Migrate lua bindings generator

This commit is contained in:
halx99 2022-09-26 23:01:09 +08:00
parent 670e1a606f
commit a4454e7263
16 changed files with 32 additions and 32 deletions

View File

@ -14,7 +14,7 @@ android_flags = -target armv7-none-linux-androideabi -D_LIBCPP_DISABLE_VISIBILIT
clang_headers =
clang_flags = -nostdinc -x c++ -std=c++17 -fsigned-char -U__SSE__
ax_headers = -I%(axysdir)s/core -I%(axysdir)s/core/platform/android -I%(axysdir)s/thirdparty -I%(axysdir)s/thirdparty/jni.hpp/include -I%(axysdir)s/thirdparty/robin-map/include
ax_headers = -I%(axdir)s/core -I%(axdir)s/core/platform/android -I%(axdir)s/thirdparty -I%(axdir)s/thirdparty/jni.hpp/include -I%(axdir)s/thirdparty/robin-map/include
ax_flags = -DANDROID
cxxgenerator_headers =
@ -23,7 +23,7 @@ cxxgenerator_headers =
extra_arguments = %(android_headers)s %(clang_headers)s %(cxxgenerator_headers)s %(ax_headers)s %(android_flags)s %(clang_flags)s %(ax_flags)s %(extra_flags)s
# what headers to parse
headers = %(axysdir)s/core/cocos2d.h %(axysdir)s/core/3d/CCBundle3D.h
headers = %(axdir)s/core/cocos2d.h %(axdir)s/core/3d/CCBundle3D.h
# what classes to produce code for. You can use regular expressions here. When testing the regular
# expression, it will be enclosed in "^$", like this: "^Menu*$".

View File

@ -16,7 +16,7 @@ android_flags = -target armv7-none-linux-androideabi -D_LIBCPP_DISABLE_VISIBILIT
clang_headers =
clang_flags = -nostdinc -x c++ -std=c++17 -fsigned-char -U__SSE__
ax_headers = -I%(axysdir)s -I%(axysdir)s/core -I%(axysdir)s/core/platform/android -I%(axysdir)s/thirdparty -I%(axysdir)s/thirdparty/jni.hpp/include -I%(axysdir)s/thirdparty/robin-map/include
ax_headers = -I%(axdir)s -I%(axdir)s/core -I%(axdir)s/core/platform/android -I%(axdir)s/thirdparty -I%(axdir)s/thirdparty/jni.hpp/include -I%(axdir)s/thirdparty/robin-map/include
ax_flags = -DANDROID
@ -26,7 +26,7 @@ cxxgenerator_headers =
extra_arguments = %(android_headers)s %(clang_headers)s %(cxxgenerator_headers)s %(ax_headers)s %(android_flags)s %(clang_flags)s %(ax_flags)s %(extra_flags)s
# what headers to parse
headers = %(axysdir)s/core/audio/AudioEngine.h
headers = %(axdir)s/core/audio/AudioEngine.h
# what classes to produce code for. You can use regular expressions here. When testing the regular
# expression, it will be enclosed in "^$", like this: "^Menu*$".

View File

@ -14,7 +14,7 @@ android_flags = -target armv7-none-linux-androideabi -D_LIBCPP_DISABLE_VISIBILIT
clang_headers =
clang_flags = -nostdinc -x c++ -std=c++17 -fsigned-char -U__SSE__
ax_headers = -I%(axysdir)s/core -I%(axysdir)s/core/platform/android -I%(axysdir)s/extensions -I%(axysdir)s/thirdparty -I%(axysdir)s/thirdparty/jni.hpp/include -I%(axysdir)s/thirdparty/robin-map/include
ax_headers = -I%(axdir)s/core -I%(axdir)s/core/platform/android -I%(axdir)s/extensions -I%(axdir)s/thirdparty -I%(axdir)s/thirdparty/jni.hpp/include -I%(axdir)s/thirdparty/robin-map/include
ax_flags = -DANDROID
cxxgenerator_headers =
@ -23,8 +23,8 @@ cxxgenerator_headers =
extra_arguments = %(android_headers)s %(clang_headers)s %(cxxgenerator_headers)s %(ax_headers)s %(android_flags)s %(clang_flags)s %(ax_flags)s %(extra_flags)s
# what headers to parse
headers = %(axysdir)s/core/renderer/backend/Types.h %(axysdir)s/core/renderer/backend/ProgramState.h %(axysdir)s/core/renderer/backend/Texture.h %(axysdir)s/core/renderer/backend/VertexLayout.h %(axysdir)s/core/renderer/backend/Device.h %(axysdir)s/core/renderer/backend/RenderTarget.h
#headers = %(axysdir)s/core/renderer/backend/ProgramState.h
headers = %(axdir)s/core/renderer/backend/Types.h %(axdir)s/core/renderer/backend/ProgramState.h %(axdir)s/core/renderer/backend/Texture.h %(axdir)s/core/renderer/backend/VertexLayout.h %(axdir)s/core/renderer/backend/Device.h %(axdir)s/core/renderer/backend/RenderTarget.h
#headers = %(axdir)s/core/renderer/backend/ProgramState.h
# what classes to produce code for. You can use regular expressions here. When testing the regular
# expression, it will be enclosed in "^$", like this: "^Menu*$".

View File

@ -14,7 +14,7 @@ android_flags = -target armv7-none-linux-androideabi -D_LIBCPP_DISABLE_VISIBILIT
clang_headers =
clang_flags = -nostdinc -x c++ -std=c++17 -fsigned-char -U__SSE__
ax_headers = -I%(axysdir)s/core -I%(axysdir)s/core/platform/android -I%(axysdir)s/extensions -I%(axysdir)s/thirdparty -I%(axysdir)s/thirdparty/robin-map/include -I%(axysdir)s/thirdparty/jni.hpp/include
ax_headers = -I%(axdir)s/core -I%(axdir)s/core/platform/android -I%(axdir)s/extensions -I%(axdir)s/thirdparty -I%(axdir)s/thirdparty/robin-map/include -I%(axdir)s/thirdparty/jni.hpp/include
ax_flags = -DANDROID
cxxgenerator_headers =
@ -23,7 +23,7 @@ cxxgenerator_headers =
extra_arguments = %(android_headers)s %(clang_headers)s %(cxxgenerator_headers)s %(ax_headers)s %(android_flags)s %(clang_flags)s %(ax_flags)s %(extra_flags)s
# what headers to parse
headers = %(axysdir)s/core/cocos2d.h %(axysdir)s/core/2d/CCProtectedNode.h %(axysdir)s/core/base/CCAsyncTaskPool.h %(axysdir)s/extensions/scripting/lua-bindings/manual/CCComponentLua.h %(axysdir)s/core/renderer/CCRenderer.h %(axysdir)s/core/renderer/CCPipelineDescriptor.h %(axysdir)s/core/renderer/backend/RenderTarget.h
headers = %(axdir)s/core/cocos2d.h %(axdir)s/core/2d/CCProtectedNode.h %(axdir)s/core/base/CCAsyncTaskPool.h %(axdir)s/extensions/scripting/lua-bindings/manual/CCComponentLua.h %(axdir)s/core/renderer/CCRenderer.h %(axdir)s/core/renderer/CCPipelineDescriptor.h %(axdir)s/core/renderer/backend/RenderTarget.h
# what classes to produce code for. You can use regular expressions here. When testing the regular
# expression, it will be enclosed in "^$", like this: "^Menu*$".

View File

@ -16,7 +16,7 @@ android_flags = -target armv7-none-linux-androideabi -D_LIBCPP_DISABLE_VISIBILIT
clang_headers =
clang_flags = -nostdinc -x c++ -std=c++17 -fsigned-char -U__SSE__
ax_headers = -I%(axysdir)s/core -I%(axysdir)s/core/base -I%(axysdir)s/core/platform/android -I%(axysdir)s/thirdparty -I%(axysdir)s/thirdparty/jni.hpp/include -I%(axysdir)s/thirdparty/robin-map/include
ax_headers = -I%(axdir)s/core -I%(axdir)s/core/base -I%(axdir)s/core/platform/android -I%(axdir)s/thirdparty -I%(axdir)s/thirdparty/jni.hpp/include -I%(axdir)s/thirdparty/robin-map/include
ax_flags = -DANDROID
cxxgenerator_headers =
@ -25,7 +25,7 @@ cxxgenerator_headers =
extra_arguments = %(android_headers)s %(clang_headers)s %(cxxgenerator_headers)s %(ax_headers)s %(android_flags)s %(clang_flags)s %(ax_flags)s %(extra_flags)s
# what headers to parse
headers = %(axysdir)s/core/base/CCGameController.h
headers = %(axdir)s/core/base/CCGameController.h
# what classes to produce code for. You can use regular expressions here. When testing the regular
# expression, it will be enclosed in "^$", like this: "^Menu*$".

View File

@ -14,7 +14,7 @@ android_flags = -target armv7-none-linux-androideabi -D_LIBCPP_DISABLE_VISIBILIT
clang_headers =
clang_flags = -nostdinc -x c++ -std=c++17 -fsigned-char -U__SSE__
ax_headers = -I%(axysdir)s/core -I%(axysdir)s/extensions/cocostudio -I%(axysdir)s/core/platform/android -I%(axysdir)s/thirdparty -I%(axysdir)s/thirdparty/jni.hpp/include -I%(axysdir)s/thirdparty/robin-map/include
ax_headers = -I%(axdir)s/core -I%(axdir)s/extensions/cocostudio -I%(axdir)s/core/platform/android -I%(axdir)s/thirdparty -I%(axdir)s/thirdparty/jni.hpp/include -I%(axdir)s/thirdparty/robin-map/include
ax_flags = -DANDROID
@ -24,7 +24,7 @@ cxxgenerator_headers =
extra_arguments = %(android_headers)s %(clang_headers)s %(cxxgenerator_headers)s %(ax_headers)s %(android_flags)s %(clang_flags)s %(ax_flags)s %(extra_flags)s
# what headers to parse
headers = %(axysdir)s/extensions/cocostudio/ActionTimeline/CSLoader.h
headers = %(axdir)s/extensions/cocostudio/ActionTimeline/CSLoader.h
# what classes to produce code for. You can use regular expressions here. When testing the regular
# expression, it will be enclosed in "^$", like this: "^Menu*$".

View File

@ -14,7 +14,7 @@ android_flags = -target armv7-none-linux-androideabi -D_LIBCPP_DISABLE_VISIBILIT
clang_headers =
clang_flags = -nostdinc -x c++ -std=c++17 -fsigned-char -U__SSE__
ax_headers = -I%(axysdir)s -I%(axysdir)s/extensions -I%(axysdir)s/extensions/cocostudio -I%(axysdir)s/core -I%(axysdir)s/core/platform/android -I%(axysdir)s/thirdparty -I%(axysdir)s/thirdparty/jni.hpp/include -I%(axysdir)s/thirdparty/rapidjson -I%(axysdir)s/thirdparty/box2d/include -I%(axysdir)s/thirdparty/robin-map/include
ax_headers = -I%(axdir)s -I%(axdir)s/extensions -I%(axdir)s/extensions/cocostudio -I%(axdir)s/core -I%(axdir)s/core/platform/android -I%(axdir)s/thirdparty -I%(axdir)s/thirdparty/jni.hpp/include -I%(axdir)s/thirdparty/rapidjson -I%(axdir)s/thirdparty/box2d/include -I%(axdir)s/thirdparty/robin-map/include
ax_flags = -DANDROID
@ -24,7 +24,7 @@ cxxgenerator_headers =
extra_arguments = %(android_headers)s %(clang_headers)s %(cxxgenerator_headers)s %(ax_headers)s %(android_flags)s %(clang_flags)s %(ax_flags)s %(extra_flags)s
# what headers to parse
headers = %(axysdir)s/extensions/cocos-ext.h
headers = %(axdir)s/extensions/cocos-ext.h
# what classes to produce code for. You can use regular expressions here. When testing the regular
# expression, it will be enclosed in "^$", like this: "^Menu*$".

View File

@ -18,7 +18,7 @@ clang_flags = -nostdinc -x c++ -std=c++17 -fsigned-char -U__SSE__ -DAX__USE_NAVM
win32_clang_flags = -U __SSE__
ax_headers = -I%(axysdir)s/core -I%(axysdir)s/core/platform/android -I%(axysdir)s/thirdparty -I%(axysdir)s/thirdparty/jni.hpp/include -I%(axysdir)s/thirdparty/robin-map/include -I%(axysdir)s/thirdparty/recast/Detour -I%(axysdir)s/thirdparty/recast/DetourCrowd -I%(axysdir)s/thirdparty/recast/DetourTileCache -I%(axysdir)s/thirdparty/recast/DebugUtils -I%(axysdir)s/thirdparty/recast/fastlz -I%(axysdir)s/thirdparty/recast/Recast -I%(axysdir)s/thirdparty/lua/luajit/include -I%(axysdir)s/thirdparty/lua/tolua -I%(axysdir)s/extensions -I%(axysdir)s/extensions/scripting/lua-bindings/manual
ax_headers = -I%(axdir)s/core -I%(axdir)s/core/platform/android -I%(axdir)s/thirdparty -I%(axdir)s/thirdparty/jni.hpp/include -I%(axdir)s/thirdparty/robin-map/include -I%(axdir)s/thirdparty/recast/Detour -I%(axdir)s/thirdparty/recast/DetourCrowd -I%(axdir)s/thirdparty/recast/DetourTileCache -I%(axdir)s/thirdparty/recast/DebugUtils -I%(axdir)s/thirdparty/recast/fastlz -I%(axdir)s/thirdparty/recast/Recast -I%(axdir)s/thirdparty/lua/luajit/include -I%(axdir)s/thirdparty/lua/tolua -I%(axdir)s/extensions -I%(axdir)s/extensions/scripting/lua-bindings/manual
ax_flags = -DANDROID
@ -28,7 +28,7 @@ cxxgenerator_headers =
extra_arguments = %(android_headers)s %(clang_headers)s %(cxxgenerator_headers)s %(ax_headers)s %(android_flags)s %(clang_flags)s %(ax_flags)s %(extra_flags)s
# what headers to parse
headers = %(axysdir)s/core/navmesh/CCNavMesh.h %(axysdir)s/extensions/scripting/lua-bindings/manual/navmesh/axlua_navmesh_conversions.h
headers = %(axdir)s/core/navmesh/CCNavMesh.h %(axdir)s/extensions/scripting/lua-bindings/manual/navmesh/axlua_navmesh_conversions.h
# what classes to produce code for. You can use regular expressions here. When testing the regular
# expression, it will be enclosed in "^$", like this: "^Menu*$".

View File

@ -16,7 +16,7 @@ android_flags = -target armv7-none-linux-androideabi -D_LIBCPP_DISABLE_VISIBILIT
clang_headers =
clang_flags = -nostdinc -x c++ -std=c++17 -fsigned-char -U__SSE__
ax_headers = -I%(axysdir)s/core -I%(axysdir)s/core/platform/android -I%(axysdir)s/thirdparty -I%(axysdir)s/thirdparty/jni.hpp/include -I%(axysdir)s/thirdparty/robin-map/include
ax_headers = -I%(axdir)s/core -I%(axdir)s/core/platform/android -I%(axdir)s/thirdparty -I%(axdir)s/thirdparty/jni.hpp/include -I%(axdir)s/thirdparty/robin-map/include
ax_flags = -DANDROID
@ -26,7 +26,7 @@ cxxgenerator_headers =
extra_arguments = %(android_headers)s %(clang_headers)s %(cxxgenerator_headers)s %(ax_headers)s %(android_flags)s %(clang_flags)s %(ax_flags)s %(extra_flags)s
# what headers to parse
headers = %(axysdir)s/core/cocos2d.h
headers = %(axdir)s/core/cocos2d.h
# what classes to produce code for. You can use regular expressions here. When testing the regular
# expression, it will be enclosed in "^$", like this: "^Menu*$".

View File

@ -18,7 +18,7 @@ clang_flags = -nostdinc -x c++ -std=c++17 -fsigned-char -U__SSE__ -DAX__ENABLE_B
win32_clang_flags = -U __SSE__
ax_headers = -I%(axysdir)s/core -I%(axysdir)s/core/platform/android -I%(axysdir)s/thirdparty -I%(axysdir)s/thirdparty/jni.hpp/include -I%(axysdir)s/thirdparty/robin-map/include -I%(axysdir)s/thirdparty/bullet
ax_headers = -I%(axdir)s/core -I%(axdir)s/core/platform/android -I%(axdir)s/thirdparty -I%(axdir)s/thirdparty/jni.hpp/include -I%(axdir)s/thirdparty/robin-map/include -I%(axdir)s/thirdparty/bullet
ax_flags = -DANDROID
@ -28,7 +28,7 @@ cxxgenerator_headers =
extra_arguments = %(android_headers)s %(clang_headers)s %(cxxgenerator_headers)s %(ax_headers)s %(android_flags)s %(clang_flags)s %(ax_flags)s %(extra_flags)s
# what headers to parse
headers = %(axysdir)s/core/physics3d/CCPhysics3D.h
headers = %(axdir)s/core/physics3d/CCPhysics3D.h
# what classes to produce code for. You can use regular expressions here. When testing the regular
# expression, it will be enclosed in "^$", like this: "^Menu*$".

View File

@ -14,7 +14,7 @@ android_flags = -target armv7-none-linux-androideabi -D_LIBCPP_DISABLE_VISIBILIT
clang_headers =
clang_flags = -nostdinc -x c++ -std=c++17 -fsigned-char -U__SSE__
ax_headers = -I%(axysdir)s/core -I%(axysdir)s/extensions -I%(axysdir)s/extensions/spine -I%(axysdir)s/extensions/spine/runtime/include -I%(axysdir)s/core/platform/android -I%(axysdir)s/thirdparty -I%(axysdir)s/thirdparty/jni.hpp/include -I%(axysdir)s/thirdparty/robin-map/include
ax_headers = -I%(axdir)s/core -I%(axdir)s/extensions -I%(axdir)s/extensions/spine -I%(axdir)s/extensions/spine/runtime/include -I%(axdir)s/core/platform/android -I%(axdir)s/thirdparty -I%(axdir)s/thirdparty/jni.hpp/include -I%(axdir)s/thirdparty/robin-map/include
ax_flags = -DANDROID
@ -24,7 +24,7 @@ cxxgenerator_headers =
extra_arguments = %(android_headers)s %(clang_headers)s %(cxxgenerator_headers)s %(ax_headers)s %(android_flags)s %(clang_flags)s %(ax_flags)s %(extra_flags)s
# what headers to parse
headers = %(axysdir)s/extensions/spine/spine-cocos2dx.h
headers = %(axdir)s/extensions/spine/spine-cocos2dx.h
# what classes to produce code for. You can use regular expressions here. When testing the regular
# expression, it will be enclosed in "^$", like this: "^Menu*$".

View File

@ -17,7 +17,7 @@ android_flags = -target armv7-none-linux-androideabi -D_LIBCPP_DISABLE_VISIBILIT
clang_headers =
clang_flags = -nostdinc -x c++ -std=c++17 -fsigned-char -U__SSE__
ax_headers = -I%(axysdir)s/thirdparty -I%(axysdir)s/core -I%(axysdir)s/extensions -I%(axysdir)s/extensions/cocostudio -I%(axysdir)s/core/platform/android -I%(axysdir)s/thirdparty/robin-map/include -I%(axysdir)s/thirdparty/jni.hpp/include -I%(axysdir)s/thirdparty/lua/luajit/include -I%(axysdir)s/thirdparty/lua/tolua -I%(axysdir)s/extensions/scripting/lua-bindings/manual
ax_headers = -I%(axdir)s/thirdparty -I%(axdir)s/core -I%(axdir)s/extensions -I%(axdir)s/extensions/cocostudio -I%(axdir)s/core/platform/android -I%(axdir)s/thirdparty/robin-map/include -I%(axdir)s/thirdparty/jni.hpp/include -I%(axdir)s/thirdparty/lua/luajit/include -I%(axdir)s/thirdparty/lua/tolua -I%(axdir)s/extensions/scripting/lua-bindings/manual
ax_flags = -DANDROID
@ -27,7 +27,7 @@ cxxgenerator_headers =
extra_arguments = %(android_headers)s %(clang_headers)s %(cxxgenerator_headers)s %(ax_headers)s %(android_flags)s %(clang_flags)s %(ax_flags)s %(extra_flags)s
# what headers to parse
headers = %(axysdir)s/extensions/cocostudio/CocoStudio.h %(axysdir)s/extensions/cocostudio/CCComExtensionData.h %(axysdir)s/extensions/scripting/lua-bindings/manual/cocostudio/lua-cocostudio-conversions.h
headers = %(axdir)s/extensions/cocostudio/CocoStudio.h %(axdir)s/extensions/cocostudio/CCComExtensionData.h %(axdir)s/extensions/scripting/lua-bindings/manual/cocostudio/lua-cocostudio-conversions.h
# what classes to produce code for. You can use regular expressions here. When testing the regular
# expression, it will be enclosed in "^$", like this: "^Menu*$".

View File

@ -17,7 +17,7 @@ android_flags = -target armv7-none-linux-androideabi -D_LIBCPP_DISABLE_VISIBILIT
clang_headers =
clang_flags = -nostdinc -x c++ -std=c++17 -fsigned-char -U__SSE__
ax_headers = -I%(axysdir)s/core -I%(axysdir)s/extensions -I%(axysdir)s/core/platform/android -I%(axysdir)s/thirdparty -I%(axysdir)s/thirdparty/jni.hpp/include -I%(axysdir)s/thirdparty/robin-map/include
ax_headers = -I%(axdir)s/core -I%(axdir)s/extensions -I%(axdir)s/core/platform/android -I%(axdir)s/thirdparty -I%(axdir)s/thirdparty/jni.hpp/include -I%(axdir)s/thirdparty/robin-map/include
ax_flags = -DANDROID
@ -27,7 +27,7 @@ cxxgenerator_headers =
extra_arguments = %(android_headers)s %(clang_headers)s %(cxxgenerator_headers)s %(ax_headers)s %(android_flags)s %(clang_flags)s %(ax_flags)s %(extra_flags)s
# what headers to parse
headers = %(axysdir)s/core/ui/CocosGUI.h
headers = %(axdir)s/core/ui/CocosGUI.h
# what classes to produce code for. You can use regular expressions here. When testing the regular
# expression, it will be enclosed in "^$", like this: "^Menu*$".

View File

@ -14,7 +14,7 @@ android_flags = -target armv7-none-linux-androideabi -D_LIBCPP_DISABLE_VISIBILIT
clang_headers =
clang_flags = -nostdinc -x c++ -std=c++17 -fsigned-char -U__SSE__
ax_headers = -I%(axysdir)s/core -I%(axysdir)s/extensions -I%(axysdir)s/core/platform/android -I%(axysdir)s/thirdparty -I%(axysdir)s/thirdparty/jni.hpp/include -I%(axysdir)s/thirdparty/robin-map/include
ax_headers = -I%(axdir)s/core -I%(axdir)s/extensions -I%(axdir)s/core/platform/android -I%(axdir)s/thirdparty -I%(axdir)s/thirdparty/jni.hpp/include -I%(axdir)s/thirdparty/robin-map/include
ax_flags = -DANDROID
@ -24,7 +24,7 @@ cxxgenerator_headers =
extra_arguments = %(android_headers)s %(clang_headers)s %(cxxgenerator_headers)s %(ax_headers)s %(android_flags)s %(clang_flags)s %(ax_flags)s %(extra_flags)s
# what headers to parse
headers = %(axysdir)s/core/ui/UIVideoPlayer/UIVideoPlayer.h
headers = %(axdir)s/core/ui/UIVideoPlayer/UIVideoPlayer.h
# what classes to produce code for. You can use regular expressions here. When testing the regular
# expression, it will be enclosed in "^$", like this: "^Menu*$".

View File

@ -13,7 +13,7 @@ android_flags = -target armv7-none-linux-androideabi -D_LIBCPP_DISABLE_VISIBILIT
clang_headers =
clang_flags = -nostdinc -x c++ -std=c++17 -fsigned-char -U__SSE__
ax_headers = -I%(axysdir)s/core -I%(axysdir)s/extensions -I%(axysdir)s/core/platform/android -I%(axysdir)s/thirdparty -I%(axysdir)s/thirdparty/jni.hpp/include -I%(axysdir)s/thirdparty/robin-map/include
ax_headers = -I%(axdir)s/core -I%(axdir)s/extensions -I%(axdir)s/core/platform/android -I%(axdir)s/thirdparty -I%(axdir)s/thirdparty/jni.hpp/include -I%(axdir)s/thirdparty/robin-map/include
ax_flags = -DANDROID
@ -23,7 +23,7 @@ cxxgenerator_headers =
extra_arguments = %(android_headers)s %(clang_headers)s %(cxxgenerator_headers)s %(ax_headers)s %(android_flags)s %(clang_flags)s %(ax_flags)s %(extra_flags)s
# what headers to parse
headers = %(axysdir)s/core/ui/UIWebView/UIWebView.h
headers = %(axdir)s/core/ui/UIWebView/UIWebView.h
# what classes to produce code for. You can use regular expressions here. When testing the regular
# expression, it will be enclosed in "^$", like this: "^Menu*$".

View File

@ -203,7 +203,7 @@ def main():
config.set('DEFAULT', 'androidndkdir', g_ndk_root)
config.set('DEFAULT', 'clangllvmdir', llvm_path)
config.set('DEFAULT', 'gcc_toolchain_dir', gcc_toolchain_path)
config.set('DEFAULT', 'axysdir', ax_root)
config.set('DEFAULT', 'axdir', ax_root)
config.set('DEFAULT', 'cxxgeneratordir', cxx_generator_root)
config.set('DEFAULT', 'extra_flags', extraFlags)