Merge pull request #2778 from ricardoquesada/dealloc_log_fixed

on dealloc, log "this" with %p, not %x.
This commit is contained in:
James Chen 2013-06-05 22:00:16 -07:00
commit a8ed579f9e
12 changed files with 14 additions and 14 deletions

View File

@ -103,7 +103,7 @@ CCNode::CCNode(void)
CCNode::~CCNode(void)
{
CCLOGINFO( "cocos2d: deallocing" );
CCLOGINFO( "cocos2d: deallocing: %p", this );
unregisterScriptHandler();
if (m_nUpdateScriptHandler)

View File

@ -142,7 +142,7 @@ CCBMFontConfiguration::CCBMFontConfiguration()
CCBMFontConfiguration::~CCBMFontConfiguration()
{
CCLOGINFO( "cocos2d: deallocing CCBMFontConfiguration" );
CCLOGINFO( "cocos2d: deallocing CCBMFontConfiguration %p", this );
this->purgeFontDefDictionary();
this->purgeKerningDictionary();
m_sAtlasName.clear();

View File

@ -59,7 +59,7 @@ static id s_sharedDirectorCaller;
-(void) dealloc
{
s_sharedDirectorCaller = nil;
CCLOG("cocos2d: deallocing CCDirectorCaller %x", self);
CCLOG("cocos2d: deallocing CCDirectorCaller %p", self);
if (displayLink) {
CVDisplayLinkRelease(displayLink);
}

View File

@ -47,7 +47,7 @@ CCEGLView::CCEGLView(void)
CCEGLView::~CCEGLView(void)
{
CCLOG("cocos2d: deallocing CCEGLView %0x", this);
CCLOG("cocos2d: deallocing CCEGLView %p", this);
s_sharedView = NULL;
}

View File

@ -57,7 +57,7 @@ CCGLProgram::CCGLProgram()
CCGLProgram::~CCGLProgram()
{
CCLOGINFO("cocos2d: %s %d deallocing 0x%X", __FUNCTION__, __LINE__, this);
CCLOGINFO("cocos2d: %s %d deallocing %p", __FUNCTION__, __LINE__, this);
// there is no need to delete the shaders. They should have been already deleted.
CCAssert(m_uVertShader == 0, "Vertex Shaders should have been already deleted");

View File

@ -71,7 +71,7 @@ CCShaderCache::CCShaderCache()
CCShaderCache::~CCShaderCache()
{
CCLOGINFO("cocos2d deallocing 0x%X", this);
CCLOGINFO("cocos2d deallocing %p", this);
m_pPrograms->release();
}

View File

@ -51,7 +51,7 @@ bool CCAnimationFrame::initWithSpriteFrame(CCSpriteFrame* spriteFrame, float del
CCAnimationFrame::~CCAnimationFrame()
{
CCLOGINFO( "cocos2d: deallocing %s", this);
CCLOGINFO( "cocos2d: deallocing %p", this);
CC_SAFE_RELEASE(m_pSpriteFrame);
CC_SAFE_RELEASE(m_pUserInfo);

View File

@ -207,7 +207,7 @@ CCTextureCache::CCTextureCache()
CCTextureCache::~CCTextureCache()
{
CCLOGINFO("cocos2d: deallocing CCTextureCache.");
CCLOGINFO("cocos2d: deallocing CCTextureCache: %p", this);
need_quit = true;
pthread_cond_signal(&s_SleepCondition);

View File

@ -242,7 +242,7 @@ CCTexturePVR::CCTexturePVR()
CCTexturePVR::~CCTexturePVR()
{
CCLOGINFO( "cocos2d: deallocing CCTexturePVR" );
CCLOGINFO( "cocos2d: deallocing CCTexturePVR: %p", this );
if (m_uName != 0 && ! m_bRetainName)
{

View File

@ -41,7 +41,7 @@ CCTMXObjectGroup::CCTMXObjectGroup()
}
CCTMXObjectGroup::~CCTMXObjectGroup()
{
CCLOGINFO( "cocos2d: deallocing.");
CCLOGINFO( "cocos2d: deallocing: %p", this);
CC_SAFE_RELEASE(m_pObjects);
CC_SAFE_RELEASE(m_pProperties);
}

View File

@ -78,7 +78,7 @@ CCTMXLayerInfo::CCTMXLayerInfo()
CCTMXLayerInfo::~CCTMXLayerInfo()
{
CCLOGINFO("cocos2d: deallocing.");
CCLOGINFO("cocos2d: deallocing: %p", this);
CC_SAFE_RELEASE(m_pProperties);
if( m_bOwnTiles && m_pTiles )
{
@ -108,7 +108,7 @@ CCTMXTilesetInfo::CCTMXTilesetInfo()
}
CCTMXTilesetInfo::~CCTMXTilesetInfo()
{
CCLOGINFO("cocos2d: deallocing.");
CCLOGINFO("cocos2d: deallocing: %p", this);
}
CCRect CCTMXTilesetInfo::rectForGID(unsigned int gid)
{
@ -208,7 +208,7 @@ CCTMXMapInfo::CCTMXMapInfo()
CCTMXMapInfo::~CCTMXMapInfo()
{
CCLOGINFO("cocos2d: deallocing.");
CCLOGINFO("cocos2d: deallocing: %p", this);
CC_SAFE_RELEASE(m_pTilesets);
CC_SAFE_RELEASE(m_pLayers);
CC_SAFE_RELEASE(m_pProperties);

View File

@ -1 +1 @@
98559cffb0522f553d9f6cf6a4d990b1b9fb2e83
8922f463911cface3b01435714d824c97adf5948