Merge pull request #9651 from CocosRobot/update_lua_bindings_1419581293

[AUTO]: updating luabinding automatically
This commit is contained in:
minggo 2014-12-29 09:17:15 +08:00
commit a8ac3df48c
3 changed files with 269 additions and 93 deletions

View File

@ -33,6 +33,18 @@
-- @function [parent=#ActionTimeline] pause
-- @param self
--------------------------------
-- @overload self, int, bool
-- @overload self, int
-- @overload self, int, int, bool
-- @overload self, int, int, int, bool
-- @function [parent=#ActionTimeline] gotoFrameAndPlay
-- @param self
-- @param #int startIndex
-- @param #int endIndex
-- @param #int currentFrameIndex
-- @param #bool loop
--------------------------------
--
-- @function [parent=#ActionTimeline] init
@ -57,6 +69,13 @@
-- @param self
-- @return array_table#array_table ret (return value: array_table)
--------------------------------
--
-- @function [parent=#ActionTimeline] play
-- @param self
-- @param #string name
-- @param #bool loop
--------------------------------
-- Resume the animation.
-- @function [parent=#ActionTimeline] resume
@ -88,16 +107,10 @@
-- @return bool#bool ret (return value: bool)
--------------------------------
-- @overload self, int, bool
-- @overload self, int
-- @overload self, int, int, bool
-- @overload self, int, int, int, bool
-- @function [parent=#ActionTimeline] gotoFrameAndPlay
--
-- @function [parent=#ActionTimeline] removeIndexes
-- @param self
-- @param #int startIndex
-- @param #int endIndex
-- @param #int currentFrameIndex
-- @param #bool loop
-- @param #string name
--------------------------------
--
@ -112,6 +125,12 @@
-- @param self
-- @return int#int ret (return value: int)
--------------------------------
-- Set current frame index, this will cause action plays to this frame.
-- @function [parent=#ActionTimeline] setCurrentFrame
-- @param self
-- @param #int frameIndex
--------------------------------
-- Set the animation speed, this will speed up or slow down the speed.
-- @function [parent=#ActionTimeline] setTimeSpeed
@ -130,10 +149,10 @@
-- @param #int duration
--------------------------------
-- Set current frame index, this will cause action plays to this frame.
-- @function [parent=#ActionTimeline] setCurrentFrame
-- add ActionIndexes
-- @function [parent=#ActionTimeline] addIndexes
-- @param self
-- @param #int frameIndex
-- @param #ccs.ActionIndexes indexes
--------------------------------
--

View File

@ -20412,6 +20412,105 @@ int lua_cocos2dx_studio_ActionTimeline_pause(lua_State* tolua_S)
return 0;
}
int lua_cocos2dx_studio_ActionTimeline_gotoFrameAndPlay(lua_State* tolua_S)
{
int argc = 0;
cocostudio::timeline::ActionTimeline* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"ccs.ActionTimeline",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocostudio::timeline::ActionTimeline*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_studio_ActionTimeline_gotoFrameAndPlay'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
do{
if (argc == 2) {
int arg0;
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "ccs.ActionTimeline:gotoFrameAndPlay");
if (!ok) { break; }
bool arg1;
ok &= luaval_to_boolean(tolua_S, 3,&arg1, "ccs.ActionTimeline:gotoFrameAndPlay");
if (!ok) { break; }
cobj->gotoFrameAndPlay(arg0, arg1);
return 0;
}
}while(0);
ok = true;
do{
if (argc == 1) {
int arg0;
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "ccs.ActionTimeline:gotoFrameAndPlay");
if (!ok) { break; }
cobj->gotoFrameAndPlay(arg0);
return 0;
}
}while(0);
ok = true;
do{
if (argc == 3) {
int arg0;
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "ccs.ActionTimeline:gotoFrameAndPlay");
if (!ok) { break; }
int arg1;
ok &= luaval_to_int32(tolua_S, 3,(int *)&arg1, "ccs.ActionTimeline:gotoFrameAndPlay");
if (!ok) { break; }
bool arg2;
ok &= luaval_to_boolean(tolua_S, 4,&arg2, "ccs.ActionTimeline:gotoFrameAndPlay");
if (!ok) { break; }
cobj->gotoFrameAndPlay(arg0, arg1, arg2);
return 0;
}
}while(0);
ok = true;
do{
if (argc == 4) {
int arg0;
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "ccs.ActionTimeline:gotoFrameAndPlay");
if (!ok) { break; }
int arg1;
ok &= luaval_to_int32(tolua_S, 3,(int *)&arg1, "ccs.ActionTimeline:gotoFrameAndPlay");
if (!ok) { break; }
int arg2;
ok &= luaval_to_int32(tolua_S, 4,(int *)&arg2, "ccs.ActionTimeline:gotoFrameAndPlay");
if (!ok) { break; }
bool arg3;
ok &= luaval_to_boolean(tolua_S, 5,&arg3, "ccs.ActionTimeline:gotoFrameAndPlay");
if (!ok) { break; }
cobj->gotoFrameAndPlay(arg0, arg1, arg2, arg3);
return 0;
}
}while(0);
ok = true;
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "ccs.ActionTimeline:gotoFrameAndPlay",argc, 4);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_studio_ActionTimeline_gotoFrameAndPlay'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_studio_ActionTimeline_init(lua_State* tolua_S)
{
int argc = 0;
@ -20608,6 +20707,58 @@ int lua_cocos2dx_studio_ActionTimeline_getTimelines(lua_State* tolua_S)
return 0;
}
int lua_cocos2dx_studio_ActionTimeline_play(lua_State* tolua_S)
{
int argc = 0;
cocostudio::timeline::ActionTimeline* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"ccs.ActionTimeline",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocostudio::timeline::ActionTimeline*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_studio_ActionTimeline_play'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 2)
{
std::string arg0;
bool arg1;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "ccs.ActionTimeline:play");
ok &= luaval_to_boolean(tolua_S, 3,&arg1, "ccs.ActionTimeline:play");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_studio_ActionTimeline_play'", nullptr);
return 0;
}
cobj->play(arg0, arg1);
return 0;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "ccs.ActionTimeline:play",argc, 2);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_studio_ActionTimeline_play'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_studio_ActionTimeline_resume(lua_State* tolua_S)
{
int argc = 0;
@ -20844,101 +20995,51 @@ int lua_cocos2dx_studio_ActionTimeline_isPlaying(lua_State* tolua_S)
return 0;
}
int lua_cocos2dx_studio_ActionTimeline_gotoFrameAndPlay(lua_State* tolua_S)
int lua_cocos2dx_studio_ActionTimeline_removeIndexes(lua_State* tolua_S)
{
int argc = 0;
cocostudio::timeline::ActionTimeline* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"ccs.ActionTimeline",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocostudio::timeline::ActionTimeline*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_studio_ActionTimeline_gotoFrameAndPlay'", nullptr);
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_studio_ActionTimeline_removeIndexes'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
do{
if (argc == 2) {
int arg0;
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "ccs.ActionTimeline:gotoFrameAndPlay");
if (argc == 1)
{
std::string arg0;
if (!ok) { break; }
bool arg1;
ok &= luaval_to_boolean(tolua_S, 3,&arg1, "ccs.ActionTimeline:gotoFrameAndPlay");
if (!ok) { break; }
cobj->gotoFrameAndPlay(arg0, arg1);
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "ccs.ActionTimeline:removeIndexes");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_studio_ActionTimeline_removeIndexes'", nullptr);
return 0;
}
}while(0);
ok = true;
do{
if (argc == 1) {
int arg0;
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "ccs.ActionTimeline:gotoFrameAndPlay");
if (!ok) { break; }
cobj->gotoFrameAndPlay(arg0);
return 0;
}
}while(0);
ok = true;
do{
if (argc == 3) {
int arg0;
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "ccs.ActionTimeline:gotoFrameAndPlay");
if (!ok) { break; }
int arg1;
ok &= luaval_to_int32(tolua_S, 3,(int *)&arg1, "ccs.ActionTimeline:gotoFrameAndPlay");
if (!ok) { break; }
bool arg2;
ok &= luaval_to_boolean(tolua_S, 4,&arg2, "ccs.ActionTimeline:gotoFrameAndPlay");
if (!ok) { break; }
cobj->gotoFrameAndPlay(arg0, arg1, arg2);
return 0;
}
}while(0);
ok = true;
do{
if (argc == 4) {
int arg0;
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "ccs.ActionTimeline:gotoFrameAndPlay");
if (!ok) { break; }
int arg1;
ok &= luaval_to_int32(tolua_S, 3,(int *)&arg1, "ccs.ActionTimeline:gotoFrameAndPlay");
if (!ok) { break; }
int arg2;
ok &= luaval_to_int32(tolua_S, 4,(int *)&arg2, "ccs.ActionTimeline:gotoFrameAndPlay");
if (!ok) { break; }
bool arg3;
ok &= luaval_to_boolean(tolua_S, 5,&arg3, "ccs.ActionTimeline:gotoFrameAndPlay");
if (!ok) { break; }
cobj->gotoFrameAndPlay(arg0, arg1, arg2, arg3);
return 0;
}
}while(0);
ok = true;
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "ccs.ActionTimeline:gotoFrameAndPlay",argc, 4);
cobj->removeIndexes(arg0);
return 0;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "ccs.ActionTimeline:removeIndexes",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_studio_ActionTimeline_gotoFrameAndPlay'.",&tolua_err);
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_studio_ActionTimeline_removeIndexes'.",&tolua_err);
#endif
return 0;
@ -21036,6 +21137,55 @@ int lua_cocos2dx_studio_ActionTimeline_getEndFrame(lua_State* tolua_S)
return 0;
}
int lua_cocos2dx_studio_ActionTimeline_setCurrentFrame(lua_State* tolua_S)
{
int argc = 0;
cocostudio::timeline::ActionTimeline* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"ccs.ActionTimeline",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocostudio::timeline::ActionTimeline*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_studio_ActionTimeline_setCurrentFrame'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
int arg0;
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "ccs.ActionTimeline:setCurrentFrame");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_studio_ActionTimeline_setCurrentFrame'", nullptr);
return 0;
}
cobj->setCurrentFrame(arg0);
return 0;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "ccs.ActionTimeline:setCurrentFrame",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_studio_ActionTimeline_setCurrentFrame'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_studio_ActionTimeline_setTimeSpeed(lua_State* tolua_S)
{
int argc = 0;
@ -21180,7 +21330,7 @@ int lua_cocos2dx_studio_ActionTimeline_setDuration(lua_State* tolua_S)
return 0;
}
int lua_cocos2dx_studio_ActionTimeline_setCurrentFrame(lua_State* tolua_S)
int lua_cocos2dx_studio_ActionTimeline_addIndexes(lua_State* tolua_S)
{
int argc = 0;
cocostudio::timeline::ActionTimeline* cobj = nullptr;
@ -21200,7 +21350,7 @@ int lua_cocos2dx_studio_ActionTimeline_setCurrentFrame(lua_State* tolua_S)
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_studio_ActionTimeline_setCurrentFrame'", nullptr);
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_studio_ActionTimeline_addIndexes'", nullptr);
return 0;
}
#endif
@ -21208,23 +21358,24 @@ int lua_cocos2dx_studio_ActionTimeline_setCurrentFrame(lua_State* tolua_S)
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
int arg0;
cocostudio::timeline::ActionIndexes arg0;
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "ccs.ActionTimeline:setCurrentFrame");
#pragma warning NO CONVERSION TO NATIVE FOR ActionIndexes
ok = false;
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_studio_ActionTimeline_setCurrentFrame'", nullptr);
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_studio_ActionTimeline_addIndexes'", nullptr);
return 0;
}
cobj->setCurrentFrame(arg0);
cobj->addIndexes(arg0);
return 0;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "ccs.ActionTimeline:setCurrentFrame",argc, 1);
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "ccs.ActionTimeline:addIndexes",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_studio_ActionTimeline_setCurrentFrame'.",&tolua_err);
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_studio_ActionTimeline_addIndexes'.",&tolua_err);
#endif
return 0;
@ -21318,22 +21469,25 @@ int lua_register_cocos2dx_studio_ActionTimeline(lua_State* tolua_S)
tolua_function(tolua_S,"getCurrentFrame",lua_cocos2dx_studio_ActionTimeline_getCurrentFrame);
tolua_function(tolua_S,"getStartFrame",lua_cocos2dx_studio_ActionTimeline_getStartFrame);
tolua_function(tolua_S,"pause",lua_cocos2dx_studio_ActionTimeline_pause);
tolua_function(tolua_S,"gotoFrameAndPlay",lua_cocos2dx_studio_ActionTimeline_gotoFrameAndPlay);
tolua_function(tolua_S,"init",lua_cocos2dx_studio_ActionTimeline_init);
tolua_function(tolua_S,"removeTimeline",lua_cocos2dx_studio_ActionTimeline_removeTimeline);
tolua_function(tolua_S,"setLastFrameCallFunc",lua_cocos2dx_studio_ActionTimeline_setLastFrameCallFunc);
tolua_function(tolua_S,"getTimelines",lua_cocos2dx_studio_ActionTimeline_getTimelines);
tolua_function(tolua_S,"play",lua_cocos2dx_studio_ActionTimeline_play);
tolua_function(tolua_S,"resume",lua_cocos2dx_studio_ActionTimeline_resume);
tolua_function(tolua_S,"getTimeSpeed",lua_cocos2dx_studio_ActionTimeline_getTimeSpeed);
tolua_function(tolua_S,"getDuration",lua_cocos2dx_studio_ActionTimeline_getDuration);
tolua_function(tolua_S,"gotoFrameAndPause",lua_cocos2dx_studio_ActionTimeline_gotoFrameAndPause);
tolua_function(tolua_S,"isPlaying",lua_cocos2dx_studio_ActionTimeline_isPlaying);
tolua_function(tolua_S,"gotoFrameAndPlay",lua_cocos2dx_studio_ActionTimeline_gotoFrameAndPlay);
tolua_function(tolua_S,"removeIndexes",lua_cocos2dx_studio_ActionTimeline_removeIndexes);
tolua_function(tolua_S,"clearFrameEventCallFunc",lua_cocos2dx_studio_ActionTimeline_clearFrameEventCallFunc);
tolua_function(tolua_S,"getEndFrame",lua_cocos2dx_studio_ActionTimeline_getEndFrame);
tolua_function(tolua_S,"setCurrentFrame",lua_cocos2dx_studio_ActionTimeline_setCurrentFrame);
tolua_function(tolua_S,"setTimeSpeed",lua_cocos2dx_studio_ActionTimeline_setTimeSpeed);
tolua_function(tolua_S,"clearLastFrameCallFunc",lua_cocos2dx_studio_ActionTimeline_clearLastFrameCallFunc);
tolua_function(tolua_S,"setDuration",lua_cocos2dx_studio_ActionTimeline_setDuration);
tolua_function(tolua_S,"setCurrentFrame",lua_cocos2dx_studio_ActionTimeline_setCurrentFrame);
tolua_function(tolua_S,"addIndexes",lua_cocos2dx_studio_ActionTimeline_addIndexes);
tolua_function(tolua_S,"create", lua_cocos2dx_studio_ActionTimeline_create);
tolua_endmodule(tolua_S);
std::string typeName = typeid(cocostudio::timeline::ActionTimeline).name();

View File

@ -494,6 +494,9 @@ int register_all_cocos2dx_studio(lua_State* tolua_S);