Delete 'cocos2d::' since extension is the sub-namespace of cocos2d.

This commit is contained in:
James Chen 2012-09-24 11:08:10 +08:00
parent 426915dd4a
commit a413496a1a
15 changed files with 58 additions and 58 deletions

View File

@ -15,15 +15,15 @@ public:
virtual void completedAnimationSequenceNamed(const char *name) = 0;
};
class CCBAnimationManager : public cocos2d::CCObject
class CCBAnimationManager : public CCObject
{
private:
cocos2d::CCArray *mSequences;
cocos2d::CCDictionary *mNodeSequences;
cocos2d::CCDictionary *mBaseValues;
CCArray *mSequences;
CCDictionary *mNodeSequences;
CCDictionary *mBaseValues;
int mAutoPlaySequenceId;
cocos2d::CCNode *mRootNode;
CCNode *mRootNode;
CCSize mRootContainerSize;
CCBAnimationManagerDelegate *mDelegate;
@ -35,26 +35,26 @@ public:
virtual bool init();
cocos2d::CCArray* getSequences();
CCArray* getSequences();
int getAutoPlaySequenceId();
void setAutoPlaySequenceId(int autoPlaySequenceId);
cocos2d::CCNode* getRootNode();
void setRootNode(cocos2d::CCNode* pRootNode); // retain
CCNode* getRootNode();
void setRootNode(CCNode* pRootNode); // retain
const cocos2d::CCSize& getRootContainerSize();
void setRootContainerSize(const cocos2d::CCSize &rootContainerSize);
const CCSize& getRootContainerSize();
void setRootContainerSize(const CCSize &rootContainerSize);
CCBAnimationManagerDelegate* getDelegate();
void setDelegate(CCBAnimationManagerDelegate* pDelegate); // retain
const char* getRunningSequenceName();
const CCSize& getContainerSize(cocos2d::CCNode* pNode);
const CCSize& getContainerSize(CCNode* pNode);
void addNode(cocos2d::CCNode *pNode, cocos2d::CCDictionary *pSeq);
void setBaseValue(cocos2d::CCObject *pValue, cocos2d::CCNode *pNode, const char *pPropName);
void addNode(CCNode *pNode, CCDictionary *pSeq);
void setBaseValue(CCObject *pValue, CCNode *pNode, const char *pPropName);
void runAnimations(const char *pName, float fTweenDuration);
void runAnimations(const char *pName);
@ -63,33 +63,33 @@ public:
void debug();
private:
cocos2d::CCObject* getBaseValue(cocos2d::CCNode *pNode, const char* pPropName);
CCObject* getBaseValue(CCNode *pNode, const char* pPropName);
int getSequenceId(const char* pSequenceName);
CCBSequence* getSequence(int nSequenceId);
cocos2d::CCActionInterval* getAction(CCBKeyframe *pKeyframe0, CCBKeyframe *pKeyframe1, const char *pPropName, cocos2d::CCNode *pNode);
void setAnimatedProperty(const char *pPropName, cocos2d::CCNode *pNode, cocos2d::CCObject *pValue, float fTweenDuraion);
void setFirstFrame(cocos2d::CCNode *pNode, CCBSequenceProperty *pSeqProp, float fTweenDuration);
cocos2d::CCActionInterval* getEaseAction(cocos2d::CCActionInterval *pAction, int nEasingType, float fEasingOpt);
void runAction(cocos2d::CCNode *pNode, CCBSequenceProperty *pSeqProp, float fTweenDuration);
CCActionInterval* getAction(CCBKeyframe *pKeyframe0, CCBKeyframe *pKeyframe1, const char *pPropName, CCNode *pNode);
void setAnimatedProperty(const char *pPropName, CCNode *pNode, CCObject *pValue, float fTweenDuraion);
void setFirstFrame(CCNode *pNode, CCBSequenceProperty *pSeqProp, float fTweenDuration);
CCActionInterval* getEaseAction(CCActionInterval *pAction, int nEasingType, float fEasingOpt);
void runAction(CCNode *pNode, CCBSequenceProperty *pSeqProp, float fTweenDuration);
void sequenceCompleted();
};
class CCBSetSpriteFrame : public cocos2d::CCActionInstant
class CCBSetSpriteFrame : public CCActionInstant
{
private:
cocos2d::CCSpriteFrame *mSpriteFrame;
CCSpriteFrame *mSpriteFrame;
public:
~CCBSetSpriteFrame();
/** creates a Place action with a position */
static CCBSetSpriteFrame* create(cocos2d::CCSpriteFrame *pSpriteFrame);
bool initWithSpriteFrame(cocos2d::CCSpriteFrame *pSpriteFrame);
static CCBSetSpriteFrame* create(CCSpriteFrame *pSpriteFrame);
bool initWithSpriteFrame(CCSpriteFrame *pSpriteFrame);
virtual void update(float time);
virtual cocos2d::CCObject* copyWithZone(cocos2d::CCZone *pZone);
virtual CCObject* copyWithZone(CCZone *pZone);
};
class CCBRotateTo : public cocos2d::CCActionInterval
class CCBRotateTo : public CCActionInterval
{
private:
float mStartAngle;
@ -100,8 +100,8 @@ public:
static CCBRotateTo* create(float fDuration, float fAngle);
bool initWithDuration(float fDuration, float fAngle);
virtual void update(float time);
virtual cocos2d::CCObject* copyWithZone(cocos2d::CCZone *pZone);
virtual void startWithTarget(cocos2d::CCNode *pNode);
virtual CCObject* copyWithZone(CCZone *pZone);
virtual void startWithTarget(CCNode *pNode);
};
NS_CC_EXT_END

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@ -6,10 +6,10 @@
NS_CC_EXT_BEGIN
class CCBKeyframe : public cocos2d::CCObject
class CCBKeyframe : public CCObject
{
private:
cocos2d::CCObject *mValue;
CCObject *mValue;
float mTime;
int mEasingType;
float mEasingOpt;
@ -18,8 +18,8 @@ public:
CCBKeyframe();
~CCBKeyframe();
cocos2d::CCObject* getValue();
void setValue(cocos2d::CCObject *pValue); // retain
CCObject* getValue();
void setValue(CCObject *pValue); // retain
float getTime();
void setTime(float fTime);

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@ -21,7 +21,7 @@ class CCBMemberVariableAssigner {
public:
virtual ~CCBMemberVariableAssigner() {};
virtual bool onAssignCCBMemberVariable(CCObject * pTarget, cocos2d::CCString * pMemberVariableName, CCNode * pNode) = 0;
virtual bool onAssignCCBMemberVariable(CCObject * pTarget, CCString * pMemberVariableName, CCNode * pNode) = 0;
};
NS_CC_EXT_END

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@ -19,9 +19,9 @@ NS_CC_EXT_BEGIN
class CCBSelectorResolver {
public:
virtual ~CCBSelectorResolver() {};
virtual cocos2d::SEL_MenuHandler onResolveCCBCCMenuItemSelector(CCObject * pTarget, CCString * pSelectorName) = 0;
virtual SEL_MenuHandler onResolveCCBCCMenuItemSelector(CCObject * pTarget, CCString * pSelectorName) = 0;
virtual cocos2d::extension::SEL_CCControlHandler onResolveCCBCCControlSelector(CCObject * pTarget, CCString * pSelectorName) = 0;
virtual extension::SEL_CCControlHandler onResolveCCBCCControlSelector(CCObject * pTarget, CCString * pSelectorName) = 0;
};

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@ -7,7 +7,7 @@
NS_CC_EXT_BEGIN
class CCBSequence : public cocos2d::CCObject
class CCBSequence : public CCObject
{
private:
float mDuration;

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@ -7,7 +7,7 @@
NS_CC_EXT_BEGIN
class CCBSequenceProperty : public cocos2d::CCObject
class CCBSequenceProperty : public CCObject
{
private:
std::string mName;

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@ -6,7 +6,7 @@ NS_CC_EXT_BEGIN
// Implementation of ccColor3BWapper
ccColor3BWapper* ccColor3BWapper::create(const cocos2d::ccColor3B& color)
ccColor3BWapper* ccColor3BWapper::create(const ccColor3B& color)
{
ccColor3BWapper *ret = new ccColor3BWapper();
if (ret)

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@ -10,15 +10,15 @@
NS_CC_EXT_BEGIN
class ccColor3BWapper : public cocos2d::CCObject
class ccColor3BWapper : public CCObject
{
private:
cocos2d::ccColor3B color;
ccColor3B color;
public:
static ccColor3BWapper* create(const cocos2d::ccColor3B& color);
static ccColor3BWapper* create(const ccColor3B& color);
const cocos2d::ccColor3B& getColor();
const ccColor3B& getColor();
};
enum
@ -30,7 +30,7 @@ enum
kUnsignedCharValue,
};
class CCBValue : public cocos2d::CCObject
class CCBValue : public CCObject
{
private:
union

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@ -7,7 +7,7 @@
NS_CC_EXT_BEGIN
class CCData : public cocos2d::CCObject
class CCData : public CCObject
{
public:
CCData(unsigned char *pBytes, const unsigned long nSize);

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@ -6,9 +6,9 @@
NS_CC_EXT_BEGIN
extern cocos2d::CCPoint getAbsolutePosition(const cocos2d::CCPoint &pt, int nType, const cocos2d::CCSize &containerSize, const char *pPropName);
extern CCPoint getAbsolutePosition(const CCPoint &pt, int nType, const CCSize &containerSize, const char *pPropName);
extern void setRelativeScale(cocos2d::CCNode *pNode, float fScaleX, float fScaleY, int nType, const char* pPropName);
extern void setRelativeScale(CCNode *pNode, float fScaleX, float fScaleY, int nType, const char* pPropName);
NS_CC_EXT_END

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@ -19,11 +19,11 @@ NS_CC_EXT_BEGIN
#define ASSERT_FAIL_UNEXPECTED_PROPERTY(PROPERTY) CCLog("Unexpected property: '%s'!\n", PROPERTY->getCString()); assert(false)
#define ASSERT_FAIL_UNEXPECTED_PROPERTYTYPE(PROPERTYTYPE) CCLog("Unexpected property type: '%d'!\n", PROPERTYTYPE); assert(false)
#define CCB_VIRTUAL_NEW_AUTORELEASE_CREATECCNODE_METHOD(T) virtual T * createCCNode(cocos2d::CCNode * pParent, cocos2d::extension::CCBReader * pCCBReader) { \
#define CCB_VIRTUAL_NEW_AUTORELEASE_CREATECCNODE_METHOD(T) virtual T * createCCNode(CCNode * pParent, extension::CCBReader * pCCBReader) { \
return T::create(); \
}
#define CCB_PURE_VIRTUAL_NEW_AUTORELEASE_CREATECCNODE_METHOD(T) virtual T * createCCNode(cocos2d::CCNode * pParent, cocos2d::extension::CCBReader * pCCBReader) = 0
#define CCB_PURE_VIRTUAL_NEW_AUTORELEASE_CREATECCNODE_METHOD(T) virtual T * createCCNode(CCNode * pParent, extension::CCBReader * pCCBReader) = 0
struct BlockData {
SEL_MenuHandler mSELMenuHandler;

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@ -19,20 +19,20 @@ NS_CC_EXT_BEGIN
typedef unsigned int CCControlEvent;
typedef void (cocos2d::CCObject::*SEL_CCControlHandler)(cocos2d::CCObject*, CCControlEvent);
typedef void (CCObject::*SEL_CCControlHandler)(CCObject*, CCControlEvent);
#define cccontrol_selector(_SELECTOR) (SEL_CCControlHandler)(&_SELECTOR)
class CCInvocation : public cocos2d::CCObject
class CCInvocation : public CCObject
{
CC_SYNTHESIZE_READONLY(SEL_CCControlHandler, m_action, Action);
CC_SYNTHESIZE_READONLY(CCObject*, m_target, Target);
CC_SYNTHESIZE_READONLY(CCControlEvent, m_controlEvent, ControlEvent);
public:
CCInvocation(cocos2d::CCObject* target, SEL_CCControlHandler action, CCControlEvent controlEvent);
CCInvocation(CCObject* target, SEL_CCControlHandler action, CCControlEvent controlEvent);
void invoke(cocos2d::CCObject* sender);
void invoke(CCObject* sender);
};
// end of GUI group

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@ -43,7 +43,7 @@ NS_CC_EXT_BEGIN
/** @brief Singleton that handles asynchrounous http requests
* Once the request completed, a callback will issued in main thread when it provided during make request
*/
class CCHttpClient : public cocos2d::CCObject
class CCHttpClient : public CCObject
{
public:
/** Return the shared instance **/

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@ -35,7 +35,7 @@ NS_CC_EXT_BEGIN
Please refer to samples/TestCpp/Classes/ExtensionTest/NetworkTest/HttpClientTest.cpp as a sample
@since v2.0.2
*/
class CCHttpRequest : public cocos2d::CCObject
class CCHttpRequest : public CCObject
{
public:
/** Use this enum type as param in setReqeustType(param) */
@ -155,7 +155,7 @@ public:
/** Required field. You should set the callback selector function at ack the http request completed
*/
inline void setResponseCallback(cocos2d::CCObject* pTarget, cocos2d::SEL_CallFuncND pSelector)
inline void setResponseCallback(CCObject* pTarget, SEL_CallFuncND pSelector)
{
_pTarget = pTarget;
_pSelector = pSelector;
@ -171,7 +171,7 @@ public:
return _pTarget;
}
/** Get the selector function pointer, mainly used by CCHttpClient */
inline cocos2d::SEL_CallFuncND getSelector()
inline SEL_CallFuncND getSelector()
{
return _pSelector;
}
@ -182,8 +182,8 @@ protected:
std::string _url; /// target url that this request is sent to
std::vector<char> _requestData; /// used for POST
std::string _tag; /// user defined tag, to identify different requests in response callback
cocos2d::CCObject* _pTarget; /// callback target of pSelector function
cocos2d::SEL_CallFuncND _pSelector; /// callback function, e.g. MyLayer::onHttpResponse(CCObject *sender, void *data)
CCObject* _pTarget; /// callback target of pSelector function
SEL_CallFuncND _pSelector; /// callback function, e.g. MyLayer::onHttpResponse(CCObject *sender, void *data)
void* _pUserData; /// You can add your customed data here
};

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@ -36,7 +36,7 @@ NS_CC_EXT_BEGIN
Please refer to samples/TestCpp/Classes/ExtensionTest/NetworkTest/HttpClientTest.cpp as a sample
@since v2.0.2
*/
class CCHttpResponse : public cocos2d::CCObject
class CCHttpResponse : public CCObject
{
public:
/** Constructor, it's used by CCHttpClient internal, users don't need to create HttpResponse manually