Merge pull request #9392 from dabingnn/v3_releaseNotes

V3 release notes
This commit is contained in:
Huabing.Xu 2014-12-05 21:54:11 +08:00
commit a76e2e430d
1 changed files with 49 additions and 44 deletions

View File

@ -1,53 +1,54 @@
# cocos2d-x v3.3rc1 Release Notes #
# cocos2d-x v3.3rc2 Release Notes #
**Table of Contents** *generated with [DocToc](http://doctoc.herokuapp.com/)*
- [cocos2d-x v3.3rc1 Release Notes](#)
- [Misc Information](#)
- [Requirements](#)
- [Runtime Requirements](#)
- [Compiler Requirements](#)
- [How to run tests](#)
- [Mac OSX & iOS](#)
- [Android](#)
- [Windows](#)
- [Linux](#)
- [How to start a new game](#)
- [Notes of v3.3rc1](#)
- [Highlights of v3.3rc1](#)
- [Notes of v3.3rc0](#)
- [Highlights of v3.3rc0](#)
- [Features in detail](#)
- [Light](#)
- [Spine runtime](#)
- [AssetsManagerEx](#)
- [Application::openURL](#)
- [ClippingRectangleNode](#)
- [Facebook platform support](#)
- [Highlights of v3.3beta0](#)
- [Features in detail](#)
- [BillBoard](#)
- [Triangles command](#)
- [WebView](#)
- [New audio](#)
- [Highlights of v3.3alpha0](#)
- [Features in detail](#)
- [Camera](#)
- [Reskin](#)
- [Attachment](#)
- [Better support for FBX](#)
- [New fbx-conv](#)
- [AABB, OBB and Ray](#)
- [ui::Scale9Sprite](#)
- [c++11 random support](#)
- [RenderTexture save function](#)
- [Primitive](#)
- [Consistent way to set GL context attributes](#)
- [Only two libraries left](#)
- [cocos2d-x v3.3rc2 Release Notes](#cocos2d-x-v33rc2-release-notes)
- [Misc Information](#misc-information)
- [Requirements](#requirements)
- [Runtime Requirements](#runtime-requirements)
- [Compiler Requirements](#compiler-requirements)
- [How to run tests](#how-to-run-tests)
- [Mac OSX & iOS](#mac-osx-&-ios)
- [Android](#android)
- [Windows](#windows)
- [Linux](#linux)
- [How to start a new game](#how-to-start-a-new-game)
- [Highlights of v3.3rc2](#highlights-of-v33rc2)
- [Notes of v3.3rc1](#notes-of-v33rc1)
- [Highlights of v3.3rc1](#highlights-of-v33rc1)
- [Notes of v3.3rc0](#notes-of-v33rc0)
- [Highlights of v3.3rc0](#highlights-of-v33rc0)
- [Features in detail](#features-in-detail)
- [Light](#light)
- [Spine runtime](#spine-runtime)
- [AssetsManagerEx](#assetsmanagerex)
- [Application::openURL](#applicationopenurl)
- [ClippingRectangleNode](#clippingrectanglenode)
- [Facebook platform support](#facebook-platform-support)
- [Highlights of v3.3beta0](#highlights-of-v33beta0)
- [Features in detail](#features-in-detail-1)
- [BillBoard](#billboard)
- [Triangles command](#triangles-command)
- [WebView](#webview)
- [New audio](#new-audio)
- [Highlights of v3.3alpha0](#highlights-of-v33alpha0)
- [Features in detail](#features-in-detail-2)
- [Camera](#camera)
- [Reskin](#reskin)
- [Attachment](#attachment)
- [Better support for FBX](#better-support-for-fbx)
- [New fbx-conv](#new-fbx-conv)
- [AABB, OBB and Ray](#aabb-obb-and-ray)
- [ui::Scale9Sprite](#uiscale9sprite)
- [c++11 random support](#c11-random-support)
- [RenderTexture save function](#rendertexture-save-function)
- [Primitive](#primitive)
- [Consistent way to set GL context attributes](#consistent-way-to-set-gl-context-attributes)
- [Only two libraries left](#only-two-libraries-left)
# Misc Information
* Full Changelog: https://github.com/cocos2d/cocos2d-x/blob/cocos2d-x-3.3rc1/CHANGELOG
* Full Changelog: https://github.com/cocos2d/cocos2d-x/blob/cocos2d-x-3.3rc2/CHANGELOG
* v3.0 Release Notes can be found here: [v3.0 Release Notes](https://github.com/cocos2d/cocos2d-x/blob/cocos2d-x-3.0/docs/RELEASE_NOTES.md)
# Requirements
@ -133,6 +134,10 @@ Run
Please refer to this document: [ReadMe](../README.md)
# Highlights of v3.3rc2
* Support for android arm64 architecture, all test cases run on Nexus 9
* Cocostudio Reader: Replace [Protobuffer](https://github.com/google/protobuf) by [FlatBuffer](https://github.com/google/flatbuffers)
# Notes of v3.3rc1
**android**