mirror of https://github.com/axmolengine/axmol.git
Merge pull request #5924 from MSOpenTech/wp8-3.0-cocos2d-changes
Windows Phone 8,0 cocos2d-x 3.0 changes
This commit is contained in:
commit
a374241f65
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@ -159,6 +159,19 @@ Sequence* Sequence::createWithTwoActions(FiniteTimeAction *actionOne, FiniteTime
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return sequence;
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}
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
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Sequence* Sequence::variadicCreate(FiniteTimeAction *action1, ...)
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{
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va_list params;
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va_start(params, action1);
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Sequence *ret = Sequence::createWithVariableList(action1, params);
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va_end(params);
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return ret;
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}
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#else
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Sequence* Sequence::create(FiniteTimeAction *action1, ...)
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{
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va_list params;
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@ -170,6 +183,7 @@ Sequence* Sequence::create(FiniteTimeAction *action1, ...)
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return ret;
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}
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#endif
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Sequence* Sequence::createWithVariableList(FiniteTimeAction *action1, va_list args)
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{
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@ -532,6 +546,19 @@ RepeatForever *RepeatForever::reverse() const
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// Spawn
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//
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
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Spawn* Spawn::variadicCreate(FiniteTimeAction *action1, ...)
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{
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va_list params;
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va_start(params, action1);
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Spawn *ret = Spawn::createWithVariableList(action1, params);
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va_end(params);
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return ret;
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}
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#else
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Spawn* Spawn::create(FiniteTimeAction *action1, ...)
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{
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va_list params;
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@ -543,6 +570,7 @@ Spawn* Spawn::create(FiniteTimeAction *action1, ...)
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return ret;
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}
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#endif
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Spawn* Spawn::createWithVariableList(FiniteTimeAction *action1, va_list args)
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{
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@ -93,7 +93,26 @@ class CC_DLL Sequence : public ActionInterval
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{
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public:
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/** helper constructor to create an array of sequenceable actions */
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
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// WP8 in VS2012 does not support nullptr in variable args lists and variadic templates are also not supported
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typedef FiniteTimeAction* M;
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static Sequence* create(M m1, std::nullptr_t listEnd) { return variadicCreate(m1, NULL); }
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static Sequence* create(M m1, M m2, std::nullptr_t listEnd) { return variadicCreate(m1, m2, NULL); }
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static Sequence* create(M m1, M m2, M m3, std::nullptr_t listEnd) { return variadicCreate(m1, m2, m3, NULL); }
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static Sequence* create(M m1, M m2, M m3, M m4, std::nullptr_t listEnd) { return variadicCreate(m1, m2, m3, m4, NULL); }
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static Sequence* create(M m1, M m2, M m3, M m4, M m5, std::nullptr_t listEnd) { return variadicCreate(m1, m2, m3, m4, m5, NULL); }
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static Sequence* create(M m1, M m2, M m3, M m4, M m5, M m6, std::nullptr_t listEnd) { return variadicCreate(m1, m2, m3, m4, m5, m6, NULL); }
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static Sequence* create(M m1, M m2, M m3, M m4, M m5, M m6, M m7, std::nullptr_t listEnd) { return variadicCreate(m1, m2, m3, m4, m5, m6, m7, NULL); }
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static Sequence* create(M m1, M m2, M m3, M m4, M m5, M m6, M m7, M m8, std::nullptr_t listEnd) { return variadicCreate(m1, m2, m3, m4, m5, m6, m7, m8, NULL); }
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static Sequence* create(M m1, M m2, M m3, M m4, M m5, M m6, M m7, M m8, M m9, std::nullptr_t listEnd) { return variadicCreate(m1, m2, m3, m4, m5, m6, m7, m8, m9, NULL); }
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static Sequence* create(M m1, M m2, M m3, M m4, M m5, M m6, M m7, M m8, M m9, M m10, std::nullptr_t listEnd) { return variadicCreate(m1, m2, m3, m4, m5, m6, m7, m8, m9, m10, NULL); }
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// On WP8 for variable argument lists longer than 10 items, use the other create functions or variadicCreate with NULL as the last argument
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static Sequence* variadicCreate(FiniteTimeAction* item, ...);
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#else
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static Sequence* create(FiniteTimeAction *action1, ...) CC_REQUIRES_NULL_TERMINATION;
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#endif
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/** helper constructor to create an array of sequenceable actions given an array
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* @code
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* When this funtion bound to the js or lua,the input params changed
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@ -248,7 +267,25 @@ public:
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* in lua :local create(local object1,local object2, ...)
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* @endcode
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*/
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
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// WP8 in VS2012 does not support nullptr in variable args lists and variadic templates are also not supported
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typedef FiniteTimeAction* M;
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static Spawn* create(M m1, std::nullptr_t listEnd) { return variadicCreate(m1, NULL); }
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static Spawn* create(M m1, M m2, std::nullptr_t listEnd) { return variadicCreate(m1, m2, NULL); }
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static Spawn* create(M m1, M m2, M m3, std::nullptr_t listEnd) { return variadicCreate(m1, m2, m3, NULL); }
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static Spawn* create(M m1, M m2, M m3, M m4, std::nullptr_t listEnd) { return variadicCreate(m1, m2, m3, m4, NULL); }
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static Spawn* create(M m1, M m2, M m3, M m4, M m5, std::nullptr_t listEnd) { return variadicCreate(m1, m2, m3, m4, m5, NULL); }
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static Spawn* create(M m1, M m2, M m3, M m4, M m5, M m6, std::nullptr_t listEnd) { return variadicCreate(m1, m2, m3, m4, m5, m6, NULL); }
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static Spawn* create(M m1, M m2, M m3, M m4, M m5, M m6, M m7, std::nullptr_t listEnd) { return variadicCreate(m1, m2, m3, m4, m5, m6, m7, NULL); }
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static Spawn* create(M m1, M m2, M m3, M m4, M m5, M m6, M m7, M m8, std::nullptr_t listEnd) { return variadicCreate(m1, m2, m3, m4, m5, m6, m7, m8, NULL); }
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static Spawn* create(M m1, M m2, M m3, M m4, M m5, M m6, M m7, M m8, M m9, std::nullptr_t listEnd) { return variadicCreate(m1, m2, m3, m4, m5, m6, m7, m8, m9, NULL); }
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static Spawn* create(M m1, M m2, M m3, M m4, M m5, M m6, M m7, M m8, M m9, M m10, std::nullptr_t listEnd) { return variadicCreate(m1, m2, m3, m4, m5, m6, m7, m8, m9, m10, NULL); }
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// On WP8 for variable argument lists longer than 10 items, use the other create functions or createSpawn with NULL as the last argument
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static Spawn* variadicCreate(FiniteTimeAction* item, ...);
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#else
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static Spawn* create(FiniteTimeAction *action1, ...) CC_REQUIRES_NULL_TERMINATION;
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#endif
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/** helper constructor to create an array of spawned actions */
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static Spawn* createWithVariableList(FiniteTimeAction *action1, va_list args);
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@ -963,6 +963,8 @@ CC_DEPRECATED_ATTRIBUTE const Application::Platform kTargetBlackBerry = Applic
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CC_DEPRECATED_ATTRIBUTE const Application::Platform kTargetNaCl = Application::Platform::OS_NACL;
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CC_DEPRECATED_ATTRIBUTE const Application::Platform kTargetEmscripten = Application::Platform::OS_EMSCRIPTEN;
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CC_DEPRECATED_ATTRIBUTE const Application::Platform kTargetTizen = Application::Platform::OS_TIZEN;
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CC_DEPRECATED_ATTRIBUTE const Application::Platform kTargetWinRT = Application::Platform::OS_WINRT;
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CC_DEPRECATED_ATTRIBUTE const Application::Platform kTargetWP8 = Application::Platform::OS_WP8;
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CC_DEPRECATED_ATTRIBUTE typedef Application::Platform TargetPlatform;
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CC_DEPRECATED_ATTRIBUTE const ResolutionPolicy kResolutionExactFit = ResolutionPolicy::EXACT_FIT;
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@ -45,6 +45,7 @@ THE SOFTWARE.
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#include "platform/CCFileUtils.h"
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#include "CCApplication.h"
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#include "CCFontFNT.h"
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#include "CCFontAtlasCache.h"
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#include "CCActionManager.h"
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#include "CCAnimationCache.h"
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#include "CCTouch.h"
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@ -157,8 +158,10 @@ bool Director::init(void)
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initTextureCache();
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_renderer = new Renderer;
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_console = new Console;
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#if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT) && (CC_TARGET_PLATFORM != CC_PLATFORM_WP8)
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_console = new Console;
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#endif
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return true;
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}
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@ -182,7 +185,10 @@ Director::~Director(void)
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delete _eventProjectionChanged;
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delete _renderer;
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#if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT) && (CC_TARGET_PLATFORM != CC_PLATFORM_WP8)
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delete _console;
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#endif
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// clean auto release pool
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PoolManager::destroyInstance();
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@ -432,6 +438,12 @@ void Director::setProjection(Projection projection)
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case Projection::_2D:
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kmGLMatrixMode(KM_GL_PROJECTION);
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kmGLLoadIdentity();
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#if CC_TARGET_PLATFORM == CC_PLATFORM_WP8
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if(getOpenGLView() != nullptr)
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{
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kmGLMultMatrix( getOpenGLView()->getOrientationMatrix());
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}
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#endif
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kmMat4 orthoMatrix;
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kmMat4OrthographicProjection(&orthoMatrix, 0, size.width, 0, size.height, -1024, 1024);
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kmGLMultMatrix(&orthoMatrix);
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@ -447,7 +459,15 @@ void Director::setProjection(Projection projection)
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kmGLMatrixMode(KM_GL_PROJECTION);
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kmGLLoadIdentity();
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#if CC_TARGET_PLATFORM == CC_PLATFORM_WP8
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//if needed, we need to add a rotation for Landscape orientations on Windows Phone 8 since it is always in Portrait Mode
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GLView* view = getOpenGLView();
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if(getOpenGLView() != nullptr)
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{
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kmGLMultMatrix(getOpenGLView()->getOrientationMatrix());
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}
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#endif
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// issue #1334
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kmMat4PerspectiveProjection(&matrixPerspective, 60, (GLfloat)size.width/size.height, 10, zeye+size.height/2);
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// kmMat4PerspectiveProjection( &matrixPerspective, 60, (GLfloat)size.width/size.height, 0.1f, 1500);
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@ -485,10 +505,16 @@ void Director::setProjection(Projection projection)
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void Director::purgeCachedData(void)
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{
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FontFNT::purgeCachedData();
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FontAtlasCache::purgeCachedData();
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if (s_SharedDirector->getOpenGLView())
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{
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SpriteFrameCache::getInstance()->removeUnusedSpriteFrames();
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_textureCache->removeUnusedTextures();
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// Note: some tests such as ActionsTest are leaking refcounted textures
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// There should be no test textures left in the cache
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log("%s\n", _textureCache->getCachedTextureInfo().c_str());
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}
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FileUtils::getInstance()->purgeCachedEntries();
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}
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@ -533,6 +559,11 @@ static void GLToClipTransform(kmMat4 *transformOut)
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kmMat4 projection;
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kmGLGetMatrix(KM_GL_PROJECTION, &projection);
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#if CC_TARGET_PLATFORM == CC_PLATFORM_WP8
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//if needed, we need to undo the rotation for Landscape orientation in order to get the correct positions
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kmMat4Multiply(&projection, Director::getInstance()->getOpenGLView()->getReverseOrientationMatrix(), &projection);
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#endif
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kmMat4 modelview;
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kmGLGetMatrix(KM_GL_MODELVIEW, &modelview);
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@ -59,7 +59,10 @@ class EventCustom;
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class EventListenerCustom;
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class TextureCache;
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class Renderer;
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#if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT) && (CC_TARGET_PLATFORM != CC_PLATFORM_WP8)
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class Console;
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#endif
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/**
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@brief Class that creates and handles the main Window and manages how
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@ -368,7 +371,9 @@ public:
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/** Returns the Console
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@since v3.0
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*/
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#if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT) && (CC_TARGET_PLATFORM != CC_PLATFORM_WP8)
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Console* getConsole() const { return _console; }
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#endif
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/* Gets delta time since last tick to main loop */
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float getDeltaTime() const;
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@ -477,9 +482,11 @@ protected:
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/* Renderer for the Director */
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Renderer *_renderer;
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#if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT) && (CC_TARGET_PLATFORM != CC_PLATFORM_WP8)
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/* Console for the director */
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Console *_console;
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#endif
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// GLViewProtocol will recreate stats labels to fit visible rect
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friend class GLViewProtocol;
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};
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@ -185,7 +185,9 @@ void FontAtlas::listenToForeground(EventCustom *event)
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auto contentSize = Size(CacheTextureWidth,CacheTextureHeight);
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auto pixelFormat = fontTTf->getOutlineSize() > 0 ? Texture2D::PixelFormat::AI88 : Texture2D::PixelFormat::A8;
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_atlasTextures[_currentPage]->initWithData(_currentPageData, _currentPageDataSize, pixelFormat, CacheTextureWidth, CacheTextureHeight, contentSize );
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// this is a memory leak as the texture previously in _atlasTextures[_currentPage] is not deleted from OpenGL
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// see CCTexture2D::initWithData for the temporary fix
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_atlasTextures[_currentPage]->initWithData(_currentPageData, _currentPageDataSize, pixelFormat, CacheTextureWidth, CacheTextureHeight, contentSize );
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}
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}
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#endif
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@ -257,8 +259,10 @@ bool FontAtlas::prepareLetterDefinitions(unsigned short *utf16String)
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_currentPageOrigY += _commonLineHeight;
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_currentPageOrigX = 0;
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if(_currentPageOrigY + _commonLineHeight >= CacheTextureHeight)
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{
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_atlasTextures[_currentPage]->initWithData(_currentPageData, _currentPageDataSize, pixelFormat, CacheTextureWidth, CacheTextureHeight, contentSize );
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{
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// this is a memory leak as the texture previously in _atlasTextures[_currentPage] is not deleted from OpenGL
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// see CCTexture2D::initWithData for the temporary fix
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_atlasTextures[_currentPage]->initWithData(_currentPageData, _currentPageDataSize, pixelFormat, CacheTextureWidth, CacheTextureHeight, contentSize );
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_currentPageOrigY = 0;
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memset(_currentPageData, 0, _currentPageDataSize);
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_currentPage++;
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@ -303,6 +307,8 @@ bool FontAtlas::prepareLetterDefinitions(unsigned short *utf16String)
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if(existNewLetter)
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{
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// this is a memory leak as the texture previously in _atlasTextures[_currentPage] is not deleted from OpenGL
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// see CCTexture2D::initWithData for the temporary fix
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_atlasTextures[_currentPage]->initWithData(_currentPageData, _currentPageDataSize, pixelFormat, CacheTextureWidth, CacheTextureHeight, contentSize );
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}
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return true;
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@ -26,15 +26,29 @@
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#ifndef _FontFreetype_h_
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#define _FontFreetype_h_
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#include "CCFont.h"
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#include "CCData.h"
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#include <string>
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#include <ft2build.h>
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) || (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
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#define generic GenericFromFreeTypeLibrary
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#define internal InternalFromFreeTypeLibrary
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#endif
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#include FT_FREETYPE_H
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#include FT_STROKER_H
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) || (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
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#undef generic
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#undef internal
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#endif
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NS_CC_BEGIN
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class CC_DLL FontFreeType : public Font
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|
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|
@ -37,6 +37,10 @@ THE SOFTWARE.
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#include "kazmath/GL/matrix.h"
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#include "kazmath/kazmath.h"
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
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#include "CCPrecompiledShaders.h"
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#endif
|
||||
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||||
NS_CC_BEGIN
|
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typedef struct _hashUniformEntry
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|
@ -116,6 +120,18 @@ GLProgram::~GLProgram()
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|||
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bool GLProgram::initWithByteArrays(const GLchar* vShaderByteArray, const GLchar* fShaderByteArray)
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||||
{
|
||||
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||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
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GLboolean hasCompiler = false;
|
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glGetBooleanv(GL_SHADER_COMPILER, &hasCompiler);
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_hasShaderCompiler = (hasCompiler == GL_TRUE);
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||||
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||||
if(!_hasShaderCompiler)
|
||||
{
|
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return initWithPrecompiledProgramByteArray(vShaderByteArray,fShaderByteArray);
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}
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||||
#endif
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||||
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||||
_program = glCreateProgram();
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CHECK_GL_ERROR_DEBUG();
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|
@ -126,7 +142,8 @@ bool GLProgram::initWithByteArrays(const GLchar* vShaderByteArray, const GLchar*
|
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if (!compileShader(&_vertShader, GL_VERTEX_SHADER, vShaderByteArray))
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||||
{
|
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CCLOG("cocos2d: ERROR: Failed to compile vertex shader");
|
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}
|
||||
return false;
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||||
}
|
||||
}
|
||||
|
||||
// Create and compile fragment shader
|
||||
|
@ -135,6 +152,7 @@ bool GLProgram::initWithByteArrays(const GLchar* vShaderByteArray, const GLchar*
|
|||
if (!compileShader(&_fragShader, GL_FRAGMENT_SHADER, fShaderByteArray))
|
||||
{
|
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CCLOG("cocos2d: ERROR: Failed to compile fragment shader");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -152,9 +170,34 @@ bool GLProgram::initWithByteArrays(const GLchar* vShaderByteArray, const GLchar*
|
|||
|
||||
CHECK_GL_ERROR_DEBUG();
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
||||
_shaderId = CCPrecompiledShaders::getInstance()->addShaders(vShaderByteArray, fShaderByteArray);
|
||||
#endif
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
||||
bool GLProgram::initWithPrecompiledProgramByteArray(const GLchar* vShaderByteArray, const GLchar* fShaderByteArray)
|
||||
{
|
||||
bool haveProgram = false;
|
||||
|
||||
_program = glCreateProgram();
|
||||
CHECK_GL_ERROR_DEBUG();
|
||||
|
||||
_vertShader = _fragShader = 0;
|
||||
|
||||
haveProgram = CCPrecompiledShaders::getInstance()->loadProgram(_program, vShaderByteArray, fShaderByteArray);
|
||||
|
||||
CHECK_GL_ERROR_DEBUG();
|
||||
_hashForUniforms = NULL;
|
||||
|
||||
CHECK_GL_ERROR_DEBUG();
|
||||
|
||||
return haveProgram;
|
||||
}
|
||||
#endif
|
||||
|
||||
bool GLProgram::initWithFilenames(const std::string &vShaderFilename, const std::string &fShaderFilename)
|
||||
{
|
||||
auto fileUtils = FileUtils::getInstance();
|
||||
|
@ -275,6 +318,15 @@ bool GLProgram::link()
|
|||
{
|
||||
CCASSERT(_program != 0, "Cannot link invalid program");
|
||||
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
||||
if(!_hasShaderCompiler)
|
||||
{
|
||||
// precompiled shader program is already linked
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
GLint status = GL_TRUE;
|
||||
|
||||
glLinkProgram(_program);
|
||||
|
@ -291,7 +343,7 @@ bool GLProgram::link()
|
|||
|
||||
_vertShader = _fragShader = 0;
|
||||
|
||||
#if COCOS2D_DEBUG
|
||||
#if DEBUG || (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
||||
glGetProgramiv(_program, GL_LINK_STATUS, &status);
|
||||
|
||||
if (status == GL_FALSE)
|
||||
|
@ -301,7 +353,14 @@ bool GLProgram::link()
|
|||
_program = 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
||||
if (status == GL_TRUE)
|
||||
{
|
||||
CCPrecompiledShaders::getInstance()->addProgram(_program, _shaderId);
|
||||
}
|
||||
#endif
|
||||
|
||||
return (status == GL_TRUE);
|
||||
}
|
||||
|
||||
|
|
|
@ -126,7 +126,18 @@ public:
|
|||
* @js initWithString
|
||||
* @lua initWithString
|
||||
*/
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
||||
/** Initializes the CCGLProgram with precompiled shader program */
|
||||
bool initWithPrecompiledProgramByteArray(const GLchar* vShaderByteArray, const GLchar* fShaderByteArray);
|
||||
#endif
|
||||
|
||||
/** Initializes the GLProgram with a vertex and fragment with bytes array
|
||||
* @js initWithString
|
||||
* @lua initWithString
|
||||
*/
|
||||
bool initWithByteArrays(const GLchar* vShaderByteArray, const GLchar* fShaderByteArray);
|
||||
|
||||
/** Initializes the GLProgram with a vertex and fragment with contents of filenames
|
||||
* @js init
|
||||
* @lua init
|
||||
|
@ -266,6 +277,10 @@ private:
|
|||
GLuint _fragShader;
|
||||
GLint _uniforms[UNIFORM_MAX];
|
||||
struct _hashUniformEntry* _hashForUniforms;
|
||||
bool _hasShaderCompiler;
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
||||
std::string _shaderId;
|
||||
#endif
|
||||
|
||||
struct flag_struct {
|
||||
unsigned int usesTime:1;
|
||||
|
|
|
@ -852,7 +852,7 @@ LayerMultiplex * LayerMultiplex::create(Layer * layer, ...)
|
|||
|
||||
LayerMultiplex * LayerMultiplex::createWithLayer(Layer* layer)
|
||||
{
|
||||
return LayerMultiplex::create(layer, nullptr);
|
||||
return LayerMultiplex::create(layer, NULL);
|
||||
}
|
||||
|
||||
LayerMultiplex* LayerMultiplex::create()
|
||||
|
|
|
@ -431,7 +431,25 @@ public:
|
|||
* In lua:local create(...)
|
||||
* @endcode
|
||||
*/
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
||||
// WP8 in VS2012 does not support nullptr in variable args lists and variadic templates are also not supported
|
||||
typedef Layer* M;
|
||||
static LayerMultiplex* create(M m1, std::nullptr_t listEnd) { return createVariadic(m1, NULL); }
|
||||
static LayerMultiplex* create(M m1, M m2, std::nullptr_t listEnd) { return createVariadic(m1, m2, NULL); }
|
||||
static LayerMultiplex* create(M m1, M m2, M m3, std::nullptr_t listEnd) { return createVariadic(m1, m2, m3, NULL); }
|
||||
static LayerMultiplex* create(M m1, M m2, M m3, M m4, std::nullptr_t listEnd) { return createVariadic(m1, m2, m3, m4, NULL); }
|
||||
static LayerMultiplex* create(M m1, M m2, M m3, M m4, M m5, std::nullptr_t listEnd) { return createVariadic(m1, m2, m3, m4, m5, NULL); }
|
||||
static LayerMultiplex* create(M m1, M m2, M m3, M m4, M m5, M m6, std::nullptr_t listEnd) { return createVariadic(m1, m2, m3, m4, m5, m6, NULL); }
|
||||
static LayerMultiplex* create(M m1, M m2, M m3, M m4, M m5, M m6, M m7, std::nullptr_t listEnd) { return createVariadic(m1, m2, m3, m4, m5, m6, m7, NULL); }
|
||||
static LayerMultiplex* create(M m1, M m2, M m3, M m4, M m5, M m6, M m7, M m8, std::nullptr_t listEnd) { return createVariadic(m1, m2, m3, m4, m5, m6, m7, m8, NULL); }
|
||||
static LayerMultiplex* create(M m1, M m2, M m3, M m4, M m5, M m6, M m7, M m8, M m9, std::nullptr_t listEnd) { return createVariadic(m1, m2, m3, m4, m5, m6, m7, m8, m9, NULL); }
|
||||
static LayerMultiplex* create(M m1, M m2, M m3, M m4, M m5, M m6, M m7, M m8, M m9, M m10, std::nullptr_t listEnd) { return createVariadic(m1, m2, m3, m4, m5, m6, m7, m8, m9, m10, NULL); }
|
||||
|
||||
// On WP8 for variable argument lists longer than 10 items, use createWithArray or createVariadic with NULL as the last argument
|
||||
static LayerMultiplex* createVariadic(Layer* item, ...) CC_REQUIRES_NULL_TERMINATION;
|
||||
#else
|
||||
static LayerMultiplex * create(Layer* layer, ... );
|
||||
#endif
|
||||
|
||||
/**
|
||||
* lua script can not init with undetermined number of variables
|
||||
|
|
|
@ -53,11 +53,27 @@ Menu::~Menu()
|
|||
CCLOGINFO("In the destructor of Menu. %p", this);
|
||||
}
|
||||
|
||||
|
||||
Menu* Menu::create()
|
||||
{
|
||||
return Menu::create(nullptr, nullptr);
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
||||
Menu * Menu::variadicCreate(MenuItem* item, ...)
|
||||
{
|
||||
va_list args;
|
||||
va_start(args,item);
|
||||
|
||||
Menu *ret = Menu::createWithItems(item, args);
|
||||
|
||||
va_end(args);
|
||||
|
||||
return ret;
|
||||
}
|
||||
#else
|
||||
|
||||
|
||||
Menu * Menu::create(MenuItem* item, ...)
|
||||
{
|
||||
va_list args;
|
||||
|
@ -69,6 +85,8 @@ Menu * Menu::create(MenuItem* item, ...)
|
|||
|
||||
return ret;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
Menu* Menu::createWithArray(const Vector<MenuItem*>& arrayOfItems)
|
||||
{
|
||||
|
|
|
@ -60,9 +60,27 @@ public:
|
|||
|
||||
/** creates an empty Menu */
|
||||
static Menu* create();
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
||||
// WP8 in VS2012 does not support nullptr in variable args lists and variadic templates are also not supported
|
||||
typedef MenuItem* M;
|
||||
static Menu* create(M m1, std::nullptr_t listEnd) { return variadicCreate(m1, NULL); }
|
||||
static Menu* create(M m1, M m2, std::nullptr_t listEnd) { return variadicCreate(m1, m2, NULL); }
|
||||
static Menu* create(M m1, M m2, M m3, std::nullptr_t listEnd) { return variadicCreate(m1, m2, m3, NULL); }
|
||||
static Menu* create(M m1, M m2, M m3, M m4, std::nullptr_t listEnd) { return variadicCreate(m1, m2, m3, m4, NULL); }
|
||||
static Menu* create(M m1, M m2, M m3, M m4, M m5, std::nullptr_t listEnd) { return variadicCreate(m1, m2, m3, m4, m5, NULL); }
|
||||
static Menu* create(M m1, M m2, M m3, M m4, M m5, M m6, std::nullptr_t listEnd) { return variadicCreate(m1, m2, m3, m4, m5, m6, NULL); }
|
||||
static Menu* create(M m1, M m2, M m3, M m4, M m5, M m6, M m7, std::nullptr_t listEnd) { return variadicCreate(m1, m2, m3, m4, m5, m6, m7, NULL); }
|
||||
static Menu* create(M m1, M m2, M m3, M m4, M m5, M m6, M m7, M m8, std::nullptr_t listEnd) { return variadicCreate(m1, m2, m3, m4, m5, m6, m7, m8, NULL); }
|
||||
static Menu* create(M m1, M m2, M m3, M m4, M m5, M m6, M m7, M m8, M m9, std::nullptr_t listEnd) { return variadicCreate(m1, m2, m3, m4, m5, m6, m7, m8, m9, NULL); }
|
||||
static Menu* create(M m1, M m2, M m3, M m4, M m5, M m6, M m7, M m8, M m9, M m10, std::nullptr_t listEnd) { return variadicCreate(m1, m2, m3, m4, m5, m6, m7, m8, m9, m10, NULL); }
|
||||
|
||||
// On WP8 for lists longer than 10 items, use createWithArray or variadicCreate with NULL as the last argument
|
||||
static Menu* variadicCreate(MenuItem* item, ...);
|
||||
#else
|
||||
/** creates a Menu with MenuItem objects */
|
||||
static Menu* create(MenuItem* item, ...) CC_REQUIRES_NULL_TERMINATION;
|
||||
#endif
|
||||
|
||||
/** creates a Menu with a Array of MenuItem objects */
|
||||
static Menu* createWithArray(const Vector<MenuItem*>& arrayOfItems);
|
||||
|
@ -136,6 +154,9 @@ CC_CONSTRUCTOR_ACCESS:
|
|||
bool initWithArray(const Vector<MenuItem*>& arrayOfItems);
|
||||
|
||||
protected:
|
||||
|
||||
|
||||
|
||||
/** whether or not the menu will receive events */
|
||||
bool _enabled;
|
||||
|
||||
|
|
|
@ -1458,7 +1458,9 @@ private:
|
|||
CC_DISALLOW_COPY_AND_ASSIGN(Node);
|
||||
};
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
//#pragma mark - NodeRGBA
|
||||
#endif
|
||||
|
||||
/** NodeRGBA is a subclass of Node that implements the RGBAProtocol protocol.
|
||||
|
||||
|
|
|
@ -125,6 +125,13 @@ emitter.startSpin = 0;
|
|||
@endcode
|
||||
|
||||
*/
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) || (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
|
||||
#ifdef RELATIVE
|
||||
#undef RELATIVE
|
||||
#endif
|
||||
#endif
|
||||
|
||||
class CC_DLL ParticleSystem : public Node, public TextureProtocol
|
||||
{
|
||||
public:
|
||||
|
|
|
@ -31,7 +31,10 @@ using namespace std;
|
|||
|
||||
NS_CC_BEGIN
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
//#pragma mark - Profiling Categories
|
||||
#endif
|
||||
|
||||
/* set to false the categories that you don't want to profile */
|
||||
bool kProfilerCategorySprite = false;
|
||||
bool kProfilerCategoryBatchSprite = false;
|
||||
|
|
|
@ -41,8 +41,10 @@ bool CC_DLL cc_assert_script_compatible(const char *msg)
|
|||
|
||||
NS_CC_BEGIN
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
// #pragma mark -
|
||||
// #pragma mark ScriptHandlerEntry
|
||||
#endif
|
||||
|
||||
ScriptHandlerEntry* ScriptHandlerEntry::create(int handler)
|
||||
{
|
||||
|
@ -61,8 +63,10 @@ ScriptHandlerEntry::~ScriptHandlerEntry(void)
|
|||
}
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
// #pragma mark -
|
||||
// #pragma mark SchedulerScriptHandlerEntry
|
||||
#endif
|
||||
|
||||
SchedulerScriptHandlerEntry* SchedulerScriptHandlerEntry::create(int handler, float interval, bool paused)
|
||||
{
|
||||
|
@ -87,9 +91,10 @@ SchedulerScriptHandlerEntry::~SchedulerScriptHandlerEntry(void)
|
|||
LUALOG("[LUA] DEL script schedule %d, entryID: %d", _handler, _entryId);
|
||||
}
|
||||
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
// #pragma mark -
|
||||
// #pragma mark TouchScriptHandlerEntry
|
||||
#endif
|
||||
|
||||
TouchScriptHandlerEntry* TouchScriptHandlerEntry::create(int handler,
|
||||
bool isMultiTouches,
|
||||
|
@ -115,8 +120,10 @@ bool TouchScriptHandlerEntry::init(bool isMultiTouches, int priority, bool swall
|
|||
return true;
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
// #pragma mark -
|
||||
// #pragma mark ScriptEngineManager
|
||||
#endif
|
||||
|
||||
static ScriptEngineManager* s_pSharedScriptEngineManager = nullptr;
|
||||
|
||||
|
|
|
@ -51,6 +51,8 @@ THE SOFTWARE.
|
|||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
||||
|
||||
namespace {
|
||||
typedef Texture2D::PixelFormatInfoMap::value_type PixelFormatInfoMapValue;
|
||||
static const PixelFormatInfoMapValue TexturePixelFormatInfoTablesValue[] =
|
||||
|
@ -549,6 +551,15 @@ bool Texture2D::initWithData(const void *data, ssize_t dataLen, Texture2D::Pixel
|
|||
|
||||
bool Texture2D::initWithMipmaps(MipmapInfo* mipmaps, int mipmapsNum, PixelFormat pixelFormat, int pixelsWide, int pixelsHigh)
|
||||
{
|
||||
// cocos2d-x is currently calling this multiple times on the same Texture2D
|
||||
// if the GL texture has already been created,it will be leaked in OpenGL
|
||||
// For now, call deleteTexture if the texture already exists
|
||||
if(_name)
|
||||
{
|
||||
GL::deleteTexture(_name);
|
||||
_name = 0;
|
||||
}
|
||||
|
||||
//the pixelFormat must be a certain value
|
||||
CCASSERT(pixelFormat != PixelFormat::NONE && pixelFormat != PixelFormat::AUTO, "the \"pixelFormat\" param must be a certain value!");
|
||||
CCASSERT(pixelsWide>0 && pixelsHigh>0, "Invalid size");
|
||||
|
|
|
@ -32,7 +32,7 @@ THE SOFTWARE.
|
|||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
|
||||
#include "platform/android/CCFileUtilsAndroid.h"
|
||||
#elif(CC_TARGET_PLATFORM == CC_PLATFORM_WIN32)
|
||||
#elif(CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) || (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
|
||||
// for import ssize_t on win32 platform
|
||||
#include "CCStdC.h"
|
||||
#endif
|
||||
|
|
|
@ -278,8 +278,10 @@ void ccArrayFullRemoveArray(ccArray *arr, ccArray *minusArr)
|
|||
arr->num -= back;
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
// #pragma mark -
|
||||
// #pragma mark ccCArray for Values (c structures)
|
||||
#endif
|
||||
|
||||
/** Allocates and initializes a new C array with specified capacity */
|
||||
ccCArray* ccCArrayNew(ssize_t capacity)
|
||||
|
|
|
@ -130,8 +130,10 @@ void ccArrayRemoveArray(ccArray *arr, ccArray *minusArr);
|
|||
matching instances in arr will be removed. */
|
||||
void ccArrayFullRemoveArray(ccArray *arr, ccArray *minusArr);
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
// #pragma mark -
|
||||
// #pragma mark ccCArray for Values (c structures)
|
||||
#endif
|
||||
|
||||
typedef struct _ccCArray {
|
||||
ssize_t num, max;
|
||||
|
|
|
@ -217,7 +217,9 @@ void bindVAO(GLuint vaoId)
|
|||
}
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
//#pragma mark - GL Vertex Attrib functions
|
||||
#endif
|
||||
|
||||
void enableVertexAttribs( unsigned int flags )
|
||||
{
|
||||
|
@ -260,8 +262,9 @@ void enableVertexAttribs( unsigned int flags )
|
|||
}
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
//#pragma mark - GL Uniforms functions
|
||||
|
||||
#endif
|
||||
void setProjectionMatrixDirty( void )
|
||||
{
|
||||
s_currentProjectionMatrix = -1;
|
||||
|
|
|
@ -195,6 +195,22 @@ THE SOFTWARE.
|
|||
#include "platform/linux/CCStdC.h"
|
||||
#endif // CC_TARGET_PLATFORM == CC_PLATFORM_LINUX
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
|
||||
#include "platform/winrt/CCApplication.h"
|
||||
#include "platform/winrt/CCGLView.h"
|
||||
#include "platform/winrt/CCGL.h"
|
||||
#include "platform/winrt/CCStdC.h"
|
||||
#include "platform/winrt/CCPrecompiledShaders.h"
|
||||
#endif // CC_TARGET_PLATFORM == CC_PLATFORM_WINRT
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
||||
#include "platform/winrt/CCApplication.h"
|
||||
#include "platform/wp8/CCGLView.h"
|
||||
#include "platform/winrt/CCGL.h"
|
||||
#include "platform/winrt/CCStdC.h"
|
||||
#include "platform/winrt/CCPrecompiledShaders.h"
|
||||
#endif // CC_TARGET_PLATFORM == CC_PLATFORM_WP8
|
||||
|
||||
// script_support
|
||||
#include "CCScriptSupport.h"
|
||||
|
||||
|
|
|
@ -52,7 +52,9 @@ public:
|
|||
OS_BLACKBERRY,
|
||||
OS_NACL,
|
||||
OS_EMSCRIPTEN,
|
||||
OS_TIZEN
|
||||
OS_TIZEN,
|
||||
OS_WINRT,
|
||||
OS_WP8
|
||||
};
|
||||
|
||||
/**
|
||||
|
|
|
@ -46,7 +46,9 @@ extern "C"
|
|||
#include "atitc.h"
|
||||
#include "TGAlib.h"
|
||||
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WP8) && (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT)
|
||||
#include "decode.h"
|
||||
#endif
|
||||
|
||||
#include "ccMacros.h"
|
||||
#include "CCCommon.h"
|
||||
|
@ -1832,7 +1834,11 @@ bool Image::initWithPVRData(const unsigned char * data, ssize_t dataLen)
|
|||
|
||||
bool Image::initWithWebpData(const unsigned char * data, ssize_t dataLen)
|
||||
{
|
||||
bool bRet = false;
|
||||
bool bRet = false;
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) || (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
|
||||
CCLOG("WEBP image format not supported on WinRT or WP8");
|
||||
#else
|
||||
do
|
||||
{
|
||||
WebPDecoderConfig config;
|
||||
|
@ -1862,9 +1868,11 @@ bool Image::initWithWebpData(const unsigned char * data, ssize_t dataLen)
|
|||
|
||||
bRet = true;
|
||||
} while (0);
|
||||
#endif
|
||||
return bRet;
|
||||
}
|
||||
|
||||
|
||||
bool Image::initWithRawData(const unsigned char * data, ssize_t dataLen, int width, int height, int bitsPerComponent, bool preMulti)
|
||||
{
|
||||
bool bRet = false;
|
||||
|
|
|
@ -106,6 +106,8 @@ static bool isFloat( std::string myString ) {
|
|||
return iss.eof() && !iss.fail();
|
||||
}
|
||||
|
||||
#if CC_TARGET_PLATFORM != CC_PLATFORM_WINRT && CC_TARGET_PLATFORM != CC_PLATFORM_WP8
|
||||
|
||||
// helper free functions
|
||||
|
||||
// dprintf() is not defined in Android
|
||||
|
@ -176,6 +178,7 @@ static void printFileUtils(int fd)
|
|||
}
|
||||
sendPrompt(fd);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
#if defined(__MINGW32__)
|
||||
|
@ -210,20 +213,22 @@ static void _log(const char *format, va_list args)
|
|||
#if CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID
|
||||
__android_log_print(ANDROID_LOG_DEBUG, "cocos2d-x debug info", "%s", buf);
|
||||
|
||||
#elif CC_TARGET_PLATFORM == CC_PLATFORM_WIN32
|
||||
#elif CC_TARGET_PLATFORM == CC_PLATFORM_WIN32 || CC_TARGET_PLATFORM == CC_PLATFORM_WINRT || CC_TARGET_PLATFORM == CC_PLATFORM_WP8
|
||||
WCHAR wszBuf[MAX_LOG_LENGTH] = {0};
|
||||
MultiByteToWideChar(CP_UTF8, 0, buf, -1, wszBuf, sizeof(wszBuf));
|
||||
OutputDebugStringW(wszBuf);
|
||||
WideCharToMultiByte(CP_ACP, 0, wszBuf, -1, buf, sizeof(buf), NULL, FALSE);
|
||||
printf("%s", buf);
|
||||
|
||||
#else
|
||||
// Linux, Mac, iOS, etc
|
||||
fprintf(stdout, "cocos2d: %s", buf);
|
||||
fflush(stdout);
|
||||
#endif
|
||||
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT) && (CC_TARGET_PLATFORM != CC_PLATFORM_WP8)
|
||||
Director::getInstance()->getConsole()->log(buf);
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
// XXX: Deprecated
|
||||
|
@ -243,6 +248,8 @@ void log(const char * format, ...)
|
|||
va_end(args);
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT) && (CC_TARGET_PLATFORM != CC_PLATFORM_WP8)
|
||||
|
||||
//
|
||||
// Console code
|
||||
//
|
||||
|
@ -1081,4 +1088,7 @@ void Console::loop()
|
|||
_running = false;
|
||||
}
|
||||
|
||||
#endif /* #if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT) && (CC_TARGET_PLATFORM != CC_PLATFORM_WP8) */
|
||||
|
||||
|
||||
NS_CC_END
|
||||
|
|
|
@ -68,6 +68,8 @@ void CC_DLL log(const char * format, ...) CC_FORMAT_PRINTF(1, 2);
|
|||
scheduler->performFunctionInCocosThread( ... );
|
||||
```
|
||||
*/
|
||||
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT) && (CC_TARGET_PLATFORM != CC_PLATFORM_WP8)
|
||||
class CC_DLL Console
|
||||
{
|
||||
public:
|
||||
|
@ -142,6 +144,7 @@ private:
|
|||
CC_DISALLOW_COPY_AND_ASSIGN(Console);
|
||||
};
|
||||
|
||||
#endif /* #if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT) && (CC_TARGET_PLATFORM != CC_PLATFORM_WP8) */
|
||||
NS_CC_END
|
||||
|
||||
#endif /* defined(__CCCONSOLE_H__) */
|
||||
|
|
|
@ -48,6 +48,8 @@ Config of cocos2d-x project, per target platform.
|
|||
#define CC_PLATFORM_EMSCRIPTEN 10
|
||||
#define CC_PLATFORM_TIZEN 11
|
||||
#define CC_PLATFORM_QT5 12
|
||||
#define CC_PLATFORM_WP8 13
|
||||
#define CC_PLATFORM_WINRT 14
|
||||
|
||||
// Determine target platform by compile environment macro.
|
||||
#define CC_TARGET_PLATFORM CC_PLATFORM_UNKNOWN
|
||||
|
@ -124,6 +126,19 @@ Config of cocos2d-x project, per target platform.
|
|||
#define CC_TARGET_PLATFORM CC_PLATFORM_QT5
|
||||
#endif
|
||||
|
||||
// WinRT (Windows Store App)
|
||||
#if defined(WINRT)
|
||||
#undef CC_TARGET_PLATFORM
|
||||
#define CC_TARGET_PLATFORM CC_PLATFORM_WINRT
|
||||
#endif
|
||||
|
||||
// WP8 (Windows Phone 8 App)
|
||||
#if defined(WP8)
|
||||
#undef CC_TARGET_PLATFORM
|
||||
#define CC_TARGET_PLATFORM CC_PLATFORM_WP8
|
||||
#endif
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// post configure
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
|
|
@ -82,7 +82,7 @@ to be different from other platforms unless there's a good reason.
|
|||
|
||||
It's new in cocos2d-x since v0.99.5
|
||||
*/
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
||||
#define CC_ENABLE_CACHE_TEXTURE_DATA 1
|
||||
#else
|
||||
#define CC_ENABLE_CACHE_TEXTURE_DATA 0
|
||||
|
|
|
@ -128,7 +128,12 @@ public:
|
|||
PERCENT,
|
||||
MULTIPLY_RESOLUTION,
|
||||
};
|
||||
|
||||
|
||||
#if CC_TARGET_PLATFORM == CC_PLATFORM_WP8
|
||||
#ifdef ABSOLUTE
|
||||
#undef ABSOLUTE
|
||||
#endif
|
||||
#endif
|
||||
enum class SizeType
|
||||
{
|
||||
ABSOLUTE,
|
||||
|
|
|
@ -97,6 +97,15 @@ bool ComAudio::serialize(void* r)
|
|||
CC_BREAK_IF(resType != 0);
|
||||
if (strcmp(className, "CCBackgroundAudio") == 0)
|
||||
{
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
||||
// no MP3 support for CC_PLATFORM_WP8
|
||||
std::string::size_type pos = filePath.find(".mp3");
|
||||
if (pos == filePath.npos)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
filePath.replace(pos, filePath.length(), ".wav");
|
||||
#endif
|
||||
preloadBackgroundMusic(filePath.c_str());
|
||||
bool loop = DICTOOL->getIntValue_json(*v, "loop") != 0? true:false;
|
||||
setLoop(loop);
|
||||
|
|
|
@ -30,9 +30,12 @@
|
|||
#include <string>
|
||||
#include "cocostudio/ObjectFactory.h"
|
||||
|
||||
//#pragma mark -
|
||||
//#pragma mark Widget macro
|
||||
//#pragma mark -
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
#pragma mark -
|
||||
#pragma mark Widget macro
|
||||
#pragma mark -
|
||||
#endif
|
||||
|
||||
|
||||
#define DECLARE_CLASS_GUI_INFO \
|
||||
public: \
|
||||
|
@ -50,9 +53,12 @@
|
|||
cocostudio::ObjectFactory::TInfo(#className, &className::createInstance) \
|
||||
|
||||
|
||||
//#pragma mark -
|
||||
//#pragma mark Reader macro
|
||||
//#pragma mark -
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
#pragma mark -
|
||||
#pragma mark Reader macro
|
||||
#pragma mark -
|
||||
#endif
|
||||
|
||||
|
||||
#define DECLARE_CLASS_WIDGET_READER_INFO \
|
||||
public: \
|
||||
|
|
|
@ -190,8 +190,11 @@ bool ControlStepper::isContinuous() const
|
|||
{
|
||||
return _continuous;
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
//#pragma mark -
|
||||
//#pragma mark ControlStepper Public Methods
|
||||
#endif
|
||||
|
||||
void ControlStepper::setValueWithSendingEvent(double value, bool send)
|
||||
{
|
||||
|
|
|
@ -238,7 +238,7 @@ void ScrollView::setContentOffsetInDuration(Point offset, float dt)
|
|||
|
||||
scroll = MoveTo::create(dt, offset);
|
||||
expire = CallFuncN::create(CC_CALLBACK_1(ScrollView::stoppedAnimatedScroll,this));
|
||||
_container->runAction(Sequence::create(scroll, expire, NULL));
|
||||
_container->runAction(Sequence::create(scroll, expire, nullptr));
|
||||
this->schedule(schedule_selector(ScrollView::performedAnimatedScroll));
|
||||
}
|
||||
|
||||
|
|
|
@ -30,7 +30,7 @@
|
|||
#include <vector>
|
||||
#include <thread>
|
||||
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WIN32)
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WIN32) && (CC_TARGET_PLATFORM != CC_PLATFORM_WP8) && (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT)
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
#include <errno.h>
|
||||
|
|
|
@ -1432,7 +1432,9 @@ std::string ActionTargetedReverse::subtitle() const
|
|||
return "Action that runs reversely on another target. Useful for sequences";
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
//#pragma mark - ActionStacked
|
||||
#endif
|
||||
|
||||
void ActionStacked::onEnter()
|
||||
{
|
||||
|
@ -1486,8 +1488,9 @@ std::string ActionStacked::subtitle() const
|
|||
return "Tap screen";
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
//#pragma mark - ActionMoveStacked
|
||||
|
||||
#endif
|
||||
|
||||
void ActionMoveStacked::runActionsInSprite(Sprite *sprite)
|
||||
{
|
||||
|
@ -1513,7 +1516,9 @@ std::string ActionMoveStacked::title() const
|
|||
return "Stacked MoveBy/To actions";
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
//#pragma mark - ActionMoveJumpStacked
|
||||
#endif
|
||||
|
||||
void ActionMoveJumpStacked::runActionsInSprite(Sprite *sprite)
|
||||
{
|
||||
|
@ -1538,7 +1543,9 @@ std::string ActionMoveJumpStacked::title() const
|
|||
return "tacked Move + Jump actions";
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
//#pragma mark - ActionMoveBezierStacked
|
||||
#endif
|
||||
|
||||
void ActionMoveBezierStacked::runActionsInSprite(Sprite *sprite)
|
||||
{
|
||||
|
@ -1692,7 +1699,9 @@ std::string ActionCatmullRomStacked::subtitle() const
|
|||
}
|
||||
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
//#pragma mark - ActionCardinalSplineStacked
|
||||
#endif
|
||||
|
||||
void ActionCardinalSplineStacked::onEnter()
|
||||
{
|
||||
|
|
|
@ -102,19 +102,28 @@ bool AppDelegate::applicationDidFinishLaunching()
|
|||
fileUtils->setSearchPaths(searchPaths);
|
||||
|
||||
// glview->setDesignResolutionSize(screenSize.width, screenSize.height, ResolutionPolicy::NO_BORDER);
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) || (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
|
||||
glview->setDesignResolutionSize(designSize.width, designSize.height, ResolutionPolicy::SHOW_ALL);
|
||||
#else
|
||||
glview->setDesignResolutionSize(designSize.width, designSize.height, ResolutionPolicy::NO_BORDER);
|
||||
#endif
|
||||
|
||||
auto scene = Scene::create();
|
||||
auto layer = new TestController();
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WP8) && (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT)
|
||||
layer->addConsoleAutoTest();
|
||||
#endif
|
||||
|
||||
layer->autorelease();
|
||||
|
||||
scene->addChild(layer);
|
||||
director->runWithScene(scene);
|
||||
|
||||
// Enable Remote Console
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WP8) && (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT)
|
||||
auto console = director->getConsole();
|
||||
console->listenOnTCP(5678);
|
||||
#endif
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -130,7 +130,9 @@ void BaseClippingNodeTest::setup()
|
|||
}
|
||||
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
//#pragma mark - BasicTest
|
||||
#endif
|
||||
|
||||
std::string BasicTest::title() const
|
||||
{
|
||||
|
@ -209,7 +211,9 @@ Node* BasicTest::content()
|
|||
}
|
||||
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
//#pragma mark - ShapeTest
|
||||
#endif
|
||||
|
||||
std::string ShapeTest::title() const
|
||||
{
|
||||
|
@ -235,8 +239,9 @@ Node* ShapeTest::content()
|
|||
return node;
|
||||
}
|
||||
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
//#pragma mark - ShapeInvertedTest
|
||||
#endif
|
||||
|
||||
std::string ShapeInvertedTest::title() const
|
||||
{
|
||||
|
@ -255,7 +260,9 @@ ClippingNode* ShapeInvertedTest::clipper()
|
|||
return clipper;
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
//#pragma mark - SpriteTest
|
||||
#endif
|
||||
|
||||
std::string SpriteTest::title() const
|
||||
{
|
||||
|
@ -288,7 +295,9 @@ Node* SpriteTest::content()
|
|||
return node;
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
//#pragma mark - SpriteNoAlphaTest
|
||||
#endif
|
||||
|
||||
std::string SpriteNoAlphaTest::title() const
|
||||
{
|
||||
|
@ -307,7 +316,9 @@ ClippingNode* SpriteNoAlphaTest::clipper()
|
|||
return clipper;
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
//#pragma mark - SpriteInvertedTest
|
||||
#endif
|
||||
|
||||
std::string SpriteInvertedTest::title() const
|
||||
{
|
||||
|
@ -327,7 +338,9 @@ ClippingNode* SpriteInvertedTest::clipper()
|
|||
return clipper;
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
//#pragma mark - NestedTest
|
||||
#endif
|
||||
|
||||
std::string NestedTest::title() const
|
||||
{
|
||||
|
@ -372,7 +385,9 @@ void NestedTest::setup()
|
|||
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
//#pragma mark - HoleDemo
|
||||
#endif
|
||||
|
||||
HoleDemo::~HoleDemo()
|
||||
{
|
||||
|
@ -467,7 +482,9 @@ void HoleDemo::onTouchesBegan(const std::vector<Touch*>& touches, Event* event)
|
|||
this->pokeHoleAtPoint(point);
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
//#pragma mark - ScrollViewDemo
|
||||
#endif
|
||||
|
||||
std::string ScrollViewDemo::title() const
|
||||
{
|
||||
|
@ -543,7 +560,9 @@ void ScrollViewDemo::onTouchesEnded(const std::vector<Touch*>& touches, Event *
|
|||
_scrolling = false;
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
//#pragma mark - RawStencilBufferTests
|
||||
#endif
|
||||
|
||||
//#if COCOS2D_DEBUG > 1
|
||||
|
||||
|
|
|
@ -14,6 +14,8 @@
|
|||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32)
|
||||
#define MUSIC_FILE "music.mid"
|
||||
#elif (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
||||
#define MUSIC_FILE "background.wav"
|
||||
#elif (CC_TARGET_PLATFORM == CC_PLATFORM_BLACKBERRY || CC_TARGET_PLATFORM == CC_PLATFORM_LINUX )
|
||||
#define MUSIC_FILE "background.ogg"
|
||||
#elif (CC_TARGET_PLATFORM == CC_PLATFORM_IOS)
|
||||
|
|
|
@ -40,9 +40,9 @@ public:
|
|||
virtual std::string title() const override;
|
||||
virtual void onEnter() override;
|
||||
|
||||
void restartCallback(Ref* sender) override;
|
||||
void nextCallback(Ref* sender) override;
|
||||
void backCallback(Ref* sender) override;
|
||||
virtual void restartCallback(Ref* sender) override;
|
||||
virtual void nextCallback(Ref* sender) override;
|
||||
virtual void backCallback(Ref* sender) override;
|
||||
};
|
||||
|
||||
|
||||
|
@ -59,7 +59,10 @@ protected:
|
|||
ConsoleCustomCommand();
|
||||
virtual ~ConsoleCustomCommand();
|
||||
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WP8) && (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT)
|
||||
cocos2d::Console *_console;
|
||||
#endif
|
||||
|
||||
private:
|
||||
CC_DISALLOW_COPY_AND_ASSIGN(ConsoleCustomCommand);
|
||||
};
|
||||
|
|
|
@ -10,9 +10,11 @@
|
|||
USING_NS_CC;
|
||||
USING_NS_CC_EXT;
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
#pragma mark -
|
||||
#pragma mark CustomImageLayer
|
||||
#pragma mark -
|
||||
#endif
|
||||
|
||||
void CustomImageLayer::onEnter()
|
||||
{
|
||||
|
@ -28,9 +30,11 @@ void CustomImageLayer::onEnter()
|
|||
addChild(layout);
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
#pragma mark -
|
||||
#pragma mark CustomImageScene
|
||||
#pragma mark -
|
||||
#endif
|
||||
|
||||
void CustomImageScene::onEnter()
|
||||
{
|
||||
|
|
|
@ -18,9 +18,11 @@ USING_NS_CC_EXT;
|
|||
using namespace ui;
|
||||
using namespace cocostudio;
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
#pragma mark -
|
||||
#pragma mark CustomParticleWidgetLayer
|
||||
#pragma mark -
|
||||
#endif
|
||||
|
||||
void CustomParticleWidgetLayer::onEnter()
|
||||
{
|
||||
|
@ -38,9 +40,11 @@ void CustomParticleWidgetLayer::onEnter()
|
|||
addChild(custom, 10, -1);
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
#pragma mark -
|
||||
#pragma mark CustomImageScene
|
||||
#pragma mark -
|
||||
#endif
|
||||
|
||||
void CustomParticleWidgetScene::onEnter()
|
||||
{
|
||||
|
|
|
@ -337,8 +337,8 @@ void GUIEditorTestScene::onEnter()
|
|||
|
||||
auto pMenuItem = MenuItemLabel::create(label, CC_CALLBACK_1(GUIEditorTestScene::BackCallback, this));
|
||||
|
||||
Menu* pMenu =CCMenu::create(pMenuItem, NULL);
|
||||
|
||||
Menu* pMenu =CCMenu::create(pMenuItem, nullptr);
|
||||
|
||||
pMenu->setPosition( Point::ZERO );
|
||||
pMenuItem->setPosition( Point( VisibleRect::right().x - 50, VisibleRect::bottom().y + 25) );
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
#include "NotificationCenterTest/NotificationCenterTest.h"
|
||||
#include "ControlExtensionTest/CCControlSceneManager.h"
|
||||
#include "CocosBuilderTest/CocosBuilderTest.h"
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_EMSCRIPTEN) && (CC_TARGET_PLATFORM != CC_PLATFORM_NACL)
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_EMSCRIPTEN) && (CC_TARGET_PLATFORM != CC_PLATFORM_NACL) && (CC_TARGET_PLATFORM != CC_PLATFORM_WP8) && (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT)
|
||||
#include "NetworkTest/HttpClientTest.h"
|
||||
#endif
|
||||
#include "TableViewTest/TableViewTestScene.h"
|
||||
|
@ -58,7 +58,7 @@ static struct {
|
|||
scene->release();
|
||||
}
|
||||
}},
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_EMSCRIPTEN) && (CC_TARGET_PLATFORM != CC_PLATFORM_NACL)
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_EMSCRIPTEN) && (CC_TARGET_PLATFORM != CC_PLATFORM_NACL) && (CC_TARGET_PLATFORM != CC_PLATFORM_WP8) && (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT)
|
||||
{ "HttpClientTest", [](Ref *sender){ runHttpClientTest();}
|
||||
},
|
||||
#endif
|
||||
|
|
|
@ -45,7 +45,9 @@ void FileUtilsTestScene::runThisTest()
|
|||
Director::getInstance()->replaceScene(this);
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
// #pragma mark - FileUtilsDemo
|
||||
#endif
|
||||
|
||||
void FileUtilsDemo::onEnter()
|
||||
{
|
||||
|
@ -92,7 +94,9 @@ std::string FileUtilsDemo::subtitle() const
|
|||
return "";
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
//#pragma mark - TestResolutionDirectories
|
||||
#endif
|
||||
|
||||
void TestResolutionDirectories::onEnter()
|
||||
{
|
||||
|
@ -146,7 +150,9 @@ std::string TestResolutionDirectories::subtitle() const
|
|||
return "See the console";
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
//#pragma mark - TestSearchPath
|
||||
#endif
|
||||
|
||||
void TestSearchPath::onEnter()
|
||||
{
|
||||
|
@ -225,7 +231,9 @@ std::string TestSearchPath::subtitle() const
|
|||
return "See the console";
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
//#pragma mark - TestFilenameLookup
|
||||
#endif
|
||||
|
||||
void TestFilenameLookup::onEnter()
|
||||
{
|
||||
|
@ -263,7 +271,9 @@ std::string TestFilenameLookup::title() const
|
|||
return "FileUtils: filename lookup";
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
//#pragma mark - TestIsFileExist
|
||||
#endif
|
||||
|
||||
void TestIsFileExist::onEnter()
|
||||
{
|
||||
|
@ -307,7 +317,9 @@ std::string TestIsFileExist::subtitle() const
|
|||
return "";
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
//#pragma mark - TestWritePlist
|
||||
#endif
|
||||
|
||||
void TextWritePlist::onEnter()
|
||||
{
|
||||
|
|
|
@ -111,7 +111,9 @@ void LayerTest::backCallback(Ref* sender)
|
|||
s->release();
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
//#pragma mark - Cascading support extensions
|
||||
#endif
|
||||
|
||||
static void setEnableRecursiveCascading(Node* node, bool enable)
|
||||
{
|
||||
|
|
|
@ -80,7 +80,9 @@ static std::function<Layer*()> createFunctions[] =
|
|||
CL(TextureJPEG),
|
||||
CL(TextureTIFF),
|
||||
CL(TextureTGA),
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WP8) && (CC_TARGET_PLATFORM != CC_PLATFORM_INRT)
|
||||
CL(TextureWEBP),
|
||||
#endif
|
||||
CL(TexturePixelFormat),
|
||||
CL(TextureBlend),
|
||||
CL(TextureAsync),
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
#include "testResource.h"
|
||||
#include "tests.h"
|
||||
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WIN32)
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WIN32) && (CC_TARGET_PLATFORM != CC_PLATFORM_WP8) && (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT)
|
||||
#include <unistd.h>
|
||||
#include <sys/socket.h>
|
||||
#else
|
||||
|
@ -42,7 +42,13 @@ Controller g_aTestNames[] = {
|
|||
{ "Chipmunk", []() { return new ChipmunkAccelTouchTestScene(); } },
|
||||
{ "Click and Move", [](){return new ClickAndMoveTestScene(); } },
|
||||
{ "Configuration", []() { return new ConfigurationTestScene(); } },
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WP8)
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT)
|
||||
{ "Console", []() { return new ConsoleTestScene(); } },
|
||||
#endif
|
||||
#endif
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WP8)
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT)
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_EMSCRIPTEN)
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_NACL)
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_MARMALADE)
|
||||
|
@ -51,6 +57,8 @@ Controller g_aTestNames[] = {
|
|||
#endif
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
{ "Current Language", []() { return new CurrentLanguageTestScene(); } },
|
||||
{ "EventDispatcher", []() { return new EventDispatcherTestScene(); } },
|
||||
|
@ -180,6 +188,11 @@ void TestController::menuCallback(Ref * sender)
|
|||
|
||||
void TestController::closeCallback(Ref * sender)
|
||||
{
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) || (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
|
||||
MessageBox("You pressed the close button. Windows Store Apps do not implement a close button.","Alert");
|
||||
return;
|
||||
#endif
|
||||
|
||||
Director::getInstance()->end();
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS)
|
||||
exit(0);
|
||||
|
@ -241,6 +254,7 @@ void TestController::onMouseScroll(Event *event)
|
|||
s_tCurPos = nextPos;
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WP8) && (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT)
|
||||
void TestController::addConsoleAutoTest()
|
||||
{
|
||||
auto console = Director::getInstance()->getConsole();
|
||||
|
@ -435,4 +449,5 @@ void TestController::addConsoleAutoTest()
|
|||
};
|
||||
console->addCommand(autotest);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
|
Loading…
Reference in New Issue