std::string value = stChildArray[i].GetValue();
|
||||
|
||||
if (key == "ignoreSize") {
|
||||
widget->ignoreContentAdaptWithSize(valueToBool(value));
|
||||
}else if(key == "sizeType"){
|
||||
widget->setSizeType((Widget::SizeType)valueToInt(value));
|
||||
}else if(key == "positionType"){
|
||||
widget->setPositionType((Widget::PositionType)valueToInt(value));
|
||||
}else if(key == "sizePercentX"){
|
||||
widget->setSizePercent(Vec2(valueToFloat(value), widget->getSizePercent().y));
|
||||
}else if(key == "sizePercentY"){
|
||||
widget->setSizePercent(Vec2(widget->getSizePercent().x, valueToFloat(value)));
|
||||
}else if(key == "positionPercentX"){
|
||||
widget->setPositionPercent(Vec2(valueToFloat(value), widget->getPositionPercent().y));
|
||||
}else if(key == "positionPercentY"){
|
||||
widget->setPositionPercent(Vec2(widget->getPositionPercent().x, valueToFloat(value)));
|
||||
}else if (key == "width"){
|
||||
widget->setSize(Size(valueToFloat(value), widget->getSize().height));
|
||||
}else if(key == "height"){
|
||||
widget->setSize(Size(widget->getSize().width, valueToFloat(value)));
|
||||
}else if(key == "tag"){
|
||||
widget->setTag(valueToInt(value));
|
||||
}else if(key == "actiontag"){
|
||||
widget->setActionTag(valueToInt(value));
|
||||
}else if(key == "touchAble"){
|
||||
widget->setTouchEnabled(valueToBool(value));
|
||||
}else if(key == "name"){
|
||||
std::string widgetName = value.empty() ? "default" : value;
|
||||
widget->setName(widgetName);
|
||||
}else if(key == "x"){
|
||||
widget->setPosition(Vec2(valueToFloat(value), widget->getPosition().y));
|
||||
}else if(key == "y"){
|
||||
widget->setPosition(Vec2(widget->getPosition().x, valueToFloat(value)));
|
||||
}else if(key == "scaleX"){
|
||||
widget->setScaleX(valueToFloat(value));
|
||||
}else if(key == "scaleY"){
|
||||
widget->setScaleY(valueToFloat(value));
|
||||
}else if(key == "rotation"){
|
||||
widget->setRotation(valueToFloat(value));
|
||||
}else if(key == "visible"){
|
||||
widget->setVisible(valueToBool(value));
|
||||
}else if(key == "ZOrder"){
|
||||
widget->setZOrder(valueToInt(value));
|
||||
}else if(key == "layoutParameter"){
|
||||
stExpCocoNode *layoutCocosNode = stChildArray[i].GetChildArray();
|
||||
|
||||
ui::LinearLayoutParameter *linearParameter = ui::LinearLayoutParameter::create();
|
||||
ui::RelativeLayoutParameter *relativeParameter = ui::RelativeLayoutParameter::create();
|
||||
ui::Margin mg;
|
||||
|
||||
int paramType = -1;
|
||||
for (int j = 0; j < stChildArray[i].GetChildNum(); ++j) {
|
||||
std::string innerKey = layoutCocosNode[j].GetName(pCocoLoader);
|
||||
std::string innerValue = layoutCocosNode[j].GetValue();
|
||||
|
||||
if (innerKey == "type") {
|
||||
paramType = valueToInt(innerValue);
|
||||
}else if(innerKey == "gravity"){
|
||||
linearParameter->setGravity((cocos2d::ui::LinearLayoutParameter::LinearGravity)valueToInt(innerValue));
|
||||
}else if(innerKey == "relativeName"){
|
||||
relativeParameter->setRelativeName(innerValue);
|
||||
}else if(innerKey == "relativeToName"){
|
||||
relativeParameter->setRelativeToWidgetName(innerValue);
|
||||
}else if(innerKey == "align"){
|
||||
relativeParameter->setAlign((cocos2d::ui::RelativeLayoutParameter::RelativeAlign)valueToInt(innerValue));
|
||||
}else if(innerKey == "marginLeft"){
|
||||
mg.left = valueToFloat(innerValue);
|
||||
}else if(innerKey == "marginTop"){
|
||||
mg.top = valueToFloat(innerValue);
|
||||
}else if(innerKey == "marginRight"){
|
||||
mg.right = valueToFloat(innerValue);
|
||||
}else if(innerKey == "marginDown"){
|
||||
mg.bottom = valueToFloat(innerValue);
|
||||
}
|
||||
}
|
||||
|
||||
linearParameter->setMargin(mg);
|
||||
relativeParameter->setMargin(mg);
|
||||
|
||||
switch (paramType) {
|
||||
case 1:
|
||||
widget->setLayoutParameter(linearParameter);
|
||||
break;
|
||||
case 2:
|
||||
widget->setLayoutParameter(relativeParameter);
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
CC_BASIC_PROPERTY_BINARY_READER
|
||||
}
|
||||
|
||||
this->endSetBasicProperties(widget);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -126,6 +126,112 @@ namespace cocostudio
|
|||
extern const char* P_ColorB;
|
||||
extern const char* P_FlipX;
|
||||
extern const char* P_FlipY;
|
||||
|
||||
#define CC_BASIC_PROPERTY_BINARY_READER \
|
||||
if (key == P_IgnoreSize) { \
|
||||
widget->ignoreContentAdaptWithSize(valueToBool(value)); \
|
||||
}else if(key == P_SizeType){ \
|
||||
widget->setSizeType((Widget::SizeType)valueToInt(value)); \
|
||||
}else if(key == P_PositionType){ \
|
||||
widget->setPositionType((Widget::PositionType)valueToInt(value)); \
|
||||
}else if(key == P_SizePercentX){ \
|
||||
_sizePercentX = valueToFloat(value); \
|
||||
}else if(key == P_SizePercentY){ \
|
||||
_sizePercentY = valueToFloat(value); \
|
||||
}else if(key == P_PositionPercentX){ \
|
||||
_positionPercentX = valueToFloat(value); \
|
||||
}else if(key == P_PositionPercentY){ \
|
||||
_positionPercentY = valueToFloat(value); \
|
||||
} \
|
||||
else if(key == P_AdaptScreen){ \
|
||||
_isAdaptScreen = valueToBool(value); \
|
||||
}else if (key == P_Width){ \
|
||||
_width = valueToFloat(value); \
|
||||
}else if(key == P_Height){ \
|
||||
_height = valueToFloat(value); \
|
||||
}else if(key == P_Tag){ \
|
||||
widget->setTag(valueToInt(value)); \
|
||||
}else if(key == P_ActionTag){ \
|
||||
widget->setActionTag(valueToInt(value)); \
|
||||
}else if(key == P_TouchAble){ \
|
||||
widget->setTouchEnabled(valueToBool(value)); \
|
||||
}else if(key == P_Name){ \
|
||||
std::string widgetName = value.empty() ? "default" : value; \
|
||||
widget->setName(widgetName); \
|
||||
}else if(key == P_X){ \
|
||||
_position.x = valueToFloat(value); \
|
||||
}else if(key == P_Y){ \
|
||||
_position.y = valueToFloat(value); \
|
||||
}else if(key == P_ScaleX){ \
|
||||
widget->setScaleX(valueToFloat(value)); \
|
||||
}else if(key == P_ScaleY){ \
|
||||
widget->setScaleY(valueToFloat(value)); \
|
||||
}else if(key == P_Rotation){ \
|
||||
widget->setRotation(valueToFloat(value)); \
|
||||
}else if(key == P_Visbile){ \
|
||||
widget->setVisible(valueToBool(value)); \
|
||||
}else if(key == P_ZOrder){ \
|
||||
widget->setZOrder(valueToInt(value)); \
|
||||
}else if(key == P_LayoutParameter){ \
|
||||
stExpCocoNode *layoutCocosNode = stChildArray[i].GetChildArray(); \
|
||||
ui::LinearLayoutParameter *linearParameter = ui::LinearLayoutParameter::create(); \
|
||||
ui::RelativeLayoutParameter *relativeParameter = ui::RelativeLayoutParameter::create(); \
|
||||
ui::Margin mg; \
|
||||
int paramType = -1; \
|
||||
for (int j = 0; j < stChildArray[i].GetChildNum(); ++j) { \
|
||||
std::string innerKey = layoutCocosNode[j].GetName(pCocoLoader); \
|
||||
std::string innerValue = layoutCocosNode[j].GetValue(); \
|
||||
if (innerKey == P_Type) { \
|
||||
paramType = valueToInt(innerValue); \
|
||||
}else if(innerKey == P_Gravity){ \
|
||||
linearParameter->setGravity((cocos2d::ui::LinearLayoutParameter::LinearGravity)valueToInt(innerValue)); \
|
||||
}else if(innerKey == P_RelativeName){ \
|
||||
relativeParameter->setRelativeName(innerValue); \
|
||||
}else if(innerKey == P_RelativeToName){ \
|
||||
relativeParameter->setRelativeToWidgetName(innerValue); \
|
||||
}else if(innerKey == P_Align){ \
|
||||
relativeParameter->setAlign((cocos2d::ui::RelativeLayoutParameter::RelativeAlign)valueToInt(innerValue)); \
|
||||
}else if(innerKey == P_MarginLeft){ \
|
||||
mg.left = valueToFloat(innerValue); \
|
||||
}else if(innerKey == P_MarginTop){ \
|
||||
mg.top = valueToFloat(innerValue); \
|
||||
}else if(innerKey == P_MarginRight){ \
|
||||
mg.right = valueToFloat(innerValue); \
|
||||
}else if(innerKey == P_MarginDown){ \
|
||||
mg.bottom = valueToFloat(innerValue); \
|
||||
} \
|
||||
} \
|
||||
linearParameter->setMargin(mg); \
|
||||
relativeParameter->setMargin(mg); \
|
||||
switch (paramType) { \
|
||||
case 1: \
|
||||
widget->setLayoutParameter(linearParameter); \
|
||||
break; \
|
||||
case 2: \
|
||||
widget->setLayoutParameter(relativeParameter); \
|
||||
default: \
|
||||
break;\
|
||||
}\
|
||||
}
|
||||
|
||||
|
||||
#define CC_COLOR_PROPERTY_BINARY_READER \
|
||||
else if (key == P_Opacity) { \
|
||||
_opacity = valueToInt(value); \
|
||||
}else if(key == P_ColorR){ \
|
||||
_color.r = valueToInt(value); \
|
||||
}else if(key == P_ColorG){ \
|
||||
_color.g = valueToInt(value); \
|
||||
}else if(key == P_ColorB) \
|
||||
{\
|
||||
_color.b = valueToInt(value);\
|
||||
}else if(key == P_FlipX){\
|
||||
widget->setFlippedX(valueToBool(value));\
|
||||
}else if(key == P_FlipY){\
|
||||
widget->setFlippedY(valueToBool(value));\
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
#endif /* defined(__TestCpp__WidgetReader__) */
|
||||
|
|
Loading…
Reference in New Issue