mirror of https://github.com/axmolengine/axmol.git
+ [WINRT] Inserted newly added files to cocos WIN RT project
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18cc62d16d
commit
a70688dc96
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@ -315,6 +315,7 @@
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<ClCompile Include="..\base\atitc.cpp" />
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<ClCompile Include="..\base\base64.cpp" />
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<ClCompile Include="..\base\CCAutoreleasePool.cpp" />
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<ClCompile Include="..\base\CCCamera.cpp" />
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<ClCompile Include="..\base\ccCArray.cpp" />
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<ClCompile Include="..\base\CCConfiguration.cpp" />
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<ClCompile Include="..\base\CCConsole.cpp" />
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@ -345,6 +346,7 @@
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<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">CompileAsCpp</CompileAs>
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</ClCompile>
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<ClCompile Include="..\base\CCIMEDispatcher.cpp" />
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<ClCompile Include="..\base\CCModuleManager.cpp" />
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<ClCompile Include="..\base\CCNS.cpp" />
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<ClCompile Include="..\base\CCProfiling.cpp" />
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<ClCompile Include="..\base\CCRef.cpp" />
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@ -423,6 +425,8 @@
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<ClCompile Include="..\renderer\ccGLStateCache.cpp" />
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<ClCompile Include="..\renderer\CCGroupCommand.cpp" />
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<ClCompile Include="..\renderer\CCMeshCommand.cpp" />
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<ClCompile Include="..\renderer\CCPrimitive.cpp" />
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<ClCompile Include="..\renderer\CCPrimitiveCommand.cpp" />
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<ClCompile Include="..\renderer\CCQuadCommand.cpp" />
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<ClCompile Include="..\renderer\CCRenderCommand.cpp" />
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<ClCompile Include="..\renderer\CCRenderer.cpp" />
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@ -430,6 +434,8 @@
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<ClCompile Include="..\renderer\CCTexture2D.cpp" />
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<ClCompile Include="..\renderer\CCTextureAtlas.cpp" />
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<ClCompile Include="..\renderer\CCTextureCache.cpp" />
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<ClCompile Include="..\renderer\CCVertexIndexBuffer.cpp" />
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<ClCompile Include="..\renderer\CCVertexIndexData.cpp" />
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<ClCompile Include="CCAction.cpp" />
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<ClCompile Include="CCActionCamera.cpp" />
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<ClCompile Include="CCActionCatmullRom.cpp" />
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@ -507,6 +513,7 @@
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<ClInclude Include="..\base\atitc.h" />
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<ClInclude Include="..\base\base64.h" />
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<ClInclude Include="..\base\CCAutoreleasePool.h" />
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<ClInclude Include="..\base\CCCamera.h" />
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<ClInclude Include="..\base\ccCArray.h" />
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<ClInclude Include="..\base\ccConfig.h" />
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<ClInclude Include="..\base\CCConfiguration.h" />
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@ -535,6 +542,7 @@
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<ClInclude Include="..\base\CCIMEDispatcher.h" />
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<ClInclude Include="..\base\ccMacros.h" />
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<ClInclude Include="..\base\CCMap.h" />
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<ClInclude Include="..\base\CCModuleManager.h" />
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<ClInclude Include="..\base\CCNS.h" />
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<ClInclude Include="..\base\CCPlatformConfig.h" />
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<ClInclude Include="..\base\CCPlatformMacros.h" />
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@ -627,6 +635,8 @@
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<ClInclude Include="..\renderer\ccGLStateCache.h" />
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<ClInclude Include="..\renderer\CCGroupCommand.h" />
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<ClInclude Include="..\renderer\CCMeshCommand.h" />
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<ClInclude Include="..\renderer\CCPrimitive.h" />
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<ClInclude Include="..\renderer\CCPrimitiveCommand.h" />
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<ClInclude Include="..\renderer\CCQuadCommand.h" />
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<ClInclude Include="..\renderer\CCRenderCommand.h" />
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<ClInclude Include="..\renderer\CCRenderCommandPool.h" />
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@ -635,6 +645,8 @@
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<ClInclude Include="..\renderer\CCTexture2D.h" />
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<ClInclude Include="..\renderer\CCTextureAtlas.h" />
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<ClInclude Include="..\renderer\CCTextureCache.h" />
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<ClInclude Include="..\renderer\CCVertexIndexBuffer.h" />
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<ClInclude Include="..\renderer\CCVertexIndexData.h" />
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<ClInclude Include="CCAction.h" />
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<ClInclude Include="CCActionCamera.h" />
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<ClInclude Include="CCActionCatmullRom.h" />
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@ -581,6 +581,24 @@
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<ClCompile Include="..\base\pvr.cpp">
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<Filter>base</Filter>
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</ClCompile>
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<ClCompile Include="..\base\CCCamera.cpp">
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<Filter>base</Filter>
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</ClCompile>
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<ClCompile Include="..\base\CCModuleManager.cpp">
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<Filter>base</Filter>
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</ClCompile>
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<ClCompile Include="..\renderer\CCPrimitiveCommand.cpp">
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<Filter>renderer</Filter>
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</ClCompile>
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<ClCompile Include="..\renderer\CCPrimitive.cpp">
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<Filter>renderer</Filter>
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</ClCompile>
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<ClCompile Include="..\renderer\CCVertexIndexBuffer.cpp">
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<Filter>renderer</Filter>
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</ClCompile>
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<ClCompile Include="..\renderer\CCVertexIndexData.cpp">
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<Filter>renderer</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\cocos2d.h" />
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@ -1188,6 +1206,24 @@
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<ClInclude Include="..\base\pvr.h">
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<Filter>base</Filter>
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</ClInclude>
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<ClInclude Include="..\base\CCCamera.h">
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<Filter>base</Filter>
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</ClInclude>
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<ClInclude Include="..\base\CCModuleManager.h">
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<Filter>base</Filter>
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</ClInclude>
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<ClInclude Include="..\renderer\CCPrimitiveCommand.h">
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<Filter>renderer</Filter>
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</ClInclude>
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<ClInclude Include="..\renderer\CCPrimitive.h">
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<Filter>renderer</Filter>
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</ClInclude>
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<ClInclude Include="..\renderer\CCVertexIndexBuffer.h">
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<Filter>renderer</Filter>
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</ClInclude>
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<ClInclude Include="..\renderer\CCVertexIndexData.h">
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<Filter>renderer</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="..\base\CCUserDefault.mm">
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