mirror of https://github.com/axmolengine/axmol.git
Merge pull request #16228 from dumganhar/fix/iss14148-ios-no-sound
fixed #14148: Got an error while pressing home button at launch, after resuming from background, SimpileAudioEngine::playEffect will be mute.
This commit is contained in:
commit
a8ce513f6c
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@ -353,18 +353,9 @@ static BOOL _mixerRateSet = NO;
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free(defs);
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free(defs);
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}
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}
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- (id)init
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- (void) _lazyInitOpenAL
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{
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{
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if ((self = [super init])) {
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if (!functioning_) {
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//Create mutexes
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_mutexBufferLoad = [[NSObject alloc] init];
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asynchLoadProgress_ = 0.0f;
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bufferTotal = CD_BUFFERS_START;
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_buffers = (bufferInfo *)malloc( sizeof(_buffers[0]) * bufferTotal);
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// Initialize our OpenAL environment
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// Initialize our OpenAL environment
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if ([self _initOpenAL]) {
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if ([self _initOpenAL]) {
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//Set up the default source group - a single group that contains all the sources
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//Set up the default source group - a single group that contains all the sources
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@ -379,11 +370,29 @@ static BOOL _mixerRateSet = NO;
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enabled_ = YES;
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enabled_ = YES;
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//Test whether get gain works for sources
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//Test whether get gain works for sources
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[self _testGetGain];
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[self _testGetGain];
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CDLOG(@"OpenAL was initialized successfully!");
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} else {
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} else {
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//Something went wrong with OpenAL
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//Something went wrong with OpenAL
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functioning_ = NO;
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functioning_ = NO;
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CDLOG(@"OpenAL failed to be initialized!");
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}
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}
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}
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}
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}
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- (id)init
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{
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if ((self = [super init])) {
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//Create mutexes
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_mutexBufferLoad = [[NSObject alloc] init];
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asynchLoadProgress_ = 0.0f;
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bufferTotal = CD_BUFFERS_START;
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_buffers = (bufferInfo *)malloc( sizeof(_buffers[0]) * bufferTotal);
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[self _lazyInitOpenAL];
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}
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return self;
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return self;
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}
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}
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@ -506,6 +515,8 @@ static BOOL _mixerRateSet = NO;
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@synchronized(_mutexBufferLoad) {
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@synchronized(_mutexBufferLoad) {
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[self _lazyInitOpenAL];
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if (!functioning_) {
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if (!functioning_) {
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//OpenAL initialisation has previously failed
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//OpenAL initialisation has previously failed
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CDLOG(@"Denshion::CDSoundEngine - Loading buffer failed because sound engine state != functioning");
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CDLOG(@"Denshion::CDSoundEngine - Loading buffer failed because sound engine state != functioning");
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