mirror of https://github.com/axmolengine/axmol.git
Delete 'cocos2d::' since extension is the sub-namespace of cocos2d.
This commit is contained in:
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426915dd4a
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a413496a1a
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@ -15,15 +15,15 @@ public:
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virtual void completedAnimationSequenceNamed(const char *name) = 0;
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};
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class CCBAnimationManager : public cocos2d::CCObject
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class CCBAnimationManager : public CCObject
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{
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private:
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cocos2d::CCArray *mSequences;
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cocos2d::CCDictionary *mNodeSequences;
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cocos2d::CCDictionary *mBaseValues;
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CCArray *mSequences;
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CCDictionary *mNodeSequences;
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CCDictionary *mBaseValues;
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int mAutoPlaySequenceId;
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cocos2d::CCNode *mRootNode;
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CCNode *mRootNode;
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CCSize mRootContainerSize;
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CCBAnimationManagerDelegate *mDelegate;
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@ -35,26 +35,26 @@ public:
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virtual bool init();
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cocos2d::CCArray* getSequences();
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CCArray* getSequences();
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int getAutoPlaySequenceId();
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void setAutoPlaySequenceId(int autoPlaySequenceId);
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cocos2d::CCNode* getRootNode();
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void setRootNode(cocos2d::CCNode* pRootNode); // retain
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CCNode* getRootNode();
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void setRootNode(CCNode* pRootNode); // retain
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const cocos2d::CCSize& getRootContainerSize();
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void setRootContainerSize(const cocos2d::CCSize &rootContainerSize);
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const CCSize& getRootContainerSize();
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void setRootContainerSize(const CCSize &rootContainerSize);
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CCBAnimationManagerDelegate* getDelegate();
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void setDelegate(CCBAnimationManagerDelegate* pDelegate); // retain
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const char* getRunningSequenceName();
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const CCSize& getContainerSize(cocos2d::CCNode* pNode);
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const CCSize& getContainerSize(CCNode* pNode);
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void addNode(cocos2d::CCNode *pNode, cocos2d::CCDictionary *pSeq);
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void setBaseValue(cocos2d::CCObject *pValue, cocos2d::CCNode *pNode, const char *pPropName);
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void addNode(CCNode *pNode, CCDictionary *pSeq);
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void setBaseValue(CCObject *pValue, CCNode *pNode, const char *pPropName);
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void runAnimations(const char *pName, float fTweenDuration);
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void runAnimations(const char *pName);
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@ -63,33 +63,33 @@ public:
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void debug();
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private:
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cocos2d::CCObject* getBaseValue(cocos2d::CCNode *pNode, const char* pPropName);
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CCObject* getBaseValue(CCNode *pNode, const char* pPropName);
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int getSequenceId(const char* pSequenceName);
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CCBSequence* getSequence(int nSequenceId);
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cocos2d::CCActionInterval* getAction(CCBKeyframe *pKeyframe0, CCBKeyframe *pKeyframe1, const char *pPropName, cocos2d::CCNode *pNode);
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void setAnimatedProperty(const char *pPropName, cocos2d::CCNode *pNode, cocos2d::CCObject *pValue, float fTweenDuraion);
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void setFirstFrame(cocos2d::CCNode *pNode, CCBSequenceProperty *pSeqProp, float fTweenDuration);
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cocos2d::CCActionInterval* getEaseAction(cocos2d::CCActionInterval *pAction, int nEasingType, float fEasingOpt);
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void runAction(cocos2d::CCNode *pNode, CCBSequenceProperty *pSeqProp, float fTweenDuration);
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CCActionInterval* getAction(CCBKeyframe *pKeyframe0, CCBKeyframe *pKeyframe1, const char *pPropName, CCNode *pNode);
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void setAnimatedProperty(const char *pPropName, CCNode *pNode, CCObject *pValue, float fTweenDuraion);
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void setFirstFrame(CCNode *pNode, CCBSequenceProperty *pSeqProp, float fTweenDuration);
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CCActionInterval* getEaseAction(CCActionInterval *pAction, int nEasingType, float fEasingOpt);
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void runAction(CCNode *pNode, CCBSequenceProperty *pSeqProp, float fTweenDuration);
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void sequenceCompleted();
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};
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class CCBSetSpriteFrame : public cocos2d::CCActionInstant
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class CCBSetSpriteFrame : public CCActionInstant
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{
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private:
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cocos2d::CCSpriteFrame *mSpriteFrame;
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CCSpriteFrame *mSpriteFrame;
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public:
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~CCBSetSpriteFrame();
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/** creates a Place action with a position */
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static CCBSetSpriteFrame* create(cocos2d::CCSpriteFrame *pSpriteFrame);
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bool initWithSpriteFrame(cocos2d::CCSpriteFrame *pSpriteFrame);
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static CCBSetSpriteFrame* create(CCSpriteFrame *pSpriteFrame);
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bool initWithSpriteFrame(CCSpriteFrame *pSpriteFrame);
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virtual void update(float time);
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virtual cocos2d::CCObject* copyWithZone(cocos2d::CCZone *pZone);
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virtual CCObject* copyWithZone(CCZone *pZone);
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};
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class CCBRotateTo : public cocos2d::CCActionInterval
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class CCBRotateTo : public CCActionInterval
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{
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private:
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float mStartAngle;
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@ -100,8 +100,8 @@ public:
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static CCBRotateTo* create(float fDuration, float fAngle);
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bool initWithDuration(float fDuration, float fAngle);
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virtual void update(float time);
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virtual cocos2d::CCObject* copyWithZone(cocos2d::CCZone *pZone);
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virtual void startWithTarget(cocos2d::CCNode *pNode);
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virtual CCObject* copyWithZone(CCZone *pZone);
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virtual void startWithTarget(CCNode *pNode);
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};
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NS_CC_EXT_END
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@ -6,10 +6,10 @@
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NS_CC_EXT_BEGIN
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class CCBKeyframe : public cocos2d::CCObject
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class CCBKeyframe : public CCObject
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{
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private:
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cocos2d::CCObject *mValue;
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CCObject *mValue;
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float mTime;
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int mEasingType;
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float mEasingOpt;
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@ -18,8 +18,8 @@ public:
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CCBKeyframe();
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~CCBKeyframe();
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cocos2d::CCObject* getValue();
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void setValue(cocos2d::CCObject *pValue); // retain
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CCObject* getValue();
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void setValue(CCObject *pValue); // retain
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float getTime();
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void setTime(float fTime);
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@ -21,7 +21,7 @@ class CCBMemberVariableAssigner {
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public:
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virtual ~CCBMemberVariableAssigner() {};
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virtual bool onAssignCCBMemberVariable(CCObject * pTarget, cocos2d::CCString * pMemberVariableName, CCNode * pNode) = 0;
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virtual bool onAssignCCBMemberVariable(CCObject * pTarget, CCString * pMemberVariableName, CCNode * pNode) = 0;
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};
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NS_CC_EXT_END
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@ -19,9 +19,9 @@ NS_CC_EXT_BEGIN
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class CCBSelectorResolver {
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public:
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virtual ~CCBSelectorResolver() {};
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virtual cocos2d::SEL_MenuHandler onResolveCCBCCMenuItemSelector(CCObject * pTarget, CCString * pSelectorName) = 0;
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virtual SEL_MenuHandler onResolveCCBCCMenuItemSelector(CCObject * pTarget, CCString * pSelectorName) = 0;
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virtual cocos2d::extension::SEL_CCControlHandler onResolveCCBCCControlSelector(CCObject * pTarget, CCString * pSelectorName) = 0;
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virtual extension::SEL_CCControlHandler onResolveCCBCCControlSelector(CCObject * pTarget, CCString * pSelectorName) = 0;
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};
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@ -7,7 +7,7 @@
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NS_CC_EXT_BEGIN
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class CCBSequence : public cocos2d::CCObject
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class CCBSequence : public CCObject
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{
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private:
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float mDuration;
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@ -7,7 +7,7 @@
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NS_CC_EXT_BEGIN
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class CCBSequenceProperty : public cocos2d::CCObject
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class CCBSequenceProperty : public CCObject
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{
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private:
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std::string mName;
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@ -6,7 +6,7 @@ NS_CC_EXT_BEGIN
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// Implementation of ccColor3BWapper
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ccColor3BWapper* ccColor3BWapper::create(const cocos2d::ccColor3B& color)
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ccColor3BWapper* ccColor3BWapper::create(const ccColor3B& color)
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{
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ccColor3BWapper *ret = new ccColor3BWapper();
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if (ret)
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@ -10,15 +10,15 @@
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NS_CC_EXT_BEGIN
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class ccColor3BWapper : public cocos2d::CCObject
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class ccColor3BWapper : public CCObject
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{
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private:
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cocos2d::ccColor3B color;
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ccColor3B color;
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public:
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static ccColor3BWapper* create(const cocos2d::ccColor3B& color);
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static ccColor3BWapper* create(const ccColor3B& color);
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const cocos2d::ccColor3B& getColor();
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const ccColor3B& getColor();
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};
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enum
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kUnsignedCharValue,
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};
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class CCBValue : public cocos2d::CCObject
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class CCBValue : public CCObject
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{
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private:
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union
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@ -7,7 +7,7 @@
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NS_CC_EXT_BEGIN
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class CCData : public cocos2d::CCObject
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class CCData : public CCObject
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{
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public:
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CCData(unsigned char *pBytes, const unsigned long nSize);
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@ -6,9 +6,9 @@
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NS_CC_EXT_BEGIN
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extern cocos2d::CCPoint getAbsolutePosition(const cocos2d::CCPoint &pt, int nType, const cocos2d::CCSize &containerSize, const char *pPropName);
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extern CCPoint getAbsolutePosition(const CCPoint &pt, int nType, const CCSize &containerSize, const char *pPropName);
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extern void setRelativeScale(cocos2d::CCNode *pNode, float fScaleX, float fScaleY, int nType, const char* pPropName);
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extern void setRelativeScale(CCNode *pNode, float fScaleX, float fScaleY, int nType, const char* pPropName);
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NS_CC_EXT_END
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@ -19,11 +19,11 @@ NS_CC_EXT_BEGIN
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#define ASSERT_FAIL_UNEXPECTED_PROPERTY(PROPERTY) CCLog("Unexpected property: '%s'!\n", PROPERTY->getCString()); assert(false)
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#define ASSERT_FAIL_UNEXPECTED_PROPERTYTYPE(PROPERTYTYPE) CCLog("Unexpected property type: '%d'!\n", PROPERTYTYPE); assert(false)
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#define CCB_VIRTUAL_NEW_AUTORELEASE_CREATECCNODE_METHOD(T) virtual T * createCCNode(cocos2d::CCNode * pParent, cocos2d::extension::CCBReader * pCCBReader) { \
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#define CCB_VIRTUAL_NEW_AUTORELEASE_CREATECCNODE_METHOD(T) virtual T * createCCNode(CCNode * pParent, extension::CCBReader * pCCBReader) { \
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return T::create(); \
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}
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#define CCB_PURE_VIRTUAL_NEW_AUTORELEASE_CREATECCNODE_METHOD(T) virtual T * createCCNode(cocos2d::CCNode * pParent, cocos2d::extension::CCBReader * pCCBReader) = 0
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#define CCB_PURE_VIRTUAL_NEW_AUTORELEASE_CREATECCNODE_METHOD(T) virtual T * createCCNode(CCNode * pParent, extension::CCBReader * pCCBReader) = 0
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struct BlockData {
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SEL_MenuHandler mSELMenuHandler;
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@ -19,20 +19,20 @@ NS_CC_EXT_BEGIN
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typedef unsigned int CCControlEvent;
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typedef void (cocos2d::CCObject::*SEL_CCControlHandler)(cocos2d::CCObject*, CCControlEvent);
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typedef void (CCObject::*SEL_CCControlHandler)(CCObject*, CCControlEvent);
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#define cccontrol_selector(_SELECTOR) (SEL_CCControlHandler)(&_SELECTOR)
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class CCInvocation : public cocos2d::CCObject
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class CCInvocation : public CCObject
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{
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CC_SYNTHESIZE_READONLY(SEL_CCControlHandler, m_action, Action);
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CC_SYNTHESIZE_READONLY(CCObject*, m_target, Target);
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CC_SYNTHESIZE_READONLY(CCControlEvent, m_controlEvent, ControlEvent);
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public:
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CCInvocation(cocos2d::CCObject* target, SEL_CCControlHandler action, CCControlEvent controlEvent);
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CCInvocation(CCObject* target, SEL_CCControlHandler action, CCControlEvent controlEvent);
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void invoke(cocos2d::CCObject* sender);
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void invoke(CCObject* sender);
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};
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// end of GUI group
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@ -43,7 +43,7 @@ NS_CC_EXT_BEGIN
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/** @brief Singleton that handles asynchrounous http requests
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* Once the request completed, a callback will issued in main thread when it provided during make request
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*/
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class CCHttpClient : public cocos2d::CCObject
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class CCHttpClient : public CCObject
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{
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public:
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/** Return the shared instance **/
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@ -35,7 +35,7 @@ NS_CC_EXT_BEGIN
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Please refer to samples/TestCpp/Classes/ExtensionTest/NetworkTest/HttpClientTest.cpp as a sample
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@since v2.0.2
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*/
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class CCHttpRequest : public cocos2d::CCObject
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class CCHttpRequest : public CCObject
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{
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public:
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/** Use this enum type as param in setReqeustType(param) */
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@ -155,7 +155,7 @@ public:
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/** Required field. You should set the callback selector function at ack the http request completed
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*/
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inline void setResponseCallback(cocos2d::CCObject* pTarget, cocos2d::SEL_CallFuncND pSelector)
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inline void setResponseCallback(CCObject* pTarget, SEL_CallFuncND pSelector)
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{
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_pTarget = pTarget;
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_pSelector = pSelector;
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return _pTarget;
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}
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/** Get the selector function pointer, mainly used by CCHttpClient */
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inline cocos2d::SEL_CallFuncND getSelector()
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inline SEL_CallFuncND getSelector()
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{
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return _pSelector;
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}
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@ -182,8 +182,8 @@ protected:
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std::string _url; /// target url that this request is sent to
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std::vector<char> _requestData; /// used for POST
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std::string _tag; /// user defined tag, to identify different requests in response callback
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cocos2d::CCObject* _pTarget; /// callback target of pSelector function
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cocos2d::SEL_CallFuncND _pSelector; /// callback function, e.g. MyLayer::onHttpResponse(CCObject *sender, void *data)
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CCObject* _pTarget; /// callback target of pSelector function
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SEL_CallFuncND _pSelector; /// callback function, e.g. MyLayer::onHttpResponse(CCObject *sender, void *data)
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void* _pUserData; /// You can add your customed data here
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};
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@ -36,7 +36,7 @@ NS_CC_EXT_BEGIN
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Please refer to samples/TestCpp/Classes/ExtensionTest/NetworkTest/HttpClientTest.cpp as a sample
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@since v2.0.2
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*/
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class CCHttpResponse : public cocos2d::CCObject
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class CCHttpResponse : public CCObject
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{
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public:
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/** Constructor, it's used by CCHttpClient internal, users don't need to create HttpResponse manually
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