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invoke this->drawNumberOfQuads(n, 0) in CCTextureAtlas::drawNumberOfQuads(unsigned int n)
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@ -364,7 +364,7 @@ void CCTextureAtlas::drawQuads()
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void CCTextureAtlas::drawNumberOfQuads(unsigned int n)
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{
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this->drawNumberOfQuads(m_uTotalQuads, 0);
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this->drawNumberOfQuads(n, 0);
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}
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void CCTextureAtlas::drawNumberOfQuads(unsigned int n, unsigned int start)
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