mirror of https://github.com/axmolengine/axmol.git
issue #2771: move include chipmunk and box2d to cpp
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@ -26,6 +26,12 @@
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#include <algorithm>
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#if (CC_PHYSICS_ENGINE == CC_PHYSICS_CHIPMUNK)
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#include "chipmunk.h"
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#elif (CC_PHYSICS_ENGINE == CCPHYSICS_BOX2D)
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#include "Box2D.h"
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#endif
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#include "CCPhysicsShape.h"
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#include "CCPhysicsJoint.h"
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#include "CCPhysicsWorld.h"
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@ -23,6 +23,13 @@
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****************************************************************************/
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#include "CCPhysicsContact.h"
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#ifdef CC_USE_PHYSICS
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#if (CC_PHYSICS_ENGINE == CC_PHYSICS_CHIPMUNK)
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#include "chipmunk.h"
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#elif (CC_PHYSICS_ENGINE == CCPHYSICS_BOX2D)
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#include "Box2D.h"
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#endif
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#include "chipmunk/CCPhysicsContactInfo.h"
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#include "Box2D/CCPhysicsContactInfo.h"
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@ -24,6 +24,13 @@
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#include "CCPhysicsJoint.h"
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#ifdef CC_USE_PHYSICS
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#if (CC_PHYSICS_ENGINE == CC_PHYSICS_CHIPMUNK)
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#include "chipmunk.h"
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#elif (CC_PHYSICS_ENGINE == CCPHYSICS_BOX2D)
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#include "Box2D.h"
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#endif
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#include "CCPhysicsBody.h"
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#include "chipmunk/CCPhysicsJointInfo.h"
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@ -43,10 +43,4 @@
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#define CC_USE_PHYSICS
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#endif
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#if (CC_PHYSICS_ENGINE == CC_PHYSICS_BOX2D)
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#include "Box2D.h"
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#elif (CC_PHYSICS_ENGINE == CC_PHYSICS_CHIPMUNK)
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#include "chipmunk.h"
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#endif
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#endif // __CCPHYSICS_SETTING_H__
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@ -25,6 +25,12 @@
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#include "CCPhysicsShape.h"
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#ifdef CC_USE_PHYSICS
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#if (CC_PHYSICS_ENGINE == CC_PHYSICS_CHIPMUNK)
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#include "chipmunk.h"
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#elif (CC_PHYSICS_ENGINE == CCPHYSICS_BOX2D)
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#include "Box2D.h"
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#endif
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#include "CCPhysicsBody.h"
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#include "chipmunk/CCPhysicsBodyInfo.h"
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@ -25,6 +25,12 @@
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#include "CCPhysicsWorld.h"
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#ifdef CC_USE_PHYSICS
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#if (CC_PHYSICS_ENGINE == CC_PHYSICS_CHIPMUNK)
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#include "chipmunk.h"
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#elif (CC_PHYSICS_ENGINE == CCPHYSICS_BOX2D)
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#include "Box2D.h"
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#endif
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#include "CCPhysicsBody.h"
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#include "CCPhysicsShape.h"
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#include "CCPhysicsContact.h"
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@ -31,6 +31,12 @@
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#include "cocoa/CCObject.h"
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#include "cocoa/CCGeometry.h"
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#if (CC_PHYSICS_ENGINE == CC_PHYSICS_CHIPMUNK)
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typedef struct cpArbiter cpArbiter;
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typedef struct cpSpace cpSpace;
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#endif
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NS_CC_BEGIN
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class PhysicsBody;
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@ -27,6 +27,7 @@
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#ifndef __CCPHYSICS_BODY_INFO_H__
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#define __CCPHYSICS_BODY_INFO_H__
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#include "chipmunk.h"
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#include "platform/CCPlatformMacros.h"
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#include "cocoa/CCObject.h"
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@ -27,6 +27,7 @@
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#ifndef __CCPHYSICS_CONTACT_INFO_H__
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#define __CCPHYSICS_CONTACT_INFO_H__
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#include "chipmunk.h"
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#include "platform/CCPlatformMacros.h"
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NS_CC_BEGIN
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@ -28,6 +28,7 @@
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#ifndef __CCPHYSICS_HELPER_H__
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#define __CCPHYSICS_HELPER_H__
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#include "chipmunk.h"
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#include "platform/CCPlatformMacros.h"
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#include "cocoa/CCGeometry.h"
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@ -27,9 +27,8 @@
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#ifndef __CCPHYSICS_JOINT_INFO_H__
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#define __CCPHYSICS_JOINT_INFO_H__
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#include "chipmunk.h"
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#include "platform/CCPlatformMacros.h"
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NS_CC_BEGIN
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class PhysicsJointInfo
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@ -27,10 +27,11 @@
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#ifndef __CCPHYSICS_SHAPE_INFO_H__
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#define __CCPHYSICS_SHAPE_INFO_H__
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#include <vector>
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#include "platform/CCPlatformMacros.h"
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#include <vector>
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#include <map>
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#include "chipmunk.h"
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#include "platform/CCPlatformMacros.h"
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NS_CC_BEGIN
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@ -27,6 +27,7 @@
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#ifndef __CCPHYSICS_WORLD_INFO_H__
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#define __CCPHYSICS_WORLD_INFO_H__
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#include "chipmunk.h"
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#include "platform/CCPlatformMacros.h"
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NS_CC_BEGIN
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@ -13,7 +13,7 @@ android_flags = -D_SIZE_T_DEFINED_
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clang_headers = -I%(clangllvmdir)s/lib/clang/3.3/include
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clang_flags = -nostdinc -x c++ -std=c++11
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cocos_headers = -I%(cocosdir)s/cocos2dx/include -I%(cocosdir)s/cocos2dx/platform -I%(cocosdir)s/cocos2dx/platform/android -I%(cocosdir)s/cocos2dx -I%(cocosdir)s/cocos2dx/kazmath/include -I%(cocosdir)s/external/chipmunk/include/chipmunk
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cocos_headers = -I%(cocosdir)s/cocos2dx/include -I%(cocosdir)s/cocos2dx/platform -I%(cocosdir)s/cocos2dx/platform/android -I%(cocosdir)s/cocos2dx -I%(cocosdir)s/cocos2dx/kazmath/include
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cocos_flags = -DANDROID -DCOCOS2D_JAVASCRIPT
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cxxgenerator_headers = -I%(cxxgeneratordir)s/targets/spidermonkey/common
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@ -13,7 +13,7 @@ android_flags = -D_SIZE_T_DEFINED_
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clang_headers = -I%(clangllvmdir)s/lib/clang/3.3/include
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clang_flags = -nostdinc -x c++ -std=c++11
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cocos_headers = -I%(cocosdir)s/cocos2dx/include -I%(cocosdir)s/cocos2dx/platform -I%(cocosdir)s/cocos2dx/platform/android -I%(cocosdir)s/cocos2dx -I%(cocosdir)s/cocos2dx/kazmath/include -I%(cocosdir)s/extensions -I%(cocosdir)s/external/chipmunk/include/chipmunk
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cocos_headers = -I%(cocosdir)s/cocos2dx/include -I%(cocosdir)s/cocos2dx/platform -I%(cocosdir)s/cocos2dx/platform/android -I%(cocosdir)s/cocos2dx -I%(cocosdir)s/cocos2dx/kazmath/include -I%(cocosdir)s/extensions
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cocos_flags = -DANDROID -DCOCOS2D_JAVASCRIPT
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cxxgenerator_headers = -I%(cxxgeneratordir)s/targets/spidermonkey/common
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