mirror of https://github.com/axmolengine/axmol.git
Merge pull request #9651 from CocosRobot/update_lua_bindings_1419581293
[AUTO]: updating luabinding automatically
This commit is contained in:
commit
a8ac3df48c
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@ -33,6 +33,18 @@
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-- @function [parent=#ActionTimeline] pause
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-- @param self
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--------------------------------
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-- @overload self, int, bool
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-- @overload self, int
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-- @overload self, int, int, bool
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-- @overload self, int, int, int, bool
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-- @function [parent=#ActionTimeline] gotoFrameAndPlay
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-- @param self
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-- @param #int startIndex
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-- @param #int endIndex
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-- @param #int currentFrameIndex
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-- @param #bool loop
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--------------------------------
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--
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-- @function [parent=#ActionTimeline] init
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@ -57,6 +69,13 @@
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-- @param self
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-- @return array_table#array_table ret (return value: array_table)
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--------------------------------
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--
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-- @function [parent=#ActionTimeline] play
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-- @param self
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-- @param #string name
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-- @param #bool loop
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--------------------------------
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-- Resume the animation.
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-- @function [parent=#ActionTimeline] resume
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@ -88,17 +107,11 @@
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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-- @overload self, int, bool
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-- @overload self, int
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-- @overload self, int, int, bool
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-- @overload self, int, int, int, bool
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-- @function [parent=#ActionTimeline] gotoFrameAndPlay
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--
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-- @function [parent=#ActionTimeline] removeIndexes
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-- @param self
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-- @param #int startIndex
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-- @param #int endIndex
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-- @param #int currentFrameIndex
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-- @param #bool loop
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-- @param #string name
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--------------------------------
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--
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-- @function [parent=#ActionTimeline] clearFrameEventCallFunc
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@ -112,6 +125,12 @@
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-- @param self
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-- @return int#int ret (return value: int)
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--------------------------------
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-- Set current frame index, this will cause action plays to this frame.
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-- @function [parent=#ActionTimeline] setCurrentFrame
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-- @param self
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-- @param #int frameIndex
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--------------------------------
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-- Set the animation speed, this will speed up or slow down the speed.
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-- @function [parent=#ActionTimeline] setTimeSpeed
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@ -130,10 +149,10 @@
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-- @param #int duration
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--------------------------------
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-- Set current frame index, this will cause action plays to this frame.
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-- @function [parent=#ActionTimeline] setCurrentFrame
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-- add ActionIndexes
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-- @function [parent=#ActionTimeline] addIndexes
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-- @param self
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-- @param #int frameIndex
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-- @param #ccs.ActionIndexes indexes
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--------------------------------
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--
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@ -20412,6 +20412,105 @@ int lua_cocos2dx_studio_ActionTimeline_pause(lua_State* tolua_S)
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return 0;
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}
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int lua_cocos2dx_studio_ActionTimeline_gotoFrameAndPlay(lua_State* tolua_S)
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{
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int argc = 0;
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cocostudio::timeline::ActionTimeline* cobj = nullptr;
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bool ok = true;
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#if COCOS2D_DEBUG >= 1
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tolua_Error tolua_err;
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#endif
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#if COCOS2D_DEBUG >= 1
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if (!tolua_isusertype(tolua_S,1,"ccs.ActionTimeline",0,&tolua_err)) goto tolua_lerror;
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#endif
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cobj = (cocostudio::timeline::ActionTimeline*)tolua_tousertype(tolua_S,1,0);
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#if COCOS2D_DEBUG >= 1
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if (!cobj)
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{
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tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_studio_ActionTimeline_gotoFrameAndPlay'", nullptr);
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return 0;
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}
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#endif
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argc = lua_gettop(tolua_S)-1;
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do{
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if (argc == 2) {
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int arg0;
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ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "ccs.ActionTimeline:gotoFrameAndPlay");
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if (!ok) { break; }
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bool arg1;
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ok &= luaval_to_boolean(tolua_S, 3,&arg1, "ccs.ActionTimeline:gotoFrameAndPlay");
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if (!ok) { break; }
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cobj->gotoFrameAndPlay(arg0, arg1);
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return 0;
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}
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}while(0);
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ok = true;
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do{
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if (argc == 1) {
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int arg0;
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ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "ccs.ActionTimeline:gotoFrameAndPlay");
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if (!ok) { break; }
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cobj->gotoFrameAndPlay(arg0);
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return 0;
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}
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}while(0);
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ok = true;
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do{
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if (argc == 3) {
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int arg0;
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ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "ccs.ActionTimeline:gotoFrameAndPlay");
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if (!ok) { break; }
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int arg1;
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ok &= luaval_to_int32(tolua_S, 3,(int *)&arg1, "ccs.ActionTimeline:gotoFrameAndPlay");
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if (!ok) { break; }
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bool arg2;
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ok &= luaval_to_boolean(tolua_S, 4,&arg2, "ccs.ActionTimeline:gotoFrameAndPlay");
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if (!ok) { break; }
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cobj->gotoFrameAndPlay(arg0, arg1, arg2);
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return 0;
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}
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}while(0);
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ok = true;
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do{
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if (argc == 4) {
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int arg0;
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ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "ccs.ActionTimeline:gotoFrameAndPlay");
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if (!ok) { break; }
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int arg1;
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ok &= luaval_to_int32(tolua_S, 3,(int *)&arg1, "ccs.ActionTimeline:gotoFrameAndPlay");
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if (!ok) { break; }
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int arg2;
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ok &= luaval_to_int32(tolua_S, 4,(int *)&arg2, "ccs.ActionTimeline:gotoFrameAndPlay");
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if (!ok) { break; }
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bool arg3;
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ok &= luaval_to_boolean(tolua_S, 5,&arg3, "ccs.ActionTimeline:gotoFrameAndPlay");
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if (!ok) { break; }
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cobj->gotoFrameAndPlay(arg0, arg1, arg2, arg3);
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return 0;
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}
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}while(0);
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ok = true;
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luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "ccs.ActionTimeline:gotoFrameAndPlay",argc, 4);
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return 0;
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#if COCOS2D_DEBUG >= 1
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_studio_ActionTimeline_gotoFrameAndPlay'.",&tolua_err);
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#endif
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return 0;
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}
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int lua_cocos2dx_studio_ActionTimeline_init(lua_State* tolua_S)
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{
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int argc = 0;
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@ -20608,6 +20707,58 @@ int lua_cocos2dx_studio_ActionTimeline_getTimelines(lua_State* tolua_S)
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return 0;
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}
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int lua_cocos2dx_studio_ActionTimeline_play(lua_State* tolua_S)
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{
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int argc = 0;
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cocostudio::timeline::ActionTimeline* cobj = nullptr;
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bool ok = true;
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||||
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||||
#if COCOS2D_DEBUG >= 1
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tolua_Error tolua_err;
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||||
#endif
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||||
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||||
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#if COCOS2D_DEBUG >= 1
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||||
if (!tolua_isusertype(tolua_S,1,"ccs.ActionTimeline",0,&tolua_err)) goto tolua_lerror;
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#endif
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cobj = (cocostudio::timeline::ActionTimeline*)tolua_tousertype(tolua_S,1,0);
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#if COCOS2D_DEBUG >= 1
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if (!cobj)
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||||
{
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||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_studio_ActionTimeline_play'", nullptr);
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return 0;
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}
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#endif
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argc = lua_gettop(tolua_S)-1;
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if (argc == 2)
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{
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std::string arg0;
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bool arg1;
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ok &= luaval_to_std_string(tolua_S, 2,&arg0, "ccs.ActionTimeline:play");
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ok &= luaval_to_boolean(tolua_S, 3,&arg1, "ccs.ActionTimeline:play");
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if(!ok)
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{
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tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_studio_ActionTimeline_play'", nullptr);
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return 0;
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}
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cobj->play(arg0, arg1);
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return 0;
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}
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luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "ccs.ActionTimeline:play",argc, 2);
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return 0;
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#if COCOS2D_DEBUG >= 1
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_studio_ActionTimeline_play'.",&tolua_err);
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#endif
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return 0;
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}
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int lua_cocos2dx_studio_ActionTimeline_resume(lua_State* tolua_S)
|
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{
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int argc = 0;
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|
@ -20844,101 +20995,51 @@ int lua_cocos2dx_studio_ActionTimeline_isPlaying(lua_State* tolua_S)
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return 0;
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}
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int lua_cocos2dx_studio_ActionTimeline_gotoFrameAndPlay(lua_State* tolua_S)
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int lua_cocos2dx_studio_ActionTimeline_removeIndexes(lua_State* tolua_S)
|
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{
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int argc = 0;
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cocostudio::timeline::ActionTimeline* cobj = nullptr;
|
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bool ok = true;
|
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#if COCOS2D_DEBUG >= 1
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tolua_Error tolua_err;
|
||||
#endif
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#if COCOS2D_DEBUG >= 1
|
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if (!tolua_isusertype(tolua_S,1,"ccs.ActionTimeline",0,&tolua_err)) goto tolua_lerror;
|
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#endif
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|
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cobj = (cocostudio::timeline::ActionTimeline*)tolua_tousertype(tolua_S,1,0);
|
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||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_studio_ActionTimeline_gotoFrameAndPlay'", nullptr);
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_studio_ActionTimeline_removeIndexes'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
do{
|
||||
if (argc == 2) {
|
||||
int arg0;
|
||||
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "ccs.ActionTimeline:gotoFrameAndPlay");
|
||||
if (argc == 1)
|
||||
{
|
||||
std::string arg0;
|
||||
|
||||
if (!ok) { break; }
|
||||
bool arg1;
|
||||
ok &= luaval_to_boolean(tolua_S, 3,&arg1, "ccs.ActionTimeline:gotoFrameAndPlay");
|
||||
|
||||
if (!ok) { break; }
|
||||
cobj->gotoFrameAndPlay(arg0, arg1);
|
||||
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "ccs.ActionTimeline:removeIndexes");
|
||||
if(!ok)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_studio_ActionTimeline_removeIndexes'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
}while(0);
|
||||
ok = true;
|
||||
do{
|
||||
if (argc == 1) {
|
||||
int arg0;
|
||||
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "ccs.ActionTimeline:gotoFrameAndPlay");
|
||||
|
||||
if (!ok) { break; }
|
||||
cobj->gotoFrameAndPlay(arg0);
|
||||
return 0;
|
||||
}
|
||||
}while(0);
|
||||
ok = true;
|
||||
do{
|
||||
if (argc == 3) {
|
||||
int arg0;
|
||||
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "ccs.ActionTimeline:gotoFrameAndPlay");
|
||||
|
||||
if (!ok) { break; }
|
||||
int arg1;
|
||||
ok &= luaval_to_int32(tolua_S, 3,(int *)&arg1, "ccs.ActionTimeline:gotoFrameAndPlay");
|
||||
|
||||
if (!ok) { break; }
|
||||
bool arg2;
|
||||
ok &= luaval_to_boolean(tolua_S, 4,&arg2, "ccs.ActionTimeline:gotoFrameAndPlay");
|
||||
|
||||
if (!ok) { break; }
|
||||
cobj->gotoFrameAndPlay(arg0, arg1, arg2);
|
||||
return 0;
|
||||
}
|
||||
}while(0);
|
||||
ok = true;
|
||||
do{
|
||||
if (argc == 4) {
|
||||
int arg0;
|
||||
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "ccs.ActionTimeline:gotoFrameAndPlay");
|
||||
|
||||
if (!ok) { break; }
|
||||
int arg1;
|
||||
ok &= luaval_to_int32(tolua_S, 3,(int *)&arg1, "ccs.ActionTimeline:gotoFrameAndPlay");
|
||||
|
||||
if (!ok) { break; }
|
||||
int arg2;
|
||||
ok &= luaval_to_int32(tolua_S, 4,(int *)&arg2, "ccs.ActionTimeline:gotoFrameAndPlay");
|
||||
|
||||
if (!ok) { break; }
|
||||
bool arg3;
|
||||
ok &= luaval_to_boolean(tolua_S, 5,&arg3, "ccs.ActionTimeline:gotoFrameAndPlay");
|
||||
|
||||
if (!ok) { break; }
|
||||
cobj->gotoFrameAndPlay(arg0, arg1, arg2, arg3);
|
||||
return 0;
|
||||
}
|
||||
}while(0);
|
||||
ok = true;
|
||||
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "ccs.ActionTimeline:gotoFrameAndPlay",argc, 4);
|
||||
cobj->removeIndexes(arg0);
|
||||
return 0;
|
||||
}
|
||||
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "ccs.ActionTimeline:removeIndexes",argc, 1);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_studio_ActionTimeline_gotoFrameAndPlay'.",&tolua_err);
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_studio_ActionTimeline_removeIndexes'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
|
@ -21036,6 +21137,55 @@ int lua_cocos2dx_studio_ActionTimeline_getEndFrame(lua_State* tolua_S)
|
|||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_studio_ActionTimeline_setCurrentFrame(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocostudio::timeline::ActionTimeline* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"ccs.ActionTimeline",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocostudio::timeline::ActionTimeline*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_studio_ActionTimeline_setCurrentFrame'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 1)
|
||||
{
|
||||
int arg0;
|
||||
|
||||
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "ccs.ActionTimeline:setCurrentFrame");
|
||||
if(!ok)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_studio_ActionTimeline_setCurrentFrame'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
cobj->setCurrentFrame(arg0);
|
||||
return 0;
|
||||
}
|
||||
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "ccs.ActionTimeline:setCurrentFrame",argc, 1);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_studio_ActionTimeline_setCurrentFrame'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_studio_ActionTimeline_setTimeSpeed(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
|
@ -21180,7 +21330,7 @@ int lua_cocos2dx_studio_ActionTimeline_setDuration(lua_State* tolua_S)
|
|||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_studio_ActionTimeline_setCurrentFrame(lua_State* tolua_S)
|
||||
int lua_cocos2dx_studio_ActionTimeline_addIndexes(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocostudio::timeline::ActionTimeline* cobj = nullptr;
|
||||
|
@ -21200,7 +21350,7 @@ int lua_cocos2dx_studio_ActionTimeline_setCurrentFrame(lua_State* tolua_S)
|
|||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_studio_ActionTimeline_setCurrentFrame'", nullptr);
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_studio_ActionTimeline_addIndexes'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
@ -21208,23 +21358,24 @@ int lua_cocos2dx_studio_ActionTimeline_setCurrentFrame(lua_State* tolua_S)
|
|||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 1)
|
||||
{
|
||||
int arg0;
|
||||
cocostudio::timeline::ActionIndexes arg0;
|
||||
|
||||
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "ccs.ActionTimeline:setCurrentFrame");
|
||||
#pragma warning NO CONVERSION TO NATIVE FOR ActionIndexes
|
||||
ok = false;
|
||||
if(!ok)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_studio_ActionTimeline_setCurrentFrame'", nullptr);
|
||||
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_studio_ActionTimeline_addIndexes'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
cobj->setCurrentFrame(arg0);
|
||||
cobj->addIndexes(arg0);
|
||||
return 0;
|
||||
}
|
||||
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "ccs.ActionTimeline:setCurrentFrame",argc, 1);
|
||||
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "ccs.ActionTimeline:addIndexes",argc, 1);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_studio_ActionTimeline_setCurrentFrame'.",&tolua_err);
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_studio_ActionTimeline_addIndexes'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
|
@ -21318,22 +21469,25 @@ int lua_register_cocos2dx_studio_ActionTimeline(lua_State* tolua_S)
|
|||
tolua_function(tolua_S,"getCurrentFrame",lua_cocos2dx_studio_ActionTimeline_getCurrentFrame);
|
||||
tolua_function(tolua_S,"getStartFrame",lua_cocos2dx_studio_ActionTimeline_getStartFrame);
|
||||
tolua_function(tolua_S,"pause",lua_cocos2dx_studio_ActionTimeline_pause);
|
||||
tolua_function(tolua_S,"gotoFrameAndPlay",lua_cocos2dx_studio_ActionTimeline_gotoFrameAndPlay);
|
||||
tolua_function(tolua_S,"init",lua_cocos2dx_studio_ActionTimeline_init);
|
||||
tolua_function(tolua_S,"removeTimeline",lua_cocos2dx_studio_ActionTimeline_removeTimeline);
|
||||
tolua_function(tolua_S,"setLastFrameCallFunc",lua_cocos2dx_studio_ActionTimeline_setLastFrameCallFunc);
|
||||
tolua_function(tolua_S,"getTimelines",lua_cocos2dx_studio_ActionTimeline_getTimelines);
|
||||
tolua_function(tolua_S,"play",lua_cocos2dx_studio_ActionTimeline_play);
|
||||
tolua_function(tolua_S,"resume",lua_cocos2dx_studio_ActionTimeline_resume);
|
||||
tolua_function(tolua_S,"getTimeSpeed",lua_cocos2dx_studio_ActionTimeline_getTimeSpeed);
|
||||
tolua_function(tolua_S,"getDuration",lua_cocos2dx_studio_ActionTimeline_getDuration);
|
||||
tolua_function(tolua_S,"gotoFrameAndPause",lua_cocos2dx_studio_ActionTimeline_gotoFrameAndPause);
|
||||
tolua_function(tolua_S,"isPlaying",lua_cocos2dx_studio_ActionTimeline_isPlaying);
|
||||
tolua_function(tolua_S,"gotoFrameAndPlay",lua_cocos2dx_studio_ActionTimeline_gotoFrameAndPlay);
|
||||
tolua_function(tolua_S,"removeIndexes",lua_cocos2dx_studio_ActionTimeline_removeIndexes);
|
||||
tolua_function(tolua_S,"clearFrameEventCallFunc",lua_cocos2dx_studio_ActionTimeline_clearFrameEventCallFunc);
|
||||
tolua_function(tolua_S,"getEndFrame",lua_cocos2dx_studio_ActionTimeline_getEndFrame);
|
||||
tolua_function(tolua_S,"setCurrentFrame",lua_cocos2dx_studio_ActionTimeline_setCurrentFrame);
|
||||
tolua_function(tolua_S,"setTimeSpeed",lua_cocos2dx_studio_ActionTimeline_setTimeSpeed);
|
||||
tolua_function(tolua_S,"clearLastFrameCallFunc",lua_cocos2dx_studio_ActionTimeline_clearLastFrameCallFunc);
|
||||
tolua_function(tolua_S,"setDuration",lua_cocos2dx_studio_ActionTimeline_setDuration);
|
||||
tolua_function(tolua_S,"setCurrentFrame",lua_cocos2dx_studio_ActionTimeline_setCurrentFrame);
|
||||
tolua_function(tolua_S,"addIndexes",lua_cocos2dx_studio_ActionTimeline_addIndexes);
|
||||
tolua_function(tolua_S,"create", lua_cocos2dx_studio_ActionTimeline_create);
|
||||
tolua_endmodule(tolua_S);
|
||||
std::string typeName = typeid(cocostudio::timeline::ActionTimeline).name();
|
||||
|
|
|
@ -494,6 +494,9 @@ int register_all_cocos2dx_studio(lua_State* tolua_S);
|
|||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
Loading…
Reference in New Issue