+ [WINRT] Inserted newly added files to cocos WIN RT project

This commit is contained in:
teivaz 2014-08-21 13:47:53 +03:00
parent 18cc62d16d
commit a70688dc96
2 changed files with 48 additions and 0 deletions

View File

@ -315,6 +315,7 @@
<ClCompile Include="..\base\atitc.cpp" />
<ClCompile Include="..\base\base64.cpp" />
<ClCompile Include="..\base\CCAutoreleasePool.cpp" />
<ClCompile Include="..\base\CCCamera.cpp" />
<ClCompile Include="..\base\ccCArray.cpp" />
<ClCompile Include="..\base\CCConfiguration.cpp" />
<ClCompile Include="..\base\CCConsole.cpp" />
@ -345,6 +346,7 @@
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">CompileAsCpp</CompileAs>
</ClCompile>
<ClCompile Include="..\base\CCIMEDispatcher.cpp" />
<ClCompile Include="..\base\CCModuleManager.cpp" />
<ClCompile Include="..\base\CCNS.cpp" />
<ClCompile Include="..\base\CCProfiling.cpp" />
<ClCompile Include="..\base\CCRef.cpp" />
@ -423,6 +425,8 @@
<ClCompile Include="..\renderer\ccGLStateCache.cpp" />
<ClCompile Include="..\renderer\CCGroupCommand.cpp" />
<ClCompile Include="..\renderer\CCMeshCommand.cpp" />
<ClCompile Include="..\renderer\CCPrimitive.cpp" />
<ClCompile Include="..\renderer\CCPrimitiveCommand.cpp" />
<ClCompile Include="..\renderer\CCQuadCommand.cpp" />
<ClCompile Include="..\renderer\CCRenderCommand.cpp" />
<ClCompile Include="..\renderer\CCRenderer.cpp" />
@ -430,6 +434,8 @@
<ClCompile Include="..\renderer\CCTexture2D.cpp" />
<ClCompile Include="..\renderer\CCTextureAtlas.cpp" />
<ClCompile Include="..\renderer\CCTextureCache.cpp" />
<ClCompile Include="..\renderer\CCVertexIndexBuffer.cpp" />
<ClCompile Include="..\renderer\CCVertexIndexData.cpp" />
<ClCompile Include="CCAction.cpp" />
<ClCompile Include="CCActionCamera.cpp" />
<ClCompile Include="CCActionCatmullRom.cpp" />
@ -507,6 +513,7 @@
<ClInclude Include="..\base\atitc.h" />
<ClInclude Include="..\base\base64.h" />
<ClInclude Include="..\base\CCAutoreleasePool.h" />
<ClInclude Include="..\base\CCCamera.h" />
<ClInclude Include="..\base\ccCArray.h" />
<ClInclude Include="..\base\ccConfig.h" />
<ClInclude Include="..\base\CCConfiguration.h" />
@ -535,6 +542,7 @@
<ClInclude Include="..\base\CCIMEDispatcher.h" />
<ClInclude Include="..\base\ccMacros.h" />
<ClInclude Include="..\base\CCMap.h" />
<ClInclude Include="..\base\CCModuleManager.h" />
<ClInclude Include="..\base\CCNS.h" />
<ClInclude Include="..\base\CCPlatformConfig.h" />
<ClInclude Include="..\base\CCPlatformMacros.h" />
@ -627,6 +635,8 @@
<ClInclude Include="..\renderer\ccGLStateCache.h" />
<ClInclude Include="..\renderer\CCGroupCommand.h" />
<ClInclude Include="..\renderer\CCMeshCommand.h" />
<ClInclude Include="..\renderer\CCPrimitive.h" />
<ClInclude Include="..\renderer\CCPrimitiveCommand.h" />
<ClInclude Include="..\renderer\CCQuadCommand.h" />
<ClInclude Include="..\renderer\CCRenderCommand.h" />
<ClInclude Include="..\renderer\CCRenderCommandPool.h" />
@ -635,6 +645,8 @@
<ClInclude Include="..\renderer\CCTexture2D.h" />
<ClInclude Include="..\renderer\CCTextureAtlas.h" />
<ClInclude Include="..\renderer\CCTextureCache.h" />
<ClInclude Include="..\renderer\CCVertexIndexBuffer.h" />
<ClInclude Include="..\renderer\CCVertexIndexData.h" />
<ClInclude Include="CCAction.h" />
<ClInclude Include="CCActionCamera.h" />
<ClInclude Include="CCActionCatmullRom.h" />

View File

@ -581,6 +581,24 @@
<ClCompile Include="..\base\pvr.cpp">
<Filter>base</Filter>
</ClCompile>
<ClCompile Include="..\base\CCCamera.cpp">
<Filter>base</Filter>
</ClCompile>
<ClCompile Include="..\base\CCModuleManager.cpp">
<Filter>base</Filter>
</ClCompile>
<ClCompile Include="..\renderer\CCPrimitiveCommand.cpp">
<Filter>renderer</Filter>
</ClCompile>
<ClCompile Include="..\renderer\CCPrimitive.cpp">
<Filter>renderer</Filter>
</ClCompile>
<ClCompile Include="..\renderer\CCVertexIndexBuffer.cpp">
<Filter>renderer</Filter>
</ClCompile>
<ClCompile Include="..\renderer\CCVertexIndexData.cpp">
<Filter>renderer</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\cocos2d.h" />
@ -1188,6 +1206,24 @@
<ClInclude Include="..\base\pvr.h">
<Filter>base</Filter>
</ClInclude>
<ClInclude Include="..\base\CCCamera.h">
<Filter>base</Filter>
</ClInclude>
<ClInclude Include="..\base\CCModuleManager.h">
<Filter>base</Filter>
</ClInclude>
<ClInclude Include="..\renderer\CCPrimitiveCommand.h">
<Filter>renderer</Filter>
</ClInclude>
<ClInclude Include="..\renderer\CCPrimitive.h">
<Filter>renderer</Filter>
</ClInclude>
<ClInclude Include="..\renderer\CCVertexIndexBuffer.h">
<Filter>renderer</Filter>
</ClInclude>
<ClInclude Include="..\renderer\CCVertexIndexData.h">
<Filter>renderer</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\base\CCUserDefault.mm">