mirror of https://github.com/axmolengine/axmol.git
* CCTouch:locationInView() & CCTouch:previousLocationInView() return const reference
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@ -1,71 +1,71 @@
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/****************************************************************************
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Copyright (c) 2010 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __CC_TOUCH_H__
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#define __CC_TOUCH_H__
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#include "CCObject.h"
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#include "CCGeometry.h"
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namespace cocos2d {
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class CCTouch : public CCObject
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{
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public:
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CCTouch() {}
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CCTouch(int nViewId, float x, float y) : m_nViewId(nViewId), m_point(x, y), m_prevPoint(x, y) {}
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CCPoint locationInView(int nViewId) {
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CC_UNUSED_PARAM(nViewId);
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return m_point;
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}
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CCPoint previousLocationInView(int nViewId) {
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CC_UNUSED_PARAM(nViewId);
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return m_prevPoint;
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}
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int view() {
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return m_nViewId;
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}
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void SetTouchInfo(int nViewId, float x, float y)
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{
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m_nViewId = nViewId;
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m_prevPoint = m_point;
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m_point.x = x;
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m_point.y = y;
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}
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private:
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int m_nViewId;
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CCPoint m_point;
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CCPoint m_prevPoint;
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};
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class CCEvent : public CCObject
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{
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};
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} // end of namespace cocos2d
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#endif // __PLATFORM_TOUCH_H__
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/****************************************************************************
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Copyright (c) 2010 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __CC_TOUCH_H__
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#define __CC_TOUCH_H__
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#include "CCObject.h"
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#include "CCGeometry.h"
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namespace cocos2d {
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class CCTouch : public CCObject
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{
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public:
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CCTouch() {}
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CCTouch(int nViewId, float x, float y) : m_nViewId(nViewId), m_point(x, y), m_prevPoint(x, y) {}
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const CCPoint& locationInView(int nViewId) {
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CC_UNUSED_PARAM(nViewId);
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return m_point;
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}
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const CCPoint& previousLocationInView(int nViewId) {
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CC_UNUSED_PARAM(nViewId);
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return m_prevPoint;
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}
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int view() {
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return m_nViewId;
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}
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void SetTouchInfo(int nViewId, float x, float y)
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{
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m_nViewId = nViewId;
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m_prevPoint = m_point;
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m_point.x = x;
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m_point.y = y;
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}
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private:
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int m_nViewId;
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CCPoint m_point;
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CCPoint m_prevPoint;
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};
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class CCEvent : public CCObject
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{
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};
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} // end of namespace cocos2d
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#endif // __PLATFORM_TOUCH_H__
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